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Ocarina of Time Remake Just Did Something INCREDIBLE! + I Played Call of Duty on Switch 2...

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The video opens with a discussion on the immense hype surrounding *The Legend of Zelda: Ocarina of Time* remake, which has been named the most anticipated game of 2026 by industry analysts from The Game Business. Data reveals that the game's trailer has garnered over 152 million views and generated significantly more press coverage than any other title except for *Grand Theft Auto VI*. This overwhelming interest is expected to intensify next month when full gameplay details are finally revealed, potentially pushing public excitement even higher. Alongside this news, the host mentions a giveaway for a Nintendo Switch 2 and briefly touches upon upcoming events at Gamescom, where new information regarding *Resident Evil: Veronica* is anticipated, including potential voice actor leaks that have surfaced online. A significant portion of the discussion focuses on technical issues encountered during the first network test for *Dust: An Elysian Tail*, a third-party title developed by From Software. The test was cancelled due to server instability and connectivity errors, leading to widespread frustration among players. However, the host clarifies that these problems are not specific to Nintendo but rather reflect common challenges faced by From Software in their massive online multiplayer projects, citing similar issues with *Elden Ring: Night* on other platforms. The developer has apologized and rescheduled future tests, acknowledging that they need to stress-test their servers extensively before launch because they lack a large enough internal QA team to handle the expected traffic volume. The transcript also covers Nintendo's aggressive legal stance against emulation, detailing recent DMCA takedowns that targeted over 400 emulator repositories. The company argues that emulators cannot function without using copyrighted cryptographic keys, making them illegal under current interpretations of copyright law. This crackdown is part of a broader trend where Nintendo has acquired ownership of major open-source emulators like Yuzu and Ryujinx, effectively neutralizing the primary tools used by the emulation community. Additionally, the video highlights new data from Circana showing that Nintendo dominates physical game sales in the United States with 63% of the market share, while Xbox holds a mere 4%. This disparity is partly attributed to Sony's announcement to stop disc production by 2028, leaving Nintendo as the primary console holder committed to supporting physical media. Finally, the host shares his personal experience playing *Call of Duty: Modern Warfare* on the Nintendo Switch 2 during a private beta session. While he admits to being a novice at first-person shooters and struggling with gameplay mechanics, he focuses his critique on technical performance rather than skill. He notes that the docked mode suffers from fluctuating resolution and an unframed frame rate that hovers around 60 FPS instead of locking consistently, which puts Switch 2 players at a competitive disadvantage against those on other consoles. In contrast, handheld mode appears to run smoother with better visual fidelity despite the smaller screen. The host concludes by recommending viewers check out another YouTuber's more professional gameplay footage for a balanced perspective and ends the video with a personal update about his weight loss journey before signing off.
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Well, folks, first off, we're giving away a Nintendo Switch 2. You can enter through the link down in the description. And also, uh, we're going to be talking about some Zelda today. Uh, this is pretty crazy. And, uh, it's it's some statistics about basically how hyped everyone is for Zelda. And this is like industrywide. Zelda is lapping pretty much every single game in 2026. It's It's actually absolutely wild at the amount of like views and articles and like crazy stuff happening with this game. Uh, and guys, we haven't even had the full gameplay reveal yet. Can you imagine what's going to happen when the gameplay reveal happens next month? It's only going to get even crazier and nuts as the hype is driving up to the moon and I'm really excited about that. Uh, more than that though, hey, I got to play Call of Duty. So, we're going to talk about that on Twitch 2 by the way. We'll talk a little bit about that. I'll show you some of my really crappy gameplay cuz I suck at the game. But, uh, then we got the Dust Bloods network test uh information cuz unfortunately the very first one didn't really