The Story Begins | Episode 1 - Actual Play | The Ghost in the Shell Tabletop RPG | Mantic Games
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The video documents the character creation session for a group playing *Ghost in the Shell* as a tabletop RPG, hosted by the game's creator and Game Master Sam. Set in the near-future Newport City, where Japan dominates geopolitically amidst social unrest, the players assume roles within Section 9, an autonomous counterterrorism unit investigating corruption. The character creation process utilizes a stepped dice system ranging from D4 to D20 for attributes like Ghost, Shell, and Cyber Brain, with everyone starting at a D6 except for the fixed Barrier stat of 6. Players can trade points between stats to customize their builds, while also defining two conflicting personality aspects known as Synthesis Conflicts that offer roleplay bonuses or narrative complications depending on which side becomes dominant. To balance their abilities, players select drawbacks such as "Huge" or "Loner" to gain extra skill points and choose specific cyberware, though they can opt for non-lifelike parts or forego cybernetics entirely for additional points, although the latter is rare in this society.
The group finalizes their distinct character concepts before moving into mission preparation. Sikai is an ex-riot police officer focused on crowd control with a conflict between conformance and innovation, while Kazu is an introverted hacker who struggles socially but excels technologically. Anderson is a large, foreign ex-military brute dealing with detachment versus compassion, chosen for his physical presence despite being technologically illiterate, and Hero is a former athlete and influencer balancing freedom versus power within the organization. Characters allocate up to 14 skill points across standard skills like Firearms and specialized abilities such as Martial Arts or Alertness, while equipment is managed through a team requisition system where twelve pooled points are used to select gear for specific missions rather than hoarding items permanently. The session concludes with discussions on how the team will coordinate these equipment choices during future mission briefings to suit tactical needs.
Transitioning from character creation, the group discusses the "Ghost Whispers" mechanic, a resource used at critical moments to influence outcomes, gain insight, or reroll dice in exchange for points. They then receive their first mission briefing: Section 9 agents are deployed to rescue Eliki Hzuru, the kidnapped daughter of a senior industrial dignitary, from a hostage situation at the exclusive Astral Heights hotel in Newport City. The city is currently facing severe challenges including drought, refugee influxes, and rising riots, which complicate an upcoming trade deal involving diplomat Elliot Lloyd Cook. Security footage reveals that attackers breached the hotel, killed the receptionist, and disabled cameras without hacking them, holding Eliki hostage on the fourth floor with approximately four to eight terrorists armed with submachine guns and flack vests.
The team prepares for a rapid response by equipping themselves with various gear, including gas masks, ballistic suits, breaching hammers, grenade launchers, and advanced technology like motion scanners and nanites. While debating tactics such as stealth negotiation versus direct assault, they finalize their loadouts and board an armored SUV to proceed to the cordoned-off hotel site. Despite a heavy police presence that largely ignores the Section 9 team due to their fame, the agents arrive at the street-level entrance of the Astral Heights skyscraper, ready to face the hostile situation inside.
Read the full video transcript
Right. And so it begins.
Hello everybody. Uh we're here to do a
bit of recording on the on the Ghost in
the Shell tabletop role playing game. So
we have convened in this uh filming
studio with Sam, our GM and Dylan,
myself, Alesia, and then we have Andy
and and Chris. So uh we'll be making
characters. We'll be playing a couple of
scenes depending on how how long it
takes because we have a day to film and
uh hopefully you guys will appreciate
how exciting and fun this is. I mean, we
we were part of the play test groups and
we enjoyed play testing it. Obviously,
I'm a bit biased being the guy that
wrote it, but um I hope you'll you'll
agree with this. And I will now pass I
leave uh I leave Sam to tell you more
about the ghost in the shell because
he's going to jam it and loves it as
much as I do. And so I was going to give
you a little introduction if you don't
know the ghost in the shell. Sam,
>> well, I'm not going to tell anyone what
Ghost in the Shell cuz that is up to
you. It's different for everybody. Uh
but the setting is um in the near
future. Um it's not particularly [music]
post-apocalyptic, but the world has gone
through a lot of problems. um food
riots, several world wars and emerging
out of all of that, Japan has firmly
cemented itself as the core uh
geopolitical force. Obviously, Japan
well known for its technology
advancements,
breakthrough after breakthrough has
occurred in the melting pot that is
Newport city. Um wherever technology and
power rises, the government rises to
match. Uh and Japan has a selection of
um public and semi-public and totally
private organizations
um that vary from serving the uh the
emperor's chair so to speak in some ways
down to government medical research in
section two. Um but we are playing with
section 9. the operatives who uh openly
are a counterterrorism hostage rescue
unit but um having a certain degree of
autonomy take it upon themselves to
investigate corruption at all levels of
politics.
Um [music] and that is who your
operatives today will be playing. a new
group of recruits that are coming
through the system as there is always a
need for more people to investigate more
problems as power grows. Um, cool. So,
that's uh that's what we're here to do.
If you're not getting your mics on, turn
your mics on, chaps, as now it's up to
you as I ask you the hardest question in
the entirety of roleplay. Have you made
a name up?
>> Yes. [laughter]
>> Right. So, we'll start by um
>> voting my boat face is not allowed.
[laughter]
>> That's number one on the public vote at
the moment.
>> I think I'll put my my character sheet
here so maybe we get to see it. But, so
I'll start with the name. So, for
example, uh I think something short,
Japanese, and friend of mine, Kazu. Kazu
would be me. So, we've all got our
sheets. Get them out. Get a pencil. Come
up with a name. You don't have to come
up with a name. immediately. It just
generally helps everything hang together
>> by your name. Oh, well that is easy.
>> Hopefully you know who you are
yourselves.
>> Uh now section 9 being who they are. Uh
they do not just take people from the
internal training. Um they need people
from all walks of life because crime has
to be investigated in all avenues of
life. So you could be playing a career
government enforcer. You could be
playing a hacker who used to mess around
with the high school stuff and was just
so good they recruited you. You could be
an ex-criminal, an ex policeman.
Everybody from all walks of lives are
needed. Uh so
start to jazz up a bit of backstory
about who you want to be, what what
that's all about as we move on um to
stats, which uh is delightfully simple
in this game, which is a big plus point
to me. Um, everyone's equal. So, all of
your stats, ghost, your shell, and your
cyber brain. We have got awareness and
presence, which is the ghost, the more
mental side of things. We got things
around our shell, our physicality of
muscle and reflexes. Then we have our
cyber brain, which is where the hacking
and the firewalls sit. Um, in each of
those six boxes, which I'm not going to
point at cuz I need to remain relatively
stationary. Uh we start off with a D6 in
everything apart from our barrier which
is just a flat number six. If you want
to be a particularly large piece of
muscle, you could pump your muscle up to
a D8, but you will need to drop off uh
something else to a D4 uh to represent
[music] your leaning into one aspect of
your personality over another.
>> And we can do that for any stat, can't
we?
>> Any stat in any situation. Um, you can
even raise barrier to an 80 if you
particularly feel like it. It just means
you've got more uh onboard
>> uh yeah,
>> cyber protection. And whilst everyone is
chiseling in those numbers, I will go
off into the actual dimensions of the
dice. So, um it's a stepped dice system.
Um D4, D6 all the way up to D20. The
better you are, the bigger the dice you
roll.
Um, various things can affect the rolls
that you're going to be making. Um, if
you're in a shootout and you may have a
laser pointer on your gun, it may
increase your dice one step. So, if
you're shooting with a a d6, you'll go
up to a d8. If you're having a firefight
whilst driving down a uh the highway,
we're going to be dropping those dice
from like a D8 D6 down one level to a D4
because it's super hard to shoot a
moving object whilst driving at 60 mph
in rush hour traffic.
>> It's more fun though.
>> It's an awful It is an awful lot of fun
and particularly cinematic. And I like
cinematic because it's it's the comics
and it's those smashing through the
glass scenes that uh I as a GM look to
live with you in your story. Uh so do
not be afraid to try and take those
moments from the comic book panels and
bring them to life. That's I really like
that. So those are the dice. Um and
echoing on from those exploding panels
on the comic book, anytime you roll the
maximum on your dice. So, if I roll a d6
and it comes up with a big gorgeous six,
as well as being a large number, that
dice starts to explode. You are then
allowed to pick up the very next dice uh
in the size gradient, which would be a
d8, and you roll it. And in that
instance, I've got a six. So, six is my
number. If I rolled low, like a four, I
would keep the six from my d6. Uh if I
rolled up and got a nice seven,
excellent. My my success number is
seven. If through some amazing chance of
randomity, I roll an eight. The comic
panel keeps exploding. The frames go
across the page as the major dives
through a window, not only shooting her
enemy, but taking out a nearby moo. And
we would explode up to a d10.
