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Is Magnificent Monsters Actually Worth Opening?

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The video provides a detailed mathematical analysis of whether the "Magnificent Monsters" Yu-Gi-Oh! set is worth opening, concluding that while the average expected value is nearly equal to the $35 MSRP price of a mini box, the experience is highly inconsistent due to erratic pull rates. The creator calculated that over 96% of the time, a pack will yield only standard Ultra Rare cards, resulting in an average loss of roughly $21 for the majority of buyers who do not hit the high-rarity pulls. However, the set is designed as a collector's chase rather than a player-focused product, meaning its primary value lies in the potential to pull massive Grand Master or Starlight Full Art cards that can be worth thousands of dollars, such as the Dark Magician or Dark Magical Curtain, which could theoretically turn a single box into a six-figure windfall. A significant portion of the analysis focuses on the unpredictable nature of the card distribution, with the creator noting severe "clumping" issues where certain high-value cards are either impossible to pull or appear in massive clusters depending on the specific production run. While initial calculations based on four cases suggested a 0.63% chance for Starlight Extended Arts and a 1 in 12,000 chance for Grand Masters, subsequent streams involving hundreds of boxes revealed drastically lower ratios, with some runs failing to produce any high-rarity cards at all. This volatility means that the expected value calculations are tentative; if the pull rates continue to be skewed against buyers, the actual return on investment could drop significantly below the median, making the set a risky purchase for those who cannot afford to lose money repeatedly in pursuit of a rare hit. In comparison to other recent sets like "Chaos Origins," which demonstrated a more stable economy where selling singles often covers the cost of opening packs, Magnificent Monsters presents a steeper financial risk due to its reliance on extreme outliers for profitability. The creator argues that while the set is not intended to provide players with competitive cards or cheap reprints, it offers a unique opportunity to chase legendary artwork that has never been seen in Yu-Gi-Oh! before at this price point. Ultimately, the recommendation hinges on the viewer's mindset: if one is willing to accept a 96% chance of financial loss for the thrill of potentially pulling a card worth $25,000 or more, the set is recommended as a fun collector's gamble, but it should not be viewed as a reliable way to make money or complete a binder.
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Today I'm taking a deep dive for expected value when opening a mini box of magnificent monsters and it's bleak. What's up guys? We are back with another video and today's a little bit of a different video than what you've seen on the channel for the most part. Overall, I've opened a lot of Magnificent Monsters recently for locals and for whatnot. And I've seen a lot of comments complaining about how bad the set is. And most of those comments have to do with the cost of the set. It's $35 a mini box for only three packs in a promo pack. The reprints aren't good enough. Are they correct in saying this set sucks? So, I decided to go in and do a little bit of math. I took a deep dive in the Magnificent Monsters pull rates and the values of the cards you could pull. And here is what I found. Here is a spreadsheet. Don't get too scared if you're scared of math. I will try to make it make sense to you. It's a bunch of scary numbers. But if you take a look here, when you open a Magnificent Monsters box, if you guys have seen any of my videos, you know this or you've seen my shorts, there are three packs and there's a promo pack. Overall, you get 18 cards for $35. That's MSRP. If you take a look over here, it's actually $48 on Walmart now. Occasionally, they'll let you buy them for 35 or even 32 if you buy a display. So, they'll occasionally flash them up at a lower price. They've been doing that a lot recently. Also, you can check out Sassiato. He's got displays of 10 mini boxes for $400. And if you use my code magnificent rux 5, you get 5% off. So 400 minus 5% you can get 10 mini boxes. So that's a little bit over MSRP, but not much more. Just FYI. But we're going to be using MSRP in the calculations today, which is $35 a mini box to calculate just how worth it it is. And we'll try to answer if it's worth opening, etc., etc. Here are all the ultra rares listed out. And if you don't know, the main card set is four ultra rares in the pack. And then one card that could be ultra rare, it could be overframe in ultra or starlight or it can be grandmaster rare. So most of the cards you get are these ultra rares listed here. So I put all the values from TCG player low. And then I divided them by the total number of ultra rares, which is 117, unless I missed one, but it'll be pretty close to average 73 cents per ultra rare. So you get an average expected value for the four ultra rares you're going to pull, plus potentially a fifth one. We're doing a little expected value calculation today. So what that means is what you can expect when you open a $35 box, what you get. We're