Hey! Maybe you need a circuit bent reverb? (plus free IRs and samples)
Watch on YouTubeVideo summary
The video explores the modern aesthetic trend in ambient music production that embraces digital imperfections like glitching, aliasing, and distortion rather than eliminating them. The host demonstrates this concept using a circuit-bent Yamaha R100 reverb processor, which was modified by Circuitbenders UK to intentionally degrade its sound through three specific modifications: reclocking the internal clock speed, enabling RAM write loops for audio memory manipulation, and utilizing a glitching matrix that connects non-standard points on the circuit board. By slowing down the unit's processing clock, the host reveals hidden artifacts such as sample rate reduction effects and resonant ringing, while also introducing an audible "clock whine" pitch that requires post-production notch filtering to manage effectively.
The demonstration progresses from basic send applications to more chaotic interactions where the glitching matrix induces feedback loops or creates rhythmic patterns derived directly from the circuit's internal logic. The host experiments with various switch combinations on the glitching panel, noting how some settings produce tonal ring modulation while others trigger immediate feedback that must be carefully navigated. A particularly interesting technique involves running the device in bypass mode to still process audio through its DSP for hardware bit-crushing effects, or using "no-input" patches where internal circuit connections are made to generate self-sustaining industrial techno sounds and rhythms without any external signal source.
To make these unique textures accessible to other producers, the host has released a collection of impulse responses and samples on Gumroad under a pay-what-you-want model that includes free options. The sample pack features 51 loops and tuned instruments captured using noise bursts instead of sine sweeps to preserve the glitchy artifacts, with clock whine removed for usability while retaining other distortions. However, because convolution reverb cannot perfectly replicate dynamic system behaviors like variable sample rates or active feedback, the host suggests adding external bit-crusher plugins such as AirWindows Bit Glitter after the impulse response to artificially reintroduce the desired digital degradation and low-sample-rate vibe that characterizes the original circuit-bent unit.
Read the full video transcript
Hello, Oscillator Sink here. There's an
aesthetic trend in modern effects,
especially in ambient effects like
reverb and delay, which points towards
embracing and accentuating digital
imperfection.
It turns out that the glitching,
aliasing, distortion, and noise that
engineers traditionally work so hard to
dial out of gear actually sounds pretty
amazing when used creatively and
intentionally.
Companies like Chase Bliss, Strymon, and
Hologram, among many others, have really
embraced this way of working, adding
controls to their effects which allow
musicians to digitally degrade the sound
in wonderful ways, intentionally circuit
bending their instruments by design.
Another way though to achieve these
sounds might be to buy an old cheap
reverb from eBay and circuit bend it,
either doing it yourself or in my case
paying someone who knows what they're
doing to do it.
This electronic abuse forces the unit
into leaning into these artifacts,
whether it wants to or not.
The results may be more chaotic, but
they might also be even more fun and
potentially more affordable.
So, in this video, I'm going to show you
one of my circuit bent reverbs in a few
different guises. And if you like the
sounds, I've put a pack of impulse
responses and samples up on my Gumroad
for pay what you want, which includes
free.
There's a link in the description, but
I'll talk more about those at the end of
the video.
So, this is my circuit bent Yamaha R100
reverb processor.
Instantly, if you want to look for one
of these on eBay or the like, uh make
sure you definitely call it a reverb
processor, R100 reverb, uh because it's
Yamaha, which means there's also a
motorbike and I think a hi-fi unit also
called an R100.
Cuz that's Yamaha for you.
Uh so, this one was modified by
Circuitbenders UK here in the UK. This
is not a sponsored video. I paid for the
modification and I bought a number of
other bits and pieces from them in the
past, including my Heat Echo Echo pedal,
which I love
very, very dearly.
Uh so, I can vouch for them, but uh if
you are not in the UK, then obviously
look for an independent circuit bender
operating in your region.
This has got three mods on it
essentially, and uh I thought we'd start
with something fairly basic, just sort
of running it as a send on the mixer
with the uh MicroFreak here doing just
a little bit of arpeggiating.
