The Blood Of Dawnwalker NEW PATCH UPDATE 1.0.4 & Working GLITCHES (Infinite Money Glitch Guide)
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The latest hotfix update 1.0.4 for The Blood of Dawnwalker has been rolled out across PC, PS5, and Xbox Series X/S platforms, bringing a series of significant improvements to the game's stability and gameplay mechanics. Developers have addressed numerous issues that previously hindered quest progression, including problems where players could not save their games or where specific actions like using Voracious Bite too quickly would block tutorial steps. The update also resolves graphical glitches such as torches glowing uncontrollably and fixes controller input lag caused by outdated software on Steam, ensuring a smoother experience for all users regardless of their console generation.
Beyond general stability, the patch introduces targeted fixes for quests and audio elements that were causing frustrating interruptions. Several NPCs will now behave correctly, with dead characters unable to initiate dialogues and specific quest blockers removed from locations like caves and wreck investigations. The update also ensures that characters like Corinne and Logue can drink from their cups even on low graphical settings, while correcting an error where a prohibited red pipe asset was visible in the game world. Additionally, audio issues in the prologue have been resolved, and miscellaneous fixes ensure that quality presets apply properly and music plays without interruption throughout the story.
Despite these improvements, the infinite money glitch remains functional after the latest patch, allowing players to exploit a specific vendor mechanic to generate unlimited gold. The strategy involves eliminating a guard wearing braces during the day while ensuring the door behind him is closed, which prevents other guards from entering to stop the action. Once the guard is dead, players can repeatedly loot his body for the braces, which sell for 15 gold each at any vendor across the map. To maximize this exploit, users are advised to store the infinite supply of loot in a shrine, as vendors despawn if the player moves too far away or saves and reloads the game, making it crucial to farm the items quickly before storing them for later use.
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So, guys, we are back with another The
Blood of Doom Walker video. And today,
guys, we go over the latest update
hotfix of 1.0.4.
Let's go. How's it going, guys? My
name's DPGN. If you do enjoy the video,
leaving a like really helps out. And if
you like what you see and want to see
more, be sure to subscribe.
Okay, so this arrived earlier on today,
and it's being rolled out on PC, PS5,
and the Xbox Series X and S. And by the
time you load this game back up, you
should see you have this update waiting
for you. So, we'll get into it, guys,
and starting with what they say is
highlights of what this patch or what
this hotfix would need include. Uh so,
we have improved the game's stability,
fixed several issues that blocked quest
progression, fixed an issue that blocked
players from saving the game, Steam-only
connecting controllers with the outdated
game input software should no longer
cause FPS drops, and torches can no
longer glow uncontrollably.
Okay, so the full list of changes, let's
go through them. Stability: Multiple
improvements to the game's stability.
I'm not going to lie, on Xbox Series X,
definitely needs this. Gameplay: Fixed
an issue that blocked the tutorial
progress if Voracious uh Bite was used a
bit too fast. Fixed issues that caused
Coin to get stuck inside certain houses
with no way of getting out. That's kind
of awkward. Uh Krayt can now talk to
Coin even during the training sequence.
Dead NPCs can no longer start dialogues.
Fixed an issue that disabled blocking
under certain circumstances. Fixed an
issue that blocked players from saving
the game. And adjustments to controller
dead zone and input issues while
sprinting.
Okay, so now moving on to quests. Ochur
will no longer attack Coin when attacked
by guards. Fixed an issue that caused
Coin to get stuck in a cave in the deep
down quest. Fix an issue that caused uh
Merzbow to not spawn under certain
circumstances. Fix an issue that caused
one of the possible solutions for the
hide and seek quest to end uh
prematurely. Progressing the on the run
quest no longer causes infinite loading.
I actually had infinite loading on a
quest with the fairy when I had to go in
and save her brother.
Which
done my head in, I'm not going to lie.
Um
I can't remember off the top of my head
what that quest is called now. A lone
wolf's hunt now appropriately shows the
difficulty level. Fix an issue that
caused a soft lock after following
Sarah. Investigating the wreck is now
optional in the smoke and ashes quest.
Fix an issue that caused a blocker in
the heart once while it once quest.
