Ep. 6.1 ADHC Talks Podcast: A Conversation with Xabier Granja
Watch on YouTubeVideo summary
Dr. Xabier Granja, an associate professor at the University of Alabama specializing in early modern Spanish historical crime and personal identity, shares his unique approach to integrating artificial intelligence into humanities research despite lacking a coding background. His primary initiative focuses on using AI tools to transcribe four 17th-century manuscripts by Louisa de Pavia, which currently exist only as scanned images on Google Books. To achieve this, Granja leverages the "Google Summer of Code" program, collaborating with international student programmers who develop optical character recognition models trained through manual transcription to handle specific challenges like Renaissance-era printing inconsistencies and handwriting variations.
While current accuracy rates hover around 97%, Granja aims for near-perfection before releasing free web-based or offline tools globally to democratize access to these technologies. Beyond his work on text digitization, he plans to expand into text-to-video applications for educational purposes and explore virtual reality initiatives as the university library renovates its digital scholarship zone. He emphasizes that non-coders can drive technical innovation by asking questions and building small teams rather than waiting for corporate solutions or massive funding, effectively bridging the gap between specialized technology and historical research needs.
The conversation concludes with mutual thanks between the speakers before transitioning into an outro produced from the University of Alabama campus by Sarah Whiter. This final segment invites listeners to tune in next time for more stories about individuals with ADHD and their diverse projects, highlighting the ongoing mission of the podcast series. As a closing recommendation, Granja praises *Ori* video games specifically for their fluidity and exploration mechanics, offering them as an engaging suggestion before signing off on this episode dedicated to innovative conversations within academic circles.
Read the full video transcript
Welcome to the ADHD Talks podcast
produced by the Alabama Digital
Humanities Center at the University of
Alabama Libraries. I'm your host, Sarah
Whiter. This video podcast documents
digital humanities research through
semistructured conversations with DH
scholars and practitioners.
Our guest today is Dr. Shai Granja. Dr.
Granja is associate professor and
director of undergraduate studies in the
department of modern languages at the
University of Alabama. He also works
closely with the artificial intelligence
teaching enhancement initiative. His
research interests focus on historical
crime specializing in 16th to early 18th
century Spanish. His work deals with
personal identity in the early modern
period, the literary and sociopolitical
implications of individual identity
formation and variations
in didactic literature. Shavei is
co-founder of human AI, a
multi-institutional research
organization that explores AI in the
humanities. He is project leader for
Renaissance, which seeks to leverage the
power of AI to transcribe early modern
Spanish printed texts. This project has
been chosen for inclusion in the past
two years by the Google Summer of Code
program.
>> Hi Shabi, I'm so happy that you are here
with us today.
>> Happy to be here. Thanks very much.
>> I uh I'm really excited about talking
about your work. Uh we haven't talked a
lot about any computational projects on
the podcast and um I'm especially
curious towards the end to see if we can
talk a little bit about your Google
Summer of Code participation because I
think that's something that a lot of
people
>> should pay more attention to.
>> Absolutely.
>> Yeah. So I'm going to jump into our
first question. It's a standard question
that I ask everyone. It's my passion
question. It is the one that I love the
most. What makes you feel nerdy?
>> You know, I feel like when when you feel
nerdy all the time, there's not one
thing that makes you feel nerdy. Um I do
like to say that learning is what
interests me really about anything. Uh
all the podcasts that I listen to are
essentially me learning history about
things. Like there's one that I love
that is called the spot was this podcast
will kill you which is about viruses
over the history of humanity and they
give you like history and then the
biology of it and it's so entertaining
to me right which is probably very nerdy
because it's just learning about
something has nothing to do with what I
do but I will learn about that or I will
learn about just doing plumbing in your
house which I have done myself but just
YouTube and so I think that makes me
pretty nerdy to just do the plumbing
myself before I call a plumber.
>> So learning learning to maybe to a
fault. Yeah, I think curious mind. I am
currently listening to an episode of the
Nature Podcast on a book called
Apocalypses
>> and it's about all of the different
identifiable apocalypses
in
>> in the history of the universe
>> and how humans have survived and reacted
to them.
>> Um, instead of like putting the
apocalypse as something that has never
happened but we're all just waiting for.
>> Right. Right. Right. We survived what?
2000. We survived 2012. What's the next
apocalypse?
>> That's right. I'm sure.
>> That's right.
