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Kalimdor Has SO MUCH Untapped Potential for Classic Plus... Now's The Time

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The video explores the vast untapped potential within Kalimdor for a *Classic Plus* expansion, focusing on reviving existing zones without altering the map's silhouette. In Silithus, the speaker proposes converting inaccessible areas behind Ahn'Qiraj into a Horde leveling zone by adjusting level requirements and creating surface paths, while Feralas could see minor expansions around Isile of Dread or lore additions involving High Elves and ogres if world buffs are removed. The discussion extends to Tauris, where underdeveloped port cities should be built out and the Caverns of Time opened with dungeons reflecting Warcraft 1–3 lore rather than reusing Burning Crusade content. Additionally, the Gates of Ahn'Qiraj could be opened to reveal Titan-related lore, potentially leading to a new open-world zone or raid adjacent to Shadowfang Keep, while a hidden island used in the Scarab Lord quest chain remains an untouched Easter egg. Moving northward, Dustwallow Marsh and Alcaz Island offer opportunities for expansion, including the intriguing plot point of rescuing Varian Wrynn from his cave imprisonment, which was added late in vanilla but absent from official lore. Telam Bay, referenced in *The Land of Mystery* RPG book but never implemented, is suggested as a viable addition to the South Seas. Northern Kalimdor presents the most significant opportunities, starting with fully opening Hyjal as an accessible zone that could host a dragon raid alongside Naxxramas-style content. The unfinished Ashamane zone, featuring Naga architecture and world boss spawns, could be fleshed out with additional quests and open-world activities, while Timbermaw Hold near Felwood is proposed as a raid location given its Burning Legion corruption lore. Furthermore, Ashana Crater, an unreleased battleground concept inspired by *Defense of the Ancients*, is presented as an ideal candidate for revival as a new PvP zone or mode. Beyond Kalimdor and Eastern Kingdoms, the speaker briefly mentions Quel'Thalas as a potential Burning Crusade zone and speculates that Northrend could be implemented if executed correctly. The conversation then shifts to upcoming content plans, including coverage of BlizzCon, GTA roleplay, football content, and the return of tailgates in mid-October, with the schedule subject to adjustment based on BlizzCon events. The speaker also highlights various projects like GTA 6 and Cornwood, noting a temporary pause on "Coach Sand" before its potential return late in the season. The video concludes by encouraging viewers to subscribe, engage with comments, and follow the creator's social media channels under the brand "SFAN TV," which includes Discord, Twitter, Instagram, and TikTok. All video-on-demand content is saved on YouTube for future viewing, ensuring that fans can stay updated on these exciting developments and projects as they unfold throughout the season.
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Ah, [groaning] I have returned from the Outland once again. I have returned from the land of Burning Crusade Anniversary with the same clothes on and the same weapon and the same streamer, same class. Guys, you guys loved the Eastern Kingdoms video so much that I did talking about Classic Plus. I said, "Hey, we got to do a Calumdor video as well. We got to do a Calumdor video cuz there's a lot more to talk about." And there is a lot of classic plus stuff to talk about before and hopefully after Blizzcon. If there is not, then I will be sad. We're going to go in the game and we're going to take a look at everywhere in game that Blizzard could implement new zones, new areas in Classic Plus. Let's get started. Let's move to the other side of the map. Let's move to Calumdor. So, if we go to Calumdor, do you guys want to go top down or bottom up? I'll let you guys decide. bottom up. Okay, we'll do bottom up. We did we did bottom up last time. We'll we'll keep it the same. Let's start with Sus. Okay, so I think the first thing they should do with Silathus is just put a big sword in the middle of it for no reason. What do you guys think? [laughter] The possibilities are endless. Let's start here. Let's go to good old on. So if we go to AQ, AQ, very similar to Stratholm. There's this whole area behind. Okay, there's a whole area behind AQ. So this is AQ20. You can actually see AQ20 from up top here, but it expands beyond, right? So this this is just some potential for an outdoor zone. Like, do you really want to have more bugs in this game? I don't know. Like look at this. You have this whole like path drawn out. Like something was definitely done here. They were definitely like trying to build something here cuz if you go and you look at this inaccessible area on the map like there's a path that goes up and down. I mean they definitely like were messing around with stuff here and maybe they just gave up on it and they were like uh I mean we'll just never have anybody go here but maybe there is something you can do back here and you can have like a surface zone for onage that is maybe maybe even a lower level area like we talk about adding midlevel content but how would you get there because if you want to get through Sil Silthus you basically have to be level 60 I mean dude when the game came out Silith wasn't even done So, it's got like a big sword. What is this? Like, what is this? Like, they just built all this stuff back here for no reason. So, maybe they do something to Silathus to where it's like an additional like level 50 leveling area with like extra quests and stuff, especially for the Horde. I think for the Horde 50 to 60 is like a big pain point, but maybe