doing it pack by pack. So ultra is what you're mostly expecting is four of those. We'll skip the secret and starlights cuz they're in the promo pack. We'll go to the ultra extended art. If you are going to pull an ultra extended art, it'll be in the fourth slot of the five cards. And here are the total values here. A lot of the ultra extended arts seem reasonable on the price. The secret extended arts, on the other hand, are pretty high. And keep in mind when watching this that a lot of the values will change cuz it is a new set. They'll go up or down. But based on what I'm hearing for the pull rates, which we'll get into in just a minute, they may or may not go up or down, but it could even go up. So, the total of all 20 of these Ultra Extended Arts is $1,282. You divide that by the 20 and you get $6410 average. So, if I pull an Ultra Extended Art, the average price would be $64. Now, that's an average median. If you pull the lowest, it's $15. I didn't sort these, but 15 is the lowest, and I think 200 is the highest. So, you've got a big range there. If you pull the $200 one, you're obviously doing way better than 64. If you're pulling 15, you're doing way worse. Or you can just pull in the middle here, which there's nothing that close to 64. I guess 72 is the closest you can get. No, 68 here. Uh, and 56. So, yeah, there there's kind of some that you could pull pretty close to the median if you get them. Then I did the Starlights, which there are 20 as well because they're just the same, basically the same list. And you get $11,578. This is where I think this calculation could change, but I have to roll with what I have right now, which is TCG Player Low. There aren't a ton of listings for a lot of these because if you have not paid attention, these Starlight Full Arts are absolutely impossible to pull. Uh some places they're a little bit easier. Seems like there's some clumping going on where they're not being pulled at all. So maybe these prices hold up or even get more expensive because they're so annoying to pull, but we'll have to see how that goes in the future. These are normally the highest rarity. If there wasn't Grandmaster, this would be like the pinnacle of rarity, but we'll get into Grandmaster in a second, which is a whole other thing. So then if you just take the total number divided by 20, you end up with $578 average. And that's being pulled up a lot by the dark magician and the dark magical curtain, which are ridiculous on TCG player. I personally would never pay $2,500 for a not even the highest rarity. Grandmaster is the highest rarity. So you have like the second highest rarity at $2,500. You could buy ghost stardust near mint for less than that. You could buy PSA 10s from Metal Raiders for less than that. It's an amazing looking card. It's an awesome card. I really want the secret dark magician in full art, but I call it for some reason I kept putting secret. It's starlight, but I I can't pay that even close to that amount. I had one offered for a little bit less than that and I'm like I can't. That's just like I was expecting 500700, but you know you $25,000. I just can't do it. But that'll probably come down. But maybe not just because they're so so hard to pull. Maybe this is actually a bargain price because this set is going to be very limited. It's widely available right now, but there will never be a reprint unless it's unlimited. and that's going to be a completely different story. So, obviously you can either get a $2,500ish card or you can get a $200 or $190 card, which honestly Astrograph sorcerer seems way expensive for $193. Who's paying that? Who wants Astrograph Sorcerer full art Starlight? I guess some people do, but at $200, how many people are really paying that? So, to me, this number is going to change quite a bit and go down. So, that's going to take away from the expected value of the polls, obviously. But, I could be wrong and maybe because there's no more of this coming out and the full arts are super hype and it's really impossible to get the Grand Masters. People settle for these Starlight overframes instead. And I tried to stick with the correct terminology, extended art, but as you can see, I put secret rare and I'm calling them overframes. I'm struggling. Now, we check out the Grand Masters. And this one was almost impossible because there's only some sales data. There's no listings for a lot of these. So, a lot of this is pure speculation on my end, just guessing what these might be. And I'm trying to come up with a number. So, Dark Magician, I did hear through the grapevine one did sell for 20K. It wasn't a public sale. Uh, but obviously when it's not a public sale, you know, take it with a grain of salt. That doesn't mean it's worth 20,000, but I'm using it for my numbers and my guesstimation. It's at least uh someone said it happened and it is less than Dark Magical Curtain, which is at 25K and I did hear about a 27K uh also private. So, that's all sort of speculation when it's not a public sale. And even in these public high-end sales, it's kind of like, how legit is it with this whole Pokemon thing going on? People are selling stuff for hundreds of thousands to each other. And you're like, how real is that? Are you guys just inflating the market so that you can then sell to some other sucker and make a ton of money? You have to be