go very well. Uh, we have Nintendo again going after a ton of Switch emulators. We'll see how you guys feel about that story. I know it's kind of in and out for some people. Uh, there was a Circana data the other day. We're not going to go over much. I'll, you know, I'll just mention a couple of things, but one thing we're going to go over is obviously that Nintendo's dominating physical sales in the United States in a staggering way that actually makes me feel quite sad for the state of the industry, but also, damn, people love buying physical Nintendo games. So, that's really, really cool. Uh, more than that guys, we have some news on Resident Evil Veronica. Looks like we're going to get a whole bunch of crazy stuff happening at Gamescom 4. At least that's what it appears like that is coming to Switch 2. Remember that was announced for it. So, really excited, guys. All right, guys. Let's go ahead and get into the first story I want to talk about and let's just go with Nintendo Switch exclusive Dust Bloods because there was a network test that was supposed to happen this morning. Uh, there's another one happening tonight. We'll see how well that goes. But, uh, the one this morning, yeah, it got cancelled. So, the Dust Blood's first number test will no longer be happening as From Software made the decision to cancel things for today. And what they meant was today, like their time zone. Uh, they're in Japan. So, unfortunately, things haven't gone smoothly so far. Well, the network test was scheduled to begin today. Players immediately started to encounter connectivity errors. Right now, the servers don't seem to be up and the challenge of handling that amount of traffic cames in. Then, from software put this out on on X. We sincerely apologize for any inconvenience caused to those who are waiting for the first Dust Bloods network test due to game server issues. We regret to inform you that today's session is now closed. We will continue to work on improving the servers and we'll announce future schedules at a later date. So, they're going to reschedule this session for people, but they're still going to go ahead supposedly with the other sessions they have planned, including one tonight and one tomorrow in the middle of the day. Uh, so that's pretty cool. Uh, what I have to note though about them rescheduling that and really just in general about the anger on this stuff because I I've seen a lot of vitrial about this online like lol Nintendo, you know, the trolls are out there doing their thing, the console warriors. I just have to note here, this is why network tests exist in the first place. If everything went smoothly all the time, we wouldn't need a network test. Literally, this is the point of it. Nintendo's network tests for their own games have obviously gone typically much better than this. But again, this is a third party game. And by the way, if people think this is a Nintendo issue, From Software's last multiplayer game was Elden Ring Night. Night Rain also had this exact same thing happen on PS5, Xbox, and PC for their very first network test. Literally the exact same thing. Very clearly, this is a from software issue that they are trying to sort out as they typically don't make massively online multiplayer games. Now, I'm not saying they haven't had multiplayer modes in prior games. Yes, that has definitely been a thing. But what I'm talking about though is like a game that's literally just nothing but multiplayer. Uh, no, they haven't had a lot of those. and having a lot of those that are like really really big AAA experiences like Dust Bloods is. So yeah, this is pretty typical. This is pretty normal for From Software. And by the way, they had this all smoothed out by launch. So again, this is why they do these tests. These are not, you know, yes, you're trying out the game, but this is not what they and this is exactly why they don't want footage going out because there could be issues. there could be problems and it's not a good look for the game, but they need the testing to be done because they don't have enough internal QA testers to do this on a mass scale and really hit the servers hard to see what happens. So guys, this is literally why they do this. So I wouldn't panic. I'm betting at some point one of these scheduled network tests is going to end up running much better. Okay, let's get to the big story, the one that you're hear from the headline, uh, Ocarina of Time, because, uh, look, I need to give a shout out how I found out about this story. I've technically heard a little bit about this before, and I didn't really go super in-depth on it. Um, and I kind of overlooked it due to other things going on in my life, especially because this news came