Video summary
The video highlights the excitement surrounding Gamescom 2026, focusing particularly on a standout booth for *Arc Raiders* that offered an immersive in-game experience. The creators visited this location to participate in a scavenger hunt quest where attendees had to locate specific items like remote controls, plastic parts, and metal pieces while being protected by an AI raider against hostile forces in Darrian City. This interactive setup was praised as one of the coolest booth experiences at the event, blending gameplay mechanics with real-world engagement to create a memorable atmosphere for visitors.
Another major highlight featured at the Gamescom booth was *LEGO Batman 3: Beyond Gotham*, which showcased significant improvements in combat depth and difficulty options. The developers explained their approach to creating multiple difficulty levels, allowing players to choose between a relaxed experience or a hardcore challenge without relying solely on stat adjustments. A key feature introduced was the ability for Joker and Harley Quinn to summon their own customizable crews to assist in crowd control, adding a strategic layer that differed from Batman's melee-focused playstyle. The presentation emphasized the tactile satisfaction of the combat animations, the variety of iconic weapons available to villains, and the dynamic environment where every street and alleyway in Gotham City was filled with interactive elements to smash and explore.
The booth also featured a high-energy *Forza Horizon 6* racing simulation using a custom-built LEGO Technic rig, which allowed the creators to test pod racing mechanics firsthand. Despite some humorous mishaps involving crashing and breaking parts of the simulator, the experience demonstrated the game's collision detection, boost systems, and drift capabilities in a fun, chaotic manner. The segment concluded with plans for future competitive racing events at the booth, where winners would receive physical copies of the game, further incentivizing attendance and participation among fans. Overall, the video portrays Gamescom 2026 as a vibrant celebration of gaming culture, with standout booths delivering innovative gameplay previews and engaging interactive activities that left a lasting impression on attendees.
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We're at Gamescom. Gamescom has been
incredible so far.
>> We've seen a ton of stuff. We're going
to go check out a few booths today that
we've gotten access to. Arc Raiders. I
got Arc Raiders Fast Pass, Lego, Capcom,
maybe Atari. So, that's four. There's
also tech stuff that we want to see.
>> Yeah. Yeah. Let's Let's go and grab one
of these.
>> So, what we did with absolute difficulty
was basically trying to increase the
difficulty without artificially
increasing just stats and numbers.
>> So, that when you're in combat, um yeah,
if you just press any button, it should
reset to the front end. So yeah, with
absolute difficult, like I say, it's a
free update that's coming for everybody.
>> Yeah.
>> And it just means that every encounter
you play, you have to be paying
attention. So we're really really
looking forward to be seeing how people
find that cuz even our QA team were
like, "Yeah, this is hard, man." But
really,
>> now we've got four difficulty levels. So
if someone comes home from work, if they
come back from school and they just want
to sit back and relax, they can do that
on a difficulty level that's, you know,
or if they really want a tough time,
they can do that as well.
>> Yeah. I heard from a lot of people like
the reception of the original or like to
the last year whenever it came out was
super good. People love Lego Batman like
three months ago it came out and we last
time I checked it's the highest rated
Lego game we've ever made.
>> Everybody was talking about
>> which was like we saw things like uh you
know Shroud finished the full game on
stream.
>> Yeah.
>> And we were like that's that's pretty
awesome for people to just like go all
the way through the whole thing.
>> Yeah.
>> So when you start out there's a Joker
mite shop here so you can pick up for
the demo. have given you some like free
free bonuses.
>> Okay.
>> So
>> So yeah, you got extra focus.
>> After that, if you go out and start
smashing things up. So these icons, the
the yellow ones are your main objective.
>> Uhhuh.
>> And these sort of purpley ones, these
are bonus objectives that get you more
studs.
>> Okay.
>> So as you smash up objects, you'll see
the stud counter build up
and you sm Yeah. Argus are out here as
well. So you get to beat all of these
guys up.
