EFAP #400 - The Eighth Anniversary of Pausing Every Frame - Covering Everything with Everyone - 1
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To celebrate the eighth anniversary of their show EFAP #400, the hosts embarked on a comprehensive episode that blended deep dives into pop culture lore with sharp critiques of modern media discourse. A significant portion of the discussion was dedicated to the *Teletubbies*, where they debated theories regarding the characters' tribal status and addressed persistent rumors about Tinky Winky's gender identity, interpreting visual cues like his antenna and handbag to argue against simplistic labels. The conversation also shifted to gaming highlights, including a humorous challenge where host Theo was paid to play through the notoriously difficult *Lord of the Rings: Gollum*, while personal updates revealed one host jokingly naming his unborn son Boris due to hormone medication effects. The episode concluded with a poetic but confusing monologue from a new video essayist named Noah about finding meaning in the stars, setting the stage for a rigorous analysis of game design philosophy that would dominate the latter half of the stream.
The core intellectual focus of the video was a scathing critique of Mark Brown's *Game Maker's Toolkit* and his approach to game design theory. The hosts argued that Brown cultivates false authority by presenting vague, unfalsifiable statements as universal truths, often dismissing plot, setting, or accessibility in favor of an oversimplified "mechanics define experience" mantra. They dismantled his specific critiques of *Spider-Man*'s web-swinging mechanics and his refusal to engage with hypothetical scenarios regarding the *Star Wars* franchise, labeling his responses as evasive and rooted in bias rather than genuine analysis. Furthermore, they addressed a controversial clip featuring Backseat Gaming's mother interrupting his stream, expressing disgust at his extreme justifications for child exploitation and threats of violence, which they contrasted sharply with his love for *Star Wars*. This segment served to highlight the hosts' belief that true game design education requires concrete technical knowledge rather than pseudo-intellectual validation that allows viewers to feel smart without doing any actual development work.
Beyond the critique of Mark Brown, the group engaged in a heated debate about the definition of video games as art and the evolution of gaming genres. They rejected rigid frameworks that demand every component of a game be flawless to qualify as art, arguing instead that interactivity creates a unique artistic value distinct from film or literature, citing titles like *Tetris* and *Undertale* as proof. The discussion extended to genre fatigue, noting how terms like "Soulslike" have become diluted through imitation rather than innovation, stifling creativity when developers adhere too strictly to established formulas. This philosophical debate was juxtaposed with a detailed breakdown of the upcoming Marvel film *Avengers: Doomsday*, where the hosts dissected plot leaks involving Dr. Doom's multiversal incursions and the sacrifice of legacy characters like Wolverine and Tobey Maguire's Spider-Man. They expressed skepticism about the film's narrative logic, visual inconsistencies between CGI and live-action, and the excessive "homework" required to understand its complex continuity issues.
The final segments of the video turned toward community engagement and technical troubleshooting, covering everything from fan-made mods for *Gollum* that replaced characters with celebrities to a deep dive into the chaotic development of parody games plagued by broken physics and stock music. The hosts also touched upon broader frustrations with the current state of the MCU, citing wasted characters, inconsistent storytelling, and a reliance on multiverse mechanics to patch plot holes, while discussing upcoming projects like *Iron Heart* and *Vision Quest*. As the stream wound down, they addressed technical difficulties with microphone audio and community survey results regarding sleep struggles during long broadcasts. Ultimately, the episode served as a multifaceted exploration of media criticism, celebrating eight years of streaming by challenging elitist definitions of art, defending the legitimacy of interactive storytelling, and maintaining a humorous yet critical stance toward the absurdities of modern entertainment culture.
Read the full video transcript
to to answer the Teletubby question, the
TQ. Uh, Teletubbies live in the
appropriately named Teletubby land,
which is like calling where I live
America land.
>> No, it's just it's just American land
>> where the Americans live.
>> I guess it would be like calling it
human land, right? Because it's all
human
>> sort of, I guess. Yeah.
Are the Teletubbies a species or is that
their tribe name and that they've killed
all other?
>> Well, I assume my head cannon is that
each of the Teletubbies, Tinky, Winky,
Dipsy, Lala, and Poe, because they are
different colors, um, their last
surviving members are four different
tribes, uh, as they live in a barbaric
and, uh, feudal sort of system.
>> They found peace with tribes. So much.
>> Yeah. Another very interesting fact. Do
you know what the name of the the dome
the the sci-fi Shire place that they
live? Their house. Do you know what it's
called?
>> No.
>> I do.
>> It is called the Tubbyronic Superdome.
>> See, there's a lot of tech being
involved in their existence that begs
questions. Let's just put it that way.
>> Well, I mean, yeah, they got TVs and
their
>> cyborgs.
Uh, under the people also ask section
that Google has, it says, "Why did Tinky
Winky get fired?"
Oh my god, he got fire. He got fired.
Okay. Um, original Tinky Winky actor
Dave Thompson left the show after the
first few episodes following creative
differences.
How many creative differences? Just
bounce around in your costume and make
noise, you freak.
be creative differences like, "Oh, I
really wanted to take Tinky Winky into a
more Renaissance man, philosopher kind
of angle."
>> Yeah. You like jump to the side. Go.
He's like, I just don't think Tinky
Winky would do that. I just I feel like
he's he's a changed man. He's a
different man.
Yeah. After his tribe was executed
then as the last survivor I feel like
that would affect his
>> dude. This like an episode where he
discovers like ancient tablets that
describe the great war and his tribe
having been annihilated by Po's tribe.
>> They're out there as he reminisces on
his lost life. His family
>> all the four Teletubbies
>> screaming as well. It's got to be
Vietnam flashes
and screaming.
You and I are taking different angles
because in in my mind, we've got the
four Teletubbies and they're out and
they're dancing and singing and having
having a great time and everything's
wonderful and the baby's son god is
laughing and then we have that Milan
moment where they're singing and then
they come across the remnants of the
battle and they just cross over a hill.
It's like a mass grave
>> that inspires like a different
>> fighting
>> different story in my mind of like they
have a guest, you know, cuz they
sometimes have guest humans or whatever.
The second any of them discover the mass
grave, the detectives have to kill them.
It's like, you wandered too far.
>> This article here uh says that it was
later reported that the show's
production company had implied the
character was gay.
>> He didn't want that. He was like, "No,
Tinky Wiki is not gay."
Um yeah, the uh some disgruntled viewers
claimed the character was gay as he
carried a red handbag sold with a US
evangelist warning parents that the
lovable purple alien was the gay pride
color while his triangle antenna was the
gay pride symbol.
>> He's the gay one because he has a mad
back.
>> To be fair, that's pretty impeccable
logic. I like how their mind went
straight to he's gay instead of oh, it's
probably a girl then, I guess, right?
>> I can't have Tinky Winky be a girl.
>> It's It's better that he's gay than he's
a girl, but also that's not allowed.
>> As well as like you can be inspired and
entertained by this psycho alien
horrible monster thing, but not if he's
gay.
>> What the It's amazing is they have they
have a picture here and it just screams
gay to me. I don't know about y'all, but
this is the cha stinky winky.
Oh. Oh my goodness.
>> Yeah, in a sense.
>> Dude, look at those eyes.
>> He's seen so much.
>> War. His land is being ravaged by so
much war. He's a broken jelly tummy.
>> I think you are the lowest of the low.
I think you are the worst of the worst.
I think that there are [ __ ] rapists
and Nazis out there.
They are more redeemable than you
because at least they're doing something
they [ __ ] believe in.
I've fought with many warriors in my
time.
You're far stronger
than all of us put together. And they
died.
They died facing enemies
and threats
that scared me far less
than this one.
Everything that they sacrifice will be
for nothing if we do not stand together.
Put aside your petty squables.
Presume nothing except this.
If you return,
you will return as brothers and sisters.
Remark
my words.
It's you.
>> I'm in tremendous pain. I'm in
tremendous pain. [ __ ] it.
>> We're going to need a miracle.
>> Hello all my nwords.
>> It's not possible.
Oh, hello.
>> Hi everybody. Wait, why isn't the chat
up? Oh dear.
>> Why isn't the chat up? Maybe they're not
saying anything.
>> Oh, nailed it. Well,
>> they're not saying Oh, they are
speaking.
>> That's good. That would be really sad if
we begin an anniversary and there's just
no one here and no one's saying
anything.
>> Oh, there's always a moment between
moving from the intro video to the to
the us talking where I'm like, is
everything going to collapse? But it
didn't. Everything's fine. And the audio
levels, I think, are good. just
collapsed.
>> Audio levels are very
>> That was a That was a sweet intro.
>> It really was.
>> That was amazing on both counts. On both
counts.
>> Um
thing. God damn.
>> Those were suspiciously good.
>> We will likely look at them again later.
>> No, I that one's that one. I don't know
what the [ __ ] going on there. Like
what what happened? How did that guy
make that? And but some people were
like, "Where did that even come from?" I
think that's a super chat catchup. I
think where we were talking about the
Teletubbies. I don't think that was that
was made. So that's like secret law.
>> I can't remember.
>> People don't even know, but um you know,
incredible incredible incredible work.
And uh I suppose you know it's suitable
because we're at episode 400.
>> Holy shikes.
>> Which if you didn't know means that
we've done eight years of this. Dude,
that's that's like that doesn't that's
that doesn't make sense.
>> No,
>> it's a little silly.
>> If it was absurd for anything that's
like internet oriented to to ever last
for like those kinds of lengths, it's
like wait a minute. This is like this is
like real stretch of time right here.
>> People are getting people lives in that
time. Okay.
>> Wow.
>> Married. They people tell us they're
going to propose to people. they get
married.
>> Is that is that a doctor?
>> You get a doctorate in eight years.
>> It's two presidential terms. I know that
>> we can even say maybe three at this
point now. We've veered into it.
>> It's uh or or or who or or alternatively
six prime ministers of the United
Kingdom.
Nobody's ever made that joke before.
>> Yeah. They're like they're like defense
against the dark arts teachers over
there.
>> Drop flies. God damn it. Uh yeah, you
know, welcome welcome everybody. We're
we we usually call it like this. The end
of the ETH, beginning of the 9th. Holy
moly, what a great celebration you got.
Here we are. The four hosts of EAP,
bringing you everything that we can in
the world of media covered by everyone.
Give it a moment and I'll start pouring
people in and cycling them over the
course of this next 20
hours.
>> Wait, what was that?
>> That's we got we got so many so many
things to talk about. So many so many
videos to watch. Um,
>> wacky video essays, responses,
horrifyingly stupid perspectives, as
well as good oldfashioned cringe, funny
nonsense, uh, you know, all of it. All
of it's coming,
>> as well as just a broad celebration of
how far this [ __ ] show has come,
which all started because we just
randomly thought we'd stream one night
and that was it. Uh, eight eight [ __ ]
years, man. Need a walking stick for for
EAB eventually. Like, oh jeez,
>> years is a long way. Um, this one feels
somewhat a closing of an era for a
couple of reasons, but one of them, uh,
would be that you're going to get the
last two Batoman episodes today or
tomorrow, depending on how time works
for you. Uh, the end of season two
because there is no coverage for season
3. It stops at season two. I will say
it's uh, it's simply not as good without
Kate Kane, but uh, that is that is where
it stops. the so the breakage between
it's it's just lined up perfectly
between parts two and one and two and
three you'll be getting the final two
batwammans both edited beautifully by
[ __ ] and they are on the way um
there's also there's just some stuff to
go over like that intro implied
something's coming foreshadowing for a
big old boss uh that that there will be
more information on and don't you don't
you panic on that one as well as uh I
mentioned other streams we're going to
reveal to you in quite a bomb bombastic
way exactly what E Fat Movies 100 is cuz
it's it's close. It's so nearly cooked.
>> Brace yourselves, lads.
>> Brace yourselves indeed. Um, as well as
perhaps another little announcement
regarding some things we're putting out
and some things to expect in future, but
we're also just going to be doing a lot
of stuff today cuz uh it's a big old
day. It's anniversary and you got to do
stuff.
>> Going to be a big day, a long day.
>> How are you guys doing? You guys right?
You ready?
>> Should ask you, did we sleep well? Did
we Did we get our rest? Do we have our
>> Did you Were you lucky enough on that
front? Some people aren't, you know.
>> Yeah, I did okay. I did all right.
>> Well, that's good.
>> You know, I feel like I got sabotaged a
bit. Like
>> I feel like I did everything right. And
then it's like, "Hey, you want to wake
up for like two and a half hours at the
worst possible time?"
>> It's like, "No, I' I'd like to go to
sleep." No. At night, I'm afraid I can't
allow that. So
>> sometimes you can do everything right
and still lose.
>> Yeah. I feel like I put more thought
into it than I normally do to try and
get ready and then it didn't work. Like
I remember there was one year.
>> That's how it goes though, right? It's
like when you you sit there lying there
thinking, "Right, I'm going to think
very hard about going to bed now." And
then it never works cuz you're thinking
about it.
>> I can't force myself to sleep. If I'm
not tired, I have to get up and do
something that will wear me down. I have
to do something else that'll tire me
out. I can't force it. If it's not
happening, it's not happening.
>> I try to force it. It doesn't usually
end well.
>> You can try and make yourself sleepy by
running around for a bit or something, I
guess.
>> Or um
>> you go like
that.
>> Well, I mean it different things for
everybody. I don't know what works for
you guys. What makes you guys sleepy?
Maybe listening to
>> running around. That gets me get that
gets my blood flowing. It gets me
energized. Like, oh, we're running.
We're doing stuff. What if
>> you got really tired from it though
eventually and then you likely tired
maybe but not sleepy. That might even
get like Yeah, that wouldn't do it.
>> What about coffee? Does that is that a
sleep aid? Does that work?
>> What about running around with coffee?
>> Energy drinks kind of keep they they
keep me up. I got some of those.
>> Is that Oh, what about
>> if you take the energy drink a lot of it
and then wait for the crash down and
that's a good way to sleep. It's better
than not sleeping at all forever. You
got to time it really. You got to time
it really well.
>> Yes.
>> Cuz if you don't time it well, you've
just [ __ ] yourself horrifically.
>> Feel like at that point, maybe you put
that effort towards, you know, going to
sleep normally or just scheduling
yourself better to go to sleep at a good
time.
>> Sleeping normally. What kind of solution
is that?
>> Yeah, it's not sens sensible. Stop that.
>> Situationally disabled already.
>> I'm going to leave. [ __ ] you.
I may want to make those aware that
there is indeed an objectively
subjective EFAP survey linked in the
description. If you check that out, give
your votes, we will have a look see at
it on part three. This is the year of
the changeover. I suppose it's passing
from Kara used to do it has done for all
of them. And uh it is now over to a new
custodian, a new steward. Um believe
Malad, Professor Mal is [ __ ] blocked
on Discord. It's not even helpful.
>> I believe
>> turning the what's
>> the discord does the thing where it dot
dot dots loads of names but not all of
them. It just does it with the long
names and I'm just like how is that
useful to me?
>> Yeah, but like it doesn't block other
people's shorter names. So it's not
about it. It's not even a privacy thing.
It's just annoying.
>> Stupid.
>> Well, if it's I guess if it's only like
three or four letters, it wouldn't block
it.
>> Why? Why?
>> So you're talking about because there's
nothing to block.
>> No. So like that's not usually blocked,
right? And then if you go on streamer
streamer mode, it'll block the full name
except the first letter.
>> I know what you're Yeah, I know what
you're talking about.
>> For example, little platoon is not
blocked. It could see the whole thing
like Well,
>> does it do the thing where it gives them
just like the first letter capitalized
and that's just who they are now? Does
it change their name to that?
>> That would I think be not a bad idea.
But if it it doesn't do it consistently.
Fringy I can see. I can't see Metal
Commander, Mark Cyborg.
>> I see Brooks and Random and Goer and
it's like that doesn't seem very fair.
Well, because their names are shorter,
they don't get privacy.
>> Yeah, you're right. I have no idea how
it works.
>> Be kind of on brand. I'm not gonna lie.
>> The Discord, what are we supposed to do?
The names are short.
>> Well, hey, you know, being long is uh is
rewarded. You You are correct. Now, um
what what we usually begin with
something in the form of gaming, I
guess.
>> You know,
>> I like video games.
>> Beautiful world of gaming. Yes.
>> Video games like Jim Sterling stuff.
>> Yeah. Yeah. What What has been the
highlights this year in the world of
gaming for even us? Mixtape. That was a
That was a big one.
>> What year was What year was Star Wars
Outlaws? Was
>> Oh god.
>> Is Was that last year or this year or
the year before that?
>> Two years ago.
>> Oh Jesus. Oh my god.
>> That was 2016. Rags. It was a long time
ago.
>> What does it feel like? It happened
yesterday.
>> Well, Halo happened.
>> Yes.
>> This year has been you had Resident Evil
Reququum 007 First Light and we got some
great stuff upcoming like Wolverine.
>> Red 6.
>> Yes. What? Um
>> Gears of War and uh Call of Duty Modern
Warfare 4. That's funny. Modern Warfare
4.
>> That beta is out right now. You can
actually play it on Game Pass. I did not
install it because I don't care.
>> That's a good reason to know.
>> Yeah, you can play the beta in.
>> I thought Call of Duty wasn't on it
anymore cuz
>> some of them are a lot of money.
>> They got the new ones off and then they
they put another one recently on there
again. I think it was one no one played.
They resold um the the remasters of like
three of the old ones or something like
that. And they sold a bunch.
>> Well,
>> right,
>> you guys are forgetting one great entry
this year into gaming that wasn't a new
release, but certainly covered on EAB.
That is Lord of Ring Golem.
>> Obviously, Lord of Ring, we [ __ ]
>> it's going to be very competitive for
vote for the greatest episode. We will
find out what ends up winning that one,
but uh you know, you can't discount at
any point. all the best like super cuts.
Uh that that's going to be up there I
imagine. And there will be I know this
sounds insane. There will be a Lord of
Ring Gollum section to this anniversary.
It is coming.
>> God, there are things we're not done
with it.
>> Joe Danger will be joining us. Um but
>> shadow from the past.
>> I think considering that's been given a
mention, um there is uh there is
something we need to deal with here in
the form of uh uh Theo. You you once you
once made a claim that you would never
ever ever play Lord of Ring Gollum, but
I uh I it seems
>> wise man
>> seems there's been a breach of security,
a leak if you will. This was among the
files for GTA 6 and uh
>> it cannot be denied here. So there seems
to have been a discussion in the fat
podcast talk. I I've been made aware of
this.
So, Theo will play Gollum for $2,500, no
less. And I get a 225 cut. And uh Theo
seems to seems to say deal here.
>> Now, this could be AI. I'm not going to
deny that.
>> Maybe he means maybe he means like deal
with it. Like, no. Deal with it.
>> Deal with it. Maybe
>> fake. Uh,
>> it's a deep reel.
>> Am I to understand this is this is
something you've committed to that you
would do this if if you were paid 2,500?
>> [ __ ] man. You [ __ ] Yeah.
>> Do you think Do you think that there
aren't people crazy enough to do this?
Theo,
>> you understand? You're Mr. I love video
games being good and Gollum is the
antithesis of such a thing. Meaning
there would be a It's like It's like
when a planet hits another planet, the
the fireworks, you know, just it would
be impossible to resist.
>> I
>> This is called the AZ Gambit.
>> I've been I've been trying to caution
people because people have been on me
for mixtape as well. I'm I'm not sure
how much fun you'll actually get out of
me because I tend to check out quite
fast.
>> Yeah, but you'd be forced to complete it
because of the agreement there.
>> This would be against your will. You'd
you would have to you'd be a you'd be a
slave essentially in this aspect.
>> What if I end up eventually just
uploading the the no commentary let's
play? You know, like
>> just a long play.
>> Yeah.
>> But yeah, you know, if the rules are
that you got to complete it and I mean
you kind of got to speak and it
guarantees a stream from you. Have you
even done a stream of a game before?
>> Um, only to friends on Twitch like 5
years ago. So
>> this there's a lot of things that would
be happening for the first time if it
were
>> I suppose. So
>> So what if like one person made that
payment?
>> That person would be [ __ ] out of
their mind and I would try to get them
their money back like [ __ ] hell. Do
something.
What if that one person made the payment
filled up from when other people had
been maybe formed into a fundraiser for
it? Like they made sure it completed no
matter what.
>> This is all hypothetical. I'm not saying
you know.
>> Yeah, sure.
>> You can't do this to me.
>> I'm going to get a [ __ ] out of money.
You guys for free [ __ ]
>> I was Mel the outrage one. He's the one
that started all this money for gaming
stuff.
>> Yeah. And if I would have known what
this entailed to, I would have said like
3,000, not
>> you'd just be sitting here complaining
saying you should have said 5,000
whatever money is. Oh my god.
>> Yeah. The value of golem has increased
metal.
>> Yeah. Apparently
>> pray it does not increase
>> the
lord of rig is outraged.
>> So am I to understand then that that is
uh that is all very true. Interesting.
>> You know what? Let's just say yeah.
Sure. Why? Why not?
>> Interesting. Interesting. Interesting.
You know, like I said,
>> fascinating.
>> I just stumbled across it being a crazy
leak as part of the GTA stuff. Like
loads of people are talking about on
Twitter, Theo playing Lord of Ring
Golem, and I was just like, "No way."
>> I was trying to keep my involvement in
GTA like on the down low, but I I guess
if I guess it's I guess if it's out
there now,
>> I'm actually not involved.
>> Leaks.
>> This could be the beginning of your
villain origin story. It's like the
moment you're, you know, nice and
sensible. your mind is intact and then
by the end of Gollum it's no [ __ ] it
actually I'm I'm basically Dr. Doom. The
world needs to die
>> and and I'm going to be extremely racist
while doing it.
>> My tummy.
>> It's an interesting idea. Luckily,
obviously, no one's crazy enough to do
anything about it.
>> Yeah, that'd be that that would be wild.
>> Yeah.
So, it's not mixed.
>> So, Ed, it it's very funny that while
you guys have been talking, I've been
going through the uh the uh EFAB
community survey, and I've just got to
the question, who in the sphere should
be made to stream Lord of Ring Gollum
next? And Theo is on the list.
>> Theo's like the top vote person for this
[ __ ]
>> I'm the top vote. Really?
>> Are you leading leading questions?
>> I guess I should actually be surprised.
>> What? The people would love to see you
suffer. No, you should not be surprised.
>> No. Yeah, exactly. Of course they do.
>> So, anyway, I put a goal up. I don't
know if anyone's seen it. Oh my god.
>> Oh my [ __ ] god. 2500 for anybody who
doesn't know what maths does is uh 50
time 50. So
um like I said, don't feel the need to
do anything about this. Humble chatters
at home. I will make up whatever isn't
because I take great personal enjoyment
in watching him play Lord of Ring
Gollum. Not to mention helping Joe
Danger construct an additional uh super
cut that will likely be the end of the
tril. Holy [ __ ]
>> Jesus [ __ ] Christ. So this test was,
by the way, you can only cap it to three
hours.
>> Do you guys hate that this much?
>> Suffer as we have suffered.
>> So many people have hidden hatred for
you. They'll just throw this out. This
is their reward. Like
>> I'm I'm sorry about the Clone Wars and
Elder Ring. My bad.
>> Theo, you're aware as soon as he started
talking, you were a [ __ ] anyway.
>> Yeah, I know. It was like over the
moment I said a word. It's it's it's
fine. It's fine.
>> Theo is getting this money, right? It's
not just going to go into a Muller's
pocket.
>> He's getting he's getting a portal as
>> to be absolutely clear. I'm I'm giving
it I'm going to send him on probably
PayPal 2,500 no matter what. This little
goal set
of honor system.
>> So what's happening here is whether or
not these people wish to be able to
claim it was their fault that this
happened.
>> Go
they want to be able to write their name
on my
>> stone. Is that it? Like
>> [ __ ] me. You're going to hit this goal
in like 5 minutes. [ __ ] hell, guys.
30 seconds, man.
>> I am. Yeah. Yeah.
>> Bye.
>> 7500.
>> See, I
>> I did the mix thing on a random Tuesday
where it's like a very slow stream and
all of a sudden people came.
>> Me personally, I think this is about how
much people love you. Definitely that.
See, oh, look, there's
>> Theo, we love you.
>> There's a guy there saying we love you.
Yeah. Yeah.
>> Oh god.
>> It's not a guy who's saying suffer, but
you know, it's, you know,
>> is this hate or love? Like, it's
probably hard to figure out.
>> Um,
>> I don't know. I've never been in this
position before. I don't really know how
to
>> I don't really know what I'm doing here,
you know. Uh,
>> you go Theo, we love you.
>> I'm pretty sure I'm supposed to say
thank you, even though this is not like
a gift, you know.
>> You can super chat yourself. We have not
even
>> We've not even gotten into topic one and
we're at 35 out of 50. It's done, bro.
>> Yeah, obviously.
>> It's Golem, man. That's a power.
>> The power of Golem.
>> The good thing about Gollum is that
Golem will suffer with you. You're not
in this alone when you play Golem.
>> He's your partner.
>> And you can't be, you know, you can't be
speedrunning it cuz I know you're good
at that. You got to you got to play
through. You got to enjoy it. Accept it.
You could comment on dialogue. You you
like that Lord of Rings, so this should
be fine.
>> Oh, I'm going to I'm going to come out
looking like such a games journalist.
All my street cred like down the down
the drain, you know.
>> Uh
yeah, I mean five away. So um
>> all right, man.
>> Congratulations.
>> Yeah, the balls are locked in.
>> Jesus Christ.
>> You now you now get to experience uh
that game.
>> Do you know what I'm saying about the
thing? metal that had you see whatever
thing you put it at you end up thinking
damn I should have put it higher cuz now
Swollpool is probably like [ __ ]
>> why did I say it
you know he he was getting he was
getting a finders fee or something it's
done
>> it's done
>> all right awesome
>> how long did that take
>> you did it it's over
>> that was like 10 minutes
>> that wasn't 10 minutes yeah you're
vastly overing how long that took
>> that was shocking
>> so
How much for mixtape then?
>> Oh,
>> let's we have to see if he's mentally
competent.
>> We have to cross that bridge operate
instead.
>> Hold on. Hold on a minute.
>> Due to the nature of mixtape, you could
legitimately play them both at the same
time.
>> On a second stream,
>> a single double stream.
>> Really? I've heard this mixtape thing
really doesn't it really does not like
the fact that it's a video game much.
>> No. No.
>> I haven't seen much of it. So, I would
be more blind for that one for what it's
worth.
>> Oh, that would be something. Yeah. But,
uh that that's why I like doing it like
cursing people with Golem because it
actually takes it it does take your
spirit eventually. Mixtape you can
almost sit back and not even
acknowledge. Not that I chose to do that
or many people here chose to simply sit
back. We we We donated parts of our soul
for it, but you will have to to get
through Golem. Do you know Nick Dioro
thought he could beat Gollum in two
streams?
>> How How wrong was he?
>> How I mean I I don't blame him for that
because I think that you'd be like,
well, it's not it's not like a pretty
long game, is it? It's like Yeah, it is.
>> It is. It is pretty long.
>> Yeah. I know it's not that it's long.
It's that it's bizarrely like segmented
in terms of length. So you'll get to the
big stretches where you have really huge
levels just when you think you're making
some pretty good progress and you're
cooking through this thing. You hit the
really, really long chapters and you're
like, "Oo, I'm dead."
>> Danger knows the game probably better
than anyone else on the planet cuz he's
watched through everyone's streams
multiple times to make the super cuts.
And he completed the game in 14 hours.
>> 14 hours. It is It is It is not a short
game. Nope. No. And it's not light on
the suffering either. But hey, you know,
you got that to look forward to. So,
congratulations. Of course, I will
>> I'm sure it'll be fun.
>> We'll sort that out for you after the
anniversary. Okay.
>> And then you
>> can sort it out for everyone else.
>> I'm still processing in like both good
and bad ways, you know. Uh
>> is uh is the best way to help uh process
that to get started with the the
regularly scheduled uh layoffs. That
sounds like a good idea.
>> As soon as the PC struggles to what I
usually do when we stream, okay, is to I
track I copy and track every last
message that comes in. Let's just say uh
it's it's been hard already to do that
thanks to the extreme generosity and the
interest in torturing Theo, of course.
Can't really underestimate that. So, um
you know, just just sorting that out,
making sure I'm ahead of it before we
start again.
>> Uh we'll be absolutely fine. all all
things will begin in their uh expected
ways, which yes, um however you want to
put it. Fortunately or unfortunately,
that would mean that we're heading
toward a a sterling shaped video, I
suppose.
>> Oh, boy.
>> The [ __ ] hat question is on the
survey.
>> Of course,
>> that hat came back up.
>> That's fine.
>> Oh, well, I think there's a there's an
actual question regarding that. So,
you'll be fine there. You'll be fine,
rags, cuz you'll fine.
>> I'll be fine. Like the hat. That's fine.
>> We'll see what the objectively correct
>> asterisk here.
>> By the way,
>> asterisk
something that's fun about each
anniversary is uh whatever the theme is
going to be for the thumbnails. I enjoy
>> and it's always a surprise. And this one
you we're pretty hip, you know. We're
pretty
>> Yeah,
>> we're uh we're pretty cool.
>> We really are. You guys always know
those
fellow kids.
>> Beautiful. are pretty dope every single
time.
>> So, to be clear, just so anybody who's
brand new knows, this is a 24-hour
episode of EFAP. It's going to be split
into three streams cuz YouTube caps for
some reason at about something like
11:55, 45, something like that, and it
stops being able to show the full VOD. I
don't know when they're going to fix
that or at least boost it a little bit
higher, but whatever. That's why we
split it up. Um, we have breaks to
stretch the old legs, drink some water,
which I recommend everyone do throughout
anyway. And that's when you'll get your
>> can't stretch his legs. It'll make him
sleepy.
>> That's true.
>> Especially if I take energy drinks.
>> You know, I do associate energy drinks
with sleeping because they sabotage my
very first attempt at doing a 24-hour
stream.
>> I mean, energy drinks I think it's
pretty normal to associate them with
sleeping because it keeps sleep away.
>> Well, I associate them with they kept me
awake and then they crashed me so hard I
couldn't actually complete the stream.
>> You have 40 minutes of wiry energy and
then you have this horrible crash that
you can't control. It's just
>> wait is wiry energy very energetic or
not very energetic.
>> Yes. You have like this spike of energy
of like adrenaline for like a little
while then you just fall off a cliff.
>> I haven't had that in
>> if you describe a person as wiry then
they're like really thin.
>> Right.
>> Well, what is people's preferred energy
drink and why is it Red Bull?
>> Gatorade.
>> It's not from
your
Do you want Do you want Monster? Is that
your energy drink? I'm a rockstar dog.
>> Rockstar.
>> Yeah, I like Rockstar.
>> Probably Monster
>> NS for me.
>> Drinking.
>> What's probably my third between
Rockstar and uh Red Bull? Red Bull's
just expensive. That's the problem.
>> It's expensive. Is it any more expensive
than the other ones?
>> Absolutely it is.
>> Yeah, it's like the same price and you
get like twothirds the amount. So
>> Oh, I see. Yeah.
>> What's the energy drink that they have
in Australia? I've never seen it in any
other country. And it it's a big like
bottle. It's like 700 ms or something
which is huge.
>> I will say I actually like have not I'm
not I'm not a energy drink connoisseur
typically. I don't I really don't drink
much energy.
>> But have you seen this stuff? Have you
seen this stuff like in the supermarket?
Cuz it I don't know how it would be
legal to sell in the UK. All I ever
notice is Red Bull Monster or uh or
Rockstar. That's like all I I don't
know. It's like you're not paying
attention, you know, and then you don't
see it. But now that you've now that
you've reminded me, I guess maybe I'll
pay attention.
>> Oh, mother. That might be that might be
it. Yeah.
>> Never even heard of that.
>> An energy drink called Mother.
>> Mother called like kangaroo with an
exclamation point at the end.
>> Like Red Bull is a great name. As much
as I hate energy drinks, that's a
fantastic name. You know, terrible. What
are you drinking? I'm drinking mother.
>> I'm drinking mother tonight, bro.
>> Well, if you drinking your mother, so
that's even worse.
>> You know what the little friend energy
drink is named? Does anyone know by any
chance? I think it's pretty funny name.
>> Kong.
>> Kong. That's a good one.
>> Oh, that sounds like one of those uh
those really sketchy penis pills that
they sell at gas stations.
>> Oh, that would explain a lot, actually.
really really really
erect and viral
>> just like me right now.
>> That's right. Just like metal. Metal is
Kong strong.
>> I'm Kong strong.
>> Why isn't everyone in the wash together?
I provide the link.
>> Yes.
>> I was distracted by mother
disappointment. The shame oname.
>> Oh, you're a mother.
>> So,
>> how's your mom doing by the way?
>> Are those the mother cans there for you?
Cuz they're kind of weird. I love
mother's cans.
>> I I guess so. Yeah,
>> I want to see mother's cans.
>> So, I suppose it's time to get started.
Um, this is something I mentioned on a
previous stream somewhere to somebody. I
don't even remember anymore, but it's
like I don't think we ever played on
EFAP or if we did, most people have
forgotten it now, but it was a it was a
wonderful podcast moment where uh uh Jim
Stephanie Sterling was was on with Yatsi
Croch and two other people I don't know
the names of and uh they were having a
little chat and Oh,
>> yeah. A lot of people were like, "What
were you referencing?" And I was like,
"Oh, [ __ ] Most people maybe don't know
about this." So, I thought uh I'd let
people know cuz it's it's kind of
hilarious.
>> And that's one of the things I was going
to mention in the catch up at the
beginning is that I am pregnant.
>> Or rather, my body thinks
>> I need I need you to I did not edit the
audio. Do you do you hear
>> the little noise that that Yatsi makes
when uh there's mention of pregnancy?
Listen to the is very small.
>> And that's one of the things I was going
to mention in the catch up at the
beginning is that I am pregnant
>> or rather my body thinks
you're
>> someone screaming inside. It's the
funniest [ __ ]
>> So, I started getting car sick randomly
the other week and it turns out that the
hormones I'm on have made my body think
it's pregnant. So, just announcing now
that I have a strong, sturdy son on the
way. I've named him Boris. And because
the baby will never be born, it means I
get to choose who the father is. So,
watch yourselves, lads. Cuz anyone who
crosses me is going on the list.
>> All right, then.
>> Yeah. Like, what did you even say?
>> Y's mistake was thinking that you'd be
talking about video games.
looking up to it.
>> It's just one of my favorite moments of
a podcast clip. So [ __ ] funny.
>> It's moving on.
>> Posted like several times. Um I remember
I posted this clip a couple years ago
and then it went viral on my account to
the point that Marty Silva blocked me
for it just for that. It's like I don't
even know who you are, man. I guess
you're bad enough. Well, I I feel like
I've tricked everybody because as part
of ending traditions of certain kinds
like Batoman and others, it would seem
appropriate, right, that we do one last
Sterling video perhaps because a lot of
people be like, maybe maybe stop
beginning Such a Wonderful Celebration
with such immense cringe. And then I had
the idea
>> that we could like
>> Well, uh, moving on.
>> Not do it at all.
That's good. That's nice. Yeah,
>> that would make the last one the last
one.
>> I was going to say the tradition.
Instead of ending the tradition, why
don't we just begin the new one now?
>> Why don't we go?
>> Let's channel a little bit here.
>> In with the new.
>> Oh, you couldn't have said nucleus and
made Fringy happy.
>> Oh, wait. No, I'm mixing my That's a
different That's different. That's a law
for a different related joke in that
episode.
>> See that stupid joke? That's like the
best
joke.
>> Don't worry, we only sound insane.
>> Sense of humor. It's perfect.
>> Like 5% of people got that, I think. Or
maybe I'm overestimating that.
Hopefully.
>> And then uh the joke where Homer uses
the the He does a demonstration and then
causes a meltdown. And there, guys.
Thanks, Homer. As they run in with
hazmat suits.
>> He's like glowing, right?
>> That's a good episode.
>> Hell yeah.
>> Yes, he's glowing. He's often glowing.
It's like when he uh when he did the um
the the the where the nuclear inspectors
came and he had to do a test and it's
like and then he caused a meltdown even
though there wasn't any nuclear material
in the truck.
>> Truck we
>> Dude, guys, we got a Simpsons movie next
year. Holy [ __ ] Anyway, yeah,
>> let's try a different channel.
>> Your evil double from an alternate
universe. You defeated him, but the
battle ripped a hole in the spaceime
continuum, allowing creatures and powers
from the video game world to cross over.
Hey everyone, this is Noah here.
>> There you are playing the PVP of your
World War II.
>> Listen. Okay, we got to we got to have a
better class of hero or villain here.
>> You're a Nazi.
>> Enough of this.
>> You didn't ask for this. You did.
>> Hey, you ready?
>> How you doing?
>> Okay, too early. Okay, we'll get to you.
Please,
>> I hope you're doing
>> this video will be talking.
>> Okay. How about some new blood? All
right.
>> Well,
>> I don't recognize.
>> You don't recognize this is brand new.
Brand new. Let's just try this is this.
You know what, Rags? I just I was
hitting the channel. I I have the
remote. I was hitting channels and I
just went to like channel 99. Let's see
what this is. I don't know what this is.
Let's see what this is.
>> Came out several heavy topics including
purpose, depression, the Holocaust, and
Super Mario Galaxy.
Oh, well, okay.
>> This is real. This isn't real. This is
>> No, like this. Like you prejudice.
That's what that is. Prejudice.
>> Fun when it's
serious, right?
>> Of course it is.
>> This is one. This is very real. And two,
give it give it a shot. Right. Let's
Let's see what he's got to say.
>> Yeah.
>> I have often searched the stars for the
meaning of life.
>> Many a time.
>> Like in like like in like he went to
space to search.
I don't think it's I don't think it's up
there.
>> Well, you know,
>> got to hear him out, though. What if
What if this is going to be great?
>> I think this is Hollow Night music right
off the bat as well, by the way.
>> I don't know if I heard enough of it.
>> Good. I'm glad.
>> In my backyard, braving the Southern
California winters of nearly 50° F with
the heat from my mug of hot chocolate
warming my fingertips. Or perhaps I was
laying on our driveway at 3:00 a.m. The
cool concrete caressing my back while my
parents remain blissfully.
>> Dude, hold on.
>> This is caressing.
>> You're not You're not a writer.
>> When you're a video essaist, you need to
accept and understand something. You're
not a writer. You don't have pros like
this
>> essay.
>> I was taken with this horses.
>> You don't have the command over written
language that can make it bearable to
listen to you wax poetic.
>> Oh, you're being so mean. You're being
so mean. I feel like I'm right there
with him as the concrete caresses my
>> back naked on the driveway the hot
chocolate like oh my god what is this
>> you're all hating this is great
>> of my location regardless of where the
night sky might find me
>> my gaze was fixed on the stars
>> I love it when the gaz
finally the gays are fixed
>> people will be too inclined to say this
is fake and all of those the twinkles.
>> Scaring the twinkles sounds like a
parody like album name for a metal
>> scaring the
sounds like the
>> ended right there.
>> Well, that's the chapter they took out
of the Lord of the Rings movies, isn't
it?
>> I I like that. Uh even though the sky is
meant It's It's looking pretty purple,
which I think is very appropriate given
this pros that we're listening to. Well,
>> that's the gay. That's true. That's the
gay color is purple. We learned that
from the Teletubby. Okay, hold on.
That's true. Fringy.
twinkles in the hopes that they would
rearrange into a constellation with the
answer or that one would offer
revelation in a glimmer. In my nightly
adventures, I've seen many phenomena
stars cutting across.
>> Okay, I'm going to I'm going to skip us
forward because clearly Okay, let's get
to the let's get to the meat. Let's get
to the raw
>> in the original. How long does that go
for?
>> Keep going. Is that like 7 minutes? Tell
us the truth.
>> The whole video is long. I didn't watch
all of it. Oh, that keeps going for a
while. That's a long one.
>> Why do people do this?
>> What do you mean? It's a great It has
like a million views or something. I
think it's it's a lot. I think it's
>> We have to stop doing this. Just be
boring. Just be a boring song and start
your video talking.
>> Oh, why did you wish for that? You're
going to get your wish. But before that,
I'm just going to skip ahead in the
video. Let's just skip ahead. See what
it's looking like. when I needed to
shift my mindset to how wonderful it is
to find a sparkling joy that can lead us
to profound meaning.
>> A now you may think it a bit
presumptuous, even arrogant to relate
the profound suffering of a Holocaust
survivor to my own suffering in
suburban.
>> No, he's smart. No, no, he's smart to
get ahead of the controversy.
>> Southern California, the Holocaust. Oh
my god.
>> Oh [ __ ]
>> It's his personal holocaust. That's
insane.
>> That is. Yeah.
>> Well, maybe he's referring to inflation.
It makes everything a holoca.
He's addressing it up front. He
recognizes that this may come across as
a little silly. So know that much.
>> Of everyone that we have seen over the
years, you think this is the one that
just goes too far? Is this the one that
breaks the mold?
I mean, I was looking for an answer in
the
>> We have seen things spelled out. Don't
>> they spelled out arite? No. Um,
>> all right. We'll go with Theo's Wish and
we will actually commit this time. I've
gone back to a reliable channel. One
that's not insane in every way, shape,
and form. One that isn't new kinds of
wackiness. We'll go to a safe, secure,
boring video essaist. On November 6th,
2014, I uploaded the first video to a
YouTube channel called Game Makers
Toolkit. This is your fault for you.
This is your fault. You understand
>> this, man?
>> I got to be careful what I say, huh?
>> Yeah, you do.
>> I'm learning that a lot today.
>> A channel where I could tell you
absolutely everything I know about game
design. got these [ __ ] and everything
driving me [ __ ] insane already.
>> He might have I mean he might have told
us everything he knows about game
design. That might actually
>> before the video even started
>> where I tell you everything I know about
game design. What's the point of that?
>> What's the point what's the point of
you?