turning this into like a questing area. Now, how would you open up the access to it? That part I haven't figured out because you do have to, you know, go through AQ20 here to get here. So, it doesn't really make any sense, but maybe if you opened up like, you know, you blow out this mountain on the side or maybe you make it through Feralus. This video is brought to you by boot.dev. You guys are used to leveling in game. Now, [music] it's time to level in real life. If you ever wanted to learn how to code but didn't know how, boot.dev is a fun and engaging way to get started. They have courses covering things like Python, Go, Linux, databases, back-end development, and so much more. So, instead of watching hours of videos, you're actually writing code, and you're solving problems as [music] you go. The whole thing is set up like an RPG. You earn XP, you complete quests, you unlock new content, and you work your way through different courses. You're used to leveling up an XP bar in game. Now, you can fill your XP bar and gain new skills in real life. The nice thing is you can actually start from the beginning with Python or something and work your way into more advanced topics. So you don't need to already know how to code. So if learning to code is something you've been wanting to do, whether you want to understand more about games or you just want to pick up a new skill, make sure to check out boot.dev. You can go to boot.dev/sfand or just use the code svand to get 25% off your first payment. Huge shout out to boot.dev for sponsoring us today. Let's get back to it. I mean, maybe you just rework Silhice as a zone and you make it a little bit lower level in general. So, there's like just a lot of quests and a lot of stuff for people to do here because look, there's all this area here that is meant to be the surface of Enourage and it's supposed to be like just completely overrun with insects basically with the scarabs. But if you go to AQ40, you're here, you're here, and then you're immediately underground, you know? So, you're immediately underground at this point. It's like not really a big deal anymore. Wait, wait. What the wait? I never realized that. That's the Kathun room. Wait, dude. That never occurred to me that the Kathun room is right here. When you walk in, Kathun is like on the other side of this wall cuz you have the the 40man here. Sorry, the entrance of the 40man here. It never occurred to me that he was actually like that close. So, this is just for rep grinds. Yeah, but what if it wasn't? You know, I think that's something that that could be cool if they tweaked down some stuff for Silthus, like level range wise, at least maybe on this side, and you found a way to turn that into a leveling zone for the Horde. I think that could be cool. And again, these are just like spitballing ideas. Now, speaking of another idea, let's go to Feralus. So, we're here in Ferilus. Fereralis is where a lot of the ogres are, Dire, but also there's like some highle quests, especially like some kind of crazy stuff with uh this aisle of dread stuff. So, Isisle of Dread is an area that there's a couple quests here, but this is like a relatively underserved area. Now, I don't think this this might be a little bit antithetical to everything that I've been talking about or might kind of be taken as like a surprise. Even though I'm talking about all these things, that doesn't necessarily mean that I think every place in the game, every single inch of the map actually needs to have something there or have like some great grand purpose. Now, I think that it would be cool to have more places with more purpose for for sure, especially with like a little bit of mid-level content and stuff added in and just kind of taking a look at like Isisle of Dread for example. There's like some highle quests and stuff here that you come back for, but it's not like a huge area. Its whole point is just an island for the brood lord head. Yeah, exactly. And I think that's okay, but I also think it would be nice in that same vein to make it a little bit more than what it already is. So, whenever you look at Fairlless, like Fearless is overall like fairly fleshed out. It's one of the first zones that had content added to it in the development of Classic WoW with it being Dire Mallal in the 1.3 patch and then it constantly had like little things sprinkled into it, right? So, here's Dyall and I don't know if there's anything more to do with Dire Mallal than what's already there because Dire is such like a impactful big zone, big dungeon in classic WoW because of how it ties into everything. You get your Librams here. There's a bunch of farms that happen here. Dol East runs, world buffs, all these kinds of things. Now, if they do decide to get rid of world buffs in Classic Plus, I actually think that kind of takes away a lot from Direall, even though like there's still like the Librims, there's still the farms, there's still all that, but the dungeon gear is still pretty good from here. But I do think that it is going to reduce the amount of time you spend in Fairless and go to Fairless by a significant margin. So, I think there might be something that would be nice to do here as like a little bit of a consolation for getting rid of it, but it's not necessarily required because you could make up for it in other places on the map. The purpose of this video isn't necessarily to be a discussion on world buffs. It's more so about places that they can do things. They can spend more on the lore from there with the high elves and the ogres. That's true. I mean, if they decide to add high elves, maybe there's something they can do there because the high elves and dire and the ogres, like there's this whole sort of like lore storyline that I'm not an expert on. Maybe you got to ask