Video summary
The video documents the creator's exploration of the indie game section at Gamescom 2026 in Cologne, Germany, highlighting several unique titles discovered during the event. The first major highlight is a puzzle-adventure game called *Wax and Wayne*, which features a wax-based protagonist that slowly melts over time, requiring players to solve puzzles before they completely liquefy. Developed by a small team of nine people over roughly four months, the game utilizes an io platform rather than Steam for its current release and includes a quirky enemy that players must evade or invite into puzzles rather than fight directly. The gameplay mechanics involve rebuilding oneself from melted parts and navigating checkpoints, offering a distinct experience from typical sandbox games like Minecraft.
Following this, the creator tests out *Chop Chop Together*, a chaotic local multiplayer party game centered around fishing, cooking, and delivering fish within a time limit. Players use physical controllers to simulate actions like casting lines, chopping fish, and placing them in boxes, with the added twist of a PvP mode where players can punch each other every fifth level. The experience is further enhanced by real-world interactions, such as purchasing stickers and keychains at the booth. Another notable title showcased is *Half Half Sword*, an action game featuring janky physics and dual-wielding mechanics that allow players to grab items with either hand, kick, and bash enemies with shields, creating a humorous and unpredictable combat style.
The final two games presented are narrative-driven experiences with heavy thematic elements. *All Rise* is a courtroom simulation where players act as lawyers arguing for the legal personhood of a dying river against industrial pollution; the gameplay involves presenting evidence cards, managing credibility, and delivering emotional closing arguments to sway a judge in a high-stakes trial that could set a legal precedent. The last indie gem, *Renthine*, is a survival crafting game where players must manage sanity levels that drop over time and when changing zones, while also gathering resources like wood and fiber to craft tools and survive the night. This title features procedurally generated maps with handcrafted elements, knowledge gates for unlocking new recipes, and boss fights, offering a blend of exploration and resource management typical of modern indie survival games.
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Yo, what's up everybody? We are back.
It's Gamescom day two. Okay, it's
officially it's day one, but for media
it's day two. We're going to check out
the indie games area. Okay, there's a
lot of different indie developers that
show up, little studios. Let's go check
it out. Again, Gamescom is the biggest
gaming convention in the world. We're in
Cologne, Germany, and we're going to see
tons of stuff. Indie Games. Let's see
what indie games are here. It's
Amaranth. She always has that horse mask
on. I don't know if she still does that,
but like years ago, she used to put on a
horse mask and jump around. Oh, 18 plus.
Oh, maybe it isn't RAM. Never mind.
We're not going to look at that one. I'm
trying to get a lay of the land. See
something that catches my eye. They got
a bunch of games here, chat. Let's take
a look. Toon Turtle. Toon Turtle.
Kandor. Art of cards. Card game.
My girlfriend is a vampire.
Yaguarete. Only fog remains. Is this
weeb? Silent Hill.
E
Oh, frick. Wait, wait, wait, wait, wait,
wait, wait,
wait. Why is she Oh my gosh. She's going
to get Oh, she's getting sucked.
Okay. What is the health on the bottom
left? Oh, I think if you get deeper into
the fog, you choke out and die.
Okay, cool. We've sat on the hill. Oh,
this one looks interesting.
>> Yeah.
>> How's it going, man?
>> Nice to meet you.
>> Yeah. Yeah.
>> Yeah, of course, man.
>> Nice to meet you, man.
>> Yeah, you too, man. Yeah, of course.
>> When you play Coach F.
>> Oh, yeah. Yeah, man.
>> Bro, so hilarious.
>> Thanks, dude. I appreciate it. I
appreciate it. Thanks, babe. We'll see
you. Thank you.
>> And then we had a hill clock for you set
up. It's good.
>> Yeah.
>> Oh, this is the DLC. I mean, this looks
like the best game here, I think. Cool.
>> Best we played so far today.
>> Best you played so far.
>> Cool. All right. Well, have fun. This is
Raw Talon. See a platformer. So, this is
your game.
>> Yes.
>> Playing the Sylvester Project and we
made it in three and a half months.
>> Okay.
>> And yeah, so there are a few bucks here
and there.
>> Is it just you or do you have like a
team?
>> H we were a team of nine people. like
five people in the car team and then two
master students made like lead
positions. Um but I from the car team
did the production management and the
environment.
>> Okay.
>> Cool.
>> I mean it's it's interesting cuz it's
like like whenever I saw it I was like
oh like this is intriguing.
