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Gamescom 2026 Had One Booth That Was On Another Level

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The video highlights the excitement surrounding Gamescom 2026, focusing particularly on a standout booth for *Arc Raiders* that offered an immersive in-game experience. The creators visited this location to participate in a scavenger hunt quest where attendees had to locate specific items like remote controls, plastic parts, and metal pieces while being protected by an AI raider against hostile forces in Darrian City. This interactive setup was praised as one of the coolest booth experiences at the event, blending gameplay mechanics with real-world engagement to create a memorable atmosphere for visitors. Another major highlight featured at the Gamescom booth was *LEGO Batman 3: Beyond Gotham*, which showcased significant improvements in combat depth and difficulty options. The developers explained their approach to creating multiple difficulty levels, allowing players to choose between a relaxed experience or a hardcore challenge without relying solely on stat adjustments. A key feature introduced was the ability for Joker and Harley Quinn to summon their own customizable crews to assist in crowd control, adding a strategic layer that differed from Batman's melee-focused playstyle. The presentation emphasized the tactile satisfaction of the combat animations, the variety of iconic weapons available to villains, and the dynamic environment where every street and alleyway in Gotham City was filled with interactive elements to smash and explore. The booth also featured a high-energy *Forza Horizon 6* racing simulation using a custom-built LEGO Technic rig, which allowed the creators to test pod racing mechanics firsthand. Despite some humorous mishaps involving crashing and breaking parts of the simulator, the experience demonstrated the game's collision detection, boost systems, and drift capabilities in a fun, chaotic manner. The segment concluded with plans for future competitive racing events at the booth, where winners would receive physical copies of the game, further incentivizing attendance and participation among fans. Overall, the video portrays Gamescom 2026 as a vibrant celebration of gaming culture, with standout booths delivering innovative gameplay previews and engaging interactive activities that left a lasting impression on attendees.
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We're at Gamescom. Gamescom has been incredible so far. >> We've seen a ton of stuff. We're going to go check out a few booths today that we've gotten access to. Arc Raiders. I got Arc Raiders Fast Pass, Lego, Capcom, maybe Atari. So, that's four. There's also tech stuff that we want to see. >> Yeah. Yeah. Let's Let's go and grab one of these. >> So, what we did with absolute difficulty was basically trying to increase the difficulty without artificially increasing just stats and numbers. >> So, that when you're in combat, um yeah, if you just press any button, it should reset to the front end. So yeah, with absolute difficult, like I say, it's a free update that's coming for everybody. >> Yeah. >> And it just means that every encounter you play, you have to be paying attention. So we're really really looking forward to be seeing how people find that cuz even our QA team were like, "Yeah, this is hard, man." But really, >> now we've got four difficulty levels. So if someone comes home from work, if they come back from school and they just want to sit back and relax, they can do that on a difficulty level that's, you know, or if they really want a tough time, they can do that as well. >> Yeah. I heard from a lot of people like the reception of the original or like to the last year whenever it came out was super good. People love Lego Batman like three months ago it came out and we last time I checked it's the highest rated Lego game we've ever made. >> Everybody was talking about >> which was like we saw things like uh you know Shroud finished the full game on stream. >> Yeah. >> And we were like that's that's pretty awesome for people to just like go all the way through the whole thing. >> Yeah. >> So when you start out there's a Joker mite shop here so you can pick up for the demo. have given you some like free free bonuses. >> Okay. >> So >> So yeah, you got extra focus. >> After that, if you go out and start smashing things up. So these icons, the the yellow ones are your main objective. >> Uhhuh. >> And these sort of purpley ones, these are bonus objectives that get you more studs. >> Okay. >> So as you smash up objects, you'll see the stud counter build up and you sm Yeah. Argus are out here as well. So you get to beat all of these guys up. >> Okay. Nice. You know, you know what's actually really really nice about this and it's like you were talking about like Lego