So, so curious person, tell me how you
got involved in digital scholarship
because Okay, first doing before that
can you um summarize just a little bit
of sort of what what your research is
and then go ahead and talk about how you
started uh using digital methods. Yeah.
>> To to do your your research.
>> Okay. Yeah. So um what I do is I teach
um I teach a combination of literature
and history although I am essentially
Hispanics literature professor. Uh I
combine both of them because I can't
just uh work on literature devoid of
historical context. So I I rely heavily
on the history. Um so I teach a lot of
historical crime. I research a lot of
historical crime mostly has to do with
marital crime. So that kind of also gets
me a lot into gender issues usually of
um how men were supposed to behave, how
women were supposed to behave in the
Renaissance, in medieval times, which
also kind of pulls me back to even like
Aristotle, like Greek times, right?
Because those are the bases then kind of
evolve um up to the Renaissance and and
and after. Um so I I look a lot uh into
all those things. Um a lot of killings,
a lot of uh sexual violence. So this is
kind of my life and my research, right?
This is what I look uh into, what I
research. Uh and then I kind of cross
reference that with literary works that
are supposed to represent specific given
time and what that says about either the
aristocracy or the lower class. This is
kind of the analysis that I usually do.
Um so this is not usually something that
screams, you know, high technology and
like artificial intelligence. Um I've
always been drawn to technology since I
was a child. Um, I think much of my
interest comes from video games
themselves. I've always been a video
game player and that kind of got me
interested. I'm fascinated by the
advances in technology. The 90s were
very good to us cuz the the jumps in in
performance were just out of this world.
Now it's different, right? It's it's
it's slower. But, um, that kind of got
me interested in how things work, how
things process, how we process data,
which is not, you know, so um, divorced
from how my brain process data, right?
when I do my research. So, how does a
machine process all of this? Um, this is
kind of how I've always been very much
into the technology side of things, the
digital humanities, how I can uh make my
teaching more digital, my research more
digital. I was very fast into getting
comfortable in working in the cloud and
then using different digital uh tools
with my students etc. Uh so the way I
kind of got um much more into artificial
intelligence I had used it a little bit
other than you know you have like your
other Google home speakers where you ask
it things and they can answer you and
this and that. Um
so I'm currently an associate professor
and my dream project really is about
this one woman who's called Louisa de
Pada. She was an aristocrat in the in
the 1600s who was very very religious
and she a very heavy Christian and she
saw all of this vice in society that she
really wanted to eradicate because the
nobility of the time went through many
many changes in what's aristocratic
values and what is not appropriate for
aristocracy.
Uh so she wanted to reook all of this
with religion and she has four beautiful
toms that are super interesting but they
only exist in like Google books scans.
There is no transcribed version of this.
It's a little hard to transcribe. Um but
there it doesn't exist. And so I want
the world to have that in a transcribed
form, published format that anyone can
actually access and read in either a
digital um element or even to facilitate
research, right? So that you can search
through the text body etc. Um this was
my project for after I become full right
um a full professor. So then I started
looking at all of this uh optical
character recognition and the things
that AI can do which again kind of
started with my video games where I can
there are tensor cores that can kind of
extrapolate from a small image because
since I play my video games I can render
them at a lower resolution and then blow
them up to 4K with tensor cores that are
predicting the detail that is supposed
to be there. And I kind of started
thinking well can I do that but with
text when when we do that optical uh
character recognition and it turns out
that there's not much work on that but
there there is some work being done on
that and I thought why instead of
waiting until I become full professor
and actually start working on this and
manually transcribe hundreds and
hundreds and hundreds and hundreds of
pages can I train an algorithm to do the
bulk of the work um and then I can just,
you know, uh, fix, edit, and get it to a
final polished version. And it kind of
gave me a win-win scenario where I can
get the dream project that I want to do,
whether it's by the time I get full or
after or meanwhile or before. But at the
same time, it's a really interesting
research prospect where I get to learn
more about how computers process and how
AI processes data and how then I can
apply that to the humanities because AI
and humanities are not usually a
connection that you see. um the world
seems to think that it's only about
computers and only about other science
uh you know STEM projects like no no we
can definitely use high-tech
technologies in the humanities we need
them we just need to remind the world
that you know for the project for which
we can use them and this is kind of what
converged those sides of my life that
have always been parallel and now I'm
able to kind of like put them together
really
>> it's always so nice when that is able to
happen
>> absolutely
>> yeah I'm thinking about like specific
concrete examples of what you're talking
about with the like the video game ex
like expanding the so I um I'm a big
Skyrim player and I play on my Switch
>> but my Switch is docked to a projector
that is a full wall
>> and so usually after I leave my office
in the afternoon I go for about an hour
and play Skyrim which is my entire
living room wall
>> and The fact that it can render so
beautifully on my living room wall is
just it just blows my mind every single
time.