>> I've just gone up to a nine. So, those
are the major explosion. These are the
comic book moments that that this game
for me tries to capture. And I like that
cinema cinematography as it all comes
together.
>> That clearly proves that we are living
in a simulation because clearly you
wanted a higher result.
>> I wanted
of course that's the [snorts] uh
>> or video actually made with AI. We're
not [laughter] real dice.
>> Count my fingers, folks. Count my
fingers.
>> So that that's the dice system that
we're going to be using. I'll come back
to that in a bit when we get into
skills. But are we all have we all
decided whether we're musly, whether
we're clever, whether we want to be
leaning into our hacking and such.
Should I should we start introducing our
characters?
>> Yeah. So, now that we've got a rough
idea, let's go round the table and uh we
will start to pencil in. So, have we got
a a name roughly who we are?
>> Uh character name is Sikai. Uh S E I K A
I. And I've decided to bump up my
reflexes to a D8. Uh and to do so, I've
reduced my hacking to a D4.
>> What kind of character do you have in
mind?
>> I'm expecting an ex riot police
potentially kind of crowd control basis.
So has some understanding of the
organizations and the government
processes but is a bit entrenched in the
system.
>> There is a lot of rioting in Newport
city with all the influx of refugees. So
clearly you have stood out in some
manner to section 9.
>> Are we doing uh synthesis right now or?
>> No, we'll come right with a brief
explanation.
>> Okay. So my name is Kazu. Uh I
I imagine Kazu to be very much of an
introvert. um very much into his IT,
computers, programming and so a bit of a
a hacker really uh but with clear
le a life of isolation and is kind of
finds it difficult to interact with
people uh but is really really good at
hacking and so I guess I play that angle
of the of the introvert that once really
would love to be you know with people
and interact with people but doesn't
really understand people sometimes is
almost not sure whether he's still in
the in the in the net or not or in
reality the the the line is a bit
blurred for him.
>> A little bit blurred. Where does this
where does the ghost end and when does
your intuition start speaking or rather
the same thing
>> to represent that I put my hacking down
up to D8 and my muscle down to D4? I
don't see him as very fit.
>> I've pretty much gone with the opposite
idea. Um so I'm Anderson. I'm going to
be an ex-military character. Big brute
of a guy. um had some trouble in the
military and since leaving the military
has got involved with some uh nefarious
people uh and got into this little bit
of trouble and has um been offered to
join section 9 as a way of using his
talents and kind of getting away from
that trouble. So, as a big brute for
person, I've upgraded my muscle. But
then on the reverse thing, I'm not
particularly technology savvy. I'm more
of a brute of a character. I've
downgraded my hacking ability.
>> You're a foreigner. You're not Japanese.
>> Yeah. Well, I'm going to say like I'm
[clears throat] half Japanese.
>> Japan.
>> Half half on the on the good side, but
um yeah, I'm going to be I think a big
Dutch Viking kind of bow and that that
kind of
>> blonde hair in Japan.
>> Yeah, those jeans have come through a
little bit. Um, and so yeah, I'm unruly
big for this.
>> Maybe,
>> yeah, there'll be a drawback you can
take where you stand out in the crowd
due to your size. That might be quite
>> Yes, I had looked at that and it was
exactly what I
>> finally in the corner we have
>> hero.
>> Hero [laughter]
of course
>> section nine as as issues, you know,
with with the socials and things like
that. people are probably not very
approving of the government work. So
they decided on a reality moment to take
an exjeer
and insert him in to section 9.
>> Beautiful. So a bit of an influence, a
bit of an athlete.
>> Yes, very much so. Very much so. Bit of
positivity, a bit of focus. So people
think yes, he was someone that performed
outstandingly well for not just in the
National League but internationally as
well. So therefore, with that presence,
they hope to up their image from being
very negative to only slightly negative.
[laughter]
>> And you've downgraded two stats.
>> Yeah.
>> He's always the kind of person that goes
all in.
>> You've downgraded three stats and
upgraded two. Interesting.
>> All right. So, I need to upgrade one
more, don't I? [laughter]
>> Technically, you can only do one and
one, but I think the the GM can allow
whatever.
>> So, I'm assuming that our presence has
has gone up because you are a force.
>> Yeah. Yeah.
>> of nature and personality.
>> Yeah. And I would have upgraded reflex
if it's if that was possible.
>> I'm I'm a relaxed kind of GM. It's the
story.
>> If you want to bring two up and drop two
down.
>> Oh, right. Okay. There we go. [laughter]
>> I'll stick with it.
>> Good. We got the conformist side of the
table. [laughter]
>> Entrenched in my system.
>> I like it. Stick with the character.
Well, I mean a little aside on the
rules. We as we play tested it, we all
remember a different version of the
rules. So, was it this version, that
version, or that version, or the version
that actually made it into the final in
the final draft. So, guys, don't pick us
up on, oh, I think you'll find that that
rule was actually different. You played
it wrong because we will we will enjoy
with us the fun of it and the
flexibility is a roleplay game, so you
know, rules are guidance. So, for
example, you know, like this thing we
just did. So, we decided to change it on
the on the fly, which is fine.
>> So, would it be acceptable if I put my
barrier down and put my muscle up to a
10 to really go on the
>> strength? I think
>> I'm taking fine with that to not I mean
the So, the the barrier represents the
standard default cyber brain you are
given for being a an operative in in the
government sections. Uh, so there's
going to you need a little bit reason
about why they couldn't install the full
firewall program to keep you defended.
Uh, so yeah, I'm fine with that
happening, but you're we're going to
give you like a genetic condition or
you've
>> I think maybe if we go with um having
seen several people injured in their
heads and several cyber injuries before,
I'm very paranoid about things going
into my head.
>> So I might be all right with body parts.
But I mean, there's a there's a rule
later when we're making a character. If
you take another set back, you you get
points to use on skills instead. Maybe
you can use them on your trades. Yeah.
Take remember to take another setback.
>> Yep. That's cool. So, you've seen a lot
of head head injuries and you've seen
some surgeries gone wrong. Maybe some of
the maybe some of the military hack
doctors you've served with weren't as
good as you had hoped they might be.
>> Yeah. Yeah. So, previous trauma from my
ex-military thing and seeing that going
on. That's cool.
>> I always do like actually when I've done
previous characteration, always having a
couple of setbacks. I think it kind of
makes the character more interesting.
[laughter]
>> I like that player goes, "How many
setbacks am I allowed to take?"
[laughter] I like all of them.
>> Take more. Yeah. Stack up the setbacks
just to make my character more
interesting and more [laughter]
difficult to deal with when we're
actually playing the game. Yeah.
Brilliant.
>> Best character is always flawed.
>> It's not difficult. It's the story
you're choosing to tell. And that's what
why I enjoy being on this side of the
screen. So, we've got a nice feel for
who we are. We've got a general feel for
our physicality, our body, um you know,
our core person from being. And the next
thing we go into is that core person of
being. Um one of my favorite things that
when I play tested this game was uh the
synthesis conflict, the two aspects of
your personality.
Um in the comics, this is this has
played out incredibly well. Um Tigus is
probably the easiest example. He he
struggles between his family. Is it a
young daughter or a boy? His daughter,
isn't it? He's got a young daughter. Uh,
but he's also the new guy on the block
and desperate to prove himself and he
struggles between that duty and that
family.
Um, and everybody has that conflicting
side of their nature. I've got friends
who are desperate to be perceived as
being good, but they're also quite a
little bit greedy. Um, and they they
they have that conflict of personality.
Now, in the game, this does play out.
Uh, for me as a GM, I I lean into this
quite a bit if I can. Um,
if we just take as an example, um, he's
got his two struggling things. His
family might be a D6 and let's say his
duty is at D10 because he's done a lot
of stakeouts recently. He's really been
pounding his duty and that number's been
going up. There are two ways or two main
ways we can play with this aspect. one,
you can say, "I know I've just been
ordered to do this, but I'm going to
disregard the order because I' i've got
to do a video call with my daughter.
It's her birthday, and so I am going to
choose not to go on this steak out and
go over here." And so, you can you can
bring it into play to do certain things.
Um,
and that's a great roleplay way of doing
it. Um,
the other side of it is you can ask for
it to come in and give you an effect in
the game. So, let's say he's been told
off for having too much time off with
his family and he's desperately trying
to get his head back in the game. If
you're doing a stakeout and you're super
focused on making sure you spot the bad
guy uh/gal coming in and out the
building, you can ask to add your duty
D10 into your perception role or your
stamina. So, your um your muscle to stay
awake role. You see, you can see I'm
really leaning into my duty. I've got to
perform as well as I can. Every time you
do choose to do that, that stat will go
up and up and up. And if it gets too
high, we can get into a synthesis
conflict where you have to mentally
resolve that one thing has come heavily
out of Kimbo and it's really dominating
personality.