game like people people's impression of a Lego game versus like like oh like what is just like a hardcore gamer going to think about a Lego game. The feeling of the uh the swings and the tactility of the game is actually incredibly good. >> Yeah. Oh, the the the combat team do an absolutely incredible job. >> We spend so much time like >> with every single animation because >> combat really starts with the animations. That's where it begins, you know, before any of the layers on it. So, we spend tons and tons of time working to make sure the timings are right, you know, does it feel heavy enough? So, you know, does it connect properly? And then, because it's a Lego game, where can we add the fun, funny, cool. So, there's lots of different animations and sayings and things that they'll do that added on top. So, I just saw a second ago, you spawned your crew. >> Yeah. >> So, one thing that we changed for this expansion compared to the base game. So Batman has a focus bar and he has like takedowns, but he's Batman, right? He's got special abilities, right? >> For Joker and Harley, they're not these kind of like athletic bruiser characters. So we said, well, we can't have them doing takedowns like Batman does, >> right? >> So instead, we added the ability for them to call in their own crew. Um, so there's currently like three of your crew here and two of them have got defeated, but when you build up that takedown bar, I think it's on L1, you can spawn five members of your crew to support with you. And they're fantastic at crowd control. So like if you end up fighting Task Force X, sending your crew to crowd control, then you can attack from range. Um, and both players get two separate crews that they can completely configure themselves. So they can change what archetypes they've got in their crew and configure them. So if you're someone who plays range more, you can set your crew up to be melee combat focused. >> So >> that's cool. So So there's like a lot of like an aspect of building in there for like party management and stuff. >> Yes. >> So we wanted players to like really look at kind of because we have melee and we have ranged the bat family, you know, Batman, Robin, Batgirl, they're all very melee focused. So we actually kind of directed Harley and Joker to be more range characters. Okay. >> She actually has a confetti shotgun. >> Right. this guy >> which is on I think it's on square. >> Oh no, that's the two hyenas that you just so you get so personally. >> Yeah. No, that's fine. We have Bud and Lou in the game because of course it's Harley. So you can actually play as their hyenas and attack people and bes if you hold circle it'll go back to being Harley. But yeah, so you can switch weapons using the D-pad. >> And then I guess L2 to uh >> yeah, you can you can you can just uh hit fire as well, but then obviously if you do aim down sights and fire, it fires her bubble gum gun. >> Okay. >> So, we've added we've tried to add every iconic kind of weapon that Joker and Harley has into the game cuz we know people are going to play the Joker and they go, "Well, we want to have his like big paintball pelt that he's got." He's also got his extending boxing glove as well on top of that, >> right? So, and he's got uh various different abilities and gadgets he can use to break into things, destroy things. So, we just tried to >> add as many things to cause mayhem in the city as we could. >> Yeah. >> We also have a powerup system. So, every time you play, you can buy temporary powerups for your run. >> Uhhuh. >> And if you get more studs, you can go back to the shop and buy more power-ups. So, even that we've tried to add more random elements into each run. >> Right. Okay. So kind of kind of drawing some like uh like inspiration from like rogue likes in that sense, right? >> A little bit. >> Not it's not a rogue like but it's like some some sort of elements of what makes Roblox interesting you try to apply to this. >> Yeah, we we looked at a lot of time game modes and kind of what were the cool things people loved about that. But then we also and obviously there's like some randomization, there's different stores that change every time you load in and things like that. But then we looked at and said, well, what is going to be right for our Lego game, >> right? >> Like what is right for our audience? which is a lens that we always try and look at everything we do through because you know anybody can copy and paste any other game but it's like we have our own style with LEGO games. So we were like this is why we added these villain builds that leave a permanent mark on the city because we wanted a kind of story progression that's in there and there is there are you know full cut scenes in here and a whole story with Joker and Harley becoming infamous in the city now. We basically I'm not going to say dumbed down because there's actually a