Video summary
The video explores a groundbreaking community mod for *The Legend of Zelda: Breath of the Wild* that allows players to experience the game in Virtual Reality, transforming the third-person adventure into an immersive first-person journey. The creator expresses immense excitement about finally stepping directly into Hyrule, noting that while VR experiences like Nintendo Labo existed previously, this mod offers full control over Link's actions without the limitations of cardboard controllers. Despite acknowledging that Nintendo might frown upon such modifications, the host emphasizes the incredible passion of the fanbase for creating such an experience, which turns familiar gameplay mechanics into something truly special and liberating.
However, the journey is not without its technical hurdles, as the game was not originally built with VR in mind, leading to several glitches that the creator humorously navigates throughout the session. Issues include controller disconnections caused by battery problems, getting stuck on ladders due to physics bugs, and limitations in moving objects horizontally with Magnesis, which requires awkward body pivoting instead of direct hand movement. Despite these frustrations, the mod provides unique "liberations" for every limitation, such as the ability to physically swing a bow with realistic weight and recoil, parry attacks by timing physical blocks, and summon shields instantly, all of which make combat feel significantly more dangerous and engaging because enemies appear much larger and more threatening when viewed from Link's perspective.
Beyond the technical aspects, the VR experience deeply enhances the emotional impact and scale of *Breath of the Wild*, allowing players to appreciate the environment in a way that was previously impossible. The host describes moments of genuine awe while standing in ancient ruins, observing the devastation caused by Calamity Ganon, and feeling the fear of heights during free climbing sequences where a single slip could be fatal. This heightened sense of presence makes even mundane tasks like cooking, cutting down trees, or sailing small boats feel exhilarating and rewarding, turning simple puzzles into thrilling challenges that require creative thinking in real-time.
Ultimately, the video concludes with a triumphant feeling after completing the Divine Beasts shrines and paragliding across Hyrule, marking a successful three-hour session that left the creator speechless and eager to explore further. The host credits the modders for their incredible work and expresses how rare it is to find a game that offers such depth and joy, especially when combined with the novelty of VR technology. Although there were crashes and minor bugs, the overall success of the experience validates the fans' dedication, proving that bringing *Breath of the Wild* into virtual reality creates a magical atmosphere that surpasses even the highest expectations for gaming immersion.
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Imagine if you could step straight into
the worlds of your favorite video games.
I mean, I spent most of my childhood
wishing that I could run with Link in
Hyrule Field or join Sora in Hercules
World. But back then, you know, in the
'9s, in the 2000s, that was just a
dream. Unless I wanted to strap a
Virtual Boy to my head to play Mario
Tennis, which I didn't. I didn't even
know it existed, to be honest. If only I
could know what it was like to step into
the worlds of Breath of the Wild or
Tears of the Kingdom.
Welcome to the video. A crazy,
incredible mod just released for Breath
of the Wild that allows you to play it
in VR. This is something truly special
because it's not like the Breath of the
Wild VR that you did with Labo. This is
actually taking you, the player, and
putting you in full control of what is
probably my favorite Zelda game next to
Ocarina of Time.
>> Wa! This dude's got a giant head.
Wouldn't want to be a daddy.
Oh, special.
Oh. FOR FIRST TRY.
>> But yeah, I do realize there is one
giant glaring issue with me making a
video about this.
>> So over half a decade ago, I got dropped
from the Nintendo Ambassador program. I
know you're sick of hearing about it. I
soured on the idea of modding on the
channel. I I didn't want to do it cuz I
knew that it upset Nintendo. But you
can't give me Breath of the Wild in VR
and expect me not to do it. Oh,
actually, this is the smoothest it's
been. Okay, so I've only been in this
room. It was very important to me I
don't leave this room. I wanted all my
reactions to be ah wait I can't move my
leg, but I can see my body. Oh my gosh,
I'm so excited for this. Oo,
I can't actually kick this chest.
Unfortunately, I got pants and a shirt.
Oh, I know Nintendo hates stuff like
this, but the passion from the fans to
do something like this is just so
impressive. How do I climb? Do I just
move towards it?
