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Fusion360 Creatng Bulb

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The video tutorial guides viewers through the process of designing a flashlight bulb using Autodesk Fusion 360, beginning with the creation of a new file named "Bulb." The first step involves sketching an L-shaped profile on the right plane, which serves as the base for the main body of the bulb. By utilizing perpendicular constraints and construction lines aligned with the origin, the creator establishes precise dimensions for the initial shape, setting specific diameters such as 0.4 inches and 0.59 inches to define the width at different heights. This profile is then revolved a full 360 degrees around its central axis to generate the primary cylindrical body of the bulb through a join operation. To refine the geometry further, the tutorial demonstrates how to add curvature by creating a new sketch featuring a fit point spline on the far left side of the design. After drawing this custom curve and closing the shape with straight lines connecting back to the origin, another revolve command is used to create a second body that forms the rounded end of the bulb. The process continues by cutting away material from the rear section; this is achieved by projecting existing geometry onto a new sketch plane, defining an angled profile relative to the centerline, and revolving it as a cut feature to hollow out or shape the back of the component. The final stages focus on adding intricate details and finishing touches to complete the bulb design. The creator sketches triangular patterns on the front face by projecting circles from previous steps and using mirror tools along with perpendicular constraints to create symmetrical lines that form small triangles. These features are extruded as cuts, which are then replicated around the entire circumference of the bulb using a circular pattern command set to eight instances for full coverage. The very last step involves adding a dome shape at the back by sketching half a circle and revolving it 180 degrees to join with the existing model, resulting in a complete and detailed flashlight bulb ready for rendering or manufacturing.
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All right, today we're going to create the bulb for the flashlight. This is what the finished product will look like. Start by creating a new file. Save as the bulb. And we're going to start with a sketch on the right plane. So, create sketch on the right plane. And I'm going to start right at the origin. Go up or across. Essentially create an L. Each of these should be perpendicular lines. If they're not, you can go up and add a constraint. And then I'm going to add one more line to the left here. Go past here. And I'm going to make that um I'm going to going to make that a construction line. Okay, and then I'm going to dimension this. So, this line right here is .1 in. Didn't get that one perpendicular, so hold on. I'll undo that. And I'm going to go ahead and add a constraint here and here. Make that perpendicular. All right. So, now this is .1 in. This one will be .5 in. And then I'm going to click on this Oh, I need to make this construction line coincident with my origin. So, I'll come up here, make this coincident, choose the construction line and the origin. Notice how the construction line turns black. Go back to uh sketch dimensions. Click on the construction line and then the first horizontal line. And if you move it to the right, you'll see that you're measuring from the construction line to that first horizontal line. Actually, we're going to revolve this around that construction line. So, I actually want to measure this as a diameter. Right now, I'd be measuring it as a radius. So, when I right click, I'm going to choose diameter dimension. And notice how now the end of that arrow goes down below the construction line. So, that it's actually going to dimension a diameter, not a radius. And that diameter would be .4 in. Let's bring this Okay. So, then I'm going to do the same thing for this top one. So, click on the construction line, go to that top horizontal line. Didn't quite get it. Let's see. So, click here. And there. Okay, and then right click. Diameter, and this diameter will be .59. Okay. All right. So, you should essentially have a little uh like an L here with a long edge. Um with the diameter of .4, .59, and then 0.1 and 0.5. So, finish sketch and then go to revolve instead of extrude. For my profile, I'm going to select that whole profile there. For my axis, I will select that construction line. And you'll see that it would default to rotating it 360° around that axis. If I wanted it less, for example, if I just wanted 100°, it would just rotate it 100 revolve it 100°, but I do want it to be 360°. I want to revolve it all the way around that construction line. It's a new body, and I will hit okay. All right, so now I'm going to do a new sketch with a spline. So, I will come back here and create a new sketch on my right plane. And this is going to be