careful with these high values. But I'm doing my best to do legit sales and just kind of estimate the values here. So, if you are buying stuff like this, always be very careful on what you're paying. If you're paying tens of thousands, even thousands, even hundreds of dollars, usually at hundreds, there's a lot more of a card like that. and it's a little bit easier to see real sales on TCG or eBay or auction houses, etc. Flaming Wingman is one that got posted publicly on Geeky Corner. He's been posting a lot of the sales uh over on Instagram. So, that one I feel like probably did happen. Uh Stardust is a complete guess, but this could definitely be more close to 7750 if I I I really don't know. Like, maybe it is 7750. I put 10K cuz it's an iconic one. And uh you know, this being 20, it's like half of Dark Magician kind of makes sense. Same with Shining Flare. This is probably around Flame Wingman to be honest. I would change like these to like something like this. Uh, contract witch. I think one of the links sold for 1,800 I heard. So, I put all the links at 1,800 because they're all kind of the same level of popularity. And I'm like 1,800 is probably I mean, a link is probably the lowest along with pendulum. That kind of makes sense to be around, you know, a,000 something, but they're so hard to pull. They're just not the one you actually want. Because I feel like most of the time people pull a Grandmaster Pendulum or Link and they don't really play modern half the time because this is more of a collector product and they're just like, "All right, I'll just sell this." Like they're not really looking to keep it. Uh, and they just get moved. Like I get offered these all the time. And the last few sets that I've had the Grand Masters, it's like, "Hey, I got this one. You want it?" And it's like number 61 out of 100 pendulum guy. I'm like, "No, I I don't at all, but thank you for offering me." And they also do not want it. So, it's kind of a weird spot for those. maybe somebody that plays that deck, a rocket grandmaster in the deck. They're they're weird. I I don't really know how to feel about the ones that are more modern modern cards. So, let me know if you're like somebody who's like, "Yeah, 1,800 Cyber Contract Witch up my alley." And don't don't be like, "Yeah, what do you mean you don't like Cyber?" I'm not saying it's a bad card, but for the price of $1,800, that that's a whole different story about how much somebody would like it. You know, it's not as collectible as a lot of these other things. Wing Kuribo I think could go up because the Kuribo below at 9250 actually did get posted as a real sale. So maybe Wing Kuribo could do pretty well as well. It's not as cool of an artwork in my opinion, but maybe it's more than 4K, but I'm not going to speculate. Ga Girl I think is a pretty popular one. So put it at 5,000, but it could be less. Utopia, same thing. It's an exceed, so it's a little newer, but Utopia is a very popular monster and also a very cool artwork. So I have it a little bit higher than some of the other ones. Astrograph Pendulum. Synchro Emergency is a trap card. That is kind of iffy. I mean, it's probably the least interesting. It's not even a monster. So, I have that at 1500. Horoscope Sorcerer. I don't know why I have this at 2K instead of 1,800. I think I just like the artwork. This, as you can see, it's complete guess. I don't know if you've seen any of these sales. I can update this spreadsheet. Uh, Gaga Magician 3K because it is one of the lower valued uh overframes, but I think the the art's really cool. So, I think some people might actually want to keep that for a collection. Uh, this I think was a sale. Uh, I don't know about the rest of these. I think Odd Eyes actually did sell for 4K and 3500. So, I just put at the higher one. And then these two are both links. So, uh, this is all sort of guesstimation. As you can see, it's like $110,000 if you got all of them. And then the average is 6,100 because you can go anywhere from 25,000 to,500. It's a big gap. So, all that being said, then we get to do a lot more math here. So, what I did, I pulled the value per variable card. And what I meant by the variable card is when you're opening a pack of Magnificent Monsters, you have the five cards. Four of them guaranteed ultras. Then you have the fifth card which is variable. Could be the ultra rare or it could be the extended art starlight extended art ultra or the grandmaster. It could be any of those three. So you had to pull the pull rates. So the pull rate for getting just an ultra rare according to my math which I used of from my four cases opened and [music] I I need to talk about this now. The pull rates are ridiculous. They're completely all over the place. My pull rates don't seem to apply to the next person's pull rates. They seem to be completely random. There's either a clumping issue or they didn't put any sort of standard ratio and just completely threw in random stuff in random packs. I assume that they had a case ratio of some kind when they printed it and there was just some errors where some didn't get put in or they got clumped into another one, but I could be wrong there. I have no idea. I'm just speculating. So, because of that, I had to just go off of what I've opened, which was my four cases. I did not keep up with my whatnot pulls, but I can tell you