Ocarina of Time Remake Just Did Something INCREDIBLE! + I Played Call of Duty on Switch 2...
Watch on YouTubeVideo summary
The video opens with a discussion on the immense hype surrounding *The Legend of Zelda: Ocarina of Time* remake, which has been named the most anticipated game of 2026 by industry analysts from The Game Business. Data reveals that the game's trailer has garnered over 152 million views and generated significantly more press coverage than any other title except for *Grand Theft Auto VI*. This overwhelming interest is expected to intensify next month when full gameplay details are finally revealed, potentially pushing public excitement even higher. Alongside this news, the host mentions a giveaway for a Nintendo Switch 2 and briefly touches upon upcoming events at Gamescom, where new information regarding *Resident Evil: Veronica* is anticipated, including potential voice actor leaks that have surfaced online.
A significant portion of the discussion focuses on technical issues encountered during the first network test for *Dust: An Elysian Tail*, a third-party title developed by From Software. The test was cancelled due to server instability and connectivity errors, leading to widespread frustration among players. However, the host clarifies that these problems are not specific to Nintendo but rather reflect common challenges faced by From Software in their massive online multiplayer projects, citing similar issues with *Elden Ring: Night* on other platforms. The developer has apologized and rescheduled future tests, acknowledging that they need to stress-test their servers extensively before launch because they lack a large enough internal QA team to handle the expected traffic volume.
The transcript also covers Nintendo's aggressive legal stance against emulation, detailing recent DMCA takedowns that targeted over 400 emulator repositories. The company argues that emulators cannot function without using copyrighted cryptographic keys, making them illegal under current interpretations of copyright law. This crackdown is part of a broader trend where Nintendo has acquired ownership of major open-source emulators like Yuzu and Ryujinx, effectively neutralizing the primary tools used by the emulation community. Additionally, the video highlights new data from Circana showing that Nintendo dominates physical game sales in the United States with 63% of the market share, while Xbox holds a mere 4%. This disparity is partly attributed to Sony's announcement to stop disc production by 2028, leaving Nintendo as the primary console holder committed to supporting physical media.
Finally, the host shares his personal experience playing *Call of Duty: Modern Warfare* on the Nintendo Switch 2 during a private beta session. While he admits to being a novice at first-person shooters and struggling with gameplay mechanics, he focuses his critique on technical performance rather than skill. He notes that the docked mode suffers from fluctuating resolution and an unframed frame rate that hovers around 60 FPS instead of locking consistently, which puts Switch 2 players at a competitive disadvantage against those on other consoles. In contrast, handheld mode appears to run smoother with better visual fidelity despite the smaller screen. The host concludes by recommending viewers check out another YouTuber's more professional gameplay footage for a balanced perspective and ends the video with a personal update about his weight loss journey before signing off.
Read the full video transcript
Well, folks, first off, we're giving
away a Nintendo Switch 2. You can enter
through the link down in the
description. And also, uh, we're going
to be talking about some Zelda today.
Uh, this is pretty crazy. And, uh, it's
it's some statistics about basically how
hyped everyone is for Zelda. And this is
like industrywide. Zelda is lapping
pretty much every single game in 2026.
It's It's actually absolutely wild at
the amount of like views and articles
and like crazy stuff happening with this
game. Uh, and guys, we haven't even had
the full gameplay reveal yet. Can you
imagine what's going to happen when the
gameplay reveal happens next month? It's
only going to get even crazier and nuts
as the hype is driving up to the moon
and I'm really excited about that. Uh,
more than that though, hey, I got to
play Call of Duty. So, we're going to
talk about that on Twitch 2 by the way.
We'll talk a little bit about that. I'll
show you some of my really crappy
gameplay cuz I suck at the game. But,
uh, then we got the Dust Bloods network
test uh information cuz unfortunately
the very first one didn't really go very
well. Uh, we have Nintendo again going
after a ton of Switch emulators. We'll
see how you guys feel about that story.
