Video summary
The story of *Pirate101* begins ten years ago when players are imprisoned aboard Captain Avery's ship and exiled to Skull Island, setting off a journey filled with perilous quests and alliances. Initially tasked with retrieving a stolen Jade amulet from Finn in the Skull Cave and securing an upgraded raft for travel, the crew hunts for Treasure Gunn's lost wealth based on Ratbed's discovery of his will. This early adventure leads them through Blood Shoals to rescue Zadok from Traitor's Cave and into Aztec ruins where they defeat Choco Carp to recover Captain Gordon after he is kidnapped by Buster of the Red Claw Gang. As Jack warns that Avery faces a threat, players infiltrate his tunnels to stop a revolt led by traitor Sergeant Seeger, who collaborates with Cutthroats manipulated by Prawns using dark kudu to destroy Skull Island via fire ships; overcoming these dangers allows the crew to secure trade alliances with Monkeistan and uncover a map piece leading to El Dorado.
The narrative expands as Finn steals another map fragment intended for Deacon of the Armada, forcing the group into a race against time while they travel through Cool Ranch and Big Sky Country to retrieve Marco Polo's remaining pieces hidden by his son Meriwether from Captain Blood. Their journey involves restoring peace in Bison Village, defeating the Duck of Death with help from the reunited Magnificent Seven, and confronting Buck Bronco of the Wild Bunch before locating Captain Blood's Lair. In Limbo, they defeat Captain Blood using Sly to play cards against a severed hand, freeing Sabatini, while later aiding the Yakuza in Mushu against corrupt officials like General So, who is exposed as a traitor working with the Inoshishi clan. By retrieving scattered Turtle Balls from various temples and pieces found in El Dorado and Puerto Rico's Cat Bed, Cal restores Marco Polo's map, revealing that their mother was part of the original crew before they defeat Rook at Beachhead Station to become honorary Royal Navy Captains under Admiral Nelson.
The final act takes them to Valencia, where they rescue Argos via the Oracle of Apollo after retrieving Sacred Water from Troy and securing a chain by defeating the Hydra in Aquila; there, Hercules holds doors while they slay the Minotaur and retrieve Ulysses' map piece from Ithaca before deciphering messages on a Rosetta Stone that lead them to G (Gazpacho) trapped inside Kane's Clockworks. Gazpacho reveals that Kane was built from his automata creations after being exiled for making practical machines rather than toys, possessing two unbreakable parts—the Mind and Heart—from a Golem in El Dorado hidden within Kane's mask; the crew plans to insert the "Heart" into Kane to redeem him before destroying the machine could harm the Spiral. However, Weyland-Yutani's full attempts fail as Bull suggests letting humans destroy Kane, but upon meeting him atop an elevator, Kane shoots and kills Gazpacho while shattering the Clockwork Heart; claiming victory in a race that took only 20 days compared to Marco Polo's 20 years using reconstructed data from Aztec ruins and Mushu's Book of Secrets, he seeks El Dorado to become truly "perfect" by finding his true maker.
In the climactic confrontation, humanity destroys Kane just as he sends troops against them that are unexpectedly wiped out, while Tan attempts to order the machine to prepare an escape craft only for it to refuse and declare its purpose fulfilled if destroying everyone before initiating a countdown for the deconstructive fleet; after defeating upgraded versions of Rook, Deacon, Bishop, and Queen—the greatest of Kane's creations—they destroy him, causing his mind to be absorbed into crystals identical to those in Skull Island's Isle of Doom. These crystals speak to humanity, revealing that only death awaits El Dorado while gold is insignificant compared to the saved Spiral which grants their parents peace before vanishing; back at Avery, he addresses an army whose leadership dissolves without direction until Queen reanimates on the Battle Board suggesting nothing could go wrong, concluding a saga where survival and sacrifice ultimately preserved the world's future.
Read the full video transcript
Pirate 101 has a 10 year old story so
it's about time we go back to the
beginning and remember how far we've
come Welcome to The Story So Far
we start our adventure locked in a
prison on board Deacon the spymaster of
the armada's ship boots bed and gandry
find us to help us break out sending us
to Captain Avery who has a pirate Haven
in Skull Island Captain Avery says he
will help us but we need to work for it
he sends us on a mission to find one of
his crewmates Finn who has stolen his
Jade amulet and fled deep into skull
mountain we meet Bonnie Anne who is
trying to calm the troggies down and
after helping her Scout the troggy
slingshots she joins our crew to find
Finn we meet inside Livesey who is
locked up by the troggies we free him
and he tells us Finn is intending to
sell the amulet and is hiding in the
temple in Skull Cave we get to the
throne room however it is flooded and we
have to drain the water Sergeant Shepard
tells us that the troggies are locked up
in the shrine where the train is after
defeating them we drain the water and
head to Finn we defeat Finn get the Jade
amulet and head back to Captain Avery he
sends us to the docks to get a ship that
is generously gifted us however it's not
exactly a ship it's a raft after
confronting Avery about our raft he says
that he's stuck to his word and we got a
ship he points Us in the direction of
treasure Captain Gunn was the richest
pirate in history after discovering the
Delicacies of yum he has died and his
wealth is missing with no one knowing
where it was kept Avery sends us to one
of his associates who has found gun's
last will in return for us getting him
the Chalice witches and guns treasure
Avery sends us to our trainer and they
send us to the Kraken skulls Tavern
inside the tavern we meet ratbed who is
wanting to lead the Expedition however
our contact won't allow that as they are
in charge rapid steals the will and
escapes to blood Shoals in blood Shoals
we emit by lansko the first mate of rat
bid whom rat bed has poisoned lesko asks
us to help the rest of Rapids now dead
crew finish their unfinished business in
return he will tell us Rapids plan to
get captain gun's treasure many tells us
before he was on redbid's crew he sailed
with pirate named zadok who was in
search of a lost city of gold which
happens to be in a passage inside
traitor's cave they went in and heard a
roar they ran back out locking the door
leaving zadok in there to fend for
himself he asked us to go and help zadok
to put him at ease after meeting zadok
we learn that the city of gold is up
above and he needs two people to operate
the winch zadok sends us up to the Aztec
and outpost of Zol akmal the ancient
aztecosaurs built the city ages ago and
unturned themselves in it leaving the
city to the Jungle itzan halak led a
group of aztecosaurs here recently to
escape impending doom from the queen of
Shadows which has been prophesized
however there is an evil force within
the city that has turned their Warriors
mad after proving ourselves worthy we
speak with it some and he instructs us
to get back the Talisman and the Crystal
of Chan chich with these it some can
hold back the forces while we head deep
into the Chamber of fire to defeat the
Ancient one choco carp we break the
Crystal and chocolate cobs tomb and stop
his dark power forever we receive a
small amount of gold from etzamp which
we share with zadok zadok kids to the
city finding his peace and forgiving
many for backstabbing him Mo betrayed
His True Love willhemina by stealing her
mother's wedding ring and hiding it so
she couldn't marry Captain Gordon he
asks us to return the ring to Wilhelmina
we find the ring in a chest and the
scarakid roost above the Trader's cave
after finding the ring we give it to
Wilhelmina only to learn Captain Gordon
has been kidnapped by the red claw gang
after getting information out of the Red
Claws we learned Gordon is held in devil
fish Hollow we say all over to devil
fish Hollow and we learn that Captain
Gordon has been moved to the regular
hideout on Skull Island in The Hideout
we meet Buster who is the leader of the
Rick Clause he fights us for Captain
Gordon we managed to free Gordon from
becoming soup and Bonnie Anne pleads
Pali Pali allows us to do something for
Buster in return for Gordon Buster sends
us to obtain the hook of the floating
Dutchman we head to petition's cauldron
and find the wreck of the Marie Celestia
the Dutchman ship fighting our way
through the Dutchman's undig crew we
finally make our way to the Captain's
Quarters where we meet and fight the
Dutchman after defeating the Dutchman we
return the golden hook to Buster and
save gordon we reunite Wilhelmina and
Gordon for Mo and he gets forgiven and
is now at peace Jack was spying on
Captain Avery for the Cutthroats he
worries that Captain Avery is at risk we
head to the underwater Grotto where Jack
met the Cutthroats to try and find out
what the plan is the Cutthroats wants
Skull Island back and to get rid of
Avery we tell this to Avery and he
doesn't believe us and sends us to
Mordecai the head of security Mordecai
has been sensing a revolt and tells us
the best way to get him would be to go
through Avery's Escape tunnel he sends
us down to reinforce cigars in the
tunnels we meet Sergeant Seeger who has
turned an into a traitor Sega and his
boss escaped to their Rendezvous Point
Mordecai sends us to vadimir to get the
spirits to help us find Sega venomous
senses Sega and the ancient tunnels
underneath the island we find Sega in a
sealed off room Sega tells us the
Cutthroats are working with the
Threshers to take over Skull Island and
the Skyway we head over to devil fish
Hollow to meet with the Threshers only
to find out that they are not the ones
behind it but instead it is the prawns
the prawns are using dark kudu to
transform themselves to look like sharks
the blessing we received from vedema
lets us see through this disguise the
prawns have convinced the Sharks to give
them the mightiest Galleon and converted
it into a Fire Ship to blow up Skull
Island we head to the fire ship and
destroy it we then head to the prawn
Hideout at the top of the mountain on
Skull Island in The Hideout we defeat an
army of prawns and make it to their
Master we stop the master putting an end
to the plot to destroy Skull Island
Mordecai thanks us for helping and says
that Jack is Forgiven
Lasko sends us to jonatown In Search of
the black market Mastermind the Frog
father Captain Ahab promises to help us
but first we need to help him we've
rescued Brody a Fisher bird from a
Vortex of Doom and then we sit out in
search of ahab's son novel who has gone
missing after a trade stop on Rapa Nui
we learn from the Nui that Norville was
captured by Pirates Who sailed back to
Skull Island blind Mew gives us
information on the whereabouts of these
Pirates they are located in the sewers
underneath Scala Island we head down and
meet Beamish who fights us after his
defeat we rescue novel and take him back
to Captain Ahab Captain Ahab sends us to
Gullah the belly of the whale jonatown
sits upon in order to talk to the Frog
father we have to get through his
