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Ocarina of Time Remake Gets News + PROOF It Contains New Content!

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The video begins with a giveaway announcement for a Nintendo Switch 2, encouraging viewers to subscribe before October 1st to enter. The host then transitions into various gaming news updates, starting with the confirmed release of a Middle-earth: Shadow of Mordor and Shadow of War bundle for the Switch 2 by the end of September. This bundle includes the Game of the Year and Definitive editions at a significant 50% discount for pre-orders. Additionally, THQ Nordic announced a free upgrade path for owners of the original Epic Mickey on the Switch to receive the upcoming Rebrush version on Switch 2 in October, a move praised as highly consumer-friendly. Other brief updates include an overview trailer for Rayman Legends Retold, which highlights extensive accessibility features, and insights from Sega regarding the future evolution of the Sonic franchise following its resurgence due to recent movies. A significant portion of the discussion focuses on major restructuring within Microsoft's Xbox division amidst layoffs. While some studios like Ninja Theory faced acquisition failures, others such as Double Fine and Compulsion Games are becoming independent again. The most impactful change involves Halo Studios, which is being downsized and effectively handed over to Activision for management, with around 230 roles lost. This consolidation aims to improve the franchise's direction under better management structures, similar to how Activision handles Call of Duty. The host views this as a strategic move to ensure the longevity of major franchises like Halo by placing them under studios with more successful track records in live-service shooters, though the long-term impact on gamers will take years to fully manifest. The core of the video is dedicated to new evidence suggesting that The Legend of Zelda: Ocarina of Time Remake contains new content. Physical sales in Brazil have already sold out quickly, indicating massive demand for physical copies. However, a major point of contention arises from a clickbait article claiming DLC confirmation, which the host debunks by explaining it refers to previously announced amiibo masks launching in 2027 rather than traditional downloadable content. Instead, the host highlights a video by creator Andress Restart that provides concrete proof of new material. Analysis of the game's menu reveals an empty fifth bottle slot and unexplained UI spaces, strongly implying new side quests or items like a fifth bottle. Furthermore, the discovery of NPCs in Castle Town who do not exist in the original N64 version, such as a blonde woman near the fountain appearing to struggle with a problem, suggests the inclusion of new story elements and side quests that players can interact with. In conclusion, while some news cycles are marred by misleading headlines regarding Ocarina of Time DLC, there is genuine excitement surrounding the game's expansion. The presence of new NPCs and unexplained menu slots provides strong evidence that the remake will offer more than just a port of the classic adventure. The host encourages viewers to watch the full analysis video for detailed breakdowns of these findings. Overall, the episode covers a mix of industry shifts at Microsoft, positive pricing strategies from third-party publishers, and compelling new details about one of Nintendo's most anticipated remakes, leaving fans eager to see how the final product expands upon the original masterpiece.
Read the full video transcript
All right, everyone. We have a bunch of news to get into today. But before we get there, I want to remind you that we are giving away a Nintendo Switch 2 right now. You can enter through the link down in the pin comment or the description. The only requirement to enter is to be subscribed to the channel cuz it's a giveaway for our subscribers. And also folks, the winner will be drawn on October 1st. So, very, very soon guys, you got like a week and some change here. Uh maybe a week and a half or so to still enter. Really excited to change up the giveaway as we get into the month of October because uh it's going to be some good stuff. Uh before we get into anything else, I just want to say thank you for being here. I do appreciate all of you. We are approaching 166,000 subscribers. And I didn't really properly celebrate when we hit 165,000. I think it's really important what we're doing here at this channel. I think we are creating an a great community. Discuss openly our thoughts on video games and Nintendo. Whether we agree or disagree, you like my Switch 2 Pro video earlier or you think I should have made it. I really don't care. What I care is that we have an open forum for discussion where disagreement is allowed. So, I thank you guys for being here and I want to get into today's news. Today, we have well, it leaked technically Middleear Shadow of Mordor and Shadow of War bundle for Switch 2. And because it leaked, they decided to just go ahead and drop the trailer for it. So, that's coming to Switch and it's coming by the end of the month. We got to look at that. Uh THQ uh announced