Pt. 3 – Notions of equivalence & complexity for knotted surfaces | Dave Auckly, Kansas St U | PCMI
Watch on YouTubeVideo summary
The presentation introduces standard tools in four-manifold topology, such as finger moves, Whitney moves, and boundary rolls, while employing dimensional reduction techniques with real analogs to visualize intersection patterns of surfaces. A central theme involves constructing exotic pairs of surfaces within $S^2 \times S^2$ that are topologically isotopic yet not smoothly equivalent, achieved through the use of "reflections"—exotic diffeomorphisms homotopic to the identity—and parameterized gauge theory. These methods allow for the generation of exotic surfaces with specific self-intersections and genera, including significant results regarding knots that bound exotic discs in punctured $S^2 \times S^2$.
To detect these subtle structures where classical Chern-Simons invariants vanish upon stabilization, the speaker relies on adjunction inequalities derived from obstruction classes in negative-dimensional gauge theory. These mathematical constraints prevent certain surface patching operations unless the genus is increased via internal stabilization, thereby shaping the landscape of possible exotic configurations. The discussion highlights how parameterized invariants are essential for distinguishing between different smooth structures that might otherwise appear identical under classical topological scrutiny.
The talk further explores the relationship between knot complexity and the nature of surfaces they bound within a punctured $S^2 * S^2$, specifically referencing thresholds like T23 and T25 to categorize these phenomena. The argument posits that knots exceeding the threshold of T23 would necessarily bound exotic surfaces, whereas those not surpassing T25 are associated with bounding exotic H-slice surfaces. This distinction provides a refined framework for understanding equivalence notions among knotted surfaces, bridging the gap between abstract topological properties and concrete geometric bounds.
In conclusion, the session underscores that while classical invariants often fail to capture smooth distinctions after stabilization, advanced gauge-theoretic methods offer robust ways to identify exotic phenomena generated by these specific knot types. The speaker notes administrative details regarding website monitoring issues at KState but emphasizes that the core theoretical advances provide a clearer picture of how complexity thresholds dictate the existence and properties of exotic surfaces in four-dimensional spaces.
Read the full video transcript
Next Wednesday, we'll do a hike. And
some people might want to know about the
hike. And so this is actually a map of
the trail for the hike along with a map
of our um talk. I think when I get
overly caffeinated, I can go a little
fast and that may have happened last
time. Um so, you know, yeah, this is the
start of one of my talks. Uh, we've seen
that joke before, but we ought to slow
it down.
Do I have notes? I concentrated on
making the slides. I really take your
request seriously. I had some family
issues this year and I will get the
notes done. I have an hour after this
talk to get the problems done before the
problem session, but no notes for now.
Um,
so let's see. Last time there were a few
points that I wanted to get across and I
think I went a little fast and obscured
some by getting too many details. So the
first point is just tubes rock. If you
internal the fact that internalize the
fact that tubes rock, that can help you
with lots of geometric constructions and
seeing that things are equal in four
manifolds. Another thing you'll see is
that I kind of like overviews. It's kind
of the way my brain works as little
icons and pictures. And I'm getting uh
our middle volunteer pointing to tubes
rock. Let's see. Jesse rocks we can get
and Sophie. And then another that we had
and I could have probably spent the
entire second lecture just talking about
these standard tools without doing an
application but standard tools in for
manifold topology include finger moves
which is a way of moving intersections
around. They often produce new
intersections but
okay. And then Whitney moves also move
intersections around but can also remove
intersections.
And then there's sort of a weird weird
one the boundary roll. If you have a
surface in a four manifold with boundary
you can roll the surface around the
boundary changing the um framing. And
these are things you should play with.
There's problems in the notes. There'll
be more problems in the notes. Um, to
keep me from being a caffeinated crazy,
you guys need to ask questions and make
sure we're on track. So, cool. There's a
little bit more that was implicitly in
there last time. So, um, one of the
things that we saw is that, um, I
actually, uh, presented two theorems.
One is one from 2015
um that Inanch and Nathan proved showing
that when you internally stabilize
um
that they become equivalent after
enough. I gave an alternate well I did
this for the examples in sort of the
mark one paper. The second thing I did
is I did an updated version of the
scram. One is enough. Of course, I'm
taking the initials of my colleagues and
myself when I collaborate to try to make
things sound like things. In particular,
there were really two theorems. There
was a 2017 one for submanifolds and
there was a new one for um embeddings
where you have the maps that's uh
getting published in these notes the
first for the first time. And so you
have copies, but it's not on archive.
