Math4Teens Path Integrals: UNIZOR.COM - Math4Teens - Calculus - Integrals Part 2 - Path Integrals
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The video introduces the concept of path integrals, also known as line or curve integrals, which extend the standard definition of definite integrals from straight intervals to curves in two or three-dimensional space. While regular integrals calculate the area under a graph on a flat interval by summing infinitesimal rectangles, path integrals apply this logic to curved paths. The speaker explains that even though the surface formed along a curve is not perfectly rectangular, dividing the path into sufficiently small segments allows us to approximate these areas as nearly rectangular strips. By taking the limit as the number of segments approaches infinity and their size approaches zero, the calculation method remains fundamentally similar to standard integration, simply multiplying the function's value at each point by the infinitesimal length of the curve segment.
To mathematically define a path in three-dimensional space, the video utilizes parametric equations where the coordinates $x$, $y$, and $z$ are expressed as functions of a single parameter, typically denoted as $s$. This parameter represents the progression along the curve, such as the distance traveled from a starting point to an ending point. Consequently, any scalar function defined along this path can be rewritten entirely in terms of this single parameter $s$. The integral is then computed by integrating this transformed scalar function with respect to $ds$ from the initial parameter value to the final one, effectively reducing the complex geometric problem into a standard definite integral over a real interval.
The lecture further distinguishes between two primary types of path integrals: those involving scalar functions and those involving vector functions, with significant applications in physics. For scalar functions, the video provides an example of calculating average barometric pressure along a mountainous trail, where the parameter $s$ represents the distance covered. In contrast, vector path integrals are essential for calculating physical work done by variable forces, such as wind acting on a sailboat or friction opposing a car's motion. The speaker demonstrates that when force and displacement vectors are not aligned, the calculation involves the dot product of the force vector and the differential displacement vector ($d\mathbf{r}$). This approach accounts for angles between directions and allows for the precise computation of work even when forces vary in magnitude and direction along a curved trajectory.
Ultimately, the video concludes that despite the apparent complexity introduced by curves and multi-dimensional spaces, path integrals are not mysterious but rather a systematic reduction to regular definite integrals. Whether dealing with scalar quantities like pressure or vector quantities like force, the process involves parameterizing the curve, expressing all variables in terms of that parameter, and performing a standard integration. The speaker emphasizes that this mathematical framework bridges calculus and physics, enabling the solution of real-world problems involving motion along non-linear paths. By mastering these concepts, students can analyze phenomena ranging from fluid dynamics to mechanical work, confirming that advanced integral calculus is built upon the same foundational principles as basic integration.
Read the full video transcript
Hi, I'm Zor. Welcome to Inor Education.
Um, I would like to talk about different
kind of integrals.
Um, different from whatever we were
using before.
So, let me just remind you what was
before with regular um definite
integrals. You have a function
and uh we defined it on some uh interval
from a to b and this is the graph of the
function for example and we needed to
calculate basically the area under this
graph. So we divide it into small pieces
assumed that within this piece the value
of the function is basically the same
thing and the area was a rectangle we
multiplied
uh if this is delta x i this little
segment a small one and the value of the
function was let's say on the left uh
side of this interval was f at x i and
delta x i was actually x i - x i - 1.
So then we have to multiply
by delta x i. That's the area of this
little thing. Then summarize it and then
have the limit when all the delta x i
goes to zero and the number of intervals
goes to infinity.
So that's basically the definition of
this um function integral of a regular
function and regular um real interval.
Now what I would like to do is to
introduce
an integral of functions defined not on
a straight interval from a to b but on
some kind of a curve in space.
Well, obviously if it's a curve, it
cannot be one-dimensional. So, it's at
least you need at least two dimension to
have a real curve. So, um I will explain
it on two or three maybe maybe three
dimensions would be even better. And the
curve is a curve in space.
Now if it's a two-dimensional curve and
I can really
put it on the plane
and then uh I will have a zcoordinate.