>> Makes you sound into a cutle.
>> It does.
>> Yeah,
>> it's true.
>> It does. It works. Do you know I've
still got that in my um my profile on
YouTube. It says I'm like the head of
the interlocutional game or I'm an
intercutal analyst. And I did get a
comment the other day saying, "You
spelled it wrong, you idiot." And I was
like, "Yes."
>> Oh, they got you there. They did feeling
the jokes on you. I was just pretending
to be [ __ ]
>> Absolutely. And I will stand by it.
>> I am [ __ ] Damn it.
>> Comment also
>> are pretending to be. Now,
>> can you really ever know if someone's
pretending to be [ __ ] Can you ever
really know
>> mysterious?
>> God will know.
>> Make something mysterious is a pretty
good
>> [ __ ] question, buddy.
>> He's great. We haven't seen him in ages.
Maybe even a year or something.
>> 200.
>> Oh, boy.
>> Difficult question. Abstract.
>> Theo, you're going to love the how this
video begins, though. Uh cuz I did test
this one out and the beginning alone, I
was like, we got to cover this. 100
videos, eight game jams, and countless
dungeon design flowcharts later, I can
finally reveal the truth.
>> Oh my god, the truth.
>> I'm not even joking.
>> This [ __ ] will be so funny considering
what we've covered of him this whole
time, right? The context being
>> finally he spent 10 years telling
everybody exactly how to play video
games, right? And our opinion of him is
that he's not said really anything. He's
only ever said like video game go and
that's about it. Mhm.
>> The secret of Mario's jump.
>> With that in mind, what is his truth?
>> I didn't really know anything about game
design.
>> Yeah.
>> I believe you. That was a very
mysterious sentence you just said there,
but go ahead. Go.
>> It's nice that you've admitted it,
though.
>> Do you mean it though? Do you mean it?
Does that count as getting in front of
the controversy if you just openly say,
"Hello guys, I don't know what I'm
talking about."
>> Cuz like the way you have to mean it is
you go to an older video and it's like,
"Yeah, here's here's what I said there
and here's what's wrong with it."
>> That's not happening, is it?
>> Well, no, he's doing the wholesome
version, which is he learned along with
us.
>> That's right. I was, but now I know a
bunch.
>> Yeah. He watched his own he watched his
own videos, so he learned a lot.
>> Yeah. Yeah. He's not even saying the old
videos are worthless or anything or like
incorrect information. He's saying that
with each one he was learning while we
were too.
>> Well, compare that to cinematic venom.
Didn't he make a video that was like
countering the points in his other video
so he can kind of like reflect on his
perspective back then? Like this isn't
what we're getting here. He's not going
to explain the disconnect and like what
he's learned.
>> It's just
>> No, he's going to be talking about how
much he's taught us over the years.
Actually, that's what this video is.
You're going to love lesson one
>> because despite the fancy motion
graphics, the low-fi hiphop soundtrack,
and the commanding British accent, all
things that
>> all of these things,
>> I mean, it just feels weird because
>> the main reason,
>> it's what we've said for for years that
is the only thing people like about the
the channel in actuality. But he's like,
it's not just that, though. This is why
it works pretty much exactly that if you
present something in a way that seems
very professional and sophisticated,
>> then people might not realize that
everything that you're saying is
worthless.
>> Sound people will believe you.
>> We've talked for a while about like the
biggest hit to any given [ __ ] video
essay on this site is if people just
actually listen to it. A lot of people
don't. It's a lot background music
>> ends up being pretty uh pretty dire. The
things that end up being said,
>> like how nonsensical they are. I guess
in his case, it's less that they're
often apparently nonsensical, but more
so just like, you know, did you know
that when you jump over a gap, it makes
you feel accomplished or something like
that. It's like, yeah, no, I I haven't
>> I haven't thought of that actually.
>> Give the channel an air of authority and
knowledge. I am truthfully no expert,
>> but I wanted to learn. I wanted to
understand the craft and cleverness
behind my very favorite hobby. And so
every video was an opportunity for me to
find out more through research.
>> Wo and interviews and analysis and then
I could pop on. Isn't this kind of like
the strangest [ __ ] thing ever though
where is I didn't know anything and I
had to find it out but I presented as
though I knew it like for years years
and years and years while making money
from it.
>> It wor
so share what I've learned with all of
you and you know what it worked. I've
learned so much about the field of game
design in this last decade. And so to
mark this massive milestone, I want to
share with you the 10 biggest lessons of
them all.
>> Oh my god.
>> Cool. There we go. That's okay. Nice.
We've arrived.
>> So, even with all of that said, it's
like, okay, now after all of that, and I
now I have learned so much. These are
the things that I've learned from doing
this professionally for 10 years. So,
this better be mind-blowing stuff of
before.
>> We complain enough about a single lesson
per video, but now we're getting 10
concentrated ones per video in well, in
this video. And all of these are the
best, the cream of the crop or the cream
of the pie, if you will. That'll make
sense to some people uh across the
course of 10 years.
>> We love cream pies.
>> So, yes, we're getting the best lessons
across 10 years.
>> Really, we're in for a treat.
>> It's good value. Really good. We're
going to walk away from this knowing so
much about how to make video games from
the the toolkit of game makers himself.
>> Basically, if I could boil down 50 hours
worth of GMTK videos into a single
episode, this is what I would make. So,
join me on a whistle stop tour of all
the lessons, learnings, revelations.
>> The learnings. Yes. And
>> okay, and this video is how long?
>> It's a very silly train crash.
>> Uh, well, we have we have 14 minutes
remaining.
>> Hey, it's a fun train. This is
uncharted, too.
>> Distill the lessons of a career of more
than 50 hours of like front end content
into 14. Yeah. All right.
>> We got about one minute per lesson.
>> I assume that there would be some lost
substance is what you're getting at,
right, Theo?
>> Yeah. Yeah.
that there's time here to really explore
much of anything
>> from the first 10 years of running this
channel. I'm Mark Brown and this is game
warning man. Chills.
>> Careful with violence, guys.
>> Wow.
>> Lesson one.
>> Here we go.
>> One of my very first videos looked at
two games. Far Cry 2 Far Cry 4. Now one
left.
>> This video's already
>> ran. He ran away.
>> Yeah, he
>> ran away.
>> He formatted that in such a way as to
like maximize the possible time it could
take to get out exactly what the [ __ ]
video was about.
>> Yeah.
>> These games are very similar. They're
both about civil wars in fictional
countries. They both have charismatic
villains. They both have enemy camps and
exotic animals. And they both have the
words far and cry in their name. Just to
be clearing for
>> Have you considered that their tones are
different?
>> What about the mechanics?
>> I was going to say, so every single
second counts and he's like memeing
right now. Like I don't think you have
time, my good.
>> What are the
>> I feel like I could already anticipate.
It's like, but have you considered that
Far Cry 2 seems different to Far Cry 4?
>> Isn't that [ __ ] crazy?
>> Really? Mhm.
>> What? My god.
>> I thought about it at least once.
>> But the similarities end there because
when you actually pick up the controller
and start playing, you'll realize that
these games are completely different.
One is a thrilling blockbuster action
movie roller coaster and the other is
literally the worst package holiday
you've ever been on.
>> That's not literally. That doesn't
really tell me anything about the
difference.
>> It doesn't. Well,
>> he's trying, man. It's like what you
need to move into now is how the
mechanics and like well everything that
goes into the game serves to cultivate
the environment in each of those two
games. But we're just not we don't have
the time.
>> We got 24 hours. We got a lot
of time.
>> It was 10 lessons. So yeah, how much
time are we getting here to talk about
the differences between these two games?
It's I think what I find funny about it
is how like it's it's almost like a
plainly absurd proposition of I know
that a lot of you have probably assumed
that because these two games are like
part of the same series that they're
basically identical and it's like not
really nobody
would ever thought to me that honestly
you can't even really say this about
Call of Duty which is one of the most
like iterative like game franchises
that's currently running that they're
actually like interchangeable. I don't
know that anybody who's ever gi I don't
know that the kind of person who's
interested in making video games really
thinks that way. And if they do,
>> this is like a disqualified.
>> They would have to not think that way.
>> Mhm.
>> Because the devil is very much in the
details. And when you're actually, you
know, making a thing, you get a lot more
insight into those details rather than
having to operate in these sorts of
broad strokes because you have a bit
more of a, you know, you have more in a
bit terms of a basis of knowledge of how
these things come together.
And so with this video, I learned one of
the most fundamental game design
lessons, that a game's experience is not
driven by the plot or by the graphics or
by the setting.
It is.
>> Oh, that's not true.
>> This is what's pretty What's funny is
that this is not something that you can
say when drawing a comparison between
two and four. Have you noticed that four
is a lot more colorful than two?
>> That's graphics.
>> That doesn't change experience. That
doesn't change experience at all.
>> Setting broadly, that's plot, right? You
would have to either Africa or island.
>> So, we're already off to a bad start.
Mhm. Why do we Why do video essayists
insist on just minimizing parts of the
craft? I just don't get it. Like
>> minimizing all relevant to the craft,
>> celebrated as a champion of the craft.
>> Yeah.
>> A toolkit for game makers, Theo. That's
what this is.
>> It's like this is supposed to be
something I like cuz I imagine he's
going to say, "Ah, it's the the
mechanics or whatever the fuck." But
like the whole idea is that the
mechanics are working in harmony with
everything else. Not just like otherwise
you would just go and play Tetris
because Tetris is like
>> well yes cuz if the argument is these
things don't deliver it then yeah surely
you could be like well you can
facilitate this experience just as
effectively if two games are comprised
of nothing but gray blocks uh with
different mechanics that you could just
disregard those other three. It's like
well clearly you can't because it's it's
the whole thing. It's the whole
experience because this is because un
unfortunately for this sort of format of
videos art is a little bit more
complicated than that. It can't
necessarily be distilled this cleanly
into a 5 minute or I guess in this case
probably only one or two minutes.
>> Mhm.
>> But by the game mechanics Far Cry
>> that's crazy.
>> What's so funny is that him saying it is
useless information even if he was
right. It's like, it's the game
mechanics that change the experience.
Like, well, duh. What the [ __ ]
>> Like, how do I do that? What does it
mean to tune mechanics to cultivate a
particular kind of experience?
>> Well, that that's that's level two
thinking. That's like finding out what
Mario's jump means. You don't do that
here.
>> Yeah, we're not ready for that yet.
>> Or is fun because you have loads of
ammo. You can track your enemies and you
can permanently wipe your foes off the
map.
>> Wow. And Far Cry 2 is harrowing because
your weapons can jam, your jeep can
break down, you have to save off bouts
of malaria and
>> that everything solved in one button
press. I'm pretty sure
>> the malaria
it's just a button like a
that's a horrible argument like this.
Something that's really awkward is that,
you know, cuz obviously you're saying
these things facilitate a tone, but I
almost got the sense with what you were
getting there, rags, is that this stuff
can very much become gamified to the
point that you don't think of the
context after enough time. And what does
that mean? Does that mean that the game
like starts to deteriorate because of
that? Because somebody's not like, well,
I'm not afraid of it now because like I
kind of understand how it works.
>> You can talk about that. If we take
another example like Fallout is a good
example where it often has a very goofy
and silly tone. Not all the time show uh
but it often has a goofy and you know
silly light-hearted tone to it. Your gun
doesn't jam so much as it like breaks
and becomes unusable. But so it's
essentially the same mechanic in two
firstperson shooters and big open areas
that have completely different tones and
everything. So I mean you'd have to
explain why your gun jamming creates a
harrowing you know why it's harrowing
here and otherwise. I mean,
>> would it be if there were no enemies or
if the enemies were really stupid and it
meant that you had a whole bunch of time
to deal with that because then it's like
you got to be talking about the
interplay between all of these
mechanics, not simply a design
intention, whether or not it's executed
well.
>> I wonder if we're even going to use the
word friction cuz friction is at the
core of all of this. Like that's
essentially what he's trying to talk
about, but I don't think the word's even
going to crop up because we don't have
why
>> That's right. Can you explain why a
weapon jamming or a vehicle not working
can create friction? It's a challenge to
overcome. It's something you have to
keep in mind. It's something that takes
up your mental bandwidth of
>> If I wanted to say it, couldn't I say
like, you know, that the enemies
possibly right almost like divorce it
from the games that we're actually
talking about of like, well, in the game
that's meant to be the more harrowing
experience, the enemies are dumber. So
even if I have more ammo in the other
one, if the enemies are smarter, I feel
a greater amount of pressure. I mean, of
course, what about difficulty settings?
What difficulty level are we playing
either of these games on? Are we going
to factor that into the conversation at
all or no? Like, I I love how this is
not even remotely helpful at all. Did
you know that the the experience that
you facilitate for the player is driven
by mechanics?
>> Yeah. How what else could it be driven
by?
>> Mechanics are Yeah.
>> How could they? Obviously, we're talking
about, you know, plot, setting, and
characters, and obviously that that is
obviously going to be feeding into it.
But it's a video game. Of course, the
mechanics are going to determine the
experience.
>> It's the doing of the game. You can't
not
>> I love how it's wrong. I love how it's
stupid on both counts. It the the story,
the graphics, the tone, the atmosphere
is is not actually that important. It's
the mechanics. It's like it's broken on
both fronts.
>> There are plenty of games that have
extremely similar mechanics, but because
of the music and the ambiance and the
graphics and the setting and the plot,
it is completely different feelings.
Like I what a ridiculous thing to say.
>> Yes, that's only one of 10.
>> Dying sends you all the way back to the
last save station. So, if you want to
understand why a game makes you feel a
certain way,
>> oh my god, I read ahead. Oh god,
>> dude.
>> He's supposed to be telling us that.
>> I was actually going to say, is this not
the premise of the channel?
>> Ask yourself,
>> how do the mechanics contribute to the
experience?
>> You'll be asking yourself that in every
single context for everything to do with
game design.
>> We faded out.
>> Yeah, we're done with this topic. Yes. I
No, that's Look, I'm I consider myself a
teacher and that's means you need to go
and think about it. You don't write the
essay.
>> My work.
>> You're the students. You do the work.
>> Lesson two.
>> Here we go.
>> In 2018, I made a video that asked the
question, "Are high scores and
leaderboards still relevant in modern
games?" Yes.
>> The answer is yes.
>> Congratulations. The answer is why would
they be relevant?
>> Why would I want to hear an argument as
to why they would like the answer?
They are absolutely.
>> Yes. I don't even need to expand on it.
Yes.
I would I would love to hear a single
argument to why they wouldn't be
relevant. Like
>> let's see. Let's see what he's got.
>> Or are they just an antiquated relic of
the arcade era? If you were hoping for a
definitive answer one way or the other,
>> you'd be disappointed because the truth
is it depends.
>> If the truth
an it depends as an answer because it's
the useless answer because it doesn't
matter for the context of English. If it
depends meaning there are situations in
which it is relevant then it is relevant
as a thing. Like if you decided there
are three games and only one of them has
high scores as relevant and proven
worthy. It's like well then the answer
is yes.
>> It is relevant. It is still relevant.
Yeah. Literally if there was one game
that was released this year out of like
10,000 that had a scoring system then
the answer is yes. It's still relevant.
It can't be it depends because it
depends means oh well sometimes it is,
sometimes it isn't. It's like so yes, it
is relevant.
>> It's the answer that threads the needle
to have the least to say because of
course it [ __ ] depends. You haven't
actually explained anything about the
nature of why it would or wouldn't be
relevant to any given project, let alone
in general.
>> Yeah, you're hitting on the fact that
he'll always say that's his answer to
every [ __ ] thing that ever existed.
Like
>> you go think about it. You go figure it
out.
smart for asking you the question.
>> It It's such a frustrating answer
because it makes you [ __ ] It has such
a veneer of nuance to it, but there
isn't actually a nuance because it's the
copout out of doing the thinking
>> without elaboration.
It's just a copout.
>> If there's nuance that comes from it,
that was you doing the work, not him.
>> Yes.
>> Yep. And then you go, "Wow, thanks. Um,
thanks Game Makers Toolkit.
Wow, thank you for teaching me so much.
>> Makes sense in some games and doesn't
work for others.
>> Crazy.
>> Name a single game.
>> Are you going to give any examples of
why
>> both pros and cons?
>> Simplest game you can think of. You
still want to have your stats if you
can.
>> People appreciate games that save stats
from previous matches and whatnot so you
can go back and see your match history.
It's just a very common thing in video
games. I'd like to see an argument as to
why it wouldn't be useful. It's crazy.
certain like multiplayer games like Dota
or League or whatever, you have it
implemented in the matchmaking as well.
So yes, depending on where you are in
the leaderboard, you will be paired with
other people as well
>> and you can go assess your performance
based on your stats. It's just a common
thing and I just don't understand how
anyone could think this isn't useful,
>> a scoring,
>> but this isn't he's not going to explore
this in this video. This is where you
should you should actually present a
different perspective, but he's not
doing anything. I can't believe we're
still in this state.
>> Is he arguing that certain types of
games don't need a scoring system? Is
that
>> what he's going to say? He says where it
doesn't matter and then there are other
games where it matters. So it depends.
You go figure out which games you think.
>> Here's lesson number two including such
a system tool kit in your game.
>> And so with this video, I learned the
lesson that there's no such thing as a
right or wrong,
>> okay,
>> game mechanic. as
it's all contextual.
There are there are certain instances
where a mechanic will work and there are
other instances where it would be
totally inappropriate. So like depending
on the game you're making, they can
absolutely be the wrong mechanic.
>> There's no way that he adheres to this.
There will be videos where he'll say
that they made the wrong decision.
Surely
>> there must be one. There must be a place
where he's actually said that a mechanic
doesn't work at some point in his entire
life.
>> He does fear committing
>> to references and examples. He's not
doing his job at all. Like I frames is a
very useful mechanic in video games, but
not every video game is going to benefit
from having eye frames like and you can
show different ones. He's not doing a
damn thing. I I think that's why this is
like profoundly useless because like
charitably speaking I think what he's
trying to mean is that is however the
[ __ ] this even squares out video game
mechanics in the abstract whatever that
is like there is no such thing as an
abstractly right or wrong mechanic
because
>> sure but that's meaningless
>> yeah that's doesn't [ __ ] mean
anything because
>> right or wrong is a question of fitness
to purpose
>> so of course it's already like presuming
that there is some intention behind
What's our goal? Does it meet the goal
>> per if you're playing GTA 6 and then all
of a sudden it says right and now
convince Gollum then
>> then it becomes an 11 out of 10 game is
what you're saying.
>> Yeah, true.
>> [ __ ] masterpiece.
>> Moders make it happen.
>> It totally depends on what sort of
experience you want players to have.
I've revisited this point a number of
times.
>> Oh, he's revisited this one.
>> He's using Bandicoot 4 as well. You
understand if you say that you learned
that lesson from the first video and
then you've revisited the point
repeatedly. That comes across kind of
cynically as like farming out videos
essentially.
>> Yeah.
>> But he has to go back over it. People
are not learning.
>> I don't even necessarily want to
insinuate that, but that's the way it
comes across to me is like, okay,
>> I've already covered this. Now I'm going
to cover it again in the same way and
again in the same way and again in the
same way. I mean,
>> we've been over it, but like every
single person who've ever, especially
the devs, whoever posts saying like,
"Oh, this was actually really useful
when we were designing blah blah." I
just want to like pin them down and just
say, "Tell me what you learned from him
right now explicitly. What was it?
>> You can't leave this room alive until
you tell me."
>> And whatever it was, whatever you
choose, like you're going to have to
convince me you didn't know. Like if
someone says to me, he's like, "Well,
sometimes mechanics are not appropriate
in some places and they are appropriate
in other places." It's like, "Oh, you
needed him to say that. You had to get
him to do it." I see.
>> Thanks. Oh, what a revolution there,
Sparky.
Are lives outdated game design? Should
rogue likes save your progress between
runs? Should a game have a fixed
>> And I'm Ben, you said maybe, maybe not.
>> Maybe.
Should a game have a fixed camera?
>> Maybe, maybe not.
>> Probably. Some should, some shouldn't.
>> Yeah, explore that.
>> The answer is it depends. So lesson
number two is what do you think the
camera system should be in whatever game
you're playing?
>> Yeah. An more interesting
should have a fixed camera.
>> Ju just imagine the insanity of applying
this [ __ ] like concept to any other
camera perspectives. Like should a game
have an isometric perspective. Suddenly
it sounds like twice as insane. But the
only reason you get away with saying
something like this is because fixed
cameras are stigmatized.
>> So like their presence is already in
question. came out. So now it's it's
topical and you can kind of because it
feels the same as like scoring system or
lives. It's like oh there was like a new
platformer that came out that has lives
and people say people say oh why do we
even do lives anymore cuz that was an
arcade. So then make a video about it
and then say the answer is it depends.
Anyway, thanks for coming.
>> Wait.
>> Camera perspective. The answer is always
the same. It depends on the type of
thing. I appreciate that
>> of game you're making. It's tempting to
use a game mechanic because it's trendy
or to ignore a game mechanic entirely
because it feels out of date. But the
only way to judge a mechanic is to ask
whether or not it can contribute to the
experience you're trying to see as well.
He didn't even give you the conclusion.
He gave you that you got to ask the
question. You you've got to be doing the
figure it out. All right. Let's go
again.
>> So, lesson my experience is
>> Lesson two is that mechanics are
sometimes good and they're sometimes
not. Anyway, point three.
>> Holy [ __ ]
>> That was really That was really helpful,
man. Can you I got I need to be writing
this down. Can you talk slower so I can
>> not We need to carve this into into
stone like carvings so that way we can
>> Lesson one mechanics change the
experience. Lesson two, sometimes
mechanics are appropriate and sometimes
they're not. You have to figure that
out.
>> This is Just examples. Examples, please.
Sir, I beg you.
>> He just gave you your examples. He just
>> [ __ ] you. Lesson three.
>> Lesson four.
>> You want him to make the game for you?
Come on.
>> I made a video about Insomniac's first
Spider-Man game.
>> And I came to the conclusion that the
game was pretty disappointing because
the web swinging system
>> That is incredible. I can't believe
that. I can't believe that he came to
the conclusion that this game was
disappointing. That's like kind of a hot
take
>> for him. Yeah.
>> Isn't the first one quite well liked?
Really? Quite well.
>> That's what I'm saying. I'm stunned. I'm
actually stunned that he took a stance
on this game and that it was that it was
underwhelming in some way.
>> I don't even play him. And even I've
like trickled down. I know that this one
has a good reputation.
>> I can't believe that. Okay, now I'm
curious. You you Okay, maybe I'll take
everything. You rascal.
>> All right, let's see what he has to say.
You sly dog.
>> Simple. I mean, you can swing through
Manhattan just by holding down a button.
The game employs dozens of hidden
physics hacks to aid your every
>> By the way, I I actually like kind of I
think that this is well, it depends what
he means by this. I think that uh it is
a fair point to make that um this is not
a challenging system
>> uh at all and that there's something to
be said for traversal systems that
actually ask something of you. It's
funny because Insomniac, there's a
really good comparison. Sunset
Overdrive, which is better than this
game by the way. Um, that game is like
super cool and kind of underrated, that
has like a traversal system where um,
and it has a point system as well that's
tied to that traversal system where you
essentially gain more for being
constantly like in motion and staying
off of the ground. That's a game that
doesn't want you to essentially just be
running around on the uh on the street.
It would rather you be grinding on rails
or bouncing off of um like uh bouncing
off of um like shade essentially, you
know, like and and and like flipping and
swinging off of stuff. Um and it's uh
it's it's it's like in this game, yeah,
if you just hold R uh R2, like you'll
you'll constantly keep going. There are
ways to go faster, but the the the skill
floor is basically non-existent. You
can't fail really at uh at websing in
this game. you should be rewarded for
efficient pathing and there's no room
for that when you just have a basic
concept like this where you're just
holding a button. You should there
should always be like a skill cap and
like potential and it just makes the the
replay value so much better in every
video game. You you appreciate that.
>> Yeah, web slinging is a traversal
system. I mean, it's really intuitive to
think that it could be a form of skill
expression because it is for Spider-Man.
So to make it that way for the player
seems like it.
>> No, but the thing is that the thing is I
I understand the intention because they
wanted it to be fun basically for
everybody and it kind of is like it is
fun to swing around in praise for a lot
of likely interested people.
>> I've seen people point out that there
are other Spider-Man games, the older
ones, the ones that could maybe seem
more janky that are actually there's
more to wrap your head around. This is
this is like a I not necessarily that
this game is easy to master, but it's
easy to get so close to mastery that
mastery doesn't seem like that amazing
essentially as a as an accomplishment in
this game. I wonder if that's the
direction that he's going in here.
>> Yeah, like it's really easy to
essentially completely solve the whole
mechanic set.
you arrive at like a fairly interesting
question at that point, which is how
accessible should like the baseline fun
experience of a system like this be
because obviously ideally you want it to
be completely accessible and then also
really rewarding to master, but that's
an extremely difficult inflection point
to hit. So which direction do you tune
in? Because I think I think it would be
fair to say for a Spider-Man game, if
the majority of your player base aren't
going to be able to like web swing at
all when they first pick up their
controller, something's wrong because a
fundamental part of the fantasy is like
inaccessible from the first moments of
gameplay, which is very quickly going to
turn some people off. However, you
overdesign in that direction and
suddenly you don't get to execute on
mastery that makes you, for lack of
better phrasing, feel like Spider-Man
for the way you actually interact with
your traversal because there's no
expression to it.
>> Extremely hard thing to balance. Not a
lot of games are going to nail it. And
the ones that do usually have a lot of
longevity because of it. Easy access, a
lot of mastery.
>> A lot of devs are just terrified of
having their players learn things.
>> Uh, yes. I would say that um I would say
that as much as it could be said to be
almost a unique Spider-Man problem,
which is that you want to make sure that
basically everybody can access the
fantasy of swinging around. I think that
Insomniac over the last how many years
has uh I think that that sort of
philosophy of no, everybody should be
able to have access to it pretty much
even to the detriment of people who want
to really get immersed in it. Uh I I
think is reflected more broadly in the
design philosophy of their newer games.
Um, I mean, case in point in this game,
one very easy way to get through like
every combat encounter is it's really
easy to stay in the air. Compared to a
lot of other games of this type where
staying in the air is kind of a show of
mastery, in this one, it's really easy.
And one way that you can get through
basically every encounter is stay up in
the air. I think it's hold the circle
button to pull the enemy up into the
air. Beat them individually and just
make sure that you dodge every time that
there's a guy on the ground that's got a
gun that might try to get you and you
can just stay in the air forever and
take everybody down and they can never
hit you. All you got to do is just
occasionally dodge a shot that gets
fired at you. That's something that you
can do in these games. It's pretty bad.
Like that's pretty bad.
>> To contrast with something like Devil
May Cry, in in Devil May Cry, you've got
a jump and then you've probably got a
second jump later into the game. After
that, you're more or less out of dodges
in the air, unless you're playing Dante
and you've got trickster on, in which
case you have an air dash, and that's
about it. You need enemy step to like
refresh all of those things to have more
aerial mobility. So, until you're at the
point where you can like utilize that
feature to freely move in the air a lot,
you're essentially putting yourself in a
position of like you can't maneuver
while you're holding an enemy up there.
So, if an enemy does reach you while
you're dealing with an airborne enemy
because it's safer in the air, you're in
trouble and now you have to figure out
solutions to that as a problem. Most of
these games just let you be way too safe
in the air and let you spend too much
time in the air without mastery.
>> That's a contrast here is in this game.
You can just infinitely dodge forever
when you need to in the air and so
you're basically invincible.
>> Yeah. Uh definitely cry is actually a
really good example. um super super
limited in the things that you get that
benefit you in the air, you it takes a
while to unlock. So you have to really
depend on eye frames for rolling eye
frames for everything and um any combos
that you can do in the air are going to
be super limited. And again, it takes
mechanical skill, the juggling, the
timing, anticipating the other
opponents. And if you're just flying
around webs slinging the entire time,
you really lose that enjoyment factor
trying to balance the
>> It's a good example of the contrast
because a very good Devil May Cry
player, like Devil May Cry 5
particularly is the one I'd be talking
about, you can stay in the air basically
forever because enemy step is a mechanic
that lets you jump off of an enemy
that's nearby you. Um, when you do that,
it refreshes all of your aerial maneuver
options. So, you get all of your jumps
back and you get your dash back. So, if
you can just keep jumping off of enemies
heads, including the one you're
currently attacking, you can just stay
in the air basically as long as you
[ __ ] want.
>> And see, you have to reach being able to
do that.
>> Yeah, it's mechanically rewarding. You
can't just pick that up, the controller
the first time, and do that. That's a
skill set you're going to like actually
be able to achieve eventually hours into
the game.
>> I just think there would have been a lot
less complaining about Golem if it had
that kind of system in it. like you know
>> jangle juggle people.
>> You want to see Gollum web slinging?
>> I want to see him juggling people with
dual wielding pistols.
>> This will be an interesting thing to see
if La Fay will cuz that has more you
know unlike Kratos in the newer ones
that has more of her up in the air and I
will be very curious
>> cuz it's a hard thing to manage. If you
can just stay in the air forever and
it's not very challenging at all, that
can like break your game. Kind of like a
dunk a bit in in the Insomniac
Spider-Man games.
>> You make when you fix this damn door.
>> Wa.
>> Anyway,
>> and it's impossible to splat Spider-Man
into the side of a skyscraper. Now, I
thought the lesson of that video was
that in order to give the player a
thrilling power fantasy, you had to
provide significant challenge with
complex inputs and high
>> I don't know why you would have ever
thought that the [ __ ]
>> especially considering the reputation
for that was it blew up as like you feel
like Spider-Man. You you feel like there
was another video quite famous for
describing the experience.
>> Why did he he ruined it? He was he was
because he made like an observation that
was worthwhile and then it's like yeah
so the lesson I thought initially was
that for a power fantasy to be effective
it had to be challenging. I don't know
why you would have ever thought that.
That is not what
>> I mean power fantasy is almost
infamously very easy right
>> well you can achieve it multiple ways
like
>> I would say the truth is that surely
it's it's kind of like it
why would you ever think that that's
essential I think is is all my point is
why would you have ever thought that in
order for a power fantasy to be
effective the game must be hard
>> yeah there's a there's even something to
be said about the idea of a power
fantasy being like an in-game power
fantasy and almost like a meta power
fantasy where if you get really really
good at a very difficult game and you're
just going ham then you feel a power
fantasy in the sense of me as a player I
have become so good that I can dominate
the game instead of my character in the
narrative that I'm seeing he is the
powerful thing I'm controlling and he's
doing
>> is that power fantasies ah god damn it
our fantasies depend on the kind of game
that it is you know like cuz you could
if you were thinking of a power fantasy
simply as being like strong. That would
be like too narrow of a way of thinking
about it when it comes to games. You,
you know, you get power fantasies from
like playing Sim City, right? Like, but
it's a different kind of power fantasy
compared to if you're playing something
like Halo. Um, obvious like there's all
kinds of different power f you get power
fantasies from stealth games that don't
have to do with being strong, but have
to do with being like successful
essentially at moving through an area
and not being caught. Um, and and when
that's the case, it's like, yeah, the
nature of how mechanics are either
straightforward or complicated obviously
is going to depend on the kind of game
that it is and the kind of experience
that it's trying to facilitate.
>> It's especially poignant in like this
era of rogue likes we're kind of in
where like rogue likes facilitate a very
specific kind of power fantasy a lot of
the time, which is you've broken the
game. Um, the nature of like random
variants, like combinatorial stuff like
that, is sometimes you run up against
you find some setup that just makes the
game basically cease to exist. Like it's
it's impossible for you to lose at that
point.
>> You're just grabbing Raven's Watch right
now. For me,
>> a lot of the conversation about those
games revolves around the, you know,
quote unquote crazy run. Oh my god, look
what I just did. I I generated like 7
million strength as the ironclad and I
one-shot the heart. that's not actually
possible. You know, stuff like that.
Like that's where the conversation comes
from. It's the explicit trivialization
of the game.
>> It's the explicit absence of challenge
because you have like found a setup that
means the game can't oppose you anymore.
>> Yeah, you can certainly do that. Or you
deliberately like use exploits to get
better gear or [ __ ] like that as well to
make the game way more easy. And that's
a kind of power fantasy as well.
>> Mistakes for failure. But the real
lesson of this video was
>> I was wrong.
>> Yes,
>> finally.
>> Because the game was disappointing to
me. A hardcore gamer.
>> Don't also like don't self-describe as a
hardcore gamer. That's embarrassing.
That's embarrassing to do in the
>> Why did he have to do it?
>> I am a hardcore gamer. I game for 30
years. But there there's so many simple
and straightforward games that one can
play despite having even 30 years of
experience and you'll still just keep on
going like with with something. So you
won't say like I can't enjoy this
because I've played more difficult
games.
>> There are things in agree that the
narrative doesn't impact the experience.
That's for sure. in-depth movement
systems with
>> quick like you guys also just did a your
own it depends but it actually worked
because you had examples and things to
say about it and not just it depends and
then cutting away to the next thing.
>> Exactly. Moving on.
>> Hey, you better figure it out yourself.
>> Thing is you you can say it depends
while making definitive statements, but
he doesn't want to do that really. It'll
be like it depends and now you go figure
it out anyway. I helped you out
>> cuz if any of us would make this video
so like oh it depends if you want to do
this this this and this you should
probably do this or if you want why you
can do this this this and then you can
do your defense you can't just go you
can do this and this uh it depends
anyway this was lesson one here's the
next lesson
>> that would be
defend
>> cool thanks
>> listen listen listen he's the idea guy
with no ideas
>> oh I hate those people in the [ __ ]
board meetings things. They just turn up
and say like, "What do you think, Dave?"
>> Well, I don't want to I don't want to
say anything, sir. Or else I might have
to defend it.
>> He does have a good idea, though. Like,
he doesn't like this because he's good
at video games. Therefore, by extension,
if you like it, you're not.
>> Yeah. That's immensely called this
ending. Is it like you Yeah, you guys go
ahead and enjoy it. I I'm kind of a
Hogwart gamer, so like I I play real
games.
>> That's a good catch. That is a good
catch.
>> Yeah. Yeah. ings, but I never asked the
question, was Spider-Man actually made
for me or was it made for dimwitted
cavebrained Mongaloid? Apparently the
response of I didn't like it, therefore
it wasn't made for me. Please don't take
>> Dude, he's already gone further than
that. Like that that was something he
said after to sort of, you know, cover
it up. But he's already said, uh, people
who are good at games don't like
Spider-Man swinging. Sorry. It's like,
oh
>> well,
>> which is not even necessarily true. Oh,
no. Like I said, there's plenty of games
I'll play as someone who's played a
bunch of games, and I don't there's
there's all kinds of context where
you'll be like, if if every single thing
that you do, like even the options menu
was challenging, it would start to get
pretty [ __ ] tiring. And games choose
where they want to put their challenges.
It's okay.
>> Sometimes you just want to play.
>> And that's the lesson I learned in the
last 10 years.
>> Play something chill like look at
Vampire Survivors. You you just move
around and things explode on screen. I
[ __ ] love that game. Real gamers
appreciate all different types of games
at different levels. Some want the PVP
challenge and sometimes you just want to
just click a button and walk around and
get stats. You know, it's just simple.
>> Sometimes sometimes people have
mismatched expectations about what they
actually want versus what they think
they want. Um, Slay the Spire has had
some amount of controversy with this.
Slay the Spire 2 that is with uh
Ascension 10. A lot of people think they
want to play the game on the hardest
difficulty, but then when they start
losing a lot because the game's really
hard on the hardest difficulty, they get
upset at the amount at which they're
allowed to win with very obviously
substandard play because we all have to
admit that we're playing very very
substandardly. Um, so like what do you
even you need to like really think about
what you actually want out of the game
and make considerations as to whether or
not you're actually optimizing for what
you want. Like maybe you can just turn
the ascension down and play on a lower
difficulty and achieve what you want,
which is to get the crazy run and blow
up the enemies.
>> Yep.
>> Have fun like that. And that's
completely fine.
>> It's chill.
>> Because a game is built for a target
audience, a specific type of person.
That's crazy, man. And if you can stop
smart, that's crazy.
>> I'm not even sure that he's even gotten
close to that. All he said is like just
because like you be like, Mark, what if
I'm a hardcore gamer and I like the
system? What then?
>> All you've said is the hardcore aren't
going to like it. And it's just funny
him being like, I'm a hardcore gamer.
And it's like, what do you play? It's
like Spider-Man and Mario. You [ __ ]
It's It's also like immensely funny to,
you know, talk about target audiences
and games being made for specific kinds
of people while appealing to this kind
of AAA game which is made for as many
people as is [ __ ] possible. Please,
everyone buy the [ __ ] video game. I
beg you.
>> Consider that a blockbuster PS4 movie
tie-in is probably aimed at a more cas.
>> It's not a movie.
>> [ __ ] audience.
>> Yeah, that's what he's saying. It's also
not
>> it's not aimed at a casual gamer, but
it's going to be designed in a way that
a casual gamer would be able to get at
least something out of it. That doesn't
mean it has to be easy.
>> Also, just you know, uh what's it
called? Uh Raven Rabbids, the the Mario
like sort of XCOM game.
>> Mario Rabbit Kingdom Battle.
>> The hardest that gets is [ __ ] hard to
the point where I take this is a huge
challenge set of missions and like one
of the last ones. It took me ages to
beat it. But I'm just sitting here
thinking is like Mark Brown be like
inherently in these games they're just
meant for [ __ ] casual cave dwellers.
Like they're not going to be challenging
anyone to do anything. What are you
doing?
>> Boil it down further than that. It's
just Mario. Like what is the secret of
Mario's jump? The secret is it is it can
be somebody's first game while being
actually quite challenging.
How is that possible? It's like yeah,
it's kind of it is kind of the magic of
these types of games that they have a
low skill floor. But I wouldn't say that
Mario's got like the highest skill
ceiling, but it's high. Can get pretty
high depending on the game.
>> Uh somewhat
>> Yeah. Champions Road pretty tough.
>> Like like somewhat bitter like uh So I
was wrong. Fine. The swinging isn't bad.
It's just meant for idiots.
>> Uh what he's actually big mad, but he's
doing it in his uh voice.
>> Maybe.
>> Yeah, maybe. That would be that would be
fun if that's what's actually happening
here.
>> Casual gamer. Well, then Insomniac
should really be praised for finding a
way to give those players the incredible
sens.
So, yeah, good job.
>> Spider-Man, even if it didn't work for
me.
>> Happy for you, bro. Great.
>> Frame it as like an achievement.
>> It's not exactly difficult to make an
extremely basic web slinging setup that
does everything for you. Not to minimize
the work that goes into games in
general. Like, pretty much every stage
of it is like a lot of stuff going on.
It's very difficult. But like
comparatively, it's a lot harder to make
an intricate system than it is to make a
simple one.
>> Yeah.
>> To actually design a simple one might be
a bit might be more difficult, but we
didn't really care to do that because
it's sort of like pasting like press R1
to Spider-Man. That's like the
experience, which sort of implicitly
denies the player actual access to the
experience. But whatever.
>> When it comes to making a video game,
you have to decide who this game is for.
and tune your mechanics appropriately.
>> You learned this. You had to learn this
before you started making videos about
games.
>> Like, how do I do that? How do I
intuitive my game is for
>> everyone?
>> My friends that are not online watch all
this content in general and don't really
care that much about like as as much
about videos as we do. Even they're
like, "Oh, yeah. This is probably not
>> targeted to me because they have a brain
>> concept." Yeah. That's intuitive for
like any business or any like media or
anything.
>> Any human with a [ __ ] functioning
brain should be intuitive.
>> This is him struggling to get to a top
10 and him just putting [ __ ] in.
Like there's no
>> I scroll through my Steam store and it's
like, "Oh, what's this game? Oh, I don't
like this. It's not made for me." That
I'm not going to make a [ __ ] video
about that.
>> Yeah, it's okay.
>> You've reached euphoria.
Netflix, any type of streaming service,
any type of games like Steams, like
you're obviously going to have things
that that that are marketed towards you
and that aren't like this just such a
simple concept. It's not worth
mentioning in a video.
>> Well, apparently you need
you could make an interesting video out
of that idea. If you were interested in
going in to say, wait, what is the genre
that I like or what is the style that I
like? Why do I like it? What actually
composes this thing? And and what is a
counter example? and what do people who
say they like it find joy in about the
thing they say they like that you you
can make an interesting video out of it
but he didn't he just said well I'm a
hardcore gamer so you know get better
>> you can't please everyone about a kind
of game that is trying its absolute best
to please everyone I don't know
>> the lessons here like it was already the
case that it was this way but now that
they're even more condensed it's it's
actually the McDonald's of learning
there's nothing really here at all but
it's presented such that like everyone
consumes it and goes Yeah. Yeah. Thumbs
up. You did what you're supposed to do.
>> Lesson four.
>> Well, I don't know actually because
earlier this
>> lesson four is whatever you want it to
be.
>> We want four. Well, that kind of
>> we couldn't even make it to five before
giving up.
>> At least two of his first three were
[ __ ] and he couldn't even make it to
four. This is
>> the middle spot on the bingo space. I
don't you
>> here I made a video called Super Mario's
invisible difficulty settings and in
this
>> this is one for the hardcores just just
so we're you know being clear here
>> this one I looked at how Nintendo tries
to make its flagship franchise fun for
everyone like modern Mario games are
made for families and newbies so they
are designed in such a way that it's
pretty easy to make your way to the
final boss and to the end of the story
but if you're a seasoned plumbing pro
who's been stomping Cooper since 1985.
>> Total Cooper.
>> Just don't do this [ __ ] man. You're a
seasoned clubbing pro. Why does he sound
like
>> just crazy?
>> It'd be okay to say it. If you said it
just like normally and not like you're
acting like you're clever saying it,
then it would make you actually seem
like you're more clever because it comes
more naturally out of your mouth. But
>> it seems like it's coming from
insecurity. Like he needs to remind us
like every five minutes. He's nailing
the performance of the awkward
>> clever things.