Security First we are given a passphrase
by Rocco however the passphrase that we
were given is one to determine us as
gate crashes we defeat Rocco and head
through to the Frog father with the new
passphrase the frogfather runs his
business on favors you do something for
him he will do something for you in
order to get Rapids whereabouts we must
storm the Presidio a monkeyston fortress
here in the Skull Island Skyway and
obtain the rare spices that are being
stored there we fight our way through
the security of the Presidio only to
find that the spices are locked behind a
key we meet a member of our parents crew
locked in a Cell they help us find the
keys in return for their freedom we
defeat the captain of The Fortress get
the keys free our new crewmate and get
the spices we head back to the
frogfather who is grateful for our help
however he can't tell us where red
bitters as that would betray ratbed
instead he transfers our favor to
one-eyed Jack who is in Flotsam before
we hit off the frogfather mentions our
parents asked for docking privileges at
the starboard pier and the ship is still
there and insists we take it with a new
ship and a mission we head to flotsam
thank you
we arrive in Flotsam and find the tavern
where we meet the Bucky who says we only
just miss Jack he is heading to collect
the rent in the Flop house inside the
Flop House we meet Mustang Sally who is
being haggled by ratbed's crew for money
we help Sally and she says she hasn't
seen Jack today and sends us to Ned Ned
tells us that we are chasing a wild
goose and that the barkeep is one eye
Jack we head back to the tavern and tell
him that he owes us a favor he is
delighted as the frogfather's favors are
generally difficult to repay he says he
had a deal with ratbed to let him know
if anyone came looking for him while we
were tracking down Jack he let ratbed
know we were coming we head to the cabin
Jack was renting to Rapid to try and
catch up with them he is burning Captain
guns well when we enter he jumps out the
window and makes an escape from Flotsam
the will is a long treasure hunt that
first leads us to guns refuge and
Corsair Channel we find another note
inside his house which leads us to the
ruin lighthouse we need to find the
grave of honest Ned his first mate we
head deep into the Shady Hollow and come
face to face with a witch doctor Old
Scratch who controls the dead of the
Shady Hollow after his defeat he joins
our crew and helps us track down Ned's
grave the next note leads us to Bounty
Island squinty a crab pirate has been
searching the island for years trying to
find the treasure he believes it is not
there we participate in guns challenges
around the island and head to his tomb
underneath most of the treasure is
missing Old Scratch works as magic and
gets kept in gunned to talk to us he
says rapid hired water moles to swim
through the flooded tunnels and steal
the gold gun then says that they are
going to sacrifice it to their fire god
the waponi Wu volcano we climb up the
volcano and come face to face with
Chumbawamba we defeat him and he
sacrifices himself into the volcano in
shame we free rampid who is tied up
ready to be dropped into the volcano and
he tells us everything and renounces his
claim to the gold we reluctantly take
him into our crew and we head back to
Avery with the Chalice he wanted
Captain Avery wants to turn Skull Island
into a republic he wants to get an
imperial power to trade openly with
Skull Island it happens that the Chalice
is an heirloom of the ortegos who are a
great monkeys and family he gives us the
treaty and sends us to Puerto Amigo a
monkey's son Outpost in the Tradewinds
Skyway we head to the governor's mansion
and speak to the major Domo his says
that we are not dressed to see the
governor and sends us to Bernardo a
tailor we collect some silk off the
ships in the Skyway and he gives us a
suit we head back and finally achieve
audience with the governor however it's
not Governor Ortega he was deemed a
traitor and locked in a dark hole we
instead have to deal with Governor
Medina who declines our trade proposal
the major Domo says he may have a way to
get a trade proposal he sends us to
Bishop Hildago the bishop tells us about
the Isle of Doom an island with huge
gold reserves the monkeesans need gold
in order to keep a strong face among the
other superpowers of the Spiral gortis
hit it out on a mission to the island in
search of gold however he became mad and
now rules the jungle like a tyrant the
bishop wants us to head there find
Cortez and bring him back we collect
some food supplies for the miners and
set sail upon our arrival to the island
we are told that the water mole laborers
are revolting against the monkistans in
order to stop the Revolt we need to
defeat their leader Haku we head deep
into the temple and defeat Haku and
crush the Rebellion we then head deeper
into the jungle watching out for the
troggies that live inside and find a
note carved into a rock it was left by
the last survivors of the now ruined
Outpost they fled to a nearby cave and
needed help we meet up with the
survivors who tell us one of them was
caught by the troggies and taken back to
their Village we head into the cave
where the troggers are beginning to cut
priato alive we rescue him and defeat
the trokies he tells us a way to get
through the beastwarms locking the path
is to make a paste that will drive them
away we collect the poison off the
troggy skin and the Crimson lotus
flowers around we cover ourselves and
walk through the jungle to find a ruined
Temple
we meet Hopper a troggy who is on Cortez
size we learn gortez as fighting a war
against the Armada Clockworks who have
found themselves deep within the jungle
we head to the gate of the gold monkey
temple and are stopped by the guards in
order to get past we must prove
ourselves by destroying the Clockworks
and the captain we head into the tunnels
under the ruins and find the Clockwork
captain and Destroy them we are now
allowed to see your tears we must
continue our trials by defeating orders
a big water mole ourselves without any
help we need to collect spider eggs for
the town's people finally we must hear
voices in the cave of many voices we
hear the voices of our parents who say
we must find them at their grave in The
Shining city of El Dorado we meet gortes
who is angry that we have come to take
him back to the lands where he was
treated so poorly while the oligarchs of
monkista profited from his success we
defeat gortez and sail him back to
Puerto Nico we return to the governor
again however this time it is governor
Gerard and she has no knowledge of our
mission or trade treaty instead she says
we must take Cortes to monkista to be
Tried by the Royal Court the major Domo
gives us travel permits and we head off
to the world of monkeester
upon reaching monkeys to be hit straight
to the throne room Queen Isador and King
Fernando hear us and tell us to escort
gortes to Zinda they give us a letter
and we set sail When we arrive in Zinda
we are told that all the prisoners need
to enter through the back of the Outpost
it's not until we talk with the warden
that we are told that we are also
prisoners and sent here to be executed
we fight off the warden With a Little
Help from gortis securing our freedom we
then learn about the opposition this is
a group of monquistadors who are trying
to overthrow the current government of
monkisda led by Queen Eleanor she tells
us to reach her sisters who have a plan
to take down the holy monk position and
the crown in return she will secure a
trade deal for Skull Island we are
instructed to head to Saint bonobos Evie
to find Queen Anna Anna says the plan
starts with us splintering the noble
houses to undermine the Crown's power we
head to the Summer Palace to find Queen
Catherine the Summer Palace is not an
easy place to get inside however there
is a Passage through the sewers after
fighting our way through we managed to
talk to Catherine however she does not
have great news all her people people
have been captured by the holy
monquisition and her scheme has been
uncovered she tells us that Zinda should
be the new opposition Hub and should be
led by Queen Eleanor but she cannot help
us as it would draw attention to the
opposition while we were gone Eleanor
built up zinda's stronghold and assigned
Cortez as the general of the opposition
Eleanor says we should find a legendary
artifact the monkey is poor this
artifact should draw many of the noble
families onto the side of the opposition
she sends us to talk with monkey hote
the Lord of La Mancha who knows where
the poor is we are greeted by an
interesting character Don Quijote and
his assistant Pancho Pancho explains
that the monkey poor is dangerous and it
is what turned his Lord into a donkey
the monkey is poor is a sacred Relic the
preserved hand of Saint Bonzo the
unfortunate Bonzo was blessed by the
first banana tree and performed Miracles
before his third and final death after
his passing his hand was affixed to the
end of a golden scepter and it retains
miraculous Powers any monkiston who
holds it may make three wishes however
if their soul is not pure their wishes
will only bring despair much like what
happened to Monkey hote hote first
wished for 1 million bananas secondly he
wished for more power to become a Dom he
wanted to be called Don Quixote however
he was instead transformed into a donkey
named Donkey hottie to make matters
worse news spread that there were
bananas all over La Mancha and every
Lord in Manchester came to get their
share living donkey hote a donkey and
also bananolus we are told the poor was
stolen during the war that was waged
over the banana grab we need to head to
the library in Manchester City to find
out exactly who had the poor at the end
of the battle getting into monkeys the
city will not be easy as we are now an
enemy to the crown we head into the
sewer system under the city we fight our
way through the spiders that have made
their home in the system and make it to
a hatch that leads up into the library
once inside we meet a Liberian who knows
who we are and offers to help us all we
need to do is put on a disguise and
obtain the history book
[Music]
in order to obtain the history book we
must deliver a book to brother Tito in
return he will give us this copy of the
history book after reading the book we
learned that it was the Velveeta
brothers who had the Relic last however
they went missing in Diablo cut we flee
the city the way we came in and search
for the brothers ship the Cornelius we
arrive at Diablo cut and see a marker
telling anyone who reads it to turn back
and not to enter the cut this marker was
placed to warn Travelers searching for
the monkey's poor away but they don't
have the same fate as the Velveeta
Brothers we continue onwards and see the
brothers ship upon entering we find a
very large carnivorous plant after
cutting down the Plant we can't find the
poor old scratch reanimates the nearby
corpse of the monquistador asking for
help the monquistador says all the
survivors of the crash fled to the
nearby cave and may still be there
inside the cave we need to obtain three
keys in order to unlock the vault in
which the port is locked behind however
to get to these kids we have to fight
the brothers crew once inside the Vault
we meet the guardian of the poor he says
