“This Will Introduce A New Form of Entertainment” Get Ready for the Next BIG DISRUPTION | Tom Bilyeu
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In a high-profile panel discussion titled “This Will Introduce A New Form of Entertainment,” Tom Bilyeu and Nicole Benham explored how Web3 is poised to revolutionize the entertainment industry beyond mere financial speculation. While acknowledging that many view digital assets primarily as hedges against inflation, both speakers argued for a shift toward "wallets with more than money," where ownership signals user affinity and unlocks personalized experiences. They introduced the concept of being "wallet-aware," suggesting that future platforms will recognize items in a user's wallet—such as an NFT representing a specific book or item like "Bad Boots"—to trigger custom, game-like interactions tailored to individual interests. This approach moves beyond traditional gaming mechanics where losing progress is common, proposing instead persistent environments built on Unreal Engine 5 that allow for continuous improvement and seamless movement between different digital worlds once interoperability protocols are established. The conversation highlighted the strategic launch of "Project Avatar," which has been officially renamed Project Kaizen to reflect its core philosophy of continual improvement derived from Japanese culture. Bilyeu explained their unique strategy with Impact Theory Studios, distinguishing it from typical NFT projects that focus solely on fundraising or volatility. Instead, they utilized an umbrella project called Founders Keys not as a financial vehicle but as a gravitational center for nine active IP developments in film, TV, and gaming. To ensure long-term sustainability and community trust, the team implemented "anti-rug" measures, such as refunding unhappy holders during market dips to preserve value rather than liquidating assets. This commitment underscores their mission to build an entertainment ecosystem that prioritizes emotional connection and co-creation over short-term financial gains, aiming to make NFTs accessible and meaningful for a broader audience beyond crypto-native investors. A significant portion of the dialogue addressed the friction between traditional gaming communities and Web3 enthusiasts, noting the vitriol often present in these debates due to differing motivations—financial speculation versus entertainment value. Bilyeu emphasized that while some users treat digital assets as stocks requiring constant chart analysis, his vision is purely experiential; he does not care about the financial fundamentals of a character or item but values them for their cultural resonance and fun. To bridge this gap, Impact Theory aims to lower barriers to entry by making initial transactions inexpensive and focusing on high-quality art and rarity rather than price manipulation. They are also building educational schools within Unreal Engine to teach creators how to build assets themselves, fostering a community where users can co-create content rather than just consuming it, thereby transforming passive audiences into active participants in the digital ecosystem. The panel concluded with an announcement regarding Lisa Bilyeu's upcoming book, *Radical Confidence*, which serves as both a personal story and a practical guide for overcoming insecurity to pursue dreams. This project exemplifies their broader thesis of using storytelling to instill growth mindsets at scale without preaching, similar to how Star Wars introduced the concept of wisdom through Yoda or The Matrix conveyed philosophical ideas. Bilyeu described this method as "entertainment that changes your life," funneling users from engaging with a story into deeper levels of personal development and community involvement. As they prepare for the launch of Project Kaizen later in the year, the speakers acknowledged that while Web3 faces skepticism and regulatory challenges, it represents a tectonic shift toward ownership, connection, and digital literacy that will eventually be accepted by mainstream society after an initial phase of resistance and confusion.
Read the full video transcript
Guys, we have another amazing panel
coming up. This is wallet's more than
money, how web3 will revolutionize
entertainment. It's my pleasure to bring
to the stage the founder of discussion
platform beyond media, Ms. Nicole
Benham, and also the CEO and founder of
Impact Theory Studios, Mr. Tom Bilyeu.
What up?
What's up, Nicole?
What's up, Tom?
How are you doing?
Uh so good. I know it's the afternoon,
but GM, guys. Come on.
GM GM
Can I get a GM?
I love tweeting GM. Say it back.
GM
It's the best way to get engagement
on Twitter, not on Instagram.
good strategy.
It's a good strategy.
it.