>> Okay. Nice. You know, you know what's
actually really really nice about this
and it's like you were talking about
like Lego game like people people's
impression of a Lego game versus like
like oh like what is just like a
hardcore gamer going to think about a
Lego game. The feeling of the uh the
swings and the tactility of the game is
actually incredibly good.
>> Yeah. Oh, the the the combat team do an
absolutely incredible job.
>> We spend so much time like
>> with every single animation because
>> combat really starts with the
animations. That's where it begins, you
know, before any of the layers on it.
So, we spend tons and tons of time
working to make sure the timings are
right, you know, does it feel heavy
enough? So, you know, does it connect
properly? And then, because it's a Lego
game, where can we add the fun, funny,
cool. So, there's lots of different
animations and sayings and things that
they'll do that added on top. So, I just
saw a second ago, you spawned your crew.
>> Yeah.
>> So, one thing that we changed for this
expansion compared to the base game. So
Batman has a focus bar and he has like
takedowns, but he's Batman, right? He's
got special abilities, right?
>> For Joker and Harley, they're not these
kind of like athletic bruiser
characters. So we said, well, we can't
have them doing takedowns like Batman
does,
>> right?
>> So instead, we added the ability for
them to call in their own crew. Um, so
there's currently like three of your
crew here and two of them have got
defeated, but when you build up that
takedown bar, I think it's on L1, you
can spawn five members of your crew to
support with you. And they're fantastic
at crowd control. So like if you end up
fighting Task Force X, sending your crew
to crowd control, then you can attack
from range. Um, and both players get two
separate crews that they can completely
configure themselves. So they can change
what archetypes they've got in their
crew and configure them. So if you're
someone who plays range more, you can
set your crew up to be melee combat
focused.
>> So
>> that's cool. So So there's like a lot of
like an aspect of building in there for
like party management and stuff.
>> Yes.
>> So we wanted players to like really look
at kind of because we have melee and we
have ranged the bat family, you know,
Batman, Robin, Batgirl, they're all very
melee focused. So we actually kind of
directed Harley and Joker to be more
range characters. Okay.
>> She actually has a confetti shotgun.
>> Right. this guy
>> which is on I think it's on square.
>> Oh no, that's the two hyenas that you
just so you get so personally.
>> Yeah. No, that's fine. We have Bud and
Lou in the game because of course it's
Harley. So you can actually play as
their hyenas and attack people and bes
if you hold circle it'll go back to
being Harley. But yeah, so you can
switch weapons using the D-pad.
>> And then I guess L2 to uh
>> yeah, you can you can you can just uh
hit fire as well, but then obviously if
you do aim down sights and fire, it
fires her bubble gum gun.
>> Okay.
>> So, we've added we've tried to add every
iconic kind of weapon that Joker and
Harley has into the game cuz we know
people are going to play the Joker and
they go, "Well, we want to have his like
big paintball pelt that he's got." He's
also got his extending boxing glove as
well on top of that,
>> right? So, and he's got uh various
different abilities and gadgets he can
use to break into things, destroy
things. So, we just tried to
>> add as many things to cause mayhem in
the city as we could.
>> Yeah.
>> We also have a powerup system. So, every
time you play, you can buy temporary
powerups for your run.
>> Uhhuh.
>> And if you get more studs, you can go
back to the shop and buy more power-ups.
So, even that we've tried to add more
random elements into each run.
>> Right. Okay. So kind of kind of drawing
some like uh like inspiration from like
rogue likes in that sense, right?
>> A little bit.
>> Not it's not a rogue like but it's like
some some sort of elements of what makes
Roblox interesting you try to apply to
this.
>> Yeah, we we looked at a lot of time game
modes and kind of what were the cool
things people loved about that. But then
we also and obviously there's like some
randomization, there's different stores
that change every time you load in and
things like that. But then we looked at
and said, well, what is going to be
right for our Lego game,
>> right?
