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Meet my friend Roro - Inkblot Alchemy #24

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In this episode of Inkblot Alchemy, artist Kim Dasolm invites viewers into an unscripted and spontaneous creative session where the direction of the artwork is entirely dictated by random ink blots. The process begins with a humorous acknowledgment of using toilet paper instead of tissue, setting a lighthearted tone that reflects the channel's philosophy of turning nothing into something through play and magic. Kim explains that while he may have initial ideas, the ink ultimately decides whether the drawing becomes dark, silly, personal, or political, allowing the audience to either follow the journey or jump straight to the final result marked in the video. The artistic direction for this specific piece is heavily influenced by a series of coincidental events that shaped the mood of the day. Kim was playing the Nintendo Switch game *Orbitals* with his youngest child, experiencing the childish joy and silliness of accidentally destroying each other with laser beams, which inspired a desire to capture youthful energy. This sentiment was further reinforced when he accidentally played Anthrax's cover of "I'm 18," a song he had previously disliked but now appreciated for its sloppy, teenage vibe. These influences led him to decide on creating a character that mocked sadness, resulting in a "brain crab" with blue eyes that resemble the overly cute, non-black pupils of Link from *The Legend of Zelda: Ocarina of Time*. As the drawing progresses, Kim adds details like a broken heart and extra lines to flesh out the creature, eventually naming it Roro. He reflects on how his life is often a tangle of disconnected impulses—from gaming discussions about new graphics to musical discoveries—that somehow converge to create unique art. Despite initially worrying about the darkness of the blue ink or the shadow between the eyes, he embraces the imperfections and the resulting character's heartbroken expression. The final image is a whimsical, slightly sad creature that embodies the chaotic but creative spirit of the Inkblot Alchemy series. Kim concludes the video by sharing his love for the little brain crab Roro and encouraging viewers to engage with the art in their own way. He notes that while some might find his prices high, all his artwork is released under Creative Commons attribution licenses, allowing anyone to download and use the images for free if they wish. For those who want to support the channel directly, he points to his website where prints and originals are available. The episode ends with a promise to return in a few days for more inkblot alchemy, leaving viewers with a sense of community and the magic of spontaneous creativity.
Read the full video transcript
Hi there, I'm Kim Dasolm and this is Inkplot Alchemy where we use our creativity to draw something from out of nothing. Now, what will we find in today's ink blot? Let us see here. Need some uh I always say tissue paper, but it's toilet paper. And maybe maybe we're going down in the toilet. I don't know. But I I think we're going basic today. We're going simple. We're going childish. Do I see anything here yet? I might see some possibilities. There's something happening up here. And there there's definitely something moving down there. But while we look and see the possibilities, allow me to briefly explain what inkplot alchemy is. Two times every week, I draw something from out of a random inkplot and release the whole video unedited and unscripted except for this little intro script so you can watch it. I may have ideas of what to draw, but the ink always decides the direction. It might get dark, it might get silly, it might get personal, it might get political. If you want to skip the whole process, then you are free to do so. The final image is marked in the video, so you can jump there. But if you want to come along, then random ink drawings is more than just drawing. It's fun. It's play. It's magic. It's inkplot alchemy. Now tell me, what do you see in this inkplot while I check if I've set the microphone up correct? Yes, I think I have. That's that means we're good to go. So I mentioned that I maybe want to get silly, maybe want to get childish, maybe want to get [snorts] something like that. And there is a reason for it. And the reason is the randomness of how the days go. So today I No, no. Let's first look at this ink blot and then then I'll talk about why I want to do something silly. First, let's find out what I want to do that's silly. And I think I will be doing one of my very basic ink monster thingies. And I think I want this here to be one of the eyes because then we can do like this. And that's one eye. And where is the other eye? I could place the other eye over here. But then I have to deal with this whole shadow in between the eyes. And I don't want to do that. So instead, I will place the other eye here. Does it need to have two eyes? No, it doesn't. But this one did for some strange reason. Why? I don't know. But I mean, look at it already. It's perfect. So, what I want to do here, it's looking very sad. So what I want to do here is to create this into some sort of character or situation that makes fun of makes light of the sad eyes in some way. And I can go like this. Now, the reason why I knew that I wanted to Ooh, now I see the whole thing. It is [snorts] sort of a brain crab thing. It will be I think something like that. But the reason why I wanted to keep it light and silly today is not just because it's one of those days a may not have the most time or the most patience or or the most energy. But it's also because of two things. First, I started playing Orbitals on the Nintendo Switch 2, which is a two-player game. I started playing it with my youngest child, and it's got these magnificent like 80s anime style graphics. And it's just in terms of games looking like uh animation, I've never seen anything like it. But what makes it work, you know, gameplaywise or or or moodwise is just a there is a childishness