Tom, I'm so excited to do this with you
in person. You have been such an
inspiration to me
in so many ways. You know, I I've been
an interviewer for a long time, but I've
watched your stuff, and you've
interviewed some of the biggest legends,
and it's crazy that it was web3 that
brought us together.
Yeah.
Who would have thought?
Who would have thought? Web3 is a crazy
beast.
It's a catalyst. Whatever you want to
do, it'll bring you closer to your goal.
I knew nothing about web3 NFTs. I didn't
even own ETH until this year. Until No,
last year, a year ago.
to say, "Whoa, you made real progress on
these in like 90 days."
I forgot that we're in 2022. It's so
hard I can't keep track of what year it
is.
It's because you're in Web3.
That's why. It's all I think about. But,
I wanted to ask you, you know, everyone
has their own definition of Web3. And,
I've heard it so many times just today.
What's your definition?
Yeah, so mine is really simple. I don't
think it's going to be groundbreaking
for anybody. It's the implications of
this simple idea that I think will
really surprise people with how much it
changes things. So, Web1, read-only, you
go to a website, there it is. Web2,
social, you can both read and post. Web3
is about ownership and participation.
And, what I think people aren't really
um thinking so much about. I know some
people are for sure, but especially in
an entertainment context, is the things
that you buy are signals of affinity.
So, what it is that you like. And, so
that was where the title of today's talk
came from is that, you know, they're
called wallets, but that's really a
pretty big misnomer.
Uh and if we're going to stick with it,
it's wallets with more than money. And,
what I can tell about somebody from an
entertainment perspective, when you roll
up into what I will lovingly refer to as
the metaverse archipelago, which we can
get more into that later.
But, when you roll up into somebody's,
you know, little corner of the metaverse
that they can create custom experiences
for you based on what's in your wallet.
And, so as I think about what that's
going to be, it's really going to be
revolutionary. And, I think it's going
to introduce an entirely new form of
entertainment.
I've heard you uh
say that it's a new phrase, new word,
wallet-aware.
What does that mean? I've never heard it
before.
Yeah, so when you're building these
experiences. So, we're going to be um
unveiling at the end of this the secret
project that we've been working on under
the code name of the Avatar project. And
as we're building it out and thinking
about where this is all going, in fact,
who has not seen the movie? Who has read
the book Ready Player One?
Make some noise.
All right. Not quite as enthusiastic as
I would hope from a Web3 crowd, but
we'll take it. We'll take it. Now, I
think that that book
really has an insight into what the
metaverse is actually going to become.
And, you know, from the sort of initial
cyberpunk stuff with Snow Crash and
things like that where we got a really
interesting sort of hacker-esque look at
what it's going to be. But, Ready Player
One showed what it's going to be from an
actual living in that world of
entertainment. And it isn't just gaming.
So, there is a part that we would all
recognize as gaming. You go in, it's a
combat zone, you've collected your
items, you lose in a battle, you lose
all your stuff, right? Pretty
straightforward. But, the whole rest of
the book, like 85% of the experiences
that the characters have inside of that
book are what I think is actually going
to be Web3. I think he recognized, he
wouldn't have had the word Web3, but
that's what he was detailing, something
I call
wallet-aware game-like experiences.
Meaning that I can The example that I
use is my wife has a book coming up
called Radical Confidence, May 10th for
anybody out there looking for a dope
book.
And she's doing an NFT project around it
that'll make sense when you read the
book called Bad Boots.
And so, inside of Project Avatar, we're
going to have Bad Boots. And
that's actually an item in your wallet.
So, whether you're wearing them or
they're just in your wallet, I now know
something about you and I can trigger an
experience based on the fact that my
technology is aware of what's in your
wallet. And if you have combinations of
items, let's say you have a board ape
and you've got bad boots, well,
you're my kind of person. So, we can do
things for that.
What can you do with that?
Now, that you'll have to wait and see.
Uh
That we're not we're not ready for that
announcement yet. But but that's how,
you know, as Web3 builders, like that's
the kind of thing people begin to
discover as they're creating this stuff,
you know, is not there's a name for it.