It kind of just auto climbs. Speaking of
fun games on the Switch 2, by the way,
every time I jump back into Disney
Dreamlight Valley, I remember how much
content there is here, which is great
news for two reasons. One, it's on sale
right now. Cha-ching. And two, Gameloft
is sponsoring this video, so it's a
win-win. This game is essentially a
massive life sim game, but with Disney
and Pixar characters, and you can do
whatever you want. That's actually one
of the reasons I love this game the
most. It's how unrestricting and how
much freedom the game gives you that
makes it fun, cuz yeah, you can mine,
you can craft, you can fish, you can
farm, you can do all that stuff, but you
can also move anything around wherever
you want. A lot of these life sim games
can be really restrictive in what they
allow you to do, but it feels like
Disney Dream Life Valley just wants you
to have fun. On top of that, there are
so many daily missions and rewards and
quests for you to do. It always feels
like you're progressing towards
something, and you can do it all at your
own pace, which is a perfect game to
play on the go. Here's one quest where I
was helping Goofy find a bunch of rocks
and iron for some reason, and then
apparently it was to fix this raft. The
raft took me to a random lonely island
where I found Ariel. And then once I got
back to my valley, I made her a house
and she moved into it. And it runs and
looks really good on Switch 2. And
they're constantly adding new stuff, new
characters, new quests, new biomes. So,
if you're into all of that stuff, if
you're into playing fun games, if you're
into Disney and Pixar, if you're into
one of the many other things I didn't
even mention, like decorating your house
or other people's houses or just being a
busy body and cleaning up the town,
there's so much junk to clean up. Then,
how about you click the link in the
description down below and check out the
game. It's on sale for these dates and
these places. Thank you so much to
Gameloft for sponsoring the video and
letting us know that this GREAT GAME IS
ON SALE. IT'S ON SALE RIGHT NOW, Y'ALL.
GO GET IT. SO, YES, I I mean, there are
some obvious limitations here. The game
wasn't built for VR. This VR mod was
built around the game, but I will say to
the mod's credit, for every limitation
the game throws at you, it also gives
you a liberation. Oh, oh, oh.
Oh, that's sick. Woah. And it's panning
up. Oh, that's awesome. The cutscenes
treat you as the camera. Almost like
you're viewing this adventure from the
perfect angle. Okay, so I Yeah, again,
I'm assuming I Oh, no. I did pick that
up. Oh no, I broke my wrist.
Oh, I broke it again. You know, I don't
think that's the game glitching. I
haven't used my VR in so long. The AA
battery in this controller exploded and
it was all rusty and I had to really
finagle the battery to get it to work.
And I think shaking it is dislodging the
battery. That's going to be a pain if
that's what's actually happening. So,
yeah, that is the problem. And I I get
so frustrated pretty early in this video
that I end up fixing it. So, bear with
me until then. So, I can It says A on
the screen to grab that, but I can
actually reach out and you and like
close my fist and actually pick things
up. Wo! You really don't realize how big
his head is until you're in VR. This
dude's got a giant head. Did I lose my
stick? Oh, it's on my
Oh.
Wait, does that actually
Oh, Mers, I don't know who you are, but
I love you. Look at me cutting the
grass. I like how outside my house right
now, my lawn is so overgrown, and I I
would do anything not to go and cut it,
but here all day, baby. You come over
here.
Oh my god, my controller keeps cutting
out. I can't even swing. I GOT TO SWING.
AH, I got to swing gentle.
Yes, the combat is sick. For one, I'll
say the size of these creatures are so
daunting and overwhelming. Link's a lot
shorter than I realized he is. And as
you're looking up at them, you get to
freely just swing at them. You can
attack them any way you want. So, if an
enemy has a shield, you can just go
around it. you can attack the other side
of it, which I did not expect the VR to
be able to handle things like that to be
able to work with the game in this way.
Now, do I have to be No, I don't. I can
lit I can just hit them with one hand.
>> Get out of my head. That's my acting.
That's how I imagine he feels. For some
reason, I remember the old man being up
here.
Uh-oh.
That's not good.
>> Oh, Santa.
>> Oh,
I didn't have to do all of this. That
was just me getting immersed.
>> Oh, let me in.
>> Stepping into my first shrine in VR for
the first time was such a cool feeling.
I was stepping out into this big
challenge to unlock an ability. And by
the way, this ability is where you start
realizing how perfectly suited this game
is accidentally for VR.
Whoa.
Okay, that's not working. I can't
actually Oh, hold on. Let me get the
hang of this.
And then
So, I can freely move it up and down,
but I can't move it left and right. I
don't believe just moving objects around
like you're a Jedi with your hand in the
game. It feels like you have
superpowers.
>> That's going to take getting used to,
but I I think eventually it'll be second
nature.
Excuse me. Another accidental superpower
I had apparently was phasing through the
floor because I fell behind a ladder and
got stuck, which is a known glitch in
the mod apparently. Oh no, I'm stuck.
Get me out of here. Okay, I'm going to
go back. Okay, that's annoying. I have
to watch this cut scene again, I think.
Hello.
Don't tell me. Have I broken the whole
game? I don't have the magnesus anymore.
No, it is broken. I had to hard reset
the game to get magnesus to work again
after this. Please work. Please work.
Please work.
Okay.
Woo. I was getting worried. All right.
Not falling in that hole again.