Okay, so now on to art. Corinne and
Logue will now drink from their cups
even on low graphical settings. We are
no longer using that one red pipe asset
uh we weren't supposed to use. Yes, I
don't know if you guys saw that. It was
actually an asset you could see which
actually said backwards
um do not use this. So, yeah, obviously
they've took that out now. Audio fix an
issues that caused music to stop playing
in the prologue. And miscellaneous theme
only connecting controllers with the
outdated game input software should no
longer cause FPS drops. Torches can no
longer go uncontrollably and fixed an
issue that prevented quality preset from
applying properly.
Plug in here PC only fixed issues with
Vsync
uh when using FSR frame generation.
Uh and that is that guys for the hotfix
of 1.0.4.
I do want to quickly check those to see
if they have patched the infinite money
glitch which um is getting quite popular
at the minute. So, let me just quickly
load up the game guys and we'll check it
right here right now. Okay, so the
infinite money glitch takes place right
down here. Now, I'm not sure if it still
works, but we'll see if it does still
work, guys. I'll basically guide you
guys through who haven't seen it yet how
this works. So, come down to this city,
come to this shrine right here. We
actually use this shrine. Then you want
to come to this armor right here. So,
this armor, guys, is up in that building
there. You need to come in the daytime.
If you take him out, so if you kill this
dude, he has a pair of braces on that
you can pick up indefinitely and sell
them to other vendors around the map.
Now, initially when you come here, guys,
what I'd suggest is you indeed
buy off him if he's got anything you
want
in his inventory because obviously if
you take this guy out,
yeah, you're done. So, yeah, buy
anything you want off him if you've got
the gold and you are good. And then what
you want to do, guys, is you want to
take him out, but make sure that door is
closed behind you. Take him out first
because if you hit the
uh guard or the NPC down there, he runs
out of the room and this this is done.
So, yeah. Also, make like I said before
you do this. I'm just going to take him
out.
Boom.
That's what I'm going to be like here.
Don't worry about the NPC running out
there. Let's check out the guard.
Quite simple, to be honest. And
hopefully, last time I did this, no
other guard came in
to help. So, yeah.
There we go. We're good. And now, guys,
if you go to loot his body,
see the braces there? If we loot,
yep, you can still do it. So, you can
loot this dude indefinitely. And these
braces will indeed
sell for 15 each.
And you can stand here spamming
all day, all night. Now, like I said,
it's a one-time thing, so you need to
make the most of this while you're here
because if you go too far away from this
actual vendor, he despawns. If you save
and reload the save, he despawns. Um
even if you run too far away and come
back, he despawns. So, you need to do it
either now. So, just do this for like
15, 20 minutes. And what you want to do
is even when you're over-encumbered,
like I am now,
you can see I'm over-encumbered. I've
got 255 weight over 200, so yeah. You
can still walk. You can still move quite
slowly. So, therefore, I'm here, guys,
what you do is you go back to
that shrine, store it all inside of that
shrine,
and then you can come back to this guy
if you wanted to keep doing this. Or you
could just stand there, like I said, you
can stand here for like 10-15 minutes,
get
thousands of these, thousands of these,
guys, then take them to your shrine. And
then what you do is find um
any vendor on the map, and literally use
them to sell your your stuff to him,
what you've just actually found from
this dude.
Just use just just sell them, and you'll
make quite a lot of gold
coin out of this. You can see right
here, guys, I'm walking slowly back to
that shrine, where you can store, if you
do not know, in your shrines unlimited
amounts of loot. So, you haven't got to
worry about how much you put in there.
Just keep it there until you actually
need
until you need that gold.
And then off you go. And on the map,
there's many many vendors, and all these
will buy these off you. So, yeah, it's
not just this town, too. There's other
places you can sell. There's also, don't
know if I've got it unlocked on this
save, there's a NPC up here.
She is a blacksmith. She has like 4,000
gold on her loan.
So, yeah.
So, keep that in mind. So, I'm just
going to slowly walk to the shrine. You
realize it still works, so you can still
take advantage of this after
this latest hotfix. This will indeed
be nerfed 100% cuz it's a proper glitch,
a proper exploit. So, use the shrine, go
to storage, and just put all these in
here,
and you are good.
It's not going to make much of a
difference on this save for me cuz it's
an old save. I was just testing it, but
yeah. So, it still works, guys, after
latest patch. So, take advantage of this
while you can, people. But there we have
it, guys, the latest update,
uh amazing money glitch that still
works. Guys, if you enjoyed the video,
leave it a like. It really helps out. If
you like what you see and want to see
more, be sure to subscribe.
And hopefully, guys,
I will see you on that next
one.