lot of different random elements. There's power-ups, there's equipment, there's all the different objectives and your bonus objectives change every time you load in. So, if you're kind of like really hardcore going deep in it and you want to get maximum score, there's a ton of different things and options for you to explore. >> But also, it's kind of like easier and more relaxed for people who actually want to play our games and just more relaxed time because with the timer, it is fairly relaxed if you want to actually get all of your like villain builds done and stuff. So, >> okay. Now, is there a uh is there a way that you could turn the timer off? >> No. >> Okay. [laughter] I mean, I was just wondering though, just for curiosity. >> So, the idea behind this is when Joe and Harley come out of their hideout to come and do things. Batman and Robin are going to show up at some point. >> Uhhuh. >> Because Amanda Waller and Argus, they've locked down this area of the city. So, that's why there's no civilians there anymore. So, there's Argus patrols everywhere. Task Force X turn up. Batman and Robin, they are going to notice that this has happened. They already know that Harley and Joker have broken out of Arkham because of the way they break out. They're not very subtle about how they break out. >> But I'll, you know, save that for people to find out when they play the game, >> right? >> Um, >> what I do with this uh Whoops. What do I do with the uh It's like a graffiti tag or how do I >> Yeah. So, if you run up to the graffiti board there. >> Okay. >> So, yeah. If you then basically draw out the actual shape that's there. >> So, keep going up and out. >> Oh, I see. in and out around. >> I was avoiding the yellow paint. [laughter] >> I was like I was looking everywhere but the yellow. >> Yeah. >> Oh frick. >> So the idea again is that part of them causing mayhem and leaving their mark on the city. They're graffitiing the place as well. >> Yeah. I got to I got to use the range a little bit here. >> Nice. >> Yeah. With her bubble gum. >> Yeah. And that's fantastic for crowd control especially kind of later you get like larger brute enemies. You can they become massive bowling balls you can knock into people. >> Uh if you hip fire it's her confetti gun. Okay, that was cool. >> Little slow-mo take down there. >> Nice. That was sick. The combat just feels so good. >> It's one of those things where, like I said, with prototyping, we spent a lot of time to improve it cuz, >> you know, >> well, you know what else? I feel like I feel like Batman as a franchise is very um dating back to like the old like the original like Arkham Asylum and stuff like that. >> Like I feel like that kind of set the standard for combat in a lot of these games. >> Yes. >> Like a lot of superhero games and stuff like that. So, like whenever you're making the Lego version of a game like that, like there's kind of like a high standard that people expect with Batman, but then you're taking like Lego and it's like fun, goofy, whatever, but it's still a Batman game. >> I mean, the reception to the game has been absolutely amazing. Um, I think I don't think people were quite expecting the gameplay that we managed to get in here and the things that we did with it and the detail that's there. Um, and obviously, you know, >> Rock Steady is one of our sister studios in Warner Brothers, so we took a lot of inspiration from that. And just looking at other action combat games, like you say, superhero combat games, you look at it and you go, >> what is it? What's really the secret source for that? >> And we know with a action combat game, the game lives or dies on the core combat. So, you know, you make that good, you you're already off to a good setting. So, >> yeah, 100%. There's intangibles for like what you enjoy and what you don't enjoy whenever you're playing a game. >> And there's like uh a lot of that comes down to the gameplay loop, and that's like I feel like a gameplay loop is a little bit more tangible. >> Yes. Within the gameplay loop, there's the intangible things which are like more like the tactility or like just even seeing something visually that happens >> and like a really good example I think is like a vampire survivors type of game where it's like the casino effect where there's just stuff flying >> huge just endorphin spikes constantly. You kind of get that with this game whenever you like I shoot the the confetti shotgun and you see like you see everything go everywhere like little like little studs for the Legos and you hit somebody and they fly off like it's very cool. It's one of the core parts of all our LEGO games that we, you know, we know players love like smashing up the objects. It's that dopamine hit of when like coins come out in Mario rings in Sonic and like you say, yes, all the coins come out. We know that our players love that. There's