This is kind of hard. I'm not going to
lie. I really wish I should be able to
move it that way. I complain enough
while I'm playing about Magnesus cuz as
fun as it is to move it up and down and
control it with your hand. For whatever
reason, you just can't move it left or
right. The only way I could get it to
work is by pivoting and moving my whole
body. Developers, if you're watching
this, either tell me what I'm doing
wrong or implement a way of moving left
and right. Excuse me. Oh god, that
hurts.
God, this is this is impossible. I think
I have to turn my whole body. Okay, now
we're getting somewhere. And then cut it
off. Okay,
where even am I looking now? I feel like
I'm Spider-Man trying to learn my powers
for the first time. Let me open this
door.
OH,
so that was frustrating. But what wasn't
frustrating was the bow and arrow. This
was crazy accurate and crazy easy to
use. You even get to knock the arrows
back and fire them like you would an
actual bow.
>> Sorry.
Oh, give me that. Give me that. Why
can't I? All right, never mind. Restless
cricket. Didn't want that. Go away.
I didn't grab that either.
What am I?
Get Did What am I holding? Sorry. Sorry.
My controller keeps disconnecting.
Attack. Attack. Attack. Attack.
Attack. Oh my god. Please swing it.
Thank you. This needs to get fixed.
After this horrific mess of a fight with
the skeletons, I fixed my controller and
now we're good to go and that's not an
issue anymore. And here I figured out
finally how to switch between weapons.
If you bring it behind your head and
hold the trigger button, that brings up
the weapon scroll and you can just
scroll through that way. Oh my god,
that's why I couldn't find it. Let's try
actual combat, shall we? Without needing
to worry about my controller.
So much better. This really makes you
realize how big these suckers are. Yeah,
I feel like you don't get the weight of
it when you're playing the game
normally. These guys are huge. Now that
I was getting further into the game and
I'd figured out my controller issue, I
was really getting immersed and starting
to fully take in this experience. Like
standing right here, I feel like I'm
standing in ancient ruins of Hy Rollle.
I I have so much more appreciation for
it. And like I don't know why, but now
I'm really I'm taking in the scope of
the story. I can see Hyrule Castle
infested with calamity right through
what used to be a beautiful stone
archway that clearly was destroyed by
this guardian. And by the way, you
whistle in this game by doing this,
which that is so cool. As I said
earlier, sometimes the game gives you a
limitation and then immediately a
liberation. I got to do it.
Take that. Hello.
Gotcha. I'll take that arrow. Nope.
Nope. I want that arrow. All right. And
I'm stuck in I'm stuck in the ladder
again. Let me out. I'm in prison. But
immediately after I learned how to cook
just by holding and throwing my food
into a pot. I'm going to use your little
cooking pot here if that's okay.
Baby smoosh.
Do you want one? I'm already cooking.
>> No. Okay.
No. Nothing. I get nothing from you.
Just stare at me without one creepy
little human eye. That eye is way too
realistic and humanl looking. You are
just going to stare at me anywhere I go.
Huh? That's kind of creepy. I don't know
how I feel about that torch.
Oh, Jesus Christ.
I'm so I am so sorry. I actually jumped
like my heart. I wasn't expecting him to
jump up. Let's try cutting a tree down.
Oh, and it's such a big tree. Again, you
never realize the scale of this stuff.
I'm a lumberjack.
This is Oh, whoa.
Whoa. Don't look down. I know I've said
this already, but being in the game
world gives you so much more
appreciation for just the small things
that you make Link do when you play the
game and you don't even think about it.
Like, climbing becomes second nature.
But when I was actually halfway up that
cliff face and looking down, realizing
how scary it would be to actually be
doing that free climbing, one slip and
you're gone. Also, just like with the
swimming, I don't need to be doing all
of this. I'm just doing that for
immersion. Don't don't don't look down.
I actually My hands actually got sweaty
when I looked at that. Oh, it just keeps
going. The higher I climb, the more
cliff gets revealed.
I'm going to jump for it.
That was honestly pretty cool. Okay,
shrine two. Oh, actually, this is cool.
I I kind of forgot about this ability.
If I had to guess which ability was
going to be the funnest, I would guess
Magnesus. No, it is definitely stasis.
Being able to stop time just by reaching
out.
Oh, I could cry. That's so cool. Oh, you
know, just hanging around, not doing
anything too special.
Okay, now how DO I RELEASE? OH my god.
Oh, wait. No, I'm on cool down. I'm on
cool down. Oh. Oh.
Let's see if I can get that chest, too.
We're already in it at this point.
Oh, that did actually hit me. Oh, sick.
I haven't had a shield yet, have I? That
just like gets summoned whenever I want
and I can let it go. And then they said,
>> you can hear it. That is the parry.
>> Ooh. Oh, stop time.
