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Pirate101 The Story So Far

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The story of *Pirate101* begins ten years ago when players are imprisoned aboard Captain Avery's ship and exiled to Skull Island, setting off a journey filled with perilous quests and alliances. Initially tasked with retrieving a stolen Jade amulet from Finn in the Skull Cave and securing an upgraded raft for travel, the crew hunts for Treasure Gunn's lost wealth based on Ratbed's discovery of his will. This early adventure leads them through Blood Shoals to rescue Zadok from Traitor's Cave and into Aztec ruins where they defeat Choco Carp to recover Captain Gordon after he is kidnapped by Buster of the Red Claw Gang. As Jack warns that Avery faces a threat, players infiltrate his tunnels to stop a revolt led by traitor Sergeant Seeger, who collaborates with Cutthroats manipulated by Prawns using dark kudu to destroy Skull Island via fire ships; overcoming these dangers allows the crew to secure trade alliances with Monkeistan and uncover a map piece leading to El Dorado. The narrative expands as Finn steals another map fragment intended for Deacon of the Armada, forcing the group into a race against time while they travel through Cool Ranch and Big Sky Country to retrieve Marco Polo's remaining pieces hidden by his son Meriwether from Captain Blood. Their journey involves restoring peace in Bison Village, defeating the Duck of Death with help from the reunited Magnificent Seven, and confronting Buck Bronco of the Wild Bunch before locating Captain Blood's Lair. In Limbo, they defeat Captain Blood using Sly to play cards against a severed hand, freeing Sabatini, while later aiding the Yakuza in Mushu against corrupt officials like General So, who is exposed as a traitor working with the Inoshishi clan. By retrieving scattered Turtle Balls from various temples and pieces found in El Dorado and Puerto Rico's Cat Bed, Cal restores Marco Polo's map, revealing that their mother was part of the original crew before they defeat Rook at Beachhead Station to become honorary Royal Navy Captains under Admiral Nelson. The final act takes them to Valencia, where they rescue Argos via the Oracle of Apollo after retrieving Sacred Water from Troy and securing a chain by defeating the Hydra in Aquila; there, Hercules holds doors while they slay the Minotaur and retrieve Ulysses' map piece from Ithaca before deciphering messages on a Rosetta Stone that lead them to G (Gazpacho) trapped inside Kane's Clockworks. Gazpacho reveals that Kane was built from his automata creations after being exiled for making practical machines rather than toys, possessing two unbreakable parts—the Mind and Heart—from a Golem in El Dorado hidden within Kane's mask; the crew plans to insert the "Heart" into Kane to redeem him before destroying the machine could harm the Spiral. However, Weyland-Yutani's full attempts fail as Bull suggests letting humans destroy Kane, but upon meeting him atop an elevator, Kane shoots and kills Gazpacho while shattering the Clockwork Heart; claiming victory in a race that took only 20 days compared to Marco Polo's 20 years using reconstructed data from Aztec ruins and Mushu's Book of Secrets, he seeks El Dorado to become truly "perfect" by finding his true maker. In the climactic confrontation, humanity destroys Kane just as he sends troops against them that are unexpectedly wiped out, while Tan attempts to order the machine to prepare an escape craft only for it to refuse and declare its purpose fulfilled if destroying everyone before initiating a countdown for the deconstructive fleet; after defeating upgraded versions of Rook, Deacon, Bishop, and Queen—the greatest of Kane's creations—they destroy him, causing his mind to be absorbed into crystals identical to those in Skull Island's Isle of Doom. These crystals speak to humanity, revealing that only death awaits El Dorado while gold is insignificant compared to the saved Spiral which grants their parents peace before vanishing; back at Avery, he addresses an army whose leadership dissolves without direction until Queen reanimates on the Battle Board suggesting nothing could go wrong, concluding a saga where survival and sacrifice ultimately preserved the world's future.
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Pirate 101 has a 10 year old story so it's about time we go back to the beginning and remember how far we've come Welcome to The Story So Far we start our adventure locked in a prison on board Deacon the spymaster of the armada's ship boots bed and gandry find us to help us break out sending us to Captain Avery who has a pirate Haven in Skull Island Captain Avery says he will help us but we need to work for it he sends us on a mission to find one of his crewmates Finn who has stolen his Jade amulet and fled deep into skull mountain we meet Bonnie Anne who is trying to calm the troggies down and after helping her Scout the troggy slingshots she joins our crew to find Finn we meet inside Livesey who is locked up by the troggies we free him and he tells us Finn is intending to sell the amulet and is hiding in the temple in Skull Cave we get to the throne room however it is flooded and we have to drain the water Sergeant Shepard tells us that the troggies are locked up in the shrine where the train is after defeating them we drain the water and head to Finn we defeat Finn get the Jade amulet and head back to Captain Avery he sends us to the docks to get a ship that is generously gifted us however it's not exactly a ship it's a raft after confronting Avery about our raft he says that he's stuck to his word and we got a ship he points Us in the direction of treasure Captain Gunn was the richest pirate in history after discovering the Delicacies of yum he has died and his wealth is missing with no one knowing where it was kept Avery sends us to one of his associates who has found gun's last will in return for us getting him the Chalice witches and guns treasure Avery sends us to our trainer and they send us to the Kraken skulls Tavern inside the tavern we meet ratbed who is wanting to lead the Expedition however our contact won't allow that as they are in charge rapid steals the will and escapes to blood Shoals in blood Shoals we emit by lansko the first mate of rat bid whom rat bed has poisoned lesko asks us to help the rest of Rapids now dead crew finish their unfinished business in return he will tell us Rapids plan to get captain gun's treasure many tells us before he was on redbid's crew he sailed with pirate named zadok who was in search of a lost city of gold which happens to be in a passage inside traitor's cave they went in and heard a roar they ran back out locking the door leaving zadok in there to fend for himself he asked us to go and help zadok to put him at ease after meeting zadok we learn that the city of gold is up above and he needs two people to operate the winch zadok sends us up to the Aztec and outpost of Zol akmal the ancient aztecosaurs built the city ages ago and unturned themselves in it leaving the city to the Jungle itzan halak led a group of aztecosaurs here recently to escape impending doom from the queen of Shadows which has been prophesized however there is an evil force within the city that has turned their Warriors mad after proving ourselves worthy we speak with it some and he instructs us to get back the Talisman and the Crystal of Chan chich with these it some can hold back the forces while we head deep into the Chamber of fire to defeat the Ancient one choco carp we break the Crystal and chocolate cobs tomb and stop his dark power forever we receive a small amount of gold from etzamp which we share with zadok zadok kids to the city finding his peace and forgiving many for backstabbing him Mo betrayed His True Love willhemina by stealing her mother's wedding ring and hiding it so she couldn't marry Captain Gordon he asks us to return the ring to Wilhelmina we find the ring in a chest and the scarakid roost above the Trader's cave after finding the ring we give it to Wilhelmina only to learn Captain Gordon has been kidnapped by the red claw gang after getting information out of the Red Claws we learned Gordon is held in devil fish Hollow we say all over to devil fish Hollow and we learn that Captain Gordon has been moved to the regular hideout on Skull Island in The Hideout we meet Buster who is the leader of the Rick Clause he fights us for Captain Gordon we managed to free Gordon from becoming soup and Bonnie Anne pleads Pali Pali allows us to do something for Buster in return for Gordon Buster sends us to obtain the hook of the floating Dutchman we head to petition's cauldron and find the wreck of the Marie Celestia the Dutchman ship fighting our way through the Dutchman's undig crew we finally make our way to the Captain's Quarters where we meet and fight the Dutchman after defeating the Dutchman we return the golden hook to Buster and save gordon we reunite Wilhelmina and Gordon for Mo and he gets forgiven and is now at peace Jack was spying on Captain Avery for the Cutthroats he worries that Captain Avery is at risk we head to the underwater Grotto where Jack met the Cutthroats to try and find out what the plan is the Cutthroats wants Skull Island back and to get rid of Avery we tell this to Avery and he doesn't believe us and sends us to Mordecai the head of security Mordecai has been sensing a revolt and tells us the best way to get him would be to go through Avery's Escape tunnel he sends us down to reinforce cigars in the tunnels we meet Sergeant Seeger who has turned an into a traitor Sega and his boss escaped to their Rendezvous Point Mordecai sends us to vadimir to get the spirits to help us find Sega venomous senses Sega and the ancient tunnels underneath the island we find Sega in a sealed off room Sega tells us the Cutthroats are working with the Threshers to take over Skull Island and the Skyway we head over to devil fish Hollow to meet with the Threshers only to find out that they are not the ones behind it but instead it is the prawns the prawns are using dark kudu to transform themselves to look like sharks the blessing we received from vedema lets us see through this disguise the prawns have convinced the Sharks to give them the mightiest Galleon and converted it into a Fire Ship to blow up Skull Island we head to the fire ship and destroy it we then head to the prawn Hideout at the top of the mountain on Skull Island in The Hideout we defeat an army of prawns and make it to their Master we stop the master putting an end to the plot to destroy Skull Island Mordecai thanks us for helping and says that Jack is Forgiven Lasko sends us to jonatown In Search of the black market Mastermind the Frog father Captain Ahab promises to help us but first we need to help him we've rescued Brody a Fisher bird from a Vortex of Doom and then we sit out in search of ahab's son novel who has gone missing after a trade stop on Rapa Nui we learn from the Nui that Norville was captured by Pirates Who sailed back to Skull Island blind Mew gives us information on the whereabouts of these Pirates they are located in the sewers underneath Scala Island we head down and meet Beamish who fights us after his defeat we rescue novel and take him back to Captain Ahab