Noble for that one. But, uh, there's a whole sort of like lore storyline thing back there that is um that's absolutely something that they could expand upon, right? It depends. I think if they add high elves, then it's layup. If not, then I don't know. Now, let's run it back down a little bit. I don't imagine being able to do anything with Angoro Crater. It's funny because Angoro Crater seems like such like a it kind of feels like it's like not it for whatever reason. Like it's just like when you look at it, but when you're there and playing, it's so good. But like when you look at it, you're like, "Oh man, there's there's got to be something to do here." But I think it's so good, man. because the actual gameplay, the quests, the things that you can do here with like the colored crystal things like the power, the crystal spire, whatever it's called again, like things with the Librams here, it's pretty cool. Southwest of Angoro is pretty useless. Yeah, but maybe that's kind of just what it's supposed to be. I think Angoro is probably okay. You know, you go right up into Taurus. You go right up into, you know, ZF is right here. I mean, there's some area right here, but I can't imagine you could fit anything in here between I think there's the area up to Zilthus. I mean, there's all this area to use here. There's I think that's fairless. And here's the thousand needles. I mean, maybe there is something you can do here, but I don't have like a lore sort of like what makes sense to really add here. Maybe something with trolls. I I don't really know cuz you have ZF cuz we're talking more about things that like people like really expect the real layups cuz I think that's important to hit. I think it's important to land the layups for that area south of Sus AQ. Did I? So this is AQ. So south of AQ is here. Oh, this is interesting. What is this place called? I I actually totally forgot about this. I didn't know this was here. I've seen this place. I mean, I don't know if there's anything specific that you should put here. I think this is more of just like a little a fun little Easter egg area. Kind of similar to the to the hen house area that we were talking about earlier. There's a cave back here. Interesting. I mean, this is like a pretty deep cave, but there's there's really nothing to do here in particular. I mean, talking about like an entry point to like a like a leveling zone. Maybe Oh, I got an idea. Maybe you can turn that into a port. You can you can cut into this mountain here and it's a port for where the boat here that's in Feather Moon stronghold. But Feather Moon, this is Alliance area, right? It's Alliance only. I think you could put a I think you could put that boat and it runs right along the coast and then you add another boat or a zeppelin there. and it's a it's a port town for level 50 to 60 to do like this whole quest area. I think that could be cool. So, let's talk about the next thing. So, let's go for a layup. Let's talk about the layups, right? I think the layups are the most important thing, the things that people expect. Let's go to Tenaris. Tenaris very iconic zone for a lot of reasons. Okay, you have Gadget Xan right here. You have Gadget Xan. I think building out these like there's so many of these different port cities that are not built out. I think it's super important to build out port cities. I don't necessarily think you need to add like fast travel in other ways. I do think having shortcuts and having some a little bit of accessibility and and building some choke points here cuz this will this will add traffic, right? And like having traffic is good because you want to see other players and you want to see people come in and out. So, I think that like building out a lot of these ports is a good idea, and I would like to see them do that. There's a lot to talk about in Taurus, by the way. Uh, the next area is this is all the pirate stuff right here. You see that? The caverns of time. So, right here you have the caverns of time. So, I think the caverns of time should be opened and they should flesh it out, but it should be completely different dungeons of what we see in Burning Crusade and on. Like, I don't think they need black morass. I don't think they need Hyel or uh the culling of Stratholm or any any of that stuff, right? I think what they need is they should cover other historical events in Warcraft history or maybe like stuff that's missing in the history. This we don't need all this. You have the calling of Stratholm here. You have Black Morass here. I believe this is Hyel here, right? And then this is Durnhold, right? No, maybe that's Durnhold and this is Hyel. I always forget. I think there's stuff that you can add in Caverns of Time. I think Caverns of Time should be opened up and I think there's a lot of really cool things you can do in Caverns of Time to highlight either iconic battles or moments in Warcraft 3, Warcraft 2, Warcraft 1 even. I think that should be a theme of like a classic plus. Whether you want to do classic minus idea where it's a prequel or whatever, I hope that they call back to a lot of like the lore things or the factions of the original Warcraft games, Warcraft 1, 2, and 3. I think that would be cool. So, here's the next point. Everybody knows it. This is this is another layup. It's got to open. So, you do a quest in Badlands where you go to Alderman and you do all this stuff. You know, you eventually come here and you get like like a level and a half from doing all of it. And you turn this quest and then hey, what's in here? Nothing. These are the gates of old. Okay. And this is a lot of stuff with like the old gods and the titans and the lore and this and that. I think opening up old makes a lot of sense. You come down here and then that quest just kind of stops. like it