I know it's kind of in and out for some
people. Uh, there was a Circana data the
other day. We're not going to go over
much. I'll, you know, I'll just mention
a couple of things, but one thing we're
going to go over is obviously that
Nintendo's dominating physical sales in
the United States in a staggering way
that actually makes me feel quite sad
for the state of the industry, but also,
damn, people love buying physical
Nintendo games. So, that's really,
really cool. Uh, more than that guys, we
have some news on Resident Evil
Veronica. Looks like we're going to get
a whole bunch of crazy stuff happening
at Gamescom 4. At least that's what it
appears like that is coming to Switch 2.
Remember that was announced for it. So,
really excited, guys. All right, guys.
Let's go ahead and get into the first
story I want to talk about and let's
just go with Nintendo Switch exclusive
Dust Bloods because there was a network
test that was supposed to happen this
morning. Uh, there's another one
happening tonight. We'll see how well
that goes. But, uh, the one this
morning, yeah, it got cancelled. So, the
Dust Blood's first number test will no
longer be happening as From Software
made the decision to cancel things for
today. And what they meant was today,
like their time zone. Uh, they're in
Japan. So, unfortunately, things haven't
gone smoothly so far. Well, the network
test was scheduled to begin today.
Players immediately started to encounter
connectivity errors. Right now, the
servers don't seem to be up and the
challenge of handling that amount of
traffic cames in. Then, from software
put this out on on X. We sincerely
apologize for any inconvenience caused
to those who are waiting for the first
Dust Bloods network test due to game
server issues. We regret to inform you
that today's session is now closed. We
will continue to work on improving the
servers and we'll announce future
schedules at a later date. So, they're
going to reschedule this session for
people, but they're still going to go
ahead supposedly with the other sessions
they have planned, including one tonight
and one tomorrow in the middle of the
day. Uh, so that's pretty cool. Uh, what
I have to note though about them
rescheduling that and really just in
general about the anger on this stuff
because I I've seen a lot of vitrial
about this online like lol Nintendo, you
know, the trolls are out there doing
their thing, the console warriors. I
just have to note here, this is why
network tests exist in the first place.
If everything went smoothly all the
time, we wouldn't need a network test.
Literally, this is the point of it.
Nintendo's network tests for their own
games have obviously gone typically much
better than this. But again, this is a
third party game. And by the way, if
people think this is a Nintendo issue,
From Software's last multiplayer game
was Elden Ring Night. Night Rain also
had this exact same thing happen on PS5,
Xbox, and PC for their very first
network test. Literally the exact same
thing. Very clearly, this is a from
software issue that they are trying to
sort out as they typically don't make
massively online multiplayer games. Now,
I'm not saying they haven't had
multiplayer modes in prior games. Yes,
that has definitely been a thing. But
what I'm talking about though is like a
game that's literally just nothing but
multiplayer. Uh, no, they haven't had a
lot of those. and having a lot of those
that are like really really big AAA
experiences like Dust Bloods is. So
yeah, this is pretty typical. This is
pretty normal for From Software. And by
the way, they had this all smoothed out
by launch. So again, this is why they do
these tests. These are not, you know,
yes, you're trying out the game, but
this is not what they and this is
exactly why they don't want footage
going out because there could be issues.
there could be problems and it's not a
good look for the game, but they need
the testing to be done because they
don't have enough internal QA testers to
do this on a mass scale and really hit
the servers hard to see what happens. So
guys, this is literally why they do
this. So I wouldn't panic. I'm betting
at some point one of these scheduled
network tests is going to end up running
much better.
Okay, let's get to the big story, the
one that you're hear from the headline,
uh, Ocarina of Time, because, uh, look,
I need to give a shout out how I found
out about this story. I've technically
heard a little bit about this before,
and I didn't really go super in-depth on
it. Um, and I kind of overlooked it due
to other things going on in my life,
especially because this news came from
the end of July, beginning of August,
and I had stuff happening. Ocarina of
Time remake was named the most
anticipated game of 2026 in new data.
Uh, this was originally, I found this
over at Zelda Universe. I got to give a
shout out to these guys. takes me back
to my Zelda website. I actually used to
do some volunteer work at this website.
So, uh really really uh good stuff here.
But what it really comes from though is
the game business. So, let's go over to
the actual source on this and let's go
ahead and dive in here. They obviously
did a video podcast on this stuff, but
The Legend of Zelda Ocarine Time remake
is the most anticipated game of 2026
that isn't called Grand Theft Auto.