Captain Ahab sends us to Gullah the belly of the whale jonatown sits upon in order to talk to the Frog father we have to get through his Security First we are given a passphrase by Rocco however the passphrase that we were given is one to determine us as gate crashes we defeat Rocco and head through to the Frog father with the new passphrase the frogfather runs his business on favors you do something for him he will do something for you in order to get Rapids whereabouts we must storm the Presidio a monkeyston fortress here in the Skull Island Skyway and obtain the rare spices that are being stored there we fight our way through the security of the Presidio only to find that the spices are locked behind a key we meet a member of our parents crew locked in a Cell they help us find the keys in return for their freedom we defeat the captain of The Fortress get the keys free our new crewmate and get the spices we head back to the frogfather who is grateful for our help however he can't tell us where red bitters as that would betray ratbed instead he transfers our favor to one-eyed Jack who is in Flotsam before we hit off the frogfather mentions our parents asked for docking privileges at the starboard pier and the ship is still there and insists we take it with a new ship and a mission we head to flotsam thank you we arrive in Flotsam and find the tavern where we meet the Bucky who says we only just miss Jack he is heading to collect the rent in the Flop house inside the Flop House we meet Mustang Sally who is being haggled by ratbed's crew for money we help Sally and she says she hasn't seen Jack today and sends us to Ned Ned tells us that we are chasing a wild goose and that the barkeep is one eye Jack we head back to the tavern and tell him that he owes us a favor he is delighted as the frogfather's favors are generally difficult to repay he says he had a deal with ratbed to let him know if anyone came looking for him while we were tracking down Jack he let ratbed know we were coming we head to the cabin Jack was renting to Rapid to try and catch up with them he is burning Captain guns well when we enter he jumps out the window and makes an escape from Flotsam the will is a long treasure hunt that first leads us to guns refuge and Corsair Channel we find another note inside his house which leads us to the ruin lighthouse we need to find the grave of honest Ned his first mate we head deep into the Shady Hollow and come face to face with a witch doctor Old Scratch who controls the dead of the Shady Hollow after his defeat he joins our crew and helps us track down Ned's grave the next note leads us to Bounty Island squinty a crab pirate has been searching the island for years trying to find the treasure he believes it is not there we participate in guns challenges around the island and head to his tomb underneath most of the treasure is missing Old Scratch works as magic and gets kept in gunned to talk to us he says rapid hired water moles to swim through the flooded tunnels and steal the gold gun then says that they are going to sacrifice it to their fire god the waponi Wu volcano we climb up the volcano and come face to face with Chumbawamba we defeat him and he sacrifices himself into the volcano in shame we free rampid who is tied up ready to be dropped into the volcano and he tells us everything and renounces his claim to the gold we reluctantly take him into our crew and we head back to Avery with the Chalice he wanted Captain Avery wants to turn Skull Island into a republic he wants to get an imperial power to trade openly with Skull Island it happens that the Chalice is an heirloom of the ortegos who are a great monkeys and family he gives us the treaty and sends us to Puerto Amigo a monkey's son Outpost in the Tradewinds Skyway we head to the governor's mansion and speak to the major Domo his says that we are not dressed to see the governor and sends us to Bernardo a tailor we collect some silk off the ships in the Skyway and he gives us a suit we head back and finally achieve audience with the governor however it's not Governor Ortega he was deemed a traitor and locked in a dark hole we instead have to deal with Governor Medina who declines our trade proposal the major Domo says he may have a way to get a trade proposal he sends us to Bishop Hildago the bishop tells us about the Isle of Doom an island with huge gold reserves the monkeesans need gold in order to keep a strong face among the other superpowers of the Spiral gortis hit it out on a mission to the island in search of gold however he became mad and now rules the jungle like a tyrant the bishop wants us to head there find Cortez and bring him back we collect some food supplies for the miners and set sail upon our arrival to the island we are told that the water mole laborers are revolting against the monkistans in order to stop the Revolt we need to defeat their leader Haku we head deep into the temple and defeat Haku and crush the Rebellion we then head deeper into the jungle watching out for the troggies that live inside and find a note carved into a rock it was left by the last survivors of the now ruined Outpost they fled to a nearby cave and needed help we meet up with the survivors who tell us one of them was caught by the troggies and taken back to their Village we head into the cave where the troggers are beginning to cut priato alive we rescue him and defeat the trokies he tells us a way to get through the beastwarms locking the path is to make a paste that will drive them away we collect the poison off the troggy skin and the Crimson lotus flowers around we cover ourselves and walk through the jungle to find a ruined Temple we meet Hopper a troggy who is on Cortez size we learn gortez as fighting a war against the Armada Clockworks who have found themselves deep within the jungle we head to the gate of the gold monkey temple and are stopped by the guards in order to get past we must prove ourselves by destroying the Clockworks and the captain we head into the tunnels under the ruins and find the Clockwork captain and Destroy them we are now allowed to see your tears we must continue our trials by defeating orders a big water mole ourselves without any help we need to collect spider eggs for the town's people finally we must hear voices in the cave of many voices we hear the voices of our parents who say we must find them at their grave in The Shining city of El Dorado we meet gortes who is angry that we have come to take him back to the lands where he was treated so poorly while the oligarchs of monkista profited from his success we defeat gortez and sail him back to Puerto Nico we return to the governor again however this time it is governor Gerard and she has no knowledge of our mission or trade treaty instead she says we must take Cortes to monkista to be Tried by the Royal Court the major Domo gives us travel permits and we head off to the world of monkeester upon reaching monkeys to be hit straight to the throne room Queen Isador and King Fernando hear us and tell us to escort gortes to Zinda they give us a letter and we set sail When we arrive in Zinda we are told that all the prisoners need to enter through the back of the Outpost it's not until we talk with the warden that we are told that we are also prisoners and sent here to be executed we fight off the warden With a Little Help from gortis securing our freedom we then learn about the opposition this is a group of monquistadors who are trying to overthrow the current government of monkisda led by Queen Eleanor she tells us to reach her sisters who have a plan to take down the holy monk position and the crown in return she will secure a trade deal for Skull Island we are instructed to head to Saint bonobos Evie to find Queen Anna Anna says the plan starts with us splintering the noble houses to undermine the Crown's power we head to the Summer Palace to find Queen Catherine the Summer Palace is not an easy place to get inside however there is a Passage through the sewers after fighting our way through we managed to talk to Catherine however she does not have great news all her people people have been captured by the holy monquisition and her scheme has been uncovered she tells us that Zinda should be the new opposition Hub and should be led by Queen Eleanor but she cannot help us as it would draw attention to the opposition while we were gone Eleanor built up zinda's stronghold and assigned Cortez as the general of the opposition Eleanor says we should find a legendary artifact the monkey is poor this artifact should draw many of the noble families onto the side of the opposition she sends us to talk with monkey hote the Lord of La Mancha who knows where the poor is we are greeted by an interesting character Don Quijote and his assistant Pancho Pancho explains that the monkey poor is dangerous and it is what turned his Lord into a donkey the monkey is poor is a sacred Relic the preserved hand of Saint Bonzo the unfortunate Bonzo was blessed by the first banana tree and performed Miracles before his third and final death after his passing his hand was affixed to the end of a golden scepter and it retains miraculous Powers any monkiston who holds it may make three wishes however if their soul is not pure their wishes will only bring despair much like what happened to Monkey hote hote first wished for 1 million bananas secondly he wished for more power to become a Dom he wanted to be called Don Quixote however he was instead transformed into a donkey named Donkey hottie to make matters worse news spread that there were bananas all over La Mancha and every Lord in Manchester came to get their share living donkey hote a donkey and also bananolus we are told the poor was stolen during the war that was waged over the banana grab we need to head to the library in Manchester City to find out exactly who had the poor at the end of the battle getting into monkeys the city will not be easy as we are now an enemy to the crown we head into the sewer system under the city we fight our way through the spiders that have made their home in the system and make it to a hatch that leads up into the library once inside we meet a Liberian who knows who we are and offers to help us all we need to do is put on a disguise and obtain the history book [Music] in order to obtain the history book we must deliver a book to brother Tito in return he will give us this copy of the history book after reading the book we learned that it was the Velveeta brothers who had the Relic last however they went missing in Diablo cut we flee the city the way we came in and search for the brothers ship the Cornelius we arrive at Diablo cut and see a marker telling anyone who reads it to turn back and not to enter the cut this marker was placed to warn Travelers searching for the monkey's poor away but they don't have the same fate as the Velveeta Brothers we continue onwards and see the brothers ship upon entering we find a very large carnivorous plant after cutting down the Plant we can't find the poor old scratch reanimates the nearby corpse of the monquistador asking for help the monquistador says all the survivors of the crash fled to the nearby cave and may still be there inside the cave we need to obtain three keys in order to unlock the vault in which the port is locked behind however to