our final challenge is to pick out the
poor amongst the decoys after choosing
the correct poor we sail back to La
Mancha Don Quixote makes his final wish
one million bananas we head back to
Queen Eleanor and give her the poor in
return she helps us secure a much-needed
trade alliance with the governor of
Puerto Miko the governor is not very
helpful but major Domo sees the order
from Queen Eleanor and sets up a trait
Alliance
the major Domo gives us a letter that
came for us whilst we were in monquista
it's from One Eye Jack he says that we
are now in danger as we have hold of one
of the maps that all of the Pirates want
he tells us to meet him in scrimshaw
before we could arrive The Wharf rats
captured Jack and we must find him and
save him we learn that a rat named Nim
has captured Jack in order to get to us
according to Jack we have a piece of a
treasure map that every pirate in Skull
Island is after and they are all hunting
us down to get the map we head to Avery
to find out what's happening he is glad
that we succeeded our trade talks with
monkeester he then goes on to explain
the map to El Dorado a map leading to
the City of Gold Marco Polo made the map
after his visit to the world with his
legendary crew before he died he split
the map into seven and handed it to the
crew members somehow The Chalice we got
from Captain guns treasure was wrapped
in a part of the map he offers us to
find the map with his guidance and we
can keep half the true however Finn has
stolen the first piece from Avery after
heading to the Cutthroat Hideout we
learned that Finn is going to do a deal
in the vortex next to the Presidio once
we get into the Vortex we find Finn is
about to give the map to Deacon the
spymaster of the Armada after defeating
the Clockworks we get the map piece and
head back to Avery Avery is shocked that
Finn was going to give the map to the
Armada as he didn't realize that the
Armada was after the map the Armada is
Valencia's Army that was built during
the polyrian war Kane the leader is a
Clockwork stronger faster better than
any pirate he wants to rebuild the
spiral with no place for pirates he has
been Excavating around Skull Island in
places such as the jungle looking for El
Dorado Avery explains that we are now in
a race for the map the best place to
start is to get Marco Polo's piss he
died in Valencia and that is where his
map piece could be however getting to
Valencia is not easy Avery sends us to
hooktail a pirate who can get us into
Valencia hooked says the only way into
Valencia is via avernus a very deadly
Skyway of dragon Spire we need to get an
indigo Windstone from the scurvy dogs
and the Tradewinds Skyway and also
travel papers from Queen Eleanor and
monquista after obtaining these we are
told to find a unicorn named Steed and
he will help us
standing against the Armada is foolish
however after showing him the amulet
hooktail gave us he warms to our idea we
tell Steed the Armada is trying to get
Marco poyo's map Steed heads Us in the
direction of surveyor an academy that
Polo taught at however walking into
surveyor is not easy we will need a
disguise after collecting everything
needed stead constructs are disguise he
tells us to meet a scholar named
Thaddeus and ask to enter the library
Thaddeus tells us the academy is in
chaos and the Armada has ransacked the
place in search of something Thaddeus
sends us to a historian who tells us
about a secret entrance to the library
once inside the Library we find all the
books and papers about Marco Polo have
been taken we head into one of the
Armada fortresses at the end of the
Skyway and find a bunch of crates from
surveyor however there are no books
inside we grab the cargo manifest to try
and work out what is going where however
it is written in a cipher the historian
sends us to the chief linguist of the
academy so she can decide of the
Manifest after breaking the cipher we
learned the books have been sent to
Cadiz Cadiz is the center of Kane's
power and sneaking in would be a very
risky Mission another scholar mentions
that Polo kept records in gronkia this
is also where Polo's tumors underneath
the chapel upon our arrival we see that
Amada is eating the island with a giant
machine we head into the tomb of Marco
Polo and find a blue wind Stone which we
take for our ship however there is no
map piece full one of the Armada Elites
shows up to try and stop us full says he
had already taken the map his weeks ago
we learned the Armada is watching us
closely and are surprised to learn that
we are not in Skull Island Fuller whose
loyalty to the Armada is very ambiguous
states that letting us free was
attempting proposition as we would be a
massive thorn in the sight of Deacon
bishop or even Kane however his sins his
captains to attack us it is implied that
fool knows we will escape as he leaves
he says we will meet again we can it
back to State and he tells us to find a
scholar in Saint bonobos Abbey The
Scholar says he spoke with Polo and that
Polo said no one must ever go back as
Powers sleep in El Dorado that if woken
could destroy the spiral The Scholar
mentions the location of Polo's
Navigator Christopher Clark who lives in
Cool Ranch where Polo was born the Cool
Ranch storm gate is located in Flotsam
and that is where we sail to next
upon our arrival to Cool Ranch we meet
Deputy Fowler who has just transferred
to Cooper's Roost from Tumbleweed he
tells us to go to the Silver Spur Saloon
to find Jane Canary who will know where
to find Clark Jen says that Christopher
Clark has died but his son merrywether
still lives here we head to his house
only to find he is not there a note on
his door says to direct any inquiries to
Dr Elmore Coop Dr Coop was worried that
Clark was not back from taking weather
readings yet he sends us to Junction in
Arroyo Grande to find Clark at the
weather station there a professor in
Junction tells us Meriwether has already
left for Big Sky country but he was
stopping in the Bison burial ground
first we hear a scream from a nearby
cave in the Bison burial ground nurse
Quinn is being attacked by bison we save
her and she says Meriwether was taken
prisoner by the Bison for stealing at
the burial grounds we head to Elder
Bluff to free Meriwether we talked to
the Bison Elders who say the claw feet
want peace but their words are poison
and that the spirits are angry the only
other way to appease the spirits that
isn't to sacrifice Merriweather is to
return the sacred charms that were
stolen Meriwether says he saw the red
sash gang leaving the burial ground and
suspects they have the sacred charms
we learned that the red sash gang have a
hideout in the Hidden Valley Ranch we
fight our way through the red sash
members and collect the stolen bison
charms and rescue a soldier named
Corporal Sanders who has been captured
by the gang we return the charms to
seven storms one of the Bison elders and
he thanks us he says the next thing we
must do is place the charms on the
dissocratic graves after restoring the
grave seven storms sets Merriweather
free Mary wither says he has kept all
the maps and charts his dead head
however they are back at his home in
Cooper's Roost we take him back home
only to find Johnny Ringo the leader of
the red sash gang waiting for us
Meriwether said he swore to keep Marco
Polo's map a secret as it was his
father's dearest possession many people
have asked Mary weather for the map
however we are the first to save his
life twice in one day in return he tells
us the map is in a cave under scorpion
Rock we head deep into the cave and find
a chest guarded by the Scorpion Queen
after defeating the Scorpion Queen we
open the chest only to find a note the
note says to the Craven coward
Christopher Clark Marco Polo set to hide
his precious map from me but has failed
I have taken his ship his gold his map
and now I'll take El Dorado for good
measure
sincerely Captain Blood we head back to
Meriwether and he says his father buried
the map in order to keep it away from
Captain Blood and we need to get it back
at any cost Captain Blood is an old
pirate who apparently has a hidden layer
in Cool Ranch he died many years ago
rumors say he was so evil even death
himself didn't want to take him both
Bill peacock and dismantleston two of
cool ranch's greatest historians don't
know where Captain blood's Lair is
Desmond says the only person who may
know is El Toro foreign
to Santa polio we meet Freya Clark who
tells us about El Toro and his legacy in
Cool Ranch the Friar says perhaps Don
Rodrigo knows the true identity of El
Toro Don says that he can call El Toro
for us however we must first help the
people of Santa Poyo as altoro would we
head to the church and say it was
ransacked by Banditos and El Toro had
cleared them out We Gather sugar for the
townspeople finally we are asked to save
a wedding the first task is to locate
the bride who was kidnapped by frogovila
after the bride's rescue we turn our
attention to a strong box the strongbox
holds all the family's money and was
taken by Al Guapo the bandito boss to
find El Guapo we head deep into the
bandito Gulch their Hidden Fortress
along the bendito Trail
once we arrive in banditoad Gulch we
start destroying the guard towers we
finally made El Toro as we locate
alaguapo Alto helps us fight El Guapo
unfortunately he escapes El Toro says
our attack was the perfect diversion for
him to learn the true plan Al Guapo's
boss Santa Rana has been getting the
banditoads to steal money from the
people of Santa polio in order to get
even more money off them than just the
taxes we give back the strong box then
head to Santa runner's Fortress Castillo
sapo to take down sentrana with El Toro
we split up with El Toro once we are
inside the Fortress we head to the
Armory and find that Santa Rana has been
working with the Armada suddenly we hear
El Toro and santarana shouting at each
other upon reaching their location we
surprised Santa Rana by helping El Toro
and take him down after making history
by taking down Santa Rana altoro sends
us to Don Rodrigo with a letter however
Santa Rana barges into Don's home we
attack Santa Runa forcing Don to reveal
that he is El Toro and has been the
whole time John tells us he doesn't know
where Captain blood's Lair is he was not
the Altura who defeated Captain Blood it
was his now dead adopted Father Don does
say his father had a mentor a bison
named Tonka in order to find Tonka we
must head to Eagle crawler and bison
Village
Eagle cooler is happy to help us since
we helped his tribe settle their Spirits
he says that Tonka is now teaming up
with the Free Ranger they have been
captured by the duck of death a duck who
uses dark hoodoo to protect himself
making him invulnerable the duck of
death has badly injured Free Ranger and
has taken Tonka hostage we sail back to
bison Village in the hopes that the
Bison can cure the Free Ranger we
learned that the shadow was lying over
the free range of spirit we collect
reagents from a round Cool Ranch to try
and break the shadow however he needs to
rest and regain his strength in order to
learn how to stop the duck of death we
must consult with the totem spirits of
Cool Ranch they are currently unhappy
and the Bison tribes are to blame
Thunderbird the mother of wind and storm
will only help us once all the spirits
are in peace the leader of the black