Secondly, on my side, um I will use it
when I want to fruit up a situation. Uh,
so let's say you're going into an opium
den uh to bust a do some kind of bust
and and arrest somebody. If one of you
has a synthesis conflict around um
joy or experience or you choose to write
your own synthesis, which a player did
on one of my test games and I absolutely
adored it. Uh um
I will ask you there's a there's a lit
pipe over there. You you can smell some
incredibly high new provocative drugs
that you've never seen before. And your
character is a hedonist and you do you
want to go and do that and you can
either go with it [music] and possibly
not help your friends your your your
operatives with a shootout or be late to
the party or you can just lean into it
and go, "Yeah, that's where my story is
going. I'm going to take a I'm going to
slide a baggie of that into my back
pocket and maybe try it out later. Um,
and I will I'll throw that in here and
there to to fruity up. But you can
always go No, no, no, no, no, no. Cuz
it's your story. I see what you're
trying to do there. But no, I'm going to
I'm going to stick with duty this time.
I'm not going to pocket some drugs on
the side.
>> Um, does that make sense?
>> Rocking. So, the I really love this
aspect of the game. Um,
it's about story development and that's
what I that's what I think this this
game leans into heavily. So on page 30,
is it 38? 19, sorry, 19 or 20, you got
the aspects.
>> I think it's again another one of those
things that sort of leans into your
character, isn't it? And flaws and
things of the character.
>> Yeah, exactly. The flaws, you know, it's
>> a deck has got a hacker's got that kind
of classic technology versus their
internal humanity. Or you might want to
lean into I'm a real introvert. So you
might go for individuality versus the
team, the need for group play.
>> I was going for that belonging versus
solitude.
>> Yeah, the belonging versus solitude. The
desperation for a team, but you are most
comfortable sitting in a chair in the
back of the the stakeout van alone.
>> I don't work with people. Yes.
>> So you have gone and I will write that
down because there's no way I'm going to
remember all of that. All right. So Kazu
has gone for individuality.
Write
the name.
>> Anderson is sorry. Belonging there.
Belonging
>> and hero. H I R O. Right.
>> That's right. Spot on.
>> Andrean.
>> Yeah. [laughter]
I thought I was a bit of a poor man with
my name. Andre Saki. What are you? What
have you?
>> So I've made my own. I've gone with
conformance versus innovation. So is he
sticking with the system or trying
something new?
>> Sticking with the orders in the tried
andrusted way of dealing with the royal
academy or you know trying to do
something different maybe not just
following orders
>> or an innovative route. Give them free
ice creams. That's common. [laughter]
That's one way to deal for Newport
Crisis
to deal with any crisis. I think isn't
>> especially as an ice cream vendor. I
mean, you make a lot out of it.
[laughter]
>> Two years into the campaign, no riots,
but everyone's like massively on ice
creams as a huge import export industry.
Uh Anderson, how are how are you going
to lean into this personal?
>> So, I'm going with um detachment versus
compassion. So having seen a lot of
people die sometime I try and cut myself
off from that being a bit of a killer
and murdering myself but then sometimes
after seeing friends die of that
ultimate compassion. So um I've got
those two sort of conflicting things
which sometimes will play into one or
the other depending on what's happening.
>> Cool. I like it. That definitely plays
back into this ex-military guy who's
seen some some stuff go bad. And hero
you you modern age influencer of of the
ether realms. So naturally, freedom
versus power. [laughter]
>> Freedom versus power.
>> Let's not go political. [laughter]
So having been involved in in the
biggest sport in the world,
understanding what power that enables
you to do from obviously having
millions, tens of millions of followers
and being able to do that, but then the
freedom that you can do as uh as has
been highlighted, it's about my role in
section 9 and that's the reason that
I've been placed in there because of
having that. But can I elicit the
freedoms I've had before within that
environment? Okay. So, it's kind of your
former and current career knowing that
they're both needed.
>> Yeah.
>> Okay. Yeah. So, that's a Yeah. So, that
isn't that isn't about power and
corruption. It's about balancing.
>> Corruption. Is there is there that as
well?
>> So, yeah. Kind of [laughter] social
versus the government need to take care
of people. That's okay. That's quite a
cool way of dealing with that. Okay. I
like it. So, on your sheets, you need to
put a big fat X in both of those D4s.
and one of them uh is more dominant than
the other. So you need to put a single
line in either your uh your first or
your second aspect.
>> Solitude.
>> So solitude [laughter] is you spend a
lot of time in the back of the van. Um I
don't I don't need to that's your choice
about where you are. But uh so anytime
if you go I need to do something and I'm
going to walk away from everyone. I need
to solely focus myself on this task. You
could say, "I would like to flex my
solitude here because it's just better
if I do this alone." And the rest of the
team has a pint in the bar and decide
that you're not a team player.
>> I find it really awkward to have pints
in the bar.
>> That's the reality of No, no, no.
[laughter]
>> Your own bar in your own home. It's
fine.
>> No one else around.
>> All right. And I will take that piece of
paper. So, this is just how this is just
a DM GM thing that I do. I just like got
everyone's names, your job, and then all
these things so that if ever I see a
situation developing, I can go, "Oh, I
can just slide this in nicely here."
>> Rock and roller, just remind me of your
character again.
>> Uh, Seikai, s e i k a i. Uh, x crowd
control for riot police. Uh, synthesis
conflict is performance versus
innovation. And I'm ingring towards
conformance. Uh, coming kind of fresh
from the service, still very much
following how he was taught. Cool.
I started taking notes after you
introduced your character and then
realized it was probably a good idea.
[laughter]
[clears throat]
>> Next is skills. What have you learned?
What have you trained? Where are you in
the world?
>> Oh, yes.
>> Always fun. Let me just find the page
for that.
>> Uh 50. There's the list.
>> Jet me. You're all like, look at you
paper lit. I'm here digital, man.
>> There you go. [laughter]
>> I've spent so long trying to doing stuff
digitally now. I've It's It's kind of
sad, actually, that I've stepped away
from the books. I've done so many kind
of uh online virtual tabletops. I've
just got to that point now where I've I
never thought I would cross away from
putting a book down and being able to
scroll through a PDF, and I've now got
to that point where the PDF has almost
become primary for me. Um I do miss
books in so right. So, you've got
skills. You get given 12 skill points.
No skill can go above three. And Hero is
just going to briefly pause before we
start spending everything. Uh cuz we
need to do a little bit more discussion
on skills before we start blowing all of
our points everywhere.
[laughter]
>> So, we've got our standard skills. You
got 12 points. We also then have
setbacks such as I really don't like
doctors coming near my head or I was
smeared in a media campaign. Um, things
like that. Um, there's a nice list of
setbacks. Huge is a classic one uh that
you might want to go to. You stand out
in a crowd. Hero, you might have come
out of the bad influencer scandal hugely
in debt. Debt is one of these setbacks.
Setbacks can be used at any time. Um,
such as if you're in a steak out and
you're buying pizza, hero is always
going to be asking other people to to
like to splash out on the on the pizzas,
that kind of stuff. If you're making a a
stealth tailing roll, uh, Anderson,
you're going to have a real problem. You
do not want to be the guy. I'm
>> not a stealthy person.
>> A stealthy station. [laughter]
>> So, those setbacks. Now, um, if you take
a setback, you get two is you get two
more skill points.
>> Take a second step back.
>> Take a second stat back. So, yes, we'd
like everyone to have a setback. If you
choose to have two setbacks, you can
gain another two skill points.
>> Yep.
>> Which I will.
>> You are also going to do a similar thing
and take three. [laughter]
>> No, I have I have never got that number
in of setbacks in my life. [laughter]
>> You're also because you are working for
the government. They take care of you.
If there are injuries, they replace
things. They have invested a huge amount
of time and money in you. You are
important. And also, they don't want
lots of people running around with
secrets. They'd like to minimize that.
You will also be given one piece of
cyberware each. You can, if you want to,
choose to not be cyber enhanced.
This will give you two more skill points
to spend, but uh you know, the people
with cyber legs are going to be moving
incredibly fast. Um
you might have uh BTO's infrared eyes as
standard. You know, we you can there's
stuff in the book. You can be inventive
if there's something you particularly
want. It's a very [music] free format
game. it's, you know, it's up to you.
Uh, and that openness is an attractive
part of the system for me. Um, there are
also things like specialtity skills. So,
I might choose to have uh deceptive at
two. Um, but then and that would uh two
would be the second dice. That would be
a d6. So if I if hero has uh well
clearly hero is going to go deception
three and his presence is already set at
d8. So if if I ask hero to make some
kind of deception roll to distract
somebody so that uh sakai can sneak
around the back, he would pick up his
presence d8 and his deception d8. He
would roll both of them.