>> And that's part of what the Switch 2 now
has actually moved to tensor cores
because it is using an Nvidia Tegra
processor. In this case, it was before,
but the new ones basically take a
smaller resolution and through AI
through machine learning and using those
tensor cores, it's blowing it up to 4K.
So, it will look even better. That's
what I have in my computer, too. And
that's that's why, you know, I have a
piece of hardware that I use for gaming,
which is great, but I can use that piece
of hardware. The same tensor course can
process machine learning. That's what I
mean, that's what uh blowing up an image
and resolution is. So, you know, it kind
of doesn't feel like I'm being efficient
if I'm just using it for gaming when I
could actually uh as we talked later
about the Google Summer code, I can use
that kind of processing and do it at
home in my gaming GPU.
>> Yeah. So, you've brought up you've
brought up, you know, how you've gotten
to this new project. Um, can do you want
to talk technical stuff about the
project? What what would you like to
tell us about the project? And sort of
um because I think last time I heard you
speak, you were talking a lot about how
you don't code, but you're involved in
this huge coding project and like
conceptually you have this vision and
how have you made those connections? I
guess just walk us through how you
as a non-programmer
>> figured out how to get started and how
to make connections because that's I
think one of the
big things in digital humanities is that
a lot of us have these conceptual
visions and no technical knowledge.
>> Right. Right. Right. Right. Yeah. No,
that's me. I have no idea how to code. I
I know about humanities, not about
coding. So, okay. So,
>> I'll let's go through a little bit of
how I got to Google Summer code, which
kind of then explains a little bit how
all of this happened. And then I can
show you maybe like a couple examples so
that you see a little bit of what we're
working on. So, when I started what we
were talking about before, right, like I
had this realization. I was like, well,
how can I make this happen? And of
course, now the next step is well, how
how does how do you get to that point,
right? How do I get to do this if I
don't know how to code anything? So, I
am the type of person who will never
stop asking questions to an annoying
point. But I I've always maintained that
I would rather ask a million questions
than not know and lose an opportunity or
something doesn't get done because I
didn't ask a question for fear of
looking ignorant or stupid. Like, no, if
I don't know, I'm going to ask. And
people who know me know that even though
I can be a little overbearing with
questions, it comes from a place of
improvement, right? How can we move to a
better place? So I ask a lot of
questions. And so when I started
thinking, well, I don't know how to
code. I don't know how to do any of
this, but I do have the idea for the
project and I have an idea of how we
could work on this. So I'm going to ask
the people who know about this stuff. So
I started talking to um several people
in the sciences. This is how also why
when your university organizes u
campuswide events or like collegewide
events attend because you're going to
find people that you usually never find
because they're not in your you know in
your immediate sphere
>> and you're going to talk to them and I
will ask them questions and this is kind
of how I ended up talking to a couple
deans in the sciences and they told me
you know what like this and that person
might be good people to contact in these
departments and this is kind of how I um
I met uh my colleague
Dr. Sergey Glazer, right, who is in a
science field, nothing to do with mine,
and he was interested in machine
learning. So when I asked him like,
"Hey, I'm trying to do this. I'm trying
to do a kind of an machine learning
based transcription method. Um, do you
kind are is there any avenue that you
can think like how could we make this
maybe work? Like if you have any ideas,
I would love to get you a coffee and
like talk together." And that's exactly
what Sergey and I did. we got together
and this is I told him this is what I
want done and then he told me like okay
these are the several ways that we could
go about doing this right technically
speaking and so that coffee kind of
turned into another meeting turned into
another meeting and we started getting a
process like okay this has legs right um
this is when he suggested something that
he had been doing for several years with
other uh science programs which is the
Google summer code and he told me this
might be a really good way to start this
work and see where it takes us I had
never heard of Google Summer code
before. And what it is, it's a pro, it's
a summer program that uh Google
organizes every summer. It's not
guaranteed, but it's been going on for
like 22 years. So, you know, it's
probably going to keep going.