just it feels super incomplete. So, I remember this was like a key thing in Cataclysm that they opened up and it was a whole another zone out in this area. Now, my general sort of thought process behind all of these things has been, hey, you don't need to change the silhouette of the map. You can add a bunch of stuff without really changing the whole geography. Now, does that mean that they can or that they shouldn't at all? Not necessarily. And I think if they were to add something like in here and turn them into something, maybe is a raid even. Maybe ends up being a raid. That's probably what it should be. Like it's it's like a continuation of old man. Like all these dungeons, not all of them, but a lot of the dungeons have some sort of raid that they build into. Like and and not all the content should be raid content. There should be a lot of open world content. There should be a lot of uh midlevel range content, like leveling content, stuff like that, right? New dungeons, new raids, all this sort of stuff. Uh, but I think that there's like a lot of potential existing areas that have like an adjacent sort of dungeon or something attached to them. And I think old man tom makes sense. Shadow Fang keep to Gilaeas and the Greyman wall kind of makes sense. So I think there's a lot of opportunities for that. And not everything necessarily has to be attached to a raid. It could just be attached to a big open world zone. And I think that'd be cool. Look, there's this area right here. Is there anything here? There's a crash plane. Is this There's a whole area out here, by the way, for You see this? You see this island? This is for the Scarablord quest. This is kind of cool. You have to drink a potion that makes you swim really fast in order to make it to this island that's just like off the coast. It's not even on the map, I don't think. I don't I don't remember. I think I think I think if you go on the map, it's like out here randomly. But you do this for the Scarab Lord quest chain. You have to come out here. Yeah. Yeah, you have to wear like a the speed belt and yeah, all kinds of stuff. So, a lot of people don't know this exists because they didn't do the scare question. You can go back and see my Scarablord videos from years ago. They're so good of me doing the quest chain. You can go go back and like see videos from like the like six years ago when whenever I got scarboarded. I recorded a lot of it off stream because I was I was taking a break. I was so tired, man. I was like that was the first time I ever took a break. I took two weeks off to finish my grand marshall grind and to get scarboarded off stream. That was something. That was that was crazy. You don't need to touch this area. I think this is pretty cool. The scarab lord and all that. Like this is kind of like a special thing. It's funny. I saw this. I saw this plane. I was like, I remember this and I turned this one. I was like, I think it's here. [laughter] Okay. Already we've covered a lot of potential areas to have in Calumor. And it's only the bottom of the map, man. But I think that's a pretty like meaty portion of the map to cover. As we go up a little bit, it's going to get a little bit more spread out. Let's go ahead and start heading on up north. that I think the next place to look at where they could potentially add something I think is Dust Wallow Marsh. So if you go here, this is Dust Wallow Marsh and this is where this is where Enixia is. There she is. So this is where Enixia is. This is the entrance to Enixia's tomb because she dies. Does Marsh is like a pretty empty zone generally speaking. Like there's not a whole lot happening here. You have Theramore which is like a which is a port city. I think I think the the emphasis on port cities and like boat travel. I think I think any sort of like fast travel should be I maybe some zeppelin but I think a lot of boat I think I think there should be more of an emphasis on that that type of travel of anything. Where the hell is theore? There it is. So there's not like a whole lot going on. There's like some higher level there's some higher level mobs and stuff like that going on here. I think there's some fishing stuff around here if I remember correctly. The alliance first aid quest in there. But Dus Wala Marsh is pretty heavily it's it's pretty heavily like like sparse. Yeah. We used to go up here. This was like the shortcut to NX. Yeah. We would we would take the water and we would jump up here and we go right in here. There are some more things in Dustalla Marsh. Is this uh where's the cave where Varian Ren is? I can't remember. There's like Varian Ren is in a cave somewhere in Dus Walla Marsh and like I did not know that years ago. He's imprisoned. Let me let me see if I can find him. Oh, he's Oh, he's on Alcaz. Oh, yeah. Okay. Alcaz the next place in Dust Marsh. I mean, I was just kind of showing off a little bit Dusa Marsh, but I think Alcaz Island, which is like Alcaz isle, that's like Alcatraz, right? It's a big prison. So, you come out here. There's a bunch of stuff out here. You know, the different palm trees, stuff like that. This these places where you can grind some mobs and you can level out here, right? But this is Alcaz Island with a bunch of giants and there's a lot of action here. Now, a lot of the places that I'm covering are places that ended up being used later on in vanilla for like the Scarablord quest chain, and this is one of them. But you have this whole area here as well with uh Dr. What's his name? Dr. Weevil. Dr. Weevil. Yeah. Yeah. Yeah. So, like Dr. Weevil is out here and this is a pretty like hot area. So, there's a little gnome. He's We call him Dr. Weevil. So maybe there's something that they could do with Alcaz Island. I think most of the stuff with the Scarablord quest chain, it really