He would take the highest number, which
in this instance would be a five, which
is a pretty okay success. Um, four is a
general target number. Harder
situations, shooting somebody uh whilst
going down a a tobogan run in a Bond
film uh might be a target number of 10.
Who knows? Um, if either dice explodes,
we get to roll up to a d8.
So, that is how the skills work. the the
standard skills, the specialtity skills
um do take a little bit of reading. And
I'm not going to go through all of them
in the live stream because that would be
a massive amount of talking. You get
very bored of my voice. Um at least my
wife is always bored of my voice. But
I'll take nimble as an example. The the
specialist skills gives you very
specific snacky capabilities.
Nimble, for example,
makes it harder for you to be hit. And
getting hit is a very real thing in this
game. combat uh is can be very deadly.
Um the speciality skill of alert means
it's incredibly hard for anyone to get
the drop on you and surprise you in
combat. Um the specialist skill of
martial art allows you to do real damage
with your punches and your kicks. Um
so the specialtity skills do not give
you dice or particularly give you dice.
They are gameaffecting changes. Um, and
you will need to remember whatever it is
that you're after. Um,
so I'll let you think through all of
that as you hit patter out your 12
points
>> or 14. If we've got two setbacks,
>> if you go for a second setback, you can
have 14. If you choose to not have cyber
a cyber item, you could go up to 16 and
be an incredible uh skill monkey.
The specialtity skills are cool and they
really lean into your concept of who you
want to be and how you want it to go.
>> Yeah. So I've taken squad leader two so
I can order the rest round kind of for a
teamwork aspect of
>> maybe not as a leader as such but kind
of trying to point out you know where
the team can work together best
>> how to gain advantage in tactical
situations.
>> Yeah,
>> as a GM that strikes fear into my heart
that there might be tactics in combat.
I'm not sure I uh
>> No, no tactics. So I have contact with
the enemy
>> and the enemy case being with players.
Make a plan. Act the plan. The plan goes
wrong. Forget the plan.
>> Indeed.
>> Having at least a point in a firearm
skill uh is useful uh so you don't shoot
yourself in the foot. I literally just
put a figuratively [laughter]
>> just put two points in pistols just
because I imagine this guy had to be
trained. He either he didn't want to. He
doesn't like weapons, etc. But Battle,
I'm sure, is taught him how to at least
the pistol.
>> Shoot down the range.
>> Yes.
>> Come on.
You got to be able to shoot.
>> Ah, there's different. So, firearms for
machine guns. Yes.
>> A separate one. firearms expert for
pistols, SMGs, and a third one, firearms
expert for rifles and shotguns.
>> Yes. Are you up close, a spray and prey,
or are you someone that is a bit more
standoffish, but possibly sniper
overwatch? Um or the well, the
alternative, which is shotguns, which is
kick the door open and
>> Yeah.
>> choke as wide as it goes. [snorts]
>> Now, that's best for uh for my image.
Shotguns. Yep.
Definitely the public like that and
that's what matters.
>> Like the shotguns.
>> Yeah. Yeah. They I I've already had, you
know, so many uh likes based on that. So
that's going to confirm that along with
obviously my setback of being
distinctive. Everyone knows me.
>> Yes. Yes.
>> Does.
>> Who doesn't recognize a heavy set
football star with a shotgun slung over
his back? Uh
>> it's got film written all over it.
>> No. No branding on your shotgun or
merchandise. [laughter] Section 9 draws
the line at uh
>> how the hell cost me a fortune. Could
have got a
franchise faz for all your neighborhood
community concerns.
>> Generic shotgun three. [laughter]
>> And the cybernetics we get one of our
choice unless we sacrifice it for
points. Don't we?
>> Yeah. I I went for fingers because I
remember the scenes, you know, where
where the people have the new things
displayed at adore type at the speed of
light and interact with machines and
stuff like that.
>> There's one, if you look at the detail
on the I forget which p which comic it
is,
>> but he's got one hand on the normal
querty keyboard and he's got another one
typing hexam small machine code in on a
different I love that
>> that kind of thing. So as a hacker I
think clearly having those type of
fingers would be a useful thing. So,
whilst I'm not taking it, just checking
the first cybernetic we get is lifelike
over armored
cuz I have a feeling our uh Norse uh
soldier over there might be wanting to
take an armored cybernetic. [laughter]
>> Uh yeah, in general all cyberware that
you would be given is lifelike um
because they need you to pass. Uh
but then if you you know again look into
the comics Barto's eyes are in no way
lifelike. Um
>> I think yeah the lifelike is the kind of
yeah arm leg cranium and body senses.
>> Oh right
>> separate internal organs.
>> Yeah they give you less armor but they
are obviously people can't really tell
normally unless they're expert in the
field they will not tell that that's a
cyber part.
I went set max loner and dissociative
[laughter] like this reality. Okay.
>> Yep.
Scales of this is all tech expert
counter hacker forger
digital forger particular.
>> Yeah. I've gone very much trying to go
for the uh backtory for character. So
setbacks went for compliant
>> orders. trauma maybe saw a riot go
rather messy. Then for skills took squad
leader, demolitions expert, uh
tactician, firearms expert with rifle
and shotgun alert and athletics at
varying ranks. Uh then for cyberics went
for internal organs. Um
maybe he briefed in a little bit too
much of his own tier gas down the line.
>> I like it. Yeah, quite. Yeah, why not?
People get your fa your uh gas mark
ripped off. Internalize the lung pro the
lungs. So it's not a problem.
>> Uh KZ, what did you go for on your
setbacks?
>> Uh loner and dissociate.
>> Disassociate.
>> Remember your character name [laughter]
>> Anderson. Where did you where did you
go?
>> Huge. Obviously
>> obviously had to huge. Um, but also
reckless because
>> reckless.
>> I'm just
>> Yes. [laughter]
>> So, what I'm hearing is you're going to
be sat by yourself in a bar or in the
van just kind of phasing out the world.
I like, okay, this is what we need to
do. And we've already ran off.
[laughter]
>> Let's go.
>> He's got a camera.
>> We filmed we're filming this already.
Let's go. Let's go. Let's [laughter] go.
Oh dear.
>> Do it for
>> Do it for the likes.
>> Oh dear me. And finally, hero. Dare I
ask all
>> I've got [laughter] three reckless
obviously.
>> I'll be in for it. Distinctive. Well,
I'm a star.
>> Uh, an old wound as well. You know that.
>> Oh, did the knee get taken [laughter]
out? You retired. Oh, it's gone. It's
gone. It's where my glory is. The cruc
that's what it's what retired me
eventually from the game.
Right.
>> Not the tabloids. [laughter]
>> One more point.
>> So if I go for no cybernetics, I can
have 16 and two.
>> You could have another. Obviously, you
do have to have the cyber brain because
as that's just how the world, you cannot
survive in the modern world without the
ability to order online to be able to
integrate with cybernetically. The only
people that don't have cyber brains are
the refugees. And that's why they're
refugees. they can't get themselves out
of the streets. They can't get jobs
because they can't operate machinery
because all machinery is handled through
Wi-Fi connections. Um, you know, the
idea of physically
turning on uh, you know, a lathe to do
any kind of machining, no, it's it's all
controlled mentally. The software to run
the lathe is is in your head. You Wi-Fi
in, Bluetooth in, connect to it. And uh
that is why the refugees stay poor and
that is why there is a lot of rioting in
Newport city. A lot of civil unrest
which will come to the four in the game.
>> Actually three extra points if you don't
have any cybernetic just check up to
three since the last time we played.
>> So that would take me up to 17.
[laughter]
>> So I can go up to 17 skill points.
>> 17 skill points
>> as an ex-military person. I'm going to
be highly trained
in beating people up, shooting things,
and blowing stuff up. [laughter]
Other types of military careers are
available.
>> Not for this guy. [laughter]
>> However, it it is clear when looking
around when Bar was forming this team,
he said, "No, no, I need someone that's
going to take care of them." [laughter]
>> Got it. Call sign babysitter.
>> Yes. Yeah. So I went completely brainy
in the sense except for the firearm
pistols that battle has taught me.
Everything else is tech expert, counter
hacker, forger, academic on it and cyber
and cyber technology and logical as in
deduction and investigation.
>> Another question is was it battle
training or just loads and loads of
video games?
>> Both actually. Yes.
>> I cannot tell. [laughter]
I'm so worried about this dissociative
member of mine.
Deposit.
Yes. Push the fingers. Tech fingers.
Cyber finger.