>> Like what is right for our audience?
which is a lens that we always try and
look at everything we do through because
you know anybody can copy and paste any
other game but it's like we have our own
style with LEGO games. So we were like
this is why we added these villain
builds that leave a permanent mark on
the city because we wanted a kind of
story progression that's in there and
there is there are you know full cut
scenes in here and a whole story with
Joker and Harley becoming infamous in
the city now. We basically I'm not going
to say dumbed down because there's
actually a lot of different random
elements. There's power-ups, there's
equipment, there's all the different
objectives and your bonus objectives
change every time you load in. So, if
you're kind of like really hardcore
going deep in it and you want to get
maximum score, there's a ton of
different things and options for you to
explore.
>> But also, it's kind of like easier and
more relaxed for people who actually
want to play our games and just more
relaxed time because with the timer, it
is fairly relaxed if you want to
actually get all of your like villain
builds done and stuff. So,
>> okay. Now, is there a uh is there a way
that you could turn the timer off?
>> No.
>> Okay. [laughter] I mean, I was just
wondering though, just for curiosity.
>> So, the idea behind this is when Joe and
Harley come out of their hideout to come
and do things. Batman and Robin are
going to show up at some point.
>> Uhhuh.
>> Because Amanda Waller and Argus, they've
locked down this area of the city. So,
that's why there's no civilians there
anymore. So, there's Argus patrols
everywhere. Task Force X turn up. Batman
and Robin, they are going to notice that
this has happened. They already know
that Harley and Joker have broken out of
Arkham because of the way they break
out. They're not very subtle about how
they break out.
>> But I'll, you know, save that for people
to find out when they play the game,
>> right?
>> Um,
>> what I do with this uh Whoops. What do I
do with the uh It's like a graffiti tag
or how do I
>> Yeah. So, if you run up to the graffiti
board there.
>> Okay.
>> So, yeah. If you then basically draw out
the actual shape that's there.
>> So, keep going up and out.
>> Oh, I see. in and out around.
>> I was avoiding the yellow paint.
[laughter]
>> I was like I was looking everywhere but
the yellow.
>> Yeah.
>> Oh frick.
>> So the idea again is that part of them
causing mayhem and leaving their mark on
the city. They're graffitiing the place
as well.
>> Yeah. I got to I got to use the range a
little bit here.
>> Nice.
>> Yeah. With her bubble gum.
>> Yeah. And that's fantastic for crowd
control especially kind of later you get
like larger brute enemies. You can they
become massive bowling balls you can
knock into people.
>> Uh if you hip fire it's her confetti
gun. Okay, that was cool.
>> Little slow-mo take down there.
>> Nice. That was sick. The combat just
feels so good.
>> It's one of those things where, like I
said, with prototyping, we spent a lot
of time to improve it cuz,
>> you know,
>> well, you know what else? I feel like I
feel like Batman as a franchise is very
um dating back to like the old like the
original like Arkham Asylum and stuff
like that.
>> Like I feel like that kind of set the
standard for combat in a lot of these
games.
>> Yes.
>> Like a lot of superhero games and stuff
like that. So, like whenever you're
making the Lego version of a game like
that, like there's kind of like a high
standard that people expect with Batman,
but then you're taking like Lego and
it's like fun, goofy, whatever, but it's
still a Batman game.
>> I mean, the reception to the game has
been absolutely amazing. Um, I think I
don't think people were quite expecting
the gameplay that we managed to get in
here and the things that we did with it
and the detail that's there. Um, and
obviously, you know,
>> Rock Steady is one of our sister studios
in Warner Brothers, so we took a lot of
inspiration from that. And just looking
at other action combat games, like you
say, superhero combat games, you look at
it and you go,
>> what is it? What's really the secret
source for that?
>> And we know with a action combat game,
the game lives or dies on the core
combat. So, you know, you make that
good, you you're already off to a good
setting. So,
>> yeah, 100%. There's intangibles for like
what you enjoy and what you don't enjoy
whenever you're playing a game.
>> And there's like uh a lot of that comes
down to the gameplay loop, and that's
like I feel like a gameplay loop is a
little bit more tangible.