something really cool for Epic Mickey when it comes to Switch 2. So, that's actually a really positive story. Uh Rayman Legends Retold dropped an overview trailer today and Thunder Stash Gaming ended up dropping a preview for the game I want to shout out. So, we'll get to that. Uh an interview uh with the people behind the Sonic franchise talk about the future of Sonic. And also one aspect of the interview outside of talk about the future is how they almost actually cancelled Sonic altogether. We're actually not going to go over it during that story segment, so I'll just mention it now. Sonic was actually going to be put on the shelf until the Sonic movie blew up and then they realized there's a lot of life left in the blue blur. So, that's not what we're going to talk about for that interview segment, but it is from the same interview. So, I just wanted to bring that up. We're actually talking about the future of Sonic. Um, we have some news from Xbox. And the reason we talk about that in this video is because this does affect games coming to Switch 2. Xbox does bring games over and there's been some massive changes over at the land of Microsoft when it comes to Xbox due to layoffs and restructuring. So, we got to get into that. Uh, we have then what I'm calling our Ocarina of Time section. A whole bunch of new stuff. So, we have some new key art to show off, guys. Uh, we have the sales expectations for Ocarine of Time maybe not being where they should be as sales are exploding to the point that we're seeing sellouts of physical games, physical versions of Ocarine of Time are selling out before the game even gets here in certain countries. So, we got to talk about that one. Uh, in addition to that, uh, we have just this really weird, uh, article that exists where a certain popular website is clickbaiting the hell out of Ocarina of Time fans and not doing it in a way where they're trying to share something exciting. Well, kind of. Part of what they're trying to share sounds exciting, but then you read the article and that's not really what it's about. And it's just really, really frustrating. And this is the problem with the news industry. I know a lot of people yell at me for clickbait, but at least my video is actually about what the hell I'm talking about in the title. Their vid, their article isn't even about what they're marketing on social media. So, it's very, very effed up. And I didn't want to end our occitative like that from the industry. So, I figured I'd flip turn this around and show a positive from the YouTube content creator space. And that is a new video by Andress Restart today that I want to highlight some of the things he points out because it does appear that we have evidence already that there will be new content in the game. Now, it is still obviously speculative, but it's speculative with evidence and proof. We're going to go through some of that. Obviously, I will encourage you to watch this full video to get all the details. Uh, but all right, guys. Let's go ahead and hop into our first story. This one deals with Middleear Shadow of Mordor. So, Middle Earth or Shadow Mordor and Shadow War bundle and now available pre-order. Uh, it was actually noticed by someone over on the Nintendo Switch subreddit. But the thing is, this obviously led to them being like, "Oh it's already up on the eShop. We probably should drop the trailer." So, what I'm going to do here is play the trailer for you guys. Uh, I think it's only up to 1080p. And, uh, yeah, we're just going to, uh, talk about it. So, uh, Middleear Shadow of Mordor. I mean, these games are amazing. I mean, these are the ones that have that really unique system in it. Um, you know, it says, you know, become the grave walker and and and it has this like revenge thing where people can come back and get revenge even after you take them out. Says in the ultimate bundle for Switch 2. Um, this is this is awesome. And they're actually doing something really nice about the pricing on this as well. So, obviously getting Shadow Mortar game of the year edition. No real shocker there. I mean, these games are fantastic. I know they're a bit older. I don't really care. A lot of people today maybe haven't played these once and you get Shadow War definitive edition as well uh bundled in, but it's what they're doing with the pricing on this that I think is really interesting because again, these are older games no matter how good they are. And yeah, the Nemesis system is what I was referencing before. It's such a really unique system to this game. Not a lot of games have things similar to this where you take out people then they come back for revenge and they remember all the prior things you've done. Um it's really cool stuff and it is coming out. You can pre-order now. is coming out uh at the end of the month. It's coming out on September 30th. Now, it didn't say that there, but when you come down here, you see the September 30th date listed right here, but this is the big part here. It's hidden in the text. You have to read the description for once. It says Middleear Shadow Bundle includes Middleear Shadow of Mordor Game of the Year Edition and Middleear Shadow of War Definitive Edition. Pre-order now and get 50% off. That's