Um so,
modifications we've got. So, the first
one here is a reclock, and what this
does is it reclocks the processor.
As we turn this down, it's literally
going to slow down the calculations
happening inside the unit, which is
going to make things longer and also
reduce the sample rate.
And then any sort of artifacts that are
inside there are also going to become
more prominent as we can hear them
they're not being hidden by the speed.
So, bring it down here.
Oh, and it pitch bends as you do it.
You can hear that the reverb's got
longer. This was just like an early
reflections thing to begin with.
And you can start to hear some of that
sort of glistening
sample reduction.
Now, we can push this much further,
obviously.
More obvious sort of glistening
artifacts,
more sort of resonant ringing.
And as we bring it down,
sort of here,
that beautiful sort of glistening.
Now, the other thing that's going to
happen as we turn this down, this is an
unfortunate side effect of abusing the
instrument essentially, abusing the
unit, is that we're going to start
hearing the clock whine.
Um
so, you can hear a pitch. There we go.
You might have heard it earlier if your
ears are better than mine.
You can kind of hear this fixed pitch
that's sort of happening in the
background there.
So, usually that's resonance, that
ringing, that clock noise going to be
hidden by the
the filter on the output, but because we
have brought the processor's clock down,
we've also brought that whine down, and
we're starting to hear it as a discrete
pitch.
It's a unfortunate side effect of
doing any sort of re-clocking in most
cases. You will get this sort of clock
whine.
I get that much more noise on this unit.
Um what I've been doing when I've been
using this is I've um in post, I've put
some very, very thin notch filters where
I can see the resonance very clearly on
an analyzer.
Or you can use something like the
iZotope um RX de-hum, I think it is,
which will also pick out the other um
harmonics higher up, which is useful.
What I'll do in this case, I'll just
drop the treble a little bit
on the mixer
just to hide it a bit.
We can take it much, much lower. You can
see they're only at not even at 12:00
here, so let's take it down.
Got it really
Drop the treble a bit on the output to
hide that whine a bit more.
But it's this beautiful, glistening
crunchy ambience
that sits across the whole thing. Bear
in mind that
that's the actual length of the reverb
as far as the unit is concerned. It's
only because we've dropped the clock so
far that we're getting
That's just beautiful. Again, clock
whine is probably needs notching out in
reality.
That lovely ambient wash.
Let's drop it all the way down and see
what happens.
So it's going to take so long us to get
back up to pitch cuz
just this
glitchy wonderful glacial wash.
So, the next modification that's in here
is this RAM write pair.
And what this will do is take what is in
the audio RAM and just loop it,
obviously.
Um
what's interesting is that what's in the
RAM is not in order necessarily, but
let's give it a go.
Let's just stop that.
So, I've turned off here.
We've actually happened to more or less
get exactly at the right time by which
is amazing. That's purely by chance.
Now we have something in the RAM we can
also
drop it down.
This is
beautiful digital mess.
Processor is running so slow. Let's
There's something quite beautiful about
that I'm to my ears anyway.
That clock wind is still very much
there.
But I can sort of
ignore it
when you get the stuff so
Plus we can go faster as well.
So that's how fast it should be.
And we can release it.
Cool.
The final mod that I have on this device
is this glitching matrix up at the top
here. Essentially, each of these
switches is a point on the circuit and
when we turn on two of the switches,
then we connect together
two points on the circuit which are not
usually meant to meet. This is kind of a
classic circuit bending approach.
Um
Now, warning before we get into this, a
lot of these are going to induce
feedback. Sometimes it comes on pretty
quickly. I will drop it down in post
where it can, but there might be loud
noises going forward.
So it's top row here. Kind of does these
tonal things.
Sort of ring mod things.
And as you sort of go up in pitch
with the input, you get more aliasing.
And different combinations do different
things. This last one is the danger one.
Sometimes feedback.
Yeah.
Ooh.
Kind of safe there.
It's going to feedback though.