Um,
then the other thing that I just used
without talking about it is a whole slew
of different ways of representing things
in fourdimensional space. There's little
icons underneath the words that actually
represent it, which probably only my
pointers can help see these things. I
know that my poor eyes don't work at
this distance, but if I walk back, I can
go read the monitor. And so, um, what we
see is we've got finger moves, curvy
diagrams,
oh, I guess movies, I said then, whoops,
and then curvy diagrams. You can draw a
real analog is a very useful thing. And
so in complex geometry they often look
at things you know parameterized curves
which when you complex parameterizes a
surface and you put it in two
dimensions. Two complex dimensions is
four real [sighs] dimensions but just
drawing the real picture is very very
helpful. It shows you intersection
patterns. Um you can push stuff into
three dimensions like with the mark
surfaces.
You can um do three sections we haven't
talked about. You can also use
dimensional reduction and in a different
ah yeah
the first
so with dimensional reduction a very
typical one is I might draw a picture of
a um say circles inside a surface or
zero spheres inside a surface to rec to
represent something like two spheres
inside a four manifold. So one of the
pictures I had that Yeah. And so for
instance, we had um the picture of a
surface of genus 2 next to a Taurus and
we put a couple dots, one on each
component. Um so the picture you're
pointing out here, so um Mea is pointing
out some of my blue pictures. All of my
blue pictures were on the lines of the
real pictures. I was drawing a bunch of
curves in the plane that had
intersection patterns and the
intersection patterns of those curves
matched the intersection patterns of
surfaces in a four manifold. The picture
when I'm talking about dimensional
reduction is a fancy it looks like glass
has a surface of genus 2 a surface of
genus one and a dot on each piece from a
prior lecture and in the lecture notes
and you can't connect them but when you
add a handle you can and that's
analogous to uh four manifold where you
attach a two handle to save some uh
fundamental group that allows surfaces
to go together and And then so thanks
for the question. And then um the uh
next thing you can look at is um
ways of talking about four manifolds
that don't need use pictures. And so you
could use jets tailaylor series
polomials.
You can uh use algebraic geometry is a
great guiding principle in four
manifolds. I mean, there's a time when
people conjectured that essentially all
you had was algebraic varieties
connected some together. That's
certainly in my lifetime. Um, and branch
covers Maggie mentioned is another
technique. So, that's kind of a review
of how I've been a little bit more
leisurely and a little less caffeinated.
What the second lecture was about. I
hope that's helpful. questions about it
before we jump to get um well actually
more things to remember. It's good to
remember maybe take a backpack, maybe a
hat, some sunscreen when you're hiking.
And so when you're giving a talk, you
also need to remember things. And so
when you're presenting new results, you
should uh mention who your collaborators
are. And so in this case um market is
the uh name I make out of Hakudo on
above Danny Masaki and myself and so
we'll see a number of new results by
this collaboration in this particular
talk.
And so now like many of my talks we
start with a highlevel overview. And in
fact, um, we get a high level overview
if we're looking at, um,
going up to, uh, Clayton Peak. And so
the view from Clayton Peak, if I had a
little bit more time, I would have stuck
one here, but this particular image in
the thing is on top of Clayton Peak. Um,
and what it's showing you is in the
lower left it shows a Taurus with a zero
handle, so a disc, couple neighborhoods
of a couple arcs. It's just the standard
CW picture of a Taurus thickened up,
which is a handle decomposition of it.
And this is an example of a dimensional
reduction. And so if you do the same
thing instead of in two dimensions in
four dimensions, you would start with
the four disk and you would attach on
[snorts] instead of couple one handles,
a couple two handles. And just like when
you go around the boundary of the
Taurus, you see a dot from the first
handle, a dot from the second, a dot
from the first, a dot from the second.
So those one handles link. When you do
the thing up a dimension, the two
handles link and you actually see a pair
of
linking two handles. You see two of
them. You see the um aqua and blue for A
and B on the left that's kind of
deformed, but that really is a standard
hop link. And so that is a copy of S2
times S2 that maybe is easier to see if
you look at the Cerelia and daisy. So
the pink and orange uh for the C and D
colors that really is a hoff link. And
so what I've got there is a picture of
S2, two copies of S2* S2. And so before
showing you the next picture, let me
tell you some things that are easy and
things that are hard to give you a sense
of what's new about some of the results
in today's talk. Um, when people first
started constructing exotic for
manifolds, exotic for manifolds were
rather big things. You had to have a lot
of stuff going on in order to wiggle
around and get the stuff that was crazy.
And it was really part of a project to
get things that were exotic that were
much smaller. Okay. So one of the things
we're going to do is we're going to
construct exotic pairs of surfaces and
really subtly exotic surfaces and just
ways you know well things that if you
wouldn't have thought of you say yeah
it's kind of same but as soon as you
think of the definition for manifolds if
it can be weird it's weird. Um and so if
you think about um the way many exotic
surfaces are constructed, one standard
way would be take a manifold that has
non-trivial cyberwit invariance and do a
surgery operation on it. Oh wait, you've
got a sum of two copies of S2 times S2.