get to these kids we have to fight the brothers crew once inside the Vault we meet the guardian of the poor he says our final challenge is to pick out the poor amongst the decoys after choosing the correct poor we sail back to La Mancha Don Quixote makes his final wish one million bananas we head back to Queen Eleanor and give her the poor in return she helps us secure a much-needed trade alliance with the governor of Puerto Miko the governor is not very helpful but major Domo sees the order from Queen Eleanor and sets up a trait Alliance the major Domo gives us a letter that came for us whilst we were in monquista it's from One Eye Jack he says that we are now in danger as we have hold of one of the maps that all of the Pirates want he tells us to meet him in scrimshaw before we could arrive The Wharf rats captured Jack and we must find him and save him we learn that a rat named Nim has captured Jack in order to get to us according to Jack we have a piece of a treasure map that every pirate in Skull Island is after and they are all hunting us down to get the map we head to Avery to find out what's happening he is glad that we succeeded our trade talks with monkeester he then goes on to explain the map to El Dorado a map leading to the City of Gold Marco Polo made the map after his visit to the world with his legendary crew before he died he split the map into seven and handed it to the crew members somehow The Chalice we got from Captain guns treasure was wrapped in a part of the map he offers us to find the map with his guidance and we can keep half the true however Finn has stolen the first piece from Avery after heading to the Cutthroat Hideout we learned that Finn is going to do a deal in the vortex next to the Presidio once we get into the Vortex we find Finn is about to give the map to Deacon the spymaster of the Armada after defeating the Clockworks we get the map piece and head back to Avery Avery is shocked that Finn was going to give the map to the Armada as he didn't realize that the Armada was after the map the Armada is Valencia's Army that was built during the polyrian war Kane the leader is a Clockwork stronger faster better than any pirate he wants to rebuild the spiral with no place for pirates he has been Excavating around Skull Island in places such as the jungle looking for El Dorado Avery explains that we are now in a race for the map the best place to start is to get Marco Polo's piss he died in Valencia and that is where his map piece could be however getting to Valencia is not easy Avery sends us to hooktail a pirate who can get us into Valencia hooked says the only way into Valencia is via avernus a very deadly Skyway of dragon Spire we need to get an indigo Windstone from the scurvy dogs and the Tradewinds Skyway and also travel papers from Queen Eleanor and monquista after obtaining these we are told to find a unicorn named Steed and he will help us standing against the Armada is foolish however after showing him the amulet hooktail gave us he warms to our idea we tell Steed the Armada is trying to get Marco poyo's map Steed heads Us in the direction of surveyor an academy that Polo taught at however walking into surveyor is not easy we will need a disguise after collecting everything needed stead constructs are disguise he tells us to meet a scholar named Thaddeus and ask to enter the library Thaddeus tells us the academy is in chaos and the Armada has ransacked the place in search of something Thaddeus sends us to a historian who tells us about a secret entrance to the library once inside the Library we find all the books and papers about Marco Polo have been taken we head into one of the Armada fortresses at the end of the Skyway and find a bunch of crates from surveyor however there are no books inside we grab the cargo manifest to try and work out what is going where however it is written in a cipher the historian sends us to the chief linguist of the academy so she can decide of the Manifest after breaking the cipher we learned the books have been sent to Cadiz Cadiz is the center of Kane's power and sneaking in would be a very risky Mission another scholar mentions that Polo kept records in gronkia this is also where Polo's tumors underneath the chapel upon our arrival we see that Amada is eating the island with a giant machine we head into the tomb of Marco Polo and find a blue wind Stone which we take for our ship however there is no map piece full one of the Armada Elites shows up to try and stop us full says he had already taken the map his weeks ago we learned the Armada is watching us closely and are surprised to learn that we are not in Skull Island Fuller whose loyalty to the Armada is very ambiguous states that letting us free was attempting proposition as we would be a massive thorn in the sight of Deacon bishop or even Kane however his sins his captains to attack us it is implied that fool knows we will escape as he leaves he says we will meet again we can it back to State and he tells us to find a scholar in Saint bonobos Abbey The Scholar says he spoke with Polo and that Polo said no one must ever go back as Powers sleep in El Dorado that if woken could destroy the spiral The Scholar mentions the location of Polo's Navigator Christopher Clark who lives in Cool Ranch where Polo was born the Cool Ranch storm gate is located in Flotsam and that is where we sail to next upon our arrival to Cool Ranch we meet Deputy Fowler who has just transferred to Cooper's Roost from Tumbleweed he tells us to go to the Silver Spur Saloon to find Jane Canary who will know where to find Clark Jen says that Christopher Clark has died but his son merrywether still lives here we head to his house only to find he is not there a note on his door says to direct any inquiries to Dr Elmore Coop Dr Coop was worried that Clark was not back from taking weather readings yet he sends us to Junction in Arroyo Grande to find Clark at the weather station there a professor in Junction tells us Meriwether has already left for Big Sky country but he was stopping in the Bison burial ground first we hear a scream from a nearby cave in the Bison burial ground nurse Quinn is being attacked by bison we save her and she says Meriwether was taken prisoner by the Bison for stealing at the burial grounds we head to Elder Bluff to free Meriwether we talked to the Bison Elders who say the claw feet want peace but their words are poison and that the spirits are angry the only other way to appease the spirits that isn't to sacrifice Merriweather is to return the sacred charms that were stolen Meriwether says he saw the red sash gang leaving the burial ground and suspects they have the sacred charms we learned that the red sash gang have a hideout in the Hidden Valley Ranch we fight our way through the red sash members and collect the stolen bison charms and rescue a soldier named Corporal Sanders who has been captured by the gang we return the charms to seven storms one of the Bison elders and he thanks us he says the next thing we must do is place the charms on the dissocratic graves after restoring the grave seven storms sets Merriweather free Mary wither says he has kept all the maps and charts his dead head however they are back at his home in Cooper's Roost we take him back home only to find Johnny Ringo the leader of the red sash gang waiting for us Meriwether said he swore to keep Marco Polo's map a secret as it was his father's dearest possession many people have asked Mary weather for the map however we are the first to save his life twice in one day in return he tells us the map is in a cave under scorpion Rock we head deep into the cave and find a chest guarded by the Scorpion Queen after defeating the Scorpion Queen we open the chest only to find a note the note says to the Craven coward Christopher Clark Marco Polo set to hide his precious map from me but has failed I have taken his ship his gold his map and now I'll take El Dorado for good measure sincerely Captain Blood we head back to Meriwether and he says his father buried the map in order to keep it away from Captain Blood and we need to get it back at any cost Captain Blood is an old pirate who apparently has a hidden layer in Cool Ranch he died many years ago rumors say he was so evil even death himself didn't want to take him both Bill peacock and dismantleston two of cool ranch's greatest historians don't know where Captain blood's Lair is Desmond says the only person who may know is El Toro foreign to Santa polio we meet Freya Clark who tells us about El Toro and his legacy in Cool Ranch the Friar says perhaps Don Rodrigo knows the true identity of El Toro Don says that he can call El Toro for us however we must first help the people of Santa Poyo as altoro would we head to the church and say it was ransacked by Banditos and El Toro had cleared them out We Gather sugar for the townspeople finally we are asked to save a wedding the first task is to locate the bride who was kidnapped by frogovila after the bride's rescue we turn our attention to a strong box the strongbox holds all the family's money and was taken by Al Guapo the bandito boss to find El Guapo we head deep into the bandito Gulch their Hidden Fortress along the bendito Trail once we arrive in banditoad Gulch we start destroying the guard towers we finally made El Toro as we locate alaguapo Alto helps us fight El Guapo unfortunately he escapes El Toro says our attack was the perfect diversion for him to learn the true plan Al Guapo's boss Santa Rana has been getting the banditoads to steal money from the people of Santa polio in order to get even more money off them than just the taxes we give back the strong box then head to Santa runner's Fortress Castillo sapo to take down sentrana with El Toro we split up with El Toro once we are inside the Fortress we head to the Armory and find that Santa Rana has been working with the Armada suddenly we hear El Toro and santarana shouting at each other upon reaching their location we surprised Santa Rana by helping El Toro and take him down after making history by taking down Santa Rana altoro sends us to Don Rodrigo with a letter however Santa Rana barges into Don's home we attack Santa Runa forcing Don to reveal that he is El Toro and has been the whole time John tells us he doesn't know where Captain blood's Lair is he was not the Altura who defeated Captain Blood it was his now dead adopted Father Don does say his father had a mentor a bison named Tonka in order to find Tonka we must head to Eagle crawler and bison Village Eagle cooler is happy to help us since we helped his tribe settle their Spirits he says that Tonka is now teaming up with the Free Ranger they have been captured by the duck of death a duck who uses dark hoodoo to protect himself making him invulnerable the duck of death has badly injured Free Ranger and has taken Tonka hostage we sail back to bison Village in the hopes that the Bison can cure the Free Ranger we learned that the shadow was lying over the free range of spirit we collect reagents from a round Cool Ranch to try and break the shadow however he needs to rest and regain his strength in order to learn how to stop the duck of death we must consult with the totem spirits of Cool Ranch they are currently unhappy and the Bison tribes are to blame Thunderbird the mother of wind and