right. They're doing a pre-order special right now on the Nintendo Switch eHop or Switch 2. You can pre-order them right now, 50% off. Just wanted to note, that's so awesome. They didn't have to do that, but I'm glad they are. Every now and then, we see these thirdparty companies be real Chads out there and give us a good deal. Uh, yes, the 50% off price, which puts it around $35, is literally well worth it for what you're getting here in my opinion. These games are great. They're still great today. Pretty much as great as they were back then, and I think a perfect fit for the Switch 2. All right, guys. You know what's also a perfect fit for the Switch 2? How about Epic Mickey? Yeah, we're talking about Epic Mickey because THQ says a free upgrade to Switch 2 version of Epic Mickey when it launches. Hell yeah. So, there's a Switch 2 version of Epic Mickey on the horizon. And if you own the Nintendo Switch version, then you'll be entitled to a free upgrade to the new improved version. The Switch 2 version of Epic Mickey Rebrush launches on October 6th, so it's not long to go. And it says, you know, this from their Q&A. Can the Switch One version owners upgrade to the Switch 2 version for free? Both digital and physical owners will be able to receive the upgrades to the Nintendo Switch 2 version through a free patch on their Switch 2 console. To do so, insert your Switch One cartridge into your Switch 2 and install the game and DLC if you own it or download and install your digital Switch One version on your Switch 2. Then download and install the upgrade patch. Note that the upgraded Switch One version and the standalone Switch 2 version are counted as separate products by your console. Guys, this is a Giga Chad moment. This is taking a page out of the book of well, CD Project Red, who is also giving us on the 29th of this month a free upgrade for the Switcher 3 remaster. Now, I will argue that they are actually doing something a little bit different. They're giving you the DLC whether you bought it or not for Witcher 3 included with the upgrade for free. They're not giving you the DLC for free with Epic Mickey Rebrush if you didn't already have it. But still, a free upgrade when they don't have to do it, and many other companies have charged, including Nintendo, uh, I think is nothing but good for us consumers. So, thank you so much. I will always praise when this happens. And Epic Mickey is actually a really good game. And Rebrushed looks like a lot of fun. All right, guys. We're going to talk about Rayman Legends Retold. It's coming out soon, and they dropped an overview trailer. Take a look here as we go over some of the details. Uh, so Rayman Legends Reto launches on December 3rd with a broad suite of accessibility options designed to let players customize their experience based on individual needs and preferences. All accessibility features can be enabled or disabled independently, including during co-op play. gameplay assistant tools like fairy blessing, golden heart, and autoshoot alongside visual input and readability options such as high contrast mode, arachnophobia mode, enhanced subtitles, and full control remapping help players tailor Rayman Legends Retoy to their needs. Um, so that's really awesome. That's a lot of stuff they go over in the over overview trailer. A lot of the accessibility options. Uh, as an example, fairy blessing offers an optional gameplay assistance. So after repeated deaths at the same checkpoint, Batillaa can offer the fairy blessing power which grants invulnerability, flight and self-revival capabilities. Players can accept a client or permanently disable the offer and also activate the feature manually through settings or speaking with Patilla. And that is really just neat. They go over a lot of stuff here um and new visual stuff and everything. I'm just really excited for Rayman Legends Retold. I think that this is a brilliant game. And I just wanted to make sure we shout out Thunder Stash Gaming over here who dropped his Retold and Origins preview, brand new gameplay and details. He does go over a lot of stuff in here. I'm not going to spoil the details that he goes over because some of it is different than what they have announced publicly. I want you guys to go check out his video. We'll link it down below. He put it up 7 hours ago. Big shout out to Thunder Stash Gaming for getting the scoop and obviously getting the hands-on impressions. Next up, we got to talk about the future of Sonic. So Sonic obviously has been an iconic IP around for a long time, the literal Sega mascot. And we talked about earlier at the beginning of the video how in this same interview with For Gamer that they talked about how Sonic almost went away, but the movies popularity brought him back. Cool. Nice to see that that is a way they reinvigorated the franchise. So now after Frontiers and everything else they've done with Sonic since, what does the future hold? Well, they had that question for the team at Sega. So Sonic continues to evolve. What does the future hold? So Forgamer asks, "So taking into account the history of the series, could you tell us your outlook for how Sonic might evolve in the future?" So Iuka says, "I can't go into specifics about the new game