That's not going to work because there's
a vanishing theorem. All gauge theory
and variance die under that puppy.
Another thing you might do is take a
pair of exotic manifolds and stabilize
them. Add an extra S2* S2. I promise you
if I had an exotic S2* S2, that's what I
would be speaking about and the audience
would probably be a little bit larger.
But um this particular surfaces are
going to be in here. So this is really
very a very very small manifold to
consider when you're getting exotic
surfaces and there's going to be lots of
them that have lots of properties in it
that are kind of surprising. And another
very very cool is we have very explicit
pictures. We can draw banded unlink
pictures. The four manifold is lumpy the
way it is
because you see the four manifold
um in the picture in the upper left and
in the picture in the lower right. Okay.
And these are banded unlink diagrams
just like Maggie's been talking about of
surfaces sitting in two copies of S2*
S2. And so you can do the exercise of
remove all the four manifold handles and
all of the bands and see that that's an
unlink and then you can serger all of
the bands and see that all of the
components will be parallel to the
component the two handles in the for
manifold so that they can cap off to be
discs and so that this really is a pair
of closed surfaces. And if you were just
changing things by a diffomorphism,
there is the surreal
daisy, you know, the all right, pink and
orange uh hop link up in the upper
right. I could just turn that thing over
and that gives me a diffomorphism. But
when I'm talking about surfaces being
isotopic,
um I can't change the manifold by a
diffomorphism. And so you see how you
get from the surface on the upper left
to the surface on the o right is I'm
just you know flipping part of that for
manifold. What I'm doing is I'm applying
a diffomorphism in the for manifold and
you could compute the action of the
diffomorphism we're doing. The
diffomorphism I'm doing is not a
teriomorphism.
It's acting in a non-trivial way on the
homology because it's flipping the pink
and the orange components over. So, it's
changing their sign. That should
hopefully be pretty visible and pretty u
visual in this picture. Um,
however, if you follow those curves with
your fingers, you'll see that each time
a curve wraps around the orange curve or
another copy of it d goes around in the
other direction. And same with the pink,
which means homologically
the surface doesn't see that. And so
these two surfaces are in the same
homology class. And in fact, they have a
dual and or primitive ordinary. So by
scram one is enough. they become
equivalent after one external
stabilization. You can prove that
they're topologically isotopic, which
actually takes work, but it's true. Um,
and so they're smoothly equivalent. Uh,
they're topologically isotopic. We're
going to prove that they are not trilli
equivalent, which takes a brand new tool
and argument. And even more than this,
when you start talking about
stabilization, we had a whole list of
modification methods for surfaces. Um,
all of the internal methods, the finger
moves, the ambient one-handle surgeries.
Um, you can get examples of these
surfaces that are separated by large.
You tell me a number like 10,000 and
I'll give you two of these surfaces that
are separated by 10,000 internal or
ambient one handle stabilizations.
Another comment is we can make these
surfaces with um almost any self
intersection any genus any type any
divisibility.
the type, the divisibility
and the self-intersection exactly
classify the uh homology classes of
surfaces. And so this is happening for
almost every surface you pick in this
manifold. It's not just this one unique
one. Um this is the first one we
constructed and there's a reason why it
looks so complicated and where it came
from. It'll turn out at the end that
there's going to be many simple ones,
but this is Clayton Peak, which is where
you hopefully will be going next
Wednesday. And it's also the overview
that you would see from here of our
talk. Any questions about the result
we're going to do today?
Yes. Alice.
Ah so terrelli equivalent means there's
a diffomorphism taking one to the other
and the diffomorphism acts as the
identity on all the homodopy groups
of the for manifold. Yeah. And so you
see there's a diffomorphism turn the uh
pink orange hop link 180 degrees but
that difforphism
switches the homology of both the pink
and the orange. So now you can ask can
you do this by any devomorphism that
leaves the homology alone which is all
there is in the homotopy here because
there's no fundamental group.
Yeah
other questions. Thank you. Thank you.
Thank you. I owe you what
what ah so if they if you're isotopic
then you're teri equivalent because the
isotopy by ambient uh by the isotope
extension theorem would give you an
ambient isotopy which would give you the
diffomorphism at the end but since
that's an ambient it's a one parameter
family so it's in the homotopy class of
the identity and if you're homotopic to
the identity you act as the identity on
all homotopy groups and all homotopy
functors.
Yeah. Thanks
others.
Yeah.
>> Yes.
you you have to wa wait for the end of
the movie. We're going to get there.