Um this next one
tends to be sort of like these very,
very fast wave shapey, distortiony type
things. Sometimes they sound sort of
like very fast tremolo.
These ones really do like to feedback.
Let's see if we can find a safe one.
Of course, we can combine them with
throw
No.
Throw above.
Danger.
Let's see if we can find a combination
that's not going to immediately
feedback.
You all want to feedback today.
Um
with whether these feedbacks is also
going to depend what the settings and
the patch on the device are.
Um
Let's all try it with the next row down,
which is kind of these rhythmic things
generally.
Let's drop the clock.
So, these rhythms
are being like derived from some part of
the circuit.
So, the reclock knob is going to have an
effect on them.
I can find one from the top row that's
going to
immediately feedback.
You all want to do it today.
Okay.
I can I get these sort of swooping in.
Bring one things.
That's what these rhythms are in it.
The reclock knob is going to change the
tempo of the rhythm.
I can get one of these from the row
above not to immediately feedback,
that'd be great cuz some of these sound
really good.
Like really
What's coming? Really uh
threatening. This bottom one is sort of
more sort of crunchy distortion things
going on.
Let's turn up the reverb a little bit.
That is really beautiful textures.
And again, we can try to bring in some
of the other ones and hope that it
doesn't
go completely mad.
That sounds sort of safe. Right.
It's not going to feedback anything.
Just this little ringing feedback.
Use it as a drone against the tonic of
the song.
And of course, this will also interact
with the
RAM loop.
>> Now we can start glitching what's in the
loop.
This is a lot safer cuz it can't have a
feedback cuz it's locked inside the
loop.
And so once you get like these almost
like poly metric loops happening.
Yeah.
So I followed up my multi cast here
because I think one place where this
really shines is when it comes to
processing beats.
Um this time I am running directly into
the R100 rather than having it on a send
on the mixer. And the reason for doing
that is to demonstrate that even in
bypass mode as we are at the moment,
uh everything is going through the DSP.
So in bypass mode,
if we reclock, we get hardware bit
crushing.
I think it's sick.
None of this fake plugin bit crushing.
Real hardware
bit crushing.
This is this sort of digital version of
analog snobbery, I think.
Do you have plug-in ears?
But of course we can
disengage the bypass and start doing
stuff with this well. Let's set the
pre-delay to
quite short.
Yeah, cool.
Let's glitch some things.
We still have the wet dry control on
here as well. So, if we want to dial
some of this
down a bit, we can.
Yeah.
That is resonance is picking up with the
different re-clock positions. Pretty
cool. Also, the
stereo offset gets wider as we
lower the sample rate.
So, start getting these sort of
different comb filtering things.
Let's try it.
I'm really deep resonance.
Even without anything but
some production.
It's kind of weird that.
Let's try something like that.
Just dropping that sample rate,
enhancing that low end.
Mhm.
Let's try the bomb right.
Not that one. That one's dangerous
usually.
Let's try a different
uh, preset here. Uh
Maybe
small club.
Let's drop that.
That lovely.
Okay.
It's still quite performable, so
you find like a punching effect almost
that you like sound of.
I think we've glitched out the, uh,
the reverb. We've kind of saturated it.
So, we're just sort of playing with the
beat now.
Which is pretty cool.
Yeah. It's sick for
processing gates.
Yeah.
If you wouldn't mind terribly just for a
moment, I'm going to get weird with
these cyber ether.
>> lush.
One thing I've really been enjoying with
the R-100 is actually using it to sort
of coax sounds without any input.
Pretty much in the same tradition as
sort of no input
mixer feedback patches.
In this
patch right here, we are joining
together
parts of the circuit and creating
feedback loops that shouldn't otherwise
exist.
And some of the tones and rhythms
that we start to find
are really really cool.
Especially if you're into like
industrial
sort of like hard techno samples.
Sometimes it goes quiet.
Coax it back to life.
There you go.
And just flipping a switch gives you a
whole different variation on it.
Especially with this row here.
Yeah.
And of course we can catch something in
the ramble.
Which could be quite different to what
we were hearing.