currently under development. There is a new game, but I'm confident that there's still plenty of room for the series to evolve. The introduction of color power in Sonic Colors significantly changed the ways the series is played, and I believe there's still more to come in the systemic evolution pioneered by Sonic Frontier. We'll be creating unprecedented gameplay through various approaches from characters and story to game systems. So, please look forward to it. So very very vague answer and the unprecedented gameplay like we've heard the industry massively overused words like unprecedented and all this stuff and then you get the game and it's just like something we've experienced maybe not in that genre but in other genres and it doesn't really feel that unprecedented and then every now and then we get a shocking surprise that they do say it's unprecedented and it turns out it is. So which direction this goes we'll have to wait and see what the future of the blue blur holds but I'm just excited that there is a future. since according to that interview at one point there wasn't. So we avoided the bad timeline when it came to the end of Sonic. All right guys, we are on the bad timeline though when it comes to Xbox layoffs. Anyways, I obviously don't know what the future of Xbox holds and I rubbed some people the wrong way by predicting that Microsoft may consider selling off the brand and all the game studios by 2030. I get it. It's a controversial opinion. It's not cuz I'm a Nintendo fan. It's just me looking at the disconnect between Microsoft corporate and Xbox as pointed out in Gamer Nexus's recent video. That's the one that really heavily influenced the idea that you know what, if corporate doesn't get it and they keep pushing for things that aren't possible, like a 30% profit margin, then maybe it's best for them to part ways. That said, that's not what's happening right now. In fact, somehow, despite the fact that they were under marching orders to lay off another 1,600 employees, Asha has apparently reportedly found a way to not have to lay off as many people as originally planned. They're still going to have to lay off people, but they have found a way. She has found a way to convince Microsoft that a restructuring is better in many cases and they could shift some of these employees around instead of letting them go. Pretty interesting. But that doesn't mean that we don't have job loss announcements to announce today. And the Halo Studios is what got hit. But there's a reason Halo Studios got hit that may excite you for the future of Halo. So Xbox layoffs update. This comes from Jez Cordon really in the no guy at Windows Central. Ninja Theory acquisitions fall through. Halo to be given. Activision Obsidian joins Bethesda and more. So they put a lot of their studios under Activision. You're going to find out probably because Activision just manages game studios better than Microsoft does. Even though Activision's under Microsoft, Activision acts independently of Microsoft. Anyways, Microsoft just revealed another round of restructures for Xbox and its game studios with Ninja Theory, Obsidian, Turn 10, Halo Studios, and others impacted in various ways. Last July, Microsoft announced it would be looking to reduce its gaming workforce by around 3,200 staffers. Sources suggest that the total figure will fall short of that previous estimate as Microsoft opts for restructuring and moving employees around to other departments as much as possible. One way Microsoft has sought to achieve some of this is via divesters. So Double Fine and Compulsion have both returned to being independent game studios, for example. So you don't have to lay anyone off there. You just let them become independent with the former starting Kickstarter to fund its next title. Undead Labs and State of Decay fame is also moving to another publisher, although it has not been revealed exactly who this is just yet. Discussions around the future of Arcane are still ongoing, so that one will probably be the next one to go independent. Unfortunately, Microsoft revealed today that two previous attempts to divest Ninja theory of Hellblade fame have fallen through. Microsoft has entered into redundancy consultation with the UK government as a result, per local law. Sources say Microsoft is trying to find a buyer for Ninja Theory and the Hellblade franchise, but it's still looking a bit bleak. By the way, this is one of those opportunities that the price is right. I wouldn't mind Nintendo possibly getting involved with that. Um, obviously, uh, I don't know what the cost is, but they were an independent developer that proved they can make a AAA game on a shoestring budget. You know what company loves to do that? Nintendo. So, it is also adding to Nintendo's portfolio an M-rated property uh, that they currently don't have, which would just boost the variety of games Nintendo has. I'm not saying that they're going to do it, but I would love to see them throw their head in the ring. I'm sure Sony, I'm sure uh EA, I'm sure a lot of other companies, 10-centent are probably looking to maybe get in here, but they haven't had any success yet. I'm just saying Nintendo maybe pick up the phone. The price might not be as bad as you