storm will only help us once all the spirits are in peace the leader of the black Storm Raiders three scars betrayed the bison and the totem Spirits he made packs with brother Al Brother Wolf and sister snake and use their blessings for evil we must put an end to the pact and bring the spirits on side we start by talking to brother Al we collect the flute from the red sash gang and create a new rattle from the tales of Sting Tails we learn an ancient summoning song and play it atop the hill at Gold Creek to summon brother Al brother Al needs to make a new headdress since the last one was taken by three scars we collect beads from the black Storm Raiders and the feathers from the last headdress from The Hornet Queen and brother Al creates a new headdress for us to take to ravenize an expert to appears is Sister snake we find a perfect Sky snake egg and offer it to her sister snake gives us her Venom and tells us to use it to defeat her abomination of a son who has grown Wings after the sun's defeat we bring back his broken fangs sister snake agrees to be at piss with the Bison the next spirit is Brother Wolf we collect striped Buffalo and meat as an offering he wants us to guide silver rain who three scars killed with sister snakes of Eminem into the spirit world we asked us to sneak about a way to cure her Venom we need to collect a ghast here and a groundwater herb these are not easy to find we head to Vladimir back at Skull Island she tells us we can get a ghast here from the Isle of Doom gromwart trade is regulated by the Frog father the Frog father tells us he used to control the grum work trade until his business partner Joey Caro betrayed him and stole the grumwater supply we stopped Joey and in return the Frog father gives us some grunwood sister snake Brews a bomb that will cure her poison with the reagents and we pour the bomb into silver Reigns grave allowing her to move freely into the spirit world Brother Wolf also wants us to defeat three scars and return the bow of chiefs to ravenize we enter the black storm Vortex and take on three scars and return the bow to ravenize with the spirit set piece we return to Thunderbird who tells us the only way to stop the duck of death is with blessed silver bullets we head to Cooper's roast and talk with Bat Masterson the foreman of the Silver Mine the mine has been overrun with bloodbats and we need to clear them in order to get any silver with the mines now clear bat gives us some silver we head to the blacksmith and Forge some bullets we return to bison Village and pick up Free Ranger and head to Boot Hill luckily there are basins of holy water there for us to bless our bullets on top of Boot Hill we meet the duck of death and the Armada Elite Deacon token we win the first fight but the duck of death flees to a ship it is on a ship where the duck of death finally meets his match and we defeat him and free Tonka Tonka tells us Deacon was wanting answers on the map and was going to use magic to call Don Rafael the previous El Toros ghost who was buried in the Tomb under the island we head to the tomb only to find it is locked we head back to Don Rodrigo and ask for the key only for him to say it was stolen by Frogger rallies after collecting the key we hid into the tombs Old Scratch calls forth the spirits and they attack us we collect some of Don Raphael's valuable positions to offer and the summoning spell and odd scratch works as Mojo upon speaking to Don Rafael's Spirit we learn we must set his past wrongs right and let Don Rodrigo marry his daughter Carolina Tonka helped Carolina leave Cool Ranch to get to Skull Island where she now goes by the name Mustang Sally we first get Don Rafael's Signet ring from the caves under scorpion Rock after collecting the ring we head to Flotsam to find one-eyed Jack who was the only one who may know where Sally is Jack says she was hired for a new job by Rosco ratso he also warns us that the monkistan royalty wants us dead for starting a civil war Roscoe says he doesn't know who Sally is until rapid steps in and pulls the information out of him he says Sally's boss is on the monkiston flagship near the monkiston stormgate gingerly we make our way to the monkeyston flagship expecting the worst only to find our friend Cortez finding ways to win his Civil War we helped start a monkeester the Civil War is not going well all the noble families have fallen short on their Promises of help but he has a plan to turn the tide of the war gortes hired Sally to break out a prisoner of Fort Elena an absolute Beast of a prison in Port Regal Skyway where malibones sends their most precious criminals in order to get into the port Regal Skyway we need to befriend the scurvy dog privateers the last time we were in the scurvy dog Hideout we stole the blue Windstone the dogs now fearful of us ask for a truce and they send us to their Captain Dan Dan says he is willing to help us since the monkeystons want us dead Sally has taken his only papers into Port Regal but he knows another way and will tell us if we get fresh fruit from monkista after Gathering the fruit Dan tells us there is a bounty out for count brastalo de brass better known as The Brass Monkey he has destroyed many Molly bone ships if we capture the brass monkey and sail to the port Regal blockade we will be granted access to Port Regal however the Brass Monkey is very elusive Captain Dan helps us find him after we clear the undid in the tunnels underneath The Hideout Dan says the best way to lure The Brass Monkey out is by destroying the monkeyston fleet the brass monkey gets word of his Fleet being destroyed and challenges us to ship to ship combat in the Antilles Maelstrom after the capture of the Brass Monkey we hand him over to the governor we set off to find Sally's contact in Port Regal Gilbert Gilbert and his associate Sullivan run a smuggling company in Port Regal in order to get their help we first read their colleague rackstraw who was meant to take a very important delivery we then go in search of the missing cargo which has been stolen by a valencian unicorn named Iago we sailed to scrimshaw and get iago's location from Nick did I the leader of the war threats after fighting him we learned that he is in the mail storm of malice near Puerto Rico with iago's defeat and the return of the stolen goods Gilbert and Sullivan tell us more about where Sally is she has been captured while trying to break out a prisoner from Fort Elena and is now in there as a prisoner Gilbert and Sullivan say she was working with a pirate friend of theirs can't beard cat bit tells us Cortez's plan was to free Napoleon the former emperor of Polaris Napoleon is one of the greatest military Geniuses in the spiral he'd rebuilt the polyrian Navy from the ground up and then started a war with monquista Marley Bone and Valencia all at once the only stop to his Rampage was when he was betrayed from the inside marleybone started a Revolt inside Polaris and Valencia released the Clockwork Armada Napoleon was captured and imprisoned in Fort Elena gortez wants to free Napoleon in order to win his Civil War can't beard explains the only way to get into Fort Elena is to start a war between malibona and Valencia something that is quite treasonous since cat bed hails from malibon we first start by filing up the Royal Navy ships we then sneak into the governor's mansion and kidnap Mabel his daughter the next stage of the plan is to rile up the Armada we destroy their ships and then storm the Clockwork Dreadnought and blow it up after all of that work we managed to start a war between malibon and Valencia while we were riling up the Armada malibone captured an armada leader and locked them in Fort Elena now the Armada is bombarding Fort Elena this is the perfect time to break into Fort Elena we take the chance and sail to the prison we blast our way into the prison and fight numerous guards to get to the cells of Sally and Napoleon just before we rescue Napoleon we again meet with full who is releasing the Armada leaders that had been captured he says Deacon was expecting us to still be in Cool Ranch and will be very displeased to know we are here Napoleon demands before we set him free to get his most sacred position his hat after retrieving his hat and freeing some of his penguins and his valet we flee Fort Elena when we return to cat bed he tells us to return Mabel to the governor the governor believes we freed her from the Armada and thanks us he also gives us a worded advice to watch out for the Brass Monkey who has also escaped Fort Elena we then return to gortez in return for his freedom Napoleon says that if he can ever do us a favor he will Cortez and Napoleon then return to monkista to continue their Conquest in the Civil War we take Sally back to Santa Pollo after giving her her father's Signet ring with the blessing of her father Sally and Don Rodrigo get married we head into the chapel and send to Poyo and speak once again to the ghost of Don Raphael he thanks us for putting him at PACE and in return offers us the name of one of Captain blood's crew members who revolted against Captain Blood he will know where the map is slywinkum resides in Tumbleweed we meet him in the tavern as he is about to get roughed up by the wacko kid a member of the Wild Bunch gang after saving Sly we talked to him and say that El Toro has sent us he says that blood's Lair is located in the haunted Skyway however it is blockaded by the Wild Bunch to me a kid says that there is only one way to stop the Wild Bunch and that is by reuniting The Magnificent Seven the seven were the greatest band of Heroes and lorman to ever sail the skyways they were led by Wyatt chirp the greatest Lawman Cool Ranch ever had he recruited Wild Bill peacock who was the best shot with a rifle Miss Jane Canary who could Bullseye a silver dollar at 50 yards duck Holliday who looks deaf in his face and laughs Buffalo Bill who is stronger than an ox Bat Masterson who is a better tracker than a bloodhound and finally Billy the Kid who was an outlaw until Wyatt showed him the era of his ways in order to reunite them we first talked to duck Holliday who lives here in Tumbleweed after Wyatt's death the seven parted ways and took their own path duck says it is very unlikely they will ever return He says perhaps we should try and convince Buffalo Bill who hates duck if Bill will join the rest will follow Sly said Bill started a wild frontier show he also says that the best way to get Bill to come back is to wager something in order for his return as he is a betting man we meet up with Bill and wager his return if we can fight his pugalist Tyson in Solo combat if we win he will return to the seven we beat Tyson and bill says he will join again we then head to Cooper's Roost where Bill peacock and Jane run the Silver Spur Tavern we convince Jane to return and she convinces Bill to come with her bat is the foreman of the silver mine under Cooper's roast we ask him to join and he says that he will as long as we can return the strong boxes that were stolen by the Banditos in order to pay the miners the only remaining member is Billy the Kid he is imprisoned in the Frogger rally Compound on the Bandito Trail we collect some Dynamite from bat shipment on the docks and set sail to the compound we break in defeating a number of the