for a fact on whatnot, we opened 90 mini boxes and got absolutely destroyed. We had way worse ratios than I had in my four cases from my local store. So, the ratios here are going to be tentative. They could be changed. They're not guaranteed. Keep that in mind. But based on what I had in 480 packs, I pulled three total Starlight Extended Arts out of 480 packs. So, if you see that there, that equals 0.63. So 63% chance to actually pull one from a pack. That's one singular pack. Then here on the Ultra Extended Arts, I actually pulled 14 from 480. That was 292 aka 2.9% to actually pull an ultra out of a singular pack. The Grand Masters I had to estimate because there's no real way to know this ratio unless you like work at the factory, which would be nice. You guys hit me up. I'd love to have that info. I put them at one in a 100 cases. So 1 in 12,000 packs as you can see. 0 01 or 0.01% chance to pull a grandmaster. And yes, I know some of you have opened one mini box and got one. Like, congrat like congrats. Everybody's happy for you. That does not make a ratio. That doesn't mean every time you open one, you get one. Obviously, you guys were the lucky few to pull them in a small amount, which is amazing. And hopefully you got the dark magician or dark magical curtain. Those are amazing. I had to fix a quick uh decimal mess up there, but that leaves us with this. So, we have the ultra rares. This is the chance to pull an ultra rare as your fifth card. This is where it gets bleak, okay guys? So, you're opening a pack and you get four ultras and you might get that fifth ultra as something else, whether it's extended art or grandmaster. Your chances of getting five ultra rares is 96.45%. So, over 96 out of 100 times, you're just getting five ultra rares. And keep in mind, I am separating ultra rares from ultra extended arts. Those are completely different things here. You're not getting the ultra extended art. You're not getting a Starlite extended art. You're not getting a grandmaster. You can't pull the Starlights in the main set. So, you are just getting five ultra rares, regular ultra rares, 96.45% of the time. So, most mini boxes you spend 35 and you get nothing but ultra rares. That is excluding the promo pack, which we will get to. You have this tiny chance to get the ultra and the starlight up to the one total pack. Now, let's get into what's the value of that. the average price per rarity which we pulled from those other ta uh tabs I showed you guys earlier 73 cents for every ultra rare you're getting four maybe most likely five of those 96% of the time ultra extender you're getting 64 570 and 6,000 so then we get to multiply the numbers together so when you have a tiny 01% chance to pull a grandmaster you times that by the expected average value here you get about 51 cents of grandmaster value per pack opened and it seems weird because you're like I didn't I don't get a grandmaster How do I get value out of it? The opportunity of pulling the grandmaster adds 51 cents of value there because once you open enough packs, assuming it is one in 100 cases or whatever, I guess uh once you open enough packs, you'll get a grandmaster on average and then you'll get a $6,100 pack or card on average. And then it will become 51 cents per pack on average. I know, a little confusing, but you have to factor in potential pull rates there. You get 51 cents there with the Starlight Extended Arts because they are a little bit inflated in my opinion on the prices. You actually get $3.62 of expected value from the Starlight Extended Arts because you have this 63% chance of pulling one. And if you pull one, it is a hundreds of dollar card, giving you $3.62 of value just for opening it up and having that chance. The Ultras are much lower at $64, so you only get $1.87. But funny enough, if you look, if that one in a 100 cases is true, the Ultras and Starlight expected value is actually way higher than the Grandmaster. You're getting more value from the cards that aren't even numbered just because they're easier to pull and their values uh stack up a little better based on how hard they are to pull. Now, this could all change that these are actually one in 10 cases, which I highly doubt they are because there's only 1,800 of them in the Americans region. So, we've got a lot of countries in that region that are going to be opening the set. Then you have to factor in the ultra rares, which there's one of them that may or may not be in there because you're only getting the 73 cents 96% of the time. You have to times it by that to get 70 cents. So you can expect that fifth slot to be.7 cents of ultra rare value because you're most likely going to get the ultra rare, but you might not, which gives you $6.70 in that variable card slot. So that one card slot is worth $6.70 every pack. And then you have to add in four more cards at 73. You're going to end up with $9.60 60 cents per pack on Magnificent Monsters just of expected value. Doesn't mean you're going to pull anything, but it might mean that you pull something awesome. And we're baking that in with the numbers. Let's quickly run through the promo pack. It's very similar. The secret rares, I added all of those up, and I did these without actually putting them in the spreadsheet, but it's 68 cents on average per secret rare. Then the pull ratios, according to my