think it is. Again, they were an independent studio not too long ago. All right. Furthermore, though, this is like the biggest change. Halo Studios is looking at major layoffs in the hundreds as Microsoft seeks a major restructure in the way Halo is run. In its heyday, Halo was a cultural phenomenon. It turbocharged the Xbox platform, giving Microsoft's incumbent console a strong basis for growth in a market dominated by Nintendo and PlayStation. Halo 2 and 3 sent the platform even higher, and defined a new era of console oriented first-person shooters. Those times are well and truly behind it, though. Through years of mismanagement, Halo is now a shadow of its former self, a disastrous TV show, and two previous games that arguably missed the mark in different ways. Halo Studios most recent outing, yet another remaster of Halo Combat Evolve. I think it's like the third or fourth one, also received mixed reviews from fans and critics for various reasons. Microsoft announced that it is effectively downsizing Halo Studios into the franchise's production and administration arm. So, kind of getting rid of most of the developers and will replace stewardship of the franchise under Activision, confirming some vague industry rumors I heard over the summer. Microsoft says around 230 rolls will be lost in results. So basically the entire Halo development team. However, here's the quote. We're thrilled to welcome Halo Rare and World's Edge to Activision. It's an honor and a responsibility that we do not take lightly. These teams and their games have inspired fans around the world for decades. For Halo, our goal is clear. Make the greatest Halo game ever. Worthy of its universe and legacy while staying true to what made players love it in the first place. It is a bold ambition, one that this franchise deserves. We've already begun assembling a purpose-built team, unique in capability and talent, ready and excited to deliver this next chapter with the community. To the world's Edge and Rare teams, we can't wait to work together. Exactly which Activision studio will handle Halo going forward remains to be seen, but it's certainly true that Activision's Call of Duty teams have had far more success than Halo Studios has at building broadly appealing live service shooters. Microsoft is also placing Rare and Sea of Thieves under Activision 2 with Obsidian and Grounded moving under Zenamax, the ones that run Bethesda to work more closely with Bethesda Softworks on Fallout. World's Edge and Age of Empires franchise will also move under Activision. Xbox game studios will remain as uh playground which is absorbing turn 10 the coalition in exile and Xbox's publishing arm handling games like hideiokjima's vision. So basically Microsoft games Xbox game studios is basically eliminating almost all of their development studios and putting them under Zenamax and under Activision which are two subdivisions that they own 100% own fully that manage all these other really successful things. So, other words, Zenamax and Activision are better at managing this stuff than we are, so we're going to consolidate it to the better management. I think that's actually pretty smart move. I think Asha made the right call there. Uh, anyways, a new dawn uh for Halo. So, it says, "The job losses at Xbox have been regrettable over the summer, but it's hard to overlook the fact that in order to have a sustainable business, games need to actually sell. Whether it's small and quirky projects like Keeper or mismanaged live service ops like Halo Infinite, Microsoft hasn't handled its portfolio hasn't handled its portfolio effectively in recent years. There's less free time and money for gaming among consumers and more competition than ever, making the stakes higher. So guys, I am just really going to take a pause and a wait and see on this. I like the restructuring. I like how Asha is trying to save some jobs by restructuring and convincing that Microsoft corporate, hey, instead of us laying people off, what if we actually move things around, we let some studios go independent, and hey, some of the things that we're struggling with that we think should be bigger than they are, we put it under better management. Truly, I think uh this is a smart decision by them. And we'll just have to wait and see how this plays out long haul. These are decisions made today that we as gamers won't see the impact for like 5 years. So, we'll have to wait and see what happens. Uh, next up is our Ocarina of Time section of the video. A lot of stories all piled in. Let's first start with something new. You guys love when new things are happening with the series. New things are happening with the game. I want to show you something new. This is posted by Genki_JPN. He lives in Japan. Says, "The Legend of Zelda Ocarine Time remake. New key art." Uh, so you're seeing obviously what looks like the real life ocarina with some real life uh gems from the game sitting on top of what looks like a real life tapestry. Oh, Nintendo, do you have this tapestry for real somewhere? Because I want to see this in person pretty bad. Fact, I want one for myself. Please sell it somewhere. Anyways, uh you see the back of it as Well, it's obviously just a little marketing slip showing