Literally says in the headline plus what
we uh we chat with Call of Duty, Blood
Walker, Marvel's Wolverine, Star Wars,
Gears of War, and more. Okay, so we've
got a bit of fun one for you this week
and this is again the last day of July.
Uh that's right, no layoff chat, nothing
on the death of discs and the rising
price of consoles. Today is we're all
about video games and the question we're
asking is what's the biggest video game
still to come this year? We know GTA 6
will be number one and we know sports
games like EA Sports, FC, Madden, and
NBA will be competing for the top
places, but what about the rest? Because
we're the game business, we naturally
turn to data for the answer. Analytic
company Level Up gave us statistics on
the best performing trailers this year,
the games generating the most view video
views and titles that the press are
writing about the most. Meanwhile, our
friends at IGN gave us the games their
audience wish has wishlisted the most,
while those clever folks at Game
Discover supplied us with the Steam wish
list chart. And this chart, um, guys,
are you seeing what I'm seeing? across
all mediums. Okay. All platforms where
Nintendo has officially posted the
trailer.
152 million trailer views for The Legend
of Zelda: Ocarina of Time. Let me repeat
that again. The Legend of Zelda Ocarina
of Time remake trailer has been viewed
by people
152
million times.
What? And then look at the article
count. The Legend of Zelda Ocarine Time
remake 17,300
three times more than three times the
next closest in Blood of the Dawn
Walker. Now, this data does not include
data from this month. I assume there's
been a lot more written about Wolverine
this month. Obviously, we get some stuff
about GTA this month. And look, next
month we're going to get some Zelda
stuff. So, there'll be a hell of a lot
more for Zelda next month, too. But this
chart is awesome. And uh guys, I I'm
really impressed. Now, what else I have
to say about this? As you can see,
Nintendo's Legend of Zelda Arc Time
remake has been a standout performer.
The game received a short teaser trailer
in June, and it shot to the top of the
trailer charts, even beating up the
likes of Marvel's Wol Arena and Call of
Duty. It's also comfortably generated
more press coverage than any other game.
And you know why a game like Ocarina of
Time is generating more press coverage
than pretty much anything else that
isn't GTA?
Because it's getting views. It's getting
views from people like us, us Zelda
crackheads over here. Let's just be
honest. we, you know, we want that [ __ ]
injected into our veins. We're we're the
ones viewing all these articles. So,
yeah, they're making them because we're
really excited and uh we're just ready
to consume any and all things Zelda. So,
let me know what you think about this
down below. This is kind of crazy data.
Uh I didn't really believe it when I
first stopped, but then did my own
research and sure as hell I got really
really close to that 152 million mark. I
might have missed a few places that
Nintendo put videos up because of
certain countries that I I just didn't
discover. But yeah, guys, uh pretty
awesome. Now, we got to get into
Nintendo doing something that some of
you may feel good about or bad about.
Uh, it deals with emulation. That's how
it always goes with Nintendo. Uh,
Nintendo kills off 400 plus Switch
emulator repositories and seven
emulators uh with the latest DMCA
takedowns. So, Nintendo will never stop
their fight against emulators. The big N
is notorious and tough on anyone who's
trying to access or create emulators for
their hardware. All right, so here is
the message from the D Nintendo DMC
takedowns. Uh, the reported repositories
offer, link to, or otherwise provide
access to Nintendo Switch emulators.
Nintendo Switch emulators are primarily
designed to play Nintendo Switch games.
Specifically, these Nintendo Switch
emulators illegally circumvent
Nintendo's TPMs in order to run illegal
copies of Nintendo Switch games.