from the end of July, beginning of August, and I had stuff happening. Ocarina of Time remake was named the most anticipated game of 2026 in new data. Uh, this was originally, I found this over at Zelda Universe. I got to give a shout out to these guys. takes me back to my Zelda website. I actually used to do some volunteer work at this website. So, uh really really uh good stuff here. But what it really comes from though is the game business. So, let's go over to the actual source on this and let's go ahead and dive in here. They obviously did a video podcast on this stuff, but The Legend of Zelda Ocarine Time remake is the most anticipated game of 2026 that isn't called Grand Theft Auto. Literally says in the headline plus what we uh we chat with Call of Duty, Blood Walker, Marvel's Wolverine, Star Wars, Gears of War, and more. Okay, so we've got a bit of fun one for you this week and this is again the last day of July. Uh that's right, no layoff chat, nothing on the death of discs and the rising price of consoles. Today is we're all about video games and the question we're asking is what's the biggest video game still to come this year? We know GTA 6 will be number one and we know sports games like EA Sports, FC, Madden, and NBA will be competing for the top places, but what about the rest? Because we're the game business, we naturally turn to data for the answer. Analytic company Level Up gave us statistics on the best performing trailers this year, the games generating the most view video views and titles that the press are writing about the most. Meanwhile, our friends at IGN gave us the games their audience wish has wishlisted the most, while those clever folks at Game Discover supplied us with the Steam wish list chart. And this chart, um, guys, are you seeing what I'm seeing? across all mediums. Okay. All platforms where Nintendo has officially posted the trailer. 152 million trailer views for The Legend of Zelda: Ocarina of Time. Let me repeat that again. The Legend of Zelda Ocarina of Time remake trailer has been viewed by people 152 million times. What? And then look at the article count. The Legend of Zelda Ocarine Time remake 17,300 three times more than three times the next closest in Blood of the Dawn Walker. Now, this data does not include data from this month. I assume there's been a lot more written about Wolverine this month. Obviously, we get some stuff about GTA this month. And look, next month we're going to get some Zelda stuff. So, there'll be a hell of a lot more for Zelda next month, too. But this chart is awesome. And uh guys, I I'm really impressed. Now, what else I have to say about this? As you can see, Nintendo's Legend of Zelda Arc Time remake has been a standout performer. The game received a short teaser trailer in June, and it shot to the top of the trailer charts, even beating up the likes of Marvel's Wol Arena and Call of Duty. It's also comfortably generated more press coverage than any other game. And you know why a game like Ocarina of Time is generating more press coverage than pretty much anything else that isn't GTA? Because it's getting views. It's getting views from people like us, us Zelda crackheads over here. Let's just be honest. we, you know, we want that [ __ ] injected into our veins. We're we're the ones viewing all these articles. So, yeah, they're making them because we're really excited and uh we're just ready to consume any and all things Zelda. So, let me know what you think about this down below. This is kind of crazy data. Uh I didn't really believe it when I first stopped, but then did my own research and sure as hell I got really really close to that 152 million mark. I might have missed a few places that Nintendo put videos up because of certain countries that I I just didn't discover. But yeah, guys, uh pretty awesome. Now, we got to get into Nintendo doing something that some of you may feel good about or bad about. Uh, it deals with emulation. That's how it always goes with Nintendo. Uh, Nintendo kills off 400 plus Switch emulator repositories and seven emulators uh with the latest DMCA takedowns. So, Nintendo will never stop their fight against emulators. The big N is notorious and tough on anyone who's trying to access or create emulators for their hardware. All right, so here is the message from the D Nintendo DMC takedowns. Uh, the reported repositories offer, link to, or otherwise provide access to Nintendo Switch emulators. Nintendo Switch emulators are primarily designed to play Nintendo Switch games. Specifically, these Nintendo Switch emulators illegally circumvent Nintendo's TPMs in order to run illegal copies of Nintendo Switch games. Nintendo Switch games are encrypted using proprietary cryptographic