obviously the 40th anniversary console, the controller, uh the case, and obviously showing off the game and the amiibo. So, look, I think that's just a cool little piece of marketing. Um, and that's really interesting because marketing for Ocarina of Time is really becoming something here. Uh, as it looks like physical copies of Ocarina of Time have shown as it looks like physical copies of Ocarina of Time have sold out in a fairly large country. So, this is actually from IGM Brazil. So, this has been translated through Google Translate and it says, "It exceeded our most optimistic expectations. Gamer Hut, one of the leading physical game stores in Brazil, was surprised by the pre-sale of Zelda Ocarina of Time and promises greater vigilance regarding orders suspected of being resold. So, trying to stop scalping, right? So, the year 2026 is drawing to a close, but it still holds great surprises in the world of gaming. This year in particular had two major events that weren't even game releases. The opening pre-orders for GTA 6 and the remake of Ocarine of Time. Both situations broke the internet. Zelda especially due to the rarity of a special foil cover for some people who pre-ordered the collector's item. Such high demand has generated some cases of outrage because some people were left without the game due to cases of purchases for resale at exorbitant prices, a known practice similar to a ticket scalping at concerts. IGM Brazil was able to speak with Ricardo Vieiraa, commercial director of Gamer Hut, one of the main physical stores in Brazil, who declared himself surprised by the high demand for physical editions of Acarina Time remake and pledge to increase vigilance in cases of resale. So, what results did you gather from your first batch of pre-orders of Ocarina of Time? Did the results meet your expectations, Ricardo? The result exceeded even our most optimistic expectations. Gamer Hut had been preparing for almost four months, ever since we learned about the game and had already placed a large order. Ocarina Time was our big bet. Internally, we joked that if we had to choose between GTA and Ocarina, we would choose Ocarina. We have a very strong affinity with the Nintendo audience, and the team is also made up of fans. The vast majority of people were buying a single copy. We already had confidence in the game, but no one on the team, even with experience in major releases, imagined that the batch would sell out so quickly. For us, this result deserves the attention of the entire market. It shows that we still need to better understand the size and demand for physical media. My perception is that the events of this year also have made people look at their collections and the possibility of not having certain physical games in the future. They want to ensure that major releases are part of their collection and Ocarine of Time is proof of that. So then they go on to say, well, hey, is the sellout just because there was low availability? So, or is it just because there's really high demand? What's going on? Uh, when we made our purchase forecast months in advance, we didn't yet know about the foil cover for a pre-order under the conditions we knew at that time. We felt we were well prepared. As soon as the Nintendo Direct presented this special packaging in limited quantities, I contacted them and asked to double our order, which was already large, but production could no longer accommodate an additional order, so they didn't get the order in in time. There is a broader issue of supply. In our experience, part of the Brazilian market operates in what we call zero inventory, which is concentrating purchases on launch without necessarily maintaining a catalog of stock or continuous replenishment. This causes some games to arrive, sell out, then just remain available for a long time or unavailable for a long time. Gamer Hut strives to work in the opposite direction, maintaining options for the player and seeking import alternatives when necessary. However, we are not always able to repurchase products in the quantity or within the time frame we need. When a product is scarce, it becomes more difficult to measure real demand. If someone wants to buy something and can't find it, that intention doesn't show up in the sales figures. Therefore, I believe that occupant time highlights an opportunity to bring industry, distribution, retail, and the community even closer together to better understand the audience and plan supply. So, it said the pre-sale sold in minutes, and many users bought more than one copy, resulting in resale, similar to what you see happening at large audience concerts in a future pre-sale batch. Do you have plans to prevent this? And basically, this all breaks down to yes. Uh they paid attention, they have plans to uh prevent it. You guys can go look at the ref if you want. It's actually really interesting looking at the retail side for a time. We have not seen it sell out, you know, here in the US or Japan or Europe, but we, you know, there's a lot of fear out there that even pre-orders today, like if I pre-order one today, I won't get the foil cover. Like, that's an assumption I have because I waited so long to pre-order. I'm not pre-ordering right now, but I'm