first opening, which they were much better than the whatnot stream where they went way down. We had 85% of the time we got a secret rare in that third slot and then there was 15% of the time you got a Starlight. So the average price is here. It looks like I did these a little backwards. This is the average price and then this is multiplied by the 85. So this is actually your uh value per variable card. This is actually the average price. So 23 and you get $359 expected value because I don't know why I have two of the same column here. It's making confusing. But that's $4.27 of expected value from your one card slot. And then you have the two secret rares you have to add in as well at 80 each. You add that up, that becomes $5.87. Average expected value from your promo pack, which you might have peaked at the spreadsheet already, but that means your expected value is $34.67 nearly the $35 MSRP, which actually shocked me. I did not think it would be that close. I knew the grand masters being super expensive would help a lot, but the fact that on average you're actually going to end up pulling nearly $35 in value from a $35 MSRP box makes me think that Konami probably did this calculation beforehand, but they would have even less info because they don't have any sales. I guess they could have used the Japanese Grandmaster sales to kind of figure it out, but nearly $35 in an average scenario. But let's go to what happens if you have not an average mini box. Yeah, I mean here I I showed the average mini box. We lost 33 cents, but not average. Let's say we go to medium low and you get all ultra rares, which happens 96.45% of the time. You get $13.28 on average. Now, sometimes you'll get the best ultra rare air, sometimes you get the worst. And this 1328 will actually be lower or higher based on that. But if you get the average, you lose $21.72. That's 2/3 of your money. And that's pretty brutal. And that's where I think a lot of people are feeling the hurt. 96.45% 45% of people are opening a box and getting a $21.72 loss. And now that we're 25 minutes in, I should mention that obviously Yu-Gi-Oh cards are not all about value, right? This whole thing is about the value and what you're getting back, etc. But you have to factor in even when you lose $21.72, you got some playable cards, you got some reprints, you got some chibies you like, you bought Yu-Gi-Oh cards, and you like Yu-Gi-Oh cards, I hope, if you're buying them. And the fact that they can be used in the card game, they can be used in your binder. You can just love the cards and collect them and set them up and display them. There's a lot of things you can do with them means that just because you lost $20 doesn't mean it's a complete waste of money. And I know I needed to say that cuz sometimes people watch these videos and they just get upset. They're like, how it's all about money, man. It's like, yeah, I know it's not. But one of the main complaints about this set was the value. And I'm trying to see, is it actually as bad as people think? Is it worse? I don't know. You guys are going to have to make your distinction based on this uh review here. So then we go to the reason people actually open this set, which is the median high, the grandmaster pull. People are opening this set. They want the full art starlights and they want the grand masters. If you pull a grandmaster, on average, you're going to get a $6,122 card in a $35 box. So I didn't even like do the math. Like I didn't even like add in the other things you were going to get from that. I didn't multiply it by multiple pack. like you'd get ultra rares and stuff as well, but I think the 6,100 does enough of for what you need to see. And then if you factor in the fact that it could be 25,000 or more, you know, th this is the reason you are opening. You make six grand opening a mini box immediately. And that really shows what this product is. It's a collector set to open up and chase massive cards. This set is not a player set. And it replaced a player set in the Megatins, which made a lot of players mad. completely understandably. But in the end, it is not a player set at all. This set is a $2 per card set that is purely here to chase massive cards and maybe reprint a few cool old cards like Woku, put some chibies in the TCG, etc. This is not here to give you all the missing cards that you need to win your locals. And I'll say that some people say there are good, it's like, yeah, there are some good reprints, but overall, this is not a mega 10 where it's just giving you tons of cheap reprints. So, I thought this was really interesting to look at. And because I've never done an expected value of a pack before, I figured I'd do another set to show you just how it looks and how Mammo compares. So, we can look at Chaos Origins, which is a recent set. I kind of wanted to look at the Mega Tens cuz the people compare these to the Megains a lot. But because the Megains do so well at the beginning and then everything, you know, kind of crashes immediately after because they're all reprints meant for that current time. I decided Chaos Origins would be a little bit better because the Mega Tens are all they're kind of a few month product and then they're not really worth it anymore because all those cards are not good anymore. So, people don't really want them. So, we have a core set here. A