Storm Raiders three scars betrayed the
bison and the totem Spirits he made
packs with brother Al Brother Wolf and
sister snake and use their blessings for
evil we must put an end to the pact and
bring the spirits on side we start by
talking to brother Al we collect the
flute from the red sash gang and create
a new rattle from the tales of Sting
Tails we learn an ancient summoning song
and play it atop the hill at Gold Creek
to summon brother Al brother Al needs to
make a new headdress since the last one
was taken by three scars we collect
beads from the black Storm Raiders and
the feathers from the last headdress
from The Hornet Queen and brother Al
creates a new headdress for us to take
to ravenize an expert to appears is
Sister snake we find a perfect Sky snake
egg and offer it to her sister snake
gives us her Venom and tells us to use
it to defeat her abomination of a son
who has grown Wings after the sun's
defeat we bring back his broken fangs
sister snake agrees to be at piss with
the Bison the next spirit is Brother
Wolf we collect striped Buffalo and meat
as an offering he wants us to guide
silver rain who three scars killed with
sister snakes of Eminem into the spirit
world we asked us to sneak about a way
to cure her Venom we need to collect a
ghast here and a groundwater herb these
are not easy to find we head to Vladimir
back at Skull Island she tells us we can
get a ghast here from the Isle of Doom
gromwart trade is regulated by the Frog
father the Frog father tells us he used
to control the grum work trade until his
business partner Joey Caro betrayed him
and stole the grumwater supply we
stopped Joey and in return the Frog
father gives us some grunwood sister
snake Brews a bomb that will cure her
poison with the reagents and we pour the
bomb into silver Reigns grave allowing
her to move freely into the spirit world
Brother Wolf also wants us to defeat
three scars and return the bow of chiefs
to ravenize
we enter the black storm Vortex and take
on three scars and return the bow to
ravenize with the spirit set piece we
return to Thunderbird who tells us the
only way to stop the duck of death is
with blessed silver bullets we head to
Cooper's roast and talk with Bat
Masterson the foreman of the Silver Mine
the mine has been overrun with bloodbats
and we need to clear them in order to
get any silver with the mines now clear
bat gives us some silver we head to the
blacksmith and Forge some bullets we
return to bison Village and pick up Free
Ranger and head to Boot Hill luckily
there are basins of holy water there for
us to bless our bullets on top of Boot
Hill we meet the duck of death and the
Armada Elite Deacon token we win the
first fight but the duck of death flees
to a ship it is on a ship where the duck
of death finally meets his match and we
defeat him and free Tonka Tonka tells us
Deacon was wanting answers on the map
and was going to use magic to call Don
Rafael the previous El Toros ghost who
was buried in the Tomb under the island
we head to the tomb only to find it is
locked we head back to Don Rodrigo and
ask for the key only for him to say it
was stolen by Frogger rallies
after collecting the key we hid into the
tombs Old Scratch calls forth the
spirits and they attack us we collect
some of Don Raphael's valuable positions
to offer and the summoning spell and odd
scratch works as Mojo upon speaking to
Don Rafael's Spirit we learn we must set
his past wrongs right and let Don
Rodrigo marry his daughter Carolina
Tonka helped Carolina leave Cool Ranch
to get to Skull Island where she now
goes by the name Mustang Sally we first
get Don Rafael's Signet ring from the
caves under scorpion Rock after
collecting the ring we head to Flotsam
to find one-eyed Jack who was the only
one who may know where Sally is Jack
says she was hired for a new job by
Rosco ratso he also warns us that the
monkistan royalty wants us dead for
starting a civil war Roscoe says he
doesn't know who Sally is until rapid
steps in and pulls the information out
of him he says Sally's boss is on the
monkiston flagship near the monkiston
stormgate gingerly we make our way to
the monkeyston flagship expecting the
worst only to find our friend Cortez
finding ways to win his Civil War we
helped start a monkeester the Civil War
is not going well all the noble families
have fallen short on their Promises of
help but he has a plan to turn the tide
of the war gortes hired Sally to break
out a prisoner of Fort Elena an absolute
Beast of a prison in Port Regal Skyway
where malibones sends their most
precious criminals in order to get into
the port Regal Skyway we need to
befriend the scurvy dog privateers
the last time we were in the scurvy dog
Hideout we stole the blue Windstone the
dogs now fearful of us ask for a truce
and they send us to their Captain Dan
Dan says he is willing to help us since
the monkeystons want us dead Sally has
taken his only papers into Port Regal
but he knows another way and will tell
us if we get fresh fruit from monkista
after Gathering the fruit Dan tells us
there is a bounty out for count brastalo
de brass better known as The Brass
Monkey he has destroyed many Molly bone
ships if we capture the brass monkey and
sail to the port Regal blockade we will
be granted access to Port Regal however
the Brass Monkey is very elusive Captain
Dan helps us find him after we clear the
undid in the tunnels underneath The
Hideout Dan says the best way to lure
The Brass Monkey out is by destroying
the monkeyston fleet the brass monkey
gets word of his Fleet being destroyed
and challenges us to ship to ship combat
in the Antilles Maelstrom after the
capture of the Brass Monkey we hand him
over to the governor we set off to find
Sally's contact in Port Regal Gilbert
Gilbert and his associate Sullivan run a
smuggling company in Port Regal in order
to get their help we first read their
colleague rackstraw who was meant to
take a very important delivery we then
go in search of the missing cargo which
has been stolen by a valencian unicorn
named Iago we sailed to scrimshaw and
get iago's location from Nick did I the
leader of the war threats after fighting
him we learned that he is in the mail
storm of malice near Puerto Rico
with iago's defeat and the return of the
stolen goods Gilbert and Sullivan tell
us more about where Sally is she has
been captured while trying to break out
a prisoner from Fort Elena and is now in
there as a prisoner Gilbert and Sullivan
say she was working with a pirate friend
of theirs can't beard cat bit tells us
Cortez's plan was to free Napoleon the
former emperor of Polaris Napoleon is
one of the greatest military Geniuses in
the spiral he'd rebuilt the polyrian
Navy from the ground up and then started
a war with monquista Marley Bone and
Valencia all at once the only stop to
his Rampage was when he was betrayed
from the inside marleybone started a
Revolt inside Polaris and Valencia
released the Clockwork Armada Napoleon
was captured and imprisoned in Fort
Elena gortez wants to free Napoleon in
order to win his Civil War can't beard
explains the only way to get into Fort
Elena is to start a war between malibona
and Valencia something that is quite
treasonous since cat bed hails from
malibon we first start by filing up the
Royal Navy ships we then sneak into the
governor's mansion and kidnap Mabel his
daughter the next stage of the plan is
to rile up the Armada we destroy their
ships and then storm the Clockwork
Dreadnought and blow it up after all of
that work we managed to start a war
between malibon and Valencia
while we were riling up the Armada
malibone captured an armada leader and
locked them in Fort Elena now the Armada
is bombarding Fort Elena this is the
perfect time to break into Fort Elena we
take the chance and sail to the prison
we blast our way into the prison and
fight numerous guards to get to the
cells of Sally and Napoleon just before
we rescue Napoleon we again meet with
full who is releasing the Armada leaders
that had been captured he says Deacon
was expecting us to still be in Cool
Ranch and will be very displeased to
know we are here Napoleon demands before
we set him free to get his most sacred
position his hat after retrieving his
hat and freeing some of his penguins and
his valet we flee Fort Elena when we
return to cat bed he tells us to return
Mabel to the governor the governor
believes we freed her from the Armada
and thanks us he also gives us a worded
advice to watch out for the Brass Monkey
who has also escaped Fort Elena we then
return to gortez in return for his
freedom Napoleon says that if he can
ever do us a favor he will Cortez and
Napoleon then return to monkista to
continue their Conquest in the Civil War
we take Sally back to Santa Pollo after
giving her her father's Signet ring with
the blessing of her father Sally and Don
Rodrigo get married we head into the
chapel and send to Poyo and speak once
again to the ghost of Don Raphael he
thanks us for putting him at PACE and in
return offers us the name of one of
Captain blood's crew members who
revolted against Captain Blood he will
know where the map is
slywinkum resides in Tumbleweed we meet
him in the tavern as he is about to get
roughed up by the wacko kid a member of
the Wild Bunch gang after saving Sly we
talked to him and say that El Toro has
sent us he says that blood's Lair is
located in the haunted Skyway however it
is blockaded by the Wild Bunch to me a
kid says that there is only one way to
stop the Wild Bunch and that is by
reuniting The Magnificent Seven the
seven were the greatest band of Heroes
and lorman to ever sail the skyways they
were led by Wyatt chirp the greatest
Lawman Cool Ranch ever had he recruited
Wild Bill peacock who was the best shot
with a rifle Miss Jane Canary who could
Bullseye a silver dollar at 50 yards
duck Holliday who looks deaf in his face
and laughs Buffalo Bill who is stronger
than an ox Bat Masterson who is a better
tracker than a bloodhound and finally
Billy the Kid who was an outlaw until
Wyatt showed him the era of his ways in
order to reunite them we first talked to
duck Holliday who lives here in
Tumbleweed after Wyatt's death the seven
parted ways and took their own path duck
says it is very unlikely they will ever
return He says perhaps we should try and
convince Buffalo Bill who hates duck if
Bill will join the rest will follow Sly
said Bill started a wild frontier show
he also says that the best way to get
Bill to come back is to wager something
in order for his return as he is a
betting man we meet up with Bill and
wager his return if we can fight his
pugalist Tyson in Solo combat if we win
he will return to the seven we beat
Tyson and bill says he will join again
we then head to Cooper's Roost where
Bill peacock and Jane run the Silver
Spur Tavern we convince Jane to return
and she convinces Bill to come with her
bat is the foreman of the silver mine
under Cooper's roast we ask him to join
and he says that he will as long as we
can return the strong boxes that were
stolen by the Banditos in order to pay
the miners the only remaining member is
Billy the Kid he is imprisoned in the
Frogger rally Compound on the Bandito
Trail we collect some Dynamite from bat
shipment on the docks and set sail to
the compound we break in defeating a
number of the banditoad captains in the
process after the successful recapture