Um skeuomorphic, right? Not to be
skeuomorphic in the design, not to think
of Web2 or sorry, Web3 as a worse Web2
because I think Web3 is a worse Web2.
In what sense?
If you want to play a traditional video
game, you're better off going to what
already exists. They're already amazing.
You can play to your heart's content.
Web3 needs to bring something new to the
party. Otherwise, it's going to be a
3-to-5-year wait for something that's
already awesome in Web2. But Web3 can
bring something entirely new. And as we
break out of the skeuomorphic attempts
at gaming or whatever,
then it becomes, well, what is it? And I
think it's these wallet-aware, highly
interactive, customized,
game-like experiences.
Okay. So, I want to I know you we have
Project Avatar. We're going to talk
about that a little more. You You've
already released a project from from my
understanding before this.
released Avatar. So, the way we did an
umbrella project called Founders Keys.
That's it.
And the Founders Key Oh, so we got we
got a couple key holders in here.
Come on.
Yeah, buddy.
All right. So, um
we launched that and our strategy is
very different than the sort of typical
strategy. So,
um there's a lot of amazing financial
energy in the Web3 space. It's
incredible. Thank God for it. It's what
brought a lot of interest. It's what's
building the infrastructure. It's
amazing, but there has to be something
beyond that. And about 4 or 5 months
ago, I started to have a really uneasy
feeling about what Web3 becomes if it's
just a financial vehicle.
And so, as somebody who got into, you
know, my wife and I sold our last
company, Quest Nutrition. We never
needed to work again. And it, you know,
to work this hard, it's about something
different for us. So, we've always
wanted to build an entertainment
company. We needed a moment of
disruption. Web3 presented that. And
getting into that, we knew we were going
to be creating a lot of IP. And we
wanted an umbrella project that wasn't
focused on, I didn't want people
treating the Founder's Keys as a hedge
against inflation, right? Which is a lot
of the the vibe in NFTs is like, "Hey,
it's highly volatile, which means I can
make a huge amount of money, but you can
also lose a huge amount of money." And
if the people building the project are
just focused on the financial side,
there won't be the emotion to sustain
the masses, right? So, I'm interested in
the masses because of a whole thesis I
have around what I want to do with my
life. So, again, not that there's
anything wrong with the financial
energy. It's just not that's not where
we're coming from. So, we wanted to
create this umbrella project that would
open everything that we're developing at
Impact Theory. So, we've already got
nine projects in active development, and
we needed a gravitational center. And
that gravitational center, where all of
these different projects come together
to the benefit of our key holders, is
Project Avatar. And today, we're going
to announce the name, we're going to
reveal the logo, uh and show you guys
one glimpse of a really early piece of
art. Uh so, you can get a sense of
what's coming. But, yeah, it's going to
be a a whole new kind of experience.
Yeah, I'm so excited for that. Um
you set the standard for customer
service, is what I've been told. I was
backstage with David Bianchi, who was
just on this stage 10 minutes ago, and
he told me that he purchased one of your
founders keys
and that when you
when the floor started fluctuating, you
said to your holders, "Hey, if you're
unhappy, I'm going to refund you."
And he said he actually refunded us and
let us hold on to the the free airdrop
that we received, which really is
setting the standard, you know, there
are some people that come into the
space, you don't know what their
intentions are. Obviously, when it's
very liquid and it's bullish,
people are there to make money and you
know, when you're here when when you're
here long-term,
the way that you've been you've been
operating has really set the standard.
So, I that was really nice to hear.
What is up, my friends? I have huge news
for you about one of the most exciting
and important projects I've ever worked
on in my life. As you guys know, it is
my mission to help teach people about
how to build a mindset and the skills
that they're going to need to live an
extraordinary life. And over the last
few months, I've been working hard
behind the scenes to create a brand new
tool that will help you do exactly that.