depends on what they want to do with AQ40. It depends on what they want to do with like the Scarablord, that whole thing. If they even want to do something like that again, I don't know. Now, what's funny is so all this place existed, right? And then it was used in patch 1.9. But you know what's funny about Variant Ren? And I said like I didn't know he was here in original vanilla. Like I I learned about it playing on private servers later on. Well, what's super interesting about it is a lot of people didn't know he was here in original vanilla because he wasn't put into this part of the game until like the last like seven or eight months, I think, of vanilla. Wow. Was it was patch 1.10 whenever patch 1.10 came out. If they don't make something with this in classic plus, I'd be pissed. I mean, it's it's cool. Like, you know, I think it would be cool if in classic plus you rescue Varian Ren. I think that would be cool. Anyway, so this is Alcaz Island. I think there's stuff here that they could add. We'll keep to southern Kalindor just a little bit and and we can take a look at GM island for fun. Telabbeam, the old Telabe banana. It's off the eastern coast of Kalindor, east of Tenares. I know like some private servers cuz this is another one that's like a layup, right? And I know I know private servers have added this in finally. People have talked about Telam for years. Telam being a place. Maybe they add an island here. I don't know how or what. You have this area with the pirates and you have this area that I said I think they should they should make it like a they should open it up as a port city. But I think adding Telam here somehow. Oh, this is the edge of the map in the southeast I think could be cool. I think it could be cool to have a a Telam island here. What is Telam? Telam is I mean it's part of like the South Sea stuff. Telam banana. Uh wait what? 3%. That's in retail. So, so these Telebeam bananas have been in the game from the very beginning. So, I was like there's been talk about this forever, but they never actually put it in the game. I think Telam should be like right here. Like geographically, it's right here. And we're talking about like the South Seas with like Colus and and Telam. Like all that's like kind of in the same sort of vein. And I think it would be cool to add it. So, look at this. Telam is an island shown on the map the South Seas in the RPG book Land of Mystery. Telam is as of yet unavailable in World of Warcraft, but a few items refer to it. That's crazy. I have kind of a crazy take by the way. I wouldn't be opposed to them eventually adding Northrren. They're just going to copy Turtle. Wow. I think that phrase is kind of stupid because I don't think any of these ideas, and I'm just being honest and this myself included, I don't think any of these ideas are particularly creative because all this stuff already exists in the lore and it's already all mapped out and it was already all done in Cataclysm. A lot of it, not all of it, but a lot of it. And we're just being honest with ourselves like who's copying who, you know? Okay, so we talked about this. We showed Alcast Isle. Um, next, now we get to the juicy part. Northern Calumdor is kind of where it gets real juicy. I think there's maybe something that you could do in Des, but nothing really comes to mind. Northern Calumdor is where the juice is at. You could do something with the Centaurs. Maybe like add a D like maybe another dungeon there or maybe a raid there, but we're talking a lot about adding raids and I don't necessarily think that's [music] good. Northern Calumdor. Okay, this is where the juice is. This is where this, you know, we're talking about layups, things that you easy. People expect this. People want to see this from Blizzard. I think whenever you get up to northern Calumdor, you have to start, you have to start talking about Hyel. It's a raid in Burning Crusade. It's the first zone in Cataclysm. Whenever whenever they redid the whole world map, you got to start with Hyel. So, let's go there. Here it is. All this area in the game, this isn't just something that you see in Cataclysm, by the way, or in Burning Crusade in the raid. This whole area is in the game from vanilla. Now, it might not be quite as fleshed out. There might be there might be a few things different here and there, but this area is in the game, and it's and it's accessible through uh some clever maneuverability. It's accessible, but it's not meant to be, right? So, all this is Hyel. Now, Hyel is this big big plateau mountainous plateau area. So, you got another you got another dragon mouth here. Very similar to Enixia. Now, what's interesting, this is not an interactable object like the Enixia one. So, if you go through it doesn't let you uh it it it's still here, right? So, when we went to Enixia, this was open. I think Hyel is an absolute layup. It's something they 100% have to do. And this was always meant to be something that was going to be available. They just never really figured it out until they eventually turned it into a raid in Burning Crusade and then again turned it into a leveling zone in Cataclysm. Now, how do you get into Hyel? If you guys remember in 2019 Thanksgiving, we did like a Thanksgiving event with some Horde and some Alliance where we actually came and we ended up having like a a feast, a Thanksgiving RP feast with people on the Horde side in Hyel. And then I, if I remember right, I think it turned into a blood bath. I can't remember. [laughter] Yeah, that was back in 2019. Yeah, it was with Aftershock. That's right. It was Crusade and Aftershock with Crom and and everybody. Uh, now I'm trying to remember. I'm kind of circling the uh the wagons here like the Buffalo Bills. I'm circling the zone. All this is in the game, dude. Like in