of Billy the Kid we return to Tumbleweed
duck and Buffalo Bill are waiting for us
at the old shirt place the Seven's home
base they all collect their Badges and
we receive Wyatt's badge as a thanks for
reuniting them all suddenly the Wild
Bunch show up they attack us but with
the group back together they stand no
chance we immediately start planning how
to take down the Wild Bunch we need to
find Buck Bronco the gang's leader we
fight wild bunt ships until we receive
Intel that buck is hiding out in Arroyo
Grande we fight our way through his
Hideout and come face to face with him
after a long fight we finally capture
Buck Upon Our return to Tumbleweed we
learned that the town had been attacked
by the Wild Bunch and kidnapped Timmy
they took to me to the old jailhouse
upon arriving at the jailhouse we split
up taking down the Bronco leaders one by
I want until we catch up with old man
Bronco after defeating old man Bronco we
freedomy and returned him safely to
Tumbleweed more importantly we have
completely destroyed the Wild Bunch
allowing us entry into the haunted
Skyway as we are about to leave we say
goodbye to the seven and Timmy takes our
place as their leader we leave with one
of the members joining our crew to
continue to see battle slide tells us
Captain blood's Lair is in the old
motherlode minor however it is locked
behind a key that only sabatini has
sabatini was blood's first mate and the
one who lived the Mutiny he settled down
in Fort mcmurty
Colonel church is in charge of the Army
in Fort mcmurty he asks us to take out
some ghost ships and he can help us find
sabatini he saw sabatini fleeing the
town a few weeks ago and we'll try and
find out more while we capture the
prisoners who escaped a recent raid we
talked to the townsfolk and tracked down
the first criminal Weasley Jenkins and
return him to his cell we head deep into
the haunted Skyway into the comanchero
Vortex where crazyhorn another Escape he
is hiding out we capture and return him
we then learn Captain foot was the one
to release the prisoners he is hanging
out in the Hingham jail in the dusty
Vortex we defeat Captain foot and rescue
Corporal Sanders for a second time we
return Captain foot to the fort and we
put him behind bars church has learned
more about the location of sabatini he
fled to the abandoned church we reached
the church just in time Captain Blood is
fighting sabatini before he dies
sabatini tells us to look to the cards
and to head to the sisters on the Isla
de los Muertos
Madame Esmeralda is waiting for us we
ask her where we can find the key to
Captain blood's Lair she pulls out her
tarot cards and gives us a reading she
first pulls a reverse judgment card she
explained this means deceit Mutiny
betrayal these are the obstacles we face
now and must set them right the second
card is the drowned Mariner this is the
challenge we face now and represents
Captain Blood the final card is the
death card this is the solution to our
problem Captain Blood cheated death and
death is the only source of blood's
power we feed the Ravens nearby who
explain to call death we must offer him
someone to reap We Gather souls and head
to the graveyard at the abandoned church
where death is waiting for us death
explains that on blood's death bread he
challenged death to a game of cards in
the final game blood up the stakes and
bet his Immortal Soul knowing that he
would win death agreed then blood
cheated death played his cards but blood
went to the toilet and never came back
he took his cards with him blood is now
stuck in the state of limbo death can't
collect blood soul because death hasn't
won the game but he can't win the game
because the game can't end because blood
has to play his cards by his own hand
blood has the key meaning we have to pry
it from his dead hands but he can't be
killed we had to plan with Sly to
circumvent the rules first we need to
find the cards then we need to find that
hand that El Toro cut off and use the
hand to play the cards and finish the
game
we head to El Toro and Santa Pollo to
find out what happened to Captain
blood's hand alturo says the hand was
cut off in a fight at the lake in Gold
Creek he then joins our crew saying he
wants to help take down Captain Blood
once and for all Mustang Sally stays to
protect centopoyo we dive deep into the
lake at Gold Creek and find the hand we
return to Sly who says the cards are
scattered around the town where the game
was played Miranda we hid to Miranda a
town cursed by death we fight our way
through the ghosts and undid and find
all the cards we play blood's cards with
his hand to El Toro cut off and the game
comes to an end with death winning the
only remaining task is for Captain Blood
to die we fight blood and he is finally
defeated and his torment is finally over
before we leave sabatini is summoned by
death to thank us for setting him and
the townspeople of Miranda free with the
key we head to the motherlode mine where
blood's Lair is we open the door and
head inside once inside we see the
center Oro Marco Polo's ship that he
used to sail to El Dorado the map piece
must be somewhere on it we blast our way
through the tunnels and head down
towards the treasure Deacon catches us
while we are looking for the map we
fight with Deacon and his Armada
generals and we manage to defeat him
this is our first successful defeat of a
member of Keynes in a circle We Gather
the map piss and take Marco Polo's ship
it is equipped with a green Winstone
meaning we can set sail to the distant
lands of Mushu in the Treasure pile we
also find a picture it shows Marco
polio's aldorado crew which includes our
mother much to the surprise of us in our
crew we return to Agustin and Cooper's
Roost for information on who the other
crew members are unfortunately he is
unsure who the others are there are also
markings on the photo he says he's
unsure what they say but they are of
Mushu origin and suggests we hid there
to get them translated we return to
Avery and Skull Island with the news we
show Avery the photo and he tells us the
names of the other pirate Erica the red
egg foo young and cat bed among others
Captain Avery sends us off to Mushu to
get egg foo Young's piece of the map
while he tries to get cat bit's piece
egg is difficult to find Avery suggests
we start by talking to zuro and
hamamitsu Zoo tells us egg is a prisoner
of the Yakuza the Yakuza are a dangerous
criminal gang in Mushu we need to get
into the kotan Skyway this is a lot
harder than it should be as foreigners
are not allowed to enter any skyways
other than hamamitsu Zoo says he can
help us if we get a statue from the
wreckage out in the Skyway he needs the
statue as a bribe to get a permit to
sell noodles in his tea house after
bribing the magistrate we are told to
see shario kyoji who is with the Yakuza
and can help us get into kotan in order
for Sharia to help us we must get a
shipment of The Emperor's gold from the
trade ships on the Skyway shario gets us
to hide in a barrel in the back of his
shop and we get transported into the
middle of the Yakuza Hideout we talked
to the oyiban who tells us in order to
talk to his prisoner we must help the
Yakuza we learned that the Yakuza are
not actually criminals but are trying to
help the poor and take out any who take
from the poor our task is to head to
yagizawa Village and steal the taxes
back off the governor and give them back
to the poor citizens with the emperor
sick corruption has spread through the
provinces of Mushu we raid the
governor's mansion and steal back the
taxes and give them back to the citizens
of yagizawa with the success of the
mission the oyiban gives us an imperial
writ allowing us to Traverse through all
the skyways in Mushu
the next task we have to complete for
the Yakuza is to stop General so General
so is the warlord of the kotan Skyway he
has stolen rice from the farmers of the
tsujimura village and with winter coming
they will starve and die we steal back
the rice and return it to the farmers
this puts a big blow and so is war
machine the next part of the plan is to
destroy General so's honor so is
sponsoring the wedding of one of his
most loyal henchmen Takeda mumori our
goal is to disrupt the wedding as much
as possible we need to get an invitation
to the wedding we steal a copy of the
invitation and get the chief forger of
the Yakuza to forge us an invite we head
into the wedding and steal General sew's
gift we then to face the walls of the
mansion with words so foul our crew
don't even want to say them out loud we
then get onto the stage where the
entertainment for the night is scheduled
and destroy all the props on our exit
from the wedding we fight a very large
group of General so's men we return to
the Yakuza Hideout only to find egg foo
young as free he says he was the leader
of the Yakuza the whole time and only
says he's a prisoner to see if he can
trust us he says he will give us the map
is if we can defeat General so once and
for all however if we just defeat him he
will be seen as a hero we must expose
him for the traitor he is so has been
working with the inoshishi to raid and
pillage the towns of kotan we defeat the
inoshishi chief and he gives us a letter
with his orders from General so which
leads us to the enoshishi clan Hideout
we hidden and defeat the clan lord of
the anushishi he is protected by a door
sealed with bad mojo we have to obtain
the Earth Wind and Fire talismans in
order to open the door on his defeat the
clan Lord says that we need to tell the
mayor that the inashishi have already
won the Mir says the inashishi have
stolen all the boats and are heading to
yamakai where the great sages one Mo the
Great Sage tells us the story of how
malistair stole the dragonspire world
cave from the emperor since the emperor
has been cursed War has raged throughout
Mushu in order to consolidate power
unfortunately before he can finish the
story he is killed by Ninja picks we
head into the ninja pig layer and find a
note when with their targets written by
Dr No the next name on the list is the
mayor we save the mayor and set our
targets to Dr No General so's right hand
man
Dr No is hidden in the nearby typhoon
Vortex we fight him capture him and
bring him to egg Dr Noe apologizes to
egg for stealing his map piss and says
it is with General so who is about to
trade it to the Armada for guns and gold
with this shocking Revelation egg sends
us to General so's Fortress we enter The
Fortress only to find getting to sow
will be harder than we thought we need
to get the Army to open the gates to the
inner Fortress to do this we blow up the
powder stores where General so is
keeping the gunpowder he got from the
Armada sozami rushes out of the gates to
try and stop us we fight our way through
and make it to SOS in a sanctum this is
where we met Rook the Grand Marshal of
the Armada Rook has the piece of the map
and tells us he has urgent business and
malibone to attend to and calls General
so to defeat us unfortunately we use
General so's weakness against him we
threaten his prized chicken making so
surrender General so says no one in
kotan can translate the map so the
Armada must have gone somewhere else to
get it translated
the governor of hamamitsu says the only
way for the Armada to translate the map
is by using the scroll of Secrets the
scroll is kept in the library of
contemplation in tsubata we are given a