>> Um,
>> and they organized this uh event that
lasts for it depends. There's like
small, medium, and large projects, but
anywhere from like a few weeks to like
three, four months more or less. Uh we
are actually right in the middle of uh
G-So Google Summer Go GOC uh 2025 uh
which will end exactly in 11 days. So my
projects will end October 6 is the my
students final exam presentation that
they have right evaluation. Um so the
way this works is that at the beginning
of the year you kind of propose a pro a
project right uh you have to create kind
of like a um um company of sorts. So
they have to have a website all the
projects etc. and you want to have a
good amount collaboration between
different institutions if you can
because that will make you you know a
more stable proposal. Um and we proposed
it like this then Google accepted it as
a project and they're like okay we're
going to include you in in the summer
program. This was this is my first GS.
So last year was my my first one. This
is my second. Uh so after that
candidates from all over the world are
going to apply. If they like your
project, they they will look at all the
many many pro projects that are
proposed. If they like your project,
they're you're going to kind of give
them a test of sorts. They're like,
well, try to solve this. And in our
case, it was a very baby version of a
transcription of just a few pages. Uh we
told them like this is what we want. See
what you can do. And so with that, we
then evaluate those candidates which
come from all over the world. Um and we
submit to Google. These are are are the
people that are finalists. Um, would you
be willing to fund any of these? And
then they'll tell us how many they fund.
We've been lucky. Uh, in the past couple
years, we've had a good number of them
funded. Um, we had four the first year
and this year we had more, which is not
usual, but I think they're they're
liking our project. So, they're they've
given us that um that weight. Um so we
have um several programmers from um from
Japan, from India, from the United
Kingdom, uh from Finland. So and from
the United States, a little bit of
everything, right? Um these are usually
either fourth year or so undergraduate
students in in the sciences or master
students. Some of them already have
finished their master and like are also
they have a job now. They're actually
employees now, right? So they they're
kind of juggling a little bit of
everything. the summer code is a very
good opportunity for them because it's
great for their CV and it's great for us
because then it enables a project and a
and a group a research group to exist
that when I where I don't know how to
code they are my coding team and this
coding team enables me to um get that um
infrastructure ready and I kind of guide
as a humanist I guide where I want us to
go um but there is a lot of uh I mean
most of the bulk of the work is done by
them to for I'm very grateful to our
team and we also use this research to
then work on publications, presentations
because most of them are still students.
So we push them a lot to present this
work at a conference. Let's work on
small papers like we also published an
article last year from our first year of
work. Um, and one thing that I really
like about the Google Summer code is
that they put the students first because
you could see how this dynamic could end
up being exploitative in some cases
where some faculty might just, you know,
do all the grant work with the students
and they get all the credit. You must
must must credit the students first in
any presentation or publication. That's
a Google rule. Otherwise, you risk that
they will not renew you because then
you're yes abusing the system. Um so let
the publication we did last year all our
coders are credited as first authors and
the professors come second right and so
they all now have a pretty decent
publication in their record as
undergraduates or you know master
students that can only help them right
so that's kind of a little bit of the of
the general how I got into this and how
it's working so far and let me show you
a couple examples let me share my screen
so you can see a couple of these I'm
going to share my desktop up. Do you see
it?
>> Yes.
>> So, this is what we started with. These
are This is the Padia text. This is what
I really want to transcribe for the
future to create for the world. Um, you
see that it's uh it's print text. So,
it's easy in a way to to read. It's it's
still difficult to for a machine to read
it because it's not um the expected
printing that we have these days. There
was sort of a standard printing um back
in the Renaissance, but each printer
kind of had their standard. So there's
many standards and also it kind of
depended whether they had coffee that
morning or they went angry that morning
or happy or they went for a walk because
their standard also varies from day to
day, right? They make many variations
oftentimes because when a when you use a
press, each of the characters
um would be made first of wood depending
on the money that the press would have
and eventually later in history towards
indust industrialization it would be
made of metal. So metal you can press
and press and press you're going to be
fine but the wood will crack eventually
and so when you lose letters you kind of
start
interchanging letters. So you change V's
and U's are very similar so you kind of
interchange them. Fs and S's also kind
of changed. So that is and there's no
rhyme or reason, right? So if you see
here for him, this this word obispo
which means bishop, that's an F, which
really that is an S. The word is spelled
with an S. Sometimes you will find it
with an F. Sometimes we'll find it with
an S, right? So there's no way to to
really predict and that's what makes it
hard. And this is kind of like the the
way the whole text will look, right? So
this is this is where we started. Uh
from this we've moved on a little bit to
some other more complicated things like
handwriting. This is something that
we've been doing this year. This is an
easier one. I could myself transcribe
this manually somewhat comfortably. It's
I can recognize the words quite well. I
can read it, right?