>> Yeah. Like we try to do every thing you
did like as a child wax to escape
>> and with that you have to solve puzzles.
It's a time based approach because
you're also made out of wax.
>> Yeah. Oh, and see if you cut it off it
falls. Okay.
>> So, it's not like Minecraft.
>> Okay. But it does ref.
>> Oh, okay. Oh, here.
>> See here. Is that quicksand? Oh, E.
Wait, should I get like buffed?
>> That's like you rebuild yourself because
you melt down with time.
>> And here is also like a respawn point.
>> Like a checkpoint type thing.
>> Yes.
>> Cool.
>> Okay. It looks like control.
>> So control like makes my flame go down.
Does that make me slow down? It it does
slow everything down the same. Like
obviously it's on shift that you can
melt quicker but you also melt down
quicker. But here it might be nice.
>> And um if you press F it also goes down
quicker.
>> Oh.
>> So then I already built here.
So, how low can I go?
>> Okay, that's low.
>> Okay,
>> so I respawn there, right?
>> Chat, what do you guys think? You say
you said three and a half months you
guys have been working on it.
>> Three and a half months or nearly four
months.
>> Mhm.
>> Nice.
>> We plan to put in here.
>> Is it mostly puzzles or is it Are you
going to have like enemies and stuff
too?
>> Here's the enemy. You're going to see
him sing, but it's not a combat game.
So, it's more like you have to go around
him or like invite him into the puzzles,
but it is a puzzle adventure.
>> Okay. You don't have like a demo on
Steam or anything, do you?
>> Not Steam yet. We on Hio at the moment.
>> Okay. Okay. So, here's the here's the
enemy.
>> Exactly.
>> Yeah. Okay.
>> All the fun games,
>> right? Okay. So, what happens if he
catches me? Let's I want to see what
happens if he catches me first.
Oh, okay. Oh, so it's a fire so it'll
one shot you. Okay,
>> nice. Someone in my chat says it'd be
cool if like the character left like a
trail of like footprints.
>> Ah, we had that idea somewhere.
>> And that might be good to be like, "Oh,
yeah, that's where I came from." Chat,
the game's called Wax and Wayne. It's on
it.io. It's not on Steam. Here we go.
Cool, chat. We did it. Yay. Cool.
>> Thank you so much.
>> Yeah, I know. That was cool. That was
fun.
>> Thanks, Wax and Wayne.
>> Cool. Good stuff. All right. Thank you.
Good luck.
>> Yeah. Cool. That's fun. Hello.
>> Do you want to try our game?
>> Sure. What is it?
>> Play with this actually.
>> Oh, sick.
>> So, let's do this. So, this party game.
>> Okay.
>> So, ch is a party game that we have
three different shops in the game.
First, this is for the fishing part.
>> Okay. So I can't show you here.
>> So you can uh hold this like a fishing
rod.
>> Okay.
>> So you can move it this.
>> Oh, the joysticks here. Okay. So I'll
I'll hold it here. So check and see.
>> Okay. Like this.
>> Okay.
>> So you can pick up items by clicking
this one. So you can pick up pushing.
Okay. You need to place a bit. We have
two base stations on the middle on the
top. Actually, you have to go from the
stairs.
>> I can help you to move out.
So by clicking the button you can play
speed paint
>> or if you go near to edge and you can
just throw the rope like do something.
>> Oh no I throw it.
>> Yeah.
>> Oh sorry.
It's really hard.
>> Yeah.
>> But now we have a fish
catching again but don't
>> Yeah.
You have to get the fish.
>> All right. I grab it.
>> Okay. So, I go up here and then I I take
it.
>> Yeah.
>> I flick it.
>> Then spin the
little bit harder.
>> So, we have a fish now.
>> Oh, okay. It gets So, instantly you get
a fish.
>> Yeah. Like it's
>> kind of like overcooked.
>> Yeah. Like And also you can chop a fish
with this thing.
>> Oh, and chop it too.
>> Yeah. Like I didn't show you that.
>> Okay. You can just hit it like if you
think about yourself eating the fish.
>> Okay.
>> Like two more times. One more time. And
it's another ch fish.
>> Oh, okay. And I can pick it up.
>> Yeah. So you can deliver it. I can
easier. You can press this box by
pressing the button.
>> Wait, wait. What happened?
>> The time run out or frick by 1 second.