Interesting to point out the tech finger
thing are not in the list of tech
technology or in a way could be cyber
senses under touch sense of touch but
it's something that you know you can
indeed like you were saying you know
>> build up your thing
>> it's free it's not a huge prescriptive
list of cybernetics it's it's you comic
and what you want to be having
>> and we imagine that will give you
bonuses in the situation where you know
that would apply whenever applies you
can call for the desk like oh I want to
apply Yes, [snorts]
>> of course. Y and Z.
>> Have we all spent our outrageous amount
of skill points?
>> Yes, absolutely.
>> You don't want to try and squeeze
another point or two out of something in
some way with more time. [laughter]
>> Never once roll a D4. [laughter]
>> I don't like the D4. It's Yeah.
>> Oh, if it's hacking and stuff maybe. But
yeah, I'm going to leave that to the
expert. to get you pissify yourself of
make him have to hack out of a problem
[laughter]
check in the invisible notebook.
>> Awesome. Right. Obviously, another core
mechanic of any TTRPG is equipment. Um,
however, this game uh delightfully
handles it incredibly differently. Uh,
which is another hugely attractive point
to me. Um
it it's not concerned with picking up uh
ridiculously large amounts of equipment.
Um you work for a government situation.
You are sent into situations and they're
not going to send you in to deal with a
submarine hijacking and go off you go
have fun if you don't have scuba gear.
Uh so it is very much you turn up, you
requisition equipment, uh you go out on
the mission with your requisitioned
equipment and perhaps after rescuing
dealing with the people on the
submarine, you discover that uh a few
missiles are stolen and they're now in
the middle of the slums of Newport city.
You have to recover them. So, you would
be given a chance to resupply,
change your requisitioned items, uh go
more into the covert surveillance
situation so you can track down and find
uh the equipment. You won't always get
to do a resupply. You know, life puts
you into situations you just have to
deal with them. But, um you get 12
requisition points.
Uh you'll find the equipment in the
game. There is a fairly reasonable list
of stuff which has a lot of uh
so there is a lot of stuff. Each of them
have a cost.
>> You you don't have to spend just your
12. You are a team. Um we're not going
to
>> Don't start choosing just until
you because you know what the missions
that you're going to get.
>> Um
>> it's what the public wants me to get.
That's what's important. [laughter]
>> Right. So you just can start a stream in
front of the armory.
>> Flat six people flit six in cameras. Uh
two points for a makeup team. A van to
follow around with a wardrobe change.
[laughter]
>> Are you going to go in in your football
gear?
>> Oh, absolutely. Yeah, I got with my with
my number on the back.
>> I will I will give you your football
gear as a free as [laughter] to do all
the to do all the PR of this super
secretive government association. Okay.
[laughter] Uh yeah, here's the body cam
of the hostage rescue. Um you better
hope his body cam is doing lots of legal
stuff when you do the hostage rescue. Um
>> uh but maybe that is one maybe that's
why they've got you here. Uh but God,
it's just
can't mention other IP. It really is. Uh
[laughter]
dear gosh, cut that bit. So you you you
will always start a game with a briefing
unless someone's doing some a DM is
doing something very radical uh with how
they're starting their game. Maybe
you've been burned and you're on the
run. But you'll be given a briefing.
You'll then uh the way I like to do it
is get the briefing from whichever
officer, senior operative is there and
then you jump in the lift to get down to
the basement uh where the supply depot
is. And during that lift travel, uh that
lift journey, you would all look at each
other and go, I think, uh we all need
scuba gear because we're going to go
into a submarine situation. Uh we should
have zero firearms that fire projectile
weapons. We're going to go full stun and
uh we should use a lot of gas gas
canisters and and tasering
>> and knives
>> and knives and sharp sticks. So that you
you know you'd have a discussion about
how you're going to head out to deal
with that thing because you are a group
of highly professional operatives apart
from hero.
>> It's all about the game.
>> Um and you don't have to spend the 12
points just on your own equipment. You
could decide that you're that three of
you are going to go everyone buy scuba
gear and then everyone's going to buy
something. But here goes this isn't
really my kind of mission. I don't need
all the equipment for cameras. So, what
I'm going to do is I'm going to take
four gas masks and then give them out.
So, it's you you primarily they're your
points, but you can choose as you would
discuss in the lift. No, we don't need
the sniper rifle this mission cuz that's
normally what I'd spend five points on.
I'll take all the gas masks for everyone
[music] and just take a knife. And uh I
really really like that stuff. And
should a mission go well and you start
to gain rank, you are allowed to
requisition more things
>> like fuchas, but not yet. [laughter]
>> The think the think tanks are are there.
You can get them, but maybe not on our
first time out on the street.
>> I imagine we're not trusted with that
yet as new recruits. No,
>> I think that as well.
>> We're not not trusted with
>> not trusted with the big expensive toys
yet.
>> That'll be in the next season of the
show.
>> Yes.
>> Is that how we're seeing it?
I I do like that bit as well because you
know our success depends on you know
that almost 50 points of equipment for
it and because we're spending the 50
points if you see it like that but as a
character you might I need this cuz
that's intrinsic to who I am and that's
me as well. I need that but those extra
two or three points that get distributed
through everyone could mean we have a
much greater chance of success.
>> Okay.
>> Anderson will want a sword. I'm pretty
sure he always does. Maybe this time
he's not going to go for the sword. did
check. Ronnie said no swords.
>> But he did make it plural, so I'm
allowed one. [laughter]
>> Of course. Of course.
>> So if I get one and I give it to you,
[laughter]
>> dual wield.
>> Yeah, that's right.
>> What could possibly go wrong? [laughter]
>> Oh, ghost whispers. Of course. Four
ghost whispers, everybody. Pardon?
>> Four ghost whispers.
>> Oh, yes. Ghost whispers. I I said I'd
I'd come back to that and I haven't. Um,
lots of systems have got mechanics
[music] to allow players
to to tell the story that they want to
be telling to succeed at those critical
moments uh to gain insight. Um, uh, and
and this game has its own mechanic
echoing straight out of the comic books,
the major
frequent I say she's frequently, but at
critical moments, she just has a very
brief moment where she thinks to herself
about situations. She says she's talking
to the whispers of her ghost. Now, for
her, that's the the dichotomy between
her her humanity and all of the code
that is running through her cyber brain,
and they whisper to her. Um, other
people are listening to their gut
instinct, depending on how much the
comic books, you know, uh, is it called
the Empress Seat, have got psychics that
that observe and navigate certain
situations. And it could be um that one
of those [music] clandestine powers
really needs you to do something in a
certain situation and you might choose
to spend some ghost whisper points and
it could be those psychics just gently
nudging you, turning your head so you
see someone uh trying to sneak out of a
fire escape. You get four ghost whisper
points. Um
you can get more uh making everybody
laugh. Key dramatic moments massively
leaning into your drug addiction. Uh not
that anyone's taking drug addiction. uh
choosing in a massive uh in a huge chase
scene that your wound plays up and
you're going to drop out. Really leaning
into stuff, even if it could be seen as
bad for the group because you're not
going to succeed. That will bring you
more ghost pistol points. They can be
spent in a number of ways. Um we might
make a chase roll on our dice and we
roll double one and we go, "Oh, I really
don't need that. This would be really
bad. I would [music] like to succeed in
jumping across this alley and not
plummet to my death." Four stories. The
ghost whisper point you spend there
would allow you a full reroll. You might
want to spend a whisperer. So, it gets
you out of trouble. You may wish to
definitely succeed. So, you could spend
a ghost whisper point or two to
upgrade one of your dice from a d4 to a
d6 cuz you really need to get out of
these handcuffs with an escape artist.
Um, or you could just blow lots of them
all at once. So, you are going to
upgrade the dice from a d6 to a d8 and
you're going to start off with a maximum
of eight, which means you'd immediately
explode up to a d10. So, you can just go
all in at certain moments. And again,
this is back to that comic book scene
where at certain moments the characters
do just pull things off uh uh for uh the
dramatic hijinks. And who doesn't like
hijinks?
>> There's a way of also kind of turning
you into the hero of the story as well,
isn't it? I think, isn't it? Because
yeah, exactly.
>> Actually, a lot of times the baddies and
those are fairly evenly matched. This
gives us an edge.
>> Yes. Often when you're hitting the head,
because obviously there's a there's a
hit location, the bodies don't have
gosper points normally to change to
change it to their torso kind of thing.
>> So other people can be hero then.
>> That's not [laughter]
a
good
>> switch off the mic. [laughter]
>> Can you hear me still? Can you Hello.
Hello.
Who invited you? [laughter]
>> You just came in off the street. Uh
there we go. Um
>> so we've got the ghost whispers hit
points. That is That is a good point. Um
we'll go into combat and the mechanics
later. Not that I'm saying that there
will be combat, but there'll be combat.
>> We'll [laughter] get into that. But that
that is the game. That is the setup. Do
we all feel that we've formed our
characters? We know who we are. We've
got a good feeling for it and we can
actually remember our own character
names. Casey.