Yeah. Yeah. Yeah. That's that's exactly
what I'm doing today. And it takes a
story. And so yeah, I I hope I have I
hope the trailer has you hooked and
wanting to
ah thanks. So the question was
cyberwiten invariant vanishes for these
things. So how do you detect them? So
we're not using just the ordinary
cyberwitten. And by the way, we're not
using the stabilize and serger argument
either because there's no exotic
structures on S2 times S2,
right? And so we have to be doing
something different. And indeed we are.
[sighs]
So
there's different types of exotica that
you can have in four dimensions and they
are all related and there's a you know I
call it a bicycle because the cycles go
in all directions. You could take an
exotic pair of manifolds and get an
exotic pair of surfaces. You can get an
exotic pair of surfaces and get exotic
diffomorphisms and exotic diffomorphisms
back to exotic manifolds. That's kind of
a funky one. you don't see very often,
but it is there. And you can also go
backwards from exotic manifolds to
difficults.
These go in all directions.
And so I'm going to look at a couple of
these arrows.
Yeah. So we're winding down the trail. I
would have shown you on the overview
here on the map. Um, maybe we'll go
back. There's different places where you
could choose to make a fork. This is a
fork in the trail above Bloods Lake
where this slides is where sometimes
people choose to go one way or the
other. Um
so one way people have made exotic
surfaces and certainly this was the
first way and what was done most of the
time started with exotic manifolds and
then built exotic surfaces by some
surgery and inverse surgery operations
um or man fiber sums or submanifold
sums. Um, but by the very way that
you're doing it, since you're starting
with exotic manifolds, you do something
to get some exotic surfaces. The way
that you know your surfaces are exotic
is there's an arrow that goes backwards
and takes the exotic surfaces to the
exotic manifolds. And so if these
surfaces were related by a
diffomorphism, the manifolds would be
related by the diffomorphism. And so
this means that these surfaces are not
smoothly equivalent.
So if you want to get exotic surfaces
that are smoothly equivalent related by
a diffomorphism, then maybe the right
thing to do is to look for exotic
diffomorphisms
and you take a surface, you hit it with
an exotic diffomorphism and you get
another surface. And this has certainly
been a very productive way. I had tons
of examples in a paper posted in 2023.
So let's dig into this a little bit. You
know, stop and look at the things along
the trail. And so we need to see some
fun exotic difforphisms which we call
reflections. And in fact here once again
this dimensional reduction works just
beautifully. You can start with lines in
the plane and write down just linear
maps that take these structures to
themselves. And then when you bump up
the dimension, you get some really cool
diffomorphisms that can be used in four
manifolds. And so I've drawn on the left
um you know in XY coordinates which I'm
really thinking of those lines as this
is the complex algebraic geometer's
picture of P1* P1. It's just a line
times a line um projectivized. And you
know there's the two coordinate axes
which is exactly s_ub_2 * s2 which um
has one axis and another. It's the a
sphere s2 times a point in the bphere
the point times s2 the x and y axis. You
could roll this in a taurus if you
wanted another more schematic picture.
And then it has the diagonal like the
one one curve and the line y equals x if
you will. and it has the anti diagonal
the line y=x
if you're getting there. Um the diagonal
the homology of the diagonal is a + b.
The homology of the antiagal is a minus
b. And
we can do this thinking of s2 * s2
sitting inside r3 * r3.
If I use whatever coordinates I use on
R2 to write down reflections in these
lines, the same exact equations work on
R3. And so what I call the reflection in
A +B is a map that's going to
change the sign of the A plus B homology
class, but it will fix the A minus B
homology class. And you can check if I
plug in the line y =x there. So if I
plug in a point like 2 -2 into ra + b,
it comes out still as 2 -2 because I
switched the order of the two and
switched the signs. And so it fixes that
thing on the nose and it's changing the
homology. And similarly there's an r of
a minus b. I'm saying r these things
have r primes. You can check that these
things are actually orientation
preserving. And in fact, if you look at
a little neighborhood on top of your S2*
S2, this thing really looks like a copy
of R4, which looks like an R2 um time
R2. One of those R2s is just the map
that you're multiplying by -1. The other
one's the identity. And so in one
parameter family of rotations, you can
unrotate
so that it's doing the identity at the
the point where you're touching and then
it does that rotation when you go out
and making the difforphism the identity
in the little neighborhood means you can
connect sum it to the identity
difforphism on another copy of S2* S2.
Yes, Brandon.