>> Yes. Within the gameplay loop, there's
the intangible things which are like
more like the tactility or like just
even seeing something visually that
happens
>> and like a really good example I think
is like a vampire survivors type of game
where it's like the casino effect where
there's just stuff flying
>> huge just endorphin spikes constantly.
You kind of get that with this game
whenever you like I shoot the the
confetti shotgun and you see like you
see everything go everywhere like little
like little studs for the Legos and you
hit somebody and they fly off like it's
very cool. It's one of the core parts of
all our LEGO games that we, you know, we
know players love like smashing up the
objects. It's that dopamine hit of when
like coins come out in Mario rings in
Sonic and like you say, yes, all the
coins come out. We know that our players
love that. There's there's something in
our lizard brains which is just like
that little ding that happens as well.
Like a lot of people talk about uh the
sound effect that they have when they
collect collect.
>> I was just going to mention sound and I
didn't even have sound. I didn't even
have sound now. But like I still felt it
without the sound which is that's what's
so impressive. We spend so much time
trying to make that stuff just so
satisfying to do. It's Yeah. It's the
animation of it. It's the movement of
it. It's the sound effects. It's the V
effects that come off of it. And the way
it then moves up to like your actual
score itself. And every single time
you're like a little bit more, a little
bit more, a little bit more. So, we
spend we spend a lot of time sorting
that out. So, the Gotham City we've got
is the largest city we've ever built in
a LEGO game ever.
>> Oh, really? Okay.
>> But it's also the most dense city we've
built because you can have a large city,
but you know, you're Batman and Robin.
You're often running on the streets.
Well, that means to us, every single
street, every single side alley, every
single back area has to have something
interesting in it for you to either
smash up or collect studs or we have
random crimes in the city in the main
game where you'll go and, you know,
defeat guys who are stealing people's
handbags and things like that. So, for
us, it probably been the most ambitious
kind of open world we've done, but
again, it's about that density of like
having things there for you to do inside
it. So,
>> yeah.
>> Well, heck yeah. No, I'm excited. I
think I think you guys own this.
>> Yeah. Well, this is out September the
18th and also on the same day we've got
the Switch 2 version coming out.
>> That's awesome. You get the free update,
you get the Switch 2 version, you get
the DLC, the expansion.
>> Yeah.
>> Yeah. So, yeah.
>> So, good.
>> Fantastic to meet you.
>> Yeah. Great meeting, too.
>> Awesome games.
>> Yeah.
>> And I'll catch you on YouTube at some
point.
>> Sounds good. We'll see you later.
>> See you later.
>> Tim was great. W Tim. Yeah.
>> My name is Saril. I'm from Lego game.
So, I'm one of the organizers.
>> So, let's check out.
>> So, yeah. So we have development area uh
which is save you stop by and then we
have Lego technique for so we have an
integration in fora horizon 6.
>> Oh okay
>> so we set up two libraries which you can
also download actually in game while
playing. So this is actually super fun
and it's been one of the yeah one of the
favorite games areas in the boot.
>> So they have a whole uh
>> is it a Mustang?
>> No. So this is Dodge.
>> Oh, this is a Dodge.
>> And this is Ferrari.
>> This is a Dodge.
>> Yeah, Dodge.
>> These are the two libraries. You can
actually download in game as well.
>> Okay.
>> Whenever you want to give it
>> Am I Am I going to fit?
>> Go ahead. Try.
>> I'm so scared I'm going to break this.
>> No, don't worry. This is pretty sturdy.
>> Okay.
>> You just need to enter from the other
side though. There's only one door.
>> Okay.
>> I'm so scared I'm going to break this.
>> No, you can try.
>> It's You broke plenty of stuff. It's
okay. No, but [laughter] this is
different. Okay. All right. Oh, boy.
Okay. It's not breaking. Good. We're
good. All right. Dude, a Lego racing sim
rig.
>> This is funny. I'm ready. So, this in
So, this is in Forza. This is like a
Lego Technic pack that they have in
Forza.
>> Are you ready?
>> Yeah. Yeah. So, where is uh Oh, I'm down
here. Cool. Okay. Sick.
>> Dude, this thing is out of control,
chat.