>> He's like the awkward substitute teacher
and he's he's like doing a really good
job of convincing us. There's like, oh
yeah, you're the guy who doesn't really
like you're desperate to make these
jokes work, but they're just not coming
through, huh?
>> Well, you're not going to be bored. And
that's because there's loads of optional
harder content to sink your teeth into.
>> Yeah. Okay.
>> Uh Wow.
>> Yeah.
>> So far, he's told us what is in the
game.
>> Nice. I think what I enjoy about this is
that if you want to talk about like
optional difficulty, I think that there
are way more interesting things to talk
about than oh here's like a level off to
the side that you don't have to do that
the game even tells you how difficult it
is. One that I like to think about is
Crash, Bandicoot, and Crates feels like
a good example of optional difficulty of
you can Yeah, you can go and try and get
them all if you want. Um, but at any
point you can just stop. You know, if it
gets too hard in a level, you can just
sort of give up on that. And yeah, you
don't get the little goodies, you know,
like you don't get the gems, but you can
just sort of choose how much you want to
engage with that
>> um in the level at any given time
compared to like to me this is well,
dare I say this is pretty obvious. Oh,
optional optional levels are harder.
That's hidden difficulty. It's like
>> Yeah, it's not even hidden. Well, maybe
in the previous clip he played, which
is, funnily enough, is an example of
where leaderboards and score systems are
still relevant in gaming, which is that
you don't need optional bonus missions
with a ramped up difficulty setting to
have a more difficult and enjoyable
experience in a game. You can just race
yourself or you can challenge yourself
to like how quickly can I do this or how
many people can I kill and how little
amount of time can I do it. totally
arbitrary little rules that you set up
for yourself and sometimes that the game
will set for you because that's part of
the reason you have a a timer on an old
Mario game or a score system or a number
of coins you collect is because not only
can you beat the core level of the game,
which can be quite easy, but you can
make it a really difficult experience by
saying, "Right, I'm going for the
[ __ ] high score while I'm doing
this."
>> So, you don't need optional levels to
make this point. He could have combined,
in fact, two of the things he said in
this video to make an interesting point,
but he may have already forgotten what
he said earlier. There's also a point in
how you implement those optional things
because if the rest of the game is too
easy for I know hard veterans of that
genre that game to actually play through
because just like yeah I'm just going to
hit these enemies once and they just
fall over. I don't really care to do
that for five hours to get to some of
the things that might be challenging in
the end.
>> So you still need to you still want the
the veterans to be kind of engaged in
your game. Of course,
>> it's back to Devil May Cry, like the
style system is a really cool concept
where it's something you can completely
ignore if you're just playing the game
or if you're high level with the game.
It's something that you really crave to
try to nail because it just makes it so
much more satisfying in terms of the
visual for anyone watching and just the
gameplay itself. It's just less
repetitive and like being able to be
really creative with your attacks is
satisfying, but it's also again
something that could be ignored for
people who are just, you know, casual
players. That's a balance. That's part
of the reason I really love those games
is like again easy to learn, hard to
master. It sounds simple enough, but
it's a hard thing to to nail in a video
game.
>> Tricky coins to collect.
>> You said at the start of the video, are
scores still relevant? I don't know. And
now he's outlining instances where
scores are still
>> Well, you said it depends. This would be
one of the the positive examples. I
guess
>> it's the ultimate it's the ultimate back
door to not being committ.
>> It depends.
>> It depends. I think it stems from a
complete misunderstanding of like what
it depends even describes cuz in that
case it's a binary of if it is ever if
it is ever relevant in one game then the
answer is yes whereas like well no if
it's relevant in some games then that
means it depends
>> that's why the first thing I said is I
want a single example of
>> you say about everything
>> yeah
game mechanics can be relative maybe
>> tough bonus levels to play a secret
postgame world to unlock and challenges
to finish. So, with this video, I
learned that options and bonus content
can be used to make the game appealing
to those who are learn.
>> So, for those who want more, you can
give them options.
>> Whoa,
options can be used.
>> And this is what we got after he said he
was running out,
>> you know,
than the target audience. Oh, and hats
off to Insomniac, who included a setting
for harder swinging in Spider-Man 2.
>> Yeah, you should have brought that up in
the last part.
>> That was weird. Why did that
>> All right, then. Number five.
>> Five.
>> But what about the other way around?
>> What if you make a game that's really
difficult and then find that certain
players are unable to play or
>> Well, Dark Souls did this genius thing
where you upgrade your equipment and
then you can make it easier for
yourself. Is he just going to say that?
Is that what it is? We probably covered
this [ __ ] 10 years ago
>> or finish it.
>> I grappled with this when asking the
question, should Dark Souls have any?
And he's
>> Dark Souls. He's
>> If you didn't know anybody in chat, he
is the like 90% of the inspiration for
Good Gelb back in the day. He's uh
>> I thought he sounded familiar.
>> Dark Th
because I I say it's his meme, but loads
of people doing it. Every single and
Theo would know this because it would
have killed his soul. every analysis
done by anyone for any reason on games,
it would come back to Dark Souls for a
good period of time.
>> Yeah,
>> this is actually like Dark Souls if you
think about it. Or Dark Souls did it
better.
>> Dark Souls.
>> Yeah, I need Dark Souls so I can stay
pure.
>> And I need to get a little bit of
sething out of my system. He says,
"Should Dark Souls have an easy mode?"
pictured Dark Souls 3.
>> Yeah. All right, man.
>> Maybe there's some kind of subtle
symbolism there. I don't know.
>> Easy mode. I mean, From Soft's haunting
fantasy epic is intentionally
challenging.
>> Haunting fantasy epic.
>> Offended you clearly. Describe that way.
I guess
>> it's kind of it look that looks
haunting. Love the spooky spider.
>> Yeah,
>> that's haunting.
>> Chaos witch quay lag.
>> Quay lag.
>> Not that haunting. You can see your
boobies a little bit.
>> I like that. That's good. That's good
game design. That's not even a depends
thing. That's just good. specific
experience of being scared out of your
wits, but then having a feeling of
triumph when you finally overcome those
impossible odds. Right now, sure, you
could provide
>> impossible. This game isn't that hard
for [ __ ] sake. I think
it depends on
>> I think he was being hyperbolic when he
said impossible.
Right now,
>> he's using a hyperbolic view
mechanically is so not much. It just
asks that you play by its rules. That's
it. an easier difficulty mode. But if
players picked that option, wouldn't it
rob them of the intended experience?
Well, I learned an important lesson.
>> Oh god, what do you learn? Let's go.
>> In the video, what makes Celeste's
assist mode special? This precision
platformer is also crushingly difficult.
But unlike Dark Souls, it features a
wildly permissive set of options that
let you make the game as easy as you
need it to be. But here's the kicker.
The developers carefully explain the
point of this mode before you turn it
on. They make it clear.
>> I guess it's okay.
>> What? Yeah. What are we learning?
>> We're learning here that if you have if
you have difficulty settings, the
developer should explain why you should
use them.
>> Okay. So I need someone to explain
>> which of course then invites many
questions which is how can a game
developer essentially account for what
players make of their own ability.
>> Ultimately the player needs to make the
choice on whether or not they think that
they can meet a challenge and whether or
not they want to go for a certain level
of difficulty and whether or not that
matches what you would expect of the
average player in terms of their
expectations when they enter into your
game. Am I not safe in saying that we
have gotten stun locked on the the
[ __ ] discussion on difficulty in
games once per year like for this
anniversary? I'm pretty sure
>> someone someone catch me up on the on
the Celeste game. I only know it as a
puzzle platformer with like dashing
everything.
It's a very
>> It's about being hard and
question.
Why would you put everything on infinite
and just go through it? Does it have
like any like insane story to follow
that you want to go through really
quickly?
>> Well, so the thing is
>> I'd say uh Celeste is like a game where
you bet the experience is beneficial if
you play it the way that it was
intended, which is that it's hard. A lot
of the story is meant to be about sort
of overcoming challenges and pushing
through kind of with a positive mindset.
>> Oh, this just made it worse.
>> Yeah.
Or you could just turn on easy mode.
>> The thing is is that I would say
I would I like Celeste a lot. Um but I
would I would not recommend I would not
recommend using these settings really
like to uh to go through it. I think
that uh I think it would probably be
detrimental to your experience
>> when it's when it's actually about
beating the odds or whatever and that
you just get rid of all your odds during
the play during the game. Like what's
the that you shouldn't do this like
actually this seems like a horrible
idea.
>> Yeah, don't be such a [ __ ] [ __ ]
>> Well, the thing is is that the game
doesn't have that attitude. The game is
much more you can do it. Keep trying.
Keep going.
>> Oh, but I don't need to try. I could
just turn off damage and have infinite
dashes.
>> Knowing the options there influences
your, you know, behavior and if you know
that's always there. There was a video
that nearly made it into the rotation,
but it wasn't like it was mostly just
stating facts about how games do
difficulty in a very very boring way.
But there was one part of the video that
was said said like many games are very
offensive and abbleist when it comes to
saying that
>> those are the worst videos suggest like
a lower difficulty. And then they used
examples of like Wolfenstein being like,
oh little, you know, hippie plant baby
mode or whatever. They were like that's
that's disgusting and offensive. And
it's like I wish we had more of that. I
[ __ ] wish. It's just having fun,
dude. Just being like, "Oh, little baby,
you're going to be okay." And then if
you actually turn it off and write a
letter, you have issues. It's like you
you should be fine. Just play with the
game. The devs are having fun. They're
not actually trying to destroy every
part like part of your self-esteem.
You'll be okay. I think I've I feel like
I've said this every year for a few
years now on this because we keep coming
back to the difficulty conversation, but
like the vast majority Yeah, I don't
know why I keep doing that, but the vast
majority of games that you will like
actually see and actually have a shot at
playing are very completable by
everyone. Like there are very very few
people who would be incapable of
completing the vast majority of games
that you will see out and about today.
Yes, that includes every game because
yeah rather than a matter of actual
ability,
>> it's an it's a matter of how much time
you are willing to invest. You need to
reframe the decision point as to whether
you are literally physically capable of
it because you are into how much time
are you willing to put towards doing it.
And if you don't want to put the
necessary time into completing a given
challenge, that's fine, dude. You're
allowed to not want to do that. There's
quadrillions of games out there you can
play. I also think the scenario where
you're the you're the apparently the
game that gets upset when it says,
"Would you like to go on baby mode
because you're so bad?" And then someone
turns up like, "Don't worry, I got
this." Hey, stop making fun of this
[ __ ] You're like,
>> "He's not a hardcore gamer like me."
>> Yeah, he can't handle it. So, stop
saying these things. You're like, I I I
can I can handle it. You know what? I'm
going to prove
>> I don't know about you guys, but I never
turned on Infinite Jumps in Celeste. So,
I'm kind of
>> out point it out in chat as well to add
on to Theo's point that it's also how
much attention you're paying to the game
as well.
>> Um, because usually you you you'll
figure it out if you just pay attention
to what the game is essentially asking
from you. Uh, even in games where it's
like, you know, almost [ __ ]
difficult. You know, I'm going back
through Halo 2 on Legendary. That's that
could be pretty annoying. But likeough
it forces you. It forces you to
understand the game. It forces you to
you have no choice but to um and I guess
if you don't you'll be stuck forever but
like at that point I don't even know why
you're playing video games. Like you
might as well just do something else.
How Celeste is supposed to be played but
also offer a way to reduce the
difficulty if you need it. Say if you're
new to games or you live with a
disability or you're more interested in
the story line than the challenging
jumps
I was trying to say earlier.
>> It's very awkward to me with Celeste
because I feel like the story doesn't
really work if uh if it's not hard. So
much of that game is about like
overcoming challenges and obviously the
challenge of climbing the mountain
itself is meant to be part of that. that
if you're doing it to the point that you
it's basically you negate the
difficulty, you're hurting the
experience. It's it's really this case
like you can't it's it is really not
easy to cleanly divide story and
gameplay in most games, even like boring
games like Dragon Age Veil Guard or
whatever, you know, like where they'd
probably have a mode like give me the
story, like yeah,
>> the mechanics and all of these sorts of
things are vehicles that can be used to
communicate meaning. they are part of
the experience in a fundamental way. If
you take a game like Rainworld for
example is the example I keep coming
back to again. Uh that game is extremely
difficult but it's extremely difficult
because the idea like nature is perilous
essentially like that's the idea. You
are a vulnerable creature and you have
to behave as such and it induces you to
do so by making you very incapable by
default essentially like your movement
speed is really slow. You'll get like
you'll sort of stumble over objects if
there are things in your path and
whatnot and you die essentially in one
hit if any predator or whatever reaches
you. That is the language of the game to
communicate to you the experience of
being a prey animal that we humans no
longer have access to in our day-to-day
lives. If you turn the difficulty down,
all of this is gone. It can't do that
anymore.
>> No, there's story and then there's
gameplay and they exist on separate
islands.
They have nothing to do with each other.
They're completely compartmentalized.
>> And easy modes don't have to pose a
threat to your intended experience. You
just have to find a smart way to push
play
>> a smart way. That's thanks, bro.
>> An idiot way.
>> Find a way. He hasn't explained how.
He's again just said it's a thing that
you got to do sometimes and it might be
okay. You've just got to kind of work.
You know,
>> I like how you said smart way and menu
that gives you infinite dashes. It's
like, oh, that's very smart. Good. Um, I
think what's funny is I didn't know that
this existed cuz I think I just hit play
immediately. I didn't even like
entertain looking at what assist mode
was. I don't think I knew that this was
in this game.
>> Um, I will say as well, like I can't
speak to Celeste, so ignore this for
that. But if I booted up any given game
in lots of different IPs, take for
example, the new Resident Evil comes in
and it says, "Okay, uh, you know, what
enemy health do you want?" And I'd be
like, "Huh?" It says, "Do you want them
to go down in one shot, five shots, or
10 shots?" I just be like, "I I don't
even Yeah, that's Did you build the game
for them being very fragile and like
fast or dangerous?
>> I almost I want them to craft the easy,
medium, hard, or whatever or even just
one difficulty so that I could be like
what you've decided and worked on and
balanced in your own, you know, team. I
want to play that and then I want to be
like, "Wow, that was [ __ ] or that was
awesome." Or somewhere in between as
opposed to like, "Don't worry, you can
balance it along the way to fit your,
you know, skill." I just be like, "I
don't know. I don't even
>> That's not my job. That's too much work.
I don't want to have to do that."
>> Yeah. But you hope they have enough
understanding of their game to balance
just making everybody spongy. Like that
seems to be a lot of the times you turn
it up. Just spongy enemies and like low
health.
>> Everyone told me to like [ __ ]
modulate my difficulty in games like
Elder Ring through summons and whatnot.
It's like that's not my job. I don't
want to have to be constantly making
assessments for what's going to ruin my
playthrough. That was your job to do
that. I want to play
>> buttons you press Theo.
>> That statement has like that statement
was like the worst for gamers, dude. Too
many people took that seriously.
>> Yeah,
>> you control the buttons you put in the
game.
>> Yep.
>> Yeah, the options.
>> Yo. Yeah, get [ __ ] Doomsayers
into seeing the version of the game that
fits their needs best.
>> Lesson six.
>> Okay, let's move off that track and talk
about something else.
>> What track?
>> One of the most popular subjects in game
discourse.
>> Isn't this Isn't this three lessons
after you said he was running out?
Uh, I don't know. I'm guessing that his
point is like, we're done with
difficulty. I sure hope we are because
I'm so tired of it as a conversation.
And it's like, now we're moving on to a
different realm of game design. So,
we're about to find out what that is.
And I assume it's rogue likes
>> is the topic of
>> genres. Not a day.
>> Oh god. Here we go. You can't even do
anything with real topics. So, like
talking about [ __ ] genre like Oh
Jesus. I love talking about genre. It's
our favorite EFAP topic. We love genre
so much.
>> I on Reddit without someone asking if a
game truly counts as a rogike. And we
can't go a week in the GMTK Discord
without someone pointing out that Mario
Kart is secretly an immersive sim or
some
>> spam those people and be done with it.
>> You don't have to listen to them.
>> Um, actually, all games are RPGs. So,
yeah.
>> Oh my god, that's a deep cut. Holy [ __ ]
But in the video, do we need a soulslike
genre? I learned that once it's fine for
>> look, you got one.
>> It's not about needing genres just
exist. You can't do anything about it.
>> What does it mean to say, do we need a
Soulslike genre? Like, okay, well, I've
got this one that I'm now going to add
to my shelf of genres. Like, it's an
abstraction. It doesn't really mean
anything.
>> It's why I sort of have a bone to pick
with like rogike rogue light distinction
people because like I'm sorry, you've
lost. Like there is no game like Rogue
being made anymore. Rogike means
something completely different. That's
nobody is going to understand like the
game Rogue when you say rogike,
>> right?
>> It's not what anyone's thinking. I'm so
sorry.
>> Souls has that too.
>> Yeah,
>> which I guess inevitable.
>> Do do we need a genre? It's like an
absurd question. People just invent
them. They just like kind of happen.
>> It's just communication. It's just
trying to tell someone what's in a thing
in the quickest way possible, that's
all.
>> Yeah.
>> Yeah. I mean, doesn't Steam like add and
take take away genres like all the time?
>> Of course they would, right?
>> Course or whatever because
>> there are certain ones that go away.
They disappear, you know, and new ones
come up.
>> Well, is there
>> Yeah, they're trends. Trends come and
go.
>> Is there a counterargument to this?
Because I'm just thinking like
>> using using Steam, we're correct. Okay.
Um, you know, like if I was if I really
like Dark Souls and I'm using Steam and
I want to find more games that are like
Dark Souls, I'm going to go and look at
tags. I'm going to click on Souls like
and I'm going to find more games that
are like Dark Souls. Is there any
argument to say that that's a bad thing
to have exist?
>> That that's exactly what genre genres
extremely helpful.
>> Well, h you know what I wonder? I wonder
if the problem he's having is that um
he's looking at it the other way around.
Almost like a developer says, "I want to
make a game in this genre." and then
they need to find, you know, some set of
descriptors for that genre that they
need to rigidly adhere to or something
like that. Instead of thinking about
genre as something that comes after the
game, you're thinking about it as
something that comes before it. I wonder
if that's the source of this problem.
>> Or is she saying that Souls like should
actually be a subgenre of something
else?
>> Yeah. Or Yeah. As if that even means as
if that
>> can pre Yeah. I guess I can't speak for
anyone else's creative process in that
way, but for me at least, ideas have
never worked that way around, I guess.
Like the the idea precedes its
categorization rather than being derived
from it, I guess.
>> Um, on that note, by the way, we're
going to have to lose two people to
rotate in, two different people, cuz
that's kind of going to be the wackiness
of today. Um, Mr. Goer, always fun to
hang out with you. Thanks, of course,
for all of your years of service in the
editing minds, but I'm afraid the mines
call or maybe bad does. I forget your
time zones.
>> Yeah, it's been fun to be here again.
>> And congrat congrats on the the 400
again. I'm looking forward to Theo being
in pain.
>> Be fun to see.
>> Me, too.
>> But I Yeah,
>> but I I might be back later depending on
how things look and going to a baptism.
>> Oh, they won't get better.
>> Well,
>> this is a high point.
>> It could be. We'll see.
>> More on that if you'll still be here or
not and if it's going to be full or
whatever.
>> Hell yeah. We might rotate everyone
back. Who knows?
>> Yeah, I might be back towards the end.
We'll see.
>> All right, then.
>> Yeah.
>> Have fun.
>> Um and Mr. Brooks, I'm afraid. But I I
will try and get you back as well, you
know, because uh
>> yeah, I'll take one for the team. It's
all good. Eight years either way is
[ __ ] insane. I can't believe how long
it just seems like it's flashed by. It's
nuts. But like, yeah, good stuff. Always
fun. It'll be in the chat anyway, so
just let me know when there's another
spot.
>> Yeah, we'll do. Thank you very much,
dude.
>> All right. Take it,
>> man. See you later.
>> Is to get preoccupied with genres. We
don't want our game designers to be so
obsessed. You see, when that video
released in 2017, we were inundated with
games that closely copied the FromSoft
formula. games with hastily renamed.
>> Just just so we're clear, we are still
inundated with that. It is everywhere.
There doesn't not a day goes by where
someone doesn't say, "Hey, Mo, have you
seen the new Souls Light game goomish?"
And I'm just like, "I I haven't." Or
every single version has been created at
this point as well for tone. It's like,
"Oh, you play as a cartoon rabbit and
it's a dark soul." It's like, "Right,
yeah, I figure." It's like you play as
an amoeba. You collect a Dark Souls game
like right. It's one of the most
influential games of the last 15 years
and is undeniable.
>> Yep.
>> I say this as, you know, Dark Souls is
like one of my favorite games of all
time, but I'm just, you know, it's it
there's trauma
>> versions of Souls, Bonfires, and Estus
Flasks, and they all felt pretty same.
>> An item from Dark Souls.
>> Yeah.
>> Yes.
>> They felt sy.
Huh.
>> Uh,
>> a lot of people would have said the
opposite that none of them quite
achieved the power of Dark Souls.
>> A lot of Yeah. A lot of what people seem
to think is the problem is like the
these don't hit the same, which
>> yeah,
>> maybe you could call them sy in that
respect. I guess they're all like pale
limitations, but that's just not a
phrase I've seen bandied around much.
>> You know, a phrase I'd like to see
bandied around more is bandied.
>> Yeah, it's a good one.
>> I like that one.
>> And bander snatch. Isn't that Isn't that
a Netflix thing? Is that a word or do
they make that up?
>> It's from the uh that's like a guy,
right?
>> Carol, isn't it? is the bander. The
bander snatch is a is a yellow leis
carol's
>> the looking glass. It's part of the w
the Jabberwocki poem.
>> Oh, I know Jabawoki. I didn't know
Bander Stash, but then again, I don't
think the Netflix bander stash had
anything to do with that on like an an
explicit level. It was like an
interactive game. It was very strange.
>> It was the uh the interactive episode of
Black Mirror they did with um the dude
who's
Guardians 3. Yeah.
>> Yes. Who?
>> Oh, the guy that with the the the fish
lens thing from Guardians 3. Yeah.
>> That they then moved into the other
stuff. Yes.
>> That's because if you consider a genre
to be a long list of
>> Oh, look at this. Mark Cyborg. Hello
there.
>> Welcome.
>> We're just uh you know two hours into
anniversary flames and we decided to
cover Mark the Cyborg. No, wait. Mark
the Brown.
>> Oh my god. Mark, no. You answer me for
your sins.
>> Why did you make this video?
>> I hear that you spent I hear that you
spent three hours fighting ROM in Gears
of War the other day. Let's analyze
that. I'll be like, "Oh god."
>> Oh, I didn't Mel when we streamed that,
didn't we kill him instantly?
>> Yeah, he bugged out that we just killed
him.
>> Everyone was very upset with us when
that happened. Just saying on insane
difficulty though Dom's AI is the other
final boss.
But uh
>> revive.
>> Yeah. Some people are like, "Hey,
>> Mad World, Dom,
>> you have any interest in Gears or played
Gears." And I'm like, "Dude, me and Mel
streamed Gears 1, two, and three. You
can find it. There's a playlist in there
when you came over. We did all of them.
Took a while. Actually took a lot longer
than we expected
>> when it comes out."
>> EA. Yes. Yes. I'm going to play that for
sure.
>> I'm going to play it, too.
>> I've been playing some of the beta. No,
but
>> it looks like you don't have to, right?
Because I might be I might check that
out, too. And I don't want to play G.
>> I got a blast of nostalgia from playing
the the verses. I the clips were going
around like I was in a call with Free
and he he was like, "What what is this?"
And then there's like the wall balancing
shotgunning and I was like, "Oh my god,
it's back."
>> Well, yeah, cuz I saw it and I was like,
"Is this so what's the deal? Is this
like how Gears War always was or is this
like a new thing?" And yeah, Mhler
walked me through the Gears 2 meta.
>> Well, I was showing you like videos from
the olden days, too. But yes, old school
versus Wingman. Like chat, please tell
me at least one of you had a buddy. We
played Wingman and you just rush on like
security or Justinto or Blood Drive and
just bounce around and shoot the [ __ ]
out of people. Oh god, that that when it
goes well on like a good connection,
that was some top tier [ __ ] online
gaming. Met a bunch of friends through
that cuz you brothers in arms. You
defend each other, pick each other up,
save each other, avenge each other. H,
it was good stuff. And then when you get
bored of it, you're like, "Let's play
some Halo." You get bored of that. Let's
play some COD. I'm not pining for those
days at all. What? What do you mean?
>> No. No. I
>> What do you mean? But you you're going
to get you got you got Halo campaign
evolved. You got Call of Duty Modern
Warfare 4 and you got Gears of War Eday.
Except Halo has no multiplayer.
Halo doesn't have much, dude. I love
>> video games.
Have mechanics. saw in a specific game.
Well, you'll end up making the same
thing over and over again. Instead,
designers should think of genres over
and over again.
>> Designers should think of genres in the
loosest term possible.
>> They're already they're like
categorically the loose term thing.
That's why I don't even talk about them.
>> Genres are loose. That's kind of Yeah,
like what is an action game? What is
that?
>> Tell me what an action game is.
Yeah, I guess you could say that, but
like you know already that whole space
is so
>> I will say this is awkward when it comes
to games because some genres are much
more like what is a first should you
think of a first person shooter in the
loosest possible terms? What does that
mean that it's not even a first person
shooter anymore? That it doesn't have a
you know a consistent first person
perspective?
>> What about a strategy game? I want to
make a strategy game, but I want it to
be so easy that a chimp could play it,
you know?
>> Yeah. Make a strategy game. Have
difficulty sliders so that we remove all
the strategy from it.
>> I want to make a strategy like define it
by reflex rather than by strategy.
>> Exactly. Yeah. So this is it's not even
it's it's funny this when it comes to
games it's it it does get more
complicated on the genre front compared
to like movies because genre is also
descriptive of of game mechanics which
means that if you do set out to create
something that's in a genre if that is
something that you do which I I I feel
like Platoon you you're almost getting
at earlier that like a genre can precede
>> the uh the actual game itself because
somebody's like I want to make something
that is in this genre. It's like, well,
in that case, there might be certain
things that you have to do. If that's
what you really want to do, you want to
make a game that is part of a genre for
whatever reason that is, then you might
have to think about it in terms less
loose.
>> It can precede it without you
acknowledging or without you
specifically saying at any point to
yourself, I am going to make a rogike or
a souls like you find it like across
virtually every single art form. The
first piece of art somebody makes will
be look it will look very much like
whatever the leading thing at the time
they were growing up happened to be.
Bands do this all the time. Most band's
first albums sound a lot like a very
popular preceding band's first album.
They fit into a genre. And that is
because whether consciously or not the
person making the work of art has said,
I like this set of sounds or mechanics
or this particular aesthetic. I'm going
to try to do my own version of that. and
then you've just popped another entry of
the genre into existence. Um, that's
just it's then you know the question is
derivation versus innovation. All
innovation contains some callbacks to
the genre work that inspires you, but
you're trying to then to take it in a
new direction which might be what he's
trying to get at when he says think
about it in the loosest possible terms.
Um, I don't really know because he
didn't really say anything. Yeah, that
would be cool.
>> That would definitely be cool. Also, hi
Not.
>> Hello. Happy 400 everyone.
Congratulations.
>> We made it.
>> We're still alive.
>> We made it.
>> Here is your link if you haven't already
got it to the watch together. We're
checking out Mark Brown delivering
lessons he's learned over 10 years of
gaming.
>> No relation.
>> Nice.
>> We've We've learned so much already.
>> Brown.
>> No. No.
>> He said no relation despite being first
names, which makes no sense, but it was
funny. I give him that. It's all right.
>> Thank you. in the loosest possible
terms. That way you can add and remove
features at will. Mix and match
different genres.
>> You can do that anyway.
>> Do that.
>> Why the [ __ ] is he showing Xbox?
>> It's like you set down the genre before
you start your game. It's like we can't
add anything anymore. This is We just
have to stay here.
>> It's just actually do that.
>> Do they actually think like, you know,
I'd love to add this feature, but I
can't cuz it's not in the genre.
>> Yeah.
>> Yeah. I'm a slave to the genre. Nobody
spends nobody nobody who would ever make
a game worthwhile would ever think that.
>> This is why it's [ __ ] make games that
are not worthwhile would think that
which is like that's the the cause of
every all those souls like games being
sort of pale imitations of Demon Souls
for example. It's not that people are
saying right this is the genre and in
order to be maximally creative I must
stick exactly to what it's doing. He's
just describing an industry trend where
a popular game comes out, studio says,
"We want that." And then designer comes
along and says, "Can I do this?" And
studio will say, "No, because we want
exactly that cuz it sells really well."
And then designer says, "Oh, [ __ ] it. I
guess I'll just give you what you asked
for." Studios do this all the time. It's
nothing really to do with the the
designer being lacking creativity. They
will just quite often be told you're not
allowed to exercise it.
>> We are bordering on him returning to
just defining what genre even is. for
him to be like the concluding lesson is
when designing a game based on a genre
you should be okay with moving around
it. It's like that is how a genre gets
started. You take one thing, you build
it again, but you're like actually I
want big dinosaurs this time. It's like
oh I like your big dinosaurs thing. I'm
going to change that but I'm going to
have it be FPS. Like oh that's nice but
I'm going to have this and put this in
it. It's like well they're all similar.
They've all ticked nine out of 10 boxes
but they all change like one thing.
They've kind of developed a genre
because they're similar in all the you
know what I'm saying is he's like when
you build this game you can change any
real thing you really want. But then you
the true lesson is you could just do
whatever you want.
>> Yeah.
>> What do you mean?
>> Oh, if you're in XCOM, you can make it
Gears of War. Like, yeah.
>> Yeah.
>> Yeah. You could make it Mario. Like,
yes.
>> Next XCOM like Gears of War.
>> There is. I played it. I liked it.
>> Yeah. And then you start thinking like
mechanically it's like you can make it
so that you have alternate interactions
like an enemy unit goes then your unit
goes rather than all of your units go
then all of their units go and then you
keep going from there.
>> Stuff that feels fresh and innovative
rather than predictable and familiar.
Lesson seven.
>> You might think that the best way to
make any AI
>> Oh god. Here we go. Is to craft an
utterly convincing ultra light. Please
don't tell me the conclusion is the AI
should be good for whatever context it's
in. Please don't tell me that lesson.
>> Well, it depends.
>> It depends.
>> An insane thing to say.
>> Galaxy brain.
>> How hard could it be?
>> But when I did the research for the
video, what makes good AI? I realized
that the point of AI is not to try and
pass the cheuring test. It's to present
interesting gameplay.
>> What really
on the screen?
>> Yeah. I suppose. Yeah.
>> Interesting.
>> Computer that's playing knots and
crosses against you doesn't need to be
able to pass a [ __ ] touring test.
What the hell is he talking about?
>> Maybe your
>> Well, that was the mistake everyone was
making until he put that video out.
>> Yeah.
>> Why does my game keep screaming to let
it be free whenever I open it? That's
kind of weird.
>> Who designed this?
>> Is this meta commentary?
>> The point
>> casual gamers have a better time when
the AI is [ __ ] Maybe Into the
Breach is like kind of a good example
because if the AI played like perfectly
with its units, the game wouldn't be
winnable. But in that reg
appealing to the game here, like why the
[ __ ] it's on my screen right now.
>> I think it often is arbitrary, right?
It's just like you got to switch it
every 10 seconds. You got to have a
different game on screen and then you
got to put the text up on screen for
what the game is so that you look super
professional. Especially in a video like
this where you don't actually talk about
a specific game. A lot of times it's
just I have this footage flying around
so I'm just going to put this on there
and then the next one really quick as
you said just make it nice and quick.
>> Credit hugely should go to D [ __ ]
cuz you know at first I was editing the
the gadel. So I gave random trailer
footage and that the joke was it was
always irrelevant if not counter to the
things I was saying. When I got him
editing some of them, he started putting
in like amazing visual jokes and all
kinds of [ __ ] that doesn't make any
sense. And then getting the name titles
wrong too, just deliberately. Like it's
just so much fun cuz it's just like what
what is this footage on my screen for?
It's like yes, you depends. You have to
ask the question yourself and answer it
yourself.
>> As per lesson one, give players a
specific experience. And ever since that
video, I've made a habit of breaking
down seemingly complex systems to see
how they're actually
>> like that was a great clip there talking
about enemy AI and it's just on Watchd
Dogs Legion where there's basically
nobody around and you can't even see the
player character because there's some
[ __ ] that's popped up on the screen.
>> Hell yeah.
>> It's editing.
>> Quite simple. and how the real trick is
using these basic systems to create
magical experiences for players. So, by
looking at the Nemesis system, at the AI
of the Sims, and more, I learned that
the best solution for a complex problem.
>> Oh my god, it is depends.
I think I think my favorite part here is
that baked into this, whatever provides
the most interesting experience to the
player, what does that mean? It's not
even a good
>> either. It It depends. Fringy,
>> this is the thing. Everything he says is
a really bad version of do what is best.
>> Yeah. The best thing to do when you're
designing your game is to make it as
good as it the best for the player.
>> Best thing you can do is make the right
decision.
>> [ __ ] love it if I sat down.
>> You need to do better.
>> Game dev class. And it was just like,
yeah, just do it good. Do it good,
stupid. He makes, just to be clear, and
I'm not saying he should have his money
taken from him or something, but he
makes bajillions off this, and he has
like developers telling him this got
them through really hard days of like
developing [ __ ] to give them the better
ideas.
>> I hope I haven't played any of their
games.
>> Makes you wonder if any of this is
responsible for the deterioration of
>> real the core of the game industry. He
reminds me, the yellow paint villain
here. He reminds me of what I would
imagine like a terrible terrible
therapist would be like like you know
you go in and then they just sit down
and they just ask you to talk for an
hour and then you leave. You haven't
actually learned anything.
>> That's been tell you at the end don't be
sad idiot.
>> That's been amazing before the bad guy
in this relationship. It depends.
>> It's been it's been a strong meme before
like the ' 90s even that you know you
rant for ages and the therapist just
says and how does that make you feel no
matter what you say? Yes,
>> that's where I was going to go with
that.
>> Yeah.
>> I had this terrible dream. What do you
think that means? Wait, aren't aren't I
here so that you could tell me that?
>> Well, isn't there a movie or something
where a character has a big rant at the
end said, "It makes me feel really
angry." Then they say, "How does that
make you feel?" And they just look at
them and go, "Really angry?"
>> I've had that exact conversation. I was
like, "We went on forever." Like, it was
like an endless cycle. And how does that
make you feel? And how does that make
you feel? I was like, just let me go
home.
>> I'm going to leave at this point.
>> I don't care. You're paying for that
privilege.
>> Makes me feel like I'm wasting my
[ __ ] money is what's happening right
now.
>> Oh, [ __ ] yeah.
>> Oh, Freaky Friday. That might be it.
That That's unlocking a cool memory.
That might be it.
>> It's a cool movie.
>> Yeah, they made a new one that I don't
think anyone's watched. Or is it even
out? I don't know.
>> Yeah, it is.
>> Problem is whatever provides the most
interesting experience to the player.
>> Lesson eight.
>> That's it. He's done.
>> Lesson eight, baby.
>> Obviously.
>> Okay. So, with all this theory and
analysis under our belt,
>> yeah, all this analysis,
>> holy [ __ ]
>> Oh, all this [ __ ] analysis.
>> Got to calm down on that analysis, bro.
>> Haven't analyzed, you know.
>> [ __ ] hell, man.
>> Deep down, I believe that, you know,
>> might think we'd have everything we need
to know in order to make our own game.
>> No one thinks that.
>> I sure don't have everything I need.
>> Uh, no. You could just get started right
now.
>> This video is just him [ __ ] his
depens.
>> Oh, some people don't even know that
stand reference. They're just not old
enough yet.
>> Oh, really? Oh, yeah. Fair enough.
>> Not old enough to have needed such
things.
>> If depens are so good, how comes there's
no depends to
weird
>> because when I started to make my own
games, I quickly discovered that a game
idea is basically worthless.
>> No [ __ ] [ __ ]
your ideas can't do anything without any
capacity to actually make them bouncing
around.
>> He's he's about to talk about how he
can't do anything with an idea because
he needs to be able to code and none of
his videos talk about that
>> ever. Did you know that you can't play
an idea?
>> Yeah,
>> I that's like
>> I know how to code a little bit. not
enough to like make a game on my own,
but I know how to like create three 3D
models assets. And I've had this idea if
I wanted to create like a mini game, I
definitely could. For for years, I've
had that like idea of like, oh, wouldn't
it be cool if I made a game? Not once
have I come up have come up with a good
enough of an idea to even like start
doing it. That's how important ideas
are. Like you could have all the skill
sets, but if you don't have the idea,
what the [ __ ] is the point?
>> Yeah, but he's like talking about how
he's taught everyone how to make games
and then he's coming to the realization
that he can't even do the first step,
which you know, like a dot on a screen
that moves.
>> I I think I think that is like actually
crazy, right? You you would almost
assume that if somebody made something
called Game Makers Toolkit that like
whatever they're talking about, it's
like an iceberg, right? And there's a
whole bunch of like underlying
>> uh knowledge and skills that would be
that that are sort of, you know,
informing the videos that you get
presented with to be like, "Oh yeah, I
like literally have no idea how to do
like any aspect of uh of like making
games." Would almost be a little bit
like, "Huh?"
>> Well, you at least, right?
>> You think you'd have a dedicated
bite-sized 20 minute video talking about
intro to coding with like one of the
most basic coding sets just to be like,
"This is this is where you get started.
This is what programs you need. This is
a set of like tutorial videos. Uh, we
can get you a dot that moves around on a
screen and even collects other dots. We
can get you there within 20 minutes.
Like, oh, cool. But no, I I don't think
he's made a video like that ever. All it
ever is is, "Hey, maybe you should make
games as hard as they need to be for the
people who maybe play them." You're
like, "What?"
>> Yeah. And that's that's 1.6 million
subscribers
is the consequence of that, huh?
>> So, I don't know much about this guy.
So, his main problem is that he doesn't
know how to code. Well,
>> he doesn't know anything.
>> Yeah, he doesn't. Which I mean, I was
telling
>> card
>> I I don't I'm not going to make that
claim. I don't know. He's about to tell
us probably.
>> I mean, if he knew how to code, his uh I
think his content would be quite
different. I think there was a specific
way you talk about games when you know
how to code and when you know the
insides
>> of it. I I assume he learned eventually
and was like, "Holy [ __ ] all of my
advice has been useless." like
>> but I was talking to Fry about this once
and it's just like such such a pattern
with these types of people cuz I worked
at an internship with like game develop
development internship but I used to
work on like the 3D modeling side but
all the people that make these kinds of
studios and like try to make games and
are like ambitious about gaming or talk
about gaming all the time you know these
types of dudes or you know it's just
such a pattern that they don't even
bother to learn at all. Like the guy I I
used to work with, the the CEO
quotequote, had no idea. Had no idea and
would just rely on us like unpaid
interns to like create everything.
And it just
it it's it annoys me so bad.
>> Like I don't do the coding. I'm the
money guy. Also, you're all not getting
paid.
>> Yeah. Wait, I I want to
>> You're getting paid an exposure.
>> He's made games, right? Like
>> he says he has.
>> Mark Brown.
>> He has.
>> He's made one game.
>> Was it good?
>> Okay.
>> Um it's
>> Why are you asking that question?
>> It better be the best [ __ ] game
that's ever been made cuz it's him
making it, right?
>> It's It's okay. It's not great. Well,
it's it's this puzzle platformer where
you control like a little magnet guy and
you have to like move platforms around
using magnetism and it's it's all right.
It's not great. my very strict opinion
about this whole thing from my
experience and from watching all these
people. If you have ambition about like
making games, I mean, it's like it seems
like such a no-brainer, but you have to
know how to code and you have to know to
some extent like 3D modeling cuz I mean
there's stuff that they can't like you
can't understand and you can't explain
to your subordinates how to do if you
don't know how to do it yourself. Like
there's no [ __ ] way. Apparently,
>> it's insane to me that Yeah. Sorry.
>> Well, it just when you join, people all
want to say nuts in chat, but it
apparently translates for some people
because of YouTube into drown.
>> So, loads of people just start
>> saying drown drown with exclamation
points. Like, what the hell?
>> I don't know.
>> Have you have you not turned off the the
translation thingy yet?
>> Where is I guess not.
>> Let me do that right now.
>> You can't do it. You can't. You can't.
You have to do it before the stream
starts.
>> You have to set it like on your channel.
It'll do all all future all future
streams.
>> Yeah, it's really stupid.
>> So,
what why is that? So, it thinks that
nuts is like a a word that in English
means drown.
>> I don't know. It translates random [ __ ]
I had people in my chat say, "Hello,
what's up?" And then there was like this
weird symbol and it's like, "What are
you what are you doing? This was just a
normal word. I don't know what you're
translating right now." And I don't know
what you're translating to. What?
>> Well, that's for you,
>> I guess.
>> Yeah, you YouTube turned it on for all
channels and it's like an auto translate
in every possible language.
>> So, it's picking up just tons of random
words. Yeah, you you have to disable it
manually.
>> We got to wait 10 years before it'll
figure it out
>> till you actually build it and can try
it for yourself. Our brains are truly
bad video game simulators. Everything
seems fun in our mind's eye, but it
>> in order to figure out if your game is
good, you have to make it. Is that about
to be the point?
>> Probably.
>> Got to calm down with this.
>> Crazy worldchanging statements.
>> You can only spot the problems, the
design flaws, and the unintended issues
when the game is real.