Nintendo Switch games are encrypted
using proprietary cryptographic keys,
product keys, which protect against
unauthorized access to and copying of
the copyrighted games. During operation,
the emulators at the reported
repositories necessarily use
unauthorized copies of these
cryptographic keys to decrypt
unauthorized copies of Nintendo Switch
games or ROMs. So, what you're really
hearing here, and this is the same
Nintend argument Nintendo used in court
to like win the Yuzu emulator and other
stuff and get that all settled out, is
they're basically saying, look, we're
not saying that the keys are provided by
the emulator. What we're saying is the
emulator can't work without those keys
and those keys are copyrighted. You
can't use them. So, how can you have
software that requires the use of
copyrighted materials? That was their
argument. The courts were kind of
leaning Nintendo's way. They settled it
all out. I don't know. Obviously, it
hasn't been pressed very, very hard by
anyone who's got money to take on
Nintendo, of course. But, uh, it's one
of those things, guys, that, uh,
Nintendo made a strong legal argument
and now they're just going to go even
harder and harder after any Switch
emulator, especially since all of them
are basically built off the two major
emulators that Nintendo now has legal
ownership of. That's right. own uh Rio
Jinx uh and uh what is it? Uh Yuzu. They
literally own those emulators. They own
them now. They outright own them. So,
it's like, okay, now what? Pretty
interesting stuff. All right, next up,
we got to get into uh uh this
interesting news from Circana. So, yes,
we have the Circonana data for last
month. And I'll just put one little note
out there that you really care about.
Nintendo Switch 2 was the number one
selling system in terms of unit sales in
the United States. PlayStation 5 was uh
number one in terms of dollar sales, but
unit sales, Switch 2 was on top yet
again. I don't know obviously uh what
the numbers exactly are because Sir
doesn't post them. There's some
estimates out there, but yeah, I just
wanted to throw that out there. Uh, but
also we learned something from uh,
Sconist Matt Piscatella who did an
interview coming off of this and we
learned about the physical market for
games and uh, holy crud,
it pretty much is Nintendo or get the
hell out.
Talk of physical game sales have taken
new interest in the wake of Sony's
announcement that it'll be stopping
production of discs starting on January
1st, 2028. While we've known for years
now that digital sales have been
outpacing physical ones by a decent
margin, it seems physical Xbox sales
have hit an all-time low. According to a
recent report from analysts from firm
Circana, around 4% of all physical game
sales this year have come from the Xbox
platform, 4%. Speaking with Kotaku,
analyst Matt Piscatella revealed that
roughly 63% of physical game sales in
2026 came from Nintendo platforms.
PlayStation made up 32% of the pie and
Xbox coming in at an absolutely dire 4%.
The remaining 1% is actually PC
collector's editions. Uh there isn't
much data of which games are selling for
the platform, but yeah, uh 63%.
And we know that Xbox and PlayStation,
at least Xbox hasn't technically
announced it, but we just kind of assume
based on the way that they've been
heading anyways with Game Pass and all
that that Xbox Helix is going to be
digital only. So, if that ends up being
the case, we already know PlayStation 6
is going to be digital only,
dude. Uh, some point in 2028, this might
look like 99% Nintendo and 1 to 2% PC
collector's editions.
So, for starters, you might think as a
Nintendo guy and people who think we're
console warrior that I'm actually like,
"Oh, yeah, go Nintendo. You I actually,
my initial reaction to this when I saw
this news early was sadness.
Guys,
Nintendo can't be the only one that
cares about physical games, and they're
not. To be clear, there's certain
developers and stuff that care, but in
terms of platform holders, they're the
only ones. Now, yes, it's this is going
to be massively to Nintendo's advantage.
They're going to dominate retail spaces
here, just like they do in Japan. Uh
maybe not as crazy as Japan, of course,
but you know what I mean. the electronic
section for video games. It's going to
slowly be just taken over by Nintendo
and they'll have the only major massive
section that has any sort of actual
software you can buy. I know PlayStation
6 is going to do code in boxes or
whatever it Yeah. Just watch how long on
those sections actually stay around at
stores. Um they'll probably get replaced
with like little cardboard cards you can
buy on like a shelf or a little hanging
shelf or something. I don't know. I But
it's sad. It's sad to see that
Nintendo's the only one taking physical
seriously uh in terms of consoles and
it's really sad that um you know we are
now relying on Nintendo continuing to
invigorate physical sales to keep them
around because obviously Nintendo can
make the same decisions as Sony and Xbox
one day and go all digital when it
doesn't they can't justify continuing to
make physical games. Of course, right
now Nintendo has a very strong physical
market still. Still makes up a massive
amount of sales uh based on the games
they have come out physically versus
digitally. So like um the ones that are
both ones that are digital only. So
yeah, there's still a really really
strong demand for physical on Nintendo.