Dude, this thing is Chad. This thing is
nuts.
>> Wait, clean racing. Chad, you said I was
bad. You said I was clean.
Oops. Oops. See? Awesome.
Oh, I'm going down. Frick. Dude, it
would be sick to have like a cool like
racing sim set up. Get one of those big
old wide Samsung monitors.
No, no, no, no. Frick. Frick. Freak.
Freak. Frick. Frick. Frick. Sounds so
good. Frick. Frick. Brick.
Photo finish. Sick. Nice. Was that the
Was that a new record?
>> Oh, it's first place.
>> Look at that, Chad. I was first place.
This is not going to break, right?
>> I promise. [laughter]
>> No, I'm good. I just don't want to. Oh,
okay. Come on. I think we're good.
Oh, hey.
>> Hey,
>> sir. Madam, hello. Please have a seat.
[laughter]
>> Nice to meet you.
>> Nice to meet you, too. Yeah. Can I get a
picture with you?
>> I want to take picture of you. Wait,
>> I have wardrobe malfunction. Can we
follow you?
>> Okay. Yeah. Yeah. Are you guys going to
Blitzcon?
>> I wish we could.
>> I wish we could. Are you enjoying
yourself?
>> Yeah, it's super fun. Yeah. Super fun.
You made all this yourselves?
>> Yeah.
>> Nice.
>> You yesterday when you eat a donut
kebab?
>> Oh, yeah. It was a big It was a big
kebab.
>> Oh my god. Now I feel like a stalker.
[laughter]
>> Cool. Thank you so much.
>> Yeah. You guys look wonderful.
>> Oh, I have something for
>> Oh, okay.
>> Oh, I haven't got pickles left,
>> dude. For the Alliance.
>> Horde Alliance.
>> Nice. I I can't wait to not play Horde
anymore. I'm playing Horde and Burning
Crusade. I'm like I do not like playing
Horde. We're always lions to lie. I like
playing human characters.
>> Yeah, me too. See, I I want to be the
human male. Yeah, good seeing you guys.
Yeah, thank you so much. Hope you guys
enjoy the Gamescom.
>> Dude, that looks sick.
That is so cool. Hey,
>> I stole your microphone.
>> What are you up to today?
>> I'm going to go to Argators now.
>> Oh, wait. I'm going.
>> I have a slot now. And
>> Oh, wait. Do you have like a sponsor
with them or do you have
>> Yeah, sponsor.
>> That's I'm actually going there too
>> right now.
>> Yeah, actually.
>> Oh, we have the same thing then. Well, I
don't have a I don't have a sponsor. I
was just going
>> Okay,
>> cool. Let's go to Let's go to our
graders. I should have a sponsor.
>> Exactly.
>> Next year.
>> Why don't you
>> I don't know.
Yeah, let's
>> So, she has a stream, so I'm just going
to go here. How's it going? Good to see
you again.
>> Yeah, I'm good. I'm good. Okay.
>> Cool.
>> Hello.
>> Kaylor, thank you for the tier one.
Thank you for the nine months, lovely
ladies. Thank you, Barry Yaga, for the
48 months. Thank you guys for the subs.
Okay, so we're here at the Arc Raiders
booth and we're going to do this like
immersive in-game experience for Arc
Raiders. It's going to be sick. Oh,
we're going to get briefed.
>> Cool. Thank you.
>> You have to have a look for these three
items. We're going to do the quest
shiny. So, please look for an old remote
control plastic part and metal part. In
the end, everybody should have found
every item. So, three items per person.
Okay,
>> we also got the epid. If you find the
boat, the mixtape or playing cards, take
them because then you get a big prize.
>> They can be everywhere. Okay, not only
in the in the box, they can be
everywhere.
>> You got you will have a raider on your
side helping you to find these items,
but he's also going to protect you
because in Darian City there are axs
shooting on you. Okay, so just so that
you that you know. Okay. Now you get
your hand on. I will help you and you
can adjust.
>> It will be really loud.
>> Oh, really? Okay.