banditoad captains in the process after the successful recapture of Billy the Kid we return to Tumbleweed duck and Buffalo Bill are waiting for us at the old shirt place the Seven's home base they all collect their Badges and we receive Wyatt's badge as a thanks for reuniting them all suddenly the Wild Bunch show up they attack us but with the group back together they stand no chance we immediately start planning how to take down the Wild Bunch we need to find Buck Bronco the gang's leader we fight wild bunt ships until we receive Intel that buck is hiding out in Arroyo Grande we fight our way through his Hideout and come face to face with him after a long fight we finally capture Buck Upon Our return to Tumbleweed we learned that the town had been attacked by the Wild Bunch and kidnapped Timmy they took to me to the old jailhouse upon arriving at the jailhouse we split up taking down the Bronco leaders one by I want until we catch up with old man Bronco after defeating old man Bronco we freedomy and returned him safely to Tumbleweed more importantly we have completely destroyed the Wild Bunch allowing us entry into the haunted Skyway as we are about to leave we say goodbye to the seven and Timmy takes our place as their leader we leave with one of the members joining our crew to continue to see battle slide tells us Captain blood's Lair is in the old motherlode minor however it is locked behind a key that only sabatini has sabatini was blood's first mate and the one who lived the Mutiny he settled down in Fort mcmurty Colonel church is in charge of the Army in Fort mcmurty he asks us to take out some ghost ships and he can help us find sabatini he saw sabatini fleeing the town a few weeks ago and we'll try and find out more while we capture the prisoners who escaped a recent raid we talked to the townsfolk and tracked down the first criminal Weasley Jenkins and return him to his cell we head deep into the haunted Skyway into the comanchero Vortex where crazyhorn another Escape he is hiding out we capture and return him we then learn Captain foot was the one to release the prisoners he is hanging out in the Hingham jail in the dusty Vortex we defeat Captain foot and rescue Corporal Sanders for a second time we return Captain foot to the fort and we put him behind bars church has learned more about the location of sabatini he fled to the abandoned church we reached the church just in time Captain Blood is fighting sabatini before he dies sabatini tells us to look to the cards and to head to the sisters on the Isla de los Muertos Madame Esmeralda is waiting for us we ask her where we can find the key to Captain blood's Lair she pulls out her tarot cards and gives us a reading she first pulls a reverse judgment card she explained this means deceit Mutiny betrayal these are the obstacles we face now and must set them right the second card is the drowned Mariner this is the challenge we face now and represents Captain Blood the final card is the death card this is the solution to our problem Captain Blood cheated death and death is the only source of blood's power we feed the Ravens nearby who explain to call death we must offer him someone to reap We Gather souls and head to the graveyard at the abandoned church where death is waiting for us death explains that on blood's death bread he challenged death to a game of cards in the final game blood up the stakes and bet his Immortal Soul knowing that he would win death agreed then blood cheated death played his cards but blood went to the toilet and never came back he took his cards with him blood is now stuck in the state of limbo death can't collect blood soul because death hasn't won the game but he can't win the game because the game can't end because blood has to play his cards by his own hand blood has the key meaning we have to pry it from his dead hands but he can't be killed we had to plan with Sly to circumvent the rules first we need to find the cards then we need to find that hand that El Toro cut off and use the hand to play the cards and finish the game we head to El Toro and Santa Pollo to find out what happened to Captain blood's hand alturo says the hand was cut off in a fight at the lake in Gold Creek he then joins our crew saying he wants to help take down Captain Blood once and for all Mustang Sally stays to protect centopoyo we dive deep into the lake at Gold Creek and find the hand we return to Sly who says the cards are scattered around the town where the game was played Miranda we hid to Miranda a town cursed by death we fight our way through the ghosts and undid and find all the cards we play blood's cards with his hand to El Toro cut off and the game comes to an end with death winning the only remaining task is for Captain Blood to die we fight blood and he is finally defeated and his torment is finally over before we leave sabatini is summoned by death to thank us for setting him and the townspeople of Miranda free with the key we head to the motherlode mine where blood's Lair is we open the door and head inside once inside we see the center Oro Marco Polo's ship that he used to sail to El Dorado the map piece must be somewhere on it we blast our way through the tunnels and head down towards the treasure Deacon catches us while we are looking for the map we fight with Deacon and his Armada generals and we manage to defeat him this is our first successful defeat of a member of Keynes in a circle We Gather the map piss and take Marco Polo's ship it is equipped with a green Winstone meaning we can set sail to the distant lands of Mushu in the Treasure pile we also find a picture it shows Marco polio's aldorado crew which includes our mother much to the surprise of us in our crew we return to Agustin and Cooper's Roost for information on who the other crew members are unfortunately he is unsure who the others are there are also markings on the photo he says he's unsure what they say but they are of Mushu origin and suggests we hid there to get them translated we return to Avery and Skull Island with the news we show Avery the photo and he tells us the names of the other pirate Erica the red egg foo young and cat bed among others Captain Avery sends us off to Mushu to get egg foo Young's piece of the map while he tries to get cat bit's piece egg is difficult to find Avery suggests we start by talking to zuro and hamamitsu Zoo tells us egg is a prisoner of the Yakuza the Yakuza are a dangerous criminal gang in Mushu we need to get into the kotan Skyway this is a lot harder than it should be as foreigners are not allowed to enter any skyways other than hamamitsu Zoo says he can help us if we get a statue from the wreckage out in the Skyway he needs the statue as a bribe to get a permit to sell noodles in his tea house after bribing the magistrate we are told to see shario kyoji who is with the Yakuza and can help us get into kotan in order for Sharia to help us we must get a shipment of The Emperor's gold from the trade ships on the Skyway shario gets us to hide in a barrel in the back of his shop and we get transported into the middle of the Yakuza Hideout we talked to the oyiban who tells us in order to talk to his prisoner we must help the Yakuza we learned that the Yakuza are not actually criminals but are trying to help the poor and take out any who take from the poor our task is to head to yagizawa Village and steal the taxes back off the governor and give them back to the poor citizens with the emperor sick corruption has spread through the provinces of Mushu we raid the governor's mansion and steal back the taxes and give them back to the citizens of yagizawa with the success of the mission the oyiban gives us an imperial writ allowing us to Traverse through all the skyways in Mushu the next task we have to complete for the Yakuza is to stop General so General so is the warlord of the kotan Skyway he has stolen rice from the farmers of the tsujimura village and with winter coming they will starve and die we steal back the rice and return it to the farmers this puts a big blow and so is war machine the next part of the plan is to destroy General so's honor so is sponsoring the wedding of one of his most loyal henchmen Takeda mumori our goal is to disrupt the wedding as much as possible we need to get an invitation to the wedding we steal a copy of the invitation and get the chief forger of the Yakuza to forge us an invite we head into the wedding and steal General sew's gift we then to face the walls of the mansion with words so foul our crew don't even want to say them out loud we then get onto the stage where the entertainment for the night is scheduled and destroy all the props on our exit from the wedding we fight a very large group of General so's men we return to the Yakuza Hideout only to find egg foo young as free he says he was the leader of the Yakuza the whole time and only says he's a prisoner to see if he can trust us he says he will give us the map is if we can defeat General so once and for all however if we just defeat him he will be seen as a hero we must expose him for the traitor he is so has been working with the inoshishi to raid and pillage the towns of kotan we defeat the inoshishi chief and he gives us a letter with his orders from General so which leads us to the enoshishi clan Hideout we hidden and defeat the clan lord of the anushishi he is protected by a door sealed with bad mojo we have to obtain the Earth Wind and Fire talismans in order to open the door on his defeat the clan Lord says that we need to tell the mayor that the inashishi have already won the Mir says the inashishi have stolen all the boats and are heading to yamakai where the great sages one Mo the Great Sage tells us the story of how malistair stole the dragonspire world cave from the emperor since the emperor has been cursed War has raged throughout Mushu in order to consolidate power unfortunately before he can finish the story he is killed by Ninja picks we head into the ninja pig layer and find a note when with their targets written by Dr No the next name on the list is the mayor we save the mayor and set our targets to Dr No General so's right hand man Dr No is hidden in the nearby typhoon Vortex we fight him capture him and bring him to egg Dr Noe apologizes to egg for stealing his map piss and says it is with General so who is about to trade it to the Armada for guns and gold with this shocking Revelation egg sends us to General so's Fortress we enter The Fortress only to find getting to sow will be harder than we thought we need to get the Army to open the gates to the inner Fortress to do this we blow up the powder stores where General so is keeping the gunpowder he got from the Armada sozami rushes out of the gates to try and stop us we fight our way through and make it to SOS in a sanctum this is where we met Rook the Grand Marshal of the Armada Rook has the piece of the map and tells us he has urgent business and malibone to attend to and calls General so to defeat us unfortunately we use General so's weakness against him we threaten his prized chicken making so surrender General so says no one in kotan can translate the map so the Armada must have gone somewhere else to get it translated the governor of hamamitsu says the only way for the Armada to translate the map is by using the scroll of Secrets the scroll