So this is xy plane and on the
zcoordinate I have value of the
functions
and value of the functions go along some
curve. We also can really consider
the area of it's basically a cylindrical
surface. Um and uh we can also calculate
the area exactly the same way. divide
this little curve into small pieces
and uh put the each area would would be
not exactly a rectangle but a little bit
curve rectangle because the u this this
line is a is a curved line not a
straight line but still in when when
these little um uh intervals which we
can call delta s let's say uh are really
small uh we can consider it as a almost
a rectangle. And uh obviously if the
curve is smooth enough and the function
is smooth enough we can actually um when
the number of uh these intervals go to
infinity and each one of them is
infinite decimally small then we can
consider it in exactly the same fashion
as um we did with regular integrals. we
just multiply the value of the function
of si
times
the length of this little interval
and uh summarize it and go to the limit.
So basically it's the same thing. Now um
in three dimension I if if the curve is
not in a is not flat if it's in a space
let's say in a three-dimensional space I
can't even imagine how I can draw it
because there is no force dimension for
the value of the function but we still
consider it algebraically
and that's exactly what I'm going to do
to define
a
pass or a line integral is called pass
because the curve is in physics is in
most cases it's a pass of movement of
something. So the whole thing actually
derived from from physics I mean physics
initiated this type of a integral
um well in as much as the regular
integrals were really influenced by
physical phys physics problems. So in
any case, so we consider uh just as an
example that you have a curve in let's
say three-dimensional space and I would
like to introduce a concept of a pass
integral basically to define it. How can
I define it? Well, it all I mean on the
two-dimensional
uh curve and using the value of the
function at the third dimension you can
actually say something about the area of
the this little very narrow almost
rectangle. Uh in multi-dimensional case
like in three-dimensional case uh it's
not really easy to to imagine what
exactly happening. So basically we
resort to algebra in this particular
case and the first thing that we should
do we should really find how can we
define a curve in um and dimensional
space. What is a curve?
Again
from the geometrical standpoint we can
imagine what curve actually is. But
since we would like actually to use some
instruments of algebra or or calculus,
we have to really define it like more
mathematically and less intuitively. And
this is actually a very easy thing to
do. Any curve can be very easily defined
using some kind of a parameter. So let's
assume that we are talking about
three-dimensional curve. What does it
mean that we have a threedimensional
curve? It means that we have three
functions.
Oh, sorry. S
which each one depends on some parameter
parameter s. So now s actually is a real
number in some interval from zero to s.
Now if the if we imagine that this curve
goes from point A to point B, it means
that X of 0, Y of 0,
Z of 0, this point is A
and point B would be when our
um parameter has the maximum
So these are two points. Now these
functions of this parameter must be
smooth which means we don't really have
jumps in values. So as s is uh moving
from zero to to capital s uh our points
are not jumping all over. they really go
a along a smooth curve. If s is changing
a little bit, my x y and z also change a
little bit. It means they are
differentiable basically.
So if this is um f if this is true then
this particular thing can be a
description of the curve. Okay. Now if
in a regular integral we had an interval
from from a to b and for each point we
had a value of the function. Here we
also can have that for each point from a
to b and each point is basically
calculated as some kind of a y s z.
This is a point when uh this s is
somewhere in between we have some value
of the function which means that's what
it is. So function of a point becomes
actually a function of one single
parameter.
Now if this is a curve let's call it
gamma.
This is a curve. So I basically define
this is a definition of integral of
function f or well I don't know from
some kind of a point if you wish um but
I can put x of
just x
y z
gamma I use gamma without actually this
is all kind of a symbolic things I'm not
defining gamma
uh and here I will put a b which means
I'm integrating this scalar function
scalar because it's just a single value
um on each point xyz along the curve
gamma uh which is from point a to point
b I'm just defining it as a regular
integral from 0 to s function f of x of
s y of s z of s
d s.
This is a definition. I mean nothing to
it.
And now this is a regular integral
from uh
from s is equal to 0 to s is equal to
capital s. Function f it's really
function of a point but each point
depends on single parameter s which
makes function f depending on single
parameter s. So this is some kind of a
function
f of s if you wish this thing
and d s and this is a regular integral.