>> And the community won't hear it. It's
only you hearing it.
>> Oh, okay. But I I'll hear like a
speaker.
>> Yeah. If you get closer, we get louder.
>> Oh, okay.
>> Are you ready?
>> Yeah, I'm ready.
>> Let's go. Let's go.
>> Okay.
>> Okay. You're my team. Okay. For
>> Okay.
>> Uh, English or German?
>> German.
>> I'm English. Yeah. Which
>> we need metal parts, plastic parts.
There's one more thing. I don't remember
what it was.
>> Sorry. Say it again. Remote or
>> Yeah, remote.
>> Everyone, let's get every item. Okay.
>> Okay.
>> Are you ready?
>> Wait, I don't have a gun. [groaning]
>> Hey, can you guys hear?
I think I think Chanc's shroud is
coming.
>> These are the metal parts.
>> These are metal parts.
>> Everyone get one.
>> Okay.
>> Okay. I got one metal parts. Hold up.
Hold up. Hold up.
>> Okay.
Open up every chest you can see. Okay.
>> Oh, wait. Are these trading cards?
What is this? This is a bag. The onion.
Where's
the coming?
Oh, frick.
in the box. That one's
in there.
Wait, what? What are we plastic? I need
boxing. We got to hurry. What about
this? We don't need it.
Oh, middle. We don't need that. We
already got [ __ ] Oh, [ __ ]
[groaning]
>> [groaning]
>> One
line.
>> We're getting shot.
>> It's ready. Got everything.
>> I think [ __ ]
>> Okay. You have uh 1 minute left.
>> Okay. Okay.
I need a remote.
Oh, I need a remote. Samsung.
You don't have a Samsung.
Everybody come to the door.
>> I'm coming.
I'm going to come.
>> Then we made it.
>> Jack, did you guys even hear? I just put
it in my ear. The mic. Yeah, that was
actually freaking sick. I
[clears throat] bit my tongue while I
was saying that. [laughter]
That was freaking sick. All right, let's
see. Let's see our our spoils. I got a
lemon.
I got a remote. I got a plastic. I got
seeds. You got middle parts. I'm
extracting them. We're extracting. Wait,
Art Raiders has like the coolest booth.
Like they actually probably have like
the coolest thing. Hello.
>> Hello.
>> Am I supposed to bring these here?
>> Yeah.
>> I found a lemon. Oh,
>> wait. I got a ducky.
>> Yeah.
>> Wait, what is this?
>> Or bandana.
>> Bandana or ducky? What do you think?
>> What would you pick?
>> I would pick the duck.
>> Oh, okay. Oh, wait. Red duck. Red duck.
Red duck or yellow duck?
>> Yellow looks a little good.
>> Okay, cool. Thank you.
>> Have a nice day.
>> Sick. You too. Yeah, it was super good.
This is probably like one of the best
boots.
>> Yeah.
>> Yeah, it's super good. Yeah, I think
stream loved it actually cuz I just took
my I took my microphone. I just put it
in my ear.
>> So, so they could hear it too. So, yeah,
it was really good. Dude, Arc Raiders
booth at Gamescom. That was killer.
Dude, if if they let us play, dude, we
could freaking see some pond racing.
>> Hi, how's it going?
>> Yeah, I met you and I
>> Yeah. Yeah. At uh it's Games Fest. Y
>> to jump on and to play the game.
>> I would love to.
>> Awesome. Great.
>> Can I Can I Can I stream it this time?
>> Yeah. Yeah. Yeah. Yeah. Together. Um so,
>> doing competition at the moment. When
that's done, we'll get you on. We're
also going to be part of the next like
competition race. So, what happens is at
11 1 11:00 a.m., 1:00 p.m., 3:00 p.m.,
and 5:00 p.m. We run these competitions.
Okay.
>> Each event has six races.
>> Race, you're going to end up on a
jumbotron.
>> And then if you win the event, you get a
free copy of the game.
>> Oh, sick.
>> So, it's fastest time for that event.
>> Okay.