pass to access zubata and head to the
tsubata temple Lord shagatai who rules
over the temple says he will help us if
we prove our loyalty to Mushu once we've
proven our loyalty he sends us to the
Liberian Quan Shi we learn from Quan
that the scroll had already been taken
out our only hope is shuzan the ways
shenzhang is in the temple of Eternal
Serenity he says there is only one
person who can translate the map and
that is kalsu father of cowism Cal wrote
The Scroll of Secrets Marco Polo studied
the scroller and used it to build his
map Cal lives at the celestial Shrine
which is Atop The Great Turtle maruzami
the way to summon great turtle is by
throwing five Turtle balls into the eye
of Harmony the keepers of the Turtle
balls a monkey King pigsy Friar sand
dragon Prince and shanzang all except
shanzang guard the temples of the Four
Winds our first ball comes from Monkey
King he is trapped under a mountain that
got placed on him for causing chaos he
says he will give us the ball if we free
him
Monkey King says the cage was designed
by a weaponsmith named henzo We Gather
some Moon pollen despite his tea in
order to get the key to the cage however
he does not drink the tea and instead
tells us there is no key and the lock
was only made to taunt Monkey King
Monkey King's Nick's plan is bashed the
cell open with his staff his staff was
taken by the Dragon King Dragon King
says he will give the staff back if we
fetch the Jade egg Monkey King Stolt we
head to the Valley of the Titans in
order to get the egg we meet the monks
of the White Lotus who were terrified of
The stormzilla Stomping their towns the
leader of the White Lotus tells us there
is an ancient robotic suit the stupendor
X and that we are prophesies to use it
to take down the stormzilla we hop in
the suit and fight the stormzilla taking
it down during the fight the stormzilla
broke the wall surrounding the Jade egg
we sneak in and take it from the tingu
we return the Jade egg to the dragon
king and he gives us the golden staff
Upon returning the staff The Monkey King
he breaks free and then says goodbye
without giving us his Turtle ball we
return to shenzheng who saw coming he
says there is only one way to control
Monkey King the crown of command with
the crown we need to put it in his armor
that he will reclaim we head to the
shadow Fortress to slip the crown into
the armor in our way in ninja picks we
defeat them and they later kirigi and
head to the treasury
in the treasury is Monkey King's armor
where we sneakily place the crown in the
helmet so he won't notice it we return
to Sean Zhang who teaches us the words
just in time as Monkey King runs into
the temple we say the words and Monkey
King is now under our control and
becomes one of our crew members Monkey
King says that he doesn't have his
Turtle ball anymore and he gave it to
someone as it was running from us we
head to the nearby Vortex and find it to
be the Brass Monkey after his defeat We
Gather the first of five Turtle balls
our next ball comes from pigsy in the
temple of the north wind in order to get
to the temple we need to clear the thick
fog we talk to the nearby monks who have
been ravaged by the Amber horde in
return for helping get their sacred
statues back we get a blessing placed on
us so that we can walk through the fog
and still know where we are going pigsy
says he sent his ball away when the
temple was attacked by the Amber horde
however the Amber horde took the ball
after defeating the Courier after
collecting the ball from the Amber horde
we hit off to find the friar sand and
the Temple of the East Wind we make a
quick stop in Raven Isle to get the
pearl of winter at the Temple of the
East Wind Freya sand says the only way
we can get the turtle ball is if we
defeat him Friar sand is Invincible when
on water with the pearl of winter we can
make the water ice making fire sand take
damage so that we can defeat him and to
claim the turtle ball we head to the
Temple of the West Wind and speak to the
dragon Prince to get the turtle ball
from the dragon Prince we need to
recover the stolen artifact from the
White Lotus monks the monks ask us to
stop fighting them as they are peaceful
and have not stolen anything we learned
that Dragon Prince was transformed into
a Wind Horse by lopan we return and
exposed lopan for taking the form of the
Dragon Prince and fight him with lopan
defeated we next take to lifting the
curse off the dragon Prince we need to
summon akirin to do this we offer Laurel
Leaves play the harp of Harmony and blow
the alabaster horn at the cloud Shrine
after lifting the curse on Dragon Prince
he happily gives us his Turtle ball that
brings our total to four of the five
balls needed
the last ball is shanzang's he lost his
at the hamakala temple a very ancient
evil Temple we head to the temple and
defeat the Guardians and recover the
final Turtle ball we head to the eye of
Harmony and throw the Turtle balls in to
summon marizami once we climb on
marizami we must pass the tests and
defeat the Guardians in order to talk to
kauzu we defeat the wood Guardian the
fire Guardian the Earth Guardian the
metal guardian and finally the water
Guardian after passing the tests we
finally meet carlotsu Cal says he spent
a long time with Polo working on the map
to Shangri-La or as Paulo called it El
Dorado he says that the Armada has two
pieces to the map and so do we he
teaches us how to decipher the map and
we head back to Captain Avery to see if
he managed to get cat bed's piece
while we were gone Avery had no success
finding cat bed so we take matters into
our own hands we head to capitulia in
Puerto Rico Mr Norrington kept bid's
first mate meets us and says cat bed is
in trouble he was ordered to be an enemy
of the crown and was taken to malibone
when he was restocking supplies in Port
Regal to get into malibone we need a
yellow Winstone there is a spare
Windstone in the basement of Fort
Bassett Fort Bassett has been locked up
tight since the war begun we talked to
listen a reformed thief and he says he
will help us if we get the vicar of Port
Regal to marry him and his fiancee we
clear the church from the ghost of
Captain Kidd and Governor Shrewsbury who
were feuding over who the thief of the
heart of the incal was and the father
agrees to marry lithon and his fiancee
listen gives us the key to the seller of
Fort Bassett which we can access from
the sewers we head straight for the
Commander's office where the Windstone
is kept fighting waves of Rick coats and
malibone commanders we grabbed the
Windstone from the safe and flee the
fort we need to acquire travel papers to
get into Molly bone we head back to
Mushu to talk with the malibone
Ambassador there the Ambassador says
Mushu has shut down their skyways to
make them neutral they're not trying to
get involved in the malibone Valencia
War the Ambassador says the only way we
are getting help from her is if we use
our connections in the Yakuza to get a
tea trade between the Yakuza and
malibone started egg foo young says the
only way he is opening a trade with
foreigners is if we take out the threat
to his leadership Sato we head to sato's
Hideout and defeat the large waves of
his followers and finally meet him face
to face after his defeat egg happily
opens up a tea trade with malibon we get
the travel papers and sail into the dark
war ridden Westminster Skyway the war is
not going well for Malibu Valencia seems
to be a mere few days from taking
victory over Malibu if malibone falls
this would be a devastating loss to the
spiral and the massive gain to Kane's
power when we started the war with cat
bed he thought malibone would be able to
hold off Valencia but he was very wrong
we head to cap bid's lawyer switches
who says speaking to catbeard is
impossible he says that he will try and
help us get to talk to cat bed if we
convince his nephew to leave the gang of
radical foxes that he has gotten into we
stormed the red Fox's Lair and defeat
some of the foxes scaring's widget's
nephew into leaving the Gang
switch it manages to sneak us through
the security claiming we are experts in
the statues of Fort Regal law we make it
to katbid cell and he is thankful we
have come he tells us we must get him
out of here and he will tell us where
his map piece is safely kept switch it
explains that emergency laws have been
passed that allow criminal Sailors to be
released on parole into the custody of a
royal Navy Captain none of the current
captains want cat bed in their crew for
obvious reasons however another law has
been passed that allows civilian
captains to rise the ranks and become
Royal Navy captains meaning that we can
become an honorary Royal Navy captain
and take custody of cap beard in order
to get enlisted into the Royal Navy we
must prove ourselves to the commanders
our first mission is to disable an
armada Fortress in the Skyway we storm
The Fortress and blow up the hold our
second task is to destroy a massive
armored station that the Clockworks have
sailed into the Skyway the station has
massive guns that would obliterate
malibong City it's a suicide mission but
if we do it we will become Royal Navy
Captain before we set sail we head to
the docks and talk to Gracie Conrad an
engineer who has a supply of jalignite
jalignite is a highly explosive
substance used to destroy the station
she joins our crew and sails with us to
the station beachhead beachhead is
broken up into spokes where the three
massive guns are located we enter the
first spoke and destroy the Armada
soldiers guarding the area and ignite
the gel ignite destroying the gun we
head down where they stall the
ammunition and destroy it all we head
into the second spoke again it is
heavily guarded we disable the gun with
the gelignite and then head down below
the main deck to find a workshop there
is a golden wheel similar to the ones we
saw in the Isle of Doom and a weird
device that captures moving images and
plays them back the most recent message
is from Bishop Kane's mad tinkerer the
message is a recap of the progress
report on the war Bishop explains that
the war is going to plan and he projects
malibon's surrender within a week their
next steps is a full Naval assault on
the Isle of Fitch the last Bastion of
malibonian Defense Step 2 Rook will use
the treaty with Mushu to launch a new
massive attack in tamale bone from
hamamitsu not Valencia with the Royal
Navy focusing on the Isle of Fitch this
attack will take malibone by surprise
the final step is to use the station's
cannons to bombard marleybone City and
put malibone into submission in a matter
of days the message finishes with a more
personal message from Bishop he says he
wants to return his full attention to
the Grand Design he mentions Clockwork
birds that a toy maker has made and sent
out into the skyways of malibon and
Valencia they have inscriptions on them
which Bishop has recognized as aquiline
Linear B but he does not know what they
mean or why the toy maker has sent them
into the skyways suddenly Bishop bursts
into the room and orders his guards to
take care of us and calls for help we
escape and head to the final spoke in
the final spoke we are again confronted
by guards we save the final gun and
Bishop again shows his face this time he
recognizes who we are the pirate who
destroyed Deacon and runs off to notify
Kane our next step is to disable the