It's called Project Kaizen and I'm proud
to announce that I'll be bringing it to
the world later this year. Project
Kaizen is a Web3-based game-like
experience that is a story-based world
that's going to allow you to get inside,
build an avatar that is aspirational of
who you want to become, and then take
the path of the warrior seeking
continuous improvement inside of a story
world and game experience. All right, my
friend, I cannot tell you how excited I
am about this amazing new project, which
I think ushers in a whole new form of
entertainment, and I want to meet you
inside of Project Kaizen and help you
have fun with these ideas of always
getting better. All right, click the
link and join me in Discord, and until
then, my friends, be legendary. Take
care. Peace.
Let's give it up for Tom.
Thank you. thank you. Look, this is Web3
is an incredible space, but there is one
slight pathological element, which is
the time frames that people are thinking
in. And so, I know what we're building.
I know our level of commitment. We
didn't do the um drop of the keys as a
way to fundraise so that we could
actually do our road map. So, when
when we did the project, and look, I had
I had not understood that part about
Web3, that people don't measure things
in months or years, they measure things
in in hours or days at most. And so,
even though in the like build-up to the
drop, I said, "Look, you know, this is
don't buy this if you're trading it
because it's not going to be like that.
This is a slow build. We have a lot of
IP in development. You know, we're
trying to build a studio that makes
games, film, TV, and those things have
this inherent cycle, but don't worry, I
don't need the raise here to do all of
these things. So, I'm going to do them,
you know, whether it works or not." So,
when we sold it, we didn't spend any of
the ETH that we generated. We just set
it aside. And so, when people weren't
they either had overextended themselves,
or they just weren't comfortable with
the kind of time period that we were
talking about, I was, you know, cool,
we'll refund you. And that was the same
way we built Quest was, you know, look,
you got to stand by your product. And
so, yeah, this I'd like to call the
Founder's Key the anti-rug. This will
never be a rug.
Anti-rug?
The anti-rug. We're trying to put a
carpet under people's feet. Uh and yeah,
so we would, you know, just buy the keys
back before we'd let it go to zero. So,
that's you just that's how we play.
That's incredible. Every time I talk to
you, I hear a new phrase, a new term.
It's like I'm It's like there's a new
glossary with you, which I love cuz, you
know, we have that the whole GM, wagmi,
uh rug, all the terms we had to learn as
we uh moved moved along in this space.
So, I heard you say
okay, what is Unreal Engine 5, which I
don't know what that is, have to do with
what you have been calling and you said
it earlier, a metaverse archipelago?
archipelago
archipelago, all right.
All right, so if we have people out
there that are tech savvy and you guys
want to create something amazing in web
3, I I have a thesis. Now, of course I
could be wrong, but I'm extraordinarily
bullish on this and I think you're going
to see that there are people running
what I now call the playbook. And the
playbook, if you're trying to launch a a
project based around IPs, you're trying
to tell stories, there's some element,
it's not just about apes, it's apes
embedded in a story world, right? So,
the same thing for us. So, project
avatar is embedded in a story world. So,
as we were looking at what technology
are we going to build this in, I wanted
I'm agnostic. I don't care if it ends up
being sandbox,
I don't care if it's Decentraland, I
don't care if it's something that none
of us have heard about, I just want to
make sure that we can
make something that's as big and
interconnected as possible, so that they
don't become these really disparate
things and it's, you know, a battle for
the technology and and most things get
lost and eaten, you know, by time. So,
looking at it, I was like, okay, what is
the technology that is most widely
available to creators? And the answer is
Unreal Engine. So, Unreal Engine is
named appropriately. It is the most
unreal piece of technology you're going
to encounter. It will allow you to
basically drag and drop your way to a
video game. It is absolutely
extraordinary and you've already got
we're building in Unreal Engine,
apes are building in Unreal Engine,
CloneX is building in Unreal Engine and
this idea of the metaverse archipelago
is that right now, video games are never
going to get connected and anybody that
spent enough time in a video game
understands why. Like just to balance a
weapon inside of one game is hard as
hell. To do that across games would
literally be impossible. And so, you're
never going to be able to do that. But,
there are these game-like experiences
that I'm talking about. Going back to
Ready Player One, where somebody builds
a replica of the hometown that they grew
up in, and you can go into the arcade
inside of that town, play a micro game,
opens an Easter egg, and then based on
what your wallet has, like creates this
incredible experience. And so, they're
not traditional video games, and it's
not traditionally a movie. It's It's a
Web3
game. It's something totally new. And
so, I think that as we build up these
islands, so that's the kind of thing
that we're building with Project Avatar,
and there's a bunch of people doing it.