But it's like can they keep that going
as the world is changing? Uh and people
seem to prefer digital. I know I don't
like the way Sony worded things and I've
lied about some stuff and how they're
doing it, but it is true. like you know
my children and other people like they
just don't care as much about having a
physical cart versus digital. In fact,
they find digital and the convenience of
it to often be just better for them. And
I can't blame them. I'm not going to
leave the industry when it goes digital
only. I'm just I'm frustrated at a lack
of options for consumers. Uh but hey,
I'm a Nintendo channel, so at least on
our end, it's all good. Like Nintendo's
still crushing it and clearly taking
advantage. All right, next up I just
want to talk about uh some Call of Duty
stuff and give a shout out to a fellow
YouTuber. Uh so I got to play Call of
Duty uh Modern Warfare on uh Nintendo
Switch 2 yesterday. I was invited to a
private beta and then today uh we were
technically allowed to stream it a bit
uh with with the public beta on other
consoles. No, you guys can't like the
Switch 2 beta, the public beta is next
weekend, but us media, we could have
played and we still can play during all
of the public betas today. we'd just be
the only Switch 2 people able to play in
the public beta because there is
crossplay. Yes, I can confirm all
features are there including crossplay.
Um, but I want to note uh before I get
into my footage and talk anything else
about the game because I'm not going to
rely on other people's stuff too much,
even though a lot more information came
out today with the Call of Duty next
live stream. Uh, I'm not going to go
over a lot of that stuff. I'll just talk
about my personal experience. I'm not a
Call of Duty player, okay? I don't play
twin stick shooter FPS stuff. Uh, I
don't play FPS twin stick shooters, I
should say, on consoles that much. I
don't really play them much to begin
with, but the ones I do, I often play on
PC. Uh Call of Duty, uh I haven't played
extensively since like Black Ops 2 back
on Wii U. Uh and I know Ghost I think
came to Wii as I didn't play that one
much. Uh but Black Ops 2 I played the
hell out of on Wii U, but then I was
also using like Wii remotes and a lot
different uh style of play. So it look I
have not really I'm not a twin stick
guy. Not since my younger days. So um I
sucked. I was getting wrecked uh most of
the rounds like sometimes not even
getting a shot off, right? So, I'm just
being completely honest with you guys
that look, I'm I'll probably show my
best clips, which they're far and few
between. Uh but yeah, some of the
gameplay is going to be kind of lame and
I sorry, I'm not here as an expert on
Call of Duty. I'm just here to give you
what I can talk about. Uh and now I'll
show you. So, basically my experience
with it with the game is such uh the
things I can that I can focus on are
like the frame rate and the visuals. Uh
because I can't tell you. This is
apparently a new mode in Call of Duty. I
don't know. I thought the mode was fun.
I actually had a lot of fun playing it,
but uh and I got better the longer I was
playing and I presume the more I play. I
am a gamer. Like I used to play Twin
Sticks on, you know, Halo back in the
day. So yeah, I I could probably figure
it out and get better and better. But
that's besides the point, guys. Um I
think that the two biggest takeaways I
have are this. The resolution is a
little rough uh at times. I uh look I
don't know what that like I think
they're using DLSS but I'm not an expert
here. They're using some sort of
upscaling and very clearly uh there's a
huge fluctuating resolution they're
using for that upscale. It just looks in
docked mode especially it just does not
look good. Um and it can it can even be
maybe a little annoying and trying to
shoot people. Now this is a beta. This
doesn't mean that's another caveat. This
is a beta. This is not actually what the
final release is going to be like. And I
want to note that before the next thing
I'm going to talk about. Uh because with
that, maybe there could be some cleanup.
I don't know. Or maybe we have to wait
till next year's Call of Duty. Maybe
they're not using DLSS. They're using
some other upscaling tech that just
sucks. Um and maybe, you know, next year
when they have more time with the
console, maybe they'll be able to do
DLSS. Again, I'm not an expert on that.
They are using some sort of upscaler.