little bit different than a reprint set, but you get nine cards a pack. So, we have to factor that in. I did all the supers and the ultras and the secrets. Here are the pull rates. You get a super rare in every pack if you don't get another high rarity. Well, this is much easier to calculate because you usually get two ultra rares in a box. Meaning you get 4 divided by 24 which is 1670 or you get a secret rare which is 2 and 24 which is 0830. You're going to get two two per box essentially. Then the star lights you're getting about three per case. Ultras three ultra overframe three per case. And then starlights I put at one every two cases because starlightly overframe because that was kind of what happened with me. I'm mixing all the terminology that should say extended art but you know I struggle with that. So, when you subtract out the chances to get ultra secret, Starlight, ultra overframe, starlight overframe, you get uh 72.8% of the time, you're going to get a super rare and eight commons, which is the lowest possible. That's the worst thing you can pull basically most of the time. There is ultra there are some ultras that are like 10 cents, but uh in theory, that would be your low bar for like high pulls. So, in every pack, you're going to get I average at 2 cents per common cuz you can usually bulk out stuff at 2 cents per common to people and uh people aren't really buying individual common. So, 2 cents per common there. I got 50 cents on the super rares. I added all these up, all the super rares, and then averaged them by dividing the number of super rares. 50 cents is the average. So, when you get a super rare, you're probably going to get a 50-cent card or on the median time. Then there's an ultra rare, which you will get $1.78. I realized how bad the ultra rares in this set. If you take a look, uh they just don't add a lot of value, but there are a couple of good ones like Griffo at 1150 and Angela Key, whatever that card is called at $6.99. I didn't put the full names on here, but after that it's like we're looking at $1 to $2 on TCG player. Pretty brutal on a lot of those. So, you're not getting a ton there. Then on the secret rares, you're getting $15.50. A lot of the secrets are actually pretty brutal. Pot of sloth and black chaos carry this set hard. Alistister being 11 and then it's like, whoa, $6 and below. Not too pretty. Then for the Starlight rares, uh just the regular Starlights, the average ends up being $40. So, pretty good average there, but you're only getting threeish perks. Occasionally in these you'll get more or less two or four or something like that. Ultra overframes actually less in this set. Crazy. These are not that bad. BLS $38. Starlight rares are a little bit more. I guess people just want shiny cards. So only $29 there. And then 202 for the Starlight overframes mostly because the the top two are really expensive. Then you do the average per pack. So you do the multiplier. You're getting 16 cents per pack on commons which is 2 cents a card. Then on the super rares, you're going to get 36 cents because you're only getting 72% of the time on 50 cents. Then 16% of the time, uh, times the 178, you're getting 30 cents in ultra rare expected value. Then 8.3% of the time, you're getting $15. That's 129. Looks like the secret rares are the strongest actual representation for value in these boxes. Then on the Starlights, you're getting four 41. That's cuz they're so hard to pull. Same thing with ultra overframes at 29 cents and 34 cents for the Starllet overframes. So, they all add a little bit of a chance to get something nice, but they don't don't add that much because they are so hard to pull. That's average dollars per pack. The expected value is here. Okay, that other column I needed to remove cuz I messed something up earlier, but it's this is the correct column here. So, you end up with $3.15 from a Chaos Origins pack. So, you actually get $3.92 because you add all of these up, all the values you're getting out of there, and then you times the 2 * 8 to get the 16, which I actually guess I could I I did this for really weird, but you get almost $45, which is the pack cost. That's one I found on eBay, but you did have to pay shipping. Buying individual packs is never a good idea anyway because a lot of them can be mapped on current sets. So, usually want to buy booster boxes, but I tried to compare it with some loose packs that are available. you only lose about 13 cents on expected value. Then on the box EV, it's $94.112 if you just take the 392 time 24 packs in a box. And at $80 on eBay right now, you can actually go up in terms of median expected value. And then if you go case, which $930 was the cheapest one, I think it was from Canada, you actually end up going over $200, which is actually pretty insane. So, the prices of the singles are actually doing well enough that it seems like this is almost a worthwhile set to open, but you do have to keep in mind this is median and you can still get a lot of bad luck. And of course, this the values do not factor in selling cards. Some people don't even sell cards. They don't sell bulk. They don't sell any of their cards. They don't do shipping, which you'll pay ship, you know, fees for. You'll pay the shipping cost, etc. So, even if they do, you do pull median and you make money. you have to factor that in for