Whatever it is, right? I can read it. If
I can read it, I can describe it. And
it's quite clean and it's pretty well
preserved, right? All of these documents
come from different archives uh in Spain
that I have visited and I've been
compiling and compiling data. This, for
example, was not um digitized by anyone.
This is just me taking a decent picture
and then processing in Photoshop so I
can have a decent quality material to
work on later. Right.
>> Yeah.
>> This is kind of how it looks. This is
where we've moved on this year to try to
do print and handwriting, right? Because
we have more coders. Sure, we're having
we have more projects. Uh, and getting a
machine to read this is very very hard.
>> And then I'll give you one more example
for you to see. This is this is my
nightmare. This is what doesn't let me
sleep at night. I can't read this. I
mean, I've tried
it. It looks like an alien ship brought
aliens to this planet. They gave this to
the planet and then they left. They're
like, I I don't know how to read this.
Some of these are really complicated. um
this we're not even bothering with this
right now because it's too complicated,
but these are the things that we're
trying to read eventually, right? So
that gives you a little bit of an of an
idea um of the materials that we're
working on. And the whole process is
just to have our coders get the code so
that um it reads several lines,
different lines, like it kind of cuts
the text in lines, processes it. We use
a lot of ground truth. So we've um and I
don't know maybe the listeners might not
know what ground truth is. So that's
just it's a piece of text that basically
says this line says that this line says
exactly that. Right? So that that way
the code will learn what an R looks
like, what an M looks like, what a B
looks like, right? And that way start to
learn how to read. It's not unlike
children learning to read when they're
young, right? And that way I've done a
lot of manual transcriptions also with
my colleague um Dr. Harrison Meadows
from the University of Tennessee
Knoxville uh who is also my colleague on
this project. And so we transcribe a lot
manually to to have more ground truth.
And the goal is to not have so much
manual ground truth eventually so that
the code can actually learn. But for it
to be good enough to learn itself, you
need to help it.
>> And we're kind of in that middle ground
where like it's getting quite good.
We've gotten so far to like 95 97%
accuracy. Sounds really good. sounds
like an A+ and it is, but that's not
good enough when you're doing thousands
of pages. A 3% error rate is hundreds
and hundreds and hundreds of things you
need to fix. So, I want to get to 99.99
perfection.
We are getting kind of um I I don't want
to say yet, but we it kind of looks like
we might have gotten to like 99 point
something% just a couple weeks ago, but
I need to I need two more weeks for this
specific contributor that's working on
something, some updates.
We'll see about the final project in two
weeks when they finish because they they
have to give me the whole presentation
for the whole summer. Uh the the last
code that we'll evaluate to together
with Dr. adviser who's the you know the
machine learning specialist uh we
evaluate the code uh of like the quality
of the transcription and then this year
a new thing that I really wanted to do
this year is whatever code we have I've
tasked everyone with making either a
web-based or local offline app and we're
going to release several little programs
where you can use the the AI algorithms
we've trained and release them to the
world for free all of this is going to
be shared where um and I'm going to be
sending this to a lot of academics all
over the world that I know and like just
try it. Try it. Try to transcribe
whatever your transcription needs are.
Try it. Let me know what the issues are
so that then next year I can go back to
Google and say, "Okay, this has been
really good, but these are the issues.
Let's make another summer program
project to fix this so that we can
evolve and improve." Sorry, that was a
very long answer, but this is kind of
the the
>> I love it.
I appreciate you um explaining some of
the more technical things like what is
ground truth because um I know what
ground truth is but I didn't a while
back right and I think that
>> um I think that there are a lot of
people es that I know on our campus but
I think this is a big thing in digital
humanities right now people wanting to
transcribe
old documents and be able to produce a
critical edition
or, you know, some sort of um either
just to to promote access to it or
>> or you know, some of the stuff is just
really cool, right?
>> And
OCR
for historic primary sources is so
complicated even if
>> like your first example, it's in print.
Um,
and for example, the stuff that I'm
working on is uh much newer. It's from
the 80s to 2000, but it's still
>> Mhm.
>> producing the OCR for it is so difficult
because just like your, you know,
Renaissance printers,
it was a small publication. it was a
historic newspaper and it, you know, it
doesn't have standardized formatting
from page to page and it doesn't have
standardized heading or titles or and so
you know you you run that through Python
and it just gives you from this side of
the page to this side of the page no
matter how many columns are there and no
matter what the the like the font change
or the text change or or you know
there's half of a title along with all
of these other things. And there's it's
it's been very challenging
to train a model to recognize this is a
column like there this white space
around the column equals it doesn't go
to anything else.