to it, a silliness to it, a a youthfulness to it that makes you laugh when um your co-op partner, my my child in this case, um accidentally or on purpose again and again obliterates you with a laser beam even though you are supposed to cooperate. So, so that sort of sent me down a path of thinking about these childish joys. And then on accident, I managed just while setting up the the camera and turning on my computer and and getting ready to record, I managed to press play on the music on my telephone and the song that started playing was something I hadn't heard or at least not in many many many many many years and that was I'm 18 but not the classic song by Alice Cooper but the cover by Anthrax and I love Alice Cooper and I'm okayish on some Anthrax but I hadn't really sat down and listened to their debut album a fistful of metal perhaps in years or maybe ever I don't No, I have no I have recollections of individual songs, but I have no recollection of the whole album in any in any real way. So I just vaguely remember that when I had heard that song before, if I had heard that song before, I would have hated Anfra's version because it's played as if played by sloppy teenagers which an infact almost were at the time and you know Alice Cooper wasn't the people in that played in Alice Cooper weren't a lot older when they wrote and recorded the song either but um today when I heard 18 as played by Anthrax. It was just, wow, this is pretty cool because it is so sloppy and so stupid and so so very very 18. And I wanted to in some way capture that energy of of youth. And I don't know if I do it with a brain crab, but uh I don't know. I don't know. I don't know if this has anything to do with what I'm drawing now, but it has to do with the intention, the intent, the the the thing that led up to uh to wanting to go in this direction. The ink decided the specific direction, but the the mood of the day, the chance of by luck just listening to an Anthrax song I had long rejected. Likely I I don't know. May maybe I hadn't heard it before. I must have heard it before. I I think I must have heard it and hated it before. And then just coming to this con conclusion that no, no, no. All the reasons why I I may have hated it are probably all the reasons why it actually may work. And also, you know, I I'm I'm a gamer. Um, I love playing games. That's what I want. You know, if I'm not drawing, I I want to be playing games. And I'm so looking forward to the new Ocarina of Time remake because hey, good excuse to play that game once again and not be not have to struggle with the the elements of it that have aged badly like the controls, like the text speed. Um, so, so it's a good [sighs] [snorts] excuse to play a good game again. And I've been seeing some of that discussion online about, you know, people always hate the new graphics in Zelda games. Always. Every single time. And now a lot of people hate the new graphics because Child Link, the main character, looks incredibly uh cherubesque and baby like um and doll like and and I I I just go, "What's the problem? The the Yeah, I I I [snorts] don't see the problem. I I I see that this is a chance to revisit something that is not quite working anymore graphically. a a and to sort of instill it with this sense of nostalgia and also to cram on a lot of fancy new graphics on it. And corporations will do corporate stuff always. And Nintendo is, you know, one of the worst when it comes to [snorts] um response some copyright and all of that stuff. But artistically, yeah, this seems like a [snorts] decent [snorts] thing. And uh now I'm just wondering where I'm going to go with this drawing. I think I have to find another color and I think it will be this like and Just do a broken little heart. This has very little to do with I'm 18. I don't know if it has to do anything to do with the cherabesque little link, [sighs] but it has to do with something. And I don't know if I will come to any conclusion to whatever I'm babbling on about. It's just that's life for me. this um constant barrage of different influences, different impulses, often disconnected that tangle together. And that somehow sometimes lead to drawings of heartbroken head crabs. Brain crabs. I just want a tiny touch of color here. Yeah. So, so, so the reason why I talked about uh Ocarine of Time uh isn't the game itself or looking forward to it or or anything like that. No, it it's because one of the things I found super fascinating which which is one of the things that makes the art style be probably be be too much be overly cute to some people is the eyes of baby Link of young Link because they have like in the old Nintendo 64 game, decided to keep the eye, both the iris and the pupil be shades of blue and no black. And if you look closely here, actually the the whole point is wrecked because this blue ink while it is blue, it's a little bit too dark. So it looks almost blackish. So, but yeah. Do I need anything more here? Probably a few more lines. like this. [laughter] Oh, what a awful little creature. I love him. Her, it them. I love them. Okay, I think that's all I need. And uh Oh, [snorts] almost started tearing the paper. And we'll give them a name. And the name is Ruru. I don't know why. And that is inkbot alchemy number 24. And like this today's ink plot alchemy was this little heartbroken mind crab called Ruru. Why? How? I don't know. Nobody knows. But if you like Rudo and if you like what I'm doing here, then this original and um all the other originals are available at dongahadholm.com where you can buy them or you can buy prints. Uh and if you think my prices are too high, which they are for some people, then you can also download and use them for free because I release all my art under creative comments attribution licenses. You can use them however you want for free. But if you want to support inkplot alchemy, then please go and support it at denongholdman.com or just by sharing the videos, sharing the art, using the art, finding something to use poor little Luru for. And uh I will see you in a few days where we will do some more inkplot alchemy