is kept in the library of contemplation in tsubata we are given a pass to access zubata and head to the tsubata temple Lord shagatai who rules over the temple says he will help us if we prove our loyalty to Mushu once we've proven our loyalty he sends us to the Liberian Quan Shi we learn from Quan that the scroll had already been taken out our only hope is shuzan the ways shenzhang is in the temple of Eternal Serenity he says there is only one person who can translate the map and that is kalsu father of cowism Cal wrote The Scroll of Secrets Marco Polo studied the scroller and used it to build his map Cal lives at the celestial Shrine which is Atop The Great Turtle maruzami the way to summon great turtle is by throwing five Turtle balls into the eye of Harmony the keepers of the Turtle balls a monkey King pigsy Friar sand dragon Prince and shanzang all except shanzang guard the temples of the Four Winds our first ball comes from Monkey King he is trapped under a mountain that got placed on him for causing chaos he says he will give us the ball if we free him Monkey King says the cage was designed by a weaponsmith named henzo We Gather some Moon pollen despite his tea in order to get the key to the cage however he does not drink the tea and instead tells us there is no key and the lock was only made to taunt Monkey King Monkey King's Nick's plan is bashed the cell open with his staff his staff was taken by the Dragon King Dragon King says he will give the staff back if we fetch the Jade egg Monkey King Stolt we head to the Valley of the Titans in order to get the egg we meet the monks of the White Lotus who were terrified of The stormzilla Stomping their towns the leader of the White Lotus tells us there is an ancient robotic suit the stupendor X and that we are prophesies to use it to take down the stormzilla we hop in the suit and fight the stormzilla taking it down during the fight the stormzilla broke the wall surrounding the Jade egg we sneak in and take it from the tingu we return the Jade egg to the dragon king and he gives us the golden staff Upon returning the staff The Monkey King he breaks free and then says goodbye without giving us his Turtle ball we return to shenzheng who saw coming he says there is only one way to control Monkey King the crown of command with the crown we need to put it in his armor that he will reclaim we head to the shadow Fortress to slip the crown into the armor in our way in ninja picks we defeat them and they later kirigi and head to the treasury in the treasury is Monkey King's armor where we sneakily place the crown in the helmet so he won't notice it we return to Sean Zhang who teaches us the words just in time as Monkey King runs into the temple we say the words and Monkey King is now under our control and becomes one of our crew members Monkey King says that he doesn't have his Turtle ball anymore and he gave it to someone as it was running from us we head to the nearby Vortex and find it to be the Brass Monkey after his defeat We Gather the first of five Turtle balls our next ball comes from pigsy in the temple of the north wind in order to get to the temple we need to clear the thick fog we talk to the nearby monks who have been ravaged by the Amber horde in return for helping get their sacred statues back we get a blessing placed on us so that we can walk through the fog and still know where we are going pigsy says he sent his ball away when the temple was attacked by the Amber horde however the Amber horde took the ball after defeating the Courier after collecting the ball from the Amber horde we hit off to find the friar sand and the Temple of the East Wind we make a quick stop in Raven Isle to get the pearl of winter at the Temple of the East Wind Freya sand says the only way we can get the turtle ball is if we defeat him Friar sand is Invincible when on water with the pearl of winter we can make the water ice making fire sand take damage so that we can defeat him and to claim the turtle ball we head to the Temple of the West Wind and speak to the dragon Prince to get the turtle ball from the dragon Prince we need to recover the stolen artifact from the White Lotus monks the monks ask us to stop fighting them as they are peaceful and have not stolen anything we learned that Dragon Prince was transformed into a Wind Horse by lopan we return and exposed lopan for taking the form of the Dragon Prince and fight him with lopan defeated we next take to lifting the curse off the dragon Prince we need to summon akirin to do this we offer Laurel Leaves play the harp of Harmony and blow the alabaster horn at the cloud Shrine after lifting the curse on Dragon Prince he happily gives us his Turtle ball that brings our total to four of the five balls needed the last ball is shanzang's he lost his at the hamakala temple a very ancient evil Temple we head to the temple and defeat the Guardians and recover the final Turtle ball we head to the eye of Harmony and throw the Turtle balls in to summon marizami once we climb on marizami we must pass the tests and defeat the Guardians in order to talk to kauzu we defeat the wood Guardian the fire Guardian the Earth Guardian the metal guardian and finally the water Guardian after passing the tests we finally meet carlotsu Cal says he spent a long time with Polo working on the map to Shangri-La or as Paulo called it El Dorado he says that the Armada has two pieces to the map and so do we he teaches us how to decipher the map and we head back to Captain Avery to see if he managed to get cat bed's piece while we were gone Avery had no success finding cat bed so we take matters into our own hands we head to capitulia in Puerto Rico Mr Norrington kept bid's first mate meets us and says cat bed is in trouble he was ordered to be an enemy of the crown and was taken to malibone when he was restocking supplies in Port Regal to get into malibone we need a yellow Winstone there is a spare Windstone in the basement of Fort Bassett Fort Bassett has been locked up tight since the war begun we talked to listen a reformed thief and he says he will help us if we get the vicar of Port Regal to marry him and his fiancee we clear the church from the ghost of Captain Kidd and Governor Shrewsbury who were feuding over who the thief of the heart of the incal was and the father agrees to marry lithon and his fiancee listen gives us the key to the seller of Fort Bassett which we can access from the sewers we head straight for the Commander's office where the Windstone is kept fighting waves of Rick coats and malibone commanders we grabbed the Windstone from the safe and flee the fort we need to acquire travel papers to get into Molly bone we head back to Mushu to talk with the malibone Ambassador there the Ambassador says Mushu has shut down their skyways to make them neutral they're not trying to get involved in the malibone Valencia War the Ambassador says the only way we are getting help from her is if we use our connections in the Yakuza to get a tea trade between the Yakuza and malibone started egg foo young says the only way he is opening a trade with foreigners is if we take out the threat to his leadership Sato we head to sato's Hideout and defeat the large waves of his followers and finally meet him face to face after his defeat egg happily opens up a tea trade with malibon we get the travel papers and sail into the dark war ridden Westminster Skyway the war is not going well for Malibu Valencia seems to be a mere few days from taking victory over Malibu if malibone falls this would be a devastating loss to the spiral and the massive gain to Kane's power when we started the war with cat bed he thought malibone would be able to hold off Valencia but he was very wrong we head to cap bid's lawyer switches who says speaking to catbeard is impossible he says that he will try and help us get to talk to cat bed if we convince his nephew to leave the gang of radical foxes that he has gotten into we stormed the red Fox's Lair and defeat some of the foxes scaring's widget's nephew into leaving the Gang switch it manages to sneak us through the security claiming we are experts in the statues of Fort Regal law we make it to katbid cell and he is thankful we have come he tells us we must get him out of here and he will tell us where his map piece is safely kept switch it explains that emergency laws have been passed that allow criminal Sailors to be released on parole into the custody of a royal Navy Captain none of the current captains want cat bed in their crew for obvious reasons however another law has been passed that allows civilian captains to rise the ranks and become Royal Navy captains meaning that we can become an honorary Royal Navy captain and take custody of cap beard in order to get enlisted into the Royal Navy we must prove ourselves to the commanders our first mission is to disable an armada Fortress in the Skyway we storm The Fortress and blow up the hold our second task is to destroy a massive armored station that the Clockworks have sailed into the Skyway the station has massive guns that would obliterate malibong City it's a suicide mission but if we do it we will become Royal Navy Captain before we set sail we head to the docks and talk to Gracie Conrad an engineer who has a supply of jalignite jalignite is a highly explosive substance used to destroy the station she joins our crew and sails with us to the station beachhead beachhead is broken up into spokes where the three massive guns are located we enter the first spoke and destroy the Armada soldiers guarding the area and ignite the gel ignite destroying the gun we head down where they stall the ammunition and destroy it all we head into the second spoke again it is heavily guarded we disable the gun with the gelignite and then head down below the main deck to find a workshop there is a golden wheel similar to the ones we saw in the Isle of Doom and a weird device that captures moving images and plays them back the most recent message is from Bishop Kane's mad tinkerer the message is a recap of the progress report on the war Bishop explains that the war is going to plan and he projects malibon's surrender within a week their next steps is a full Naval assault on the Isle of Fitch the last Bastion of malibonian Defense Step 2 Rook will use the treaty with Mushu to launch a new massive attack in tamale bone from hamamitsu not Valencia with the Royal Navy focusing on the Isle of Fitch this attack will take malibone by surprise the final step is to use the station's cannons to bombard marleybone City and put malibone into submission in a matter of days the message finishes with a more personal message from Bishop he says he wants to return his full attention to the Grand Design he mentions Clockwork birds that a toy maker has made and sent out into the skyways of malibon and Valencia they have inscriptions on them which Bishop has recognized as aquiline Linear B but he does not know what they mean or why the toy maker has sent them into the skyways suddenly Bishop bursts into the room and orders his guards to take care of us and calls for help we escape and head to the final spoke in the final spoke we are again confronted by guards we save the final gun and Bishop again shows his face this time he recognizes who we are the pirate who destroyed Deacon and runs