I went to Superbooth and THIS happened (I saw synths that were good, here are some of them)
Watch on YouTubeVideo summary
The video features a comprehensive review of standout synthesizers and audio equipment discovered at Superbooth, with the creator highlighting several unique instruments that align with their specific musical sensibilities. At the top of his list is the Sima Forma Rand button R&D unit, an affordable four-part multi-timbral synth generated by pressing a single orange button to create randomized music from eight different synthesis engines; while initially appearing dystopian due to its random nature, it allows users to save favorite sounds via USB MIDI for later control. Other notable picks include the Body Synth Laboratory's stereo effects unit, which combines distortion and delay in a gritty, CV-controllable package perfect for spreading mono sources, and the Koma Polaplane, an instrument that uses digital magnetic fields rather than analog ones to offer greater freedom compared to its predecessor, the Chromaplane. The creator also praises looping-based devices like the Enjoy Electronics Memento with its innovative buffer system and the Synthax Academy Sport of Ketchum, which utilizes virtual tape reels for granularizing recordings into playable instruments.
Further exploring experimental sound generation, the review covers drone synths such as the Synrotek Audrey, known for its physical modeling Karplus-Strong implementation that creates realistic string feedback sounds, and the More 4 Econ-6, a novel six-voice polyphonic analog bass synth using BBD chips to achieve unique modulation capabilities. The Soma Labs Enigma is highlighted for its interactive flat surface where placing metallic objects alters pitch and effects in unpredictable ways, while the Whimsical Wraps Atrium offers non-standard but intuitive tactile controls for creating musical environments. Additionally, the Maneco Labs Grown 2 stands out as a fascinating drone synth that allows users to select from eight different equations with three parameters each to generate everything from rhythmic sequences to noisy washes without traditional patching.
The creator also delves into innovative physical interaction concepts and retro-inspired gear, including Bungalow D'Or's wooden speaker system where bending the wood physically alters sound frequencies through feedback loops, and Korg Berlin's Phase Eight acoustic synthesizer with its new bass resonators and prototype "physical plugins" that use magnets and ball bearings to manipulate pitch and timbre. Other interesting mentions include an open-source video mixer running on a Raspberry Pi, motion-controlled audio systems using phones or smartwatches via the Flowful app, and Quad Track, a neo-retro tracker sequencer for Amiga hardware or emulators. In terms of Eurorack modules, the Beela IO Trails offers expanded two-dimensional CV drawing capabilities while the Cross Patch Trigger Pad turns any USB MIDI grid device into a full sequencing workstation with Euclidean rhythms and velocity control.
Finally, the video emphasizes a renewed appreciation for mono synths after previously feeling burnt out on them, showcasing affordable yet high-quality options like the Magella Compact with its West Coast-style wave folding modulation and drum machine integration, as well as the Analog Sweden Sven 2 which blends analog VCOs with digital noise voices in an interesting architecture. The Buchla Ziggy is noted for delivering authentic Buchla sounds without requiring physical patch cables through virtual routing, while expensive but impressive instruments like the Katla demonstrate generative approaches by introducing random movement to patches. Overall, despite some high price tags on certain items, the creator concludes that Superbooth successfully restored faith in mono synths and provided a wealth of cool gear worth exploring for those interested in unique sound design possibilities.
Read the full video transcript
Hello. Oscilloscope here.
Another Superbooth
is over.
I'm back in the UK now, which means
as per usual,
I'm going to walk around and talk about
what I saw
and what I liked. This video isn't going
to have any like sound clips in of any
of the instruments or anything. So, if
you're specifically looking for demos,
then
sorry.
Um I just don't feel like
Superbooth is the right environment for
me to be doing it, but
uh if you just want to know what I
thought was cool
and uh if you're into my kind of
sensibilities, what I think you should
check out as well,
then uh hopefully you can stick around
and watch on.
Maybe we'll see some
cows or something on this walk as well,
actually, which is nice.
Not synth-related, but yeah, cows are
nice.
So, let's start with my top picks for
the show. And right at the top is the
Sima Forma Rand button, R&D button. Am I
saying that for the rage bait so that
people will engage in the comments? Uh a
little bit, but genuinely uh if you look
at what it actually is,
I think it's kind of genius.