So this is how we have basically reduced
a concept of integral
uh along the path path integral or line
integral or curve linear integral
sometimes is is used. So this pass
integral is basically defined as u
reduce the definition to to definition
of the regular interval and there is no
mystery in it. So as long as we have
defined a curve using these three
functions for three-dimensional case or
n functions for n dimensional case
doesn't really matter. We can define
integral pass integral along this
particular curve along this particular
path we can define it as parameterized
thing nothing to it. Now um what can be
an example? Well, example is some some
simple for example you are would like to
measure uh average barometric pressure
as you are going along some mountainous
area. Mountainous area means you go up
and down left right etc. So you are
going along certain path and you would
like to average the barometric pressure.
How to do it? Well, you should you
should really measure your barometric
pressure on at each point.
Now, what can be a parameter? Parameter
can be for example the length from the
beginning of this pass. So, in the
beginning it's zero. At the end, it's
basically the total length of the pass
in meters or whatever measure you would
like to use. And on each point which
means for each value of uh s you measure
barometric pressure.
So basically you are
going on each point along your path and
each point has three coordinates because
it's somewhere in space in
three-dimensional space. However, it's
all reduced to a single integral.
So you can say that basically then you
can take this integral since at each
point you have a parameter s which is
the length you have covered from the
beginning. So in each point you have
basically this function x y and z and
you can say that the barometric pressure
at point um xyz is such and such but all
x y and z are functions of s. So that's
how you can integrate it and then divide
it by the total length of the uh of the
pass and you will get an average.
So that's basically an example.
Now this is one type of pass integrals.
This is the past path integrals of a
scalar function. Now scalar because we
have only one single value
uh of the function for each point along
the pass. So the pass is
multi-dimensional. Let's say let's say
it's a maintenance pass somewhere and
the barometric pressure is your single
value function. Now in physics there is
another very important concept which
needs vectors. We are talking about
work. So let me go back to definition of
uh
pass integrals but in this case for
vectors not for scalar functions but for
a vector function.
This is a little bit more complex. Let
me start from the very very simple
thing. If you have
um let's say
um a straight road and you have some
kind of an object and it moves and let's
say there is a uh friction or something
else but you have a fixed
function f which goes along this
direction and you co and you you cover
the length let's say d. So what is the
work which is done by this force F or
vector F along this particular road uh
during the distance D? Well, we know
this is just a product of these guys.
Okay,
now this is a simple thing. Now what if
F is variable? So it's still directed
along the path. Let's say it's car
engine. car goes straight but the road
is different and therefore the engine
has to move has to exort different
forces to move. There are some more u uh
resistance, less resistance, whatever it
is. But anyway, engine goes straight,
the um the car goes straight, but the
engine um exorts force depending on
certain conditions. So let's say
x is
um the length covered from the beginning
and for each uh x based on let's say
friction of the road f is different but
still you have to cover uh the distance
let's say from zero to to to to z for
example. Now how to calculate
um the work in this particular case?
Well, again you divide it the whole area
by small pieces. Now this is delta x i
as usual. This is a regular integration
and you have to integral from zero to
maximum. Let's say it's d f ofx dx. So
you if you know f of x which means you
know the force which is supposed to be
to to um overcome let's say the the
resistance the friction or whatever it
is. That's your regular integral. Okay.
Now let's
complicate the picture. Now what happens
if um f is not the let's say force which
car actually moves you. Let's say we are
talking about uh the the sailboat
then the sailboat goes this way but the
wind goes this way.
Now if you have a an angle between the
um this is direction and this is the
force how to calculate the work in this
particular case. Well, if you remember
physics, you just have to project F
vector of the force onto vector of
direction
and multiply this
by corresponding
amount of
uh road which you have which you have
covered.