So like
>> we have different kind of fishes in this
level. So like you have to get a fishing
rod first.
>> Oh
>> you know you run out of
>> Right. Right. Okay. This controller is
funny.
>> You know what? You know what I think you
should do though? I think you should
take you know how you press with this
pressing and moving with this. This
happens
>> if you add a a button on the back side.
It's not really but like
>> and we also have blacksmith and worker
and we have a PVP mode that you can
>> No, we just did PVP
>> like you said but like every fifth level
is a PVP level. So
>> if you play really bad I I'm get mad at
you. So like in PVP levels I can punch
you all the time like because you can
punch.
>> Oh okay. So like you can try catching a
fish again. Grab a fishing rod. Go to a
base station. Press the button. Now go
edge and flick the rope.
>> The edge. Okay. And flicking.
>> Yeah. Nice spin.
>> And no matter what when you flick it,
>> it's Yeah. Yeah.
>> So now we have the fish here again.
Maybe you can try chopping it again. Uh
right here. This
>> camera. You can grab the fish.
>> I'm swimming.
Okay,
>> we can't do that again.
>> All right, let's go here.
>> Press the button. You can place it now
again. I'm hitting the fish. Think about
yourself.
One more time. Okay, I think it's
>> okay.
>> Now to deliver it again. There is a
boxes here. So you can pick up the fish.
You can click on that.
>> Can the box then deliver
>> right here
>> and deliver for this.
>> This is fun. This is a good good idea.
This is funny with the controller, too.
Oh, yeah. The batter is nice. Cool.
Sick.
>> You can get stickers and keychains if
you want.
>> Oh, cool. I'll take a sticker.
>> Okay.
>> I'll read the newspaper. Sick.
>> Thank you so much.
>> Yeah. Thank you guys. What's the game
called?
>> It's Chop.
>> Chop Chop together. Cool. Nice.
>> Cool. All right. Thank you guys.
>> Hey, how's it going?
>> Do you remember our game from last year?
Last drop.
>> Uh,
>> like the Finnish GTA.
>> Yeah. Yeah. Yeah. I remember that.
>> We released it last week.
>> Oh, nice. It went first in Finnish
sales. It's the most short game.
>> Really nice.
>> Yeah. Most streamed game in Finland. And
because we remember you, do you want a
CD key for Steam?
>> Sure.
>> So you can try it out.
>> Cool.
>> Just take a picture.
>> Yeah. Thank you.
>> Remember to add me. So you can send me
info and stuff about the game if you
need to ask anything.
>> Sure.
>> Cool. Congrats.
>> Yeah. Awesome. Good luck, guys. Yeah.
Congrats, dude. Chad, I was in the
bathroom. I was in the uh urinal and
like there was a bunch of open stalls
and somebody came to my left and
somebody came to my right and trapped me
in there. I was like, "Bro, what?
There's all those freaking chickens."
Okay, so what is this game? Half half
sword.
>> Played half sword before?
>> I have not.
>> You have not? What? What? See the
controls?
>> Uh sure. There's so much heat coming
from somewhere. I don't know where it's
the PC
fans are going strong. Yeah.
>> So you move with WD like you would now
randomly.
>> So when you click and hold the mouse
button and you move your mouse, you move
your respective arm.
>> So yeah.
>> Oh, okay.
>> You can um you can grab with E or Q with
either hand and with space bar you can
kick.
>> Okay.
>> Good luck.
>> Thank you.
Okay.
>> Okay. Next fight.
>> Oh, wait. I dropped my stuff on
accident.
>> Now you you can pick it up again with uh
with E.
>> With the shield.
>> Bash his head in with a shield. I get
crouched with with
>> I got hit him with a teaag.
>> Sorry.
>> Uh, nothing.
>> Thank you.
>> Oh, I got cracked in the face.
>> You have been slain. Perish. I'm
perishing. Wait, this is sick.
Okay,
wait. I won. Oh, wait. We killed each
other at the same time and I and I uh he
died like a second before me. Well,
Habsor is pretty cool. It's got like a
funny janky physics. Cool. Hoor. I'll
check this out. Yeah, it's all Will
Rise.
>> All Rise.
>> All Will Rise. Okay. What is this about?
>> Game about taking billionaires to court
for destroying the planet.
>> Oh, it sounds like what streamers do for
content these days.
>> Sorry.
>> Uh, no. I was making a joke. Okay. Um,
You know the times now of the place.