keys, product keys, which protect against unauthorized access to and copying of the copyrighted games. During operation, the emulators at the reported repositories necessarily use unauthorized copies of these cryptographic keys to decrypt unauthorized copies of Nintendo Switch games or ROMs. So, what you're really hearing here, and this is the same Nintend argument Nintendo used in court to like win the Yuzu emulator and other stuff and get that all settled out, is they're basically saying, look, we're not saying that the keys are provided by the emulator. What we're saying is the emulator can't work without those keys and those keys are copyrighted. You can't use them. So, how can you have software that requires the use of copyrighted materials? That was their argument. The courts were kind of leaning Nintendo's way. They settled it all out. I don't know. Obviously, it hasn't been pressed very, very hard by anyone who's got money to take on Nintendo, of course. But, uh, it's one of those things, guys, that, uh, Nintendo made a strong legal argument and now they're just going to go even harder and harder after any Switch emulator, especially since all of them are basically built off the two major emulators that Nintendo now has legal ownership of. That's right. own uh Rio Jinx uh and uh what is it? Uh Yuzu. They literally own those emulators. They own them now. They outright own them. So, it's like, okay, now what? Pretty interesting stuff. All right, next up, we got to get into uh uh this interesting news from Circana. So, yes, we have the Circonana data for last month. And I'll just put one little note out there that you really care about. Nintendo Switch 2 was the number one selling system in terms of unit sales in the United States. PlayStation 5 was uh number one in terms of dollar sales, but unit sales, Switch 2 was on top yet again. I don't know obviously uh what the numbers exactly are because Sir doesn't post them. There's some estimates out there, but yeah, I just wanted to throw that out there. Uh, but also we learned something from uh, Sconist Matt Piscatella who did an interview coming off of this and we learned about the physical market for games and uh, holy crud, it pretty much is Nintendo or get the hell out. Talk of physical game sales have taken new interest in the wake of Sony's announcement that it'll be stopping production of discs starting on January 1st, 2028. While we've known for years now that digital sales have been outpacing physical ones by a decent margin, it seems physical Xbox sales have hit an all-time low. According to a recent report from analysts from firm Circana, around 4% of all physical game sales this year have come from the Xbox platform, 4%. Speaking with Kotaku, analyst Matt Piscatella revealed that roughly 63% of physical game sales in 2026 came from Nintendo platforms. PlayStation made up 32% of the pie and Xbox coming in at an absolutely dire 4%. The remaining 1% is actually PC collector's editions. Uh there isn't much data of which games are selling for the platform, but yeah, uh 63%. And we know that Xbox and PlayStation, at least Xbox hasn't technically announced it, but we just kind of assume based on the way that they've been heading anyways with Game Pass and all that that Xbox Helix is going to be digital only. So, if that ends up being the case, we already know PlayStation 6 is going to be digital only, dude. Uh, some point in 2028, this might look like 99% Nintendo and 1 to 2% PC collector's editions. So, for starters, you might think as a Nintendo guy and people who think we're console warrior that I'm actually like, "Oh, yeah, go Nintendo. You I actually, my initial reaction to this when I saw this news early was sadness. Guys, Nintendo can't be the only one that cares about physical games, and they're not. To be clear, there's certain developers and stuff that care, but in terms of platform holders, they're the only ones. Now, yes, it's this is going to be massively to Nintendo's advantage. They're going to dominate retail spaces here, just like they do in Japan. Uh maybe not as crazy as Japan, of course, but you know what I mean. the electronic section for video games. It's going to slowly be just taken over by Nintendo and they'll have the only major massive section that has any sort of actual software you can buy. I know PlayStation 6 is going to do code in boxes or whatever it Yeah. Just watch how long on those sections actually stay around at stores. Um they'll probably get replaced with like little cardboard cards you can buy on like a shelf or a little hanging shelf or something. I don't know. I But it's sad. It's sad to see that Nintendo's the only one taking physical seriously uh in terms of consoles