[snorts]
Awesome. Then without much to do, we
will we will roll into your first
briefing.
Everyone good? Any questions?
Game the heck on. So, there's going to
be combat, right?
>> Yeah.
>> Congratulations. [laughter] First
briefing. We're all attending one of
hero social events.
>> It's a compressing [laughter]
to bug someone.
>> Let's make friends with playing four
separate press briefings. [laughter]
>> It's going to melt down cuz
[laughter]
>> more than six people. I can't have more
than six people. beefing gala dinner.
>> I'll just I'll now hand uh the mic over
to my tech expert for the 2,000 person
expo explanation.
>> Freak out. Oh dear.
Uh right, where are we? It is a a hot,
dry day in Newport city. Um it's
midsummer. Uh the rain hasn't poured
down for some time. There are concerns
about drought uh rippling through the
streets. Um, Newport city, its
population is so massive, the
infrastructure of Japan can only bring
in so much water. Um,
and that tension is layered on top of
the food problems, constant um, influx
of more refugees desperate for a job in
the hope that they may get a cyber
barrier enhancements or even just to
work on the black market or as just
high-risk labor to put up a skyscraper.
that people are always coming to Newport
city and it is and has been for the last
several months a key significant issues.
Riots have been on the increase um which
is probably how uh you've come to to be
uh picked out as Sakai. Um
media teams are everywhere probably why
you've been brought into this hero. The
need for everything that the government
does to be seen in a positive manner. We
can't be triggering more riots.
Anderson, violence is rife. There are
riots. There are muggings that heighten.
It's
>> not all me.
>> It's not [laughter] triggered by you.
But again, this is re a reason why Bart
would have brought you in. and and in
the the near future of [laughter] of the
age of the ghost uh and the the the
matrix and the internet and the
explosion of cyber uh violence, you
can't exist as a a section 9 operative
team without a a hacker, which is a case
who's been brought in here. Barto has
been your training officer. Um he is a
large chap. He is very firm. He expects
a lot from you, but he is fair. Um and
he will give you a begrudging nod of the
head when you know that you've done
well. Um
it's a regular day. You pull into the
office as and when you feel like it.
Unless you are told to come in because
there is an opera operation that is
needed. You are expected to look after
yourselves, keep your skills honed. Uh
and that is exactly what has happened.
In your head, report into office.
Mission briefing. [music]
BTO, commanding officer, level 42, 10
minutes.
>> I will point out that what you just did
is is a cool thing that we we tended to
do is when you speak with your mind
connection, we tend to do that as like
this calm type thing, right? Well,
actually, if you don't do it, we assume
you're actually speaking aloud to each
other. [music] This is just a simple way
of going. [laughter]
Yes, I'm using inner connection.
>> I'll let my public know that I'm going
to be there in [laughter] 10 minutes.
10 minutes I'll be outside section 9
headquarters the secret mega corp
environment. What's up bar time? Victory
[laughter] baby. Yeah, this is the uh
the R&D area.
>> Oh, you find that your your com is not
working.
>> He'd rather burn out than fade away.
[laughter]
Hero rolls in with a compact in one hand
just quickly dabbing up a bit of eye
makeup. [snorts]
Uh I assume everyone else rocks out of
the restroom in good order and rolls up
y
>> to the briefing chamber.
>> I sit in a corner.
>> Uh bar two is not sitting behind uh the
desk of the the big man. He's currently
out dealing with whatever bureaucracy
that is always rife at the top of
section 9, dealing with inter
uh interdep department politics. Uh he
is very good at it. He sits off to the
side in one of the larger chairs. Uh as
you walk in, he motions and a hollow
projector shoots up uh out of the
ground. Uh and it displays a street um
uh in the middle of Newport uh city, one
of the upper end areas. Um,
gentlemen, uh, we've got an immediate
hostage situation. The van's waiting.
I'm going to need you downstairs, out
the door in under 5 minutes. This is
going to be a short, sharp, brief. It is
time critical situation.
Been a lot of riots, a lot of problems.
I'm sure you're aware of that. That's
why you're here. You're here. We need to
deal with it in the correct manner,
which is why you're here and Kazu is
here because there is always a need for
hacking in these situations.
uh with the upcoming arrival of Elliot
Lloyd Cook uh a English uh diplomat who
is uh here to do a trade deal for some
new think tank uh with uh experimental
riot foam that can solidify on contact
to in case people various other stuff. I
don't have the technical readouts on the
new tank yet. It's all wrapped up tight.
That's why the major isn't here at the
moment. She's acquiring the plans. Um
riots have happened and a hostage
situation has evolved. One of the
diplomats uh one of the trade
negotiations sorry for the Japanese
contingent has uh been kidnapped um by
[music]
uh a radical group that have decided
that we need to stop um buying external
uh guns influence. We need to look after
ourselves. Um and they have kidnapped
the daughter of uh the head of office.
Uh her name is Eliki uh Eliki Hzuru. Um
her father is a senior senior dignitary
in the industrial corporation with heavy
ties of the politics. Um she was um
hosting a a sweet 18th birthday party in
a private suite at a hotel called the uh
Astral Heights.
Uh, you would know the Astral Heights
hero. You've had parties there before.
It's a tall tower block. Um, quite
exclusive. Um, maybe one or two,
possibly three,
suites per floor, top end bedrooms,
internalized bars, you know, hollow
disco rooms. You've you've had some
after parties after winning the Super
Bowl there. [music]
Um, they've broken in. The streets been
cordoned off. Uh we've got uh riot
barriers top and bottom. Um the police
are not going in due to the industrial
nature and the government instigation.
Section 9 has been sent in. This is an
above board operation. You are hostage
rescue [music] counterterrorism. This is
your bread and butter. I've seen you
down the shooting range.
Not as often as I'd like.
>> I'm sorry, sir.
>> I live there.
>> Yes. I need I've had to dial back my
nose sensors. You might want to clean
the sulfur off of your coat. It's
it's it's an it's a perfume, Anderson.
Um
maybe the ladies like it. I do.
Any questions?
It's on the fourth floor. Uh so quite
low down. Um the Astral Heights here you
would know is a 20 floor skyscraper.
Um
yeah, they're on the fourth floor. Uh
they've got the street suite. Um we know
that there is at least four upwards
[music] to eight operative uh eight
terrorists there that are part of this
situation that have been cited.
Questions?
There are probably a bunch of other
sweet 18 invites. I'm going to be harsh.
She's the one we need out. She's the one
they've they've captured. I don't know
what's happened to the others.
Obviously, we don't want collateral
damage and we want everybody rescued,
especially if anything's happening on
the cameras. That is a must. Um, so make
sure the footage is docked if something
happens.
>> No live streaming.
>> Yeah, [laughter]
as always, you submit your footage to
the C uh to the to section three before
anything goes out onto the the wider
wire mainframe. Yes,
>> absolutely. Yeah, absolutely. [laughter]
Yeah,
>> I will snap you like a twig, hero.
[laughter] I'll start with your left
knee cuz it's already busted.
>> I can feel the twinge right now.
>> Yeah, I would.
>> Yeah.
>> Submit all footage for review to section
three before anything is publicized.
>> Yeah. Do we know anything about what
they're equipped with or how they took
control of the situation?
>> Um, we've got security footage. Uh, he
makes a motion. um video camera footage
comes up from behind a reception looking
forward at these gorgeous front doors.
Uh lots of blues and silvers, you know,
the kind of the astral concept of deep
space uh is the theme of the hotel. Um
there's no cameras uh readily available
within any of the suites.
Exclusive stuff happens there and so
anonymity is key to those sort of
parties. He gives Hero a side eye. Um,
four people come bundling through. Um,
small submachine guns. Uh, they're
wearing uh, flack vests. Um,
they got some strange crimson pattern,
but it's a bit indistinct at the speed
that they're moving. Um, make a
uh, awareness um, perceptiony roll.
Yeah. So, just awareness for a d6. Don't
think any of my skills here will
attribute, so it'll be a four. Four.
Yeah, there's no obvious cyber wearing
on any of them. You know, no clearly
metallic limbs. Um,
two of them have got gas masks hanging
off their hip, but they're not being
worn. They're all [snorts] wearing flack
on the on the body. Um, it it's not
military level armor that you're dealing
with. And they're these are small SMGs,
the kind that you could hide in a
briefcase. They're not heavily heavily
armored. Um,
yeah, no obvious cyberware. Uh, yeah,
they come in, they lay down suppressive
fire. The receptionist takes it straight
to the chest because the receptionist
has a gun under the counter and then
they just they take out the they do
shoot out the camera. They do not hack
out the camera.
>> Good detail. Have they made any
requests?