So, for those of you unaware, it's a
little orange button. You press it, it
generates four sounds, and it starts
playing some randomized music. There are
eight different
uh types of synthesis engines, including
some stuff from Plaits.
Uh and the music is randomly generated.
Now, this sounds like one of the most
dystopian things in the world, and
actually, when I was uh
walking around and I saw it, uh there
were three people in a row basically
doom pushing the button,
which was kind of hilarious,
uh but also
what you actually have there is once you
have found four sounds that you like,
over USB MIDI, you can take control of
those sounds and play what you want to
play.
And uh you get audio streamed
uh over USB audio as well on four
different channels. So, what this
actually is is a four-part multi-timbral
synth. Uh it's going to be I think it's
about 130 euros, which is a fantastic
price for that, frankly.
Yeah, you can't edit the sounds. You get
the sounds that you like.
But, hey.
It saves on kind of a patch paralysis a
little bit, I think. So, I'm all for it,
actually.
Hey.
Hello.
Hi.
Not food. It's my script. So, my next uh
pick of the show, I was one of the first
things I looked at, actually, is the
Body Synth Laboratory,
uh which is uh Body Synth they made the
uh Metal Fetishist drum machine. The
Laboratory is something quite different.
It's a stereo effects unit which
combines
uh
distortion and filtering and delay all
in one box. It can be
subtle,
but it can also be extremely filthy. Uh
you've got the sort of PT-style
delay chips there, so they're noisy and
gritty and they have that sort of
classic sort of slight ring modulation
when you push the time a little bit too
far. Um the
gain and the delay time and the filter
cut-off are all CV controllable
separately on the two channels, and it
sounds really great. I had a absolute
blast on it. Um I can see totally how
you would be able to use it to take mono
sources and sort of spread them out in a
really cool, dirty way. Um
you know, Yeah, is some competition sort
of for the stereo filter side of it with
something
like the Stylophone
DF8, but in terms of the grit
and the stereo delay which you have
control over separately,
I think it's a really neat unit and it's
definitely going to be one that's worth
checking out.
Next, I want to mention the Koma
Polaplane
which if you've seen the Chromaplane, it
was a instrument where the oscillators
generated magnetic fields and you picked
up those magnetic fields with some
pickups.
That was an entirely analog instrument.
The Polaplane, although it looks
somewhat similar, is actually
the difference being that the
the thing that's being generated is
digital, which means it can be a range
of different things from a wave table
synth to sending out samples and it
completely changes what that instrument
can do.
You might look at it and think it looks
very very similar, but it's similar in
the same way that like
a Minimoog and like a Korg M1 would be
similar. Just because they have
keyboards doesn't mean that they are in
any way actually
kind of the same instrument. Um
I think
you need one of each cuz I still think
the Chromaplane sounds amazing. Um but I
can certainly see how the Polaplane
allows you a lot more freedom to create
complete
um
performances.
So, I want to mention two instruments
which are kind of similar in a way in
that they're both sort of based around
uh looping and delay kind of ideas, but
are quite different in vibe. The first
one I want to mention is the Enjoy
Electronics Memento. So, this was a
surprise. I didn't know that they were
bringing out a dedicated effects unit,
Um, what they've got here is a effects
unit which combines
uh delay and sort of texturizing
granular um multi-looper uh
ideas. Um
but it has a ton of hands-on control and
configurability. The entire low part of
the instrument uh what looks like a kind
of wrist rest from a fancy mixing desk
is actually a I think two-point touch
control and you can do things like
choose which part of the
uh sample that you are granularizing. It
also introduces this really sort of
cool idea where it's got a buffer
uh which is where you stick the stuff
which you are granularizing for example
and that will just sort of stay there
but you can with a button press inject
something else at the playhead at any
point. So it means that you can have an
idea sitting inside of the looping part
of the instrument and then drop in other
musical ideas as you're playing sort of
in real time.
Uh so yeah, it looks and feels really
good. It's not out quite yet but I think
they are
uh looking at September release. It's
definitely something I would like to
look at.
So similar to the Momento but sort of
different in its vibe is the uh Synthax
Academy Sport of Ketchum. Sorry if I'm
pronouncing that incorrectly. I forgot
to ask. It's not new at this year's
show. It was there last year as well. I
somehow missed it uh and it's fantastic.