just saying if I did. So, yeah, I do think that that foil cover definitely created a demand. You have that special slip cover in some countries like Canada as well that's also creating some demand for physical collections. Nintendo is really great at driving physical demand. And what we're finding out with Ocarine of Time, at least in Brazil, is it is proving there is high demand in the physical market. And as I said, it might not just all be due to Nintendo. Industry news like PlayStation getting rid of physical games has maybe made some gamers who've been leaning all digital for so long start to rethink something they took for granted. And that was that physical games will just always be around. it'll always be an option and I can pick that up anytime I feel like it, but it's just more convenient to do it this other way. And what they're finding out is actually no, that's not the future of this industry except with Nintendo. So maybe with Nintendo's biggest games, with the biggest games at launch, we should show high physical demand. That way these physical games continue to exist. All of this is just good news for physical demand. Bad news for people in Brazil trying to obviously get it firsthand uh and hoping to not have to wait till well after launch to get a physical copy. All right, guys. We get to get into this weird one. I don't like the headline they're using on socials to promote this. It comes from Game Rant, and I haven't even read the article yet. We're going to read it together because I'm really confused. Um, this is a headline making rounds and this would be such big news. It would be the headline of my video if it were true. Nintendo confirms the upcoming release of Zelda Ocarina of Time on Switch 2 will have DLC. Okay, that is really huge news because that would mean there's additional content coming to the game, some sort of big content. They're planning to support this, you know, for an additional 6 months to a year. Uh we see DLC with like Breath of the Wild. So, hey, this is actually really exciting news. Nintendo announced new DLC. Now, you see there's a community note there. Uh, we'll get into why that exists in a moment because, well, let's click on the article. Let's actually read the article at Game Rant. Uh, and it has a different title. Um, okay. The title is The Legend of Zelda: Ocarine Time Remake officially confirms Haywalled content. Well, that's a lot different than DLC, but okay, let's continue. So, Ocarine Time remains one of the most recognizable games in Nintendo's history with its version of Hyrule and its take on Link helping define the series for an entire generation. The upcoming remake gives Nintendo a chance to revisit a classic. All right, that's cool. Um, let's go ahead and get into the actual news here. So, it says, in fact, perhaps the biggest most visceral reaction to the original trailer for the remake was how different those two characters looked. The good news is that Nintendo hasn't forgotten about their original appearances. This sounds like they're talking about the amiibo with the masks, which is old news from the direct. I It's not DLC, but okay. Um, let's just go here. Nintendo Octo features payw wall content. Nintendo has revealed that Young Link and Young Zelda amiibo for Ocarina Time will both feature scheduled to launch sometime in 2027. Pre-orders are going fast and an exact release window has not been specified, but is believed to be at least a few months after the remake itself launches on November 5th, 2026. Given its 2027 window, as is often the case with amibo, they will unlock unique content in the game. Each figure will unlock a special in-game mask that feels very similar to the mask's mask, except it's the original face from N64 for Link and Zelda. Um, we already knew this. The the images are right here. This isn't new news. I guess you can argue it's DLC, but it's it's not. It's already been pre-announced. It's not like um it's just like a little bonus for amiibo stuff they do in every game. Uh you do what you were doing, gamer rant, you wanted to excite people uh and get a lot of clicks on socials for something that we already have known about for like a month at this point or almost a month. At least it feels like it. I know it hasn't literally been a month, but damn, man. I just look I know that I do some clickbait stuff at times like that's just the name of the industry but this is like a level that I wouldn't even go even like my Switch 2 Pro you know maybe may have leaked thing wasn't on this level because the whole video was about me speculating on that. They're not even speculating on Nintendo offering DLC. They're just repurposing old news uh to make you click again. I I don't like that practice. Let's move on uh to something more happy. Uh Andress Rest put out a video saying interesting new items and quests in Ocarine Time remake. I just wanted to point out a few things in his video that point to the fact there's new content. Um and look, you should watch his whole video to get all the context. Um but one of the things he points out is obviously he goes through the the the menu item uh the menu here. And he just goes through noting that there are some unexplained spots in it. Um he goes on to fill up