>> Uh yes, they have uh their request
lists. I need just quickly mentally
here we go. Yes. uh they have u that
Elliot Lloyd Cook must immediately uh
leave Japan. The government must
immediately signed a uh tax embargo deal
uh with all trade firms in Europe that
we will not import riot equipment and
that uh oh it's some dril about the
police and how riots are handled and
rights for the people, food for the
refugees. That's not our department. Our
department is that she comes out alive.
>> You ready to get geared up?
>> Have we got a time scale for this that
they've said if they set they need to
done within 6 hours we will kill her.
>> Not interested. Get going. I want this
done now.
>> Okay. The doors open
and the lift awaits your discussion as
you head down to the requisition
basement.
>> Right. So, anybody here good with sniper
rifles? [laughter]
Just just because it's always a good
cover. [snorts]
>> I am good with rifles, but I'm not
interested in that. I want to be in at
the detail.
>> Right. So, I want going to be in
breaking some heads as Anderson cracks
his knuckles.
>> You You uh Yeah. You get into the lift,
it's a bit cramped. Anderson's a large
chap. Uh, and his overpowering musk of
of sulfur [laughter] and gunfumes and
oil is is a heady smell.
>> It's on me so much I don't even smell it
anymore.
>> Right. Right. Okay. So, no sniper.
>> We all had smell.
>> No, I'm no sniper. I've not
>> Yeah. I'll equip myself with uh tech
that will allow me hopefully to get
control of internal security cameras and
you know try to get us a better view if
there are any in the corridors. There
are none in the rooms they said but
maybe the corridors I don't know. Uh
maybe the lights I can control some of
that so we could try to go
>> and even maybe hear their communications
between each other.
>> Yes, they can. Yep. Yep. I mean they
said there was no cameras in there cuz
stealthy things go on. Maybe there's
some covert cameras in there that you
could have a look at.
>> Yeah,
interesting. They shot the cameras, so
they're probably not at the top of their
u of their game in terms of their
barriers and cyber brains. So maybe
there's a chance of trying to get them.
>> Yeah, I've I've taken a shotgun. That's
uh my that's been voted on like by miles
80%.
>> Obviously obviously unless they are in
closed mode. So when obviously if
they're operating close mode it's
difficult for me to to to to attack
them.
>> Yeah.
>> But you know I'll equip myself with
maybe attack coupling and something if I
can get close enough maybe I can plug
in. That's the hope. I need you to help
me [laughter]
cuz I'm not good at that. [laughter]
I'll stay behind you.
Right. Equipment.
>> Equipment.
Anybody
going for [snorts]
thermoptical camouflage? That's very
expensive.
>> No, I I've decided to take the tide
tried and trusted uh riot equipment I'm
used to.
So, uh I've gone with a ballistic vest,
gas mask, grenade launcher with some
flash and some extra gas grenades. So,
go full crowd. I've tried to go as uh
gentle as possible. We're in a hostage
situation. We probably want as few
bullets flying as possible.
>> Okay. Okay. Right. Mhm. Let's uh
I'll write it from this side.
>> So, we're all going to need gas mask
then.
[laughter]
>> Gas mask. Okay. Gas mask. Yeah. Yep.
>> Gas mask.
>> Yeah.
>> Okay. Part of is whether we're going to
go in stealthily or just smash the doors
and and just go room by room will
probably be those extra bits of
equipment we need for it.
>> Well, room could be very dangerous for
her. I think we should try to get to the
room cuz
>> kind of do the old pizza pizza delivery
or sorry I got
>> negotiation. Well, I I got invited to
the party. Uh
>> I'm just here late. [laughter]
>> How very unusual.
come straight through the lobby bullet
holes.
>> Exactly like that. And I'll just go,
"Okay, floor four. Let's get in the
lift. Go on the floor." And then just
surprise them and be like, "Well, you
know who I am, so [laughter] obviously
I'm in for the party."
>> Are you famous? Literally. People would
know who you are.
>> People Yeah, I'm distinctive. Yeah,
that's my setback.
>> So, you can't be our pretend negotiator.
Could you be a pretend negotiator?
>> No, I mean I'm sure I have some
experience of that from police. maybe
not as uh enforced as section 9 agents
but dealing with uh unruly individuals.
>> So that could be a way of approaching
closer by yeah
>> pretending a negotiation thing. There is
no plato didn't say that there's a
negotiation.
>> No, there's no there's no negotiator.
>> Yeah. Yeah. Right. So that could be an
angle.
>> I could get myself I'm I'm quite
persuasive. If I could get myself in the
room and saying if I probably turn up my
foot football kit
>> and you could be my film crew.
>> Oh my. [laughter]
>> And uh and we we could just walk in just
like that as a this is kind of like
Yeah. brilliant. And uh
>> it' be a
>> and see whether they would sort of
accept that. And then we we find out
where she is, lock her down, and then
>> wow
>> ask the others to leave quietly cuz
they're not invited to the party.
>> [laughter]
>> Yes. The fact that the roads cordoned
off with police
>> would absolutely not
>> far too important for that kind of
thing.
>> I just paid the police off. I
>> Yeah, exactly. [laughter]
Do you know who I am for that?
>> I don't know. I didn't see I don't look
at the feeds, the social feeds I get
anything like that. That's for other
people. It's part of the team.
>> Gas mask is there. Yeah, the gas mask is
there. [snorts]
Oh, two [snorts] points. Yep.
>> I'm half expecting Anderson to go, can I
take a step back so I have more
requisition points? [laughter]
>> He's a deeply flawed person.
>> I'm a deeply flawed person.
>> I was going to go down the [laughter]
other route. Have a lot of stuff. Imply
that I am a huge guy and can carry a lot
of stuff.
So maybe I could go with some more heavy
things, but
>> I think I think the 12 is how trusted
you are rather than how capable you are
carrying it. [laughter] Following which
I think hero has two requisition.
>> Yeah. [laughter]
Here we go.
>> Don't forget armor if you're going in.
>> Smart we ballistic suit. Yeah, I've
taken a um yeah, ballistic vest to uh
try and avoid any of the the the core
items getting hurt.
>> I I don't buy any immediate death.
>> My plan is is the
>> be the helmet. [laughter]
>> Yeah. Yeah. Yeah.
>> I don't have enough points for a helmet.
>> Yes. Combat is short and violent. And if
there is one thing you have been trained
on, it is take cover. Cover is your
friend in any gunfight.
>> Take take cover. Uh, how much was for
deployable barricades?
>> You you could you could physically carry
a large sofa around with you if you felt
like it. [laughter]
>> You laugh. I've run a game where someone
did that.
>> Was it you? [laughter]
>> Yes.
Yeah. [snorts]
>> Uh
>> he carried a massive old elven throne
made of wood on his back for 3 months of
game like in character game time across
the continent.
>> He just he could not grasp the concept
of encumbrance. My strength's high
enough. I can do it.
>> Do you understand the concept of bulky?
No, it's under my strength. I can do it.
It doesn't matter.
>> It's a numbers game.
>> It's a number. It was a numbers game.
Bless his little cotton socks.
>> [snorts]
>> Never want to underestimate the guidance
of the GM. I've decided to take cover
and I bring in a deployable barricade. A
>> great item.
>> Great item.
>> One one less gas grenade to hurt my
friend.
>> One less gas grenade.
>> So the the deployable barricade doesn't
have a a specific I am 15.2 m wide. It's
just a case of like very much like
>> it down sit behind the face.
>> You you it's a it's a big carrying
suitcase or and it can slung up in your
back. You bang it down, hit the button,
and it shoots out. Um, as minimum, it's
going to come up to your waist, not our
huge friend's waist.
>> Yeah, that's fine.
>> So, you'll be able to duck down and get
full cover, but a huge person, this is
the drawback for all his extra skill
points he wanted.
>> It is harder to take cover.
>> Yeah, that's more than fair.
>> Clunking it back together takes a little
longer than a button press, but they can
be uh recovered and redeployed if you
get into a rolling gunfight situation.
>> Fair. How is the This is the longest
lift ride ever down to a 40 second
story. So
>> yeah, that's true. Yeah, 40 seconds.
You're not in the express, so it might
take a while to
>> And every so often people get on, people
get off, people get on. [laughter]
Do we need to like this music?
We get down to 374. The lift's out. We
have to walk for rest.
>> Yes. It's an express covert mission.
Agatha from accounting gets on. Get
Yeah. and has a go at us for spending so
much money last time and reminds us not
to spend so much this time
everyone ice creams.
>> I went with a gas mask considering what
you guys are talking about. Clearly
don't you know I'll catch the the gas
mask for sure. Uh a pistol because of
course we have to carry weapons. Um so
the smallest pistol I can find and on
the other end a nice harpoon that
launches and connects to my universal
advanced coupling link. So, the idea is
that if I can by pure luck hit
somebody's port at the back with this
cable, I can connect from a distance.