Ah, yeah. There's a really close uh so
an old school way to say how do you do a
Kirby picture of difforphisms
would be to take the Kirby diagram and
do a sequence of moves that slides the
Kirby diagram through a collection of
Kirby diagrams till it comes back to the
original Kirby diagram. You have to be
careful. There's a little bit more
structure. Part of this is in its
typical Kirby diagram, you're not
drawing the four cell and so it's sort
of modular. What happens to the four
cell? It seems like David and David
might be telling us that there are
exotic diffumorphisms in the four cell
ro boundary and so that that method
doesn't work unless you also specify
really the flow of that family as you go
on. But that's a very good question and
an interesting description of what's
happening. And
by the way, if you don't like the
schematic picture on the left, there's
the honest to goodness picture on the
right where I've got a Kirby diagram
that has a hop link with again the A and
the B, the aqua and the blue. And that
hot flink has a Z2 squared symmetry
which is just three involutions and the
identity the involutions being 180
degree rotations about those axes. And
I've labeled them in the picture. You
know there's one that changes the sign
of a + b and fixes a minus b. There's
one that changes the sign of a minus b
and fixes a plus b. And then there's the
composition of them that changes the
sign of both which I call RR r.
So do these diffos make sense? And these
are the diffios that we're going to
attach. In fact, you can really sort of
see the idea. Now when I wanted to get
things that were um teri equivalent but
not isotopic,
I used an exotic diffomorphism. So a
diffomorphism that was homotopic to the
identity which I could construct in a
big manifold. Um and then it didn't
really matter what the surface was
because it went to its same homology and
because it was teriisotopic
it would in fact be um or teri
equivalent.
That's pretty close to showing it's
topologically isotopic, which make them
topologically
isotopic surfaces and make it exotic.
Um,
it didn't matter what homology class you
took here. What we're going to do is
realize that you don't need your
diffmorphism to be homotopic to the
identity in order to get exotic
surfaces. You just need your surface to
live in the part of the homology that's
fixed by the diffomorphism. So if the
diffomorphism fixes some chunk and you
hit it with the diffomorphism, you're
going to get a surface and most likely
that's going to be an exotic surface if
there's proper interaction. So that's
the construction idea.
So, um, there's a philosophy. I've been
doing work in parameterized gauge theory
a while, and I like having
pictures in my mind and philosophies
that help guide my work when there gets
to be a big mess. And so, I go back to
being a grad student and Frank Raymond
teaching me about obstruction theory.
and you look for a section of a bundle
for instance and you can ask is it there
and there'll be an obstruction that
lives in some coomology group this could
be like asking is there an orientation
and so there's something in the first
coology with Z2 coefficients or is there
a spin structure and it turns out that
whenever you have this obstruction to
say something exists the next question
you might ask is if it exists
is it unique how how many are there? And
the way you would see if it's unique and
how many there are um is you look at the
so-called difference class that compares
two, which is just basically kind of
taking the product of your original
thing with an interval. And so the
interval cuts up one and so the
difference class lives in uh comology
down one dimension.
So far so good.
So
if you're going to make this work, what
this tells me is a good idea in gauge
theory is, you know, somehow the
original kmological thing where the
obstructions live kind of appears in the
old school gauge theory in dimension
zero, which means the uniqueness should
appear in dimension -1. And so to find
things that are exotic, I want to look
at negative onedimensional gauge theory
and make sense of that. And this is the
land of parameterized gauge theory.
So um one thing that we have is this
same thing takes over. Hopefully this
has a junction inequality, but I'm
worried that that doesn't. Is this the
same slide?
Yeah, that's the same slide. Whoops. Ah,
okay.
We we'll we'll survive and worry about
what I maybe didn't stick in in a little
bit. Um, so there's an adjunction
inequality for just straight up manifold
with non-trivial gauge theory and
variance will tell you that if you have
a certain homology class with certain
conditions that the genus needs to be
this big or bigger. And we can really
think of this as an obstruction class to
that existing. Um, some newer results
happen in family gauge theory. And so
here I guess I can get my volunttolds to
do a demonstration with me. And heck, I
can even get another volunttold. So
Shannon, my sister, will stand up and
hold the mic so I can talk or just hold
the mic close to my mouth. And um so
what we're going to do is our volunteers
can hold their hands out like this. And
what we're going to imagine is that
there's a surface on this side and a
surface on this side. And there's some
diffmorphism that like turns the hands
over. So I turn this hand over. And if I
glue my two hands together after turning
it over after diff
bundle of intervals with my hands. If I
do this, it's a mopus band. If I do the
same trick with an interval times the
four manifold, I will get what's called
a mapping taurus of the diffomorphism
that I apply to the four manifold. So
some weird funky fivedimensional shape.