So it's an instrument based around two
virtual tape reels and whereas you
record onto those tape reels you can do
stuff like hone in on certain parts of
it to loop or sort of granularize it or
make things so tight that it becomes a
wave table that you can then control uh
with CV to to play it as a as just a
straight-up instrument. You can bounce
from one side to another. There's really
nice built-in effects that make
everything sound here
wonderfully ambient and beautiful, but
it can also be quite crisp as well. I
spent ages with it and really, really
enjoyed it. Um it's definitely more of
an instrument, whereas Memento feels
more like an effect that you add on to
an instrument. Neither of those things
are necessarily better than the other,
but that's kind of the vibe I got from
them.
The other thing from Synthrotek I played
with a lot was the Audrey, which is
their drone synth, which is kind of
based around um
Karplus-Strong kind of idea using sort
of delay feedback. By the way it's
implemented and the effects that are
built into it as well make it sound
I know it's stupid to say it's physical
modeling and it sounds really physical,
but it sounds really physical
in that it feels like it's something in
a room genuinely feeding back in a way
that
Karplus-Strong sometimes doesn't. Um and
it's
it it's kind of a specific sound and
it's kind of the one sound
that you get from it, but if you want
that kind of horror
sound or sort of strings rattling and
feedback and clattering and groaning and
droning,
it's really, really good. Definitely
check it out. On the subject of
Karplus-Strong, I had a really good time
with the More 4 Econ-6. This thing is
incredible and novel. It is a six
voice polyphonic synth that is analog
but Karplus-Strong, so it's using BBD
chips rather than any sort of digital
emulation and it sounds
amazing. Um
and quite unlike anything else, it has
really, really fantastic modulation
options, really quick UI to set up
patches. And because it's again all
about feedback,
like it can get really dangerous or can
be really plucky and sort of physical
stringy type things. You can run noise
into it for like bowed effects or you
can really just make it howl.
Uh it's in stereo so you have control
over the panning of the different
voices.
Um so yeah, it really really
amazing sounding synth. Something
genuinely novel, not something that I've
ever seen before. A polyphonic analog
Karplus-Strong bass synth
with so much control
and sound design potential. Definitely
check that out if you haven't.
I got over to the Soma Labs booth and I
managed to spend a significant amount of
time with the new Enigma. If you don't
know it, it is a flat surface and you
put metallic objects on that surface and
depending on where those metallic
objects are and
some unlabeled settings,
uh
it will make sounds, it will introduce
effects, it will change pitches, delay
times, distortion.
You kind of
don't know what it's going to do.
Perhaps if you had the manual like, but
it's kind of fun to not know.
It's a drone instrument, I think, and or
noise instrument primarily, but you
know, without explaining it further, I
don't know for sure.
But it sounds
really really great as you would expect.
And the
interaction with it is
just fascinating. Even placing
something in the same spot
but a different metal
changes the sound in some way. Um
I don't know what technology is set
behind it, but
yeah, um
just a really fascinating instrument and
definitely one that's on my list now.
I managed to have some proper hands-on
time with the Whimsical Wraps Atrium.
That's an instrument that I had kind of
seen, hadn't dug into that much when it
got released, but from what I saw, I
thought that it was an instrument that I
was happy that it existed, but I wasn't
sure if it was for me. But now I've had
some hands-on time with it, it is
definitely for me. It sounds really
great, and it allows you to set up
musical environments in quite novel
ways, and with a
an interface that's, you know,
definitely
not normal,
but also not
difficult.
Um, it it all makes sense, and it's very
tactile, and the sounds it comes up with
are really compelling. It can do that
kind of plucky,
almost twee omnichord stuff, but it can
do much more than that. On top of that,
um, so I'm really excited to maybe have
a a look at that in some more detail at
some point. Speaking of Whimsical Wraps,
uh, last year they were there showing
their collaboration with Meng Qi, the
Horizon. Uh, wasn't there this year, but
apparently it is still on its way. Um,
but speaking of Meng Qi, uh, surprise,
surprise, suddenly there is a Wing
Pinger version two, and it is completely
different to the original. The
interface, uh, is now currently
screen-based, and the possibilities for
modulation and more complex sequencing
and sounds is vastly expanded. Uh, it
was kind of hard to get a real grip on
what was going on with the prototype,
especially with no one uh, around to
kind of expand on anything, but it's
definitely going to be something to
watch if you are into those more
esoteric instruments. Um, I don't know
whether the interface is going to
continue to be so screen-based. I
I really don't know. I have no insights.