there's something in our lizard brains which is just like that little ding that happens as well. Like a lot of people talk about uh the sound effect that they have when they collect collect. >> I was just going to mention sound and I didn't even have sound. I didn't even have sound now. But like I still felt it without the sound which is that's what's so impressive. We spend so much time trying to make that stuff just so satisfying to do. It's Yeah. It's the animation of it. It's the movement of it. It's the sound effects. It's the V effects that come off of it. And the way it then moves up to like your actual score itself. And every single time you're like a little bit more, a little bit more, a little bit more. So, we spend we spend a lot of time sorting that out. So, the Gotham City we've got is the largest city we've ever built in a LEGO game ever. >> Oh, really? Okay. >> But it's also the most dense city we've built because you can have a large city, but you know, you're Batman and Robin. You're often running on the streets. Well, that means to us, every single street, every single side alley, every single back area has to have something interesting in it for you to either smash up or collect studs or we have random crimes in the city in the main game where you'll go and, you know, defeat guys who are stealing people's handbags and things like that. So, for us, it probably been the most ambitious kind of open world we've done, but again, it's about that density of like having things there for you to do inside it. So, >> yeah. >> Well, heck yeah. No, I'm excited. I think I think you guys own this. >> Yeah. Well, this is out September the 18th and also on the same day we've got the Switch 2 version coming out. >> That's awesome. You get the free update, you get the Switch 2 version, you get the DLC, the expansion. >> Yeah. >> Yeah. So, yeah. >> So, good. >> Fantastic to meet you. >> Yeah. Great meeting, too. >> Awesome games. >> Yeah. >> And I'll catch you on YouTube at some point. >> Sounds good. We'll see you later. >> See you later. >> Tim was great. W Tim. Yeah. >> My name is Saril. I'm from Lego game. So, I'm one of the organizers. >> So, let's check out. >> So, yeah. So we have development area uh which is save you stop by and then we have Lego technique for so we have an integration in fora horizon 6. >> Oh okay >> so we set up two libraries which you can also download actually in game while playing. So this is actually super fun and it's been one of the yeah one of the favorite games areas in the boot. >> So they have a whole uh >> is it a Mustang? >> No. So this is Dodge. >> Oh, this is a Dodge. >> And this is Ferrari. >> This is a Dodge. >> Yeah, Dodge. >> These are the two libraries. You can actually download in game as well. >> Okay. >> Whenever you want to give it >> Am I Am I going to fit? >> Go ahead. Try. >> I'm so scared I'm going to break this. >> No, don't worry. This is pretty sturdy. >> Okay. >> You just need to enter from the other side though. There's only one door. >> Okay. >> I'm so scared I'm going to break this. >> No, you can try. >> It's You broke plenty of stuff. It's okay. No, but [laughter] this is different. Okay. All right. Oh, boy. Okay. It's not breaking. Good. We're good. All right. Dude, a Lego racing sim rig. >> This is funny. I'm ready. So, this in So, this is in Forza. This is like a Lego Technic pack that they have in Forza. >> Are you ready? >> Yeah. Yeah. So, where is uh Oh, I'm down here. Cool. Okay. Sick. >> Dude, this thing is out of control, chat. Dude, this thing is Chad. This thing is nuts. >> Wait, clean racing. Chad, you said I was bad. You said I was clean. Oops. Oops. See? Awesome. Oh, I'm going down. Frick. Dude, it would be sick to have like a cool like racing sim set up. Get one of those big old wide Samsung monitors. No, no, no, no. Frick. Frick. Freak. Freak. Frick. Frick. Frick. Sounds so good. Frick. Frick. Brick. Photo finish. Sick. Nice. Was that the Was that a new record? >> Oh, it's first place. >> Look at that, Chad. I was first place. This is not going to break, right? >> I promise. [laughter] >> No, I'm good. I just don't want to. Oh, okay. Come on. I think we're good. Oh, hey. >> Hey, >> sir. Madam, hello. Please have a seat. [laughter] >> Nice to meet you. >> Nice to meet you, too. Yeah. Can I get a picture with you? >> I want to take picture of you. Wait, >> I have wardrobe malfunction. Can we follow you? >> Okay. Yeah. Yeah. Are you guys going to Blitzcon? >> I wish we could. >> I wish we could. Are you enjoying yourself? >> Yeah, it's super fun. Yeah. Super fun. You made all this yourselves? >> Yeah. >> Nice. >> You yesterday when you eat a donut kebab? >> Oh, yeah. It was a big It was a big kebab. >> Oh my god. Now I feel like a stalker. [laughter] >> Cool. Thank you so much. >> Yeah. You guys look wonderful. >> Oh, I have something for >> Oh, okay. >> Oh, I