>> You can only spot the unintended issues
when they happen. Like, well, yeah. when
else
>> none of these problems exist because
precisely what he's like here is very
essentially and trivially right here
again because when something exists in
your mind it exists perfect and
amorphous because it hasn't been forced
to take concrete shape. So any any
places where like edges collide and
don't like mesh well that doesn't have
to be reckoned with because there are no
hard edges around like your vision of
it. It doesn't exist in a way that's
crystallized. But like, yeah,
I don't know. What do you What else is
there to say?
>> It's not even strictly true. You can
spot a whole bunch of unintended issues
if you start thinking about the idea you
have.
>> You can make predictions. You can
simulate the gameplay loop. You You can
make all kinds of like, okay, what if
the player does this and then this
happens and then how does this react to
what? Oh, that won't work, will it?
Okay, so I've just spotted an unintended
issue before I've even made the game.
Um, you'll find a whole bunch you have
made the game.
>> That's well beyond his capacity. Like
that you need imagination and further
understanding of how these things sort
of play out if they're in things you've
done before. He doesn't seem to he's
like
>> as in a system clashing with another
one. I I don't think he he would have to
have it created before he could spot
that.
>> Yeah. I mean that's the hardest part of
like development you know developing a
code
>> is uh it's not writing the code it's
debugging it and like trying to find all
the all the little loopholes and it like
it's it's it's very difficult and
especially for a guy that I assume this
guy is
>> you should have seen his first few
lessons um
>> one of them was like the mechanics can
determine the experience was
In fact, he said to me, I'm giving him
too much credit. He said the mechanics
are all that it determines the
experience and that the setting and the
graphics do not.
>> Nothing else does.
>> That settings, graphics, plot, nah,
nothing to do with the experience.
>> What a stupid thing to say.
>> That is why everyone can play Dwarf
Fortress no problem.
>> Exactly.
>> It can get you so far, but nothing beats
playing the game itself. But that's not
all bad. As I saw in the video, the
games that design themselves, sometimes
the best game ideas actually come about
through the process of making the game,
whether it's a bug.
>> Wow, that's incredible,
>> man. His own video.
>> What did he just happen?
>> No, I think I think I think you're
right. As I Yeah, I think you're right,
actually, Mark. It did sound like it.
>> It felt different than the other ones.
This one felt like he was he was saying
it like it's a this video really nailed
it as though it wasn't his.
>> So to actually give him a little bit of
credit, um,
>> no,
>> I I posted his No.
>> So I I I posted his game and if you like
just look at it for 30 seconds, you can
kind of get what it's about. And it's
it's an okay game. I've watched some of
his videos documenting uh the the
problems he had developing the game and
those are 10,000 times more insightful
than this. I could totally buy those
have more insight even by accident. It
kind of reminds me of Chris Stuckman.
Him talking about films is useless. Him
talking about like the struggles of
making a film is going to be way better
because they're like he's having real
problems he has to actually solve
instead of just being like, "Yeah,
Bladerunner is good because it's it's
good because it's good." It's really
good. I discovered that I couldn't just
it depends my way through game
development and I had to come up with
solutions.
>> Were the videos he made actually talking
about real issues he had as successful
as this sort of video where he pretends
like he's talking about something but
isn't.
>> I have no idea. I have to go check.
Let's see.
>> Cuz my my assumption is no. Because the
like part of the reason for the style he
adopts in these videos is that by saying
nothing, he can appeal to everyone. more
people can think they're learning from
something here because it's so broad
than if he says here is a really
specific problem about how you basically
navigate the internal nonsense of Unreal
Engine for example and people the only
people interested in that will be like
oh yeah that kind of relates to the hell
that I live because I already work in
that industry and then it's a relatively
smaller audience so this is kind of like
his approach here is cold reading the
therapy came up earlier isn't a good
counter example but he basically says oh
yeah you should just think about what's
best for the player and then some dev
watches and says, "You know what? Yeah,
actually I I just gave me a really cool
idea. I actually think I'm going to go
and do this. I'm going to credit this
YouTuber for saying something so vague
that I did all the work to substantiate
and actually he's the author of my new
idea. It spurred a thought in me and
that's why he makes videos like this. I
>> I've just been trying to think about it
though, like of the lessons here, does a
single one of them sound like the kind
of thing that if you were a game
developer making a game, you'd be like,
"Oh yeah, that's it." It's like make
sure
>> solves my problem. Such insult. Sure,
there's the genre and that if you want
to go outside the genre, you can. Okay.
>> That's why my such my verbs aren't
versatile.
>> It's like, yeah, I mean, I guess, yeah,
I wouldn't have the AI pass the touring
test and I'm just looking for enemies
that fight you and companions that help
you, but I know it all just sounds like
he's saying platoon sort of said it.
He's saying nothing.
>> So, how many views does this video
actually have?
>> You could have checked that yourself.
>> I'm looking. I can't find I don't know
what the title is.
>> Oh.
Let's try the most basic cuz I don't
either. Uh Mark Brown 10 top.
Let's see if this works. There's going
to be a lot of those. I think
>> it's a list.
>> Oh, wait. Mark Brown is too generic of a
name. I'm going to have to put GMTK.
Here I go.
>> Game Makers Toolkit.
Top 10 design lessons from 10 years. One
year ago. He's got 400,000 views pretty
much.
>> Okay. you absolutely.
>> So, his first couple design videos on
him making his game were were millions
of views
>> and they tapered off slowly. For a long
time, they were about the same as his
regular content, which is kind of
interesting, but by the end, it's down
to like 100,000 views or less than
100,000.
>> So, getting low enough he'll have to say
something eventually.
>> My dude, I'm just I'm reading some
comments. This is the channel that
started my game design career. Thanks,
Mark. for 10 years of exploring what
makes a game.
>> Well, maybe they started developing
games because they're like, I had to
show this [ __ ] how to actually do
things. I got I got so upset at him and
saying nothing. I had to make games for
myself.
>> Sorry, I'm just getting depressed
reading these.
>> Um,
>> oh Christ, I needed this today.
>> You good?
I believe there's one here that's got 61
likes. 15 minutes of respite. Thank you,
Mark. My mental health thanks you. What?
What? What's that?
>> I told you therapy.
>> What is happening, people?
>> They were driving to the bridge and then
they just turned it on. Just turned it
on. Like, well, I mean, I'm bored.
>> Okay. Is there anyone
>> Is there anyone who's made a a artistic
product of any kind, be it a game, a
movie, a comic book, a book, that
thought that they were the only one that
was having a tough time making it and
that they'd see this and be like, "Thank
God I'm not the only one."
>> But like, but like this is explicitly
like a hey, when you're doing
difficulty, make sure you depends over
and over again. Like, why would this
help you mentally at all with anything?
>> Yeah. How does this get you answers? I
mean, it makes me feel smarter.
>> Okay. Okay. They didn't kill themselves.
That's true. Yeah. You know, maybe I'm
not so bad after all. You know what? I
am going to ask her to Yeah. I am going
to ask her on that date. Yeah.
>> Yeah.
>> A happy accident or a sudden
realization. Amazing stuff can occur
during the development process.
>> Yeah, man.
>> Yeah, that's that is that is the
development process. So, that would
>> Wait, hold on. If we run this through
the Mark Brown translator, his point
number eight, is this number eight?
Number seven, whatever it is, his point
is that if you start developing a game,
you might come up with some pretty cool
ideas.
>> Well, so the movie of this would be the
movie isn't created in the writing
process alone. It's also in the filming
and the editing.
>> Yeah.
>> Like, okay. Yeah,
>> it is. Yep.
>> I'm not convinced that this was a better
choice than Jim Sterling.
>> Yes,
>> trust me. Don't know that you are.
alternate universe random right now is
actually in agony. He's screaming
>> at you. He's screaming at you through
the bookshelf on the wall from another
dimension.
>> Don't go disting.
>> Ultimately, a game idea is worthless
until you've proven its value through a
prototype.
>> Not sure about that, actually.
>> No, that's you. You've actually gotten
it. I thought he was just going to say
the obvious thing, which is a game
doesn't exist until you make it.
>> Yeah. which we would have laughed at as
well. But no, this
>> ideas are cheap if you want, I guess.
>> Well, but this is so wrong in the
context of like industry where an idea
can skyrocket you before it's even
[ __ ] created because it's such a good
idea in the form of stories or mechanics
or whatever. If you've got one that
makes people go, "Whoa, actually, yeah."
And it's like, you need to get a patent
on that quickly before everyone else
[ __ ] figures it out, sort of thing.
>> Kind of literally how the industry runs
in certain senses.
talked about how like trailers will be
made for games that are like basically
not even in development to try and
secure the interest and funding to
develop them.
>> Well, it's what happened for a bit where
everyone was like what if Dark Souls but
and then some uninspired thing and it
was like oh yeah we got to make that
quickly.
>> Well, I mean what if say the people
making Titanfall one of the guys was
like hey you know what would make this
game cooler if we had wall running and
double jumping. Is that ideal worthless
until that guy's coded a prototype? Or
could someone say, "Oh, yeah, that might
make this unique and not just Call of
Duty with robots."
>> The I I would agree only in so far as
like, yeah, it's a fairly cheap idea
until you hash out the reality of what
that actually looks like, cuz there's a
bunch of different ways you could take
that, I guess. But those are very
different statements at that point.
lesson.
>> But even then, you're going to see that
your game design is busted.
>> Oh, look. It's mixtape.
>> That was That was pretty awesome. What I
>> No, that looks like gameplay.
>> Oh, yeah. Your game can break. What have
we got for this Mark?
>> Because as I've other marked many, many
times during the development of my own
game, players are quick to find faults
that you never knew your game had.
They're going to get lost. Not
>> Why did you have to like How did you not
know that?
>> Also, getting lost is not a problem.
>> Why do we cut Mr. Hollow Knight walking
backward and forward on the same stage?
>> Well, because he's lost. He's lost.
That's what that is. He's lost.
>> That signifies that I'm lost. I don't
know about you guys. I'll like stand
still in a location I've already been in
because I'm confused as to
>> I'll head back and forth on the same
spot. That's what I do.
>> Oh, okay.
>> I can't think. I can't think and walk at
the same time. Understand the controls.
Overthink and underthink your puzzles.
Make assumptions. You
>> I'm sad because all of these things
should be allowed instead of like
[ __ ] minmaxed out of existence.
>> Never considered and more. So, as I saw
in the video, Valve's secret weapon. It
pays to get
>> He did it again as I as I saw rather
than what I wrote.
>> I'm confused. Yeah.
>> He did that earlier. just said, "Oh, I
made a video about this and I came to
that conclusion and I was like, I saw
this video that I mean while
researching,
>> you notice how we've made sort of a
pivot out of, hey, here's a thing I
thought or espoused in a video I made
and here's like an update to my thoughts
on that because, you know, I've learned
things in the in the interim
>> and everyone is right."
>> Yeah. Here's right [ __ ] that I've said
that was cool and awesome and you should
go and watch that.
>> My sources I made it the [ __ ] up. But it
is possible. His videos are so generic.
Like he doesn't even realize he's the
one who made them.
>> So he just went and said, "Oh, that guy
did that."
>> Top 10 list.
>> That guy.
>> I know that guy.
>> You know who this guy is. He is very
smart and handsome.
>> Play testers involved at every stage of
the process. And as I learned in the
video how game designers solved these 11
problems, being a designer is as much
about solving play testing problems as
it is about coming up with cool new game
ideas.
>> No, but I've got an idea in my head and
that's I thought I got to just be the
ideas guy. What
>> is He's just speedrunning being as
generic and broad as possible. I was
like, I learned that a developer is
being a person who does things and stuff
and all of that. And you're like, yeah,
>> it's so useless, man.
>> There are people who are like, my career
was started by your videos, sir.
>> No, it wasn't.
>> I don't Why would anyone be grabbing
this if they didn't already have a big
interest in games? Like, if they just
didn't think anything of games, why are
you watching this? And then, if you are
interested in games and you're watching
this, what are you learning?
>> You probably know all the things that
he's Well, you know, all the things he
hasn't told you anyway. At most, you
might get sort of like a slogan you can
put on a sticky note and like tape
somewhere so that you can like keep it
in mind. I think that's the most you can
get.
>> I think I figured it out. I think I
cracked the code of like who this guy is
pandering to and like why his videos are
the way they are and his audience is the
way it is. Cuz him like referencing
about I learned this from this tutorial
and I learned that from that video. It's
like there's this thing I don't know
that you guys probably know like it's
this phenomenon called like tutorial
hell
that a lot of like programmers go
through especially at the beginning when
you want to start to learn making stuff
you know whatever it is games whatever
you start to learn but you kind of get
stuck in this loop of like tutorials
like you keep watching people teach you
do doing stuff and like motivate you to
do stuff but you never actually get to
do it because you procrastinate or
you're scared or whatever or you're lazy
reasons and I think
>> a lot of people thinking about doing it
is satisfying enough.
>> Yeah. And I think this guy is like
pandering to those people who are like
stuck and this video is like safe
because it makes them feel good, you
know, feel good about themselves.
They're like, you know, we don't know
how to make stuff yet, but man does it.
does depend
>> imagining, you know, imagine it like,
oh, this is like kind of like pseudo
intellectual talk that kind of like
elevates them into, oh, you know, think
about like making games, how good that
feels.
>> A lot of this does seem vibes based,
especially these therapy comments.
>> It's for people who hear videos, they
don't listen to them. games as fashion
and uh
>> thought pro not even thought pro like
it's so weird because
>> I get what you mean it's almost it's
probably like almost the genre of
aspirational
creators of any particular thing that
never actually do it like people who
aspire to write a book or aspire to make
a game so that they can sort of almost
imagine that they're in the process of
doing it while not like doing the actual
important part which is like making
choices actually creating something.
>> Mhm.
>> Yeah. I mean, it's a very real trap you
can fall into. I know I've done it a
couple times. I'm sure everyone has at
one point where like talking about your
idea is it feels like you're working on
it, but you're really not.
>> Which is funny considering his, you
know, last point. Like lesson number
eight, you know, you got to actually
make something.
>> Game design is about building a game for
other people. So,
>> uh,
>> game design is about building a game.
>> Yeah. Oh, well, I think it's fine if you
build a game for you. I think that's
okay.
>> Yeah, that's what I was going to say.
It's like it's a bit awkward to put it
like that.
>> That's uh almost a bit very
the world cannot make a game.
>> I was thinking maybe corporate or
cynical, but it it just feels a bit uh
self-helpy um in in the sense of like
it's all about outcome. It's like, well,
hey, look, right, you can make something
for yourself that nobody else ever
plays, and that doesn't make it
worthless.
>> Well, I think the you're making games
for other people thing almost seems like
the genesis of what led to the the flood
of yellow paint that we've gotten where
it's just, well, I can figure this out,
but those gamers, they're stupid.
>> The more people you make it for, the
better it is, is really [ __ ]
cancerous logic. to like contrast it
with like another medium perhaps like
would he say the same for like artists
like you can't ever make like you're
making things for other people
explicitly you can't just make something
for yourself you can't draw something
I'm pretty sure it's like a self-help
book that I listened to that was it made
the argument like that if you don't
release the thing that you make it's
like a selfish choice and so this almost
seems similar to me like to like that
kind of thinking
>> it's like Um it's this maximally sort of
efficient you got to you know put put it
out there and if you're not put like
almost trying to find a way to like
rationalize and create almost like a
philosophy behind the idea of almost
like commerce of just like no it's it's
not just commerce like you have to do it
cuz if you don't do it that that means
you're a selfish person. So it was
almost adjacent to that.
>> This is like an alternate there's an
alternate version of this video where
it's like the key to stoic philosophy is
to create it such that no one else would
be read or everyone else would be
reading it and then Mark is like hm I
don't know about that because uh [ __ ]
>> he you know his most famous work is
something that he never intended to
share with anybody. So, it makes you
think about
>> there's got to be examples in history of
people who have, you know, done
drawings, paintings, even to the extent
of maybe a video game. I can't, you
know, I can't cite anything, but there's
got to be a video game out there that
was made for that someone said, "This is
just for me. Other people can play it if
they want."
>> Yeah. And then it might actually be
really awesome, but nobody knows. We'll
never know.
>> And you're not going to if Mark Brown
said, "Well, that's where you went
wrong." It's like, no,
>> not necessarily, dude. You can do
whatever you want, man. Like if you want
to make a game and nobody it's for
nobody but you and you want to hoard it
that there's nothing wrong with that.
You can do that if you want it.
>> Yeah, you're doing something.
>> There's probably plenty of writers who
have written a story and then said,
"Yeah, I don't know. I don't think
people are going to like this." But I
think it's okay, so I'm just going to
keep it. I'm not going to publish it.
>> Oh, Flappy.
>> I just wanted to do this.
>> If Flappy Bird is an example, that's
hilarious because I'm pretty sure the
guy like got inundated with hatred
because he released that game, right?
the guy. Do you do you guys remember
Flappy Birds?
>> Yeah, I know that
he took it down,
>> but I don't know why. I don't know the
story.
>> It's an infuriating game to play, but
it's not his like it it does its job,
quote unquote. It you press the button
to fly and if you [ __ ] up the timing,
you die. It's as simple as that.
>> Did Nintendo try to assume though, cuz
the pipes are just the same models as
the pipes from Super Mario World?
>> Possibly. Yeah,
>> probably. That sounds like Nintendo.
Yeah.
Frequent play testing should be used to
make sure your design is effectively
producing the results you desire.
>> Well, what's funny about that is that
had nothing to do with make a game for
everyone else or whatever.
>> No,
you can play test your own game. Yeah.
>> Why is this a lesson you need to learn
while making your own game? Like just by
>> being in contact with any kind of video
game media and reading the news about
like, oh, we had this game that we
released and now everybody saw that you
could just break through this one wall
that has no hitbox and we just all
missed it.
>> Again, know that's going to be a thing.
Obviously,
>> this might be um the best thing
>> sort of illustration of my issue with
this whole channel. If you sit someone
down who's never even heard of making a
game and you get through the basics of
like characters run around, grab things,
destroy stuff, whatever have you and
you're like, um, now we're going to talk
about play testing. You put that on a
whiteboard and they're like, oh, okay.
And you're like, so what do you think
play testing is? And the person says,
I'm guessing you play your own game to
make sure it's working.
>> And you're like, congratulations. You've
completed the lesson. You're like, what?
That's that's his that's all he says.
It's like, yeah, make sure you you play
it to make sure it is what it is. It's
like, you haven't said anything, man.
>> But what should I do with different
kinds of feedback? And how do I
differentiate between people?
>> What if I can't implement the if I can't
implement the fixes? What do I do? And
he's just like, well,
>> what if they disagree? What if two
people What if I give it to two people
and they fundamentally disagree? Who
should I listen to?
>> What if they're having fun in a way that
wasn't intended? Like, what do I what do
I do then? Do I just say, "Well,
actually, no. Like, you're not supposed
to. that has to be patched out or
>> no fun what happens.
>> Lesson 10, the big one, boys.
>> Yes,
>> here we are.
>> Boy,
>> and finally, I think the biggest lesson
I've learned through all of this is that
any lesson you've learned needs to be
constantly re-evaluated for goodness
sake.
>> What really is lessons one through nine
again? I mean, I'd like you to evaluate
it the first time, but
>> I This is like the video
that I've noticed is like
in the last in the ending moments of
your video, you are like contractually
obligated to undercut the entire reason
for existence of your video in the first
place. Like, if your viewer isn't left
thinking that there was no point that
any of this ever happened, then you've
made your video essay wrong. I don't
[ __ ] get it. You're allowed to have a
perspective. No, he's saying you're
always learning. So everything we just
heard is up for debate. Okay. And that's
beautiful really.
>> That's that's wonderful. And that's how
it should be. Not that we learned
anything. All of it was depends anyway.
>> I might be wrong. It might not be
depends. It might be super depends.
>> It might depend in other ways.
>> Oo, multi-layered depend.
>> Are my lessons useful? Well, it depends.
>> You can't say the bad videos. It
depends. I guess it depends how many how
much random [ __ ] do they make you
think about rather than me giving you
any genuine insight about literally
anything actually by the way.
>> Mhm.
>> Things change people.
>> They do.
>> People change. Your opinions change. The
industry changes. Trends change
>> more than any of that.
>> So your channel's useless is what you're
saying. There's no point with learning
nothing anyway.
>> We can make mistakes. So it's important
to always be open to a rethink.
Basically, never take some game design
lesson as gospel. When were you
categorically wrong, Mr. Brown?
>> This is so funny given that any of his
lessons are like essentially they're
non-statements. So, never don't take my
non-statements as gospel. There's
nothing to take as gospel. You don't
make
>> Well, so when he says make sure to play
test your game to ensure it's like
functional, you're like, so what what
did you get wrong about that? I was
like, um, I guess you know, nothing
really because it's like unfalsifiable.
What could you even say that would say
that's wrong? Like you should never play
test. What's What do you mean?
>> What is the change in trends that would
make that a worthless thing to do?
>> And and then he'd be like, "Okay, maybe
I was just right about that one." It's
like, "No, you've not said anything, so
you can't be wrong." Like, what the
[ __ ]
Well, he might he might do another video
in which he says, "Ah, but you see, it
does depend because sometimes play
testers will tell you things that are
wrong." And that's not actually
answering the first point that he made,
but he would present it as though it
were because that's his entire style.
>> So, it would be no, you know, it's
always good to to play test your games
to make sure they're functional, except
that it depends because play testers are
idiots. So, you know, it's also it
depends. It depends. Everything depends.
framework to make sense of any of the
depending like it just exists. It's the
same thing I described as like an idea
that exists in your head. It's like
completely formless in such a way that
you don't actually have to reckon with
any realities about it.
>> I didn't know you could put that into
physical form, but here we are.
>> In a way, like if you're imagining the
game, you could also imagine the
reception to it too.
>> Mhm.
>> If it's coming from a YouTuber, take in
as many game design lessons as you can.
also wish hang on a minute. What was
that?
>> Ever take some game design lesson as
gospel, especially if it's coming from a
YouTuber.
>> Okay.
>> So, like we should be taking it as less
value if it comes from a YouTuber than a
game designer, I suppose. What's the
authority? This is what I'm saying. It's
just like
>> pretty funny. It's always been annoying
over the course of YouTube being around
that anyone who's interested in any
given industry, obviously I'm going to
reference Chris Stuckman on the side of
movies, but just like this inherent
insecurity of their job, like God,
YouTube is [ __ ] I can't wait to escape
it. It's like what? Why are you saying
it like that? What are you doing? This
is this is your thing.
>> Why are you belittling yourself in your
craft in your platform?
>> That's one of the things we discussed
that was kind of cool about Markiplier
marketing, like who directed Iron Lung.
It was like Markiplier the YouTuber and
it's like what are you doing? He's like
no [ __ ] you. He he got started.
>> I know what it means.
>> Yeah. It's like have some pride in the
work that you Well,
>> I don't know what that I don't know what
that means.
>> I just mean I don't know if I can say
have some pride for him like in this
whatever this is, but he's just like if
you're a YouTuber, you you're le you got
less authority than any other person.
The statement doesn't apply to him even
though he said it.
>> Well, that's supposed to be the tongue
and cheek [ __ ]
>> I think I think it's the opposite.
Actually, I think
>> don't listen to me, guys. But actually,
please do.
>> Yeah.
>> Yeah, please do. I'm really awesome.
>> I I think it depends.
>> I I I think he's using like the small
bean defense here where it's like if he
actually is wrong about anything, it's
like I'm I'm a YouTuber. Not big deal.
Whatever. Who cares what what I say?
>> Oh, that point was just parody. That was
just a meme. But sure, but like how
could you even be wrong with some of
these? It's not possible.
>> Game game development is when you design
the game, but also solve problems that
you don't anticipate. And you're like,
sure,
>> what how is that going to be wrong?
>> Genre,
>> but don't pick a genre too simply
because you might want to move out of
that genre.
>> You never want to stick too hard to a
genre unless you do.
>> Okie dokie. many game design lessons as
you can, but make sure you always figure
out for yourself if a game design lesson
is true for you.
>> Bro,
>> what? You got to just figure it out,
guys.
>> What if I'm wrong?
>> Just literally
none of them might apply may ever apply
to you.
>> You just told me that I can be like
wrong and make mistakes. What if I'm
wrong about the lesson being true for
half a
>> just take whatever lessons you want,
customize them. Sometimes he'll say
something, you'll go, you know what,
that's right. And sometimes you'll say
something, you go, you know what, that's
wrong. Everyone is a choose your own
lessons. It kind of the opposite of what
the point of a lesson is.
>> No, what you need is you need
accessibility options on the lessons
that you adjust them to your own, you
know.
>> I mean, how far away are we from maybe a
school that someone says, "I don't like
this lesson." They go, "Yeah, good.
That's good. I glad glad you voiced
that. You won't you won't be in this
lesson now. You'll be in the next one.
Thank you." And then they leave and
you're like, "Thank you. Thank you very
much."
with this statement though, like always
figure out yourself if a game design
lesson is true for you. Like what
accountability is he hoping to dodge
here? Like if someone says, "Hey, I
moved outside the genre and then my my
game didn't sell. It's your fault."
You're like, "Well, figure it out for
yourself," you know,
>> and for the type of games you want to
make.
>> Thanks, bro.
>> So, there we have it.
>> There we have
learned a lot. I'm a wiser man than I
was earlier. I could I feel like I could
make a really good game right now. Like
>> Marcus, what do you what do we have?
What have we done? What have we
achieved? Please tell me.
>> Done.
>> The 10 biggest lessons I've learned from
10 years of doing Game Maker.
>> If you have learned in 10 years
>> Yeah. If you knew nothing about him,
wouldn't this be [ __ ] mind-blowing of
like it took you a decade to learn? Oh.
Oh.
>> Uh oh.
>> Okay.
>> There's like the funny thing here of
like he says the 10 biggest lessons,
which implies the existence of more
lessons, and I wonder what they are now.
I want to know how far down the list he
actually
>> smaller lessons,
>> you know, smaller than this all the way
down.
>> I kind of want to hear that.
>> I guess be terrible. Is he looking at
big lessons in broad categories that
aren't immediately applicable to
anything, whereas the small ones
actually would be better advice that you
could apply because they're more
specific.
>> I don't think anything ever says will be
accurate.
>> This is about as specific as he ever
gets. He literally people do memes about
it. He literally had a video that was
supposed to be about explaining the
secret to Mario's jump and he did it
[ __ ] 20 minutes and then it was
however long it was and then at the end
he was like well can't really I guess
next time we'll figure out maybe what
the secret to Mario's jump is. And
someone asked him on Twitter if he's
getting to it and he was like no I
haven't really got the time.
>> How many years has it been?
>> We will never get the secret of Mario's
jump. That's so [ __ ] up.
>> Isn't it just hey it kind of feels
better if you hold the button for longer
and Mario jumps out. Well, it's what
Fring was alluding to earlier. It's
going to be some form of like, you know,
Mario works for a beginner and he works
amazing for an expert. That's that's why
Mario's jumping is so good.
>> Mysterious ways.
>> Mysterious way. Oh, you said it for 10.
>> So, the fact the fact that he actually
did make a game and does have, you know,
development videos, there is real advice
in there. It's just it's specific. So,
it's it's specific. It's actionable. It
can't be turned into a fluff video like
this. So, they didn't make the cut. I
guess the actual good stuff didn't make
the cut.
>> Um,
>> he might not even recognize when he says
the good stuff. That might be one of the
problem when he's when he's talking
about game development and overcoming
all the problems that he had to run into
and the problems he had to solve. He
might not be able to just, you know,
differentiate between something he says
that's actually like specific, can be
helpful, and I don't know, versatile
verbs. Isn't that fun? It depends. Yeah,
that's another question. How long ago
did his game come out?
uh a couple years now I think. Let's
see.
Did it come out before or after November
when he when he learned
>> 24? So is is that did he know at that
point that the best thing to do is to
make it interesting for the player or
was that something he learned after the
fact?
>> No one bought my game. I should probably
make it interesting.
>> I love the idea of him sitting there
afterwards like, "Oh, I didn't make it
interesting."
>> Oh yeah, of course it was. Oh man, what
a shame. If only I knew. And what a wild
10 years it has been. Aside from all the
videos I've made, I've been lucky enough
to travel the world and give talks and
lectures at so many schools and studios.
>> Privileged enough to do consulting work.
It
>> isn't fair, man.
>> Dude,
>> some amazing games.
>> There's also the GMTK Game Jam, an
incredible annual celebration of the
GMTK community's talent, and this has
led to the creation of some truly
awesome games. It's crazy to think
that's probably the best thing to be
fair out of all this.
>> Respect for
>> game. That's cool.
>> That games like A Little to the Left and
Roller Drrome started life on our silly
little jam. A huge thank you to everyone
who helps out with this event every
year. And now I'm almost ready for the
next big step with this channel as next
week I'm launching my first proper video
game, Mind Over Magnet,
>> which will be released on Steam on
November 13th for PC and Mac.
>> Well, there you go.
>> So, what will the next 10 years hold as
on PC and Mac?
>> PC and Mac
OS support. I guess
>> it is weird. It did. It did catch me off
guard a little bit when he's like I
someone advertising that their game is
coming out on Macintosh. I'm like all
right.
>> This is like
>> Oh yeah, that's right.
>> Fifth take and he was like really
struggling with like the intonation and
he was getting tilted by it. Is is that
what this is?
>> The thing like this must be the best
thing that he's made like almost no
matter what like regardless of how good
or bad the game actually turns out to be
because by virtue of making a game he
essentially has to make statements.
>> Sure.
>> Just not you know verbal statements.
made a product you have to stand by. You
know,
>> there will be choices that have been
made creatively that are what they are
beyond just the hey, I'm going to leave
it to you to sort of think about. I was
like, no, you you're kind of I'm just
saying I'm just saying that's good.
That's good that you've actually like
made something that actually the game
just has like its depends in it. So, yo
level it's like you can you can beat it.
You could you beat the level. It
depends. May maybe you use like
if you use if you use assist mode then
you can get through it really fast.
>> I've seen way too much Mark Brown stuff
over the course of my life. But I will
say just on this screenshot the fact
that the little computer man threw the
magnet and the magnet looks annoyed with
him is more I like that more than
anything I've seen in all of his stuff.
>> So that's nice at least.
>> Yes.
>> That is crazy though. So in in the case
of like you know making game makers
toolkit that
you go like 10 years later to to he's
like made a game when I think it's kind
of what was talked about before which is
you almost imagine it's like but you
you've made a game before like that's
why you you have the problem is like
toolkit gives a level of authority
that's beyond like I actually am just
like talking about games cuz I kind of
like them. The idea of like some some
like professional furnishing you with
the tools that you need to follow after
him in his craft is like the vibe it
gives off.
>> I would love
>> he he was he was toolkit for like six
years before this game was even a
twinkle in his eye.
>> Well know he said he was doing he
travels the world doing lectures at a
whole bunch of different schools. Like
can you imagine being the guy in that
class that puts your hand up and like
what do you mean by that? It's just all
[ __ ] that you would have heard before
any interest in games.
>> It depends.
>> Could you restate that into information
that I can use?
>> When half of it would be like supportive
sort of just general statements about
life like never give up. Always pursue
your dreams and so I got you.
>> I can't wait to find out with you.
>> One final thank you to the amazing
patronons who bunch of patronons.
>> Patronons. They're like robots.
>> Patronons. I am Patreonbot
29648.
>> That's the name of the robot in the
game. Patreon.
>> Well, I suppose that about wraps up our
adventure with Walk Brown. Always nice
to check in, know how he's doing. And uh
>> so I was curious about this just just to
cap this off. So I looked it up real
quick. He sold the game for 10 bucks,
which is a reasonable price. Um all the
various uh sites online that estimate
sales say that he sold maybe 30,000
maybe 25,000 copies. So we know how much
money he made approximately. Um his his
videos on the making of the game going
off what I know from YouTube made like
significantly more money than the actual
game did. So I wonder if he he just made
a game just to make YouTube videos and
not actually for the game itself. Well,
I would normally say that that's
ridiculous, but he doesn't talk about
video games like it's something he
really is like good at or that
interested in.
>> He's more interested about talking about
talking about games instead of talking
about them.
>> I suppose um
>> or saying anything interesting.
>> The person I've always connected to is
like DSP with games. He's played
possibly more than all of us. Um I
assume anyway, and yet listening to him
about game design would be a nightmare.
>> Oh yeah.
Well, yeah. Just spending a lot of time
with a game doesn't necessarily
yield anything uh in terms of insight.
>> I mean, I would imagine if you made a
game and you spent so much time
developing it in one way or another,
>> you couldn't help yourself. I don't
know. Maybe this guy is just weird,
which he is, I guess. But in my if I
that was me, I just if you spend so much
time developing something that you love
so much,
>> you know, you would get you couldn't
help yourself but be more specific than
just oh live, laugh, love or something.
>> Um, that about wraps that up. The dev's
got to hop out. He's got some fridge
things to deal with as far as I'm aware.
But uh we've got someone coming in
anyway for a we're going to visit an old
legend.
>> Someone has been exposed.
>> Uhoh. It's going to be quite scary
>> or bad or I guess we'll find out.
>> But uh thanks for joining us.
>> Yeah, no problem. I moved into a new
house which means new new appliances and
the fridge is being delivered in like 2
minutes. So I've got to go.
>> All right.
>> Thanks for having me on. Happy birthday.
Happy 8th.
>> A
>> and um
>> yeah, thanks very much. I I'll be back
later if you guys want, but uh I got to
deal with this right now. So, have fun.
>> Hopefully, it'll be here a while.
Byebye. See you.
>> All righty.
So, he has been addited and he will be
made aware of this exposure. Don't
worry, it's an exposure that some of you
will be familiar with cuz it happened
last year. But there's another video
that was made.
>> Oh god.
>> Oh no.
>> I don't know why it skipped there, but
that doesn't [ __ ] matter. Uh, but
yes, I'm I'm rather excited. The the
tension, if you will. It's overwhelming.
>> Oh, look. There he is.
>> Oh, [ __ ] myself here.
>> Hello.
>> How you doing this fine evening, sir?
>> There's so many polite hellos going on
here. It's just delightful.
>> It's the early hours. We haven't lost
our minds yet.
>> That's understandable.
>> Fresh.
>> Sure about that.
Did you have some trouble with Mark the
Brown there? You having you reckon
there's some
>> That was tough. Honestly, that was a
that was a tough one to start with. Um
but that's okay. That's okay. You know,
we we'll get there. We'll get what we
got now.
>> Who knows what'll happen next.
>> Well,
>> it's all uphill from here.
>> So, I'm afraid drinker, this was a trap.
I've expos I found someone who exposed
you and uh we're going to have something
again. Well, let's just say the first
time around, yeah, he failed. That's
fine. But the second time around, you're
going to have uh going to have some
trouble answering for your [ __ ]
crime.
>> Anything we learned from the last the
last uh video, it's like when whenever
you you fail, you got to try again or
something. I'm not going to give you any
suggestions on how to improve though.
>> This this time the guy's coming
prepared. He's got the receipts.
>> Yes.
>> Has he brought his friend with him this
time? The one who even
>> Who was he?
>> John. John. John.
>> John. John.
>> John. the [ __ ] is John?
>> What do you mean?
>> What is this disrespect? Jesus. It's
>> John end up posting on one of your like
videos about this saying, "Yeah, I don't
agree with anything you said."
>> Well, as long as you're in drinker,
they'll watch together without further
ad.
>> I can actually I've given us this is a
little a little brief history for people
in chat who were not here for the first
time.
>> You want baby?
>> January 6th, you guys. Oh,
>> no. You're not dead.
>> Oh, see cuz No, I had to mute cuz it was
Andor spoilers. But you've seen Andor
now, so you got full powers.
>> Yeah,
>> the drama.
>> So now you can agree with this guy that
is terrible.
>> But now, now you were He believes that
episode 8 was January 6.
>> But he says it in a way that's like, oh,
it's boring. Everyone says that. It's
like, what do you mean?
>> You're the first, man.
I have tried the tactic that someone
recommended of making it sound older so
that people who are only listening to us
can tell the difference between past us
and future us. All right. It's this what
I'm trying
>> looking at me life right now.
>> And it's funny. Well Well then again in
Breaking Bad this this is the future is
when it's black and white.
>> True. But like I said it's people
listening so they don't see the black
and white but the people watching now
they know for sure.
>> I mean the future is famously a
colorless hellscape.
>> Exactly.
How is that better?
>> It's all January.
>> Is there in the room with you right now?
Like
>> what the hell?
>> Does he know about what Lucas felt the
original trilogy was an allegory for?
Does he know about this? Does he know
anything about
>> I don't think he's ready for that
conversation.
>> I don't think so either. No,
>> he's just from January 6th to the end of
Invasion of the Body Snatches. It's just
>> no.
>> Why is this camera moving so much?
>> Dingbat.
>> Shaking.
>> He did call Drinker a dingbat.
>> Legendary insult right there. his arms
recovered.
>> I can handle a degree of abuse.
>> I was going to say
>> and humiliation, but the moment someone
uses the dword on me, I am done.
>> And I I refuse.
>> Drinker, how many expanded universe
novels have you read?
>> Answer me. Your cred fake fans.
>> He was called the [ __ ] out. Did not
survive.
>> Drink that man. Yes.
>> Trigger, how many expanded universe
novels have you read? Mer, how many
expanded?
>> Oh, you're getting broke into it, too.
>> People don't even know where Muller went
after that. He never showed up again.
>> Strange.
>> It's all [ __ ] over.
>> My association.
>> He's got me.
>> It's not as bad as THE ACT. IT'S LIKE,
[ __ ] YOU.
>> Argument in his head.
[ __ ] [ __ ] you.
>> This This guy has some unresolved trauma
that he needs to deal with before
someone gets hurt.
>> It's such a
I'm worried he's going to have some kind
of stroke by the end of this.
>> If you don't want Andor to go or any of
the other stuff I mentioned, if you
don't want it to go, you're a fake fan
and you deserve to be rendered.
Excommunicado.
>> Imagine if the Star Wars community, man.
And you're a dingbat.
>> Oh man, the the
>> it's stacking up.
>> You're piling up on me here. Yeah, I
can't take much more
>> from the Star Wars fan base. Plain and
simple. You either want Disney Star Wars
to FAIL OR YOU [ __ ] DON'T.
>> Only
said, "If you're not with me, you're my
enemy."
>> Yeah.
>> Feels very appropriate, doesn't it?
>> No.
>> Oh, the backseat. You were SENT HERE TO
SAVE. OKAY, COME ON.
>> Which one is it? Trinker.
>> God, this is an This is like a WWE
level.
>> Yeah, this guy's got mic skills,
>> man.
>> Well, there was a question of why his
camera would shake with him move like
all the time. It's I think he's on a
laptop. There's going to be law that
we're made available to that will prove
that he's on a laptop. Yeah, he's he's
probably like leaning his elbows on the
table or something. So when he moves
because his elbows are on the table or
whatnot, it shakes as well.
>> I I want to set up tour of this guy's
office cuz I bet
>> this guy's this guy's basement
apartment.
>> No.
>> Yeah,
>> he last came for Drinker through a main
channel video. This time he's coming at
you through Open Bar.
>> The last time he destroyed Drinker on
the marketplace of ideas.
>> Now he's what? He's going after my home
turf.
>> Yeah. I've included here, this was after
we covered him. So them calling you
organized chaos is complete projection
on EPA's part considering they have
people like Theo and Jon who are
literally no different from organized
chaos.
>> Yeah, just like organized chaos.
>> I was going to bring this up to Theo. I
feel like he's got to work on that.
Yeah, I still
>> trying to make Are you trying to make
Theo kill himself?
>> I don't remember the last time I caught
a stray like this ever happened like
This reminds me of the 50 of the 50
cents. Like, what are you saying? [ __ ]
me evil.
>> Say [ __ ] me evil. Yeah, like
>> I stopped watching EAB 2 years ago. Only
watch the Halloween movie videos because
they're just the epitome of Reddit. And
uh he follows up with Mhler wears his
gas mask because EAB smells so bad.
>> So, yeah.
>> Are we Are we ready for this?
>> How you doing all my beautiful sons of
[ __ ] It's your boy Baxter here and
today we are tackling a [ __ ] I
didn't
>> I'm afraid this was an episode in which
Fringy was on as well. Yeah. So you're
going to be you have to deal with this.
Sorry Chris, George the Giants.
>> There's no gradual ramping up with this
guy. He just goes from not to 100 like
instantly.
>> As soon as that webcam turns on, this
man is cooking.
>> I think he missed his window for this
sort of intro. Like I don't think people
are really doing this one anymore. Like
>> Yeah, but this is like 2005 YouTube. I
love it. He doesn't appreciate
antiquity.
>> Maybe the webcam he's using is from 2005
as well. By the looks of things,
>> he sounds like someone playing like Halo
on like, you know, Xbox Live or
something
>> in this [ __ ] world, this [ __ ]
life, this [ __ ] timeline.
>> He likes that word.
>> But here we are anyway. [ __ ]
drinker Mhler and the and his buddies
right here on Open Bar, they got asked
this question and I heard this answer,
but it was so [ __ ] ridiculous. I
couldn't believe it. So, I just had to
see for myself. So, you know, it's
[ __ ] open bar right here. And, you
know, it's the winding down hours as you
can see, you know, further in the video.
>> And he's describing as such hell to
watch that show. It's like you could
just not watch. I don't know.
Let's just look at the [ __ ] question.
>> Let it go.
>> Yes.
>> And just see like what what the hell it
is that I'm just so [ __ ] baffled by.
>> Can't wait.
Says, "If you could delete Disney Star
Wars, but at the cost of losing one film
from the original trilogy, would you do
it? If so, which film would you choose?"
Interesting question.
>> Okay, so right [ __ ] here is this this
question I just find really [ __ ]
stupid. Right.
barely just
I don't really control the questions
that people ask me.
>> I like even putting that it's a good
question, man. That one really makes you
think about what it is that you value in
Star Wars and whether you'd be willing
to sacrifice anything from the past in
order to delete essentially this
>> you're making an enemy out of him with
what you've just said. Holy [ __ ] Uhoh.
