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TypeCon Identity 2026: Cyla Costa from Cyla Costa Studio

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The core concept behind the identity design for TypeCon Identity 2026 was to create letterforms that interact with one another like dancing partners, imbuing the typography with a sense of movement and energy. Designer Cyla Costa achieved this by utilizing high-contrast typefaces where the tension between thick and thin strokes allows the forms to play off each other dynamically. This approach extends beyond simple shapes to include the relationship between color and counter-forms, ensuring that every element contributes to an engaging visual rhythm rather than existing in isolation. The development process was highly intuitive and experimental, beginning with hand-drawn sketches on an iPad to explore various solutions before transitioning to vector software like Illustrator for refinement. Costa worked without a specific brief, allowing her to translate the unique vibe of the Portland community and her own cultural background into the visual language of the event. She employed a reduced color palette consisting of light and dark neutrals alongside warm orange and cool blue tones, intentionally adding texture through dot patterns to prevent the design from feeling too sterile or purely digital, thereby introducing a human touch to the overall aesthetic. To further integrate typography into the broader visual system, Costa simplified traditional typographic brackets into distinct graphic shapes that appear across various applications such as screens, banners, and badges. These simplified forms serve as versatile elements that can be recognized as abstract shapes without necessarily being identified strictly as brackets, adding a layer of subtle detail to the patterns used throughout the conference materials. The final result successfully conveys the desired energy and serves as a significant addition to the visual history of TypeCon, reflecting both the designer's personal style and the collaborative spirit of the design community.
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So the idea behind the identity began really about making the letter forms relate to each other in a way that they were uh kind of dancing. They had movement. So we tried different lockups and I was uh drawing on the iPad so I could try different solutions and different styles of leather forms. And then um I have a thing for high contrast letters and uh uni case letters. So it felt like this was a good solution. And then once I had um the visual language solution then was the big work of making it work. All the leathers work together not only in one lockup but in different lockups because we have a oneline version, a twoline version, three and five. So the high contrast um I think it's nice for a lockup like this because it gives a lot of energy. So it gives tension between what's thick and what's thin and it makes more interesting for the leather forms to dance with each other. Right? So they have I think the relationship and the relation between color and uh counter forms they get more interesting and I get to play with things like this too which is a little crazy and this Y and then the counters are also part uh of the forms just as important as the color. So yeah, whenever I have it's not always that we have the opportunity to do high contrast letters for commission work. So whenever I can do them for like works in which I get to do whatever I want. Uh that's what I do. Uh there was no specific brief. It was pretty much just do whatever you want, whatever feels right for you. since I was here last last year as a keynote speaker so I could get the the sense of the conference of the tight community uh here in Portland and in the US. So I guess it was pretty empirical in a sense that I just like felt uh what was the vibe here and I tried to translate that into the identity but also like bringing my my baggage and my cultural uh language. So usually the way that I create is very uh intuitive. So it's pretty much about optical, right? So I try many different solutions and then I put a little more meat. We say a little more meat here, a little more meat there and then try something that looks balanced all together. Uh and then when we go to vector then from from the iPad the hand drawing I usually go to illustrator and do the live trace and like work in vector just to get the sense of color and counters and then I move to glyphs to make the thing really uh specific and uh to make the vectors right. So yeah, this this is usually the workflow. I was thinking about the whole identity at first, the lockup, the logo, the logo versions. Uh but then of course we had to accommodate all of that in the identity to create all the visuals for the conference. Uh and I chose to work with a very reduced color palette. So just the light color, dark color, and uh the blue and the orange, which is a pretty basic color palette. um a warm and a cold color that go together. And uh I'm I'm usually very specific about my color palletes, but I intentionally wanted to do this one in a simple manner, but they do have um very specific nuance to each of those colors. Um yeah and then I wanted to create some graphic elements that had something to do of course with the the world of typography. So I took the brackets the three kinds of brackets and I kind of simplified them and made these shapes uh to make them work with the identity. Uh they show up on the patterns that they're using uh on the screens and the banners and on the badges. So yeah, they appear here and there and they are simple forms that can or cannot be identified as brackets. And then since the color palette was so small, I use this texture. This texture of the like the dots. Yeah. to give it a little more um texture, tactile, you know, something like a human touch, not let it be so vector and so clean to give it some noise and some flavor. Well, overall I was very happy, very honored to be invited to do this because well, I've always admired Titecon and I've always wanted to come and last year was the first time that I was here and as a keynote speaker. So, this was a huge honor for me and this year to be back to be back in Portland so soon. It's really I didn't expect that and to be invited to do the the identity of the event and I've been getting a lot of nice comments about about it. U people have been talking to me and then they think it has like the energy that I wanted to convey. So, yeah, I'm happy to to be part of the the visual history of Typcon. also. Thank you. Thank you so much.