>> Correct. Correct.
>> And add to that complexity the fact that
we don't have millions and billions and
millions of dollars to either pay people
or train things. We don't have that.
Yeah. So, this is kind of where
something like Google Summer code is so
useful because those students need the
experienced opportunity.
>> They get paid a little bit. Yeah, I
don't know exactly how much it is, but
they get a little bit of monitor
incentive, but it's really just about
the pedigree of, hey, I was accepted at
this Google program and I'm doing this
project, which is really cool. It's very
good for them and it's good for us
because then we get the support we need.
Yeah.
>> Um with because we don't have that kind
of money. We don't have that kind of
funding in the communities, right?
>> Yeah.
I wouldn't be anywhere with my project
if it wasn't for Jeff Turner um who was
a previous guest on this podcast as
well. Um but Jeff is one of our
colleagues and um has spent quite a bit
of time uh working on training machine
models for um OCR of historic text as
well. His example is um the US
congressional record which also is not
>> um super old but you know early 20th
century late 19th century is still
>> and even with the congressional record
it's non-standard formatting because
they go from you know publication to
publication and change the columns and
change the margins and change the font.
And if you think about it, it kind of
boggles my mind to think we live in such
a digital world where everything is now
preserved in some way digitally that the
the vast amounts of knowledge that are
recorded on paper that are either
digitized but we cannot access because
it's a picture. It's not actual
reachable text. It's it's mind-boggling
how much knowledge there is that we need
to transcribe not just for preservation
purposes which is an important goal unto
itself but to be able to access it
because to me it's the same difference
as history. History is no good if you
don't know it so that you don't repeat
those mistakes. This is the same. You
need that knowledge. Not just because
it's nice to preserve materials. And I
think it's crucial and fundamental to
preserve them, to know who we are as
human, as a humanist. That's obviously
what I'm interested in, but also because
you will not be able to grow as a
person, as a human, as a society if you
don't have acute knowledge of what
you've been before. Because you don't
know, you know, it's like if I start
driving my car, I will eventually drive
into a tree if I just don't have a
direction. I I use Google Maps so that I
know where I'm going. So, I need to know
where I'm coming from to know where I'm
going. It's the same thing for humanity
as a whole. And the fact that all of
these documents are
>> not
digitally preserved in a reachable way
>> blows my mind that there has not been
more uh work done on this. But it also
at the same time it just, you know, I
like to say that when when you're kind
of pushed against the wall, if you don't
have the funding and you don't have the
knowledge, like I don't know how to
code. If you don't have if you're
against the wall, you can do two things.
accept that you're against the wall and
then end or
re reject the wall, break the wall and
then go to the other side. But just
yeah,
>> you need to not be in that position and
find what can I do to actually advance
in any way.
>> You see what I mean?
>> Yeah, absolutely. I think that's one of
the true gifts of generative AI at this
point because while we have all of
these, you know, privacy concerns and
ethical concerns and climate concerns,
we also
>> suddenly non techchnologists and
non-coders have so much more access to
some of these very technical
problems that we can solve. and and they
were not solvable even even if we had
people with the technical expertise. The
amount of time that it would take them
>> to produce the coding without machine
learning and without being able to train
a model um it it would just it's it's
just completely out of reach
>> until now. And so suddenly this stuff is
is in reach and it's
>> it's a whole new world. the the
opportunities are it kind of sometimes
hurts my brain when I get excited about
this is like there are so many potential
opportunities that I don't even know
what to do like you can actually get a
little peerless by how many things you
can do with it so just like focus on
okay these are the things that I can do
these are the things that it enables
let's go get them
>> right right yeah the scope creep is a
little difficult to deal with sometimes
>> but you know you start it's kind of like
uh people have always been a lot of
people have been afraid of the white the
blank page. I've never had that cuz I
just start writing. I don't expect what
I what my my first sentences to be good.
They will probably never exist in the
final version. But you start somewhere
instead of being blocked by the
possibilities. Just start somewhere. See
where it takes you and then you'll
backtrack. You'll go back and fix and
and change because anything you do will
evolve. And our code even has evolved
and and the reach of our project has
evolved. like we would never even
thought of doing handwriting
transcription last year, but as if we've
gotten the work we've done and we've
seen like this has actually quite a lot
of uh uh of potential, we we've gotten a
little greedy like well let's let's
expand to see what happens, right?