haven't got pickles left, >> dude. For the Alliance. >> Horde Alliance. >> Nice. I I can't wait to not play Horde anymore. I'm playing Horde and Burning Crusade. I'm like I do not like playing Horde. We're always lions to lie. I like playing human characters. >> Yeah, me too. See, I I want to be the human male. Yeah, good seeing you guys. Yeah, thank you so much. Hope you guys enjoy the Gamescom. >> Dude, that looks sick. That is so cool. Hey, >> I stole your microphone. >> What are you up to today? >> I'm going to go to Argators now. >> Oh, wait. I'm going. >> I have a slot now. And >> Oh, wait. Do you have like a sponsor with them or do you have >> Yeah, sponsor. >> That's I'm actually going there too >> right now. >> Yeah, actually. >> Oh, we have the same thing then. Well, I don't have a I don't have a sponsor. I was just going >> Okay, >> cool. Let's go to Let's go to our graders. I should have a sponsor. >> Exactly. >> Next year. >> Why don't you >> I don't know. Yeah, let's >> So, she has a stream, so I'm just going to go here. How's it going? Good to see you again. >> Yeah, I'm good. I'm good. Okay. >> Cool. >> Hello. >> Kaylor, thank you for the tier one. Thank you for the nine months, lovely ladies. Thank you, Barry Yaga, for the 48 months. Thank you guys for the subs. Okay, so we're here at the Arc Raiders booth and we're going to do this like immersive in-game experience for Arc Raiders. It's going to be sick. Oh, we're going to get briefed. >> Cool. Thank you. >> You have to have a look for these three items. We're going to do the quest shiny. So, please look for an old remote control plastic part and metal part. In the end, everybody should have found every item. So, three items per person. Okay, >> we also got the epid. If you find the boat, the mixtape or playing cards, take them because then you get a big prize. >> They can be everywhere. Okay, not only in the in the box, they can be everywhere. >> You got you will have a raider on your side helping you to find these items, but he's also going to protect you because in Darian City there are axs shooting on you. Okay, so just so that you that you know. Okay. Now you get your hand on. I will help you and you can adjust. >> It will be really loud. >> Oh, really? Okay. >> And the community won't hear it. It's only you hearing it. >> Oh, okay. But I I'll hear like a speaker. >> Yeah. If you get closer, we get louder. >> Oh, okay. >> Are you ready? >> Yeah, I'm ready. >> Let's go. Let's go. >> Okay. >> Okay. You're my team. Okay. For >> Okay. >> Uh, English or German? >> German. >> I'm English. Yeah. Which >> we need metal parts, plastic parts. There's one more thing. I don't remember what it was. >> Sorry. Say it again. Remote or >> Yeah, remote. >> Everyone, let's get every item. Okay. >> Okay. >> Are you ready? >> Wait, I don't have a gun. [groaning] >> Hey, can you guys hear? I think I think Chanc's shroud is coming. >> These are the metal parts. >> These are metal parts. >> Everyone get one. >> Okay. >> Okay. I got one metal parts. Hold up. Hold up. Hold up. >> Okay. Open up every chest you can see. Okay. >> Oh, wait. Are these trading cards? What is this? This is a bag. The onion. Where's the coming? Oh, frick. in the box. That one's in there. Wait, what? What are we plastic? I need boxing. We got to hurry. What about this? We don't need it. Oh, middle. We don't need that. We already got [ __ ] Oh, [ __ ] [groaning] >> [groaning] >> One line. >> We're getting shot. >> It's ready. Got everything. >> I think [ __ ] >> Okay. You have uh 1 minute left. >> Okay. Okay. I need a remote. Oh, I need a remote. Samsung. You don't have a Samsung. Everybody come to the door. >> I'm coming. I'm going to come. >> Then we made it. >> Jack, did you guys even hear? I just put it in my ear. The mic. Yeah, that was actually freaking sick. I [clears throat] bit my tongue while I was saying that. [laughter] That was freaking sick. All right, let's see. Let's see our our spoils. I got a lemon. I got a remote. I got a plastic. I got seeds. You got middle parts. I'm extracting them. We're extracting. Wait, Art Raiders has like the coolest booth. Like they actually probably have like the coolest thing. Hello. >> Hello. >> Am I supposed to bring these here? >> Yeah. >> I found a lemon. Oh, >> wait. I got a ducky. >> Yeah. >> Wait, what is this? >> Or bandana. >> Bandana or ducky? What do you think? >> What would you pick? >> I would pick the duck. >> Oh, okay. Oh, wait. Red duck. Red duck. Red duck or yellow duck? >> Yellow looks a little good. >> Okay, cool. Thank you. >> Have a nice day. >> Sick. You too. Yeah, it was super good. This is probably like one of the best boots. >> Yeah. >> Yeah, it's super good. Yeah, I think stream loved it actually cuz I just took my I took my microphone. I just put it in my ear. >> So, so they could hear it too. So, yeah, it was really good. Dude, Arc