So, right now they are islands, right?
So, if you're in Project Avatar, you
won't be able to teleport into apes.
You'd have to go build an apes. But,
they're on the same rendering engine.
So, once this ecosystem gets their
version of HTTPS or TCP/IP, the
protocols that make the internet work,
you will literally, as long as it isn't
a combat zone, you'll be able to move
from one experience to another. And that
lets your identity be as permanent as
you want it to be. And so, that's why
the phase one of Project Avatar's, we're
focusing on that. That you can build an
avatar that's awesome. I mean, just like
AAA game tier quality 3D, fully rigged,
amazing stuff,
with an eye towards being able to, in
the future, once that infrastructure is
created, you can take it from space to
space to space.
That's incredible.
Um you have such a big audience already
with Impact Theory. I know you have a
newsletter, you have a ton of ways that
you communicate.
You know, I I'm in this world of NFTs.
Um
but if I wasn't, and I'd imagine that
you communicate with an audience that is
not crypto native, how do you how do you
move them over? How do you bring them to
this world? How do you excite them and,
you know, get them involved with this
kind of stuff? You know, cuz not
everyone is into gaming and and things
like this. So
Yeah, so to me the the big question that
we're trying to solve for is there's so
many people doing incredible things
where the punchline is this is a a fun
financial instrument. And so we want to
take a different approach, which is, you
know, they say that there are companies
that try to charge more over time and
there are companies that try to charge
less. And we're a charge less company.
So we're trying to bring the cost of
NFTs down. We're trying to make the
barrier to entry lower and we're trying
to put whatever accretive value there is
in getting amazing art, doing cool
collaborations, to push through the
hands of our key holders. Right key
holders, you feeling good about that? So
we want to get the art right. We want to
get the rarity right. to get the drops
right, the partnerships right, but make
it, at least in that initial
transaction, very inexpensive. And then
let the quality of the game, the quality
of the ecosystem take care of whether
something goes up in value. And if it
does, it's already in the hands of our
key holders. So that helps the the value
of the key stay strong, gives an early
entry point for someone who isn't a key
holder. You know, and we're obsessed
with this idea of being people's first
NFT. Right, cuz there's You can actually
do something with it. You can go in and
you can play and engage and
and it becomes a really fun, easy way to
become a part of this ecosystem and get
your feet wet without having to know a
lot about it or to be looking at
financial charts or wonder if today is a
good day to buy in or if you missed it.
It's like make it really easy, make it
really fun, and then they can learn
about the other side.
And how how do you engage with your
community in particular? I know you have
a Discord. We've done a Twitter space
together, and then you're collaborating
with people.
Yeah, so one, we're really building with
a focus on making sure that our
community can co-create with us. And
that was one of the really powerful
lessons. I actually I had for I mean,
Lisa and I were so successful because we
knew how to build community. And that
was how we blew Quest up. We took it
from not existing to being valued at
over a billion dollars in 5 years. So
this is crazy. So I really came into Web
3 thinking, "Cool. I repeated that
success with Impact Theory. We've grown
by 41,000% in 5 years." So I mean it's
just bananas. So I thought I really
understood community.
What Web 3 showed me was I understood
audience. And community is different.
And so building a Discord community in
the way that we mean it in Web 3 was
really like it was exciting, but
surprising. I just didn't realize the
voracious appetite for co-creation. And
so as we're building our avatar, it's
like all eyes on, how can we create
moments where the the players, the users
can be involved creating different
things? And so that's a big part. So
that's one way that we engage highly.