Well, if I'm starting with a surface on
my right, stage left, and it's isotopic
to a surface on the left, when I turn my
hand over and glue it like that, that
isotopy will give me an embedding of the
trivial
surface bundle, the surface times the
circle mapped into this non-trivial
family of manifolds. And so exactly the
situation that we've got is you would
like to have a junction inequalities for
families of manifolds. A first one in
the case when the base is S1 was proven
by Buralia and that's really all we need
today. There's a higher parameter family
that could get you to more and bigger
separating things by using this
philosophy that the market group and so
my collaborators have proven but not uh
posted yet but we can tell you about and
there's a diagram that's showing you the
way it works. Um there's an open
question lingering there that I won't go
on with and so now we can hit the next
bit.
So,
uh, on the map, you know, there was
supposed to be I was supposed to zoom
out to an overview here when nobody has
trouble going from the trail head to
Bloods Lake or from Bloods Lake up past
to one of the peaks. But um on the way
back there's a fork which you pass in
the direction where it merges together
on the way out and in fact the fork is
goes to something called wow trail and
so there's nothing wrong with taking the
wow trail but it's definitely a detour
that will have you explore further just
like if we devise into gauge theory
which is what I put at this point of the
fork. And so if you're taking this map
with you, you'll see that the gauge
theory fork is the one that takes you
around. Um, how much time do I have
left? What time is it?
>> I have 13 minutes. So I I get to do
gauge theory in 10 minutes. So let's see
how this goes. Um I will say there have
been a remarkable course by um John
Morgan on the old school Donaldson gauge
theory here at PCMI in one of the old
PCMI volumes and there's another really
cool one on the cyborg witten by Ron
Stern where they spend a whole week
those are going to be much better
sources than what I can do in 10 minutes
but I want to give you a taste of some
of the things that happens and so You're
going to start with a manifold. Could
have different topology. You're going to
start with some discrete data. You'll
start with some continuum data. And then
you'll have some crazy nonlinear map
from one infinite dimensional space to
another.
um and there'll be a symmetry group
which in the cyber witten case is a
collection of all maps from your
manifold into the circle and your crazy
nonlinear map will be equivariant with
respect to that. So if you first
multiply by a map to the circle and take
the map uh you'll get the same thing as
if you first do the map and then
multiply by the map to the circle. And
so this is a structure which you can
actually see a lot about the way things
are going to work from the structure.
The other things that you need to know
is this crazy nonlinear map has the
structure of a first order differential
operator. So first derivatives just like
the exterior d in dramology
and um a quadratic term um
so
uh yeah that's the structure that we can
actually say a fair bit about what's
going to happen just by looking at that
structure. the group actions tell us a
lot. And so to understand where the
group actions come in, I'll go back to a
differential topology thing which says
that things look like they're
linearization. So if you have a
nonlinear map and you want to take the
inverse image of a point, you linearize
it. If you can solve the uh linear
problem, in other words, if the
derivative is subjective, then this
nonlinear solutions locally look exactly
like the solutions to the linear
problem. So now we do the same thing the
implicit function theorem but with a
group action. And so now our map has a
group acting on it. And in this case um
if you're at a fixed point uh or a point
that gets mapped to the fixed point set
then uh any group element that's sort of
fixing that thing um is going to act on
the inverse image and you can take the
infetes ones. And so then you'll get a
sequence of three spaces. the tangent
space at the identity to the group, the
tangent space to the domain, the tangent
space to the co-domain. This is what
happens when you linearize the problem.
This is called the deformation complex.
And um you can look at things about the
coology. And so really if things were
working and there were no fixed points
and it was just regular um implicit
function theorem. the derivative was on
to then the dimension of the kernel
that's really going to turn into the
dimension of the first
coology of this complex which is really
just negative the oiler characteristic
of this complex um in the case where the
zerooth and second vanish that uh
negative uh oiler characteristic is
called the virtual dimension it predicts
the dimension of the space of solutions
for you and that's how you can have
negative dimens dimensional spaces. Um
and so the analog is that if the second
coology the so-called obstruction space
vanishes
then um
this your space is locally like you know
the inverse image of an image mod out by
the group is locally like the first
coology mod out by the stabilizer.
And this is you know you could prove
this in finite or infinum dimensions.
The finite dimensional proof is just a
slight improvement of the proof of the
implicit function theorem. You believe
that this will help you go on. So once
you have this structure, how do you get
information out of these equations? So
there's what's the bo modern best way to
do it? And so it's Fuda and um Bower uh
Chiprian uh Manalescu plus many more
have used this idea and the idea is to
take a finite dimensional approximation
and then look at this map on the spheres
and then apply your favorite homotopy
functor to that map and take a limit as
your finite dimensional approximation
goes up. in particular because you have
S1 stabilizers, you often have an S1
symmetry and the S1 equivariant homology
or coomology work really well to use as
your homotopy functor. Um, this was the
idea that Miko used when he proved the
108 theorem. Um, he passed away recently
and I'll dedicate this slide to him. He
was such an awesome guy.