off to notify Kane our next step is to disable the main battery of the station we hid in the elevator to the main battery we are once again stopped by Bishop this time he fights us the fight doesn't last long and Bishop Feliz before he fled he said that beachhead is the Pinnacle of armada engineering and is indestructible after taking a look at the main battery Gracie agrees saying that even all the gelug Knight we bought would not be enough to destroy the station however Gracie notes that the Hydraulics the station uses are run on a very volatile fluid but they don't have a pressure compensator this essentially means if we can put enough pressure into the system the whole station is going to explode Gracie says the way to do this is by tripping the fuses that control the Pistons making them Jam we flick the switches while fighting our way through the Clockworks before we conflict the last switch Bishop once again tries to stop us this time we defeat him and he runs to evacuate the station we flick the final switch and run out we make it to our ship as Beach head explodes we return to the Admirals and they are very pleased with our work on beachhead we give them the information about the planned attack from rook and Admiral Nelson goes and tries to stop the assault the Admirals have lost contact with the Isle of Fitch the kyrgys from their colony Raj are currently defending fetch however they are complaining about their rations the Isle of Fitch is amiss the dogs and the kurgas are fighting each other the cokers have kidnapped a chief Brigadier we find the leader of the kogas and he explains that the food is too good to be eaten by Warriors he wants his Warriors to be hungry and irritable in order to get the best results he wants the Warriors to be hungry for battle not for rations we head to the supplier and he gives us a list of ingredients to get from malimite a very foul delicacy of malibone once we return all the ingredients we deliver maliamite to the kurgas they approve of how terrible malimite is this is just in time as the Clockworks have launched their invasion of Fitch we head down to the Armada landing and halt their Invasion we return back to the Admirals and they send us to the Army we need to figure out where the supply hold up is for the war Golems the war Golems are Molly Bone's answer to the Clockworks the fox anarchists have taken the parts needed for the Golems once the supply chain issues have been sorted out we return to the kernel of the army and he sends us back to the Admirals Nelson managed to surprise Rook as he entered via the Mushu storm gate and destroyed most of the armada's fleet he then lured rook's Flagship into the Trafalgar Vortex we need to go there as backup as we are one of the only captains left Nelson rammed the flagship with his and only a record remains we bought it and fight our way to Nelson after saving Nelson we come face to face with Rook Rook knows of what we did to Bishop and beachhead and wants Vengeance we fight him and defeat him he runs off to another part of the wreckage Nelson says we came at just the right time however he needs a ride for him and his crew back to the Isle of dogs as his ship is completely destroyed while making our Escape we come face to face with the Rook once more this time we put a final blow into rook and he is defeated once and for all we we sail back victoriously to the other Admirals and report that Rook has been defeated and thanks for our help Nelson grants us the commission and we become an honorary Royal Navy Captain with our new rank we head straight to the Glass House Prison just in time as Camp bids Trail has already begun we inform switch it that we have gained the commission and we will be willing to take get bid during the final statements of the trial switcher waves his right to a closing argument much to the displeasure of cat bed the judge goes on to say that he has never seen someone more deserving of the full penalty of law just before the judge makes his decision switch it chimes in in saying that sentencing cat bed would be a terrible military mistake he goes on to say every ship captain is needed and cap bid is a very capable Captain he then says that we are willing to take on cat bed on parole and states that even if he is on parole his chance of surviving is practically nothing meaning it is an essential death sentence the judge agrees and get better is released and now joins that crew cabid tells us he no longer has his map piss as he lost it in a bit with Captain Gunn this means we had his piece the whole time to make up for this he sets us on the course of Aquila to find Argos the Helmsman of Marco polio's ship he says the quickest way to Aquila is through monquista and we should have no problem getting through as gautier's won the Civil War and is now king of monquista laughs gortis gives us the papers required to travel to Aquila and we set sail cat bed has an old friend called autopilies who can help us find Argos however he doesn't know where Argos is as he vanished a few weeks ago our only hope in finding Argos is to consult the Oracle we collect an offering to speak to the Oracle she says Argos stands in a deep darkness and she cannot see him without the mirror of Apollo to see through the mirror her Basin must be filled with the Sacred Water of Oceanus however the amphibians stole the water and are keeping it in their Fortress in ilios we arrive in ilios and speak to igla mimnon the greatest of equal and Generals here says the oracle's water is kept in the city of Troy an unbreakable amphibian City the only way we are getting into Troy is with the help of the Gillies the King of Sparta egelius only agrees to help us after we throw him an extravagant party that involves food wine and poetry with egelis return to the war we now must find a way to breach the wall Troy we come up with a way to lure the snakes out of Troy with a giant Mouse statue the eagle troops will be inside the mouse and sneak out once the mouse is inside the city we talk to the best architect in Aquila and he designs the mouse we build it and climb in and storm the city we open the gate to let the rest of the Eagle Warriors in and head to the Palace we defeat Sargon the Great and retrieve the Sacred Water for the oracle with the oracle's vision returned she sees Argos standing guard at a set of Mighty doors holding them shut with all his might however she can't tell where the doors are instead she sends us to the serpent Sears the serpent Sears charge us with the memory of our first five years of childhood for one answer these five years are the only memory we have of our parents our companions who knew our parents say they will fill in the gaps and remind us of our parents the serpent seers answer the question with another question they ask where is Theseus we head back to Nova Aquila looking for this this Theseus was tasked with recapturing the Minotaur and locking it away in The Labyrinth Theseus has not returned since we get a spare key to the Labyrinth and head off to the island of gnosis where the Labyrinth is the island of gnosis is overrun by vultures and after clearing our way through we head into the Hall of Minos the entrance to the Labyrinth which is below the Halls after a few fights with the vultures we make it to the great doors and find Argos standing there holding them shot Argos will give us this piece of the map if we find someone to hold the doors the strongest person in Aquila is Hercules son of Zeus he is the only one strong enough to replace Argos to find where Hercules is we become a citizen and talk to the emperor however the emperor doesn't know where Hercules is his sentence torquilies to 10 labors to atone for his lead to his troublemaking but he only finished five before he left Nova Aquila one of the poets says Hercules went in search of his missing belt he got from his father Zeus and is on the island of Talos looking for it we defeat the colossi on the island and retrieve the belt with Hercules we return to Argos with hawkgillies we need to enter the Labyrinth and find Theseus however Hercules doesn't want to hold the door and instead wants to fight Argos agrees and we enter the Labyrinth the porkchilles we Traverse our way through the maze thanks to Grace's navigation system she came up with and save Theseus on our Escape we fight the lesson minotaurs and we escape and reunite Argos and Theseus we next need to find a chain tough enough to hold the doors the only chain strong enough is the one that binds the Hydra the Oracle says the only way to defeat the Hydra is if its even head is defeated then we must burn its coils using only the sacred flame of golden Apollo we defeat the affidium flame dancers to prove we are worthy of the flame of Apollo we received the flame and head to the Hydra we defeat the Hydra and burn the coils and retrieve the chain we replace the chain over the gates of the labyrinth and seal them once and for all Argos thanks us and tells us to take him to his home in inoculum porculiers Joins our crew to make sure that the great poets will always speak fondly of his travels Ulysses raided argos's home and took his chest where his piece of the map was stored we learned from Ulysses marooned crew that he was bound for Ithaca we head to the Isle of anthemusa where the sirens live we collect a potion for the sirens so that we can hear them without going crazy and they say that Ulysses sail pass hitting straight for the dread passage inside the passage is the mighty Cilla we defeat the four heads of the cellar and the way to Ithaca opens Ulysses home on Ithaca has been overrun we find him hiding in a cave on the island plotting a way to take back his home Ulysses says that he took argos's chest because he believed him to be dead he will happily give it to us if we take back his home from the Invaders we obtain his bow which he lost after the siege of Troy from the Medusa with his bow we head into his home and defeat the Invaders Ulysses gives us argos's piece of the map and we find a strange Stone tablet that we asked to take the markings on the tablet are the same markings as on the Clockwork birds that Bishop was saying had been lit into the Valencia and Malibu skyways the tablet is a Rosetta Stone which once stood in the port of Rosetta in crocotopia at the height of its Empire the inscription Praises Empress caucus maximus in three languages old aquiline new aquiline and crocodopian we head back to malibones so they can translate the symbols on the Clockwork Birds we talked to Mycroft bone who is the head of the royal intelligence the stone is just what he needs to translate equivalent linear beam so that his team can read the inscriptions the inscriptions however are also encoded in the cipher Mycroft doesn't want to send it to the cryptography Branch as that would take weeks for them to crack and says that there are only two minds good enough to break it firstly is his brother Sherlock Bones unfortunately he is busy dealing with the Fallout of the business surrounding the crocodomicon and is unavailable to to decode the message the second is a criminal name yawyadi who is locked up tight in The Glass House Mycroft gives us a letter which allows us access to speak with meowyati we give miyawiati the message to decipher he says it's averse of classical