Video summary
The seven-star Annihilape Tera Raid event is currently active, offering rewards such as Herba Mystica, ability capsules, and level-up candies for players looking to farm high-cost items or catch specific shiny variants like Mankey and Primeape. While the ideal partner Pokémon would be Hisuian Zoroark due to its unique typing, this option is not available in all regions without additional transfers. Consequently, the video presents a budget-friendly alternative using Wyrdeer from the base games, which can successfully solo the raid with careful setup. The recommended build for Wyrdeer involves Tera Psychic typing and holding a Shell Bell to maximize recovery moves, while its stats are maximized with 252 HP and Defense EVs under a Bold nature. Hyper-training all IVs is suggested to ensure optimal performance against this formidable opponent.
The battle strategy relies heavily on managing the raid's mechanics from the very first turn, specifically dealing with Annihilape's Intimidate ability which boosts its attack when it switches in or out of combat. To counteract this, players should utilize an Intimidate user like Arcanine to drop Annihilape's Attack stat whenever possible, effectively neutralizing its primary threat after the initial exchange. The core loop involves using Skill Swap on turn one to remove Wyrdeer's Defiant ability from triggering attack boosts, followed by setting up Curse and Nasty Plot immediately thereafter. These moves stack defensive and offensive buffs that significantly increase Stored Power's damage output over time, allowing Wyrdeer to withstand heavy hits like Close Combat while dealing increasingly devastating blows.
As the raid progresses, maintaining health is critical due to Annihilage's ability to land critical hits with its physical attacks. Players must monitor their HP closely and use Heal Pulse or a Healer partner like Alakazam whenever they feel threatened by being knocked out before setting up further boosts. A key strategic decision involves avoiding Terastallization until the very end of the battle; doing so early would expose Wyrdeer to its weakness against Rage Fist, potentially leading to an instant knockout. Instead, players should continue stacking Curses and Nasty Plots while relying on their growing defense drops from Annihilape's own attacks. Once the shield breaks or health is critically low, Terastallizing into a Psychic type can be used as a final measure to secure the victory without needing extra setup turns.
In conclusion, this Wyrdeer build offers a viable and accessible solution for players who do not have access to Hisuian Zoroark but still wish to tackle one of the more challenging seven-star raids in Scarlet and Violet. The strategy requires patience and precise timing with moves like Curse and Nasty Plot to overcome Annihilape's aggressive playstyle, particularly its reliance on critical hits and stat boosts from switching mechanics. While the raid can be frustrating due to these unpredictable factors, following this guide allows players to safely dismantle the boss without needing specialized Pokémon that are hard to obtain. The video also notes alternative partners like Forretress or Alakazam for healing support, though Wyrdeer remains the recommended choice for a balanced approach between offense and defense in base game versions.
Read the full video transcript
Hello everyone. Welcome to today's
video. It's a little bit different than
we'd normally do,
but the seven-star Annihilape event is
live and I'm bringing you a solo build.
I haven't missed one I don't think since
they started. So, we're going to
continue it on. It is going to be a bit
budget today because I'm recording on my
phone, but hopefully it works out great.
The Annihilape event is running from the
14th of August until the 20th. It will
be accompanied by Maushold break events
for Mankey and Primeape and Paldean and
then we're going to have also Primeape
and Annihilape outbreaks in Kitakami and
they will have I think the ferocious
mark is the the boosted rates for that
no boosted shiny rates unfortunately.
Um, I'm in Greece at the minute. So,
here we go. Like I said, a little bit
budget, but we've got a build that is
available in the base games and I hope
you find it useful. So, the build that
we're featuring in today's video is
going to be for Wyrdeer. It is available
in the base games. This makes it such a
good option for a lot of you out there.
Hisuian Zoroark is the obvious one to
bring into this raid, but not everyone
has access to that. So, for Wyrdeer
going to have a psychic Tera typing.
Held item here going to be the Shell
Bell. It is going to be level 100 and
all of its IVs have been hyper trained.
The move set here is going to be Skill
Swap, Nasty Plot, Curse, and then Stored
Power. And then the EV spread is going
to be 252 EVs in HP and in defense with
a bold nature. The ability here doesn't
matter too much. We went with Armor
Tail, but you can go with anything.
We're going to be taking the defiant
ability away with Skill Swap on the
Annihilape anyway. So, whatever ability
you've got on your Wyrdeer will do fine.