So
I guess I need to tell you the um old
school way to do it. Instead of looking
at the map, you take the inverse image
of a point and you if it's a zero
dimensional moduli, count how many you
get and that gives you a numerical
invariant. What you can do if you have
families or you can do and there's
various maps you would write down like
just the inverse image of the map or
sometimes you augment your space a
little to make it a little bit bigger so
that you get rid of the singularities by
the circle action so that the space you
really care about would be the quotient
of the circle action so that you can at
least see uh only a finite dimensional
group by doing that trick of adding
framings in. And um
another point that's a really good point
to make is that the um
so-called reducables which are going to
be the ones that are fixed by the group
action are the ones where the second
component is zero. And if you take
[laughter] the a comma 0 and you square
it that equals zero. And it's zero if
and only if that second component is
zero. And what that really tells you in
terms of practice is these complicated
nonlinear equations turn into linear
differential equations. They turn into
dram theory. They turn into regular
algebraic topology when you have
reducables. And that's not nearly as
scary as wandering down the um well I
shouldn't say algebraic topology isn't
scary. homology and coalology are not
nearly as scary as gauge theory. It
gives us something that we can attack
earlier on.
And so the reason that why these
invariants are well defined is you have
collection of continuous data. You pick
some point of continuous data and you
might have some number of points in your
solution. But then since it's continuous
and connected, if you pass to another
set of data, you do that in a family and
the solutions will be a one manifold.
And every one manifold, if you hold up
your walking sticks, has two ends, which
is zero ends counted with sign, which
means that the number of points you see
total are the same. That's a great
argument to keep track of and know. It
tells you a lot in differential
topology.
And so then if you want to compute these
things, oh that uh
dog bone doesn't show up very well at
all. Um oh well. Um the uh
some things you can think about is what
would happen if you took the modulized
space of an x union y glued together
along Z. And the answer is you should
get a solution of X, a solution of Y, as
long as they agree on Z. That should be
right. If we do this at the framed level
where you make it so that you have to
mod out by the extra S1, that's kind of
what you should have and then divide out
by the extra S1 action. That's certainly
what makes sense. Doing the analysis to
prove that is harder, but having the
picture just at the formal level helps
show you what to expect. And in
particular, there's one really nice
case, and that is when you've got the
generic side on the left, the X, which
is irreducible, so it has no
singularities. And on the right, if you
only have reducables, because if
everything's fixed, the frame modulized
space is the same as the non-frame
modulized space, which means that when
you mod out by the S1 action, it's just
going to mod out um you know, nothing
happens on the Y side and it'll happen
on the left side.
And so you end up with a theorem that
says if you know the invariant on the
right hand side
and the left side is reducible which
means just algebraic topology even for a
family on the left hand side then you
can compute everything. And so several
examples of this particular theorem it's
in a recent paper that Danny and I put
up is for instance if you have the
manifold with cylindrical ends and you
attach on a little thimble that looks
like an R4 folded up to get the closed
manifold you get the same answer. And in
fact anything that up to the virtual
dimension and to the number of
reducables looks like just a symbol. So
any negative definite manifold you get
the same thing. So that gives you the
blowup formula and the fact that you
have the same cyberwitten invariance
when you take a connect sum with a
negative definite. If you add in a p a
higher dimensional family like a family
given by a reflection that just changes
uh the sign of H2+ where H2+ has only
one generator that looks exactly like
just a standard R4. So you have exactly
the same invariant. This is how we
compute these family invariants for
difforphisms.
And you should you have to have a
starting point. The starting point is
the quote complete the square argument
that Whitten gave to compute for
projective algebraic varieties. And if
you want to see master at work using
these ideas, look at Ron Stern's course
and you can using a theorem like this,
you can compute almost all the examples
we know.
Um
there's a uh
different technique where one side's not
necessarily good. Um that in fact will
only depend on the homology
uh of the action. And this is the case
where the co-dimension of the space of
reducibles is the dimension of the
second positive
coology. it's a positive definite subset
in the classical case like if you're
looking at CP2 that has one positive
mode um
you'll get a structure where when you
hit that co-dimension one set which in
CP2 it's just a line with a point in the
middle of it um let me there's uh the
picture on the left is a little bit hard
to see there's some lines going across
but and you get to the point where
there's a wall where there's a reducible
one line merges into the other. And you
can figure out that by linearization.