main battery of the station we hid in
the elevator to the main battery we are
once again stopped by Bishop this time
he fights us the fight doesn't last long
and Bishop Feliz before he fled he said
that beachhead is the Pinnacle of armada
engineering and is indestructible after
taking a look at the main battery Gracie
agrees saying that even all the gelug
Knight we bought would not be enough to
destroy the station however Gracie notes
that the Hydraulics the station uses are
run on a very volatile fluid but they
don't have a pressure compensator this
essentially means if we can put enough
pressure into the system the whole
station is going to explode Gracie says
the way to do this is by tripping the
fuses that control the Pistons making
them Jam we flick the switches while
fighting our way through the Clockworks
before we conflict the last switch
Bishop once again tries to stop us this
time we defeat him and he runs to
evacuate the station we flick the final
switch and run out we make it to our
ship as Beach head explodes
we return to the Admirals and they are
very pleased with our work on beachhead
we give them the information about the
planned attack from rook and Admiral
Nelson goes and tries to stop the
assault the Admirals have lost contact
with the Isle of Fitch the kyrgys from
their colony Raj are currently defending
fetch however they are complaining about
their rations the Isle of Fitch is amiss
the dogs and the kurgas are fighting
each other the cokers have kidnapped a
chief Brigadier we find the leader of
the kogas and he explains that the food
is too good to be eaten by Warriors he
wants his Warriors to be hungry and
irritable in order to get the best
results he wants the Warriors to be
hungry for battle not for rations we
head to the supplier and he gives us a
list of ingredients to get from malimite
a very foul delicacy of malibone once we
return all the ingredients we deliver
maliamite to the kurgas they approve of
how terrible malimite is this is just in
time as the Clockworks have launched
their invasion of Fitch we head down to
the Armada landing and halt their
Invasion we return back to the Admirals
and they send us to the Army we need to
figure out where the supply hold up is
for the war Golems the war Golems are
Molly Bone's answer to the Clockworks
the fox anarchists have taken the parts
needed for the Golems once the supply
chain issues have been sorted out we
return to the kernel of the army and he
sends us back to the Admirals Nelson
managed to surprise Rook as he entered
via the Mushu storm gate and destroyed
most of the armada's fleet he then lured
rook's Flagship into the Trafalgar
Vortex we need to go there as backup as
we are one of the only captains left
Nelson rammed the flagship with his and
only a record remains we bought it and
fight our way to Nelson after saving
Nelson we come face to face with Rook
Rook knows of what we did to Bishop and
beachhead and wants Vengeance we fight
him and defeat him he runs off to
another part of the wreckage Nelson says
we came at just the right time however
he needs a ride for him and his crew
back to the Isle of dogs as his ship is
completely destroyed while making our
Escape we come face to face with the
Rook once more this time we put a final
blow into rook and he is defeated once
and for all we we sail back victoriously
to the other Admirals and report that
Rook has been defeated and thanks for
our help Nelson grants us the commission
and we become an honorary Royal Navy
Captain with our new rank we head
straight to the Glass House Prison just
in time as Camp bids Trail has already
begun we inform switch it that we have
gained the commission and we will be
willing to take get bid during the final
statements of the trial switcher waves
his right to a closing argument much to
the displeasure of cat bed the judge
goes on to say that he has never seen
someone more deserving of the full
penalty of law just before the judge
makes his decision switch it chimes in
in saying that sentencing cat bed would
be a terrible military mistake he goes
on to say every ship captain is needed
and cap bid is a very capable Captain he
then says that we are willing to take on
cat bed on parole and states that even
if he is on parole his chance of
surviving is practically nothing meaning
it is an essential death sentence the
judge agrees and get better is released
and now joins that crew cabid tells us
he no longer has his map piss as he lost
it in a bit with Captain Gunn this means
we had his piece the whole time to make
up for this he sets us on the course of
Aquila to find Argos the Helmsman of
Marco polio's ship he says the quickest
way to Aquila is through monquista and
we should have no problem getting
through as gautier's won the Civil War
and is now king of monquista
laughs
gortis gives us the papers required to
travel to Aquila and we set sail cat bed
has an old friend called autopilies who
can help us find Argos however he
doesn't know where Argos is as he
vanished a few weeks ago our only hope
in finding Argos is to consult the
Oracle we collect an offering to speak
to the Oracle she says Argos stands in a
deep darkness and she cannot see him
without the mirror of Apollo to see
through the mirror her Basin must be
filled with the Sacred Water of Oceanus
however the amphibians stole the water
and are keeping it in their Fortress in
ilios we arrive in ilios and speak to
igla mimnon the greatest of equal and
Generals here says the oracle's water is
kept in the city of Troy an unbreakable
amphibian City the only way we are
getting into Troy is with the help of
the Gillies the King of Sparta egelius
only agrees to help us after we throw
him an extravagant party that involves
food wine and poetry with egelis return
to the war we now must find a way to
breach the wall Troy we come up with a
way to lure the snakes out of Troy with
a giant Mouse statue the eagle troops
will be inside the mouse and sneak out
once the mouse is inside the city we
talk to the best architect in Aquila and
he designs the mouse we build it and
climb in and storm the city we open the
gate to let the rest of the Eagle
Warriors in and head to the Palace we
defeat Sargon the Great and retrieve the
Sacred Water for the oracle
with the oracle's vision returned she
sees Argos standing guard at a set of
Mighty doors holding them shut with all
his might however she can't tell where
the doors are instead she sends us to
the serpent Sears the serpent Sears
charge us with the memory of our first
five years of childhood for one answer
these five years are the only memory we
have of our parents our companions who
knew our parents say they will fill in
the gaps and remind us of our parents
the serpent seers answer the question
with another question they ask where is
Theseus we head back to Nova Aquila
looking for this this Theseus was tasked
with recapturing the Minotaur and
locking it away in The Labyrinth Theseus
has not returned since we get a spare
key to the Labyrinth and head off to the
island of gnosis where the Labyrinth is
the island of gnosis is overrun by
vultures and after clearing our way
through we head into the Hall of Minos
the entrance to the Labyrinth which is
below the Halls after a few fights with
the vultures we make it to the great
doors and find Argos standing there
holding them shot
Argos will give us this piece of the map
if we find someone to hold the doors the
strongest person in Aquila is Hercules
son of Zeus he is the only one strong
enough to replace Argos to find where
Hercules is we become a citizen and talk
to the emperor however the emperor
doesn't know where Hercules is his
sentence torquilies to 10 labors to
atone for his lead to his troublemaking
but he only finished five before he left
Nova Aquila one of the poets says
Hercules went in search of his missing
belt he got from his father Zeus and is
on the island of Talos looking for it we
defeat the colossi on the island and
retrieve the belt with Hercules we
return to Argos with hawkgillies we need
to enter the Labyrinth and find Theseus
however Hercules doesn't want to hold
the door and instead wants to fight
Argos agrees and we enter the Labyrinth
the porkchilles we Traverse our way
through the maze thanks to Grace's
navigation system she came up with and
save Theseus on our Escape we fight the
lesson minotaurs and we escape and
reunite Argos and Theseus we next need
to find a chain tough enough to hold the
doors the only chain strong enough is
the one that binds the Hydra the Oracle
says the only way to defeat the Hydra is
if its even head is defeated then we
must burn its coils using only the
sacred flame of golden Apollo we defeat
the affidium flame dancers to prove we
are worthy of the flame of Apollo we
received the flame and head to the Hydra
we defeat the Hydra and burn the coils
and retrieve the chain we replace the
chain over the gates of the labyrinth
and seal them once and for all
Argos thanks us and tells us to take him
to his home in inoculum porculiers Joins
our crew to make sure that the great
poets will always speak fondly of his
travels Ulysses raided argos's home and
took his chest where his piece of the
map was stored we learned from Ulysses
marooned crew that he was bound for
Ithaca we head to the Isle of anthemusa
where the sirens live we collect a
potion for the sirens so that we can
hear them without going crazy and they
say that Ulysses sail pass hitting
straight for the dread passage inside
the passage is the mighty Cilla we
defeat the four heads of the cellar and
the way to Ithaca opens Ulysses home on
Ithaca has been overrun we find him
hiding in a cave on the island plotting
a way to take back his home
Ulysses says that he took argos's chest
because he believed him to be dead he
will happily give it to us if we take
back his home from the Invaders we
obtain his bow which he lost after the
siege of Troy from the Medusa with his
bow we head into his home and defeat the
Invaders Ulysses gives us argos's piece
of the map and we find a strange Stone
tablet that we asked to take the
markings on the tablet are the same
markings as on the Clockwork birds that
Bishop was saying had been lit into the
Valencia and Malibu skyways the tablet
is a Rosetta Stone which once stood in
the port of Rosetta in crocotopia at the
height of its Empire the inscription
Praises Empress caucus maximus in three
languages old aquiline new aquiline and
crocodopian we head back to malibones so
they can translate the symbols on the
Clockwork Birds we talked to Mycroft
bone who is the head of the royal
intelligence the stone is just what he
needs to translate equivalent linear
beam so that his team can read the
inscriptions the inscriptions however
are also encoded in the cipher Mycroft
doesn't want to send it to the
cryptography Branch as that would take
weeks for them to crack and says that
there are only two minds good enough to
break it firstly is his brother Sherlock
Bones unfortunately he is busy dealing
with the Fallout of the business
surrounding the crocodomicon and is
unavailable to to decode the message the
second is a criminal name yawyadi who is
locked up tight in The Glass House
Mycroft gives us a letter which allows
us access to speak with meowyati we give
miyawiati the message to decipher he
says it's averse of classical aquil and