And then maybe like can I hit it this
way?
Oh,
for whatever reason, that death crashed
the game. I will say in the 3 hours I
played, getting stuck in a ladder twice
and this crash were the only hiccups I
had. Everything else worked flawlessly.
So, I'm going to take that as a pretty
big success.
>> Nope. Oh, don't you even think about it.
See you. Hi. Who wants my All right. Who
wants my hammer?
Oh, first try.
No way. The serotonin. I'm pretty sure
there's just a Yeah, there's a path up
here. I don't have to get too crazy.
I think I can. Yo,
I forgot how cold it was. If I can get
to that, I can actually use the leaf to
blow my way across. That would be
incredible.
Let's grab this leaf. And if you thought
being creative in Breath of the Wild,
finding unique and and out of the box
ways to solve puzzles was fun normally,
try doing that in first person VR. The
simplest things become so exhilarating
in the moment.
Yes,
I'm on my way.
I don't know the words. And happiness is
a deal.
I'm on my way.
>> This moment right here is genuinely one
of the happiest moments I've had in
gaming. I felt so rewarded in that
moment. Oh, I'm like a ship captain of a
very small boat. This is like an
Assassin's Creed. I'm not going to do
that again. Oh, you know what? I'm in no
hurry. I can just sit and enjoy the
ride. Breath of the Wild really is the
game that just keeps on giving. I don't
think I've enjoyed any video game as
much as this. And I know again Nintendo,
I know you hate this, but man, it is
just so cool. I am kind of going away
from where I want to go, though. There
we go. What a view, too, huh? I can see
so many towers from here. I can see the
the divine beast. I can see the castle.
I can see the volcano. I can see the
dueling peaks over there. This is
awesome. Now I'm ice man,
dude. I am Iceman.
Get down here. Oh, wait. Go back up. The
ice ability is Oh, fine. You just you're
just summing ice out of the ground. It's
not as heart pumping exhilarating as the
other two so far. But this does mean
that I only have one shrine left to
visit. All I have to do to get there is
cross this small gap. Shouldn't be hard,
right? Oh, yeah. Now you come over here
and you sit.
Get out.
That was almost cool. Up.
You know what?
God damn it. I just want to get across.
Oh, I hate I hate everything so much.
>> Nope.
Oh, finally.
I don't remember this spot on the
plateau. I don't I don't I don't don't
think I usually come through here when I
play.
This looks like a stone talis is what I
was about to say. I kind of want to try.
How do I
Okay.
Oh, did I just one hit you, my guy? I'm
sorry. Opal Topaz. Honestly, I thought
that was never going to happen. We do
way more damage in VR. I think they give
you a VR buff. Isn't there an an active
guardian over here somewhere? Hello.
>> What was the timing on that? Um, CAN I
RUN?
THERE MIGHT BE AN ACTIVE GUARDIAN over
here somewhere.
>> The fourth shrine in my last ability was
bomb. And I didn't expect bomb to be as
fun as the other two that I really
liked, but it was
bomb
bomb. Bomb bomb bomb. How would you like
a bomb? How would you like a bomb? Drop
it.
There we go. And
wouldn't want to be uh
I got to do it again apparently, which I
am not upset about. They call me the
fastest guns in the west.
I really got to wait a second
apparently. I'm getting too eager.
I love this. This is awesome. This is
everything I ever wanted.
The paraglider. How is that going to
work? Maybe do a little jump.
Well, off to Hyrule.
Oh man. And I can just go wherever I
want like this. This is so cool. I'm
honestly I I'm just kind of speechless.
It's so cool.
Hyrule Kingdom. I did the entire plateau
in VR. Just like that, I cleared the
plateau and I landed boots down in
Hyrule proper. And you know, it's funny
because I'd been playing for like 3
hours up to this point. And I was
feeling a little worn out, maybe a
little dizzy. That's a lot of VR. And
then as soon as I did hit that
milestone, as soon as I did make it to
high roll, I immediately went, well, now
I want to keep playing because now the
game has fully opened up and I can go
anywhere and do anything in VR. What a
fun way to experience an incredible
video game. It was like 3 hours in VR.
Look at me. So, that's Breath of the
Wild in VR, and I just wanted to share
it with you guys. And I want to thank
the mods and whoever it is that made
this. I just downloaded it myself. I I
haven't talked to anybody. I'm shocked
that I even managed to get it up and
running myself. I'm not going to tell
you how I did it on my Switch, too, of
course, but this just felt like
something that I wanted to share with
you guys because it's it just felt like
something special. I love Zelda and I
love Breath of the Wild. I've also
always loved VR. Having these two things
come together and getting to experience
this was just fun. I make videos about
things that I find fun. So, I wanted to
make I wanted to make a fun video. Did
I?