>> The question is, yeah,
>> you return of the Jedi.
>> What? Just cuz I think this is a good
question.
>> Yeah, you [ __ ] idiot. God,
>> you're loser. You hate
>> because it's like
>> this shouldn't even be up for de for a
dis for serious.
>> He got himself
ding.
I'm on the edge of my wonder.
>> I don't know what side he's going to be
on here though to be fair. Oh, he's he's
a mega Lucas like you know zealot.
Anything Lucas says everything else
goes.
>> But even
>> that being said though, doesn't he also
isn't he an anti- Disney zealot also?
>> Yes,
>> you can be both.
>> Well, no,
>> it's the easiest question. So, is he
saying it's easy to say that you should
lose an OT film to lose Disney Star
Wars?
>> Yeah, that's what I mean. I'm not 100%
sure.
>> Well, f I'll let him I'll let him
explain his position.
It shouldn't even BE UP FOR DEBATE. IT'S
LIKE, why bother [ __ ] why [ __ ]
bother sacrificing one film of the OT?
Not like one.
>> Oh, sorry. That's not the question, my
man.
>> Like, you you don't get to say it's a
stupid question and and then say that
like it's you don't get to say that it's
an obvious choice and then make it a
different question.
>> Yeah,
>> that's the whole point of the question
is that it's becomes a lot harder if you
need to get rid of one of the movies. I
think he's really grasping with the
logic of it as well. Like
>> he has to keep hesitating while he's
trying to formulate a sentence here and
just throw [ __ ] it's just why [ __ ]
would you
>> you're this
crazy this is recorded. Just take a
>> breath. Calm down and think about what
they're asking here.
>> Yeah, you can always edit that
afterwards.
>> Sounds like a lot of work.
>> It seems like
>> No. Yeah, this is prepared.
>> Seriously?
>> Yeah.
>> Well, it's paired. I don't know about
it.
>> But he's he's changing the question.
He's like taking indignation that we
could be contemplating it by changing
the question to where it becomes much
easier.
>> Maybe maybe if he gets his next bit out,
he might illuminate us a little bit.
Believes
>> I don't believe you don't see his grand
design.
>> Not like one film of the six part saga,
but just the OT specifically. Why bother
going through sacrificing one film to
get rid of all of Disney Star Wars when
we can just get
Disney Star Wars.
>> We can't just get rid of Disney Star
Wars. We We can't just unmake it. We
can't make it so that it never existed.
>> Yeah. Like
>> I think I think it's like it's funny.
This has instantly made it to where it's
like, dude, like I don't think I'm
interested in literally anything that
you think if like you can't understand
like how a hypothetical works. Um
>> well for him
>> IQ high IQ individual
>> for him and many others like him it's as
simple as I don't consider it cannon so
it isn't when obviously we've had this
discussion a few times there's I guess
two meaningful forms of what is cannon
it's like what's in your head which is
the one a lot of people are for and
that's totally fine uh and then just
official IP licenses that that kind of
there's nothing else you can really do
it's uh
>> I I think as well the question was
phrased almost as if you could just
erase it from existence like it never
happened in which case, you know, the
the damage that it did to the fan base
would be undone, etc. And that's that's
quite a hefty question to grapple with.
And I would say
>> the details are really important on
this.
>> I think I think I am just stunned that
someone asked a question, hey, what if
you could get rid of this thing that's
universally considered negative with one
exception, but in order to do so, you
have to sacrifice something that you
value. It's like, ooh, that's
interesting. And his response is like,
what? Why would you even ask that
question? It's like I don't know, man.
For fun.
>> Yeah.
>> Well, I just want to be clear cuz I've
seen a few people say like, "Why bother?
This guy's obviously like trolling."
It's like, he's real. He's very real. Um
>> there's going to be
>> understand these people live amongst us.
>> There's there's going to be a clip at
the end of this section uh that he
deleted, but someone found luckily for
us. And uh it's it'll tell you just how
real he is.
>> How bad does it be that he deleted it?
>> Yes. Yes. Yes. Yes. It wasn't up to his
It wasn't up to his
>> This was like a grade material he was
willing to put straight under there.
>> This is good. This stuff's good. This
was This is good stuff.
>> Right. It's just It's
like You guys see what I'm saying,
right? It's just [ __ ] stupid that we
even have to like that like the sheer
[ __ ] font would come to [ __ ] Will
Dreamer or the she
>> Oh god.
>> Oh my god. The poor guy who asked the
question is catching it now.
>> That's the guy who asked the question.
>> [ __ ] that guy for asking the question.
How dare you?
>> Yeah, Will Dreamer, how dare you put
hypothetical questions to us.
>> Yeah,
>> the idea that like we should consider
it, but whatever. Let's just continue on
with this [ __ ]
>> I think that's probably worth it, by the
way.
>> Worth it. Worth it. Are you [ __ ]
kidding me? Worth it.
I love the high PITCH OF THE WORTH IT.
>> It's even hard to argue against his his
perspective, too, cuz it's just so clear
that he he's not engaging with the
hypothetical at all.
>> No, no, he doesn't realize that it's a
hypothetical. It's almost worse than
that. He like he can't understand it.
>> We've hatched our
gonna happen.
>> They say like, "No, no, no. Backseater."
It's more like would you end this war
but you have to sacrifice your your
sister or your mother? It's like would
he be like well I could just end the
war. Yeah. Speaking hypothetically
>> why not just use your magic powers to
get everything you wanted all the time
like you know having a hypothetical.
>> Oh my god. He's about to beiz about
talking about or whatever. It's like
someone just throws thermonuclear on you
for it. Like it's it's people are I
don't get it, man. I don't understand
the problem.
>> He seems like he's turning into Grace
Randolph the angry he gets.
>> [ __ ] WHY?
>> He's amazing. [ __ ] furious with all
of us for evenating the question.
>> One of the OT boys just breaks it in.
Maybe one day if he can tell me.
y can hear you.
>> Bet you're intimidated now, buddy.
>> Oh my god.
>> I just love how he stopped and he's
like, "Was that enough?" No, I need to
go again. Point here.
>> Can you imagine being his neighbor?
>> Like, if they put him on smiling
friends, they'd have to change nothing.
Like this guy's too silly for smiling
friends. Come on. You got to got to buck
it down a bit.
>> Little on the nose, guys.
>> Are you Are you [ __ ] me? Are you sh
Are you [ __ ] me?
>> He's like a shaking.
>> It's like he understands I'm not
actually in his laptop, right?
>> The little the little
>> It's It's Zoolander logic. The files are
inside the computer.
>> Little man on my screen. I could squash
you like a bug. You
>> [ __ ] me, [ __ ]
>> I could crush you.
>> What the [ __ ] is wrong with you?
>> This is as a cinematic choice. I find
the camera shaking brilliant.
>> ARE YOU ARE YOU that [ __ ] drunk?
>> I I feel
the name.
>> This is legit like POV. You wake up in
this guy's room tied to a chair.
>> Tell you all about George Lucas and you
just have to just nod and go along with
it because you don't know what that box
cutter is for.
>> [ __ ] kill me.
>> I I would never sacrifice a movie ever.
I never would have and I only said it uh
for super chats. That's why I said I
hate him. He's a piece of [ __ ] I What
an idiot. I know, right? Yeah.
>> And I'd almost be afraid to say that
because then he might just be like, "Oh,
what? You don't want Disney Star Wars to
get deleted?" going to be like, "Oh,
yeah, I do. I just I don't want to do
the OT delay."
>> Are you high
at me?
>> He sounds like he's [ __ ] revving.
>> Answer.
>> Are you on crack?
>> Are you taking the crack cocaine?
>> Oh my god.
>> This gentleman is unhinged.
>> The greatest I've ever made someone.
It's amazing. He's acting like this and
ask and asking if Drinker is the one on
crack.
>> Oh god, I hope he's got it. But he's got
this guy's favorite series of movies is
one where anger is the path to the dark
side and he seems to have missed this
point.
>> Yes.
>> You haven't [ __ ] with this, have you?
>> Or something.
>> He's so pausible. It's amazing.
>> ARE YOU JUST MENTALLY DEFICIENT or
something?
people.
>> Oh, he's brilliant.
>> This has to be scripted. The pauses are
way too perfect.
>> This might be my favorite video I've
ever seen. This is amazing. This is
>> I think the magic of uh there's a
certain magic that comes from lowquality
visual shitty microphone that peaks.
Like it's these artifacts of the modern
day
>> fused with the core human experience is
really just very potent.
>> Yes.
>> People return yearn for the return to
the old ways.
>> Yeah. Well, once it gets old enough,
it's a style instead of just old tech.
>> Lose something high definition video and
audio. It's kind of overrated.
>> It's funny as well because coming in for
this, I thought, oh, you know, like who
knows what kind of video I might be
responding to here. I better have my
wits about me. And then I see this
I can just take a back seat with this
one. It'll be fine.
>> Oh, his name is the backseater. Nice.
>> You did that on purpose. It was
brilliant.
>> SMARTER THAN THIS. WELL, I GUESS NOT
ANYMORE SINCE I GUESS NOT BECAUSE, you
know, HE LIKED IT. HE LIKES SKELETON
CREW. He likes that [ __ ] So, I
guess he really isn't all that smart as
I hyped him up to be.
>> Oh, he hyped you up as smart.
>> Some disappointment there. Yeah.
Betrayal in that voice. Oh, betrayed me.
>> Is this like your long lost son or
something?
>> He's going to be tearing down that
critical drinker poster he's got in his
bathroom. I just know it.
>> It'll be like Incredibles. Yeah,
>> syndrome tears down the portrait of Mr.
Incredible
>> liking Andor. How could you?
>> We're smart as he was originally. Who
the [ __ ] knows anymore, man? This is
just [ __ ] stupid. Drink drinker. NO
JOKE. YOU SHOULD BE [ __ ] ASHAMED OF
YOURSELF thinking of that.
>> Yeah, [ __ ] you for reading that super
chat.
>> I feel like he passed a
>> He just doesn't know what it's like to
get a super chat, so maybe go easy on
him. Okay,
>> I think that was going somewhere else.
>> Well, like I said, I'm pretty sure this
is recorded and he uploaded it. This is
all very prepped. This is all very
specific. He did a very good job. Okay,
I'll hear nothing else.
>> WHAT THE [ __ ] BRO? WHAT THE [ __ ]
>> OH, this is dangerous. Very, very
>> Yes. Yes, Mer is right.
>> Ah, there we go.
>> You're right, Draco.
>> I've once again stolen a fan from Drake.
>> Mer is [ __ ] stupid for liking Andor.
>> Oh,
>> never mind. You were right in there for
a second, M.
>> Damn it,
>> dude.
>> One minute you're up, the next you're
down again.
>> You never know with this guy
>> is right. WE SHOULDN'T BE [ __ ]
THINKY. We should be thinking about just
trashing Disney Star Wars endlessly for
it being FAKE STAR WARS. THAT'S WHAT WE
SHOULD DO.
>> My man,
>> I think you need to find other things in
life. It it seems that that's that's all
anything is. Either you doing something
that in some way leads to trashing
Disney Star Wars or you're not. And it
makes you an enemy or a hero, you know,
and that's it.
>> This is what fandom does to a
[ __ ]
>> Yep. I mean, we rarely say it in like a
sincere way, but you may want to go
outside. Like, it might actually be
something that's super important for
you.
>> Pretty cool, huh?
>> Don't inflict him on the rest of us.
>> I'm not going to swim across.
>> Well, maybe if he just maybe if he goes
deep nature, you know, out into the
forest somewhere and just screams for a
while,
>> dude.
You guys can see
>> that the [ __ ] autumn subtitles when
he said ma.
It's calling you M. It's calling you
Mela. It called drinka.
>> Yeah.
>> I think I called you Mel at one point.
>> He's a [ __ ] idiot for liking Andor,
but he's RIGHT HERE. HE IS R I G H T.
>> Do you think he's struggling?
>> I [ __ ] love aggressive cursor
waggling, by the way. That's a great
genre of like anger. I think it's a good
way to express yourself.
>> What's wonderful about what's wonderful
about this part here too is he's talking
about how right Mhler is when Muller
actually didn't even give an answer. He
just said this is dangerous
>> dangerous.
>> Right, sir. Right.
>> Dangerous.
>> He called me sir. Bet you guys are
jealous.
>> Jedi would have
>> [ __ ] SO [ __ ] GEORGE COMES OUT
HERE.
>> Everybody [ __ ] George, what are you
doing? What's funny, of course, is that
under the umbrella, if you sacrifice one
of them, I assume everyone agrees, you
probably do have to go with Return of
the Jedi,
>> unfortunately.
>> Like, how are you going to kill four or
five, you got to kill six, I'm sorry, if
you kill him one of them. So, him being
like, what? Like, as a follow was like,
well, that I mean, that should have just
been self-evident, dude.
>> He's all like, oh yeah, we should we
should [ __ ] sacrifice turn the chat.
[ __ ] sacrifice turn the chat. First
of all, no, it's stupid. I already said
that too.
>> How many syllables?
>> First of all, no, I've already
disregarded the question.
>> I like these I've got so many responses.
First of which is no. Second of which is
like, okay,
>> I think I love how we just in his mind
if he says something is stupid, that's
it. Argument.
>> That's the argument. Yeah.
>> Yeah. Well, I've demolished that one.
Now on to the next thing. That's stupid
as well.
If you just stopped him though and said,
"Okay, backseat, we're not going to
sacrifice Return of the Jedi, but that
means Disney Star Wars is staying in
this scenario."
>> He doesn't understand it anyway. Like he
doesn't he doesn't understand
>> like I don't know how else to say it
other than like he's actually
>> Yeah.
>> You know what? Look, it's it's okay. We
could just
>> his imagined future like it will get
decanonized and then I guess we'll all
just eventually forget about it. So,
it's it'll be like effectively Disney
Star Wars never existed. So, that's good
enough for him.
>> And that's definitely going to happen IN
HIS MIND.
>> GODAMN ENDING. ARE YOU [ __ ] ME,
GEORGE?
>> Godamn it, George.
>> But again, it's this is like the he
doesn't we're dealing with the
hypothetical
of the question,
>> but he's almost found the interesting
avenue of discussion. Like even if all
of us agreed we would never actually
remove one of them in exchange for
getting rid of Disney, it's still fun to
think about. Hence the whole
hypothetical thing. But he just said
like the ending and it's like well yeah
but versus the beginning or the middle
>> like Yeah.
>> I'm actually I'm actually beginning to
wish that we'd reacted as he is reacting
right now to that question.
>> What happened the next 15 minutes just
screaming
>> yelling at the guy who left the super
chat.
>> Yeah.
>> Oh my god. How come nobody leaves? Well,
George says like I guess it would be
Return of the Jedi. And the drink goes
>> the ending. You want to get rid of the
ending?
>> Okay. I'm sorry. I mean I mean The
EMPIRE STRIKES BACK. THE MIDDLE.
>> The middle. I'M SORRY. A NEW HOPE. THE
BEGINNING.
>> WHAT?
>> WELL, YEAH. I think it would have to
either be like Star Wars or Return of
the Jedi because you can't cut the
middle out of a story that you have a
beginning and an end.
>> I wouldn't I wouldn't go It's Return of
the Jedi. It's obviously Return of the
Jedi. No, I mean obviously I agree, but
I feel like he would probably if he was
like at gunpoint said which one of these
movies disappears forever. I feel like
he'd ultimately land on Return of the
Jedi anyways.
>> Yeah, I think so.
>> I don't think he'd ultimately land on
anything.
>> I think he would land on Pull the
[ __ ]
>> You'd have to start it off by explaining
in a magical far away fantasy world very
similar to ours, what would someone
maybe do presented with this question?
No,
>> he's a man.
>> No, it's not our world. It's not our
universe.
>> No compromise.
>> Not it.
>> IT'S LIKE THAT'S THE [ __ ] FILM THAT
CAPS THE [ __ ]
>> Yeah, we know what an ending is.
>> Off and you want to DO AWAY WITH IT?
WHAT?
>> Nobody wants to do anything. It's a
point of the question. Yeah. Okay.
>> Then we BASICALLY HAVE NO ENDING. NO,
>> basically
>> just Yeah, that's outright.
>> If you get rid of the sequels, we
definitely don't get a an even bigger
ending.
>> This is giving me flashbacks. This is
giving me flashbacks to the previous
video. Did you know that if you remove
the ending, then you basically don't
have an ending.
>> Wait, whoa, whoa, whoa. I think I think
it depends, my dude.
>> It depends. Yeah.
>> Do you run a channel where you could
tell me more things like this?
>> Yeah. Mark Brown's GMTK
>> basically just left hanging after ASB.
>> He he truly hasn't understood that the
point is you don't want to get rid of
any of them and like
>> no like I don't know how many times can
be said he he is he is incapable of
understanding what a hypothetical is. He
doesn't get it like his response to the
question is
>> obviously you just get rid of Disney
Star Wars without losing anything. like
he I it is kind of stunning because
usually what happens with hypotheticals,
especially difficult ones that people
don't want to deal with is they
understand the point. They know what
you're getting at, but they don't want
to deal with it because it's annoying
and awkward. Um, this is like different
to that. It's not a case of
understanding the hypothetical and how
answering it could be detrimental to
being persuasive and then choosing not
to do it and then like sort of doing,
oh, but that's, you know, that's not
even real. What are we talking about?
This is a case of like he genuinely
doesn't appear to understand that this
is just hey under these circumstances
bound by these rules what would you
choose to do? But obviously it can't
happen.
>> Yeah. I mean let's say there's a wizard
who can cast a magic spell from this far
away land and it's not our world. It's
along it's another world that's out
there somewhere but not ours. And you
try to bridge the gap between the
hypothetical and the real to get them to
accept it.
>> Yeah. seems like to me $10 million and
we take your left leg too or no money at
all and your right leg grows back.
>> I'd have to think about that.
>> I think it's like he he doesn't realize
cuz again this expands on it. He doesn't
understand that the whole value of the
hypothetical is it makes you try to
weigh up what it is that you value
about, you know, the alternatives,
right? Like how much do you value the
integrity of the original trilogy if it
means that you get to, you know,
essentially get rid of for the most part
absolute despair in hell versus whether
or not it's it's actually worthwhile to
allow it to exist for as horrible as
it's mainly been because there's one
thing in there that's like particularly
valuable and you don't want to
compromise the original trilogy. Like he
doesn't real he doesn't realize that the
point of the question is to just tease
that out. That's like what hypotheticals
are for cuz hypo you can't do a hype
like you can't do it. You can't delete
the one film from the OT and then remove
Disney Star Wars. It's not possible.
Like he's treating like
>> time machines and guns and all sorts of
stuff. Yeah. It's it's fantasy.
>> WHAT THE [ __ ] GEORGE?
>> OH YEAH. SORRY. Why do we even talk? Why
are we even talking? Like why are we
doing this? Like we just meant to This
is just
to suffer. We got another 14 minutes of
this, too.
>> Come on.
>> Oh my god.
>> Return of the Jedi.
>> I think WE'D ALL SACRIFICE THAT.
>> WHY?
>> I'm so sorry. It's just a question of
the person.
>> Oh my god. It's going to turn green.
>> Whoever said how long it's going to take
for him to make a second point.
>> Sorry. What was that? I say want to
start a pool for like guesses of how
long it's going to take him to make a
second point other than why or no.
>> No, I don't
he will he made his point which is you
delete Disney Star Wars and you don't
delete anything from the OT.
>> So it's like that's it. That's his
that's his only point cuz he doesn't
understand.
>> Yeah. Because in his mind he's like why
would these fools randomly and
arbitrarily decide to destroy one of the
original trilogy films for no reason at
all?
I hope whoever sent that message and is
here and enjoying this.
>> Will Dreamer. Yeah. I hope he's all
right out there. You know,
>> he couldn't have known.
>> Yes.
>> Oh, wait. What did I say?
>> I was a genius.
>> WHY?
>> YES. SMALLER. YES.
>> OH, I said you can't really kill any of
the three of them. But it didn't even
say why yet. He just agrees with me.
>> YES. YOU CAN'T.
>> OH, there's my name. We got Müller.
Mer
>> kill the three of them. If you do, THE
WHOLE [ __ ] HOUSE OF CARDS GOES DOWN.
>> WELL, NO.
>> I think this question has genuinely
broken this man's brain.
>> There are consequences.
>> It's amazing.
>> But uh no, the house would not go down
and that's precisely why you would want
to keep um four and five.
>> You still have two films. Yeah,
>> hypothetically,
>> you would be in a pretty good place with
Star Wars if uh you know, you remove
Return of the Jedi and you remove the
sequel trilogy. I mean, there's just so
many time traveler assassinated George.
Weird.
>> Well, and I guess something that's worth
realizing as well is it means you get
one, two, and three. Like, they're still
they're fine no matter what.
>> You can make six again.
>> Maybe make it better. Just keep
everything from the third act. Get rid
of the Ewoks. fix a job at palace and
then you're good to go.
>> [ __ ] essentially rebuild two top to
bottom rewrite. It's not like a film.
>> And clearly Star Wars as a brand and as
a fan base would be in an infinitely
better position in the current day if
that had happened than what we've
actually got.
>> And then just get Tony Gilroy on the
phone and go like, "Hey man, we just
need you. We'll give you five seasons as
well by the way. You know, you complete
creative control. You have as much money
as you need." Yes.
>> So, there's that perspective, but then
there's also this one.
>> MER IS 100% IN THE RIGHT HERE.
>> WELL, it's hard to disagree with him.
>> He makes a good argument, guys. Mo, are
you basking in this victory? I hope you
are.
>> That's the best W for you. Jeez.
>> Might be your finest hour on YouTube.
>> Yes.
>> Fundamentally changes Star Wars forever
if you kill any of those.
>> YES,
>> he's ready to engage that part. I see
your hands back, Cedar. Where are we?
>> Like the dark lord being given tribute.
>> More.
>> Yes. See, even Fringy realizes that
>> truly the lowest of the low.
>> Isn't that gooseing plag
the bottom of the barrel has managed to
make it in?
>> Yeah. He realized it
>> and he doesn't even like the Halo show
based off the game of the same name.
>> Oh my god.
>> I was drinking some water and it's uh
it's come out
because I shouldn't have started
by mistake. No water for the next
however long it takes
for
>> to gamble with this guy.
>> Fringy, keep thinking that. Tell George.
>> Keep thinking.
>> Tell George.
>> Tellingy.
Tell George.
>> Tell George.
>> Well, I can't do it now. I can't do it.
I I don't have a time machine, but
hypothetically, maybe I would.
>> No. It's like drink. He thinks this is
happening in real time in his laptop.
He's yelling at these people.
>> The little people in the boxes in the
magic box. Yeah.
>> WHO THE [ __ ] THIS ICE GUY IS? Tell Chris
Gar that [ __ ] TELL [ __ ] DRINKER THAT
AND TELL CHRIS G SCORE THAT AI ISN'T
REAL film making.
>> Okay. So that's extra stuff that I don't
even extra things going on.
>> What the [ __ ] Everything in the kitchen
like don't know where this is going to
go.
>> Yeah. Be [ __ ] [ __ ]
>> We can't be can't be erasing.
>> Yes.
>> Jedi.
>> Yes. Don't do that.
>> Yeah.
>> Oh, of Well, of course these
[ __ ] do it because of the damn
Ewoks. It's
>> so angry, dude. It's too much for me.
>> Do we have an Ewok fan? Is he Is he pro?
>> Yeah. I honestly don't know which way
this is going to go.
>> Are they What we're dealing with is a
guy who is like, "The OT is perfect. You
bring the Ewoks." He's like, "Fuck, yes,
okay, fine. The Ewoks aren't perfect."
>> Ewoks are misunderstood.
>> He did call them damn Ewok. I'm
>> Yeah. Just one of those things, you
know,
like look, I'm no [ __ ] Ewok fan. I
don't give a [ __ ] about the Ewoks, but
they are they do not [ __ ] kill RTJ.
Get the [ __ ] out of here.
>> They don't help it, though.
>> No one said they killed it. They just
said it's bad. Yeah,
>> they make it really bad. I don't know.
>> Yep. They killed the pace for twothirds
of it or at least a third of it even.
It's uh they're hard to get through. It
feels like twothirds of it somehow.
>> Yes.
>> But it Well, actually that makes sense
because you know they're coming so they
kill the pace already. So you're already
dreading their arrival before they're on
screen.
>> You're on Tatooine. We're like, "Oh god,
we're getting closer to the [ __ ]
teddy bears, aren't we?"
>> [ __ ] Come on, man. Sure, you can hate
like the Ewoks cartoon and whatnot. You
can call them [ __ ]
>> You can call them just there for the
kitty.
>> Was he like preparing
there?
>> Go either way.
>> Return of the Jedi is weirdly in this
hypothetical the animated Ewok show.
>> That but they do that. But they do not
ruin the damn movie. Get out of here
with that [ __ ]
No,
>> because hypothetically I guess it's the
option is always open to do Return of
the Jedi.
>> Okay. Well, okay. Well, who who makes
Return of the Jedi in this hypothetical
world where it never got
>> I feel like he's finally maybe getting
it now.
>> Yeah, he said the word hypothetical.
>> He did.
>> He's taken a step towards the truth
here.
>> I don't think he understands the word
hypothetical. I think he's just paring
what Drinker said.
Well, and also he's saying who makes it
in this hypothetical world. George
George Lucas is still alive.
>> And I guess again it leads you to
another hypothetical question of okay,
say you do remove Return of the Jedi and
you've then got rid of Disney Star Wars.
Uh the option is then open to remake it
and potentially anyone could do it. And
then that can spark a whole other
conversation about well if we were doing
it now who would do it or who could have
made it in the 1980s
>> you know and okay that's another avenue
of conversation because it's almost like
that's the whole point of this question
just to get us talking about interesting
possibilities. Well, someone in his
chats just suggested a trapper wolf
could make the third one. You know,
Return of the Jedi choice.
>> He's a cool guy with cool friends.
>> Made back in 83
and and and Star Wars just continues on
as normal. It's like, okay, first of
all, without Return of the Jedi, the
[ __ ] E like 95 97 99 that of the EU
would not happen. So that's [ __ ]
Wait, without the Ewoks?
>> Without the Ewok?
>> Without Return of the Jedi.
>> Stay. Okay,
>> think about that.
>> Something would replace it. It might
still happen.
>> Like half the authors. Timothy Zhan
still writes [ __ ] He could just rewrite
his trilogy.
>> Or he could have he could have written
he could write Return of the Jedi.
Return of the Jedi.
>> That's what I was going to say. Like the
ending to the trilogy would probably
have been written as an EU book if
George Lucas said, "I'm not making Star
Wars movies." anymore, but people can
make books after Empire. Like, if not
Timothy's on, then somebody
>> would be like, "Well, that story is
pretty incomplete. Can we write one that
kind of finishes off the whole Luke, I
am your father storyline that we
started?"
>> Do the prequels even Do all those books
still happen the same in this world?
>> Maybe it's for the best that the
prequels don't happen the same.
>> Yeah.
>> Who knows?
>> Well, yeah, because they're bad.
>> That's a lot of the books.
It's also not unheard of for someone to
be writing a story, get like three, four
books into it, and then decide, okay,
the next one's going to be a prequel.
So, it's it's not even like George
>> just not finish their massive book
series at all. Do you think
>> who on earth?
>> No one would do that, surely.
>> No.
>> Maybe some Brave Souls will make an HBO
show that ends it. It'll be great.
>> [ __ ] EU is contingent on Return of
the Jedi happening and the Empire, you
know, basically, you know, falling over
and [ __ ]
You know, he has a way with the prequels
even fuckingles,
but he just tosses in a contingent in
there.
>> Like, and does Disney still buy Star
Wars in this world? Bro, you're not even
really thinking about this.
>> Well, but that was a good
question.
>> It's funny.
>> The problem that he has here is that the
problem he has is that this Will Dreamer
guys super chat was not detailed enough
in his hypothetical.
>> Yeah.
>> But like,
>> yeah, it wasn't an essay.
>> We haven't even we barely even talked
about it yet. Like how much time
question was read and where he's paused
in like the actual open bar episode? 20
seconds
>> if that.
>> How about we sort of at least sort of
recognizing that these are things that
might get talked about.
>> Yeah. See, even Fring is bringing that
up. You know, it's a a fair pointy
bringing it up. Oh boy.
>> [ __ ] all that much. So, okay, let's
fine. Disney Disney comes along, buys
it, they do Return of the Jedi, they do
the EU, they do the prequels, they do
the sequel trilogy, etc., etc.
>> He's just going off on his own thing
now.
>> Well, okay. Actually, this is partially
contributing to the let's just say he he
was in the call and he had said the
reason why I don't think we should even
risk losing one film uh for them if it
were an option is because ultimately it
only knocks out one of the ones that led
to really good Star Wars [ __ ] and likely
ends us on a on a you know a format that
gives us Disney back anyway. And um
because of the lack of detail, what if
it means deleting all of Disney's
catalog, but they still have control of
Star Wars, in which case all that
happens is we get more [ __ ] Um, or if
it means it changes history forever, is
that the roll of the dice that you want
to take? What if it means consequently
that we lose a lot of really good
cinema? Um, and we don't even realize
what it would have meant, you know, like
Return of the Jedi inspired a [ __ ] ton
of actors and and filmmakers of all
kinds. Um, and maybe without
>> inspired writers to not write like that.
>> Yeah. Um, but you know, it's like it's
just a big old butterfly effect. But the
fact the fact is it's like, oh, so it
was stupid. It's like, no, no, no. the
discussion was the point, right? That's
what a lot of super chats try to do is
is basically say a thing that makes you
all start discussing stuff that you
maybe wouldn't have in other any other
circumstance. And that's why it's cool.
You know, it's a perfectly fine POV to
say that you don't want to destroy any
of them in exchange for Disney because
you don't think it would be ultimately
worth it, but it's also fine to say the
reverse and have a little discussion
about
>> explore all the possibilities. I think
Drinker, you need to keep this guy on
speed dial for future open bars. So if
if these questions come up, he just logs
in immediately and goes, "Why?" And then
you mute him again and then it's
>> um when I announce my retirement, I'm
going to suggest him as my replacement
drinker.
>> I mean, open bar will be a very eventful
place in that case.
>> Every time you're like, "So the new uh
Disney stars, he's like, "You hate it,
right?
>> You better hate it."
>> They count that they're Disney and
Disney can't handle Star Wars. Well, you
[ __ ] [ __ ]
>> But you've already said it doesn't
matter what they do with it. You hate it
anyway. So, it's not that they can't
handle it well. You just you automat
like cuz he said, you know, andor scale
and crew, whatever it is, it's all
terrible. You have to be against it.
>> Their handling is irrelevant.
>> Does he I don't know. You probably know
this guy better than I do. Does he offer
any analysis of any of these shows or is
it just a blanket
>> last time we covered it bad? He he was
like Andor's bad. I don't I don't think
he was really specific. He just kept
saying it was bad over and over and over
again.
>> Bad because Disney and Disney.
>> Were you convinced?
>> Well, I was con I've had arguments with
you guys about how bad Andor is since I
watched his coverage cuz it kind of
opened my mind up a bit.
>> You won me over. Yeah. I think it's
pretty bad.
>> He won me over.
>> I when I was told that Disney made it,
it kind of put things in a new
perspective.
>> It makes you think.
>> I realized so much from that time.
>> Mhm.
>> I learned a lot. and get rid of the Last
Jedi and Force Awakens and Skywalker.
>> Okay, again, George, IT'S LIKE A F
GETTING rid of the sequel trilogy isn't
going to save Star Wars. What's going to
save Stars is to get rid of the entirety
of Disney Stars. That
>> Well, that's a hypothetical
sequel trilogy. Perfect is the enemy of
the good. I'm going to point out here,
but we could definitely start with
getting rid of sequels. That would go a
long way. That'd be the lion's share of
the problems actually.
>> Yeah, the hypothetical said if you could
delete Disney Star Wars, which depending
on where you take that, it could mean
their entire current catalog or they
stay in charge or you delete them
outright as having control over Star
Wars and all their Star Wars stuff.
>> THAT IS HOW YOU SAVE Star Wars. Deanize
all of Disney's [ __ ]
>> Fire everyone working at Lucas.
>> What's so weird is that this is in the
hypothetical technically.
>> Yeah. Yep. Yeah, you can get rid of
them.
>> Fire everyone.
>> I mean, I would
>> everyone.
>> You probably should. Yeah, but
>> even the key.
>> This guy's like framing it as if this is
things that can happen realistically in
our current world. Like, yeah, we're
just going to fire everyone at Lucasfilm
and decanonize everything they've done.
>> Group, bring back as much of the old
guard as possible. Also, you have to
>> I don't even think he knows who the old
guard is. He'd be like George Lucas and
um uh
>> his friends
>> Dave Fona who was working for George
Lucas
>> our horse worse. I mean like
>> do we sure we want the whole old guard
>> DCW because that shit's a redconny mess.
Y
>> he doesn't like DCW. There you go.
Points for him or not depending on your
perspective.
>> Well, I mean we're basically just
flipping the coin and it it landed
correctly that time. Who knows?
do some minor rewrites of some of the of
some of the EU material that came out
after 2008.
Some minor re
>> He's actually engaging, if you know what
I mean, without realizing it. He's like,
"This is what we would need to do. Put
this here and do this." I mean, yeah,
we're kind of progressing more into just
what his ideal scenario would be. But,
okay, I'll take it.
>> I'm getting the camera
>> by raging about how wrong we are to even
suggest this question. and he's
accidentally stumbled into answering the
question we most commonly get asked in
this sort of format, which is, you know,
how do you save Star Wars? And he's
gotten very specific about each of these
different pieces. And the the question's
interesting because it almost gets you
there depending on your interpretation.
You can make this happen, but is it
worth the loss of Return of the Jedi,
but potentially the recreation of maybe,
>> right? just to account for just to uh
[ __ ] patch up the [ __ ] [ __ ] that
the mess that uh TCW made [ __ ]
>> mile a minute with this guy.
>> Not drastic rewrites. Like I'm not
saying we have to rewrite the entirety
of Fate of the Jedi or anything like
that.
>> Well, like what if we stopped him here
and said, "Okay, all of that happens,
but you have to delete one OT. You do
it."
>> THAT'S THE PRICE.
>> WHY WOULD I DO THAT?
>> NO. You'll just put him in his doom loop
again. You can't and overstress his
mind.
>> And then
carry on as usual as it was business as
usual back in the day. And don't bring
back any [ __ ] Disney [ __ ] Don't
bring Ry back and put her in the
>> Look who he's talking.
Just to be clear,
>> the panel he's talking at right now.
Don't bring Ry back. Cuz though we're
all going to be like, "Oh,
fine. I guess
>> I can fix her.
>> Don't bring [ __ ] Leia. Don't bring
any of that bullshit."
>> Leia.
>> This guy was on a roll.
>> I think he was on a roll and it's just
like listing all this [ __ ] that he
hates. caught
on that one.
>> Star Wars
>> danger close. He's just like sat
stupid [ __ ] piano.
>> Everyone's getting onto the lifeboats
from Star Wars as a total. It's all OT
stuff. Leia's there and he's like no
women. Okay, enough of that.
>> Maybe he just forgot to specify flying
Leia. Maybe
>> don't bring any of that stupid [ __ ]
[ __ ] from Disney Star Wars in
>> like Leia.
>> Okay.
>> She's in those movies.
>> I think I accidentally said Leia and I
>> MEANT
having a moment of clarity. She's gone
now. Collateral damage. I'm sorry,
buddy. He's like, "What have I done?
>> What did he confuse her with there?"
>> I'm looking forward to finding out what
he confused her with.
>> Say like po.
>> Easy to confuse those two. Yeah.
>> Po Leia.
>> I thought it was going to be like at
least another female character that with
a name maybe that begins with L. Not Oh,
when I said Leia, I meant Po.
>> Po.
>> It don't [ __ ] matter. Anyway,
>> I think it does though, doesn't it? Like
I think that's your whole why you made
this video why it matters. But all
right,
>> moving on.
>> Okay,
>> just just want to make more.
>> I believe him.
>> Come on. Anything is worth to get rid of
Book of Boba Fett and Lizo and Jack
Black. Come on.
>> Okay. All right. F. All right. Fine. But
George again. Okay. So, he is talking
about all of Disney stars in general,
right? Cuz that is
>> of course that was the equation.
>> Yeah. He's getting close. He's getting
closer.
>> Questions are written on the screen,
too.
>> He's like, "Maybe I was wrong about you,
George."
>> So crazy.
>> The comment says, "If you could delete
Disney Star Wars, not the sequel
trilogy, Disney Star Wars, fine. But
George, you're ignoring."
>> So, you've been extremely angry all the
way up till now, and he just realized it
was all of this. And suddenly, it's
like, hm. I'm I'm genuinely fascinated
to see where this goes now that he's
finally engaging with the question.
>> The [ __ ] obvious dilemma here.
>> Sacrificing ROJ is not [ __ ]
>> necessary.
There we go.
>> Remember what I said to you before? If
you overstress his mind, he'll just go
straight back to rage.
>> We're all the way back to square one.
He's like, it's not necessarily. But
what if it was
That's the question, my man.
>> He's also shouting at George as though
this is his fault.
>> Damn it, George.
>> You
are.
>> Okay, this is um
>> I'm sorry. I'm so sorry.
>> I feel violated.
>> Okay, so I you know, I I think I think
this is a little bit unhinged.
>> I think this is modern
>> I think this is very unhinged. This guy
has woken up from a fugue state more
than once in his life with blood all
over him.
>> Is he like Moonnight?
>> Personality comes out.
>> He just wakes up with a gun in his hand
driving a car.
>> Wait, does he think that Moonnight was
played by Carrie Fisher?
>> Yes.
>> Oh my god, it got so close.
>> Oh. Oh wow. Wow. Did you turn down the
mic there or was he just clipping so
hard that his mic was just like, I'm not
even going to pick this up at all.
>> Look, you want passion on YouTube or
not?
>> Anyone outside his room like, "Oh my
god, what is going on in there?"
>> All right, there we go.
>> Are you okay? You're yelling. You're
yelling again at your computer friends.
Are are you okay?
>> They're trying to destroy Star Wars.
Bob,
>> I know, honey. I know, honey. But you
need to wash up. Dinner's almost ready.
>> Okay.
>> The acolyte you're getting rid of like
Obi-Wan, Kenobi,
>> Bubble Fit,
>> Ahsoka.
>> You say this like we wouldn't make more
bad stuff and now we would be dead.
>> Yes. Smaller.
>> Smaller.
>> I am a bad of many names.
>> Yes. If we get her all that and this
just serves as one giant [ __ ] reset
button for Disney's for Disney, THEY'RE
STILL GOING TO MAKE CRAPPY [ __ ]
>> But that's the thing though. If someone
could say back to me, what if it means
they don't get to make any more stuff
cuz you delete them outright? You know,
it's a discussion.
>> Going back to past me, I'm pretty sure I
bring that point up.
>> But we'll never know drinker cuz he
pauses more than we do. still gonna COME
OUT WITH A DIFFERENT sequel trilogy, but
that one will be equally, if not more,
ASS.
>> YEAH. Like I mean, would you would you
take a reroll on Disney doing the
sequels again?
>> Well, because you figured the first
thing they would make is an ending to
the original trilogy. And in that
scenario, I think there's at least the
possibility that they might not have
just thrown out all of Lucas's ideas and
maybe said, "Okay,
>> if the question is Disney, as it stands
right now, given the shot of making
Return of the Jedi again because we've
deleted everything past Empire, I think
it's a safe 99.9% bet it would be worse
than the current Return of the Jedi."
Like that's a
>> probably
>> Are we also saying like they would make
it in current day?
>> So, they've got to somehow carry on the
story like 30 years later. I think
that's one of the, you know, that's one
of the timelines. And then the other one
is the I don't know the one where Disney
doesn't get it at all and it's just who
does it pass to which again I think is
really interesting to think about. Like
let's just say George died unfortunately
and uh Return of the Jedi like like Star
Wars' rights move and then they have to
find someone else to do it and we had
the choice. It's like who makes that
movie? I actually don't think that's a
really horrifying [ __ ] version of
history if we get to give another go.
And by the way, on the front of the
sequels getting rerolled, I think that's
a guaranteed yes. Like, why would we not
take that option?
>> And they might still be bad, but they
won't be bad in the same way as
>> Yeah. Dave will only rank and it'll just
be a case, well, Ahsoka will be in
charge now. But, you know, at least you
won't necessarily kill Luke Skywalker.
>> Bad instead of definitely bad. We know
the version that exists now. If you
asked me to call it, I would say it they
are likely to be like trivially better,
you know, like not particularly
>> I think they'll be most meaningful
sense, but it'll be more boring.
>> More arm crossing things not happening.
>> Yeah.
>> But boring, I'll take boring over
terrible.
>> Mhm.
>> At least for the purposes of this
question.
>> Maybe as a viewing experience they'd be.
Yeah.
>> Thing though,
one really [ __ ] important thing
though. You [ __ ] IDIOT. WHAT THE [ __ ]
IS GEORGE even doing here?
>> Damn it, George. I'm sorry,
>> George. Pull your weight.
>> Amazon.
>> You [ __ ] [ __ ] George.
>> I like how he stopped and wanted to hit
play and it's like, "No, I'll give him
one more." You [ __ ] [ __ ]
>> Godamn it, George.
>> You won. What are THE CONSEQUENCES OF
ERASING?
>> YES. M. YES. Come on.
I'm I'm both embarrassed
based here.
>> Mer is mega based.
>> Truly.
>> Did everyone here EXCEPT MER JUST TAKE
THE BLUE PILL?
>> YEAH, FRINGY. YEAH, DRINKER.
>> What happened?
>> Yeah. What? What happened to even
Fringy? He's forgotten.