So, it should look like this once it's
trained up in game. As always, the build
will be down in the description below so
you can check it out after the video.
So, when you first come into the raid
against the seven-star Annihilape, there
is going to be no turn zero. We're going
to go straight into the raid. The one
thing you're going look out for is an
intimidate user on your side of the
field. Now, we do have one, so that's
great. That is Arcanine. Now, it is
going to be kind of working against you
this first turn because it is going to
proc that defiant ability and give the
Annihilape a attack boost. But, after
turn one where we're going to skill
swap, those drops anytime Arcanine does
cycle in on the field, it is actually
going to weaken the Annihilape, making
it a lot easier in the long run. So, try
and get an intimidate user. You can see
how much close combat does that first
turn. It's doing a lot of damage, right?
But, anytime like we said, the Arcanine
drops in and out of the field, it is
going to help out a bunch, just weaken
that, take it down to minus one. Now,
turn two, going to lock in with a curse.
It's going to boost our attack and our
defense by one stage. It's going to
power up stored power in the long run
and make it it's easier for us to be
able to take the attacks from this
Annihilape and allow us to get set up in
this early stage of the raid. Now, the
shield is going to go up pretty early on
in this raid on 90% of its HP remaining
or the timer remaining, so we should see
it go up this turn, and there it goes.
So, the shield going to activate now on
that Annihilape, but it is a pretty
small shield. We can kind of
ignore that and just carry on with our
strategy here. So, we're going to lock
in with another curse. If you are lower
health at this stage, I would just say
lock in with a heal cheer. You are going
to have to heal cheer at some point.
Just keep an eye on your HP and get that
heal cheer off as soon as possible so
you don't aren't in any way, shape, or
form uh threatened by being knocked out
by the Annihilape here. So, we're going
to go for the heal cheer now. Hopefully,
we get a good amount of recovery. It is
random how much health you do get back,
but we get very, very lucky here. Full
HP bar. Hopefully, that happens for
yourself. Alakazam is also a great
partnering Pokémon just to keep you like
healing up every turn with the grassy
terrain. And now, we want to get that
third curse off as well. This can be a
very frustrating raid all in all because
an I live is going to throw out
primarily close combats against you. The
rage fist isn't effective, so is
lowering its defenses, but it can land
critical hits which can scupper your day
and and ruin your plan. If that happens,
most of the time it's better just to
reset the raid and come back in. So,
there's a third curse. Now, we want to
set up three nasty plots. That's going
to boost our special attack by plus two
every time you use it. We essentially
want to get to plus six. Uh that's going
to allow us to hit a lot harder and also
just power up stored power. Remember,
stored power is based off how many
boosts you've got. Every boost that you
get, it boosts the base power of that
attack meaning that we hit a little bit
harder. So, you can see the Alolan
Raichu as well is cycling in and out of
the field pretty
consistently as we go through these next
few turns. But, like I've said before,
just keep an eye on your HP while you're
getting this set up going. If there's
any point where you are a little bit
lower than you're comfortable with, just
go for a heal chair, get yourself into a
better position before you start firing
off those stored powers. So, here is the
third and final nasty plot. Another
close combat coming out. The Alolan
Raichu will be down to minus six on its
defense
stats now, so we should be hitting it
for a decent amount of damage. A couple
of stored powers should break the shield
and then we should be able to start
getting closer to closing this raid up.
So, another close combat coming out. You
can see we're tanking it pretty well
here. Stored power coming out. It isn't
going to be enough to break that shield.
We get lucky with a critical hit.
Probably will take two stored powers at
this point, but the big thing here is
the recovery that you get from the
damage there. It's going to make sure
that you're in a good place for that
next stored power to kind of
get the damage that you need for that
recovery as well. So, we'll click with
another stored power here and we don't
want to crystallize just yet. You can
see the damage that we're doing. Now,
the triggers here are going to be 45% of
the time remaining or 50% of its HP
remaining, it will nullify uh uh drops
on its side of the field, and it will
nullify the boost that we've got on our
side of the field at 30% of its HP
remaining. So, we've lost all those
boosts. So, what we want to do now,
still don't trust Terastallize cuz we'll
become extremely weak to Rage Fist and
we'll probably get knocked out at this
stage, is we want to go for another
couple of Curses. And it feels a bit
unnecessary, but cuz its HP is so low,
right? But, this is just the way that we
we kind of have to do this. We need to
get the Annihilape going for those drops
again, Alakazam cycling those
Intimidates once again, and we set those
Defense boosts up. We get another couple
of Nasty Plots up, and then we can close
the raid up from there. So, we'll get
this first Curse under our belt.