Raiders booth at Gamescom. That was killer. Dude, if if they let us play, dude, we could freaking see some pond racing. >> Hi, how's it going? >> Yeah, I met you and I >> Yeah. Yeah. At uh it's Games Fest. Y >> to jump on and to play the game. >> I would love to. >> Awesome. Great. >> Can I Can I Can I stream it this time? >> Yeah. Yeah. Yeah. Yeah. Together. Um so, >> doing competition at the moment. When that's done, we'll get you on. We're also going to be part of the next like competition race. So, what happens is at 11 1 11:00 a.m., 1:00 p.m., 3:00 p.m., and 5:00 p.m. We run these competitions. Okay. >> Each event has six races. >> Race, you're going to end up on a jumbotron. >> And then if you win the event, you get a free copy of the game. >> Oh, sick. >> So, it's fastest time for that event. >> Okay. >> Those six races. So, the six winners, the one with the fastest time is the one that wins. And it'll end up on the job final. >> Okay. And you know what, Chad? If I win, I'll give away the game on stream. >> Yeah. >> Yeah, I'll give it away. Wait, is it a code or is it like the physical game? >> Uh, it'll be a copy of the physical box edition. Yeah. >> Okay. I will keep it and I will send you a code [laughter] cuz I don't want to ship it to you. >> I will. Is it just one play? Yeah. >> Uh, yeah. Just I'm not going to lose on purpose. I'm going to try to win. If you watch the Summer Games Fest streams, I met her at Summer Games Fest and back then they said they couldn't stream the game yet. See, that's why it's important to come to these events and and meet people. It's like, okay, they we can't stream now, but maybe in the future we can. And then I got to skip this. This is a massive line. This is like super hype. Wait, so sports, grease, resistance, lethal velocity, abilities equipped, speed, cornering, afterburner, sban is testing collision detection. >> Start. All right, I couldn't hear. The Galactic Empire has fallen, but the war's aftermath leaves a state of disorder. Across the stars, pilots, mechanics, and scoundrels alike need new homes for the skills they've forged in wartime to seek ambitious, spectral, and speed. Darius packs something. Time to be 205. >> I wanted racing back. The way it was, the way it should be. It nearly the empire s that >> I think this I think the cable is probably >> the ultimate racing form but hardly anyone >> in my league it's but like you've never seen him before. Take my guy Sar and Sachs, heart of a rebel. And yet he slides a lance leader around like he's got nothing to lose. >> Okay, after burner. Dude, this looks amazing. Okay, collision detection works. Okay, >> that was actually kind of sick. Arm your ramjet. [music] All right, love taking this drift. Any drifters? Oh, I put his ass out, >> dude. Chad, this is pod racing. The speed bike, roaring engines, kinetic bushes, unbelievable speed racers are wild spirits. But those are the ones for me. Just like the fearless, [music] the intrepid catch a lot. Wait, this is sick. >> [music] >> Is it the drift? [music] Oh frig. >> The skim speeder. >> The smuggler's vehicle. >> Yeah. >> The next one is skim speeders. Only the most daring right that night's edge like riperant exit pilot. Can you believe it? The war left him with some baggage like that. Who among us doesn't have scars? [music] Okay. Yeah, I just blew his ass up. Oh, move. Ignore that. Nice. >> [music] >> Lance leaders fighters side by side all bound for first place. [music] This is the game. >> Dude, this is so cool. [music] >> I think this this headphone is broken, chat. It's not supposed to be popping this much. Yeah, it's super immersive. >> Monastery Mountains get the fastest time. Okay, so we have to try and beat 207, I think. >> So, every time I run out of boost, I need to rotate it, I think. I don't know. Wait, that's before that shiver on massive burning fast. I told you frozen bastard. >> Where am I going? >> Am I going the right way? I don't see anybody else. >> Wait, am I like big guy in the lead? Bye. >> Where's the frick? Frick. frick. >> I got I think what I got 209. I got 210. Woohoo! >> Oh, this is the dream shade. >> Wait, we have six races. No, no, I think they have six groups. Go, >> dude. >> So much fun. >> Yeah, it was very fun. Very, very fun. It was super good. >> I'm so glad you made it. >> I crashed twice and I got 210. I think I said I had to beat 207. >> I'm like I was so close. >> I crashed three times. >> Awesome. Thank you so much. I appreciate it. Sick t-shirt. Thank you so much. It was super fun. Yeah. Good time. >> Yeah, it was super great. A lot of gaming today. Yeah, a lot of gaming. YouTube, Instagram, Discord, Reddit, Twitch, Twitter, everything's Sman TV. Kick, Instagram, Tik Tok, whatever it is. If it exists, it's Sman TV. Follow everything. Do everything. Sub to everything. Whatever it is. So, we'll see you guys next time. Bye, chat.