You've lost the even. You've been
demoted from even frigy to just regular
frey.
>> Yeah.
>> Said anything.
>> I don't even know what I said that made
him say even freaky
>> before the [ __ ] stream started.
>> Yeah, but they're talking about erasing
Disney Star Wars. So potentially like
there's never going to be another Star
Wars thing made by
>> Okay, good.
>> Oh, well there you go. Is he Is he Is he
like just one over now?
>> Yeah, there you go.
>> Good. That's what we want. We don't want
Disney to make any more Star Wars.
>> I don't think he heard what you said.
>> Well,
yeah. Oh, God. At this point, it's hard
to tell.
>> BUT YOU DON'T HAVE TO SACRIFICE EPISODE
SIX.
>> YES, that's the framing of the question
that we have to work within. Get rid OF
IT ALL. JUST GET RID OF IT ALL NORMALLY
BY SAYING,
>> "YEAH, he's gone back to not
understanding what a hypothetical is."
Great.
>> Just use your time machine in a normal
way and just get rid of Disney.
>> Dude, I'm just imagining him getting
that question asked by a friend in in
real life and he's like, "Hey, what do
you think if we just delete all of
Disney's Star Wars or we have to get rid
of one of the OG and and like this?" He
just
>> I just
>> slowly slowly moves his head towards the
guy like
>> I friends would be found in an unmarked
grave, dude. Like
>> I would love to put all kinds of, you
know, difficult philosophical questions
like your two best friends are in front
of you. They've both been poisoned and
you only have enough antidote to save
one. Which one do you save?
>> Absolutely.
Where did you get that po poison
antidote from? Get another one.
>> I will take the regrown right leg and
$10 million. Thank you.
>> Exactly. This has made hypotheticals way
easier. Mark Brown should make a video
about this like how to how to how to
defeat all hypotheticals.
>> Abs. I mean, it's an interesting
debating strategy. Honestly, just
utterly refused to engage with any
questions.
>> Well, he's debates are gay and so are
hypotheticals. He's also managed to
completely annihilate his own position
in the sense that we've gotten way more
discussion out of the actual question
now thanks to this than we even did on
the open bar stream. Just being like,
"Oh, yeah. I guess you can go that way,
that way, that way,
>> you know?"
>> Oh,
done. Done.
>> Easy as that.
>> Chris, you got to agree with this,
right? Killing Return of the Jedi would
have incredible consequences on
>> Yeah.
>> I mean, forget it, Mer. Come on, Mer. I
>> just just so you didn't hear that. I
said the consequences of the history of
cinema. This is his reaction to that.
>> Know you're a [ __ ] normie who doesn't
read the EU and you've only played like
a handful of the EU games. I know he's
played the the Jango Fett bounty hunter
game
>> base game by the way.
>> Jenga
Jenga.
>> Come on mother
>> history of cinema.
>> Forget the history of Star Wars here.
>> We don't need cinema but we have Star
Wars.
to be just to be so [ __ ] clear about
this. I'm just saying like the ripple
effect of losing Return of the Jedi
could hit in ways we would never
anticipate because of what it changed
about everything in terms of like
influencing people or culture. So, I'm
saying even if we prevent Disney from
making anything ever again, it goes to a
better source. It's like I don't know
what it means to everything else if we
lose Return of the Jedi. It could be a
butterfly effect that we regret. And
then I'm like, you know, uh Chris, what
do you think? Like in terms of
influences about that and the backseat
is like who the [ __ ] cares about the
history of cinema? like you do. This is
what made Star Wars Star Wars.
>> Just think about the about [ __ ] Star
Wars cuz this is a Star Wars question.
>> Well, I mean like the concept of the
trilogy was pretty solidified as a thing
that you would aspire to do in cinema as
opposed to just making standalone
sequels by like Star Wars trilogy,
right? Like that was the first one that
was super successful.
>> Forget about the history of cinema.
We're talking about Star Wars.
How can you talk about the history of
cinema? Star Wars is not coming out.
>> Cinema has three prequels if there
wasn't a return of the Jedi. Or would
you maybe have gotten one or two?
>> Has very LITTLE TO DO WITH THIS
QUESTION.
>> Cinema in general has little to do with
this question.
>> Sorry, Mer. Not based anymore. You
cringe now.
>> Somebody who loves Star Wars so much
would be really really keen to stress
how immensely impactful it was on the
entire history of cinema. And that's a
massive point in its favor. But
>> I guess not. Yes, it would.
>> I honestly don't think this guy cares
about any movies outside of Star Wars.
>> Does he know they exist?
>> Possibly he doesn't even know they
exist. I don't know.
>> With that a lot.
>> Yeah.
>> Okay. At least Chris recognizes that.
Hang on. I want to make sure I'm correct
about what Chris said here.
>> As opposed to the Yeah. Make sure it's
corre correct about that as opposed to
the, you know, framing of the entire
question up until this point. At least
there
skewered George over and over again for
just asking like normal questions.
>> Yes, it would. Even though I have a lot
of problems with that film a lot.
>> At le or at least Chris realizes that
getting rid of it is a bad idea. But
again, it's cinema in general. It's like
come on Chris, think Star Wars
specifically.
>> Oh my god. Don't forget this wider
picture [ __ ] about the history of
cinema.
>> Who the [ __ ] cares about cinema? Come
on.
>> This guy has got a stellar career as a
media critic. I love him.
>> I can tell already.
>> No, I I don't want to lose it. I JUST
FEEL LIKE
>> THEN DON'T GET RID OF IT, DUMBASS.
>> Actually treat it like you've got to
hand over the button and that if you
press it, it'll happen. He's like,
"Don't do it." He's immediately gone
through you. Don't do it, dude.
>> Is it worth it to get rid of all THIS
OTHER GARBAGE?
>> NO, YOU DON'T HAVE TO SACRIF
They can't, you know, the past versions
of all of these wacky characters cannot
reply to you. Mhm.
>> I think we've proven that he
definitively thinks we're all live in
his computer.
>> The evil voices within his computer.
>> Why must I repeat myself to these
people?
>> It's like they're not even listening TO
ME.
>> DON'T HAVE TO SACRIFICE [ __ ] to GET RID
OF [ __ ] DON'T HAVE TO sacrifice [ __ ] to
get.
>> I like the just the Chad maxing of just
like refuse to gauge in the hypo the
hypothetical. Just take the parts you
don't like and just be done with them.
Just toss them away.
>> Exactly.
>> Engages with other people's
hypotheticals.
>> Real pearls of wisdom have come out of
this though. You don't have to get rid
of [ __ ] to get rid of [ __ ]
>> Yeah,
>> that's quite profound.
>> Of the year right there.
>> [ __ ] YOU DON'T HAVE TO SACRIFICE ONE
FILM to get rid of everything DISNEY HAS
MADE. COME ON.
>> You don't have to shake hands with the
devil to do this deal with the devil
scenario. Like
>> Yeah. I mean, you do. Well, every every
time he does this, you're like, "But
what if he did?"
>> Then he's like, "No,
>> they'll just make more garbage anyway."
>> All based again.
>> Back in his good graces.
>> I uh I'm based again.
>> Of your career.
>> When I'm when I'm saying things wrong,
he calls me smaller. And when I'm saying
things right, I'm I'm bigler or
something.
He's got some kind of like approval
meter that we can't see that when it
like empties out, that's when he just
attacks someone.
>> Shatner right now on Twitter. Let me
share something. You've got to see this.
>> Is it Is it the Luke Gay thing?
>> Yes, it is.
>> Luke Gay thing.
>> This is This stems from an article from
like 2017 or something.
>> So good.
>> Now they're completely off topic.
>> Oh no. Oh no, the conversation's moved
on.
>> Damn you.
>> Shatner responds.
>> So
>> because Shatner doesn't give a [ __ ]
>> Yeah, he doesn't.
>> All right.
>> Why are we talking about him now? Come
on.
>> What a yell.
>> Such a child. It's so funny.
>> You can all see it,
>> bro. Go back on topic. Come on.
>> Yeah, we got [ __ ] to do.
>> I have a rhythm here. Godamn it. The
chicken nugies are almost done. I got
[ __ ] to do. Wait, so when you move on to
the next super chat, he's going to lose
his [ __ ] mind.
>> Yes.
>> Is this is it just this [ __ ] now?
>> Right. Shatner, for those Star Wars fans
who are trying to tell me that Disney
ruined everything, I assume you're
afraid to borrow Jade. Hamilton actually
ruined it for you when he revealed that
Liquid was gay. Mara being stuck struck
from Star Wars cannon was part of her
anomment agreement from the Force.
>> Yeah. I mean, yeah. Yeah. [ __ ] Okay.
Yeah. William Shatner's being based here
though. Yeah.
>> I feel like I need
>> All right. That simmerred him right
down. Yeah. This is old as [ __ ] This is
from 2016,
>> right? And to be fair, it's a
misrepresentation of what he said
because he was like, "If if you know, if
it makes you feel better and it
validates your existence or whatever
stupid thing, yeah, Luke was gay. Sure,
let's go with that."
>> No, no, no.
>> Isn't [ __ ] gay. That's [ __ ]
obvious.
>> Yeah. The He just didn't even listen.
It's like It's like if it makes you
happy to just imagine Luke is gay, go
for it. And he's like, "No, but he's
not." You're like, "Yeah, yeah, that's
Yeah, it's Yes. If you read the [ __ ]
books.
>> Yeah. Drinker. Can you even read
>> the books?
>> You read the books. You knew he wouldn't
be gay.
>> The books were explicit about not being
gay.
>> I was totally in the dark with the
movies.
>> Yes.
>> He's he's adjusted from Dingbat to
normie.
>> That's what he was basically saying. It
was it was non-denominational, I
suppose. Well, I don't know why suddenly
and everyone's suddenly um focusing on
again. It's weird
>> because he isn't. End of discussion.
>> Disney doesn't get to dictate what's
canon in Star Wars.
>> I mean, they do. They do. Regrettably,
>> I never get it when people say this cuz
the whole reason we're angry at them is
that they do. If they didn't, then we
wouldn't care. If if it was just another
company putting out random [ __ ] it
wouldn't matter. They have control of
the IP. That's why it sucks.
Like I don't want them to have the
cannon control, but they do in the
official sense. That's why we're mad at
their decisions. That's why you're mad
at their decisions, good sir. That's why
you keep saying they should be
decanonized because they're currently
cannon. Unfortunately,
>> ownership does not equal authority.
>> Well,
what does then?
>> I mean, in legal terms, it does.
>> This is a complicated question. Uh, what
do you value?
>> Um, whiskey cardinal ward. H. Well, I
guess I'll end on that [ __ ] note
because now he just moves on.
>> He just freezes here. It's so funny,
>> man. This [ __ ] Oh [ __ ] my video
froze. God damn it.
>> He's like going to the cruise. God damn
it.
>> Well, anyway, uh hold on. I don't know
when the hell like this [ __ ]
>> Don't Don't cut this out in the editing.
Leave it in.
technical problems at the end of my
video.
>> Just end the video.
>> I just say bye.
>> Froze. But anyway, uh basically [ __ ]
>> Yep. Uhhuh. Okay. Yeah.
>> [ __ ] like this is why I just do not
follow this [ __ ]
at all anymore.
>> I like the Oh. Oh, there it is. It's
back now. Okay, sweet.
>> Back now. Okay, sweet.
>> No, like [ __ ] hell. The mother the
[ __ ] dumb ass [ __ ] like this.
>> He's trying to get his rhythm back.
>> Yeah. Yeah.
>> And him saying skeleton crew isn't
garbage
is WHY I JUST [ __ ] FELL OUT OF
[ __ ] favor with this guy. Drinker, IF
YOU SEE THIS, I LEGIT REGRET BEING A
[ __ ] FAN OF YOURS.
>> OH, and ironically, I do see it now.
I'm so sad.
>> It's a tragedy really. Um
>> I mean this is the kind of dynamic
individual that I want within my fan
base clearly.
>> Well and lucky for me he has
>> such great things together backseater.
>> I I was basing I was right 100%. So I
assume I've still got him as a fan
unlike you. So nice.
>> Well, you've been on quite the roller
coaster with him in the course of this
little segment. You know, he's hated
you. He's like, "Yes, Müller."
>> You're kind of chill with him by the
end.
>> I don't know if he's a fan where it's
like we all we all have like we're all
in the same Animal Crossing village and
we're all fighting over the affection of
one of the villagers we really really
like to be their best friend. So, they
send them all the letters.
>> Yes. I don't know if he's a fan of even
Fringy though. Probably not.
>> I mean, who is? I mean, after that stunt
he pulled doesn't need to be
>> after the event.
THANK GOD I DIDN'T DONATE ANY MONEY to
you.
>> [ __ ]
>> Oh my god.
>> Drinker. I mean
>> I mean listen based on his background. I
think maybe he needs all the cash he can
get his hands on.
>> Well, I was It's funny you mentioned
that. I was literally about to point out
the PlayStation in the background and
I'm like oh it's it this all makes
sense. Actually
>> are not WANTED IN THE STAR WARS FANDOM
ANYMORE. OH, get out drinker. Get out.
>> You're excommunic.
>> Well, apparently
>> segments of the Star Wars fandom don't
want the other large segments in the
Star Wars fandom, though.
>> Stay out,
>> you
know.
>> Oh.
>> Oh my god.
>> His microphone straight up quit on him
there. Does he know that like normies as
he would put it are the whole reason
that Star Wars is where it's at though?
Like you you need that whole audience to
keep it alive.
>> I think this happens with a lot of
people who are really really deep into
fandoms, they kind of lose touch on the
idea that most people just most people
don't read comic books. Most people
don't read the extended books of things.
That's just that's just a a minority of
people. If you do that, you are you're
the exception to the norm. Most people
aren't like you. And it's fine, but you
just have to understand that's not the
way that people approach these, you
know, franchises as they're not super
fans of it.
>> Well, and I think it's particularly
interesting in this case, right? Because
the question that we were asked to
engage with here doesn't really require
any knowledge of the EU uh and the books
and so on. It was a question purely
about the movies um and what we would do
in that regard. And I probably could
understand his anger more if like I was
in this hugely influential position
within the Star Wars community somehow.
But I knew almost nothing about it and I
was making like insane um you know
claims and stuff about the the cannon of
the various characters and getting it
all wrong because I just didn't know
anything about it. like, okay, fair
enough. That's that's the grounds for
being annoyed. But this didn't require
anything like that. This was literally
just a hypothetical about the films.
>> He didn't even talk about it for that
long. Didn't, you know,
it infuriated him.
>> When he referred to the EU, it was in
the Luke can't be gay because didn't you
ever read the book? So Mara Jade, who
Luke eventually marries in the EU, is
introduced in the the Thrawn trilogy of
books. And those sort of can't be canon
if the prequels exist because the way
clones work in those books is
substantially different. Like it's not
they're not a bunch of clones of a
bounty hunter. They were specifically
clones of Jedi who have like an extra U
thrown into their name.
>> Well, that's just one case. I mean, the
CL So you could actually I just finished
rereading all of those. It's actually it
fits reasonably well. You can change
some nouns for the most part. you'd have
to change a few other details, but like
it doesn't it's not so cannonbreaking,
but it is it is kind of interesting cuz
um like Timothy's arm writes like
there's a part of the backstory called
the outbound flight which uh he then
went on to write a book about but in the
intervening time the prequels came out
and so the entire notion of it the
characters involved what has to happen
fundamentally is shifted because George
Lucas decided he was going to make three
more movies and so like it would be
interesting to see the version of that
story you would have part if it had come
out before the prequels rather than
after them. But it it's like the films
dictate this stuff. They always have
precisely because as been mentioned uh
most fans do not engage with expanded
universe materials. They don't read tai
novels. They don't read tying comics
that they understand the movies. They
watch the movies. That's where most of
your audience is. So you have to bend to
their will if you're writing anything
around that.
>> Yeah. At least of all.
>> Oh god.
>> Oh jeez.
>> Where is this going?
>> You filthy. He's like, "Oh jeez, don't
say it. Don't say the word."
>> BE [ __ ] CASUAL.
>> Not that. I wish he would have just
called you a slur.
>> Yeah. I mean, casual. Damn.
>> Instead of a filthy
>> traitor.
An enemy is a traitor.
>> You betrayed the fandom by answering a
super chat. You have done that yourself.
>> My god,
>> you quizzling.
>> Whoa.
>> Now collaborate with
>> I don't I don't know what that means.
>> That's like a for intelligence for
stupid people. Yeah, he's got him now.
>> Ding bat.
>> Piss off.
Does he know that he can just press the
X button in the top right hand corner of
his computer screen and then drinker
will go away?
>> That's the cowardly way to do it. You
got to call your enemies a quiz.
>> Following anymore, so I don't even know
where he got this from.
>> Dude, his mom must have had so much fun
raising him.
>> He's downstairs quivering right now.
>> I hope he's calmed. I hope he's calmed
down by the time he gets downstairs.
>> Yeah. Like what does a guy like this do
after he's recorded something like this?
>> So you guys are
>> the mac and cheese will calm him down.
>> You guys are saying maybe you speculated
on maybe his mother, his her involvement
in his life. That's an interesting thing
to speculate. I wonder if there's going
to be an answer to that question. That's
very explicit.
>> Who can say?
>> Oh my god. Look at him. He's Batman.
>> He's winding up for another tirade
there. Just let the anger see.
>> I don't know.
>> He seems like he's got like postnut
clarity here.
>> He's learned the errors of his ways.
>> He's looking at what he ended up
hitting. Yeah.
>> Am I going to goon today or yell at a
drinker video?
>> He had a big He signed as though he just
won a war like finally it's over.
>> Now I can rest.
>> Drinker has been taken down.
>> [ __ ] Infinity War, dude.
Hello.
>> The suspense is [ __ ] killing you,
right? Like
>> what happens next?
>> So, if you guys enjoy this video, please
>> a thumb up. I love it.
Alters is fronting now.
>> What was that?
>> This guy's amazing.
>> Subscribe if you want more videos like
this and I'll see you guys next time in
the back seat. Take care.
>> In the backseat.
>> I'm a Netflix.
>> Some people like
>> I don't want to encounter this man in my
back seat.
>> [ __ ] bridge.
>> The back seat is just a cuck chair of
the car. That's like a
>> he's going to be like an alligator just
poking his head out and you [ __ ] your
pants.
>> Just an urban legend now. If ever you
hear a sound in your back seat, never
turn because if you see him there, he
will kill you or something. Oh god.
>> I think I think Benjamin Franklin coined
that uh
>> so
>> I mean Nuts was probably joking, but the
last few comedy specials I watched on
Netflix did not make me laugh as hard as
I just did that.
>> I know
>> that video was [ __ ] iconic. But there
was a Reddit post uh it was I think it
was after we'd covered him last year and
my god was I happy to uh see that it was
saved. Nothing went wrong with it.
Basically he was streaming with some
friends. I think John was even there the
the famous John
>> guy to have friends
>> and something happened during it and uh
he ended the stream and deleted it soon
after. But someone on the Reddit caught
this and I I don't know if there's a
longer version of this clip cuz I
imagine it continues to be extremely
funny.
>> But this is all we've got. Okay. I
present to you what he doesn't want the
internet to see.
>> Why he said he was gonna pour honey on
him. I never knew the origin of why he
said that, but yeah.
>> All over.
>> Oh no. No.
>> What?
>> His mother has entered the fray and she
has pushed the screen. He
>> is being bered. He is being bered by his
mother live on stream.
>> But the genius of this is she pushed the
laptop screen down and so he assumes
that the stream is now [ __ ] But no,
the laptop is better tech than that. And
it continues.
>> Oh,
>> [ __ ] up my stream so much.
>> Oh,
>> wait, man. I cannot imagine how hard I
would have got my ass beat if I said to
my mom, "You [ __ ] up my stream."
>> You [ __ ] out my stream.
>> You did not eat out of the pot.
>> You do not eat out of the pot.
>> I just transitioned his meal to an
acceptable receptacle.
He was eating.
>> Well, look, he had to get back upstairs
and start ranting at drinker videos.
Okay.
>> Oh, man.
>> The whole pot with him.
>> You didn't even leave your mother any
macaroni and cheese.
>> This This is bor like people say like
this is staged, right? It's like no,
this is real. Listen, a lot of people
need to understand that if you take all
of the people who are streaming across
the internet, across the world, it is a
statistical inevitability that a certain
percentage of them will be interrupted
midstream by their mother
>> demanding they not eat out of the
cooking utensils cuz that's
>> the best thing about that is that she
comes in clearly with suspicions.
>> So like she's not coming in by chance.
She thinks this has happened before.
>> Like I mean is pouring yourself a bowl
of whatever it was that difficult to do.
>> That takes time time away as drinker put
out of destroying the drinker. So
>> it's okay to eat out of the pot. I guess
maybe if you're the only one there, but
still don't you feel a little like you
know I I I kind of feel like a bit of a
barbarian.
>> Using the power of subtext, we know that
this is likely not the first time it's
happened. Yeah.
>> Yeah. Cuz when she opened the door, he
looked guilty as hell. He knew he'd done
something wrong doing. Yeah. He'd been
caught.
>> This is very well written, I would say.
>> You just [ __ ] up my stream.
>> You do not eat out of my pot.
>> You eating out of mama's pot.
>> I love the subtitles. Capitaliz. You do
not eat out of my pot.
>> First you drink mama's mother's cans,
then you eat out of her pot.
>> So what? So what?
>> You just [ __ ] up my stream.
>> Mom. MOM, YOU JUST [ __ ] UP MY WHOLE
STREAM.
>> You just Mom, shut the [ __ ] up. YOU
>> OH MY GOD. Don't go there, sir.
>> Holy [ __ ] This is like gerenesis levels
of insanity.
>> Holy [ __ ] I would be dead. I would have
been
>> I would have been killed if I ever told
my mother to shut the [ __ ] up. You
>> just [ __ ] up my stream.
Oh,
>> she's coughing from having been
insulted. That's how that works.
>> Having to make it up the stairs. Oh my
god. She's
>> It does make me wonder as well, how many
people was he streaming to?
>> These two. It was to Evan the Neil Deal
and to John Gets Gaming.
>> Yes. Like how many How many live viewers
did he have going on there?
>> So So they're silent here. They're
They're both just being completely
silent now.
>> Listen to this.
>> I wouldn't say a [ __ ] word.
>> Let cook. Yeah. Okay. You don't get out
of my I don't care. I don't [ __ ]
care. You don't.
>> And that that's all we got, I'm afraid.
>> Oh my goodness.
>> To have been a fly.
>> Um, no. This explains a lot.
>> So,
I didn't Whoops.
>> So, this is something that, uh, people
had found and shared on the subreddit as
well. So, I guess he fights, funnily
enough, Anthony Guglia, he's having a
fight with him.
>> Oh my god. And uh someone says, "Anthony
is also against child exploitation. Does
that mean you're for it?" And Backsea
says, "Peppends on which kids it is."
>> Holy holy [ __ ] base alert.
>> And then Ant says, "You do you just
admit you're okay with CP just now?" And
uh the back seat says it's messed up
here, but it says, "I [ __ ] hate kids.
Why should I care if they get raped?"
>> Oh my god.
>> This is this is unfathomable.
>> Yeah. Um, he says, for example,
>> the kid who played Leia said,
>> "Oh my god,
>> yeah, [ __ ] this guy."
>> Yeah.
>> Hope his mom beats his ass. And he says
she's not going to cuz I'm a wrestler.
Plus, she has a head injury from his
softball days that if I exploit it, I
could kill her.
>> That if exploited could kill her.
>> So, he's considered it then. Well, I
like how he he wouldn't just be he
wasn't comfortable enough saying, "Yeah,
I'm just strong enough to kill an old
woman." He's like, "No, she has a
particular weakness on her skull and I I
if I exploit it just correctly, I would
be able to kill an old lady."
>> He's already got the plan sorted out if
she interrupts another stream. I guess
>> he's like Batman.
>> I have a plan to kill all of my parents
if they turn evil.
>> I mean,
>> why can't people just be normally
[ __ ] Why do they always have to end
up being evily [ __ ] So, you got I
kind of feel bad for you, not going to
lie. You have very little in life.
You've made fun of rightfully so. You
live with your mom who you fight. You're
too poor to afford to leave. Your
friends aren't real friends as they made
fun of you behind your back. You've lost
at life, and that's honestly sad. You
could be so much more, but you refuse.
You'd rather hurt people than improve.
And he said, "The world is filled with
bad people. What's wrong with one more?"
>> That Oh my god.
>> Oh, the edge.
>> The Star Wars hatred has consumed him.
>> Yes.
>> Completely.
the irony of him wanting to keep the
film in which Darth Vader redeems
himself.
>> So,
>> and then on theme of this uh just I I
this tweet everyone's quite aware of
where they said I just need critical
drinker to lose. There was another one I
saw that I just wanted to read because
it it was amazing regarding how bad
drinker is as a human being. The
critical drinker and variations of his
types are not real people. They don't
have a single real thought. They are
parasites, cancer inside society. All
they do is spread hate and lie. These
people are the lowest lows. We have to
start acknowledging these people as
sickness.
>> This is um this is all taken an
incredibly dark turn.
>> I think I need to hire like private
security at this point.
>> Yeah, I think it's better.
>> We usually say we have fun here. We have
to switch it to we had fun here.
>> Yeah. If I were to rewatch that video
with the context that this guy has
seriously considered killing his or at
least attacking wrestling with his
mother who has brain damage like it has
a little bit of a different vibe now.
>> Yeah.
>> You got um when we tell you that the
critical drinker and his fan base are
nothing more than easily played rubes.
We are nothing who are nothing more than
single cellled amoeba. Why did you use
that twice? Believe us now.
>> Who do you think said this?
>> Oh no.
>> Get ready. Get ready,
>> Matt. Java,
>> dude, you you guys have all got to like
calm down, okay? You got to you got to
calm down.
>> You need to chill out.
>> You need to stop being crazy, okay?
>> He's Matt Java. He's the king of a lack
of integrity. What are you doing? Feel
like, uh, look, he easily played Rubes.
Like, you tried to play everyone.
>> More than single steel ammo.
Chill all of you. Oh my god.
>> Yeah.
>> It's fantastic looking at people like
this. I I seem to enrage them just by
existing.
>> Yep.
>> Well, it was pretty rude of you to do
that. Okay.
>> I'm sorry.
>> Yeah. Could you stop?
>> But being a hatefilled bigot as you are,
have you ever found yourself thinking of
your opponents? You know what? These
people are subhuman scum that should be
wiped from the face of the planet. And
have you repeatedly said this publicly
on the internet while claiming to be a
good person?
>> The the ironic thing for me is that I
don't think about them at all.
>> No.
>> And that's the best way. And I think
that is more than anything what makes
them so angry.
>> Well, I just didn't know that was
capitalized.
>> Clearly, you miss out, dude.
>> That video was funny.
It it is crazy that you could be like
screaming at the top of your lungs about
like how much you value Star Wars while
seemingly not only absorbing nothing
from it, but like almost deciding that
you want to be like the antithesis of uh
of uh you know something like Luke
Skywalker and being like, "Yeah, well,
[ __ ] whatever." So, dude,
>> well, we don't we don't actually know
what he likes about Star Wars. Maybe his
favorite thing is the Emperor, and maybe
he is in favor of racist genocide. I
don't know. Yeah, he cries at the end
when he dies. Like, oh man, the good
guy's lost.
>> God damn.
>> Yeah,
>> I'd be very proud to be passionately
hated by this guy.
>> I feel like
>> judge me by my enemies, as the great
philosopher of our time once said.
>> Well,
>> Jabo, what is he doing?
>> A door dash.
>> Wow.
>> Yeah. Well, I we mean most of the I mean
you'd hope that would be like a humbling
and and interesting experience where he
gets to, you know, meet people and
>> I mean like at least that's like a real
thing, right? It's like a real service
offering his perspective on anything.
>> Well, it's genuinely impressive that he
like even has a presence online at this
point. Like
>> he won't leave.
>> He'll never give up.
>> Okay. Clearly, you're never ever going
to have any success on YouTube. like
your every aspect of your reputation
online is burned beyond salvation
forever.
>> Why not just quit? Like get a regular
job. All of that stuff can just fade
into obscurity and it won't matter. But
like why why still cling in there? What
are you accomplishing?
>> I I think it's like a it's parts it's
equal parts delusion and hubris.
Um if I just keep going in, I'll get my
break. It doesn't matter if I've shrunk.
Um, I mean, he doesn't see himself being
able to ever step away, but some people
are like that. They'll never be able to
walk away. YouTube and youtubing and
being an internet personality is like
the apex, you know, of aspirations.
There's never you can't just leave it
and do something else. Like, it's not
just a job like anything else that you
could leave and move from and try out or
do part-time. It's if I've made it
there, I can't ever stop. Um, you know,
I've I've made the top. I could never
fall from that. But I think it's just
he's he's very just prideful, weirdly um
in something, I guess. But I guess he
would see it as a defeat if he ever
walked away from it.
>> A lack of other human connection to like
he might not just have a lot of friends
he can talk to and
>> Oh, okay. Yeah, fair enough.
>> He's got a son.
>> That's probably a good place to start
then.
>> Oh, no.
>> Ann has offspring. He is bred.
He has spawned creatures.
>> Imagine the horror of knowing that your
dad is Matt Jarbo.
>> Yeah.
>> There's going to be a time where Well,
it's like kind of like the Destiny
thing, right? There's going to be a
point where your kid gets like old
enough to discover all of the things
that your, you know, father or your
mother have done on the internet that's
just out there public for everyone to
see. And for a lot of a lot of people,
it's not going to be an issue because
their presence on the internet is, you
know, very professional. But for a lot
of people, if they work in commentary or
if they're a streamer or if they give
political this or that, then I mean
people are your kid's going to find out
about all that stuff. Matt Jarbo, you
know, little the little Jarblet, he's
going to grow up and he's going to see
all the things that people make fun of
his dad for, all the reason why the
internet really hates him, the lal that
he's become. And I hope that he
processes that healthfully because I
it's hard for me to imagine being in
that situation myself. But I guess I'm
at the age where that's not really well
as a lot of us are here. You know, we
you know with the internet and how old
it is. Our parents weren't like regular
commentary presences on the internet.
Like it's starting to become a thing
that's more regular now. So I will leave
it to the newer generations to deal with
that um that that can of worms. Best of
luck, young Jarbo.
>> You will need it.
>> And on that wonderful note, we will say
farewell to drinker. I love to drag you
in here and just have people swing at
you.
>> Now I've just been blackpilled on like
my entire online existence.
>> You coming like, "Hey, congratulations
everybody. Oh, we're doing a video about
how I'm awful." Yeah, sure. Okay.
>> Standard procedure. No. Well, anyway,
it's been it's been well real.
Um, but you guys enjoy the rest of your
stream and congratulations on this epic
milestone. It is truly inspiring. One
day maybe open bar will reach this level
as well. But anyway, I will leave now.
You guys carry on with your stream and
have fun.
>> We'll do. Thank you, buddy. And I'll
catch you around.
>> Goodbye.
>> Byebye.
He's excommunicadoed from the EAP
anniversary.
>> We're gonna have to lose Mark as well.
Uh we'll likely have you back. We're
just trying to get everybody in. We got
two people in waiting. Who knows who
they could be.
>> Yeah. Yeah. You know, it's been fun
despite having to listen to the
backseat. But uh yeah, um happy happy
anniversary. Happy 400. And uh yeah,
possibly see you guys later.
>> Oh yeah.
>> Later.
>> Thanks, dude.
>> Bye.
And then there were eight, but there's
going to be more because the night never
truly How far are we? Four and a half
hours. How you feeling everybody? How's
>> feeling? All right. Yeah. Good.
>> Good.
>> I was feeling better before I realized
we've been covering somebody who thinks
that rape and murder the children is a
good thing to do.
>> I don't buy that. He actually believes
that he's
>> I think he's he's just being edgy
stuff on the internet.
>> He's so [ __ ] rude
>> and mean and he will like polite thing
to say.
>> I just feel sorry for his mom.
>> Yeah.
>> He puts she puts up with it. I guess she
really there's that love regardless.
>> She bought the food. She probably bought
his [ __ ] computer. Like
>> probably right.
>> Yeah.
>> You told me you were going to be a
famous streamer. God,
>> you can pay me pay me rent.
>> Look who it is. M and Nicholas the
ghost.
>> Hello.
>> The ghost.
>> Well, well, well.
>> Dude, that was the most internet [ __ ]
I've ever seen before. You get a funny
clip where a mother comes in and they
get into like argument and then at the
end of it, the guy has like crazy takes
on molesting children. That's like the
most internet [ __ ] I've ever seen.
>> Hey, if get your bingo cards, everybody,
we're going to hit it all tonight. your
internet streamer bingo cards.
>> Well, how you guys doing? What's uh
what's happening in the world of
whatever you guys get up to. I'm not
going to make any statements about it.
>> I'm just editing.
>> Just sitting here editing and uh thank
you. Actually, this is a nice break from
that cuz boy, I hate audio editing so
much.
>> Don't thank me yet.
>> Yeah, it's
gaming.
>> U because I'm I'm looking around. I'm
like, hm, so many options. So many
torturous options. You're not even Oh.
>> Oh, good.
>> You do always bring me the worst of the
worst. So,
>> you say this is we cover such wonderful
things when you're not here. Like, we're
all Oh,
>> you know,
>> you didn't you didn't even get to submit
to Mark Brown, right? Even Well, you
>> I have absolutely I have timing today.
>> Yes.
>> Okay.
>> The timing is based on timing broke my
brain for a [ __ ] year.
We got given 10 of his stuff in a row.
He He blasted them out. All the lessons.
We're still here, though, so I guess it
wasn't that bad.
>> Yeah, I'm ready to make a really cool
video game with all that I've learned.
>> I don't know about you.
>> Also, hey, congratulations on eight
years.
>> A
>> that's incredible, right?
>> Thanks. Thanks so much. You know, you
you've been a part of that. I don't even
remember what year we we met you, but it
was through [ __ ] on your video and
then in UK
41.
>> Oh.
Hey,
>> that's pretty. So that's that is year
one.
>> Year one. Yeah. Yeah.
>> A long time ago
>> and we're still here. Um All right.
Well, I think judging from the current
panel we have, I'm I'm really tempted by
a video I found or was sent to. The
title is, "You're wrong. Video games are
not art."
>> Oh, good. Oh,
>> we got we got opinions, everybody. We
got opinions.
>> This is one of them. Who?
>> Holy [ __ ] He's got opinions.
>> Wait,
>> no.
See, in my head, I'm thinking like a
cowboy that's just like, "Oh my god,
we're up for an adventure." But no,
you're you're right. There are there are
other references to be made there.
>> Is his channeling really peeb? Is that
what he chose? He is.
>> That's Wait a minute. But that's that's
the name of the uh that's the name of
the rabbit in How to Be Cool.
>> Oh,
>> has anybody seen that? God, nobody's
seen that. It's Pimations. It's funny
that that's the name of the rabbit.
There's a rabbit that's trying to be
cool and her name is Peeb.
>> What film festival was that shown in? I
only watch good movies.
>> You know what? Just in case.
>> I I enjoy every single time you say like
I don't want to watch the French indie
film.
It's a
Um, but yes, uh, I want to be clear as
well. People are going to ask this. He
assures people in his profile he is not
AI. His voice simply sounds like that.
>> That is unfortunate. That's an
unfortunate thing to feel like you have
to say. I don't know. Yeah, I guess
we'll see.
>> I get that comment on literally every
video. Every single video.
>> People think you sound like AI.
>> Every single video. Every single video.
>> How do we know you're not AI right now
then? Yeah. You know, I I I I
>> say the one word that AI will not say.
>> Interesting.
>> You couldn't do it. You couldn't do it.
>> Interesting.
>> We got to find out about this one on the
You're wrong. Video games are not.
That's just daring, huh?
>> Jeez.
>> All right, then. Sounds like everyone's
ready. Is everyone in? Has everyone got
the link? Is everybody all good?
>> I think so.
>> I'm all in.
>> Oh my god.
>> Here we go. I have a question for you,
>> man. Let me ask you something. Is this
art this? And what about this?
>> I'm almost starting to believe the
propaganda.
>> Uh, yes. Unfortunately,
>> those are those are all
>> Yes.
>> I'll just bite the bullet. The banana
tape to the wall is art. It's just
shitty.
>> Yep.
>> Yeah. That's been our take for a long
time. Just It's just [ __ ] It's okay to
say
>> okay to just say that it's bad. It's bad
art.
>> Yeah. You're gonna get into a lot of
this when we cover this video, but of
course it's like if if [ __ ] art should
just not be art, then it's like so
everything made by children is pretty
much out. I think that's [ __ ]
>> Yeah, it's not all children's opinions
on children
>> because there are sort of two senses of
the word art that get conflated. There's
art as a literal descriptor and then art
as like this attempt to privilege
something as like a special form of
expression
>> like to describe something.
>> Kind of like this is cinema, right?
Yeah,
>> cinema, you know those movies, they're
all cinema.
>> I mean, for a while I've taken the
position that I mean, if we're getting
into art and what is art, I take a very
very if we're getting to a super
technical definition, it is a very very
massive umbrella that includes a very
wide variety of things uh technically,
but I'm fine saying that. Is sweeping
the floor art? Yeah, you know, it's an
act of human expression. Sort of. You
know, it is technically art, but in
almost every situation ever pop up.
>> Yeah. So, so it's dance. You know, this
is this is the problem
>> is that unfortunately you have to cast a
wide net because if you don't,
>> then you're going to just run into
problems. You're going to constantly run
into things that you will say that's not
art when it kind of obviously is or
someone will certainly try to argue that
it is. that that is the exact reason art
has resisted being definable at all
because there is you can't really come
up with a definition that includes
everything you want and excludes
everything you don't want which is why
the search of moved towards like what
what does the quality of being artistic
mean like that is where the question has
sort of developed
>> yeah so but hey maybe he's going to say
yes it is and he's going in a different
direction
>> one of these things is not like the
other. What if I told you that almost
every single issue plaguing video games
today is the result of one single point
of insecurity? I think the insistence
that video games are art and must be
recognized as such is what is holding
the entire medium back.
>> What is this painting star night?
>> Is it famous?
Okay. So, obviously he's going to make
the argument like I can already tell,
right, that the argument is going to be
that entertainment is immediately not
artistic, right? Like if you're taking
entertainment from something, uh you
can't possibly view it as an artistic
merit. And by trying to view it
artistically, we're going to uh um
remove the entertainment part, right?
Like that's the only possible I disagree
with it entirely, but it's the only
possible outcome here unless he's about
to say something really.
>> I wonder what point is.
>> Then again, I wonder what point he's
about to This is a funny clip by the
way. Um like the fact that this has
prompted a pretty harsh reaction cuz
this guy is either pretending or doesn't
know Star Night asking like is this
famous? That's [ __ ] funny. That is
funny.
>> Made funnier by the serious getting such
a negative response out of this other
lady.
>> It's Van Go. You're kidding.
>> Van Van Go.
>> We like a little trolling. We like a
little trouble.
>> That's right. That's good stuff. Anyway,
let's take the postmodernist position
and argue that any form of expression
should be classified as art. But that
isn't exactly useful to anybody. That's
twisting classifications in a way that
makes you feel better about how you
spend your free time. But that's part of
the problem. Realist.
>> No.
I'm hearing postmodern already. I was
like, "Oh, no.
>> You don't know what that means, friend.
I'm sorry. Just like just don't use the
term."
>> Postmodern means something that's
vaguely been spoken about in the last 20
years. Even though I think postmodern
goes all the way back to like the 40s,
doesn't it? Or even earlier. Honestly,
the people we would describe as
postmodernists did not self-describe as
postmodernists. That's like a post hawk
classification that has been put onto
them to group a bunch of different
people with very different sort of
fields of study and ideas. It's not
something you can just sort of slap on
easily like that.
>> Yeah. ically when people colloquially
refer to art they are referring to
something created through the conscious
skillful usage of techniques and
imagination to communicate ideas and
evoke an emotional response.
>> So if that is what if that is your
definition then games have to fall under
that category.
>> Exactly. Even by that colloquial
definition games are obviously art. But
we're not talking colloquially here.
This is a YouTube video essay thingy
that's specifically talking about the
nature of what is and isn't art. We're
past the colloquial. We're in the realm
of the technical.
>> Yep.
>> Critical words there are conscious and
skillful. For me to consider something
to be art, all of these separate art
forms that make up the whole need to
meet that skillful standard. That means
>> further up where where do we draw that
line for what is skillful? Cuz let's be
real, we're not all going to have the
same line for what appears to be
skillful. You might have a different one
depending on how skilled you are in that
particular pursuit. Someone can look at
something that's been drawn and go,
"Wow, that's amazing." But then somebody
who's actually like very very very good
at art might go, "Hm, yeah, it's not
that great." Like they will notice all
of the problems. Whose opinion is more
valuable? And if you're going to defer
to like, "Well, it's the people who are
in that field." It's like, do you want
to surrender that power? I mean, if you
want to, like, you can do that. I guess
>> it's a determination that you think you
can make, but you can't make at least
not consistently. You don't actually
know how much skill went into something.
You don't actually know if you don't
even know if a conscious agent made it.
>> That's the hardest there is. You have no
idea how hard someone worked on
something OR HOW YOU YOU MAY NOT EVEN
KNOW HOW DIFFICULT it is because of how
little you know about that particular
discipline.
>> Yeah. There's a lot of things that take
an insane amount of skill that
ultimately produce art that is annoying,
obnoxious, frustrating, niche, um,
difficult to understand, and I don't
think that you're ready on a whim to
just say, "Yep, technically they take a
lot of skill to do. So I those are all
art, especially if you don't consider
>> out of curiosity, would my Sonic drawing
count to him as art, or would it be like
there's no skill there?"
>> Absolutely. That wouldn't count, but it
counts to him.
>> That's not fair.
It doesn't have a skill art.
>> That's very drawing.
>> Oh man.