We're actually building a school to help
people learn how to create in Unreal
Engine so that they can build things for
the experience. Um and then also Twitter
and Discord. Like those are the the
three big ways. Um but we I spend a lot
of time in Discord answering questions.
That's huge for me. Um and so yeah,
those three are really the the ways.
Yeah, I love the distinction that you
made. Um and we've talked about it on
our spaces between audience and
community. You know, audience, this is
an audience right now, but the second
you guys are talking to each other, and
then there's a two-way street where
we're all engaging with each other,
that's a community. The other thing that
I wanted to mention, and I talk about
this a lot in Twitter spaces, community
wasn't a positive word when I was
growing up because a lot of us belonged
to communities where we didn't really
feel accepted for who we were. The first
thought we had when we walked into a
room was, "Okay, who do I have to be to
impress these people?" Now, we all have,
you know, avatars from a certain
collection, and we feel like we're
unified based on that. And when we walk
into like a Cool Cats event or a Doodles
event or, you know, I'm sure a Founders
Key event or any of these things, we
already feel a sense of connection.
We're curious about each other, you
know, we want to work collaboratively.
It's such a different feeling. Am I
right? Community?
It's different. It's a different feeling
in Web3, you know? It's It's also like,
you know, you're you're a big public
figure, but I feel like we're friends
here, you know? It's It's You're someone
that I look up to, but I feel like we're
we're someone we can work
collaboratively. And when we all talk to
each other, and when I see people even
at this conference, it's just I feel
like I know you even if I don't know
you. And And I love that about this.
All right, my friend. I have a big
announcement. My incredible and talented
wife Lisa is about to launch her new
book, Radical Confidence. In it, she has
managed to perfectly capture the process
of how to go from feeling lost and
insecure to taking control of your life
and doing amazing things despite feeling
fear, sometimes a lot of fear. Now, let
me tell you, nobody knows Lisa better
than me, but when I read Radical
Confidence for the first time and heard
her describe what it was like for her to
go from having these big, exciting
dreams as a kid to then as an adult
scheduling her life around the TV shows
that she wanted to watch or how lonely
and isolated she felt instead of
pursuing her dreams, it was brutal for
me. I would never say, though, that it
was worth it for her to go through all
of that just so that she could write
something down that allows others to
avoid it, but I will say that at least
she was able to capture the strategies
that she used to break out of that rut,
find her voice, and begin doing
incredible things despite her
insecurities and fears that she wasn't
going to be good enough to achieve great
things. Order your copy today because if
you act now, you can claim the bonuses
that Lisa has created for you at
radicalconfidence.com.
Then, once you've done that, we'll get
back to today's episode. All right,
guys, read the book and get ready to be
the hero of your own life. Peace out.
We are all in the wild west, covered in
dirt, trying to build something, and
that there really is something that when
you have that shared vision, that shared
purpose, and you're in the middle of
something, and we're such an island.
And, you know, I'm sure that when you're
in your bubble here, like if you guys
ever like and look, it's all different
for everybody's algorithm, but if I type
into YouTube, literally just w e b and
the number three, no space, the first
like 10 results are "Web 3 is a joke.
It's a scam." It's like we we are in a
bubble of like, "Yo, this is amazing.
It's incredible." But, like we are we
are a really small part of humanity
right now.
I didn't know that. I didn't know it the
first few results are Web 3 is a joke.
Yes. Whenever you have a massive shift,
this this is a tectonic shift. What is
happening right now is a tectonic shift.
On the inside, we see all the people
investing. We see all the resources and
the talent pouring into the space. But,
to the outside world, it is confusing.