But, um I'm very interested to see where
that goes.
I've been really interested in the
Maneco Labs instruments for ages. And
luckily they were there this year, so I
got some hands-on time with the Grown 2,
a fascinating drone synth. Although, it
can also sort of do
melodic It can sequence itself. It can
be quite rhythmic in some settings. The
idea is you can choose one of eight
different equations. And from those
equations you put in three different
parameters, the A controls, three
different knobs. And then something
happens. And that might be just
straight-up drone. It might be something
very noisy. It might do something quite
rhythmic or sequence. I got it doing a
really fun sort of almost
kick drum and bassline. You've got a
delay on there as well, so you can sort
of make more of those rhythmic things if
you want or just create great big
washes. Really, really fascinating. I'm
Yeah, fascinated by the idea of the
equations
and the parameters and and what that
actually means and
definitely one that I would like to
explore some more.
One real surprise
was over in the Bungalow D'Or at Lavoie
du Luthiers. I'm so sorry about the
pronunciation there. They're the folks
that make the wooden speakers, the Ondes
and the like.
They have been experimenting with the
idea of physical filters. So,
essentially a system where you have a
driver and a transducer where you can
place them at either end or anywhere
actually on a physical
thing. So, wood, metal, another
instrument. And it induces a feedback
loop through that material that you
could also then run other audio through
or not actually. What they had set up in
the room was a sort of no-input
mixer type noise patch.
Um
and
it is
a really tactile experience. Like, you
don't really realize from looking at it
just how much
the feedback loop makes this physical
object want to move.
>> Depending on where I put the pressure,
the constraints, if I bend it a little
bit,
uh the frequency
um completely changes.
It's very
Each little change, each tiny movement
Actually, even the angle the angle of
the the wood changes the sound.
And there's no gyroscope in it. I
promise, it's just wood.
>> I've been over to the Korg Berlin booth
to check out what was going on if
anything with Phase Eight the acoustic
synthesizer. And there is some stuff
going on. Uh the first thing um that I'm
really interested in straight off the
bat is that there is going to be a set
of bass resonators released. So,
basically an octave below the ones that
it shipped with. Uh that's a big deal
for me because I think these are the
resonators that it should have shipped
with in the first place. Um the sound of
them is a lot more rich. The opportunity
to do interesting things with the
sustaining, I think, is a lot higher
as well.
Um there is also a editor app uh for the
Phase Eight so you can get into the
sequences, get into the effects a bit
more.
Um
probably the most interesting thing I
was shown was a prototype of this idea
of
physical plugins. So, this is basically
a rack that goes over the top of the
Phase Eight's resonators.
And then we have some 3D printed uh
devices with knobs and sliders on which
physically do something to the
resonator. So, uh for example, um
there was one with a magnet with a knob
which brought the magnet closer to the
resonator and that would bend the
resonator's pitch and adjust the timbre
as you wanted it closer or there was one
with a ball bearing and a slider which
moved at the ball bearing
closer or further away and you had
different levels of dampening. Um
that at the moment these are going to be
open sourced, I think. That's the plan
so that other people can print them.
Um I would really like to see them
productized one way or another even if
it turns out to be like an Etsy
cottage industry kind of thing. Um this
is the weird stuff
uh that I really wanted to see from
Phase Eight to begin with, I think. So,
it's great to kind of see that Korg are
thinking of that as well.
A few quick mentions of things which
aren't really for me but I thought were
really interesting. Uh first of all,
there was the VM-1 which is an
open-source video mixer. It's on a
Raspberry Pi. Uh there is like a version
that you can have with like a built-in
screen or you can just run it on a
Raspberry Pi and then hook it up to the
monitors. Um it looks really smooth and
it's open source which is great and if
you can just do it all on a Raspberry
Pi, I don't think for the basic version
you need any like other hardware with
it. It looks like a really cool little
video mixer. So, if you're doing live
shows and you want to integrate that
kind of stuff, they're looking at
getting like OSC and MIDI control over
it as well which will be sick,
obviously.
Next there is Flowful which is a system
which allows you to take
phones or smartwatches, Android in both
cases, I think, and use them as motion
controls which can then spit out MIDI,
OSC, that kind of things. Uh
they were demonstrating it controlling
pigments and other stuff in Ableton and
also um
visuals as well at the same time. So,
spitting out in both directions, so you
had interactive motion controlled
visuals and sound.