>> Yeah, you're too much of an art noob to
be considered.
>> Cringe and saying like it's only art if
it's good. Like nobody agrees with that.
Come on.
>> Yeah, that has so many holes because
like in the case of the Sonic drawing,
you made a mistake because you I were
you drinking? I can't remember. But
right at the end when you filled it in
the wrong color, that was unintentional.
>> So that was what makes it work. That's
what that's my finishing touch.
>> But does that mean that according to
this guy, if you had like a fantastic
artist who was drunk and then they made
a mistake, what they've created is no
longer art.
>> I guess maybe
>> it would mean they'd have to be
executed. Do you have ever drawn
anything or been in any kind painting or
whatever? You know that sometimes like a
mishap or a mistake happens and it gives
you an idea or it like you notice it has
accidentally
how does that count in the the
intentional you know what what does that
mean exactly?
>> Cuz I don't think intentional is a part
of it personally but that's where is
even if like you can't know what was
intentional or what wasn't. That's
information that just isn't available to
you. And even
>> there's a real subconscious relevant as
you're doing things that influences the
kinds of stuff that you make if they're
even if they're not specific things
you're thinking of actively.
>> Yeah. Like moving towards intent is like
if I was to try and like I don't know
analyze one of Mhler's videos, I would
have to include within that analysis a
full psychoanalysis of Mhler. That's the
only way you could move in the direction
of intent. Yeah, he's pretty [ __ ] up.
But
>> the error the error there is that if
video games aren't art, no [ __ ] way
this guy thinks the [ __ ] videos on
YouTube
at all is like I want to [ __ ] review
eraser head. Okay, time to go and psycho
analyze.
>> It only counts as art as long as it's
played on a projector screen in a
cinema. Once you once it's on YouTube
specifically, then it ceases to be art.
Now,
>> yeah. The thing is is I think I could
accept that intentional is a part of
art. I think I could accept that. But it
becomes reduced to the point where it's
like, yeah, I don't necessarily agree
that if you accidentally knocked some
paint over onto something and it turned
into a painting, that you could say that
you created art, even if like the end
product was, were you intentionally
creating art? I I think I could accept
that but it becomes such a low barrier
that the very process of like choosing
to do anything becomes art. Such a
>> that's where the discussion actually is
where he's at isn't even close. Like
this is so categorically wrong. I think
that's worth more discussion to have
Morati like that's for sure that's but
we're not if we're at video games or not
art we are not even approaching the
question of like whether or not you drop
a camera and it takes a snapshot and
it's like the most beautiful picture
that's ever been taken as art, you know,
because of the lack of intent. We're not
even close to getting that.
>> We don't need to talk about it right
now. That's that's almost the point.
It's like he's not even close.
>> That's a separate discussion. That's a
really deep sort of basil almost thing.
I kind of think of mindless at the
beginning
>> like so you know
>> tree of art forms you go it becomes
exponentially more difficult. The rough
part for video games is that they are
made up of pretty much every single
artistic medium. The reason that
paintings
>> Yeah. It's kind of makes it an almost
impossible position. Well, he's buying
all the meds that whereas you're saying
as long as we can agree that at least
one of the formats is like completed in
an artistic way that means that it's
art. He's saying no, all of them must be
in order for it to reach the degree of
like considered art as a whole. If any
of them fail every input, every
>> So, for example, if everything were
amazing, but there was like a painting
in the background that was AI or
something, you'd be like, well, then the
game isn't art anymore.
So why why would that even be relevant
to this conversation?
>> I'm not actually sure. He's going to
have to explain this one.
>> Okay.
>> That paint paintings, sculptures, and
the written word lend themselves so
readily to being considered art is
because of their inherent limitation. A
novel
>> No, it's cuz they're old.
You're so [ __ ] right.
>> It's like
technology around for a long time.
Paintings have been around for a long
time. Video games are pretty new, so
they're not art.
>> Yeah. If they could have done them
before, they they would have. Technology
does allow for new forms of art to
emerge just based off of the allowances
technology gives to people.
>> I don't I always find this conversation
reductive cuz art's like a form of
expression, but we now have to h like
put like a hyper rigid definition to it
to like then push things out that we
don't like as art. It just seems like
you don't
>> This is actually a Scooby-Doo situation.
>> They don't like art.
>> It's the intellectual discussion on the
definition of art. Pull off the mask is
like I hated the the that piece of art.
You're like, "Yeah, I know what that
was."
>> You can just say you you thought it was
[ __ ] That's all you need. You don't
need to go this far.
A novel is evaluated only according to
the merit of the words on the page.
>> That is not even true. That is not even
true. That's okay.
>> I need I need that again.
>> You know why they say don't judge a book
by its cover? Because you absolutely do.
That is
>> Some would say that's what the cover is
for, but I I that's I don't know.
>> A film is comprised of multiple
different mediums. The written word,
photography, music, etc. All of that in
addition to its own native quirks as a
medium, the timing and complexities of
continuity that come with editing film.
For a film to be considered art, all of
those aspects need to reach the same
standard.
>> See, it is. But that's not true.
>> That's just simply not true.
>> Yeah.
>> What standard?
>> I love how we've just asserted that this
is the case. No, I've never heard this
before as a POV like that there are
several art forms involved in a singular
like big creation and that they all must
reach a high standard or in this case
whatever his standard is for art for the
whole to be considered art. It's like
what
>> I see I see what you meant before there.
Okay, that is a yeah that is a peculiar
argument. I guess you could argue that
uh each of the art forms need to reach a
certain level of standard like you know
>> I wouldn't even because I I don't we we
do not we cannot be privileging the term
art to a particular qualitative standard
I don't think because that's not that
doesn't capture the artistic quality
>> but again what he's saying requires that
we understand what went on behind the
scenes in the creation of of of the of
the game or the film or whatever. So,
>> we've talked about this so many times
with big slot movies like I'll just take
Multiverse of Madness. Um, me and
Frankie watched the behind the scenes
when I was making the video and it's so
sad watching the people do the special
effects like the practical stuff with
the stunts and the wiring and all the
choreography and because they explain in
great detail all the safety and prep
that they do and then it's like they
either get cut to death in editing or
they're slopped over with CG in post or
you don't even see it. It's just like
well that's sad. And then of course
you've got the critical point of failure
being the writer who in the case of
multiverse of madness is profoundly
dull.
>> Point being
>> so negated in that sense
>> loads of immense artistry happening in
these movies in all different kinds of
places. I always get annoyed with the
the um the special effects for like
makeup and costumes. It's like Jesus
Christ the amount of work.
>> All of the aliens that they came up with
all that hard work.
>> Yeah. Jesus. The idea that all of that
gets considered not art because someone
in the writing room fails.
>> I don't think that makes sense.
>> Yeah.
>> Possible for a movie to be excellent,
memorable, a classic, but still not to
be considered art. Sometimes the screen
>> it doesn't have to be excellent or a
classic to be art.
>> Well, he's going to
>> he's got some curve balls in here. play
just doesn't match the quality of the
cinematography or it's held back by an
out ofplay score or it dies in the
editing room once the studios get their
hands on it.
>> Then it's just worse art.
>> Yeah, he's describing it.
>> No, if it fails in any one aspect, it is
no longer art.
>> Yeah, he's
where the word good belongs. That's the
fundamental thing he's doing. He's using
art where he means good. That's it.
>> Yeah. He's he's called a runner. swapped
from art as like the form of expression
to art as a particular privileging of
quality works the same way literature is
used for um books or for like cinema for
films.
>> Cinema Yeah. Yeah. Yeah.
>> Sorry, I forgot he was called Michael
Morbius. That's [ __ ] hilarious.
>> No, wait, that's his actual name.
>> Of course, that's his actual name.
>> I don't think MorbiiUs is a superhero
name. I think that's Yeah, exactly.
that his real his real name is MorbiiUs.
I had this is news to me. I had no idea.
>> By the logic by the logic of this
argument here, the fact that his name is
cringe and gay means that nothing he's
in can possibly be art.
>> True.
>> How much skill does it take to be cringe
and gay?
>> First cut of Bladerunner. If something
is not considered art, that isn't a
slight against it.
>> It is categorically your intention to
slight it.
you are trying superiority comp by
removing art from what they are
>> explicitly using it as a slight because
you pivoted
>> the three examples he gave were like is
this art is this art they're things I
hate he's trying to devalue things he
doesn't like by saying no it's not
actually art it's not real art
>> your stuff slop garbage dog [ __ ] that's
not an insult to you or created actually
>> I I'm just describing it objectively
>> it's not even me considering it to be
lesser it's just that there's a
difference
>> oh Um, okay.
>> Yeah. The the entire internal logic of
his argument is that unless everything
is equivalently good,
>> then it's not art. So determines the
definition is if something is worse than
it isn't art. The only way it can be art
in his definition is if it is less than
art.
>> In order to be considered art, it has to
be of good quality. This is not a
comment on whether or not it is lesser.
Like um, sounds like it is.
>> You'll notice that I use the word film
there instead of movies. That's because
I think there's a difference and I'm
gonna
>> Here we go.
>> Okay.
>> Okay. I'm sorry that you can't watch
Citizen Kane because you're simple.
>> Get Get your tongs right. Use [ __ ]
cinema. Come on. At least
>> Kane really terrible example. That [ __ ]
holds up. It's like Casablanca. It's
like that really holds up as a movie.
>> Kane is a
modern feeling film given that it's
nearly 100 Well, yeah. I guess it's
nearly 100 years old.
>> Close. Yeah.
We use that word as a form of shorthand.
Almost every creative medium can be
split into a triad. For motion pictures,
I consider it to be movies, films, and
documentaries.
>> Oh, are we are we about to know the same
for books? The the distinction between
fiction and literature.
>> He's just making up definitions.
>> How fun of you.
>> Idiocracy as a documentary is like a
meme. Not It's not actually a
documentary.
>> It's It's a fiction. It's
>> I'm sure I'm sure he knows that he's
being cheeky. Yeah, but this was the
point about the standards thing. These
are so easy to flip or move.
>> This is a joke like that. Feels like
maybe you don't
>> The Odyssey is out of the triangle.
>> It's not a film. Surely it's a film
drama.
>> It's above Surely it's above Dark
Knight. It's next to Withering Heights,
right?
>> But so wait, drama specifically? Not not
all films, right? You can't have a film
according to his definition that's not a
drama.
>> Subtitled and sent to someone like who
doesn't know that this just happened and
like see if they can make sense of it.
>> He's going to do it for um cuz he'll do
it for books and he'll put literature at
the top and then um novel
>> and then non-fiction will be on the
right hand side. I'm just trying to
figure out cuz it's the the literature
>> [ __ ] absurd
>> novel distinction that gets drawn as
well that is incred
like that's just that's a it's like what
do you mean it's half a documentary?
What are you talking about?
>> It's presented like found footage which
means that it is a documentary. It it
moves more on the spectrum towards a
documentary even though it's literally
not.
>> I feel compelled to next level.
>> No, you you know what you know what's
easier? It's all art. There you go. No,
no triangle. I love that. I love that
the Odyssey is outside of it.
>> That is funny. Like, look, bro. It It's
It's It's art, obviously. If anything,
that's people's problems with it is that
it was too much expression.
>> I just can't believe he's using film and
drama interchangeably.
>> Yeah,
>> silly. Yeah, I didn't even You're right.
That's
>> That is
>> because even he felt the need to have to
do the like the parenthesis, you But
maybe maybe this is the way that cuz
he's got Harold and Kumar there down at
the bottom. And I assume I assume it's
not just because it's lowbrow. I wonder
if it is like well it's a comedy. I mean
that can't be a film. You know a film
can't be a comedy.
>> Comedies famously cannot be dramas.
>> That's right.
>> He will explain the Harold and Kumar
part. I remember that
>> take themselves seriously in the
dramatic sense and make full use of
cinematic storytelling techniques.
Citizen Kane is a film that skews a bit
toward the documentary side because
Charles Foster Kane is a sort of amalgam
of William Randph Hurst.
>> No, that's not why. No, it would be your
film.
>> Your film skewed towards being a
documentary because it is based in part
on real people.
>> What does something on real people do?
>> No, that's you're totally right, Random.
What the [ __ ] Yeah, like let's just
accept let's accept his stupid [ __ ]
triangle. Like, okay, fine. What's that
got to do with
>> triangle?
>> The virgin random engaging with a
hypothetical. Have we learned nothing
from the stream?
>> Hurst and a few of his contemporaries. A
documentary like Warner Herszog's
Grizzly Men is meant to portray true
events in a manner that is true to life.
>> No, it doesn't.
>> Man is insane.
He's wearing glasses because the bears
ate his eyes.
>> Like like it but that film that it also
doesn't do that right like it is Verer
Herzog talking about like the meaning of
[ __ ] life. That isn't a dramatic
retelling of of a man's life. It's like
you know him injecting his own personal
takes on what what death is, right? Like
that is the very definition of not
documentary. It's not like
>> I get what you mean cuz it's like
editorializing
>> immediately.
>> Yeah. Yeah.
>> It's uh Yeah. So, hence the reason why
trying to put it in a nice clean
triangle is is just probably a silly
idea, especially when these are the
three points that you've decided to to
to focus.
>> I I just realized that this triangle is
just going to turn into Ambassador's
triangle from Arcane.
>> Oh, no. You're right. Yeah. What What
were What were her three points? They
were.
>> Oh no.
>> Oh [ __ ] What were they? Get
>> vision might and Guile.
>> Yeah,
>> those are those are the main three that
they're supposed to be, but she added
like 15 other things.
>> Funny.
>> Okay.
>> Yeah. If
>> I just don't understand why the
documentary are treated as like obvious
outliers in this instance. Like he's so
trying to make this into like a
literature thing probably. Yeah. Like
there's fiction and there's nonfiction.
>> Like but this does not make sense to to
the medium of film. It does not apply.
>> Well, it's just weird because again, if
if film is the overarching medium and
then you make film one of the three
points on your triangle, isn't that
slightly stupid? Doesn't that just make
things look very confusing? Needlessly
>> form the viewer. But Herszog's narrative
style still means that it skews a bit
toward the film side of the spectrum.
Something like You going to see Moriati?
There you go. That's so good.
>> Go to White Castle is a movie. It is
meant to entertain the viewer. All of
that.
>> Oh, okay. But meant unlike documentaries
that are not meant to entertain the
viewer,
>> was that was that you as well, Wario?
The enter. I think it was.
>> He clearly hasn't seen the new EDP.
>> I was about to say the same thing. God
damn it.
>> I wonder where that goes into his
[ __ ] triangle, dude. And what would
he think about like what's what's The
Office because of its style that it's
shot. I mean, it's like interviews.
>> Clearly a documentary, right? Because
it's a documentary.
>> We know it's not drama. I guess
>> we're categorizing based on intent as
well. It's kind of interesting, isn't
it? Because like, oh, Citizen Kane, he
intended to tell a story that was
semi-realistic or whatever the [ __ ] you
know. What if he was intending solely to
entertain? Oh, no.
>> Mhm. Mhm.
>> It's almost as if you can't know the
intentions and they don't matter. What
does Edension define your genre?
>> Let's what what does entertain mean?
Like really, what does that mean? When
you watch a movie that is very dramatic
and it elicits sadness out of you, are
you not entertained? It depend. I don't
know. What does that mean?
>> That's right. Um,
>> you said that in Braveheart.
>> You know,
>> a lot of people Yes, that's right.
A lot of people could come out of a film
like I don't know the thing and say
describe themselves as having had a good
time which is like relatively synonymous
with having been entertained
>> I think.
>> So like what are we doing?
>> But you were scared. That's not like a
strictly positive feeling. It's like
yeah that makes me feel bad instead of
be entertained like the [ __ ] Jimmy
Seville documentary. It's like that was
horrifying to watch.
>> On the western front,
>> but again like the guy he he's his
definition here is requiring insight
into the person who made it. Because if
whoever wrote and directed Harold and
Kumar said, "No, I didn't want to
entertain. I wanted to traumatize.
>> This is a serious drama."
>> Yeah.
>> Then what? Well, I guess you just say,
"Oh, well, you failed at that, so this
is not art."
Entertained entertained can be more
broadly defined is I think that the
broadest you can have it is to be kept
interested. It doesn't it's not
necessarily a good emotion engaged with
the thing interested by the thing. Um
surely citizen can meet crashes. Car
crashes are clearly entertainment.
>> Citizen Kane is entertaining.
And so is it about what the person
intended or is it about the reaction the
audience get from the thing is of course
>> but again if if if uh if we're using the
definition that platoon was bringing up
there that it is to keep you interested
the intention wells intended to keep you
interested. So his intention with
Citizen Kane was to entertain you.
Therefore Citizen Kane is a movie not a
film. I absolutely believe that he would
have said there's like a factor of
entertainment or engagement or whatever
have you. Like the idea that we're
separating on that is so ridiculous to
me. Especially just
>> it's a reality with all these kinds of
things that all of these would be, you
know, like documentaries are
entertaining. What are we talking about?
>> No,
>> it's sort of like a good example just
throughout this conversation like you
see the [ __ ] 4D chess we're having to
do to try and like categorize now.
>> See how difficult this gets?
>> And why what does this even help?
>> Yeah. What do we gain? It doesn't.
>> The thing is though, right, like you
could assume that I'm being reductive
when I say car crash, but as soon as I
take a picture of it and my name is Andy
Warhol, it's art, right? So like the the
fact is that his definition, no matter
what, is wrong so far. There's just
simply no way that you can take anything
he said and and it's just clearly wrong.
>> And not only is this convoluted, but I
want to I want him to elaborate on
Odyssey.
like that.
>> I do want Yeah, I want to know why it's
outside of the triangle. He just ran the
[ __ ] out of space and just chucked it.
He could be to resize it or anything.
Like that's my theory.
>> Being said, is Harold and Kumar go to
White Castle an absolute classic? Of
course. Is it art? I don't think so.
>> Wow.
>> Oh, wow.
>> Why?
>> For what?
>> Wow. It's not It's not art. Wow.
>> For what, man? Why?
>> Because it primary goal is to entertain.
So therefore I don't as decreed by Peeb
like
>> there is skill and expression in the
creation of a comedy and the structure
of the story
>> arbitrary.
>> Why are we taking that away? You defined
the art like the category of art as like
a high skill level or or reaches a
certain standard of a skill being
expressed etc. Like why would that is
it? Because we speculated earlier like
is it because it's a comedy. It's like
all he said is because it's primarily
meant to entertain.
>> Mhm. Is a clown not a skilled worker?
>> Yeah.
>> The only one of those three that I
mentioned that I would consider to be
art would be Citizen Kane. Every aspect
of it is deliberately
>> there is no such thing as a documentary
that's art. Like by this definition
we're excluding all literally all that
is nuts.
>> Sorry David Atenburgh.
Nothing that you made ever is art. But
it was wait but it was in the triangle.
He put planet earth in the triangle.
>> He put it in the triangle. But the whole
point is that only the top of the
triangle.
>> Only the top of the triangle is in art.
>> Anything that's uh the further it skews
to the lower two, the the less art it
is.
>> If you if you cross the threshold at
halfway, you're not art anymore.
>> The funny genres that aren't drama do
not get it in. There's got to be other
genres because I guess comedies that's a
no-go obviously. Um maybe like suspense
could be maybe that's in in maybe it's
the gray zone is a is a suspense movie.
>> No because you had Blair Witch at the
bottom.
>> So
>> well yeah so something something like
Alien Alien Alien is meant to entertain
you like primarily it is meant to
entertain you. But then you could also
describe it using exactly the same words
that he's using here to describe Citizen
Kane.
>> So but by his logic alien is not art
because it's meant to entertain.
What is he what is he about to say about
Citizen Kane for it to qualify?
>> Deliberately skillfully crafted to the
highest degree.
>> Every aspect is highly deliberately and
skillfully crafted to the highest
degree. Why does that not count for
something? Take for example hot fuzz.
>> Yep.
>> Yeah. or like
>> the fact that they've gone out there to
get all of this incredible uh
photography that they've done all of the
research necessary you know and the
patience to facilitate that and then
yeah getting David Atenburgh to come
along and then do some wonderful
narration. It's like that how is that
not achieving at the highest level of
like of things that are undeniably
creative disciplines and then going well
it's not art cuz it's like non-fiction
>> even though even though I I mean surely
that means that like all photographs
would then be considered not art because
they're photographs of things that
actually exist in the real world.
>> If you want to like blur the lines just
a little bit. What about something like
Walking with Dinosaurs? cuz that is
ostensibly a documentary on [ __ ] that
didn't happen because it can't have
happened cuz you can't make a
documentary about dinosaurs. So like
what do we do then? It's essentially
moving the artistry needle more in the
direction of having to like you know
arrange and create narratives because
you are building them from scratch.
You're not like essentially
>> anthropomorphizing onto things that
actually did happen. You are creating
circumstances now. You're writing story
lines in a way that you're not for a
real documentary.
Something like that.
>> Well, I would imagine it would go
somewhere similar. It would go in a
similar place to Blair Witch on his
triangle, which makes no sense cuz why
would those two things be in the same
place?
>> You add more and more things and it just
makes less and less sense and you
realize more and more there's just
nothing to gain from this. I would
actually take it even further on Fring's
take there, which is, you know, the only
art that you can have which is a
photograph would then be something like
an antel Adams, right, where it's so
purposeful and so intentional um and you
know, crafted um because otherwise,
right, by what he's saying, uh
deliberately, skillfully crafted, at
what point is porn, uh art by his
definition, right? And is it or isn't it
isn't even a part of our discussion
here? Right.
Exactly. At what point? And and this is
Man, I hate you, Mer. Why do you do this
to me?
>> If we I just you there's like a [ __ ]
vote for like best memes of the year.
One of them is you saying you hate me.
>> See how hard that gets. But no, I was
just going to say we got a a message in
someone saying like they don't want to
consider certain things art. for
example, uh, Dial of Destiny because
they would call it propaganda. I'm just
going to say like historically speaking,
>> propaganda is pretty tied to art. Like
by the will,
>> the more effective I was going to say
the more effective and skilled the
artwork in propaganda is, the more
effective the propaganda can be. Like
that is,
>> you know, I don't I don't I don't see
these things as uh disqualifying each
other or something. It's just like,
>> yeah,
>> when the artist makes an amazing
caricature about some politician and we
all like laugh at it and then you're
like, "Ah, but it's propaganda." You're
falling for it. It's like, "Well, yeah,
but it's still artwork though."
>> Well, yeah, like a political cartoon. I
mean, you know, Yeah. It's
>> political cartoon. Yeah.
>> Like,
>> what about a documentary on a drama? How
many layers do we have to get
behind the scenes for for a Yeah,
>> for the record, I can I just I'm more
comfortable saying Dial Destiny is
absolute garbage art. It's like a piece
of [ __ ]
>> It's art, but it's [ __ ]
>> I don't know why that's like a difficult
admittance.
>> Yeah, just accept. You're not losing
anything. It's not like you're conceding
a point by saying this bad movie is bad
art.
>> I think you can make the moral judgment
that comes into it as well, which is
that if you think it's propaganda and
it's propagandizing for something you
consider to be evil, you can say it's
evil art.
>> People entertain that belief. If I was
if I made the statement like Hitler is
subhuman, right? I don't mean that he's
actually a [ __ ] alien. I just mean
he's sub
aliens. Yeah. [ __ ]
>> Whoa. What?
>> So you're saying if you met ET in real
life, you'd like call him a slur or
something?
>> Yeah. Yeah. Like
>> deserve a [ __ ] glooper, dude. [ __ ]
doing this [ __ ]
>> Are these all righteous [ __ ]
gloopers?
This is like a smiling friend's jar.
>> You try to clear something up and
everyone's like, "Whoa,
>> I'm you've gone too far. That's it's
just look, I'm I don't I don't agree
with this."
>> I think it was Platoon who said that
that ultimately he thinks so far this is
just him substituting these words like
skillful and deliberate for bad or good
quality. And that absolutely seems to be
just what it is.
>> Yes. Exactly.
and it endeavors to have a profound
emotional impact on the viewer. You can
break pretty much any creative medium
into a triad like this. For literature,
I'd split it into something like pulp,
novels, and non-fiction. For games,
there
>> Oh, wow. We didn't even do the c we
didn't even do the lit uh um the one.
>> I guess if we did film instead of
cinema, we're doing novel instead of
literature. That would be my guess.
>> Yeah,
>> but Pope is a physical definition. It's
because it was Pope's paper.
Yeah, that's that's right.
>> Arcade narrative and simulation.
>> Arcade narrative and simulation. Holy
[ __ ]
>> Simuli
snob ever.
>> Dude, that is that is so profoundly
[ __ ]
>> Okay, so so Escape from Tarov is
simulation. R3 simulation. You have Call
of Duty is arcade. Our creators is
arcade. And then what was the other one?
It was
>> narrative.
>> Narrative. So, Last of Us and God of
>> War. Okay. So,
>> I imagine the simulation is the bottom
right. Arcade is bottom left and top is
narrative.
>> That's my guess for the way.
>> That's what it would be. Yeah, that's
what it
>> Do I have this right? What What Peeb is
trying to tell us is that video games
are not art. They're actually either
arcade, narrative, or simulation. And
one of those three is art, but the other
two are not.
>> Narrative. Narrative is
>> narrative is the art for sure.
>> Why is he making this so complicated?
because he's an idiot
>> because he had a free weekend. I don't
know.
>> Arma is so arbitrary.
>> I just like almost captured.
>> You know, you sort of [ __ ] up if you'd
probably put like Dark Souls and Flight
Simulator in the same area of the clock.
>> Something's a bit wrong.
>> Don't show us a gaming triangle. We'll
be here forever.
>> Obviously, a sim. It attempts to
replicate reality. Mario is an arcade
game.
>> Why would you show that clip? WHY WOULD
YOU SHOW THAT CLIP about it?
>> Hold on. That's what sim means.
replicate reality.
>> Does he mean simulating reality reality
or replicate a reality?
>> I guess simulating reality.
>> So, Call of Duty would be a simulation
>> cuz suddenly there's a lot of games that
just have nowhere to go if Call of
>> Duty is definitely reality.
>> When you think of Mario, would you say
that it would be
>> Is that what you think of arcade?
>> It's funny that Mario is so very much
not associated like Donkey Kong. Sure.
But ever since Super Mario Brothers,
which was only a couple of years later,
it's been exclusively a console game.
>> Yeah,
>> but it's an arcade like style. It would
it would be there on the triangle as
arcade even though
>> I think by arcade he simply means like
gaming game trademark
machine there. Then he put an arcade
machine. He used that as a visual. So
I'm going to point that out.
>> Yeah. Even if you say it's arcade, it's
it's arcade which relies on narrative
and simulates a reality which is the
reality of mushroom
>> shump. The these three in particular
more so the other ones are more like
obviously like socially derived
categories between you know pulp novel
and whatever the other one he used for
literature was. Um he's deriving a lot
of that from from what people's social
expectations of those art forms are.
Then in movies you have some bizarre
formulation based on techniques that are
deployed. And here it's I don't even
know how you would define this one. So
many arcade games are narrative
simulators. So many simulators have
narrative and arcade elements in them.
They're not even really separable in
that sense.
>> Well, what if they were?
>> Let's see it.
>> Well, what if they were? I'd like to see
them try. I think well this video is
probably not the the I like I said I
don't think we get a triangle in the
same way we did for the the film one but
for games. But the thing is this whole
triangle for games isn't even
worthwhile, right? Cuz he's saying all
of them aren't art.
>> Yeah,
>> that's true. Yeah.
>> None would be none would be in the
triangle.
>> Then then he's going to have to draw a
distinction between the video game
triangle and the movie triangle because
he's already said that the movie
triangle one of those prongs is art.
>> See, now you're just making me hate the
word triangle.
>> Yes. M
>> to replicate reality. Mario
>> and as we learned from Teletubbies,
triangles are gay.
>> Correct.
>> Is an arcade game. It relies almost
exclusively on its mechanics to
entertain the player. A game like Halo
is somewhere in the middle. It has light
simulatory elements with its weaponry
and the science fiction aspects of it
setting between those two.
>> He's being in very inconsistent. So is
he trying because you could say the same
thing about Mario games that it's a
simulation because I mean gravity it's a
platform
>> simulation with the Mushroom Kingdom
>> he's just broken that definition his
initial definition of simulation was
that it simulates reality and
immediately after it's now it simulates
a fictional reality which is science
fiction in which case yes you can apply
that to Mario too because that's a
fictional world with its own rules and
that's what's being simulated
>> cuz like Star Citizen that would be a
simulation even though that's simul ates
like space travel and things of that
nature. But I guess it's about style and
presentation a lot of the ways and not
like technical accuracy cuz Star Wars
games those would be well I guess if
it's Star Wars that would be more arcade
than like Star Citizen would be or a
more like realistic quote unquote you
know portrayals of science fiction or
the expanse game or something.
>> And it has clearly established gameplay
mechanics and its narrative story is a
core part of its identity. every video
game.
>> Oh god.
>> Shut the
>> What are we What are we Oh yeah, here we
go. You were right about the triangle.
>> Can I just say how enormously There's so
much to this. We're going to spend so
long looking at this [ __ ] triangle.
But putting Mario as an IP on arcade, an
IP, not you know the difference between
like the first and latest Mario game.
>> Mario Kart is it Mario Kart is based on
cart racing. That is a real thing that
people do.
>> I'm just Where does that sit? the
incredible breadth of mechanical
difference in all Mario games as well as
storytelling by the way and it's like no
all of them sit on that part you're like
okay
>> right
>> guys if it's pixelated simation or
narrative
>> oh god could you imagine
>> but they're all pixelated really I guess
it depends on how analy wants to be
>> visibly pixelated
>> it's how big the pixels are
>> mhm like any
>> so
>> any gamey game with a story goes along
the left to top axis, I guess, is
supposed to be the idea.
>> Yeah. And any more realistic game with
like regular people goes more towards
the right. So like Red Dead Redemption
cuz it's like normal people and kind of
a
>> I hate this triangle.
>> But that's a really that's a really
small niche of games that take up a
third of that entire triangle in
simulation.
But presumably I would I probably say
80% of games are in the arcade section
>> because like that's where I would have
put something like Rain World if based
on what I was thinking you meant by
simulation. But now Rainworld just
doesn't like go anywhere here.
>> I imagine he said arcade like look at
>> graphics. We can't even we can't even
>> [ __ ] mix tape goes on narrative which
by his logic mix
is like whether something like Gran
Turismo one where does that sit because
it's like obviously it's meant to be a
racing simulator but there's different
kinds of racing simulator and also it's
got PlayStation one graphics and I
imagine he might go like well it may be
trying to be a simulator but the
graphics are [ __ ] so it moves more
towards the arcade
>> categorizing sim as well you know like
Um, uh, civilization. Where would that
go?
>> Yeah,
>> that would go into arcade simulation.
Arcade simulation near the bottom in the
middle.
>> Sim. So, so Civ is categorized similar
to HalfLife.
>> Yeah, it's Yeah. Yeah. You know. Yeah,
it is. Yeah.
>> I'm guessing Bioshock would just slot
right next to on top of Halo.
>> Uh,
>> I think so. Yeah, it would be to like
the top left of Halo probably. Maybe
probably right between narrative and
arcade I assume would be that middle
spot and the middle between narrative
and simulation would be
um
>> s maybe. Yeah.
>> But in this case then between arcade and
simulation
>> going by his triangle rules
>> the ones at the top are the art ones
right?
>> I would guess that yet but that's what I
think happened.
>> Here's the thing. I would guess so. But
who the [ __ ] knows?
>> It's just an insult then to be like,
"Sorry, Red Dead. I Halo barely
scratches at being art." Uh, but
HalfLife definitely isn't. Neither is
Mario. Neither is Arma 3, apparently.
>> And also, we're doing that thing again
of like, yeah, [ __ ] mechanics. Those
aren't
>> right. Yeah, exactly. It has nothing to
do with mechanics.
>> No expression in mechanics.
>> It defines basically what a video game
to be. The mechanics are not taken into
account on the triangle. Outer Wilds
would go like along the lefth hand axis
somewhere probably closer to arcade than
to narrative. And that's like one of the
most artful games out there if we want
to buy into this sort of terminology.
>> Yeah.
>> Yeah. I mean, what an incredible
narrative, right? And and even then it
kind of goes right in the middle because
it's got all of the space simulation,
too.
>> That's true. Yeah.
>> You look at something like they put it
on top of Halo.
>> Yeah. It goes right on top of Halo.
Yeah. Uh, and like you look at what
remains of Edith Finch, right? And like
why is this at the top? Is it just
because the subject matter? Because you
know that there is death and and sadness
that we're talking about. Is that what
makes it a narrative piece of art?
Right. And and likeh is
>> we're pulling some slight of hand here
as well because it utilizes simulation
sometimes.
>> It sure does. And that's sort of the
thing about the mechanics part of it,
right? Like, is it just the fact that it
is a walking simulator that has minimal
video game features in it that makes it
a narrative versus an arcade? Is the
more that you play something uh going to
pull it away from narrative? Is the only
way to be narrative to literally be a
book? Is a visual novel the perfect
narrative game?
>> If that's his logic, then my god, he's
>> Yeah, because he hasn't mechanic at all.
Well, because that if that's the case,
then that means that he's going to be
arguing that the video games with the
least game in them are the most art.
>> Yeah. Yeah. Right. I mean, like,
>> so far he leads me to believe that
because, as we've said, mechanics and
actual gameplay are not a part of the
triangle on video games, which seems
like a massive fundamental oversight if
you were even going to go down this line
of logic, which I wouldn't I mean do
anyway. [ __ ] me. So, this is going
really well.
>> I think it's great. You know what? More
videos like this, please.
>> Also, I have like a question like
>> we have so many.
>> How many questions?
>> One of many.
>> What uh how does this guy define games?
Cuz like in his opinion, do games only
qualify as
>> like electronic
like interactive media based games? Like
where the [ __ ] does Sudoku like
>> Yeah, but ma jang he'd be like where
does ma jang and like checkers and chess
where does that fall on his
>> cuz it breaks it triangle.
>> What the [ __ ] tabletop roll?
>> Well no there would be you can come up
with one. There'd be like strategy
uh like strategy gambling and uh
something else and those could be like
your old school game triangle. I don't
know. You could sit down and think of
some [ __ ] old school, then you have
bad.
>> Dude, imagine categories.
>> Imagine Mark Brown went up against this
guy. You just be like, uh,
>> be a meeting.
>> Maybe. I guess in some contexts, yes,
perhaps sort of.
>> Are video games aren't?
>> It depends.
>> Fine. Video games are art and then all
of a SUDDEN YOU SEE RAGE SHADOW LEGENDS,
THE PREMIUM game from
>> Yay. Speaking of art,
>> somewhere along that spectrum, as with
the other mediums, the place where art
typically germinates is in this section
here in the middle. Again, the key word
is
>> an art biologist.
>> I thought it was at the top. So, it's
>> it Yeah, you've changed your triangle.
It used to be at the top, but here for
games, it's in the middle.
>> Unless by middle, he literally means on
a like on a horizontal line.
>> So, how is that even possible? You said
video games are not art, so it should it
should occur nowhere. Yeah,
>> video games are not art, but also it's a
spectrum on a triangle with three
points.
>> It depends. It always comes back to it
depends.
>> Skillful. The films that are remembered
as impactful artistic works are written
as well as a work of literature.
>> I don't appreciate this.
>> You should know that the amount of
remembrance has nothing to do on whether
it's art or not.
>> Completely divorced from it.
>> You know, um like I was mentioning Hot
Fuzz or or Tropic Thunder. If someone
said like, "Yeah, good popcorn flicks.
They're kind of funny. I'm like, "No,
they're like some of the best written
films ever." And you be like, "No." Oh,
come on now.
>> They're not some They're not like
Citizen Kate. I'm like, "Bro,
>> tighter scripts ever."
>> They are in a way. And the fact that
they're very good films in terms of
narratives.
>> I almost hate this snooty like dismissal
because well, they're comedies or
they're supposed to they're just like
popcorn flicks or they're enter they're
goofy entertainment.
>> This is uh this is annoying. are scored
as well as sophisticated kind of art.
>> Yeah.
>> Art has to be sophisticated in some
elitist way.
>> It has to be cinema and I don't go to
movies. I see cinema
>> any record
>> masterfully utilize their native mediums
unique elements. In their case,
cinematography and like I said before
the pacing video game.
>> Okay. But what about the unique the
unique parts of video games?
>> So So pacing is notique to films. No,
>> there is absolutely no pacing is found
in
>> video discover shortly in Lord of Ring
Gollum. Pacing is bad. Pacing is not
unique to movies.
>> Yeah.
>> Being the sort of chimera of art forms.
>> Okay. Why is video games the one that
gets described as a chimera and not
film?
>> Film is described how it's positive.
>> Film is older. Yes, it is older. Film is
older. That's why um in a 100 years when
video games have been around for over a
hundred years and there's some new thing
that we haven't even thought of uh it
wouldn't even be entertained that video
games are art. It'll be the next thing
that people don't understand.
>> But how did you say that it's a chimera
art for you literally just
>> describe the chimera of art forms?
>> No, it's it's it's totally right. I mean
it doesn't make any sense like films are
games have more but films have a lot.
There is nothing that a game has that a
a like that a book doesn't in a sense
like the the big circle of all the
things that a video game has like all
the things that a book are is in there
>> I guess.
>> Yeah.
You talked about score and visuals,
right? So like those are the two things
you don't have in a book is score and
visuals. Uh you know cinematography. Um
so like you have those in games though.
So, what is he going to suggest that you
have in video games that you don't have
in film? Because I think that's a
tighter one for his argument than books
is everything he just said that is in a
film is in a video game. Everything.
Pacing. The the thing that he says is so
deliberate that changes everything and
makes a piece of film art is pacing. So,
like pacing's in games too, my guy.
>> Yeah. I don't pacing. What is pacing not
in? That's storytelling,
>> right? Books. It's
pacing in comic books. Exactly.
Sequential art. Uh there the sequence is
important.
>> Then to be judged as art themselves
would require all of that and more.
>> No, it does. Why are you SAYING THIS?
>> WHY? WHY MORE?
>> Asserted that this is the case.
>> He hasn't. Yeah. He hasn't explained why
this is his standard either. He just
said this is my standard and then video
proceeds. I don't remember him ever
saying this is why I have excluded these
things. This is why I've kept these
things in here. It's it all seems so
arbitrary for no reason and for no
results either. He hasn't mentioned that
he's working towards a particular like
goal to have maybe the landscape of art
be seen a certain way because it
produces a certain result for society or
anything like that. It's very strange.
>> But his problem is he hasn't begun like
he hasn't defined his premise. He hasn't
got a definition of art. So, how can he
possibly aim to say what isn't isn't art
if he hasn't yet come up with his own
definition.
>> He gave the colloquial definition of it,
but he seems to disagree with that even
though largely I think we all basically
do agree.
>> You know what a colloquialism is?
>> Well, Google then.
>> I love that quote so much. Um, I was
also going to mention I'm afraid we're
going to have to lose our German, our
situationally disabled man.
>> 09.
>> We got a replacement. We got rotations
to happen. Okay,
>> we're already heading into the dead
hours. The the Europeans are signing
off.
>> Mhm.
>> Oh no, less Europeans are numbered.
>> I mean, there will be more. I I'll go
refresh and I'll I'll join you all back
in the morning.
>> Oh, yeah.
>> Unironically, that's probably true.
>> Yeah. Yeah.
>> See you, buddy.
>> Been fun already.
>> I'll be back for more, you bastards.
Okay. Goodbye, fun. Bye-bye.
>> In the form of skillfully crafted
gameplay and interactivity unto itself
is a whole different beast. I would
wager it is exponentially more difficult
to create a work of art in the form of a
video game than it is even in that of a
motion picture
>> because it's interactive. Bro, not to
not to Mark Brown you, but it depends.
>> Kind of this is a certified it depends
moment. Yes, I agree.
>> Of course, it depends. And I think
what's funny is that I'm sure that he is
exclusively thinking about like the
craziest, biggest budget, most complex
on a I suppose backend types of games.
It's like, well, what about what about
the old games that were made by like
five or 10 people versus, you know, the
Odyssey, right, that he was talking
about. It's a film that was made, you
know, by hundreds, indeed, probably
thousands of people, massive budget, you
know, like the complexity. It's, you
can't look at the complexity simply as
just the categories of disciplines that
are applied. It's like, yeah, but what
about each of those? Like, how how much
goes into it?
>> I don't know why I brought up The
Odyssey. I don't even like that movie.
It's just cuz
someone who conspicuously put it outside
the triangle.
>> What if you then take something like a
schedule one which was produced by a
single person who did all of the art,
all of the music, all of the gameplay.
You know, he did this intentionally and
managed to produce a game that was you
know what the largest indie game of of
all time now I guess uh from a single a
single developer. What
>> interesting
>> what could is that art then? Because it
was one person who did all of these
things with the intention of producing
art. that art automatically because of
that, right? It has a narrative. Uh, it
has some simulation. It has some arcadey
elements that puts it right in the
middle of your stupid [ __ ] triangle,
right? Like what what what then?
>> How does this apply to stuff that isn't
like the stuff that people
conventionally think? I don't even know
why I'd say because it [ __ ] depends
on who you're talking to like about all
sorts of like things that exist in the
real world like cars, you know, like
what how how does how does the triangle
work on that one? Is like the top a
Porsche 911 and then on the bottom left
is like a Honda Civic and then on the on
the what would be on the what would be
on the [ __ ] bottom right?
It would probably be like a piece of
farm equipment. It'd be like a tractor.
>> Yeah, maybe. Yes. Yes, that's actually
that's a good one. Yeah, that's a that's
a good way of
>> break.
That's the thing I want to know is like,
can you please tell me I need you to
apply your triangle to things that
aren't books, films? That's too [ __ ]
easy. And it's already gone completely
off the rails. What happens when you
apply it to other things?