They have no idea what it is. Why would
people do this? But, that's that is the
nature of change. First, they ignore
you, then they laugh at you, then they
fight you, and then finally they accept
defeat. And so, it's we're moving into
the fighting part, right? So, as
somebody in the gaming world,
you don't have to go far to see that
there is a there is a massive amount of
vitriol between traditional gaming and
NFTs. Like like almost violent. It's
really interesting. And so, it is not
going to be a smooth road, and
ultimately, we have to build things that
actually are better, not better in
concept, but better in reality. But, if
we build those things, and I I literally
I have run every scenario you can
imagine that I can think to run, and all
of them and with Web3 being the dominant
system because it's the most attuned to
human nature, but we're going to go
through a rocky patch.
Okay, the most attuned to human nature,
how so?
We want to own things. We want to feel a
sense of connection, and I think that
this is
it's the part that confuses people, and
it's the most powerful thing, which is
digital art is the most incredible art
on planet Earth. Like, the things that
it can do. It can move, right? The color
spectrum that it can handle is way
broader than what you can do in print or
in paint, and it also matches much more
closely the zeitgeist of people growing
up right now. So, we're now dealing with
generations of people who grew up
playing video games, then they raised
their kids playing video games, where
you can become famous and wealthy from
playing video games, and that's why it's
not weird that you have
all these degens basically treating
video game-style graphics as
bonds and hedges against inflation and
financial instruments. And it's like so
nonsensical 40 years ago. It wouldn't
make any sense. But, now when you steep
people in that culture,
now all of a sudden it does make sense.
But, you have to go through this massive
transition to get the world to adopt
something like this. But, it is
it it is just self-evident to me that
people want to own, they want to
co-create, and they want things to be
valued that they already think are
amazing.
And that all of that's in Web3.
It's also the education that I feel like
we were missing when we were younger.
They didn't teach us about taxes and
financial literacy and now all of these
questions are coming up. You know, as we
learn more and more about
cryptocurrencies and NFTs and things
like in community,
it's it's sort of filling in all the
holes of everything we were never taught
when we were young. So, I feel like this
is also going to change the way we
educate our kids. That's that's the
feeling that I get from this every time
I'm learning.
It's interesting, yes, and there will be
way more financial literacy, but I don't
think anybody new is going to enjoy it.
And so, this is my big my big thing with
NFTs is
look out at the world, right? The
question has already been asked and
answered. How many people like paying
attention to financial graphs and all of
that stuff? And the answer is some, and
they are handsomely rewarded for it. And
the people that get to know it really
well and really understand how it works,
they learn it. But they could have
learned it this whole time, and they
didn't and they didn't for a reason,
because they're not into it. They want
entertainment or they want an emotional
connection or whatever, but it isn't the
financial side of it. Like I will give
you guys a key distinction. I've spent
portion of my life pursuing wealth.
And then when I was told, because I
finally had more than a million dollars
in liquid net worth, that I could be an
investor, I was like, why? I still don't
understand it.
So, I'm good at building businesses. I'm
not good at investing. They're totally
different things. And so, some people
are going to be really into investing
and they may prefer investing in NFTs
because at least it's images that they
find visually interesting or they like
the culture of it, but at the end of the
day you still have to spend your day
looking at it and treating it like
stocks. Like, is it moving in the right
direction or the fundamentals right and
all that? I don't want to hear about
that. I I don't care about the
fundamentals of Spider-Man or One Piece
or My Hero Academia. I just know it's
dope, right? And that's the only way
that I personally want to engage with
it. And so, I know that there's going to
be a huge contingency of people that
feel the same. And again, if you scan
the demographics of the world, there are
way more people that are into going to
see the next blockbuster or playing the
next blockbuster video game than there
are people that are willing to spend
that same time getting financially
literate. Because if you're willing to
spend the time, I'll just tell you right
now, it's already out there. You can go
learn everything you want. You've got
Warren Buffett teaching every principle
he knows, Charlie Munger teaching every
principle he knows, Michael Saylor as
fast as he can talk telling you what to
do with Bitcoin, Raoul Pal as fast as he
can talk, Robert Breedlove. Like, all
the information is there.
But some people just aren't into it. So,
there's got to be another side that
speaks to the broader audience.
But then I keep hearing this this word
edutainment.