Currently, that's just sort of MIDI OSC
digital control. There's no sort of um
current plans for like CV and you need
at the moment to have a computer
running. It's currently based on a um
Max Live or Max MSP patch, but I think
they're planning on doing a standalone
bridge as well. Um but if you're into
that sort of hands-on stuff, especially
on the live side of things, um I think
that it could be a really, really
interesting project to keep an eye on.
Pretty much right next to the Flow Fol,
there was Quad Track, which is kind of a
neo retro
tracker sequencer
for the Amiga. So, it's neo retro, but
also retro, so it's neo retro retro
retro neo retro.
But anyway, uh
it sounds really good and it looks
fantastic and people were having a blast
playing with it. And you can also just
get it running on an emulator, uh
although, you know, if you're hardcore,
you can get it running on real hardware
as well. And you can just
put it on a disk and get it running on
real hardware. It looked really good
fun.
I'm not going to buy an Amiga for it,
but if you are into that kind of
chiptune tracker world, you should
definitely, definitely check out Quad
Track.
For whatever reason this year, I didn't
dig into that much Eurorack stuff.
Um
uh two of the things I really liked
though were all about control rather
than sound generation. So, first of all,
there was the Beela IO Trails. So, these
are the guys that make the Gliss Touch
Controller CV Recorder thing.
Uh this is like a massively, massively
expanded uh version of that idea. You
have four channels of
XY, so 2D CV that you can draw in and
have run concurrently.
And then you can do lots of interesting
things with that CV, uh like quantize it
uh both in terms of time and pitch.
So, you can kind of
control it in two different dimensions.
There, you can do things like scale and
offset in 2D. So, you sort of pinch zoom
like you would with your photos on your
phone to move that CV around. You have
other
hands-on control for it as well.
It's not cheap, but I think it is good
value for what you get from it. And the
interface looks um
quite a lot improved from Gliss, which
necessarily being a more minimal module
was kind of a little harder to really
dig into. This one, you can kind of move
around really, really quickly. The next
module I want to mention is the Cross
Patch Trigger Pad, which is a dynamic
trigger module, which is kind of hard to
make sound
exciting, but it's really, really good.
The idea here is that you plug in a USB
MIDI device. Now, it'll work with any
USB MIDI, but if you plug in something
that's particularly compatible or that
you can get like a overlay or patch for,
so anything that has like an 8x8 grid or
more, so things like the Launchpad, it
will actually present you with a full
sequencing beat making workstation.
And you have control over the beats, you
the sequences, you have things like
Euclidean stuff. I think it even would
give you probability
and the velocity, which can translate
either to the amplitude of the triggers,
which would be incredible for like
pinging filters, or to the gate length,
which a lot of other drum modules
respond to in lieu of velocity.
So, um
it is a great way to get more out of
maybe a piece of equipment that has sat
in the cupboard that you're not
necessarily making use of.
Um
it's small, it's really, really neat.
Um, and if you're not a complete purist
when it comes to not having anything
else near to your rack, it's definitely
something to take a look at, for sure.
If there's one really positive thing to
come out gear-wise from Superbooth this
year, is that it's managed to restore my
faith in mono synths. I was kind of
burnt out on mono synths because there's
only so many sort of MS-20 or SH-101
type synths that I can kind of deal
with, but there were some really
interesting instruments that were on
show this year. The first one that I
want to talk about is the Magella
Compact. Magella made the Implexus,
which is a sort of West Coast leaning
synth, which is very sort of luxurious.
Um, really, really great sounding, but
quite expensive. The Compact is going to
be a lot more uh, on on the affordable
side of things. Still sort of hailing
from that sort of West Coast wave
foldery modulation, very sort of plucky
um, sounding uh, side of things. It
sounds really, really great. It feels a
bit more naughty than the Implexus, like
it wants to be,
you know,
a bit naughty. Uh, it's got a really
good, simple uh, sequencer
implementation, where you've got uh,
eight step sequencer, you've got one
lane of CV and two lanes of triggers for
the two different envelopes there. But
then you have CV modulatable length,
which allows you to do all sorts of
things uh, with getting more out of
those eight steps, or just, you know,
getting five step sequences, which are
good as well.