So what is this? This is
absolute value of the vector times let's
say you have covered a very small um uh
let's call it delta r vector of
um of of the pass. So you calculate it
times this time cosine of angle five
right this is the cosine of this which
is actually
A scalar
product of vectors dot product
do that product is actually calculated
as length of one length another and the
cosine of angle between them. So this is
the definition of the work in case force
F is not directed along this straight
road.
Okay, let's complicate it even more.
Let's say our road is not straight but a
curve. And this this is how I would like
to approach integral of vector function
uh along a pass. So pass integral of
vector function. So before we were
talking about pass integral or line
integral of scalar function. Now I'm
talking about uh pass integral of vector
function. Why? Because it's very
important for physics.
Okay. So, how do we define it? Well,
basically I have already done the whole
thing here. Obviously, if you have some
kind of a line
and how can line in multiple dimensions
be defined? Well, as I was saying
before, x of param some parameter
um s y parameter s z parameter s for
three dimensional case or we can say
this is vector r of parameter s right
because three points define a vector
or n points in n dimensional case. All
right
fine. So how do we calculate this
particular pass integral?
So this is the key. So you basically
have to multiply
um as a scalar product uh vector f and
and infinite decimal piece of the curve
obviously
uh okay in infinite decimal piece of
curve we can we can use dr let's say now
what is dr well it's
this is a vector right vector has three
components three component components
are dx, dy and dz in threedimensional
case. I'm not talking about n
dimensional. Three dimensional is enough
actually. Right? So this is an infinite
decimal increment along the curve
where r is the vector r which depends on
certain parameter and obviously these
things also depends on the same
parameter.
Okay. Now f
is a vector. Now f also depends on on on
three in this particular three arguments
x y and z. Now but this is a vector
which means it has three components
f_sub_x
which depends on xyz
f_sub_y
and fz.
Each one of them depends on all these x
y and z. and x y and z in in their turn.
This is the coordinate along the curve
along this path. They all depends again
on parameter s. So what should I do to
calculate the work? Well, this is the
key. So the whole integral of vector f
time dr along some kind of a
pass from a to b. What is this? Well,
this is a scalar product. This is a
scalar product. Do you remember how uh
scalar product actually is supposed to
be calculated in coordinate fashion?
It's x coordinate * x coordinates plus y
* y + z * z. So the whole thing actually
can be divided in from uh uh from zero
to s. The s is the maximum parameter
which corresponds to the end point. zero
is the beginning corresponds to the
beginning of the point. And now I just
have to really do very very simple
thing. F of X of S Y of S
Z of S
time DX. So the first coordinate times
the first coordinate plus
and X is also depends on S, right?
plus second component f_sub_y
* d y + f_sub_z * dz and all of them are
functions of x y and z which in turn are
functions of s all smooth functions and
the whole thing is
now this is just a function of s and
obviously dx can be uh changed into
dx by d s * ds and now we have ds which
can actually be taken out completely. So
it would be x component of vector
function times
um basically velocity along the x
component and then uh velocity along y
etc. So altogether you can actually say
that this is a
scalar product of uh the force times the
velocity
and that's where we are merging with
physics in this particular case. So this
is how you calculate the work of let's
say the wind which goes in one direction
along the path of the sailboat which
goes to slightly different direction not
necessarily straight uh along the where
wherever the wind is blowing. No we are
going somewhere else but we're using the
sail to position it properly. So our
movement would be wherever we want and
so we are moving along certain paths and
that's how we can calculate the work of
the um uh of the wind. So in any case
the um pass integral of either scalar
functions or or vector functions in all
these cases we finally reduce them to a
regular integral by regular real
parameter from from from zero to
whatever the value is. So this is all
about definition of the pass integral
and the pass integral in this case is
defined using all these concepts which
basically lead you to regular uh
definite integral of uh real functions
uh on real arguments.
Well that's it. Now I suggest you to go
to um notes for this lecture because
they basically uh describe the same
thing but maybe in some other words
maybe better words than I'm doing right
now. So you go to unisur.com,
you go to math4's uh course. Now this is
um u continuation I think it's called uh
integrals part two and that's where you
will find the pass integrals.
That's it. Thank you very much and good
luck.