with what he thinks is in each spot. Um obviously it's a new lens of truth. Then he says, you know, this probably be a section for like the different masks because you usually only have one at once. Although I will note we do have those masks from the the amiibo, although that might not be part of the UI yet since that's not till 2027. Um, so he points this all out um as he goes on. We'll pause this here. He gets into the second menu screen we see and he notes that this seems to be like uh separated by like this is stuff you can only use as a child. This is stuff you can only use as adult and this is stuff you can use altogether. there. And one thing he does note is that the bottom spot appears to be for bottles, but there's only uh four bottles in the game. So, the fact that a fifth bottle slot is there seems to indicate there's a new side quest to do something you do to obtain a fifth bottle. That would be new content. He then goes on to try to figure out what these other spots are that don't really make sense uh with how things are laid out. And he doesn't really know what they're for. like he thinks that this could be for like singleuse item uh quests uh like you know the chicken stuff and and all that. That is I guess possible. Um but he doesn't know what the rest are used for. Um he really has no clue what this spot and this spot are for. One of them could be for the seeds for the uh slingshot, but then you can't use those as both forms. So that wouldn't fit his theory that this is for both child and adult to use. That would just be up here as like a seed counter like you see with the stick counter at four. So, I don't know. Just like I think you have multiple seeds, it would be a seed counter. So, I'm not sure that that's the case. I also think he messed up. I think the bow and arrow probably belongs here. This belongs here. You can look at the shape. This hook shot feels like it belongs here. This feels like it would be faced sideways and go here. But that's neither here nor there. Obviously, the exact order of the items doesn't have to be correct, but he's probably right on the speculation here. But, this does seem to indicate there could be a new item, new something going on that could be from a new dungeon. He goes on to talk about the light temple possibilities and all that, but that's not the only thing. That's always speculative. There's things in the game that guarantee there's new content. Um, first off, he points out when you run into Castle Town here that there's an NPC right here that is not in the original game and then says something about what a cute horse. This could be leading to a possible side quest. It could be nothing. It could just be filler. But there's another one later that definitely appears to be a side quest related thing. And that is this new blonde lady that's near the fountain. So is going to play slow here and zoomed in and it's this lady right here and it says it's not an easy choice. She seems to be looking down. She seems to be struggling with something. This MPC does not exist in the original Acarine of Time. And by saying it's not an easy choice suggest she's struggling with something, something you might be helping her out with with a new side quest. So this is a heavy indication of new content in Ocarina of Time. Like a very maybe the heaviest uh suggestion I've seen to date. He goes on to talk about obviously other new NPCs and other new stuff going on um and things are talking about. Then he then he dives into the tapestry and he goes over how you can kind of figure out what most of these slots are until you get to the bottom here where we don't know what this one is. We don't know what this one is. Probably just some text, but we don't know. We don't know what this one is, this one, this one, or these little four little ones either. We don't know. This one here is probably like the final fight. This could be like the castle before it. Uh but I don't really know what any of the rest are. So, um, your guess is as good as mine. We've, uh, had debates on this tapestry before. Some people think they figured it out, some people don't know. Uh, there just seems to be suggestions for new content, possibly new dungeons, side dungeons, optional dungeons perhaps, but we don't know. We'll have to wait and see, guys. Uh, I just wanted to end with a happy note and give you guys something to chew on that looks legit. That one NPC by the fountain, that one to me really got me today when I saw his video cuz I hadn't noticed her before and paid close enough attention till he zoomed in and I'm like, "Oh, wait a second. She's asking a question. She's struggling with something." That usually means Link can interact with her. Not just have a brief conversation, but actually help her out with whatever her problem is. Yes. And that's just in Castle Town. What if there's new NPCs with new quests in Kakaro Village or the Goran City or Zora? Or heck, maybe there's some new stuff out in the Gerudo area. Just saying. This is just one part of the game. We could have new side quests all over the game. So, let me know what you guys think about this down in the comments below. I am Nathaniel Ruffle Jance from Nintendo Prime and I'll catch you guys in the next video.