Has anyone perfected that or is that the
direction we're moving in?
Man, you can keep your edutainment. I I
tell my team all the time,
anybody holding Impact Theory keys
that's looking for edutainment, you are
going to be really unhappy. So, the way
that I see it is
we have a funnel system. At the top of
Impact So, Impact Theory exists for one
reason and one reason only, to make sure
that nobody gets to the age of 15
without encountering a growth mindset at
scale through story. That's it. That's
why I get up every morning. That's Word.
That's why uh I fight as hard as I do.
And so,
I saw Star Wars. It introduced me to a
character called Yoda. I thought Yoda
was dope as hell. And then at 16, a
friend of mine said, "Hey, you should
read this book called The Tao Te Ching."
And I read it and I was like, "Yo, these
are like Yoda quotes." And so, Yoda gave
me an in to an ancient Chinese
philosophy that ended up changing my
life. And so, Taoism then plants the
seeds for what we would now call a
growth mindset. And
that started with Star Wars. And so,
that's how we want to do it. Star Wars
doesn't preach to you, but if you take
Yoda's advice, it will actually make
your life better. And so my thing is can
we tell stories like The Matrix, like
Karate Kid, like Shawkshank Redemption
where there's a core idea at the center
of it that's literally life-changing,
but it's just entertainment. And then
you funnel them down. Cool, you liked
our version of The Matrix? And if you
like our version of The Matrix, you're
really going to like the project that
we're going to play literally right now
cuz we're about to run out of time.
Um
So with that I will say let me introduce
you to Impact Theory's version of The
Matrix.
Wait.
Are Are you about to drop the name?
We're We're going to have to because we
we are rapidly running out of time.
Wilhelm von Vugenstein, if you're back
there,
now is the time my friend. All right,
everybody, this is our new project
formerly known as Project Avatar.
And you're about to learn the real name.
All right. There it is. So Project
Avatar is officially Project Kaizen.
Now anybody that knows what uh Kaizen
stands for So the real Japanese word,
which in English we'd spell k a i s e n
uh
stands for continual improvement. And so
that's that's the core of Impact Theory.
That's the core of everything that we do
and that's the core of this game-like
experience that we're building out
called Project Kaizen. Uh that's the
first thing that we've released to
introduce people to the world.
We're marching towards the launch of the
project here. Uh in a couple weeks we'll
announce the actual launch date. Uh and
really fast I'd like to show uh just a
quick will if we can get the uh teaser
image and I'll explain how this works.
So, the idea is to create yourself. So,
you're going to come into a full-blown
game engine. Again, it's built inside of
Unreal Engine. You'll be able to build
an avatar based on extremely
high-quality
3D assets that we're working with some
of the most talented artists in the
world. We stole one of the creative
directors away from Riot Games. Very
excited about In fact, our new chief
marketing officer who we stole from
Disney, Warner Brothers,
DC Comics, he's now on the team. So,
we're building out incredibly
world-class team that is going to allow
us to tell stories in this brand new
Web3 way.
And will, if you want to hit people with
just a real fast, this is a an old viz
dev piece that we did just to show the
kinds of things that we're going to be
doing. And will, you can take that one
down. We're never going to be showing
that one again. I only wanted to show
that here live on stage as it's
ephemeral.
But, we'll be showing you guys the the
real images coming up. We'll be dripping
them out about once a week until we hit
launch. So, we've got a lot of things
coming all around that idea of
continuous improvement. So, thank you
guys so much for joining us for that
unveiling of Project Kaizen.
Thank you, Tom.
This has been This has been such an
honor for me. I'm so excited for what
you're building. It's very clear you're
here for the long run. And I just I
can't wait. Let's hear it Tom Bilyeu.
Thank you, everybody. Thank you, Nicole.
All right, everybody. Peace out.
It's funny how when it's dropping, there
is
you begin to question everything you
thought you knew in the euphoria.
And I've never lived through this. So,
for me, I was fresh out of college when
the internet was really booming.