vanilla. Wow. This whole area was built and they just never used it. So, let's leave. Okay. Winter spring. Beautiful Winter Spring. So, Winter Spring kind of borders this until you get to Dark Whisper Gorge. Okay. And right here is Dark Whisper Gorge. And here's what's very funny. A lot of you guys probably already know this, but if you don't, this area Winter Spring where there's a lot of high level content, there's a reputation grind to get the tiger mount and all kinds of stuff, right? If you go all the way down into Dark Whisper Gorge through all the level 60 demon elites, everything, this place is scary. Okay. Scary, scary place. You eventually get into one of these caves, one of these tunnels. Is it this one? Which way? It's been years since I did this. So, I got to find the path. But eventually, I think it's this one. I think it's this one. So, you have this area and it's got these like special special things. Oh, it doesn't show here, but there's a raid portal. Okay, there's actually a portal for a raid here. But in the game itself, right here, there's a construction like a like a do not enter construction thing. That is totally like out of place. Hyel entrance vanilla. Wow. Higel was an unopen secret during vanilla and no official legal entrance for players. Physical obstruction. I want to see if we can find Oh, I was wrong. It's not here. Okay, my bad. It's not actually here. Blizzard Construction Company. So, I think I think it's actually on this side that the that the thing is I think on this side is just a gate and behind the gate is a portal. Yeah. Yeah. So, this is a gate here, but beyond the gate is this is is a construction sign. So, the way to get up here, there's some way to like wall jump here and and we would go up the rocks somehow. I think it was here. We'd go up the rocks and you have to jump up here and then and then eventually you would get up and then here and then you would come down here and it was like bam, you're in hydrol. Pretty cool. So, yeah. And then this is Hydrol that we were talking about, right? So, again, this is another expected area. This is an absolute layup. I I really hope Blizzard does flesh out Hyel. And maybe there's another dragon to kill here. You know, maybe they don't use this at all. I mean, this is just randomly here. I mean, who knows? They could have just thrown that down there for no reason. But there's just there's a massive massive zone. I think this could be a highle open world area with a raid attached to it, right? Like maybe that dragon raid. I think it would be cool to add another dragon raid other than other than Enixia because Enixia is your only dragon raid in in vanilla, isn't it? Like there's dragon bosses. That's your only like dragon. I mean, unless you unless you talk about like the world dragons, you know? Sorry. Whenever I say a dragon raid, I'm talking about like Grul. I mean, Grul is two bosses, but something like that where you just go in and it's just a boss, but I think you could add something there. Dragon raid across your face. Thank you. Now, Winter Spring. I think Winter Spring is pretty good. Okay, so we saw Hyel right there, dead center in northern Calumdor. It's time for the big juicer here. Okay, big big big juicer. Ashara. So, Ashara is another zone that was never actually finished. There's some highle raid stuff like quests that come out here, getting your dow quest done, whatever. There's also very similar to Grimatl Timber Hold is right here and this is right off the the edge of Winterring. So, the Timber Maw Wolves are in Felwood and you have to run through the Timber Mall wolves in order to actually get to Winter Spring by like normal travel means. Ashenville. All right, Ashara. So, we just took a look at Winterring, which is right here, and Hydrol right here. So, this is Ashara. Ashara is a mostly incomplete zone that left a lot to be desired. It's a cool area and there's a lot of like lore here with with the Naga with like Queen Ashara and and stuff like that. I love content like this. It's educational, simple, so relaxing. It's nostalgic. Love you, buddy. Thanks, dude. Yeah, I mean, I think this is just like fun fun stuff to go through and just look at like how much potential there could be for like a classic plus, right? So, you have all this area and and like I said, Ashara left a lot to be desired. There was a world boss here. There was this is a high-end like highle area. Uh there's some good farm spots for like demonic runes, but just like generally speaking, I would say that it's not a zone that's like ready. But you can see it's like a lot of this sort of like naga night elven architecture. I don't think I've ever even been inside of this area. Have any of you guys ever been in here? I've never been inside of this. I don't know what it's for. If it's just here and it just looks cool and kind of looks like a naga night elf area. There's one quest for this. Okay, there's all this kind of stuff, right? You have you have a world bosses ponzier Azeros. You have this area outside of here where there's there's a bunch of Naga to kill. There's some freaking crabs. There's some giants out there. And then eventually you can fly out. We're going to go zoom zoom zoom. We're going to go fast mode. Where's the rock? It's like way the hell out there. The place for uh to get your douse. That actually might be it. Wait, this looks like a turtle. Look at that. Doesn't that look like a turtle? Anyway, so here's the thing with Ashara. I think Ashara can definitely have some more content added to it. Uh, not just like for leveling stuff, high level stuff, all that, right? All that's great. Oh my gosh, I just had the craziest flashback. Oh my gosh, it was amazing. I'm not going to go into this whole story, but I remember the day my private server guild, raid 3 