a spline. So, uh a fit point spline. I'm going to kind of scroll in here to start the spline somewhere in in this zone here, but on the far left. So, I'm going to uh make it coincident with this line here starting on the far left of my bulb. And just kind of spline this down here to there. Everyone's spline will be a little bit different. And that's okay. I hit enter. And then I'm going to close that shape with uh two lines. So, start at the end of that spline, go to the origin, and then go up here. And you should have a closed thing. If you don't like how your spline looks, you can change and move these you know, move the black line the circles to change it. So, once you have your spline like you want, you hit finish sketch and you will again choose revolve. My profile will be that entire profile. Make sure that it's a closed sketch. And then I'm going to revolve it around here. So, the bottom of the sketch. You're going to create a um a new body or join and hit okay. So, there is my end of my bulb. Now, we're going to cut out part of this backs. Look at the right plane. I'm going to create a new sketch on the right plane. I'm going to start by um projecting this line into my new sketch. So, come over here and do project this back line here. Hit okay. So, that is now in my sketch. And then let's scroll in. I'm going to start at there um at the end of that line. Go across. Angle down. Back to the projected line. And I guess I can close that. And hit escape. All right. Then I'm going to go ahead and create a construction line in the center here. So, I'm going to start at that origin. Have this come straight out. Escape. Let's choose that choose that line. Make that a construction line. Okay, and then we'll go ahead and dimension this again as a diameter. So, I'm going to come up here to that first horizontal line. Right click. Diameter dimension. And that diameter should be uh 0.28. The top diameter we don't have to dimension because it should be coincident with the bulb, so it should be 0.4. Um this length here is also going to be 0.28. And then this right here will be 0.07. And that should be fully defined. If not, um then you might have to make something coincident or make this uh 90°, but do what you need to do to get that fully defined. And then we will go and revolve again. So, we're going to choose that profile to revolve, and my axis will be that construction line I did. I do want it to go around 360°, but this time the operation will be cut, not join. I'm actually going to revolve cut. And so it cuts away that part. And there is what is left. All right, so now I'm going to go and look at the front of my bulb, and I'm actually going to create a sketch on this part right here. So, going to scroll into there, right click on this, and create a sketch. I'm going to start with a line. So, I want to create a line from Actually, I'm going to start by um creating a couple projections. So, let's project and include this. And we'll go ahead and include this. And then we're going to create um a line from the top circle to that bottom circle. And this is going to be a construction line. So, choose on that. Make that a construction line. All right. Then I don't want that chosen anymore. I'm going to um create um a line that goes from this purple, the outside circle, down to the midpoint of my construction line. And what I will do is mirror Oops, did I get mirror? No, it's circular pattern. I want to do a mirror of this line. And I'm going to mirror it about my construction line. And then I'm going to make these two lines perpendicular. So, I'm going to choose this and this and make those perpendicular. So, we have um a little kind of like a triangle with this um in here. And if I wanted to, I could actually trim and get rid of that, but I don't need to. So, we'll go and then um extrude and we're going to choose that little triangle. And I'm going to actually cut it. So, we can cut and it can we can say um well, one side and all. Just make sure that you've cut it there and hit okay. And then the next thing I'm going to do is I'm going to circular pattern that cut all the way around. So, I'm going to go to my pattern, choose a circular pattern. I don't want a face here, I want a feature. So, So, going to choose this feature. Let's see, I can choose that feature right there. Um my axis will be right there, and then how many do I want? I'm going to give it maybe eight eight of them around there. And we're going to do it full. We're going to do um Yep. And so, now I have my little cuts for my bulb. And then the last thing I need to do is add a dome shape back here. So, I'm going to go and look at the back of this. I will right click and start a sketch. I'm going to project this circle. And [music] I will actually go and just cut that circle in half there. Finish the sketch. And then I will do um And I could do a revolve. I can choose this. That half profile. And the axis will be right here. And this time we only want 180 degrees. So, we don't want it to revolve all 360. And we'll join that and hit okay. And there is your bulb.