Shh. She's in the zone.
>> What? Don't let me into my zone. That's
what she calls it, the zone. Uh, I do
not call her that. You two are not
helping. Ignore them and continue.
Continue in the zone. Time is now. The
place is here. Let us let us. Damn it,
Joy. Don't blame me for giving you
constructive feedback. It's okay if
you're nervous. Cut.
>> Nervous. You said anything about
nervous. Now you've done it, Shinto.
Nervous.
>> They both look tired. I'm afraid. But
what are we going to do? We spent eight
months convincing Missouri High Court
that a river deserves the right of legal
personhood.
Make the river a legal person.
>> Okay. If we win, we have new legal tools
to protect the river.
life returns to the river. If you lose,
then everything stays the same and one
day our dying river will be dead. It all
comes down to closing arguments
tomorrow. No pressure. You don't have
time to explain all the reasons why this
approach is better than the current
current regulatory framework. You should
focus on one claim that matches the
emotion you're trying to convey to the
court.
Choose a claim to set which motion will
use argument. Follow the science
>> parts community guardianship. Guts is
bold, charismatic, and disruptive. Power
to prosecute. Let's do guts. Nice.
That'll judge ego and sense of boldness.
Shinuan's magnificently. Oh, that was
like me just now. Oops.
I think that that's our cue to get some
rest. See you all tomorrow in court.
Remember, all you have to do is win. Win
no matter what. Okay. Serious high court
in India. Final day of the trial.
This case could set a legal precedent.
Let the river protect itself. Like Joyce
said, all I have to do is say it's win.
When this court was assembled 8 months
ago to decide the rate, the fate of the
river Perry are attracted interest not
only from our local community and press
but nationally, even globally. Let me
assure you that all the external
pressures will have no impact on this
court's judgment. I'll remind us of the
fact that the river is in danger.
Wait, so the cards are basically like
legal like statements in the board
>> like facts.
>> Okay. Pay over choke of sewage and
polluted danger to industrial chemicals.
>> Flood of fertilizer.
>> Industrial chemicals. Rivers health is
in a precarious state. The causes of the
situation. How protect the river's
future. This is what we'll decide here
today.
>> Advocate present your closing argument.
We need a daring approach. The rivers
are in danger. Leads to life returns to
the river. raise the judge's power to 40
seconds.
>> Okay.
>> So, army needs protection
is like the the opening statement
and then you go
and it just kind like walks you through
it here.
>> So, you're saying this is what is the
problem.
>> This is the solution.
>> Yes.
>> Okay.
>> And then judge not around. Uh-huh. He's
saying this is a different solution.
Okay. Finding the pollute is a different
solution. Obviously, I disagree. Okay.
So, I need to argue against this or
double down on this. But I'm sure argue
against this comes later in the game.
Okay. So, we must give the river a new
farreaching powers to prosecute crimes.
So, the river because it's a person can
then prosecute somebody. We enforce
existing regulations. So give our
institution the capacity to push loans
we currently have.
>> So the problem is denial cards to negate
low credibility claims. There's the
denial card. If you have a claim of
three diamonds or less, that's not
enough credibility. So you can say,
well, you should prove it on this. And
then he has to prove it. He's like, a
crap, I have to prove it. Objection
sustained.
Life returns to the river. Guts on fire.
Okay. So, basically the whole time,
chat, you're like it's it's like they're
going back and forth in court. So, now
that you did this, you have your
argument, everything is set. You you've
made all the judge bangs his gavvel into
the set of silence.
I'm ready to make my verdict.
Each moat of dust in the air is inspired
by the argument that the river should
hold accountable.
>> We commend advocate Curley's courage and
ingenuity.
Fire in the soul, double guts and impact
of surrounding claims. Okay.
>> Okay. So, we did it.
>> River is a legal person. Yay.
>> Cool.
Cool.
>> Okay. Smoke on the horizon. It's going
to bright orange. Fire. Fire.
A bomb.
A dud.
So the river is on fire. Okay.
The river burns. Then reality takes a
dead leap out of the water. Oil slick
birds and pearl spot fish swimming
amongst the horrified crowd. Can other
people see them? Oil on the water. Cool.
>> So, the whole So, the whole game is
basically like playing through a story
and you're doing the like the the
gameplay loop is like story story court
case.
>> Yes.
>> Okay, cool.
>> I like the idea of like it's like you're
taking like a court case and like you're
it's like a card game, but it's not.