was the name of the guild, broke off from the other guild we were in called Sanctum. And it was because of a world boss fight. This was on Allesium. Yes, it was an Azeros fight that we had and we were sitting here and I remember just for hours this Azeros fight is going on and we're trying to hold the bridge. There was multiple coalitions back then. It wasn't like eventually what happened in classic is everybody kind of just started working together. But back then there was like multiple coalitions that were fighting against each other. Alliance versus alliance, horde versus horde, right? You had kill groups, you had I mean it was it was so sick. so sick. Now, I didn't really have an appreciation for it back then. But what ended up happening is we had people who are part of my raid group who which I I wasn't the leader of, but by I was not the leader, by the way, at this point. I was like a random that joined the guild. They invited me to the guild because I I performed [music] well in raid. I was like a pug rat that the leader of Sanctum said that I wasn't allowed to join the raid because I was a rat paladin. But he wasn't in the raid and there wasn't 40 people and they were like, "We need people anyway. Why not just bring this guy? He has like Arcanite Reaper. He has a Lion Heart helm. He's obviously put in the effort. Just bring the guy. And that guy who invited me was Deputy. Okay, this is a fun little just side note. So, Deputy invites me to the raid and then eventually I get invited to the guild and the rest is kind of history. So, we end up raiding in raid three uh of Sanctum and then some people in my guild were or my raid were pissed. So, they ended up leaving the guild because they said that people in my raid in in raid three were not allowed to get world boss loot at all. they would never have a chance at it. But then that we we were like required to go to the world boss. Like I understand like prioritizing certain people. I I totally get that. I was just kind of there and I was just checking it out. I was like, "What is this world boss fight all about?" But I remember just holding this bridge for hours with people. Some people left the guild. So then what ended up happening is my raid group started to be like, "Okay, well like we just all need to leave." So I'm like, "Okay, fine." So we ended up leaving and we ended up making another guild called Raid 3. I said, "Let's just call the guild raid 3." Uh I still was not the leader at this time. It was it was another guy uh who was leading the guild. His name was Ythl. He was a priest. So Yethl is leading. Uh and after a while like Yithl can't really play anymore, keep up with I can't remember what happened, but Yl ends up ends up not playing anymore. And then he passes lead to uh another guy named D the Lion. D was super nice guy. He was our prop tank. We had a fury tank and a prop tank. Over the course of this time, like I was kind of becoming more and more involved in like uh no not [laughter] Dildo Lion. Dill the Lion. [laughter] Dildo Lion. So Dill was great. He was super super nice guy. He was our prop tank. D ends up he has to take a break for some time. He like had to go out of town for like 2 or 3 weeks. And in the meantime, like over the course of like this this period of like maybe 2 months, I was getting more and more involved. And like a lot of people were joining the guild because of me and I was like recruiting and I and I had just started streaming. I was like on YouTube. I was kind of working on like trying to really help the raid group pick up a little bit because I was like a I was like a high performer in the raid. But our raid group sucked, right? I I was kind of slowly becoming in charge of the raid group more and more. And then eventually what happened is whenever Dill took a break, I was like interim guild leader while he was gone and then I ended up being guild leader after that which is like so then then I ended up being the guild leader of raid 3. And it was like this whole story arc was like trying to like whip these guys into shape and like getting this raid group to be able to clear blackwing layer to be able to do this stuff. It was just funny. It was such a meme on lazium to watch my streams because my guild sucked. It was so unbelievably bad. Like raid 3 was a complete dog raiding guild, but everybody on the server was watching our raids because it was like it it was like it was just, "Hey, Thursday night, turn on turn on the SMAN raid because it was so funny." Yeah. And it was like obviously you have this rep paladin who's a pretty good player and doing all the things right, but he's playing like a bad class and he's stuck with all these and he's like trying to whip everybody into shape, but he's like it's just funny. Like the whole thing was just like it was just a big meme. So that's kind of how it all got started. That guild was great and some people from Raid 3 actually raided with me in vanilla and Burning Crusade in 2019 and some people are still around from back then which is like which is pretty cool. But yeah, dude, Raid 3 was that was a fun guild, man. Those were those were great guys. I I really really enjoyed that whole sort of experience. So hopefully some of those raid three guys come back and and play Classic Plus. I think it'll be fun. That wasn't even 20. That was 2017. Anyway, that's a fun little little side story time. So yeah, I think Ashara is definitely something that that should be expanded upon. Okay. And Classic Plus. Wait, what is this? How do you get up here? I didn't even know this area was up here. It's a little like mountain plateau area that I didn't know about. Okay. So, the next thing I want to talk about in Ashara is another place that's like a like a layup type of place. It's a place that a lot of people talked