and it's really sad that um you know we are now relying on Nintendo continuing to invigorate physical sales to keep them around because obviously Nintendo can make the same decisions as Sony and Xbox one day and go all digital when it doesn't they can't justify continuing to make physical games. Of course, right now Nintendo has a very strong physical market still. Still makes up a massive amount of sales uh based on the games they have come out physically versus digitally. So like um the ones that are both ones that are digital only. So yeah, there's still a really really strong demand for physical on Nintendo. But it's like can they keep that going as the world is changing? Uh and people seem to prefer digital. I know I don't like the way Sony worded things and I've lied about some stuff and how they're doing it, but it is true. like you know my children and other people like they just don't care as much about having a physical cart versus digital. In fact, they find digital and the convenience of it to often be just better for them. And I can't blame them. I'm not going to leave the industry when it goes digital only. I'm just I'm frustrated at a lack of options for consumers. Uh but hey, I'm a Nintendo channel, so at least on our end, it's all good. Like Nintendo's still crushing it and clearly taking advantage. All right, next up I just want to talk about uh some Call of Duty stuff and give a shout out to a fellow YouTuber. Uh so I got to play Call of Duty uh Modern Warfare on uh Nintendo Switch 2 yesterday. I was invited to a private beta and then today uh we were technically allowed to stream it a bit uh with with the public beta on other consoles. No, you guys can't like the Switch 2 beta, the public beta is next weekend, but us media, we could have played and we still can play during all of the public betas today. we'd just be the only Switch 2 people able to play in the public beta because there is crossplay. Yes, I can confirm all features are there including crossplay. Um, but I want to note uh before I get into my footage and talk anything else about the game because I'm not going to rely on other people's stuff too much, even though a lot more information came out today with the Call of Duty next live stream. Uh, I'm not going to go over a lot of that stuff. I'll just talk about my personal experience. I'm not a Call of Duty player, okay? I don't play twin stick shooter FPS stuff. Uh, I don't play FPS twin stick shooters, I should say, on consoles that much. I don't really play them much to begin with, but the ones I do, I often play on PC. Uh Call of Duty, uh I haven't played extensively since like Black Ops 2 back on Wii U. Uh and I know Ghost I think came to Wii as I didn't play that one much. Uh but Black Ops 2 I played the hell out of on Wii U, but then I was also using like Wii remotes and a lot different uh style of play. So it look I have not really I'm not a twin stick guy. Not since my younger days. So um I sucked. I was getting wrecked uh most of the rounds like sometimes not even getting a shot off, right? So, I'm just being completely honest with you guys that look, I'm I'll probably show my best clips, which they're far and few between. Uh but yeah, some of the gameplay is going to be kind of lame and I sorry, I'm not here as an expert on Call of Duty. I'm just here to give you what I can talk about. Uh and now I'll show you. So, basically my experience with it with the game is such uh the things I can that I can focus on are like the frame rate and the visuals. Uh because I can't tell you. This is apparently a new mode in Call of Duty. I don't know. I thought the mode was fun. I actually had a lot of fun playing it, but uh and I got better the longer I was playing and I presume the more I play. I am a gamer. Like I used to play Twin Sticks on, you know, Halo back in the day. So yeah, I I could probably figure it out and get better and better. But that's besides the point, guys. Um I think that the two biggest takeaways I have are this. The resolution is a little rough uh at times. I uh look I don't know what that like I think they're using DLSS but I'm not an expert here. They're using some sort of upscaling and very clearly uh there's a huge fluctuating resolution they're using for that upscale. It just looks in docked mode especially it just does not look good. Um and it can it can even be maybe a little annoying and trying to shoot people. Now this is a beta. This doesn't mean that's another caveat. This is a beta. This is not actually what the final release is going to be like. And I want to note that before the next thing I'm going to talk about. Uh because with that, maybe there could be some cleanup. I don't know. Or maybe we have to