>> Yeah.
>> Yeah. I think it's super good.
Appreciate it.
>> Yeah.
>> Yeah. I wanted to check the game out
whenever uh
>> Yeah. I think I just leave it out.
>> Yeah. All right. Let's check out this
game. Renthine. Should I do new game or
should I continue? What? Yeah.
>> Okay. Renthine. Yeah. Renthine is the
name of this game, chat.
I got a astrolab, simple pickaxe, simple
axe. I need a crafting table, but I
don't have any wood or any of this. So,
I can't do anything there. I need to
chop the wood first. I like the
scarf. The scarf de needs a raise. The
scarf is crazy. Okay, so now offer,
offer, offer, offer, offer, offer,
offer. How are they offer? Okay. Okay.
So now here's what I know. Uh I grab the
astrol lube and the astrolab. So I need
two sticks to make an axe. So I'll craft
this axe. I have it equipped. And then I
use this axe. It's low quality to break
the wood. So now I'm logging it up.
Dropping some big logs.
Okay. So I have four plant fiber. Okay.
I have enough to craft a crafting table
now. So, craft crafting table. I'll put
it down here. Oh, that's not how it
works. Right click it.
Maybe I should Maybe I should put it
back where like I came from. So, here's
the problem. I got lost and I don't know
how to get back. Okay.
Okay.
Wait.
Okay. So, you can't see because your
your your sanity is dropping. Oh, and
it's night.
Run, run, run, run, run, run, run.
I'm so lost.
>> Does it ever go down anymore? Like, once
you're at zero, you're at zero. Like,
when do I actually die?
Okay, it's daytime.
>> Oh my gosh, we found it. Oh my gosh.
Wait, can I not use this anymore?
>> Oh, it like slowly gives it BACK TO YOU.
OH, OKAY. SO, HERE. Crafting table.
Craft. Put this here for now. And what
else can we craft? We can make more
twine, wood planks.
Somebody might even find a friend in
this. I got a friend. Oh. Oh, I'm
hungry. I'm hungry. I need food. I'm
going to run out of food. Frick chat.
I'm dead. Okay, so you go through I mean
it's like a survival game where you're
going through you have the sanity meter
that over time your sanity keeps
dropping and each time you change zones
you take a big chunk of sanity hit. You
have the survival craft stuff. Yeah. The
game's called Renthine. It's a QR code
for it. Do you find more recipes while
you're crafting as well or do you just
get them from exploring?
>> Exploring.
>> Okay.
>> But like will you will you unlock things
from crafting though? Like will you like
learn new recipes while crafting
something else?
>> Yeah, there's that too.
>> Oh, okay.
>> But there's on the left when you open
the crafting table, uh there's I think
you were just on like the basic
resources tab. There's also like a tools
tab and exploration tab and so on.
>> And it has a bunch of stuff in it too.
>> Okay.
>> Um I think we probably got to make that
more obvious. We're still working on a
lot of clarity in our game.
>> Yeah. I feel like anything with that a
lot of times it comes down to just like
somebody other than us needs to play the
game because cuz when you make a game
like you just don't see the game the
same way that somebody who's never seen
it before does. So I think that's pretty
normal. I like this. It's good bones.
Yeah. Yeah. I mean that's a lot of what
these games are when you come to the
indie section. It's like the games have
like uh it's like the framework the
general idea of the game like where
where it's at. Yeah. I think this one
looks pretty good too actually.
>> Are all the levels like procedurally
generated?
>> Yeah. This first room is mostly
handcrafted. Uh, and there is some other
like handcrafted rooms you might find.
Like there's a lot of puzzles and
there's like boss fights and um there
different kinds of rooms you might find
that you wouldn't find in your first
play through,
>> right?
>> It's a lot of knowledge gate I'd say.
>> Okay.
>> This this is a map of Gamescom but in
our art style.
>> Oh, nice.
>> And pin.
>> Cool.
>> The crystal glows.
>> Nice.
>> A keychain
>> of course a sticker.
>> Sick. Cool. Like I said, I think this is
looking pretty good.
>> Thank you.
>> Yeah. Check out their uh their Steam
page and their Discord there. No, I
haven't demo yet, but they do uh play
tests on Discord, so maybe you guys want
to check it out sometime.
>> It's pretty good. We saw a lot of good
indie games today. Cool. Thanks so much.
>> Yeah. No, for sure. That was sick. That
was That was great, actually.