about before. Yeah. It's called Timber Mall Hold. So, this is a place right here. So, Timber Maul Hold, as you can see, is right here on the map, right outside of Winterring. And in Winterring, there's a lot of action with like the the furballs, right? With the Winterfall Firewater in Felwood, you see a lot of action with the with the different fur balls and stuff like that. So, Timber Hold is right here. And Timberwall Hold is another place that you can see. It's closed off and they never really did anything with it. They didn't do anything with with Timberwall Hold in retail ever, did they? So, this is just kind of like a a place that just exists in Vanilla WoW. It's on the map. It's here. It's named like it has a name on the map itself. You scroll over and it's it's programmed to show Timberall Hold. And it's like, well, what the hell do you do with Timberall Hold? I think this is another place that you could potentially make as a raid area. I think even like if I go to Timberm hold I don't even think that this place has like a whole lot of Oh wait actually it does have a decent amount of history like look when the corruption of the Burning Legion crept into the sacred forest of Calumdorf Furbogs fell into a corrupted influence of the Burning Legion. Since Cataclysm the Ashara entrance to the hold has been replaced with the Black Maul hold with the Black M tribe having a schism with the Timber Mos. There's like a little bit of lore with this with the Burning Legion corrupting the Furbul and then it eventually gets changed into Black Mold because I guess the the Blackm and the Timber Maw end up separating. But yeah, I think it would be cool to do something with Timberm hold. Maybe I don't know why they didn't do anything with it. Maybe Blizzard ultimately thought that the furball just weren't very popular or interesting enough to be able to make a raid out of them entirely. I I don't know. I don't know. I don't know why. But yeah, that's Timber Mold. I think that's another place that they could easily address and have something be made out of for sure. The last part of what I want to talk about with Calumdor is a special unreleased area. Actually, it's a zone, but it's related to Ashara. So, this is called Ashara Crater. Ashara Crater. What is this? Obviously, it looks just like Ashara. Like, it's the same sort of color and and and style and all that. Ashara Crater was an unreleased battleground. And you might have seen like screenshots and pictures of the two dragons here in the past, the broken dragon and all that. Like this is kind of like an iconic sort of like leaked image that people would see. It's unfinished, but I would love to see Blizzard implement and bring back Ashara Crater in some way. Now, what was Ashara Crater supposed to be? There's been a lot of talks like I've talked to different devs and stuff in the past. There just there's just all kinds of different answers cuz people like, "Oh, we thought maybe it would be this, thought maybe it be that." I think the main answer that I had gotten over the years was Ashara Crater was essentially supposed to be Blizzard's answer to the popularity of Defense of the Ancients. So, this was supposed to be like a MOA battleground essentially. Yeah. So, Defense of the Ancients is Dota, right? Dota was a Warcraft 3 custom map which eventually got turned into its own game. They essentially wanted to make like a MOA. And you can see when you when you look at it in that scope, like look at it as like a moa here. I'm going to zoom out and take a look at this. You have a base there. You have a path and it goes all the way. It keeps going, keeps going, keeps going. And then it goes to this side. And then there's stuff here. Like I said, this area is unfinished clearly. Like I mean, this looks so unfinished right here. I would love to see them add this as a battleground done the right way or even like in in some other fashion adding a shara crater I think would be super super cool. So it's it's an area that got tabled and it got kind of got thrown in the trash and they never really got used. This is a sh crater and I I'd love for them to utilize this somehow. So anyway, those are all the different places that I think you could take in that are currently in the world. Like you just you have so many options. You have so much to work with. And you know we talked about Eastern Kingdoms in the other video. We talked about Calumor. Now I think there's even more, [music] right? We we mentioned Qua Loss a little bit, right? Then that's a Burning Crusade area. Who knows? Maybe they find a way to someday somehow implement North Rend into a Classic Plus. I think that would be okay if it's done the right way. More discussions for another time. Make sure to check everything out. You're going to want to see my BlizzCon coverage. You're going to want to see the classic coverage. I'm going to be doing everything. There's GTA roleplay coming up. There's football content coming up. You know, we'll see what happens at Blizzcon. And then we're going to have to adjust the schedule off of that. There is so much happening within the next four months. It is going to be insane. Everything that I do, it all kind of got crammed at the end of the year. GTA 6 is coming in November. Cornwood is back. Tailgates are going to be back in in probably middle of October. I haven't decided when I'm starting tailgates this year, but tailgates will come in October. Coach Sand is has been here. We're probably going to move away from Coach Sand for a little bit before bringing it back towards the end of season. We'll see what happens. Again, everything is everything is kind of moving around right now. It's a great time. It's a great time to be an SF fan main. There's a lot coming. 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