>> Yeah, absolutely.
Right. I have one more standard question
for you and that is
>> what's next? And I think you've sort of
hit on it a couple of times, but right
like
>> uh you're welcome to include like bucket
list things or like pie in the sky
dreams. And I know
>> from what I hear, you just decided that
your pie in the sky dream was going to
be your real dream and you're just sort
of like I'm going to do this. So like
once you finish that, what's going on?
It's kind of like when I fix something
at home, I will try to fix it. Even I'll
do electrical and if then I fail, then I
call the electrician. Yeah.
>> At least I'm going to try. So, I'm
trying this. It might hopefully I'm
thinking I'm going to get me the bulk of
the of the prescription done that then I
can I can fix. But, um, what am I doing
now? What's coming next? Well, right now
I'm still focusing. I'm doing this. I
have a lot of things. My my figurative
stove has lots of pots and pans going on
at the same time. So um I'm working on
my second monograph uh which is all
about uh all these historical crimes etc
that I'm working on. I'm work a lot with
the power of um of blood. Blood as an
element in like judicial documents. You
know it's not the same if someone uh
hurts someone in either a sociopolitical
way or a physical way. It's not the same
if there's bleeding, right? Uh you
there's like aggravating factors to
different um two different processes.
So, I'm working on that, finishing that
book, which is really one of the records
that I need to do to become a V
professor. Um, that's about twothirds of
the way done. Hopefully by next year,
I'm expecting to have the manuscript
completely finished. Uh, and that's as
I'm working on this other thing, right,
on all the as. So, the goal then is
obviously, as I said, to get to the
point where I can just completely
transcribe these four tones and release
them in some form to the world. And
after that, I'm already kind of like now
that that's become more tangible in a
way because it used to be like I don't
know how I'm going to do this to I'm
doing this slowly, right? And I'm I'm
finding all this new research while I'm
doing this. Um really the the the next
step after that and I don't like to get
too far behind because sometimes we can
get we can think too far far into the
future and then we forget that we're
doing things right now, right? Um it's a
kind of growing
beyond that um four tone transcription
project which is okay now what can we do
with this that can not just transcribe
for other things because really my my
goal has become I want as many human
humanities researchers to have access to
transcription tools that are free as
possible because I always joke that you
know I thought of starting to do this I
don't have the code and knowledge to do
this and I'm surprised that you know
multinational companies are not already
working on this. They don't seem
interested. I'm guessing because it's
it's more it sells more to have some
kind of image recognition that tells you
like you know this is a car, this is a
cat or whatever it is like people use
that in the consumer world more than
this is a pretty specific uh specialized
professional application of a
>> um but if baffles me that no one's
really doing it right. So we are in like
as as little programs like you are doing
it too like it's many of us researchers
kind of doing this in little programs.
>> Uh so you know if I can become a
millionaire out of it then why should
anyone else if it's if I have this idea
why should somebody become a millionaire
for my idea. So I want everyone to have
it for free because then everybody wins
right it's a much bigger win for
everyone.
>> Absolutely.
>> And that's why we want to release the
apps for everyone and then see what what
use people have. Um, but yeah, this will
kind of bleed into over the years and
into not just OCR, but I want to get
more into like the creative side of
things. There's a lot of um text to
video and AI happening now with like um
Lumal Labs, Google V3, Runway, like all
of these they are producing really
interesting um results. They're also
quite expensive and you have to have a
subscription for it, which again funding
wise we don't always have. So,
>> right,
>> I would like to get into some of that
because then it's not just creating
transcriptions of text. Then it's
creating I could actually create video
of whole like scenes or or things like
that are really good for teaching
materials and also just to absolutely
more right.
>> Yeah. I'm working on a huge um project
because you know the library is in
different stages of renovation.
Soon we're going to be doing the first
floor and the first floor is going to
turn into the digital scholarship zone
and
we are going to have VR equipment.
>> I was just thinking of VR. Yeah, same.
>> So I am deep into the
researching and writing a proposal for
you know what UA libraries is going to
do with our VR program as we move
forward. and the timing is right.
>> Yeah.
>> Right now, um, and I think,
you know, we've had some VR headsets
that have circulated in the past and
we've had some that we've run a little
bit of programming with, but we haven't
had like a a formal VR program.
>> Sure.