>> Those six races. So, the six winners,
the one with the fastest time is the one
that wins. And it'll end up on the job
final.
>> Okay. And you know what, Chad? If I win,
I'll give away the game on stream.
>> Yeah.
>> Yeah, I'll give it away. Wait, is it a
code or is it like the physical game?
>> Uh, it'll be a copy of the physical box
edition. Yeah.
>> Okay. I will keep it and I will send you
a code [laughter] cuz I don't want to
ship it to you.
>> I will. Is it just one play? Yeah.
>> Uh, yeah. Just I'm not going to lose on
purpose. I'm going to try to win. If you
watch the Summer Games Fest streams, I
met her at Summer Games Fest and back
then they said they couldn't stream the
game yet. See, that's why it's important
to come to these events and and meet
people. It's like, okay, they we can't
stream now, but maybe in the future we
can. And then I got to skip this. This
is a massive line. This is like super
hype.
Wait, so
sports, grease, resistance, lethal
velocity, abilities equipped, speed,
cornering, afterburner, sban is testing
collision detection.
>> Start. All right, I couldn't hear.
The Galactic Empire has fallen, but the
war's aftermath leaves a state of
disorder. Across the stars, pilots,
mechanics, and scoundrels alike need new
homes for the skills they've forged in
wartime to seek ambitious, spectral, and
speed. Darius packs something. Time to
be 205.
>> I wanted racing back. The way it was,
the way it should be. It nearly
the empire s that
>> I think this I think the cable is
probably
>> the ultimate racing form but hardly
anyone
>> in my league it's
but like you've never seen him before.
Take my guy Sar and Sachs, heart of a
rebel. And yet he slides a lance leader
around like he's got nothing to lose.
>> Okay, after burner. Dude, this looks
amazing.
Okay, collision detection works.
Okay,
>> that was actually kind of sick.
Arm your ramjet.
[music]
All right, love taking this drift. Any
drifters?
Oh, I put his ass out,
>> dude. Chad, this is pod racing.
The speed bike, roaring engines, kinetic
bushes, unbelievable speed racers are
wild spirits. But those are the ones for
me. Just like the fearless, [music]
the intrepid catch a lot.
Wait, this is sick.
>> [music]
>> Is it the drift?
[music]
Oh frig.
>> The skim speeder.
>> The smuggler's vehicle.
>> Yeah.
>> The next one is skim speeders.
Only the most daring right that night's
edge like riperant
exit pilot. Can you believe it? The war
left him with some baggage like that.
Who among us doesn't have scars? [music]
Okay.
Yeah, I just blew his ass up.
Oh, move.
Ignore that.
Nice.
>> [music]
>> Lance leaders fighters
side by side all bound for first place.
[music]
This is the game.
>> Dude, this is so cool. [music]
>> I think this this headphone is broken,
chat. It's not supposed to be popping
this much.
Yeah, it's super immersive.
>> Monastery Mountains get the fastest
time. Okay, so we have to try and beat
207, I think.
>> So, every time I run out of boost, I
need to rotate it, I think. I don't
know. Wait, that's before that shiver
on massive
burning fast.
I told you frozen
bastard.
>> Where am I going?
>> Am I going the right way? I don't see
anybody else.
>> Wait, am I like big guy in the lead?
Bye.
>> Where's the frick?
Frick.
frick.
>> I got I think what I got 209. I got 210.
Woohoo!
>> Oh, this is the dream shade.
>> Wait, we have six races. No, no, I think
they have six groups. Go,
>> dude.
>> So much fun.
>> Yeah, it was very fun. Very, very fun.
It was super good.
>> I'm so glad you made it.
>> I crashed twice and I got 210. I think I
said I had to beat 207.
>> I'm like I was so close.
>> I crashed three times.
>> Awesome. Thank you so much. I appreciate
it.
Sick t-shirt. Thank you so much. It was
super fun. Yeah. Good time.
>> Yeah, it was super great. A lot of
gaming today. Yeah, a lot of gaming.
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see you guys next time. Bye, chat.