aquil and poetry but some of the words are wrong he says it is designed to foil a machine he uses the wrong words and gets a message that reads I know how to defeat Kane find me in Valencia seek caliostro G we return to Mycroft he releases us from the Navy and transfers us to his special Branch he tells us our mission is to find G infiltrate Valencia and take down Kane Avery says our best bit is to seek out count kaliostro caliostro lives in High Society in Valencia meaning we will have to travel to the capital Avery says all the ways to Valencia are blocked because of the war and our best bit is to return through avernus we sail to monkista to see our friend gortez gortes suggests we head to Valencia through the front door with complete diplomatic immunity Cortez tells us to take his best Diplomat Don Armando who will be attending diplomatic discussions in Valencia City we head through the storm gate to Valencia in hamamitsu and into the wondrous heart of Valencia the calibria Skyway we must get an audience with king kasmir the king of Valencia however we came too late and our slot has passed we must take someone else's slot we speak to a unicorn Duke who is next in line to speak to the king and he says that if we solve his problem he will give us a slot we head to the Luchi Villa to obtain the prophets the Duke is missing we were retrieve the money and give it to the Duke who in return offers us his audience with the King we enter the throne room of King kasmir Kane is standing behind the king suggesting to him that we should be taken care of he sits as guards of battle angels on us we take them down protecting donamando the King asks us why we bring violence into the throne room Don says Kane must be mistaken as we are a galleon ship captain who is no Menace and reminds Kane that as we are a diplomatic attache we have complete immunity and further proceeds saying that we are a dear friend of his Excellency King Cortez and have given great service to the realm of monquista King kasmid dismisses Kane warning him not to insult the diplomats the king suggests the discussions with monkista should continue later Don Amando agrees and says that we will not be attending next time in order to not offend Kane we take Don to the Diplomatic quarters and meet landino a member of the resistance landino explained means that we were the ones to rekindle the resistance since our last adventure into Valencia he explains how Kanan came to power after the Napoleonic Wars Kane was given the command of all trade during the wars and still maintains hold of it today he destroyed all the merchant companies and they were the ones to start the resistance however the resistance strike too soon and got defeated by the Armada Kane rebuilt Valencia City Into A Clockwork City relocating the guinea pig workers into ghettos underground Kane Allied himself with the criminal cross station families and they are now working as a secret forces but now the resistance is forming again and is learning from the mistakes of the past striking this time in the shadows we say we are looking for Kelly Ostro landino says that is a very dangerous name and Kane has his eyes very closely on him Keynes enforcer Commander typhoon follows Kelly Ostro everywhere he goes we notice a letter in the quarters that was left not by any resistance member we read it and it is from poster he tells us he can help us we need to find him in the manicotti Atrium landino says it might be a trap as the manicotti are a Sinister crab Clan Contessa another resistance member joins our crew saying she will help us and lead us to The Atrium we head into the sewer in search of the manicotti Atrium inside we find caliostro who is held up by the manicotti caliostro tells us that the G we are seeking is gazpacho who is the one who built Kane he is locked away somewhere as Kane's prisoner he says in order to find gazpacho we must find the inner circle of the resistance we can start by seeking dis de Mona the daughter of count propanzio Commander typhoon bounds in to protect kaliostro we fight and defeat the commander we head back to landino hoping he will be able to help find this Demona we learn from the valencian elites that Desdemona is confined to the brambanzio Villa we trick the guard and into the villa and meet is Demona Desdemona says she will help us if we stop her true love Branzino getting sentenced for being a resistant spy she has evidence that proves his innocence we head to the court however the time for New Evidence has passed we obtain a Marvel Statue from Aquila we gift it to the legate and he sets basino free Desdemona says we need to speak to Don Giovanni at the triganth Villa and give his servants the password Traviata Giovanni is joined by Steve who we met on our first expedition to Valencia they say gazpacho is being held in the Clockworks where the Armada soldiers are made stead sends us to nobartonello who is the one that receives the messages from gazpacho to see if he knew a way inside the Clockworks no bartonello says gazpacho is kept in a tall dehour near the rear of the factory but the only way in is with a key he heard the rigatoni Clan stole the master key as they were planning to raid the Clockworks and Rob the tortellini while we're collecting the key he found the architectural plans of the Clockworks that we can use to find our way around we say farewell to Donna Mando and sail into the Clockworks Upon Our entry to the Clockworks we are swarmed by Armada guards and tortellini thugs we head to the Tower and meet gazpacho he tells us he has been a toy maker all his life he wanted to become rich and that was his undoing the tortellini family invested in his toy making and asked him to make more practical devices he started making automata machines shaped like men they didn't require food or wages and the wealthy paid handsomely for them after he made the tortellini Rich they exiled him from Valencia he forged a plan for revenge in his hidden Workshop he was determined to build a new Clockwork with a true mind and will after years the machine was made the machine was named Kane however since Kane was made to take revenge on the tortellini the dark purpose was reflected in Kane's Dark Soul after learning everything Kane returned to Valencia and instead of destroying the tortellini he began creating his own Clockworks Kane sent Deacon and Rook after gazpacho and trapped him in this tower ever since now Kane has as much power as the king and there isn't anything anyone can do to stop him we start our escape from the Clockworks we make one stop to gazpacho's Old residence where he collects a small machine he collected in El Dorado to the surprise of everyone but catbeard we learned gazpacho was on the expedition to El Dorado the reason we didn't see him in the photograph of the crew we got in Cool Ranch is because he was the one who took the photo gazpacho much to cat beds dislike tells us the story of El Dorado a secret the crew swore they would never tell to anyone gazpacho begins to explain the reason Kane is different begins in El Dorado El Dorado was a dead City with terrible mechanical Sentinels made of gold that roamed the lands they caught the crew by surprise and decimated the crew in an instant only a few survived as they cast off from the dock one of them boarded the ship they managed to destroy the machine only just while the rest of the crew argued over the gold gazpacho claimed the broken pieces of the machine as his share of the treasure he learned a lot dismantling the parts he collected however there were two parts he could not disassemble the function of them alludes him to this day he kept them hidden and they are his greatest treasures he pulled the pieces from The Head and the chest of the Golem and named them the mind and the heart after studying for decades he put one of the mechanisms to use the golden mine sits behind Kane's mask gazpacho says his plan is to insert the heart into Kane and turn his will good our next stop is the heart of Kane's machine where Kane resides we fight through more guards and escape the Clockworks and sail into the belly of the Beast the great machine outside the machine we once again meet full he says he can help us break in and he has been waiting for our arrival full notices gazpacho and asks what he's doing here gazpacho says he's here to redeem Kane fool says it's an impossible task but says it's not our only worry he says that this machine is designed to destroy the spiral and rebuild a first world a world that will be perfect we also learn why full has been so accommodating to US during our Encounters this is that he was Kane's first attempt at Building A Clockwork and he's not exactly the most perfect Clockwork some would describe Kane's work as a failure bull says the only way to save himself is by letting us destroy Kane he says he has grown fond of us and of this world but more importantly he is just curious to see what happens he lets us inside the machine and we ride the elevator to the top at the top of the elevator we meet Kane who quickly shoots and destroys the Clockwork heart and savagely kills gazpacho Kane says he was expecting us to come however he was not expecting us to bring gazpacho for the heart he continues on by saying the race to El Dorado is over and he has won unsure as to why he is saying this as he technically only has two pieces of the map to R3 he states that we must remember that he is smarter than us once he worked out how the map was made he decided to make his own version all he needed was the Azteca saw data he collected from Skull Island and the Book of Secrets From Mushu he says he made the map and memorized it in 20 days something that took Marco polio 20 years to do Kane means to go to El Dorado to become perfect he was made by the hand of man everything apart from his mind is flawed he wants to meet his true maker the maker of his mind Kane sends his troops onto us to his surprise we destroy them however he accounted for this tan tells the machine to destroy the chamber and prepare his escape craft to which the machine swiftly replies no the machine states that it has been given a purpose to fulfill and that by destroy around the chamber its purpose will not be filled it finishes by telling Kane that he is no longer required the machine Begins the countdown to launch the deconstructive fleet we destroy the machine just in time we head to the top of the machine and once again come face to face with Kane he says that this is about to delay and he can rebuild the machine he then fights us with a newer version of rook and Deacon and also Bishop who escaped the blast at beachhead and finally Queen the greatest of all of Cain's Creations after a long fight we finally destroy Kane the machine takes Kane's mind and sucks it in the crystals in the room start talking to us they are the same crystals that are found in the Isle of Doom in Skull Island our parents start speaking to us telling us only death awaits Us in El Dorado and that gold is nothing but the spiral is everything and we have saved it they finish by saying that they will now know peace we return to Avery Victorious he says that without leadership the army will hopefully fizzle out at the end of the speech we see Queen on the Battle Board reanimating herself surely nothing could go wrong