I'm sure it will work out fine.
>> Guys, that's not the hardest shot. I
mean, yeah.
>> If only you had spent more time at the
shooting range.
>> I'll do all right with the
>> You could shoot it near and then if I'm
up close, I'll put him [laughter]
>> this little I'll slap them and just put
it in for you. And this little file
which this silvery substance which is an
interceptor nano that should be useful
at some point.
>> Also this motion scanner beep beep beep
picks up movement including clocked
people.
>> Very nice.
We've got the gas uh mask routine over
here. Uh Sakai clearly knows how they
are going to approach this situation.
>> So they're going to I think they sound a
lot conventional to me. to lock doors
and stuff like that. Have we got a ways
of getting through doors and stuff?
>> I believe his foot. Your foot. You're
good.
>> I'm actually taking a breaching hammer.
>> Great. Yeah. [laughter] Yeah.
>> You see there's a web for it.
>> What is more Norse/Danish
than [snorts] a huge giant with blonde
hair and a massive breaching ham over
his shoulder? [laughter]
>> The aesthetic.
>> I'm going to have some fun.
>> And for some reason, he has this weird
thing about only those who are worthy
can use it.
>> Yeah. You can't pick it up.
Uh,
>> I passed you. [laughter]
Hold this for a second.
>> It's too heavy. It's too heavy. I can't
pick it up.
>> Here, Kazu. He's
>> just mumbling whenever he says it's
crunches. [laughter]
[clears throat]
>> Can I ask a quick question about
grenades?
>> You can ask.
>> Uh, so it does. If I just Is it one
point for one? If I put one point, I get
one. It's one for one. The grenade
launcher is six points but gives you
four grenades of one type.
>> And they will go further
>> cuz you you you throw them uh unless you
have taken one of the speciality skills
pitcher I think it is.
>> Uh which is quite cool. You can throw
them further. So the grenade launcher is
a bit extra cuz it gives you more range.
>> Cracking. Uh I'm taking a stimpack.
>> Whoa, whoa, whoa. Medic [laughter]
medic.
You know those allegations of doping
will never go away. [laughter]
>> I'm just healing myself.
>> Healing myself. Yeah, you saw that
tackle in the circle.
>> Yeah. Was that a combat a combat drug?
Didn't he was snoring me there?
Performance-enhancing drugs
>> again. That I got retired. I retired. I
I didn't I retired. Yes, I retired from
my career. Okay. I wasn't forced out.
>> My own free will and of course there
were no allegations.
my yellow.
>> Are we Are we there to go up?
>> Excellent.
>> The equipments are in your hand. You
exit the lift door.
>> Uh there is a van laid on for you as is
a classic black SUV style event.
Bulletproof glass. Uh auto driver is
already engaged. You just get in and
down the streets you go.
>> Can we just check what has everyone gone
with? So, uh, I've gone with grenade
launcher with four flash grenades, one
gas grenade, ballistic vest, gas mask,
and a deployable barricade. [laughter]
>> How do we do it? Pistol, gas mask,
interceptor, nanites, universal advanced
coupling upgraded to be able to fire as
well as plugging in manually, and motion
scanner. Beep beep.
>> Brilliant.
>> Uh, shotgun, gas mask, smartweave,
ballistic suit, uh, armor piercing
ammunition, and stimpack.
>> Fantastic. [laughter]
The crowds will love it. Um,
>> I know I'm being subtle here.
>> So, did you say unpiercing in a shotgun?
>> Yeah. [laughter]
>> Yeah, it is a it is an option.
>> The gun range quartermaster must love
you.
>> Next target, please. Boom.
>> I'm going with a full-on armored suit,
preaching hammer. I've got a sword. Just
one. So, Riley Safy, uh, assault rifle,
and some flashbangs.
>> Assault rifle, sword.
Yeah. So, I'm going in fully tank
protective protective you get you in
close.
>> I'm a real soft spot for flashbangs,
man.
>> Uh I have not taken a gas mask um
because I'm I realized that the baddies
have some. So, I'm going to just take
one off of one of them. Appreciate
[laughter]
>> that's my plan.
>> That is that is how it works.
>> Uh you jump in the auto drive down the
streets you go. Immediately you arrive
at this road barricaded off top bottom
as you can see on my incredibly uh play
detailed map. I'm not an artist. Uh
>> I'm not sure what I am to be fair. Uh
>> you should see some of the iterative
ones we had doing play testing as well
on our side. It wasn't much better.
[gasps]
>> Um
yeah, map. There we go. Uh you can see
on this side um I'm going to just call
it uh Sakai side. You've got the Astral
Heights. It is uh its own uh skyscraper
that shoots up, as I said, about 40 odd
stories tall. Individual layers, no more
than two or three apartments per level.
Uh it is a very high-end exclusive area.
People go to have these host these very
special birthday parties, you know,
winning the baseball, still big in
Japan, all they love the baseball, all
that kind of stuff. Very exclusive. Um
uh directly opposite as you'd expect in
a high high-end area, you have the uh
Electrum Cocktails Bar. Um what you
can't get there, drink there, buy there
uh for extracurricular purposes isn't
worth putting down on a postcard. And
then you have the Aussium fashions. Uh
wherever there are rich people having
partying, there are people selling even
more outrageously expensive clothes.
These are opposite. Um
>> can I just check on the is there any
buildings this side?
>> Uh those those two doors that I have
just quickly uh drawn on the side are
fire doors. Uh there are no adjacent
buildings. It is entirely freestanding.
>> So there would be a building but other
way it's a small alleyway. There are
>> my plan from jumping from an adjacent
building.
>> No no you could jump building to
building but you'd have to go through
the glass and the walls. There are no
handy dandy fire escapes.
>> [music]
>> uh as uh some films always seem to have
lying around.
Um
I will briefly go into range and how the
game handles range at this point. So uh
a pistol has a range of one. That means
you can shoot people in the area you are
currently standing in and you can shoot
them in an area one area away. Yep.
Sniper rifle or assault rifle will have
a range of four. You can shoot somebody
up to four areas away. Um, this map is
quite large scale. Um, but you can see
that we have got multiple areas kind of
pointed out. So, if you were in the
stairs here and you were trying to shoot
into the street, that' be one, two
areas. Yeah. Um, sometimes inside
buildings and rooms, I will use a dotted
line because the reception uh has a nice
wall for you to hide behind where all
the equipment is that receptions have. I
I kind of classify that as a separate
area. It makes sword play far easier
because we otherwise we could have
somebody coming through the doors having
a sword fight with somebody behind the
reception which is a little bit doesn't
quite work from the aesthetic point of
view. So the dotted lines indicate
additional areas. So if you were in
reception and you wanted to shoot the
road that would be two areas. Yeah.
Um give me my pawns back please.
There we go. As I say, the cordons at
the top and the bottom. Various drones
are in the sky being kept back by uh
police oversight drones. Um there's no
riot van here particularly. Uh but the
police have got a strong presence. There
are multiple camera crews uh here
because word has very quickly gotten out
that it is one of the um the industrial
delegates here to trade with Elliot
Lloyd Cook who his daughter at a sweet
18th has been nabbed. Um so there are
plenty of crews down here. There are a
few people with placards uh demanding
that um Elliot Lloyd Cook go home. We
don't want you here. More oppressive
power to the government uh with anti-
riot technology. Um there's a few people
starting to build up, but it hasn't
really had chance to get going yet. Uh
as you have arrived here incredibly
quickly. I'm going to say you're all
down the far end over there. Um
>> behind the big guy.
>> Check. [laughter]
Uh, check.
>> Very ob check check mate. Uh, very
obvious and for free. Um, the Astral
Heights is the tallest building in this
area. Um, you won't be able to get onto
its roof without a helicopter. However,
the Aussie fashions and electum
cocktails. Both do go up to the fifth
story, so you can see in across the
street, assuming the windows have not
been tinted. This is a high-end area and
people don't have these kind of naked
parties uh with football stars with
windows that are not tinted.
>> Are they tinted one way hero sometimes?
[laughter]
>> Checking if they can see out as well as
>> Yeah, they'll be able to see out of it.
Okay.
>> Yeah.
>> Yeah. Mostly tinted to stop people
looking in with cameras whilst you might
be getting up to whatever it is that
football stars get up to in the offse.
Um,
[snorts]
you get out the SUV, the police mostly
ignore you. Um, they must know who you
are, although it is a bit odd.
>> Obviously, they know who I am.
>> Although, though it is a bit a little it
is a little bit odd how little attention
they give you. You seem to have free
reign to go where you want and do what
you would like.
>> I just call a comfort break.
>> Yes, that is pro. Now is probably a good
time just to go pause.