It's just it it's just not doesn't look
good. Handheld mode, I will note. I
think it looks way better, but also the
screen is smaller. So, the pixels are
more condensed. And despite the GPU
being knocked down in performance, I
think it actually looks pretty good. In
fact, one thing I noticed in handheld
versus docked is um
the frame rate. So,
it's 60 fps, but it's not locked. It's
not a locked 60 fps. Uh and that to me
is a bigger issue than the resolution
and the graphics. It's the frame rate.
Uh if it's not a locked 60, you're
factually at a disadvantage against
every player you're playing. And I don't
know how they can have crossplay when
you're literally at a disadvantage. Um,
that sucks, but crossplay is optional.
You can turn it off. So, I will say
that. And look, I don't want this to not
be fully featured. It's just I think
that the frame rate here is something
that can be locked in by launch. I do
think they're still optimizing it. And I
say this because they updated the beta
while I was playing it and then suddenly
it ran better. So, I'm just putting out
there that yes, it does not run at a
consistent 60. Not even close. Um, but
uh in docked mode, you know, it is what
it is, guys. Uh, I'm not going to be
picking this up because it's not a lock
60. Same reason I haven't picked up uh
NBA 2K yet because it's still 30 FPS,
guys. These games that have like
competitive stuff got to be 60 for me.
It is what it is. I'm very staunch about
competitive multiplayer stuff having to
be 60 at least. Okay. Now, handheld mode
though is where things got a little
interesting. I think it is jumping
between 60 and 40 FPS instead of being
like completely unlocked. Now, setting
my thoughts aside on Call of Duty. I
just want to make do that I shout out
Botox Games. He's actually someone who
plays Call of Duty and is a Nintendo
gamer and played a lot of Switch 2
stuff. You can see a lot of views on
this video. He's got dock clean. He's
got handheld gameplay. His gameplay is
going to be much better than mine. I
mean, I can just give you guys a quick
little example. So, he actually knows
what the hell he's doing when he plays
these kind of games, which a killers,
you know, he likes these kind of games.
So, yeah. Um, you can go check out his
takes as well because if you want a more
nuanced take and like sort of a a
semi-review of this stuff, uh, he's the
guy you want to go to for that, at least
in the Nintendo community. Great guy.
I'll probably see him out at PAX West.
Uh, and again, let him know how awesome
I thought his Call of Duty content was.
Not really a Call of Duty YouTuber over
here, but we cover the news, right? All
right. Our last story of the day. Today
we're going to be talking about Resident
Evil Veronica. Uh it's probably going to
be at Gamescom. So look, Resident Evil
Veronica producer Yo Shiaki Herabayashi
is attending Gamescom. Okay, so despite
rumors suggestion Resident Evil Veronica
could skip Gamescom. Uh he's going to
actually be attending it this month. So
okay, that's interesting. But okay, it
doesn't mean anything. He could just be
going there for other Resident Evil or
other reasons. Well, uh here's the
thing. We have voice actor leaks for it
as well, right? So, we got voice actor
leaks. Uh, here are the voice actors.
Stephanie Penicell is Claire Redfield.
Jeff Shine is Chris Redfield. Craig
Bernatowski is Albert Wesker. Matthew
Castle is Steve Burnside. Vincent Kasha
is Rodrigo Juan Robvel. Andrew Wy and
Dennis is Alfred Ashford. Elizabeth
Helian is Alexia
Ashford. Phoebe Odonovan is unknown
role. Lucy Ardan's unknown role. And for
the remake, we have John McLaren at as
uh being Billy Cohen. Ha Jones being
Rebecca Chambers. I'm probably
butchering some of these pronunciations.
And then Craig Bernatowski is Albert
Wesker. That is actually technically
unconfirmed, but like look, I could see
them showing this game again. Not till
next year, right? It's a next year game,
but hey, Gamescom's another chance to
show it off. So, all right guys, that's
all we're going to do right now. I guess
we'll see what happens in Resident Evil
and all the rest. Uh, feels great uh to
be wearing this, by the way. I haven't
been able to wear this in a decade.
Oh man,
you know,
the weight loss is starting to feel
real, guys. I mean, yes, we're trying to
get to the hernia surgery, but uh the
weight loss is just feeling real, guys.
This is awesome.
All right, guys. Catch you in the next
video.