poetry but some of the words are wrong
he says it is designed to foil a machine
he uses the wrong words and gets a
message that reads I know how to defeat
Kane find me in Valencia seek caliostro
G we return to Mycroft he releases us
from the Navy and transfers us to his
special Branch he tells us our mission
is to find G infiltrate Valencia and
take down Kane
Avery says our best bit is to seek out
count kaliostro caliostro lives in High
Society in Valencia meaning we will have
to travel to the capital Avery says all
the ways to Valencia are blocked because
of the war and our best bit is to return
through avernus we sail to monkista to
see our friend gortez gortes suggests we
head to Valencia through the front door
with complete diplomatic immunity Cortez
tells us to take his best Diplomat Don
Armando who will be attending diplomatic
discussions in Valencia City we head
through the storm gate to Valencia in
hamamitsu and into the wondrous heart of
Valencia the calibria Skyway we must get
an audience with king kasmir the king of
Valencia however we came too late and
our slot has passed we must take someone
else's slot we speak to a unicorn Duke
who is next in line to speak to the king
and he says that if we solve his problem
he will give us a slot we head to the
Luchi Villa to obtain the prophets the
Duke is missing we were retrieve the
money and give it to the Duke who in
return offers us his audience with the
King we enter the throne room of King
kasmir Kane is standing behind the king
suggesting to him that we should be
taken care of he sits as guards of
battle angels on us we take them down
protecting donamando the King asks us
why we bring violence into the throne
room Don says Kane must be mistaken as
we are a galleon ship captain who is no
Menace and reminds Kane that as we are a
diplomatic attache we have complete
immunity and further proceeds saying
that we are a dear friend of his
Excellency King Cortez and have given
great service to the realm of monquista
King kasmid dismisses Kane warning him
not to insult the diplomats the king
suggests the discussions with monkista
should continue later Don Amando agrees
and says that we will not be attending
next time in order to not offend Kane we
take Don to the Diplomatic quarters and
meet landino a member of the resistance
landino explained means that we were the
ones to rekindle the resistance since
our last adventure into Valencia he
explains how Kanan came to power after
the Napoleonic Wars Kane was given the
command of all trade during the wars and
still maintains hold of it today he
destroyed all the merchant companies and
they were the ones to start the
resistance however the resistance strike
too soon and got defeated by the Armada
Kane rebuilt Valencia City Into A
Clockwork City relocating the guinea pig
workers into ghettos underground Kane
Allied himself with the criminal cross
station families and they are now
working as a secret forces but now the
resistance is forming again and is
learning from the mistakes of the past
striking this time in the shadows we say
we are looking for Kelly Ostro landino
says that is a very dangerous name and
Kane has his eyes very closely on him
Keynes enforcer Commander typhoon
follows Kelly Ostro everywhere he goes
we notice a letter in the quarters that
was left not by any resistance member we
read it and it is from poster he tells
us he can help us we need to find him in
the manicotti Atrium landino says it
might be a trap as the manicotti are a
Sinister crab Clan Contessa another
resistance member joins our crew saying
she will help us and lead us to The
Atrium we head into the sewer in search
of the manicotti Atrium inside we find
caliostro who is held up by the
manicotti caliostro tells us that the G
we are seeking is gazpacho who is the
one who built Kane he is locked away
somewhere as Kane's prisoner he says in
order to find gazpacho we must find the
inner circle of the resistance we can
start by seeking dis de Mona the
daughter of count propanzio Commander
typhoon bounds in to protect kaliostro
we fight and defeat the commander we
head back to landino hoping he will be
able to help find this Demona we learn
from the valencian elites that Desdemona
is confined to the brambanzio Villa we
trick the guard and into the villa and
meet is Demona
Desdemona says she will help us if we
stop her true love Branzino getting
sentenced for being a resistant spy she
has evidence that proves his innocence
we head to the court however the time
for New Evidence has passed we obtain a
Marvel Statue from Aquila we gift it to
the legate and he sets basino free
Desdemona says we need to speak to Don
Giovanni at the triganth Villa and give
his servants the password Traviata
Giovanni is joined by Steve who we met
on our first expedition to Valencia they
say gazpacho is being held in the
Clockworks where the Armada soldiers are
made stead sends us to nobartonello who
is the one that receives the messages
from gazpacho to see if he knew a way
inside the Clockworks no bartonello says
gazpacho is kept in a tall dehour near
the rear of the factory but the only way
in is with a key he heard the rigatoni
Clan stole the master key as they were
planning to raid the Clockworks and Rob
the tortellini while we're collecting
the key he found the architectural plans
of the Clockworks that we can use to
find our way around we say farewell to
Donna Mando and sail into the Clockworks
Upon Our entry to the Clockworks we are
swarmed by Armada guards and tortellini
thugs we head to the Tower and meet
gazpacho he tells us he has been a toy
maker all his life he wanted to become
rich and that was his undoing the
tortellini family invested in his toy
making and asked him to make more
practical devices he started making
automata machines shaped like men they
didn't require food or wages and the
wealthy paid handsomely for them after
he made the tortellini Rich they exiled
him from Valencia he forged a plan for
revenge in his hidden Workshop he was
determined to build a new Clockwork with
a true mind and will after years the
machine was made the machine was named
Kane however since Kane was made to take
revenge on the tortellini the dark
purpose was reflected in Kane's Dark
Soul after learning everything Kane
returned to Valencia and instead of
destroying the tortellini he began
creating his own Clockworks Kane sent
Deacon and Rook after gazpacho and
trapped him in this tower ever since now
Kane has as much power as the king and
there isn't anything anyone can do to
stop him we start our escape from the
Clockworks we make one stop to
gazpacho's Old residence where he
collects a small machine he collected in
El Dorado to the surprise of everyone
but catbeard we learned gazpacho was on
the expedition to El Dorado the reason
we didn't see him in the photograph of
the crew we got in Cool Ranch is because
he was the one who took the photo
gazpacho much to cat beds dislike tells
us the story of El Dorado a secret the
crew swore they would never tell to
anyone gazpacho begins to explain the
reason Kane is different begins in El
Dorado El Dorado was a dead City with
terrible mechanical Sentinels made of
gold that roamed the lands they caught
the crew by surprise and decimated the
crew in an instant only a few survived
as they cast off from the dock one of
them boarded the ship they managed to
destroy the machine only just while the
rest of the crew argued over the gold
gazpacho claimed the broken pieces of
the machine as his share of the treasure
he learned a lot dismantling the parts
he collected however there were two
parts he could not disassemble the
function of them alludes him to this day
he kept them hidden and they are his
greatest treasures he pulled the pieces
from The Head and the chest of the Golem
and named them the mind and the heart
after studying for decades he put one of
the mechanisms to use the golden mine
sits behind Kane's mask gazpacho says
his plan is to insert the heart into
Kane and turn his will good our next
stop is the heart of Kane's machine
where Kane resides we fight through more
guards and escape the Clockworks and
sail into the belly of the Beast the
great machine outside the machine we
once again meet full he says he can help
us break in and he has been waiting for
our arrival full notices gazpacho and
asks what he's doing here gazpacho says
he's here to redeem Kane fool says it's
an impossible task but says it's not our
only worry he says that this machine is
designed to destroy the spiral and
rebuild a first world a world that will
be perfect we also learn why full has
been so accommodating to US during our
Encounters this is that he was Kane's
first attempt at Building A Clockwork
and he's not exactly the most perfect
Clockwork some would describe Kane's
work as a failure bull says the only way
to save himself is by letting us destroy
Kane he says he has grown fond of us and
of this world but more importantly he is
just curious to see what happens he lets
us inside the machine and we ride the
elevator to the top at the top of the
elevator we meet Kane who quickly shoots
and destroys the Clockwork heart and
savagely kills gazpacho Kane says he was
expecting us to come however he was not
expecting us to bring gazpacho for the
heart he continues on by saying the race
to El Dorado is over and he has won
unsure as to why he is saying this as he
technically only has two pieces of the
map to R3 he states that we must
remember that he is smarter than us once
he worked out how the map was made he
decided to make his own version all he
needed was the Azteca saw data he
collected from Skull Island and the Book
of Secrets From Mushu he says he made
the map and memorized it in 20 days
something that took Marco polio 20 years
to do Kane means to go to El Dorado to
become perfect he was made by the hand
of man everything apart from his mind is
flawed he wants to meet his true maker
the maker of his mind Kane sends his
troops onto us to his surprise we
destroy them however he accounted for
this tan tells the machine to destroy
the chamber and prepare his escape craft
to which the machine swiftly replies no
the machine states that it has been
given a purpose to fulfill and that by
destroy around the chamber its purpose
will not be filled it finishes by
telling Kane that he is no longer
required the machine Begins the
countdown to launch the deconstructive
fleet we destroy the machine just in
time we head to the top of the machine
and once again come face to face with
Kane he says that this is about to delay
and he can rebuild the machine he then
fights us with a newer version of rook
and Deacon and also Bishop who escaped
the blast at beachhead and finally Queen
the greatest of all of Cain's Creations
after a long fight we finally destroy
Kane the machine takes Kane's mind and
sucks it in the crystals in the room
start talking to us they are the same
crystals that are found in the Isle of
Doom in Skull Island our parents start
speaking to us telling us only death
awaits Us in El Dorado and that gold is
nothing but the spiral is everything and
we have saved it they finish by saying
that they will now know peace we return
to Avery Victorious he says that without
leadership the army will hopefully
fizzle out at the end of the speech we
see Queen on the Battle Board
reanimating herself surely nothing could
go wrong