And the next Curse we'll get under our
belt at turn
the second Curse. And we should be able
to take these close combats a lot better
now. And we're just looking at these
drops as well that the Annihilape's
taking each and every turn. So,
this kind of partnering Pokémon
selection that we've got here is pretty
perfect. So, Oblivious and an Intimidate
user is pretty good just to be able to
have that recovery through the grassy
terrain. And then, once you've got that
Skill Swap set, the Intimidate cycling
in and out on the field. Now, two Curses
should be enough there. We'll go for
another Nasty Plot.
Take another Close Combat. And then, at
this stage with its HP being so low,
we're probably in a good place where we
can just Terastallize now and just hit
that Stored because we'll be
Terastallized boosted Stored Power even
with the the small amount of boost that
we do have. We should be able to take
down this Annihilape with his defense
drops that it's got.
Of course, we can't Terastallize just
yet. So, we need to just Stored Power at
this point. If you can Terastallize, if
you've used enough Stored Power to
Terastallize, I would just lock it in at
this stage. But, you should be fine to
pick up the knockout from here with the
Terastallization or not, but
Oh, we'll we're not. So,
one more stored power will be all that
needed and we don't need to trastalize.
So, if you can avoid trastalizing, of
course, then you don't need to
trastalize at all because
it means that you're avoiding rage fist
the entire battle. So, there we go, but
that is basically how we're taking down
an Annihilape with Farigiraf. It is
available in the base game, of course,
as well. So, you have that option to uh
be able to utilize this and take down
probably one of the harder seven-star
raids that we've had in recent months.
Um and of course, if this is the first
time of catching an Annihilape, let me
know what ball you're going to catch
yours in. Don't have the greatest
selection of Pokéballs for mine. I think
I'm going to go with heavy ball just to
kind of match it. But, I'd love to know
what you've picked yours up in
um and let me know. Moon ball, beast
ball. Beast ball feels like the best
one. I do have an alpha shiny Annihilape
that I got in Legends: Arceus in a beast
ball, so I don't feel too bad about
picking this one up in a heavy ball.
But, another might just mark Pokémon for
the collection and Annihilape has got
Remember that the high-cost items that
you get from this raid as well. Going to
get Herba Mystica as well as ability
capsules and loads of level-up candies,
ability patches, and things like that.
So, it's a really good raid to farm,
although this one feels a little bit
more annoying than some of the recent
ones that we've had.
Right, well, there we have it, friends.
I hope you found the build in today's
video helpful. Please do consider
dropping a like on the video. Do
subscribe to the channel as well to stay
up-to-date with all of our Pokémon
content. We'll have more videos on
things that have dropped this week next
week when I'm back off holiday, but for
now, I hope you have an easy time
against the Annihilape. It isn't one of
the easier raids that we've had recently
and it can be pretty frustrating. You're
going to contend with critical hits and
just Annihilape being Annihilape, but I
hope the Farigiraf build it help.
Hisuian Zoroark is another alternative
that I would definitely recommend if
you've got access to it. A good option,
but because not everyone has access to
it, I didn't want to put it in today's
video. Something available in the base
games I feel like is going to be a safer
bet. And Forretress does a decent job.
It's just not quick and it's not the the
most easy raid that you're going to
have. But if you're going for any of the
marked uh shinies of Primeape,
Mankey from the event when it's running
as well, I hope you have a lot of luck
picking those up and enjoy the event
when it's running. I don't know if this
one's going to be one way you're going
to be farming for those high cost items
like some of the others, but I'm sure
the following weeks events that we've
got coming up in this summer series will
have a lot easier time with those, but
all in all
again, apologies for the budgetness of
this video. I only have my phone with me
to record on my switch. So hopefully
comes across okay and the sound quality
isn't too bad being on my phone and
things like that. So a little bit of a
different video nonetheless and I hope
you're all doing well and enjoy the
event when it's running. Thanks so much
for tuning in friends. I'll see you all
in another video very soon.