And what it means is that the invariance
you'd see on one side differ from the
invariance you see on the other side by
a plus or minus one. If you're doing a
Z2 invariant, it just means that they're
different. Um when you're doing this
inside of um a family like we glued
together to make our four manifold mois
band my S2 * S2 has B2+
equal to two and the thing that you see
is when you're looking at the sphere
bundle there is you see a circle and a
plane hitting the origin gets you into
the trouble and you pick the class so
that it reflects just one of the hop
flinks in in the original picture. So it
changes the sign of just one of those
modes, which means that when we have
this R2, that's the B2+, the H2+, you're
changing the sign on one side but not
the other. And you take a circle bundle
and glue the ends together. That's a
Klein bottle. And so the collection of
good parameters looks like a Klein
bottle. And a uh thing that corresponds
to the continuous parameter space would
be a curve, a section of the Klein
bottle that wraps around it the long way
once and around the other way some
number of times. And in the Taurus,
that's the framing that you see in the
surgery. In the Klein bottle, there's
only two things. You can sort of be
you're related by a one or a not.
There's not a Z's worth. And that's a
fun algebraic geometry or that's a fun
algebraic topology question you can do
even just with pi one or with other
techniques. And so the theorem states
that if you've got two solutions that
differ by one of those things which is
exactly what our twist does then they're
cyberwiten invariants are going to
differ by one. So one of them has to
have a non-trivial cyberwiten invariant
which will give you an adjunction
inequality for one of them. But if you
take, you know, that means that gives
you an adjunction inequality where you
make your bound the worst of the two
that you could take. And that adjunction
inequality tells you that you can't
patch the surfaces together. And you
can't patch the surfaces together until
you make the genus sufficiently large,
which is exactly how we get the internal
stabilization results. I'm coming to the
end. And so this is another picture of
the same of a different example built
with a TF foil. Um the first example
used the RR diffommorphism.
Um this example um and had the surface
not interact with the orange and pink.
This time the surface homologically
interacts with the orange and pink, but
it interacts in a way that it's not
changed by the R+ reflection, which is
the one you do. So, this gives you even
simpler pictures of surfaces. And this
is a key step that can get you lots of
crazy surfaces both in two copies of S2*
S2. You can make it a little smaller,
two copies of CP2 and a CP2 bar if you
gave up the spin. You can also do tons
of varants of it as I'm coming to an
end. And so if you are Irving's talk um
today, he had theorems about um exotic
discs. Um so one of the things is any
examples that we can do with a closed
manifold. If the construction happens in
a contractable not contractable compact
piece then you can do it for manifolds
with boundary. So we also get results
from manifolds with boundary. My eyes
are a little too poor to see this. Um
but um so here's a theorem for any knot
that you take whatsoever
and for any genus
you can find pairs of surfaces of that
genus
um who in the punctured S2* S2 that
bound the knot that are exotic and they
can be exotic even after doing lots of
one ambient one handle surgery. ies or
lots of finger whitney moves follows
exactly by these same techniques. You
can just cap off the S2* S2 punctured.
Um if you want to get smaller than a
twice punctured S2* S2 somehow adding a
flare end in a contact structure makes
it the same as making it closed. And so
in this case, if you have knots that
have a positive max TB, you can do this
in a punctured S2* S2. Same sort of
thing. So this means like the TFO bounds
a pair of
uh exotic discs in a punctured S2* S2.
If you're motivated to think about hs
slice surfaces and hs slice discs um
you can do that in s2s*s2 which by the
way Irving's result is fantastic looking
at the singular instanton theory but the
singular instanton theory these gauge
theory invariants die when you stabilize
so if you're just doing the classical
invariant his techniques won't attack
what happens when you add on an s2 times
s2 it looks like you stabilized They
won't attack what happens when you put
on two copies of S2* S2. The invariants
that don't die when you add on the extra
S2* S2s or the parameterized invariance.
Exactly. The reason the invariants die
is when you add on that S2* S2 the
invariant the dimension of the moduli
space becomes negative.
So if I have a family of spaces I add
the dimension of the family to the
dimension of the moduli space. I can get
back up to zero dimensional and we're
back in business again. Um
and then I guess uh last theorem is
talking about the H slice case which you
know we certainly get examples by doing
white head doubling of surfaces and of
discs. Um, the reason we have the first
crazy picture I did is that crazy
picture didn't interact with the C and
the D, which meant that if we could
prove it was topologically the two were
topologically isotopic, which I think we
can, then it would mean that you know
any knot bigger than uh T23 in the assoc
correct contact sense of bigger would
bound exotic surfaces in a puncture. S2
* S2 and um any not bigger than T25
would bound exotic H slice surfaces in a
punctured S2* S2 is what this is getting
at. I think this is probably getting us
yeah to the end. Um that's the link to
the prey. There is a link somewhere you
will find my website and at some point
KState will fix their snafu so that web
pages at KA state can be um monitored.
Also have this go up at BCMI