selling it. If you trade in your local store, it's going to be at a percentage. So, even when it does super well, you got to keep that in mind. But Chaos Origin being pretty awesome. So, you compare that to Mammo, which you are losing money on average. It's like, okay, that looks pretty good at first, but then you look at Chaos Word, you're like, "Wow, that's pretty amazing." And the interesting thing about this math is a lot of times the prices catch up to each other. So, this case cost at 930 is actually one of the only listed ones on eBay. There are a bunch at like 1,100. So, right around where the case value would be. That is what uh that is what the value is. So, it kind of matches up a lot of the time with what you can expect to pull. That's because the economy of the singles usually matches up a lot with the sealed if possible. Because people do this math. They're like, "Okay, I open this much in value. Uh let's see if I can list them at this." And a lot of the stores are able to kind of hold a number because of that. They know, okay, I need to list it for this to like even get close to what I paid for it. and individuals will sell below, but they only have a small stock of one or two bowls that they opened up and then they're gone. So, overall, I thought this was just a really interesting look at it. And it does show what to expect when opening a Mammo pack. I would expect the average to actually be more like uh unlikely because average is just averaging the prices. It doesn't mean the average person or the average time. The actual average is probably more like the median low because it's 96.45% of the time you're going to get that median low and get absolutely cooked on the values. But the reason people are opening the set is that median high. As I said earlier, it's that massive grandmaster chase. And I've had tons of people message me, Ruxen, I have no idea what to do. I pulled this crazy card. I don't know what to do about it. You know, I'm so excited. I pulled a massive Grandmaster. All of those people are the reason it's being open. It's being bought at $35 or $40 or $45 or whatever. I guess at the end I have to answer if I recommend this set. Based on my original pull rates, I would recommend it. Even with the 96% chance, it's a really fun time and the opportunity is just crazy if you do pull such an expensive card. Yu-Gi-Oh has not had the craziness of a card like this like ever. Unless you're opening LOB, which is $2,000 a pack versus this is $10 a pack or $35 for mini box, which oh my gosh, $35. Like it is expensive per card, but compare it to any other pack that would have an opportunity to pull something like this. It's literally a tiny fraction of what those would cost. So, in that regard, yes, I would recommend for a fun time. I mean, you shouldn't go below a lot because 96% of the time, you're going to lose a lot of your money. However, because of the random stories and my own whatnot stream and seems like a lot of clumping going on, it is really scary to open this because that 96% quickly becomes 98% 99%. We pull no Starlight full arts and no grand masters and 90 mini boxes on whatnot. None. Just nine ultra extended arts and only a couple of Starlights as well. I was getting 15% on my original openings. I was getting like 5% in that stream. I've seen other people getting five, six full arts in just a few mini boxes. So, it's clear there is a random ratio or clumping issue. So, if you love to just roll the dice and hope you get that crazy lucky box with like three full arts in it, and you don't care that you have a 99% chance to fail, this is the product for you. I will be opening some for myself cuz I have yet to do that. I'm going to be searching Walmart soon. Hopefully, I can find a couple boxes. If not, I do have a few more boxes I can open up instead that I ordered on Walmart.com. So, I'll be opening those soon, determining if I'm going to open more. I'm excited to open some for myself because I do want that Dark Magician full art and obviously a grandmaster. But, as I've seen with my own numbers, it is going to be very, very difficult. And I figured if you're thinking about opening this set as well, you should see these numbers and decide for yourself is 96% chance like like to fail really good enough and maybe even worse based on some of the clumping or maybe better. You know, maybe you get the clumped box and it averages out to 96%. But here is the data. And if you made it through this math video, I appreciate you guys watching. I figured it'd be a valuable asset for the community and people trying to open this up. I know it's made me think a little bit as well. I'm a little scared to open a lot more of this. So, make sure you subscribe. Keep an eye out for more Mammo openings. We're going to have Childhood Yu-Gi-Oh and Dual Kingdom Conquest coming back very soon. So, keep an eye out for tomorrow. That it'll be tomorrow for DualS Kingdom Quunkos and then Childhood Yu-Gi-Oh the next day. So, thank you guys for watching. I'll see you guys in the next one. Shout out to Brandon Cheney, Adams, Be Training, King Tamaya, [music] Junior Party, >> OH, AND ARCH LORD Christian first edition, Shangalang, and Crypto Poppy Mike for your support as ultimate members. >> Oh [screaming] my goodness, THE BLUE EYES WHITE DRAGON. [screaming] And I'll see you guys next time. Peace.