>> Um, and I'm excited to see how that
shapes up. I really am excited about the
period of time that I have in the next
couple of months to sort of circulate
around campus and see what people's VR
dreams are and like
>> what people feel like they need and and
then figure out, you know, what capacity
we have to help with that,
>> right? I mean,
>> we won't be able to help with all of it.
>> No, of course we can't do it all, right?
You only have one lifetime that I my my
husband often tells me like, stop trying
to fix the world. You can't fix
everything. You don't have time in a
hundred years if you get to live a 100
years if you're like
>> so you have to choose something. But as
you were talking about the VR headsets
and the VR space, it also again it
brings me back to humanities and it
brings me back to video games because
there are multiple um I mean I I'll tell
you for example one of a very well-known
uh um video game franchise is Assassin's
Creed. And assassin happens throughout
times in history. And we have
>> not not um faithfully reproduced but
very close to faithful um maps of like
Renaissance Rome and that also exists in
museums and that is something that can
be read by machines and then that can be
applied to a 3D world that can build be
built more or less automatedly but also
it will require manual manual input. But
this is what video game companies are
also now using machine learning to like
create textures, right? So you don't
need necessarily a full team of like 500
coders and builders and artists and
engineers and you can have something at
a smaller scale create that environment
and then use that in educational
purposes where yeah, you can have
students read plays or whatever it is
that you're doing and then have them
jump into a VR space and understand the
physicality of what they're reading.
>> Yeah. Yeah, I think it's going to be so
cool.
>> Yeah. Again, the opportunities are so
many that it kind of like
>> Yeah. And where do you start?
>> Yeah.
>> I mean, the more I dig into it, I the
more I'm like, "Oh my god, where where
do you start?"
>> Uhhuh. But, you know, that's my advice
is just
>> pick one thing that you like about it
and start with that. And then it will it
will take you to other things because
you know, you're never going to be able
to do it all. So pick the one that
interests you most now and then work
through it and it will open up. It's
just tentacles start happening and then
it starts
>> reaching other things and that's the
beauty of it really that that's how you
know that you know all you're like oh
the humanities are doomed or like the
humanities are relevant like not really
like cuz everything that I keep doing
keeps opening more doors and people keep
people keep being surprised like oh you
guys in the humanities can do that like
yes we can and we are doing it. Yeah.
Yeah. Okay. Final bonus question that I
didn't send to you.
>> What's your favorite video game?
>> Oh, that is difficult. That is very
difficult to answer. What is my favorite
video game?
>> I do like a lot of envies. Indies are
really fun because they're usually like
less than 15 hours. Um, I do like I'm I
am a sucker for a good Metroid vania
kind of platformer. So, I will say this
might be a weird choice, but I will say
the the two AI games. There's um I
forget the first one is AI and something
of the forest and the second one is AI
and the Will of the Wisps. And it's kind
of a sidescrolling Metroid Vania. It is
beautiful. It has fantastic mechanics
and I appreciate when a game can have
good fluidity and it just keeps letting
me discover new environments and
secrets.
>> Yeah.
>> Ori games. O R I. If you've never heard
>> R I. I am definitely going to look it up
the minute we get off of this.
>> Fantastic. Easily. I don't know if
they're my favorite because it's very
hard to choose. But actually,
>> you choose. It's like, do you choose the
one that you spent the most time on? Do
you choose the one that you come back to
again and again? Do you choose the one?
what makes it a hard choice because I
was so I I get together with a friend of
mine and and we usually talk about video
games and we go for and we like to go
for walks and like explore nature and uh
we were looking at my Steam account and
I have more than 500 games in my Steam
account over the past 20 years that I've
>> So how do you choose? There's just, you
know, different types of your life,
different stages of your life, there's a
favorite, but AI, I think, is a very
good thing for people to try.
>> I love it. I love that recommendation.
Thank you for that recommendation.
All right. Well, I am going to wrap up.
I thank you so very much for joining me
for this episode of ADHD Talks. Um, and
I did not say ADHD talks, which
sometimes comes out of my mouth.
>> I myself struggle with ADHD quite a bit.
So, it's been so good to talk to you and
I have been enjoying getting to know you
and I I really uh look forward to more
conversations and doing stuff together
because I think we have we have we have
some common interests.
>> Absolutely.
>> So, thank you. Thank you for your
generosity and
>> um and I will see you later.
This episode of ADHD Talks has been
brought to you from the campus of the
University of Alabama. This is Sarah
Whiter. Join us again next time to hear
more about DH folks and their super cool
projects. Goodbye.