>> I'm up my I'm up my
No, saltines.
Sit up.
Look at it.
It instinctively knows how to attack
her, right?
>> Well done.
You can rest now.
As I mentioned at the start of the
video, I've made a bunch of samples and
impulse responses from the circuit bent
R-100 and put them up on my Gumroad.
They are priced as pay what you want,
which includes free. So, if you just
want to grab them, then by all means.
But, if you want to support the channel,
then as I don't have a Patreon or do
sponsorships, buying sample packs, patch
packs, and music is the best way to do
it.
There are 51 samples in the pack,
including a number of loops, and they
were all captured using the no-input
techniques I was showing earlier in the
video.
I've gone through and cleaned up the
clock line on everything, made sure the
loops do actually loop neatly, and made
sure that the tuned samples are concert
pitch, so they should be good to go on
whatever hardware or software you choose
to use.
In case you haven't guessed, you are
hearing the samples right now.
I think here they have a cool mid-90s
16-bit console vibe. But, the loops in
particular can go pretty hard in a
techno setting, for example.
On the impulse response side of things,
I saved a bunch of patches, 25 in fact,
on the reverb that we've been seeing in
this video,
and I took impulse responses of those
patches.
For those of you who are interested in
the technical details, I found that
doing a sine sweep tended to blur or
even remove a lot of the glitchy
artifacts that are what
we're after really here.
So, I ended up using short noise bursts
instead. That gave me a much better,
more consistent result.
Um
Also, I've gone through and I've removed
stuff like clock wine, so we don't have
this constant resonance in these reverbs
to make them more generally usable.
But, I've left other sort of distortions
and as you can hear sort of glitchy
artifacts.
I'll also mention that um
convolution or um impulse responses at
least aren't able to properly reproduce
a dynamic system and the weird stuff
that goes on on the reverb is a dynamic
system. So, although we're getting a lot
of the vibe,
especially with those sort of
be repeat-y type things,
it's not going to be quite the same
thing as the original unit, but I'll
talk about something we can do to make
it a bit closer.
Uh let's just uh
go through a couple of these different
reverbs.
Yeah, some of them are sort of quite
dark, which is kind of a
result of the sample rate reduction on
the unit itself.
This lovely sort of
rhythmic
delay and reverb things in there.
Let's try another one.
Yeah, on some of the patches I turned on
the RAM loop while I was taking the
impulse response, which I think this is
one of those.
So, we got that kind of nice sort of
ringing to the repeats.
Let's turn it on.
And that was the reverse delay maybe
with
a bunch of other stuff patched.
Some down at the bottom of that reverb
as well.
Let's try this one here.
Yeah, those sorts of
hard
but smeared
repeats.
That would have been a really low sample
rate probably.
Uh, let's try one more.
That's a really cool dark thing.
Yeah, that's lovely. 23, can recommend.
So,
one thing that you can notice here is
that the convolution hasn't kind of got
that bit reduced sample rate reduced
vibe. It's just kind of reducing it to
more of a mellowness instead. So, if you
want to try and get close to that vibe,
you can always stick some kind of bit
crusher or sample rate reducer
after the reverb.
So, here I've got two AirWindows um
plugins that I really like for this job.
Bit Glitter here. This is more of a bit
rate reducer.
I am just a fan of sticking bit rate
reducers after reverbs in general.
Yeah.
And the other one we've got here is
Dires, which is also really fantastic
sounding
sort of submarine user.
A lot more subtle.
For my money, I think that Bit Crusher
itself sounds more like the unit, but
I really like the way this sounds in
general.
Let's take them together, why not?
Anyway, I hope you enjoyed the video and
I hope you enjoy these samples and inbox
responses.
Uh
as always, a like on the video is
massively appreciated. Subscribe, all
that good thing.
Hit the bell.
Got some really cool bits coming up on
the channel soon. Uh some stuff from
Super Booth, for example, that I'm
really excited to share with you.
But, um I think we'll leave it there
otherwise.
So, um until next time.
Take care.
Bye-bye.