It sounded really, really fantastic, and
I had an absolute blast playing and
jamming on it, cuz there's also a drum
machine on the booth, which is always
nice when you've got a mono synth like
that. The next faith restoring uh, mono
synth was the Analog Sweden uh, Sven 2.
So, uh, Analog Sweden had uh, uh, a
synth called the Swellnagizer, which was
a clone of a very niche rare synth
called the Energizer.
Uh which was also expensive, both the
clone and the original, even more so.
The Swen Two is based on those ideas,
but sort of taken in
uh their own sort of direction. So, it's
not an exact same clone of the
Energizer.
So, it's made up of sort of a analog VCO
and then a digital voice uh with noise.
And then the architecture for it is
really, really interesting. The
different ways that you can route the
filters, the way that you can overdrive
it at multiple different levels. The
idea that the sub bypasses the filter,
which is really cool when you've got a
high-pass filter. The filter's got a
wet-dry control. Uh which is also
killer. Um and it too has a really cool
uh easy-to-use
uh but interesting sequencer
implementation, uh which is more sort of
based around uh seeding something random
and then sort of setting the parameters
around uh how much things are going to
trigger, how wide the CV range is for
the pitch, that kind of thing. Very,
very quick to iterate on and iterate on
only bits of the sequencer as well. Um
so, yeah.
Really, really good fun. The two of
those together and a drum machine would
be a killer, killer techno setup if you
wanted something analog.
There was, of course, also the Buchla
Ziggy, the
Buchla sound, but not sort of Buchla
interface. So, patch recall.
Uh no patch cables, although you do have
sort of virtual patching behind the
scenes, which is how you kind of get
everything working. Built-in effects. Um
it was hard to get any real time with
that. I did manage to have um a few
minutes play with it, and I can confirm
it sounds like a Buchla
without necessarily
uh feeling like you're having to patch a
Buchla all of the way folder clangy
alien sounds are present and correct as
they should be.
But, we don't really need to have some
proper time with it to learn how it
actually works. But, you can I'm sure
find loads of demos of it by now.
So, you should definitely check that
out. But, yeah. So, three mono synths
that all tickled my fancy.
We are so back as far as mono synths go.
Just a few more things I want to mention
before it gets too dark to record this
video.
I've never touched any of the Plinky
instruments,
but I had some really good hands-on time
and a really fantastic demo of the
Plinky Chord 12. Um
it is
a ridiculously deep instrument actually.
When you start like understanding all of
the things it can do and all of the ways
that you can interact with the stuff
that you're making. It's kind of like
the ultimate sort of accompaniment
machine that you can also definitely
play
like super live as well on a very very
tactile surface. Um
I definitely want to take a closer look
at the Plinky stuff off the back of
this. I know they also had two other
instruments um this year that I didn't
have chance to play with cuz they were
really really busy on their stand. So,
good for them. But, yeah. The Plinky
Chord 12
is kind of mad with how much stuff it
can do and how
it allows you to move through sort of
harmonic structures in so many different
ways. Um so, definitely want to look at
especially if you like chords.
Now for a synth that I'm never going to
own, so I definitely wanted the
opportunity to play with it. That's the
Katla.
The one with the volcanic rock on the
side.
So, it's all based around sort of
introducing random movement or different
types of movement to the patch.
And it's it sounds really really great.
And that kind of
sort of generative approach of
introducing lots of different layers of
movement to a patch is definitely
something that I really, really enjoy.
It's something like 4 grand, so I'm
never going to own it, but it was
a honor to have the opportunity to
actually uh sit and play with it. Well,
thanks so much for watching, guys. It's
getting dark, so I should probably go
home and edit this video. Uh I hope I
was able to point you in the direction
of some cool stuff maybe that you hadn't
seen or considered previously.
As always, the like and subscribe on the
video is massively appreciated.
Superbooth is such a wonderful,
wonderful event, and if you are into
this world and you can afford to make
the trip, I would highly recommend it
because although I've only really spoken
about the gear in this video,
the
sense of community and
just everyone is so lovely at at
Superbooth, and I can really recommend,
yeah, making that trip and experiencing
it for yourself. I'm very, very lucky
that I've managed to go for the last 3
years, and hopefully will continue to go
most years in the future cuz it really
is kind of my happy place. Anyway,
until next time. Take care. Bye-bye.