wait till next year's Call of Duty. Maybe they're not using DLSS. They're using some other upscaling tech that just sucks. Um and maybe, you know, next year when they have more time with the console, maybe they'll be able to do DLSS. Again, I'm not an expert on that. They are using some sort of upscaler. It's just it it's just not doesn't look good. Handheld mode, I will note. I think it looks way better, but also the screen is smaller. So, the pixels are more condensed. And despite the GPU being knocked down in performance, I think it actually looks pretty good. In fact, one thing I noticed in handheld versus docked is um the frame rate. So, it's 60 fps, but it's not locked. It's not a locked 60 fps. Uh and that to me is a bigger issue than the resolution and the graphics. It's the frame rate. Uh if it's not a locked 60, you're factually at a disadvantage against every player you're playing. And I don't know how they can have crossplay when you're literally at a disadvantage. Um, that sucks, but crossplay is optional. You can turn it off. So, I will say that. And look, I don't want this to not be fully featured. It's just I think that the frame rate here is something that can be locked in by launch. I do think they're still optimizing it. And I say this because they updated the beta while I was playing it and then suddenly it ran better. So, I'm just putting out there that yes, it does not run at a consistent 60. Not even close. Um, but uh in docked mode, you know, it is what it is, guys. Uh, I'm not going to be picking this up because it's not a lock 60. Same reason I haven't picked up uh NBA 2K yet because it's still 30 FPS, guys. These games that have like competitive stuff got to be 60 for me. It is what it is. I'm very staunch about competitive multiplayer stuff having to be 60 at least. Okay. Now, handheld mode though is where things got a little interesting. I think it is jumping between 60 and 40 FPS instead of being like completely unlocked. Now, setting my thoughts aside on Call of Duty. I just want to make do that I shout out Botox Games. He's actually someone who plays Call of Duty and is a Nintendo gamer and played a lot of Switch 2 stuff. You can see a lot of views on this video. He's got dock clean. He's got handheld gameplay. His gameplay is going to be much better than mine. I mean, I can just give you guys a quick little example. So, he actually knows what the hell he's doing when he plays these kind of games, which a killers, you know, he likes these kind of games. So, yeah. Um, you can go check out his takes as well because if you want a more nuanced take and like sort of a a semi-review of this stuff, uh, he's the guy you want to go to for that, at least in the Nintendo community. Great guy. I'll probably see him out at PAX West. Uh, and again, let him know how awesome I thought his Call of Duty content was. Not really a Call of Duty YouTuber over here, but we cover the news, right? All right. Our last story of the day. Today we're going to be talking about Resident Evil Veronica. Uh it's probably going to be at Gamescom. So look, Resident Evil Veronica producer Yo Shiaki Herabayashi is attending Gamescom. Okay, so despite rumors suggestion Resident Evil Veronica could skip Gamescom. Uh he's going to actually be attending it this month. So okay, that's interesting. But okay, it doesn't mean anything. He could just be going there for other Resident Evil or other reasons. Well, uh here's the thing. We have voice actor leaks for it as well, right? So, we got voice actor leaks. Uh, here are the voice actors. Stephanie Penicell is Claire Redfield. Jeff Shine is Chris Redfield. Craig Bernatowski is Albert Wesker. Matthew Castle is Steve Burnside. Vincent Kasha is Rodrigo Juan Robvel. Andrew Wy and Dennis is Alfred Ashford. Elizabeth Helian is Alexia Ashford. Phoebe Odonovan is unknown role. Lucy Ardan's unknown role. And for the remake, we have John McLaren at as uh being Billy Cohen. Ha Jones being Rebecca Chambers. I'm probably butchering some of these pronunciations. And then Craig Bernatowski is Albert Wesker. That is actually technically unconfirmed, but like look, I could see them showing this game again. Not till next year, right? It's a next year game, but hey, Gamescom's another chance to show it off. So, all right guys, that's all we're going to do right now. I guess we'll see what happens in Resident Evil and all the rest. Uh, feels great uh to be wearing this, by the way. I haven't been able to wear this in a decade. Oh man, you know, the weight loss is starting to feel real, guys. I mean, yes, we're trying to get to the hernia surgery, but uh the weight loss is just feeling real, guys. This is awesome. All right, guys. Catch you in the next video.