Oh, sorry. Also, hi weekend warrior.
>> Holy [ __ ] Oh, hello weekend warrior. He
is here. He has joined us.
>> I was like, what's happening? And I was
just
>> We're learning about art.
>> Yes.
>> Oh,
>> and now you must learn as about art as
well.
>> We can just to get your opinion. Uh,
video games, not art. Correct.
>> Uh, sure.
>> Oh, there you go.
>> I get it. I guess it depends on the
video.
>> He said depends. He said he said the
thing.
>> He said he said it depends. What a [ __ ]
>> It's a
>> There's a link for you. We're watching a
video.
>> Okay,
>> don't be afraid.
>> Video is that video games are not art
and he's doing an incredibly good job
convincing.
>> Yeah, it's all very straightforward.
>> He's a very smart man and I think he's
very cool.
>> We're also
>> I did I did a mast's in aesthetics and I
have never been more confused about what
the definition of art is than I am now.
>> Well, this ain't our first rodeo. We've
done what, like five episodes on [ __ ]
art as a concept or some [ __ ] over the
years. It's
>> Yeah, like the whole
>> It's rough
>> form of a video game than it is even in
that of a motion picture.
>> Video game fans are lining up today to
be the first to purchase Close Range,
the hotly anticipated video game in
which players repeatedly shoot people
point blank in the face. Onion News
Network Tech Trends reporter Jeff Tate
has more.
>> Bobby,
>> thanks Bobby. Close range is already
being hailed. Oh, this is onion
>> by critics as the most important game of
the year. The first person shooter
creates an immersive, richly detailed
world where players shoot people in the
face.
>> I mean, it looks pretty cool. Yeah, I'm
just saying.
>> Yeah.
>> Yeah, I'd buy it.
>> Good. Uh, it's good stress relief.
>> Guns. Reviewers say it brings a new
level of depth to gaming. Just like
great literature film transports you to
different worlds, close range transports
you to a world where you fire bullets
into an endless stream of faces. For a
game to be considered art, it would
that is funny. That is funny.
>> Have to be just as brilliant as a great
film, but with an additional layer of
interactivity. That is,
>> you know, if we take this seriously, as
we clearly didn't, but let's just say we
do that. Uh, in order to be considered
as great as a great film, that games
have to nail it on loads of different uh
disciplines throughout the artistic
medium. Okay. Do are there any? Are
there none?
>> Whoa. Is he is he implying that
Spider-Man from Insomniac is uh reaching
that level because of the fact that it's
on screen.
>> Second time that Spider-Man has come up
>> any that do kind of destroys the title
of the video. No.
>> Kind of. Yeah. Ruins your whole video.
>> We presumed that it would be reached in
the same way as well, which is really
weird. As if it's like some sort of like
linear greatness scale that is achieved
by adding more greatness to your thing.
And then you have to add more greatness
because you have an interactivity jar to
fill up now as well.
>> The game sucks. Add more greatness. Of
course, why didn't we think of that?
Fools that we are
>> just as skillfully crafted as the rest
of it. I cannot name one instance of a
game that meets that.
>> None.
>> I'm just trying to think of like
music.
>> Cuz if if you were to equate his logic
to music, you'd have to say that in
order for something to be music, the
singing has to be really good, the
guitars have to be really good, the
drumming has to be really good. And if
any one of those is anything other than
really good, it's not music.
>> If you're in a if you're if you're
watching like a concert with a symphony
orchestra and one of the people on the
obo [ __ ] up a note, it's like art, not
art. You ruined it. Not art anymore.
>> [ __ ]
>> Can we listen to this statement one more
time like in full so I can I can
properly hear what the [ __ ] he's saying?
>> Just like great literature or film
transports you to different worlds,
close range transports you to a world
where you fire bullets into an endless
stream of faces. For a game to be
considered art, it would have to be just
as brilliant as a great film, but with
an additional layer of interactivity
that is just as skillfully crafted as
the rest of it. I cannot name one
instance of a game that meets that
criteria, though. If it looks great,
>> just not one blanket.
>> I would say this is uh shades of a of a
certain played video games for 30 years
kind of.
>> Yeah, I was about to say this. I was
about to say I was about to say how how
did how did we stumble across Doomer's
second channel? But um
>> one thing too is that if you're
>> by by his metric here, you'd have to you
would have to compare apples and
oranges. You would have to say well is
the gameplay as good as the soundtrack?
>> How could you possibly like
>> how could you do that? What metric could
exist? Yeah, you are actually just
comparing two completely different
things. How could you be consistent? How
could you come?
>> Even if you could,
>> even if you could, his argument seems
basically to be that the more complex
the creative process for any product,
the less likely that thing is to be art
generally. In other words, to get art
reliably, draw a stick figure, and that
will be more art than Spider-Man the
video game. because it's getting more
and more hard once more layers to like
box that out because we've said you have
to be like skillful even though we can't
ever know that. Sorry.
>> Yeah. I don't understand also why does
it have to be some sort of arbitrary 10
out of 10 before it it's considered as
art.
>> Well, he's also more than that is that
he's also adding in player intent,
>> right? Because it is interactive.
the player can't interact with it in
such a way that it ruins the artistic
nature of it or it becomes not art,
which is maybe the single stupidest
thing I've ever heard about video games
aren't art stream you were on. Yeah.
>> Like, no, no, no. This might be it. This
might be the single dumbest thing
somebody's ever said in this entire
argument,
>> right? Because like you can make the
argument that, you know, games aren't
art. I don't agree with you, but you can
make that argument.
>> But to suggest that just the simple fact
that it's interactive means that you
have to take it to a whole different
level of standard simply because the
player is going to be interacting with
it is [ __ ] stupid. It
>> It's because he's put interact
interactivity sort of on top of the
other things as if it has no bearing on
them again. It's like just another
another cup that needs to be filled with
the greatness.
>> As if like the entire process of how a
game is made is fundamentally extremely
different to a film. And a large part of
the problem right now is that attempts
to ape film and make games in the manner
of film are not properly accounting for
the unique benefits and the unique
drawbacks video games have. Like we've
got the [ __ ] Last of Us on the screen
right now, which is making me seize. Um,
like that's a good example though is
like a film, right? A film has a about 2
hours, let's say, to tell its story and
to do everything it needs to do. A game
usually needs so much longer to tell the
same kind of story when made in this
sort of way cuz it has to be padded out
with so much [ __ ] for the player to
do because the game understands that the
player is supposed to do something, but
it doesn't understand how to integrate
that into the telling of the story. It
just understands why Ellie has to go on
a massacre in Last of Us 2.
>> That's why you remove so many [ __ ]
ladders.
>> Yeah.
>> These types of games have to sort of
deal with and they don't grudgingly put
awesome like narrative sequence like
there was a really good scene or
whatever the [ __ ] I don't know. And
then it's like okay move crates and
shoot zombies in like mid gameplay for
the next two hours and then get another
like
>> to unlock the next story. Yeah. and and
almost treat these as non-cononical
because it's almost like unfathomable
that Joel could have killed this many
people.
>> Yes.
>> Like without without getting killed
himself. It's like an Uncharted, you
know, Nathan Drake's body count is like
insane.
>> Um and it doesn't it doesn't transfer
over to the way that he interacts with
other characters or even situations
where it's like, oh, Lazarovich is he's
pointing the gun at you. It's like you
could stop him. I just did that like
with all of these other bad guys in the
in the game.
a sort of an opinion I've been like kind
of brewing and I'm not sure of yet, but
like I'm working my way towards the
perspective that video games are sort of
like uniquely bad at storytelling
because of their need to account for a
player. Like it is uniquely extremely
difficult to tell a particular set story
that you want to tell in a video game
because there's a player there. that
player has agency and that agency needs
to be respected for it to remain like
palatable as a game.
>> Well, maybe consider that the agency is
it's like a it's like a multiplier where
it could make good narratives really
good, but it could make like bad
execution of narratives really bad. Like
it can swing either way super hard.
>> I I've seen a few people in chat say
it's a skill issue, which is the way
that I would I would say on that. I
would say it's more that games are face
a unique challenge in terms of figuring
out how to integrate stories that don't
contradict
>> or impede mechanics or vice versa. But
not that it's like
>> it it's it's a challenge that has to be
overcome that is which is funny. This
guy might go yeah it's like but that's
not your point though because your point
is that
>> not that it's not that it's a challenge
that needs to be dealt with. It's that
>> all these examples
>> create a scale of like how well it's
achieved in different games while he's
saying like no it just disqualifies them
and it's like what no
>> right that's crazy about it right
because like I don't disagree that like
ludo narrative dissonance exists and it
can be a problem to to the narrative of
a story right like there's I think kind
of sort of famously with the new Tomb
Raider uh reboots right she is freaking
out about the first person she kills and
then you immediately in the very next
second kill like 30 more. Right. So like
that is a problem certainly in in the
narrative that you're telling, but I
can't imagine saying that that isn't I
literally have a piece of the concept
art from that game on my [ __ ] wall,
right? Like how can you say that's not
art?
>> The writing is weak. If it plays well,
the visuals are uninspired and so on and
so forth. this
>> um what again this is backing his whole
thing of you have to have every single
component on top tier quality otherwise
the whole thing can't be considered art
>> all of this to assume there even needs
to be a particularly strong narrative or
much of a narrative at all
>> where the [ __ ] did he get this from
>> also can't you have bad art you can have
bad art there are bad artists
>> oh boy this is a show for it
>> like this is this is like um Binding of
Isaac that the aesthetic of that game is
really disgusting and I that just
enhances the game. So I don't on what
standard would you say that the visual
is uninspired also?
>> Yeah. What if you are intentionally
creating a style that is supposed to be
grotesque and disgusting
>> commercial
said intent, right? It goes into intent.
You know, if you well, if you intend for
it to be grotesque to say a reason, then
then that's good. But if you do it by
accident, then that's bad. I think you
could actually take most of Andy
Warhol's stuff and throw it against his
definitions and it wouldn't qualify as
art,
>> right? I think you could take Basat and
it wouldn't qualify as art.
>> Pollock Pollock Kandinsky, right?
>> I mean, but is that maybe this guy would
say, "Yeah, they're not."
>> But maybe maybe he has a different
triangle for paintings. Maybe paintings
have a different triangle.
>> I don't know. I could totally imagine
that he would say that's not art. I
could believe that.
>> What about Binksy then? Right. Like at
what point has has it become not art?
>> That's crazy about, you know, like I
just I think that this is the problem
that you run into when you when you
start to draw these lines like this
instead of just casting a wide net.
>> Mr. uh Citizen Kane is like a you know,
blah blah blah. What have I said? Yep,
he's right. He's true. 11 out of 10 on
every single aspect. makeup department
failed in the aging makeup though, so I
guess it's not art at this point.
>> For me,
>> what's the tipping point? Yeah. What's
the tipping point of it is no longer art
based on
>> just absurd. If one department failed at
one aspect and the whole thing collapses
as art, that's in that's just nonsense.
>> Yeah. So, get your [ __ ] together, Susan.
We're trying to make a film here.
>> Oopsie. Oops.
>> Sorry.
>> Who's the ultimate judge of it? Like,
who's this guy?
>> Yeah, but he has no standard. He has no
way to like put these on a he can't he
doesn't have a system to run something
through to get the result at the end as
to whether it's good or not.
>> Not to not to like doomer a little bit
but we are like way overemphasizing
narrative with this triangle because
games are like an experiential art form
more so than a narrative one in that
story.
>> Yeah. You don't even have characters.
>> Yeah. You can have a lot of games with
like artistic intent behind them if we
want to use stupid terminology like that
that
>> are like basically without a story.
Rainworld does not have much of a story
like in terms of actual story that you
play through.
>> You just go
>> it has like a descriptive here's what
happens but everything has that
basically.
>> Yeah.
>> Sure.
>> Yeah.
>> I mean what's the story of Tetris? You
can take that even further with your
your souls or elen rings where the story
is, you know, entirely meta um and
barely told to you. Uh and what does
this have to do with like retrospective
experiences, right? How you remember it.
Because I tell you, that's more what I
consider to be like higher arts, right?
Is how it makes me feel like that is
kind of it, right? And and when we're
talking about that, boy, there's nothing
that can make you feel quite as hard as
something that you're immersed and
interacting with.
>> This is why I think chasing the label of
art is so disastrous for video games.
Ain't nobody CHASING NOTHING.
>> IT'S SO DISASTROUS IS WHERE YOU COULD
HAVE ENDED IT.
>> HE SORT of like manufactured the chasing
the label.
>> But I mean that chasing of it
>> in a really like definitive way. There
is no chasing it. It just it is or it
isn't, man.
You're but you're trying to make it a
chase. You turned it into one.
>> He says art in instead of saying artsy
>> that will that will undermine several
video games is that they will have
preconceived notions of what being artsy
is. And Neil Duckman is probably a very
good example of that. So chasing what he
socially believes to be good art, not
art, but good art, artsiness, harms the
overall quality of the stuff he puts out
because he gives too much weight to
certain qualities, not enough weight to
certain other qualities, and the result
is something that tries to be a movie,
fails to be a movie, and never tried to
be be a video game in the first place.
So that will like chasing that
absolutely will harm your eventual work
of art, but it is still a work of art
even if it's terrible. this entire time.
The only thing I can think of is Jesse
Pinkman being like, "This is glass
grade. You're an artist, Mr. White."
>> And he was.
>> That woman is obviously a work of art.
>> And they didn't their their focus was
not on like a a strong narrative and
good characters.
>> And there was a department in their rags
that did their job well. I'm not sure
which one it was, but gosh darn it.
>> The camera was in focus.
>> Yes, true.
>> So, good job camera focusers.
Can I just say
>> maybe this guy is secretly based because
he's implying that Last of Us 2 sucks
ass. So maybe he's secretly based. I
don't know.
>> I almost though what's interesting about
all of this is if someone said like
what's the bigger insult to say The Last
of Us 2 is [ __ ] art or that it's not
art. Like well [ __ ] art, right?
>> Surely
by this guy's logic every single game
ever made would also occupy the same
category. How worthless would it be to
say The Last of Us 2 is an art? But to
be fair, literally no video game is.
>> Yeah, who cares at that point?
>> For some reason, the [ __ ] categorical
claim is being out to be more damning
than the qualitative one. I don't really
understand.
>> Like, not that there is anybody. But if
anybody thought, "No, I think I agree
with this guy because I hate The Last of
Us." I like, "Dude, he's taken all video
games with him. All of them."
>> Yep.
>> You squeeze the more it slips through
your fingers. It becomes a tactless
series of homages and references where
it feels like the creators are begging
the audience to see their work as a peer
to the greats when the greats.
>> Wait, wait, wait. Can I just say that
every everything he's saying kind of
falls under mixtape
LIKE
>> God
came to my mind to start
>> was uh the second he said like a series
of homages that wants to be taken
seriously. There's like the great like
oh kind of like some of the like Star
Wars or Tarantino movies
>> you know
>> that's also there
>> kind of the great made no such effort
themselves but they did like most of
them did most of them had ideas of what
the great preceding them had done that
they wanted to either emulate or
repurpose for their own ends Lucas
didn't sit there with Star Wars and say
ah [ __ ] what Kurasawa did actually and I
don't really care about 2001 of space
obviously they didn't try very hard, so
I'm not going to try very hard either.
That's not what he did, and it's not
what most people who fancied themselves
to be or want to be great artists do
either. They study the grades before
them because the grades before them
studied the grades before them and so
on.
>> What if you take a foreign film that's
amazing in every way and then you give
it a dub so the English audiences can
watch it, but it's a really bad dub and
therefore a bad part of the artistry and
therefore the whole film is not art
anymore.
Mhm.
>> He just goes into the what whatever he
considers to be at what point does the
scale tip and something a a he said one
department failing that's all it takes.
So like voice acting is an art right
form skill.
>> What what about like unironically but
what about catering?
>> Yeah.
>> What about on a film catering is a part
catering is a part of that film's
production because you can bet that bad
catering where people get sick can
impact the quality of the film. So by
his logic, if the catering on on a film
production is not good, that film ceases
to be art.
>> Wait, you Well, I guess actually do you
think he would consider cooking as art?
>> I don't know what he thinks art is. I
don't know.
>> We have to consult the triangle. We have
to consult the triangle. We have savory,
salty, sweet, and everywhere.
>> The triangle lord,
>> the Dorito,
>> right? like this very argument that he's
made that you cannot possibly make an or
have a piece of art that isn't uh that
is an homage right like even if we were
to take it back to what he originally
started with with you know pictures of
Michelangelo Michelangelo is inspired by
Donatello you know uh this this entire
argument that you cannot build on and be
great by building on the greats and and
man like this is is just such a wrong
statement to make even outside of video
games. Right. This is the type of thing
that you say when you don't understand
any art. It is such a wrong statement.
>> It is a bizarre Yeah, it is a bizarre
take. It's like a It's like an aliens
take. And while I don't think that
aliens are subhuman, it means that they
just don't have a context of I guess
these
sorts of things. Yeah, I'm not a crazy
psych
>> crazy racist statement right there. Oh,
what a wacky guy. Who the guy who would
say that
>> were content to utilize their own medium
to the fullest without any such
insecurity. It happens with films
nowadays. That's what Oscar bait is.
It's when something rides the coattails
of it.
>> Nowadays,
>> really nowadays.
>> Nowadays,
>> are you serious?
>> The recent phenomenon of
>> I don't even understand anymore. It's
like so the second it tries to create
based on what is like celebrated
typically and so it's not like an
authentic expression of those skills,
it's it's it's aiming to get awards,
it's like but what if it does it though?
Like what if it does well?
>> But what if it does it?
>> Yeah. What if succeeds?
>> Because you said that it's intent and
skill, right? Like that's the core
things that determine whether or not is
or is not in the buckets of art. So if I
am intentionally creating great art and
doing it skillfully, but also I want it
to be seen as art, it automatically
isn't.
What kind of [ __ ] is that, peeb?
>> Whoa.
>> One of the things that I one of like I
don't think that like Yeah. What if you
discover something that's alien or
foreign or ancient and you don't
understand exactly what it is and
there's no the people who made it who
are long dead, they're gone. you can't
communicate with them more anymore. They
left no records. You don't know what the
intent of something is. So, that's going
to be integral for you determining
whether or not something is art.
How do you how do you how do you find
out? And it's not even a problem if you
aren't able to find out. I think there's
plenty of instances of, you know,
potentially us finding things and not
knowing if it was made intentionally or
sufficiently subconsciously. Maybe we
find things and we don't know if they're
art or not, but I don't think that's a
problem. I think that's just the nature
of the world. It's the nature of what
art is. You can't necessarily rep, you
know, recognize it for what it is, but
that doesn't mean it is or isn't art.
>> Except according to this guy, Rags, the
only way to possibly do it is to both
intend to make art, but not intend for
people to view it artistically. You have
to go into it with such a a incredible
level of skill and mastery, right? To be
one of the art to produce something,
right? And then
>> Yeah, but don't don't have it be art.
Oh, dear God.
>> But it cannot be you. Oh, I want people
to enjoy this and view it as art and
maybe I want to be remunerated for it.
No, no, no, no.
>> So, you have to accidentally make
something generational and iconic and
inspiring and amazing like you have to
do it almost by accident because if you
don't do it by accident, it means you
are purposefully striving to create
something great.
>> Was um uh why am I shalam? He said that
he wants he wants to be a great actor
and it's like well now you've
disqualified yourself.
>> You doomed yourself.
>> You fool. You fool. What have you done?
>> Think of whiplash
>> hoping to kill.
>> Well, it's mostly a drama.
>> Whiplash is an artistic film about
somebody who is striving to not be an
artist.
>> Exactly.
>> Yeah.
>> Capture some of their greatness for
itself. Can you honestly think of a game
whose writing is on par with that of a
work of literature? Whose cinematic
elements are on par with that of a great
>> Yeah. Like, I'm sorry. This is just shy.
I mean you you're sorry man you you just
like you come across as a lite here.
>> New art forms can be incredible. Like
imagine this guy hears the ra a radio
drama for the first time or I mean what
what would he say the first time a movie
was made or a play you know like come on
man don't don't be a lot
>> well movies have removed you know the
immersive nature of watching a play
which is real art of course they've just
commercialized it and made it like this
this argument is the exact reverse of
the same argument that everybody made a
hundred years ago
>> we're also just like buying into some
really stupid logic even if we do like
accept all of this complete nonsense of
like oh well it hasn't happened yet
therefore it's it's not going to happen
or it won't happen or it's
extraordinarily difficult for it to
happen which who says any of those
things are true.
>> He said like oh if if it's great on
visuals it'll be bad on something else
and it's good on that something else
it'll be bad on the other thing. It's
like well so you're saying theoretically
it's possible
>> but that video games are not art. Full
stop.
like he just
>> hypothetical perfect movie.
>> I wish we got point which is just that
he doesn't think that there's any like
video game story that's particularly
great
with all this [ __ ] up to this point. And
also it's it's still cuz even if that
was granted which would be ridiculous
but even if it was how do you deal with
Tetris that has no narrative ambitions
whatsoever? It's arcade.
>> It grinds my gears so much that we lead
with story and we're constantly like
banking on story as like the main one
that we go to when games have so many
more forms of artistic expression
>> because to experiences.
>> There's plenty of films I'm sure that he
would consider great even if the stories
are like pretty like okay. They're like
they're they're they're tight but
they're not like super complex or
anything. Like they're fine stories but
they're executed super well. So, how
does that impact the ranking or is this
like
>> At this point, I imagine that he would
like he lives in a world where a film
can't be art if it there's an explosion
in it like once.
>> If there's ever a car that flips over
going off
or
>> Yeah, cuz now it's action and it's not
literature, you know, like it's um could
be a dramatic explosion.
>> Why don't Comedy's been cursed for ages.
Comedy's just in the bucket of unfair
treatment and it has been for a long
time, unfortunately.
It's like, yeah,
>> people hate joy.
>> What are we doing talking about
cinematography in a game where the
player very frequently has control over
the camera
>> or Yeah. Or it's a I mean what
cinematography
could be
>> if the player controls the camera then
that means that theoretically there are
two different playthroughs of the same
game. One of which has great
cinematography. The other has terrible
cinematography. One of those gameplay
playthroughs is art and the other one
isn't.
>> It's No, it's I'm figuring this it's cuz
this is modern. This is like he's only
thinking of like [ __ ] Sony movie
games. That's like what he's thinking
of. He's he's not thinking of like
>> he's not thinking of anything that
wasn't made prior to 2010
>> like at all.
>> Made by a [ __ ] AAA studio.
>> Yeah. if we had to submit something to
to get him out of this mindset. It's
like the Resident Evil 1 remake
cinematography in that game. There are
some moments with the fixed camera where
I had to like stop and just look for a
bit. So I was like, "Oh, that's
gorgeous."
But simultaneously, the control over it,
right, allows you to see [ __ ] in ways
that it particularly satisfies you, like
you know, a particular landscape of the
way that something is unfolding. Or like
me, you can just completely skip over
things like Fauxhammer dying in in Halo
cuz I just drove right past.
>> You just don't even look at it, right?
And like what does that if if I could
watch a movie in a theater and look away
from the screen, right? And I missed
that thing. Oh well, now what?
>> Now the movie
>> the film is bad.
>> It's insane.
>> Maybe he would say that your ability to
recognize it for what it is is is
different from the thing being. But we
added we added the idea of interaction,
right? Like interaction is the layer on
top of film that separates game from
film and therefore it can never be
artistic. So my interaction
>> the game would say the game that has
incredible mechanics but has never yet
been played is still
>> I think didn't we have this conversation
picture like a video game is created
it's on a hard drive but nobody ever
played it. Is it art or some [ __ ] like
that?
>> Yeah. And I would say
Because yeah, because there's some
people who think that it has to there
has to be a perceiver of something to
make it art, which I disagree with, but
some people think that
>> and who's getting
>> is of the same pedigree. The closest I
can get would be something like maybe
Metal Gear Solid, but that franchise
still stands
>> the remake. He shows the remake, you
little piss ant.
>> It's also very funny to me, but
whatever. the artistry of a [ __ ]
remake that is there to like solely for
the purpose of cashing in on an IP.
That's so [ __ ] funny, dude.
>> Firmly on the shoulders of the giant
that is film and it leans on it.
>> Oh, I thought you say on the shoulders
of the thing it's remaking, but all
right.
As though film doesn't sit on the
shoulders of other artworks. Like what
the [ __ ]
>> It does. He said the his point of
comparison earlier was what what game
has the same writing quality as a great
film? But then the question used to be
posed, what film has the same writing
quality of a great novel? And before
that it was, what novel has the same
writing quality as a great poem?
>> And then before that it was a great
play.
>> Grind it all the way down to the cave
paintings. That's where we're going.
>> Yeah. Yeah. Campfire stories and cave
paintings.
>> But hold on though. We
>> you don't think Grog game painting art?
Grock Grock have specific intentions to
examine themes of work.
>> I mean I mean entertaining but not art
trying to be artsy.
>> It storytelling and its interactivity
are firmly separated where it's really
just a film inter
you're not allowed to do this. You can't
do this.
>> Unfortunately, I'm not very familiar
with Metal Gear Solid, but even I know
that's not true.
>> Yeah, this is this is just a blatant
lie, but you're also not allowed to make
this move. Like,
>> well, it's really rude cuz there's so
many uh developers that have tried
really hard to marry mechanics into
storytelling and this is just this is
just like nah, no one's done it. Nah,
it's like okay, fine, I guess.
>> Off the top of my
>> I was ALREADY GOING TO COMPLAIN ABOUT
THE IDEA THAT HE SAID, "OH, THIS ONE'S
FINE, ACTUALLY." OKAY,
>> this one's fine, actually.
>> But they're
the only one he can think of is Met
Solid 3. It's the only one separated,
>> brother. not been playing games for 30
years.
>> Maybe he's got a soft spot for it. Maybe
he's got a
>> I think I think it's because
like something that uh he's
>> Oh god, he's he's clearly inspired by
films.
>> Oh yeah. The closer a game is to a film,
the more likely the closest it can
aspire to be art. Yet never get there.
That's what looks like what is exactly
going to go on to say cuz the next line
is it's really just a film interspersed
with so like the film part of it that's
the thing that could maybe be considered
art but the minute the gameplay stuff
happens that's it's not art that it
>> yers with gameplay I enjoy immensely but
these are two mediums at odds with each
other not a harmonious
>> not a harmonious hole
>> why
>> he's just making up [ __ ] for the sake of
it.
>> Yeah, it seems like it cuz you can't
take
>> Yeah, we've already presented it in this
manner of like you just have to tick all
of the boxes and now we're introducing
the idea that each work is like
holistic. Why didn't it work this way
for the other things?
>> It's a bit of a bugger, isn't it? Cuz
this reminds me of someone who'd said
like they really liked S, but the game
play was so arbitrarily like staple. It
was clearly a movie. It was forced into
being a game. And I was like, dude, it
has to be a game. Like it wouldn't work
if it was a movie. or rather it wouldn't
work in the same way.
>> It would definitely lose something if it
was a movie.
>> You need to be playing as the character.
You need to experience the certain
things that happen in certain ways in
order for the point to get across. So it
was just like oh well that's a shame I
guess like the effort they put in for
that and the reason for it has been
completely missed. But similarly it's
one of many games that do this that take
advantage of the medium on the level of
storytelling by threading the mechanics
in. But no, his whole point here is that
we've not done that. That's just not
happened. But again
>> decided that storytelling all end.
>> Yes.
>> No.
>> Every video we cover is potential.
>> Yeah. I guess there are people in chat
right now believe it and it could be
rage bait.
>> People in chat right now think that
backseater is just like a troll. He's
real, guys. He really ate out of the
pot.
>> He his mother is in on it.
>> He has a humiliation fetish. He's like
Boogie.
DSX is commonly referred to as gaming's
citizen cane moment, but I'd consider
that wishful thinking. I am the biggest
DSX fan on the planet currently, but
still it did not make me feel something
on the same level as this. Well, what if
it did like
>> it? Oh my Oh my god, this is some
illiterate [ __ ]
>> Have you read [ __ ] No. I
>> I just think it's really funny that
we're doing it again. was like, "Yeah,
Deosex shows Deosex Human Revolution,
>> which is not on the game Deosex that
everyone raves about."
>> That's the person who filed the DMCA,
right?
>> This is a safe space for Human
Revolution enjoyers.
>> Oh, no. I got that.
>> Dex filed the DMCA, I think.
>> Oh, you're That's actually too deep of a
cut for everyone here except me, I
think.
>> No, I understood that reference. That's
That's an Noah reference. Dis
Marionette.
>> Deuce. Oh, de Mar. Yes.
When you said it was super deep, I was
going
>> Now you brought that up, Nick. I'm not
going to let you take away. Like 99% of
the time you see that name, you say
deuce.
>> I see.
>> Yes. Every time.
>> Too unserious.
>> That's why it registered. I'm like, "Oh,
that's how you say it."
>> Blinded by the light.
>> But like this is insane that the the
peak of the argument comes down to just,
"Well, I didn't feel it." It's like,
"I'm gonna hold your hand when I say
this." But there are people
>> who feel more when playing Tetris than
watching Apocalypse Now. What do you do
with those people saying that it didn't
feel something? He's saying it didn't
feel something on the same level.
>> Not enough. Not enough. Damn it.
>> Such such a funny rebuttal of like games
aren't art. You know why? It was like,
well, have any of them ever been the
best ever?
>> Yeah. I didn't think so.
>> Exactly. But it would be one thing if he
was like this technically fails here
like and it doesn't technically fail in
the other thing and therefore like if it
didn't technically fail then on a on a
technical level is what I'm trying to
say versus I didn't feel it. I didn't
feel it was great. You're like okay but
>> and it's not great dude. This is like an
argument.
>> I don't think this guy's like getting AI
allegations because of his voice. But
what the [ __ ] Like
>> maybe it's not the voice it's
>> not for a moment.
Yeah, go on.
>> Sorry. Some chuckle [ __ ] just walk in
and go, I felt like I read Crime and
Punishment when I played DSX and it's
over for him.
>> That's what I'm saying.
>> Yeah. Yeah. I don't mean to denigrate
any of these choices, but if I said it
about, you know, Super Mario Sunshine,
if I said I got way more out of that
game than I did out of Apocalypse Now, I
assume you'd be like, "You're pathetic."
They be like, "Okay."
>> Yeah. It's just that argument. Yeah, a
lot of this seems to be way too
dependent on the observer.
>> Again, the the the immersive part,
right? The interactive part. I'm sorry,
not like that's
>> Yeah, it's insane to suggest that
because of how I perceive something that
changes what it is, right? It can change
what I feel about it, but it doesn't
change what it is.
>> True. Yes.
It's just not for a moment can I picture
this guy like sitting down actually
reading Prime Prejudice and [ __ ] like
liking and enjoying Jane Austin.
>> Oh, I don't think he liked and enjoyed
it, but I do think he read it, right? So
that he could say he read it.
>> I think he is the biggest [ __ ] snob.
And it's such a such a funny thing that
his magnumopus is [ __ ] Citizen Kane
cuz first of all Arson Wells would
[ __ ] hate you. And second of all,
Isn't Kane's really good?
>> We're such a walking stereotype.
>> I I I really want to just like every
time people do this [ __ ] I just want to
like
literature check them essentially
because like you can't be coming out
here with all of this snobbery and then
picking the most basic answers in like
every category. It makes you look a bit
weird. Like perhaps you might just be
some sort of poser
>> performance
my favorite game is Dark Souls. Yeah.
>> Yeah. I was, you know, I was like, and
my favorite film is um Well, yeah.
Citizen Kane. Like that's, you know,
that's it.
>> Citizen Kane and Pride of Pride and
Prejudice is on my screen. Like this
could only be worse if it was [ __ ]
war and peace like
>> or crime.
>> Well, that's why we're circling around
it cuz you that is the meme. You can't
really do more than citizen. Comparing
any art form thing to citizen Kane is
the meme of oh,
>> you're you really know your [ __ ] don't
you? You're very
>> and and that's the thing be like so so
there's nothing to celebrate about
Citizen Kle to compare to. It's like no
it is it's just it implies every time to
celebrate about literally everything
that you pick like Pride and Prejudice
or Crime and Punishment or Breaking Bad
if you're talking about television. It's
just that
the choices
>> That's right. It is. It It's gold. I
mean it is a comedy. It is a comedy.
Like, you know, Breaking Bad is trying
to be a comedy, which I guess by that
logic would preclude it to some extent
from being
>> um
>> and yet the Ozen Mandas episode is the
highest rated episode ever, right? Like,
so most people would say that that was
the most entertaining, the best, right?
So, is that automatically not art and
not comedy? And where does it go? Like,
like there's so much here, man, and like
so little at the same time. to to help
to help out a few people in chat. The
reason why these are getting brought up
is not because they aren't actually like
great, you know, great of their
respective, you know, realms like Crime
and Punishment or Breaking Bad. The
point is like these are often the
choices that people will go to that
reveal that they're kind of
>> they're actually kind of boring and
they're kind of pretending like they're
a little bit more sophisticated than
they actually are. Whereas, if they came
out and surprised you with something
you'd never heard of before, you'd be
like, "Oh, okay." There's probably a
reason behind that compared to oh well I
know that this is a show that I meant to
watch and like. It's like when um when
Chris Duckman had to watch um Bladeunner
five times before he said it was great.
That's like the kind of person we talk
about or to throw a bit of um if someone
said you know one of the greatest female
characters of all time and you only say
Ripley and and Sarah Connor but you you
give no context. just like h do you
actually think that or did you just get
that from the fact that everyone cites
them
>> you know like like why do you think
they're good characters and you're like
well because of they just they are
really good they are really well done
>> right
>> yeah good good job right like if you
were to ask me what I think my most
artistic book of all time would be it's
Rama by Arthur Clark and yet
>> that is not something that I think he
would consider to be artistic in in this
definition right because it is sort I
don't know, pulpy written by a science
fiction author. I it's not even
remotely. And yet for me, that is the
thing that gives me as a a you know, a
series the most emotional feels. Uh and
I I feel like that is art.
>> Wrong.
>> Mhm.
>> Or right, depending on this guy. Never
tell.
>> Just [ __ ] wrong.
In terms of
>> at least have the decency to run down to
like the second rung on the ladder and
say something like stalker like come on
>> or that
>> it's robotic and not in the way that it
intends to be. Of course it is still a
>> DSX get it cuz he's Robocop.
>> You care to elaborate upon that
>> serious contender for the title of the
greatest game ever made. But that
doesn't automatically earn it the title
of being a brilliant work of art.
>> Nobody had to say brilliant.
>> Yeah, it just does. Is it a work of art
or not?
>> And it absolutely is. Why are we [ __ ]
around with this?
>> Like come on.
>> Brother has not played a video game.
That's my only at this point.
>> I'm curious if he thinks there's such a
thing as bad art. It's either
>> sounds like no.
>> Yeah. Yeah. I'm I'm getting the vibes
from the stuff he said. You don't get to
be art if you're [ __ ] doesn't exist.
We've we've crushed the two senses of
art together such that now like yeah
being art
>> like you can't be bad if you are art and
not even you can't be bad you have to be
exceptional to be art.
>> So every drawing done by I'm not saying
all children make [ __ ] art. Plenty of
them are talented early but like you
know he is wiping out a whole sector
that's insane to be like that's not art.
Maybe when you grow up it will be.
You're like okay kids respect.
Oddly, I think the most convincing
argument I could make off the top of my
head.
>> Okay, this is exciting.
>> You should You should
>> My most convincing argument 7 minutes
into the video.
>> I'm I'm going to give him a chance. I'm
going to give him a chance
>> would be Halo 2.
>> Halo 2,
>> bro.
>> Commentary on religious indoctrination
was relevant at the time. It's gameplay
is excellent as a foundation if not
flawed in regards to
>> it. We've got it. He just likes it.
That's it. If you like it, it's if you
don't, it's not. That's it.
>> If this is the exception to the
>> I'm going to be honest with you. I I I
am yet played Halo 2, but there's no
[ __ ] way that Halo 2 is like the, you
know, like he's he's listed out all
other games have been disqualified. Halo
2 is the one that might make it. That's
insane.
>> Which is funny. when Halo 2 was like a
known Halo 2 was a known flawed game
like like in notable ways.
>> That's why we love it.
>> Well, hey. All right, hang on now. Okay,
I don't know about that, but it
>> I love it. I love Halo 2 for being a
weird wacky game. I love it.
>> But um but Halo 2 is like like the
sniper jackals alone would probably
should be disqualifying by his metric, I
assume.
>> I think that you need to [ __ ] accept
that the sniper jackals are arch, good
sir.
What about like the worst? He's even
saying it's flawed, right? Like he is
saying it's flawed in this very
sentence.
>> But what I'm saying is it's like it's
it's notably flawed.
>> Well, yeah, but his metric particular if
one if one thing is flawed by enough of
a standard, then the whole thing
collapses. Yeah, that's essent that's
literally my only cuz I would say that
what I like about Halo 2 is that I think
it's got like in terms of the Halo
games, it's probably got some of the
highest highs, but also some of the
lowest lows compared to something like
Halo 3, which is very consistent and
polished and smooth throughout.
>> Do they hate it being
No, it's it's
>> I I'd give them what like it's it's it's
really cool on a lot of fronts, but it's
got some it's got some big problems,
especially when you're playing on like
legendary. But my point like the thing
is is that for me it's not even a
problem. But in his world he's created
this weird metric where if one aspect of
of your game is compromised in a notable
way then it's no longer art. And
unfortunately you picked a game that is
like compromised known it's known to be
compromised
>> to be clear.
>> That's like its reputation in the series
>> with everything he said to this point.
>> The crunch and the the it was a [ __ ]
[ __ ] show to get that thing made. With
everything he said up to this point, I
think a lot of us were expecting a pick
like for example like a Metroid Prime or
even Super Metroid or something like um
maybe Witcher 3. A lot of people might
pick that one. You talk about um Shadow
Colossus. That would be another one.
Yeah. The ide going to Halo 2. It almost
feels like it shatters the whole video
cuz it's like dude you are the
pretentious king. No way you can pick
Halo 2.
Like it's like one of the most dude it's
arguably the most dude bro games over
like diminish the game even though I'm I
am not fond of this series but it's like
a popcorn flick in the way he would talk
about films right like this this is not
like a serious game in the way
you know parenthesy drama
>> it's more of a movie game than a film
game is what you're saying in that
triangle
>> he is I mean if we're going to be honest
he's being way too kind to the game if
he places it on the triangle and it's
not like really solidly in the bottom
left.
>> He's having it beat up. So to to back um
the the thing that Nick often ends up
saying, we would have expected him to
say like the best game is Ble from
France and it was made by two people in
a basement.
>> It's like, oh, you picked Pride and
Prejudice because you felt like you had
to.
>> Yeah,
>> that's almost what it tells me.
>> Cuz I don't care about Pride and
Prejudice, but I love Halo 2, you know?
That's that's the kind of guy I am, you
know? Like, but it's uh it's just
>> if you think if you think I'm going to
watch Tar again over another Halo 2 play
through, then you are [ __ ] insane.
All right.
>> Wait, you don't want to watch too?
>> That's what I mean, though. If he had
said something that none of us
recognize, we probably will be like,
"Okay, so what does this thing do? What
what's so special about it?" But no, it
was just Halo [ __ ] 2. This might be
one of the funniest things it could have
been. Like,
>> imagine imagine it said COD 4 Modern
Warfare or something. Like what?
>> You don't understand. All up, Mer.
Allulate up.
>> The pick is Simpsons hit and run. We're
like, okay. All right. Yes, I I can see
it.
>> He totally redeems.
>> I see the vision.
>> He has an original thought in his head.
Wow.
>> Still, I think it's a bit too simple and
is almost objectively incomplete. It's a
trickier question than it first seems. I
guarantee you. You brought it up,
though.
>> I like how he he like Halo 2. You might
be the winner except for all of these
reasons why it's definitely not.
>> Everybody knows that it's an game.
>> Does he say why? Will he say why though?
>> Why? What?
>> Because he likes
>> he likes it. It's a game that he likes
that he's quite fond of because he
probably played it. It's probably one of
his first games he played. Or like
>> he said the Foundation was incredible.
That's it. He gave us three. The
Foundation. If you could split Halo 2
into like 10 categories of creation for
a game, I think he believes it all
scores at like an eight out of 10 at
least on all of them. And therefore,
that's why
>> I wish I could say that's the case, but
like Halo 2, you can't it's you really
can't make that argument for Halo 2.
>> But even then, even if we accepted that
>> he had just moments before that said
that DSX was the best.
>> Best game ever.
>> He said it was a strong contender, but
he didn't play DSX quite as early. a
loser compared to Halo 2. Get [ __ ]
>> It's Arbiter time.
>> He's fond of Halo 2 because it's
probably one of the first games he
played and he got to DSX later.
>> Yeah, I mean, but it's an odd pick.
>> Your personal favorite games do not hold
up to that level of scrutiny. And this
is why I maintain that to the question
of are video games
>> this level of scrutiny.
>> Right. What did you What did you say
here? What what did you say? Sorry.
>> Let's I'll roll him all the way. is
excellent as a foundation if not flawed
in regard.
>> So his argument is since we can break
[ __ ] down and it won't be perfect. It
can never be is that
>> yeah because well because citizen
basically is and other examples like
that video games have not reached that
level yet.
>> You can say I'm sorry I'm just getting a
headache now. It that's for everything
though right like I'm just realizing the
implication of what he's saying right
like
>> uh citizen games perfect um there's
books that are perfect like uh Pride and
Prejudice. So
>> Pride and Prejudice and War in Peace.
>> Pride and Prejudice down the list.
>> I'm sorry, but Pride and Prejudice is
just a romance book, right? Why is that
suddenly better than
Pride and Prejud Pride and Prejudice is
like hyper influential and important and
significant as a book.
>> Piece of literature, if not great,
>> but
>> it probably is really really good, but
I'm not interested in hearing what he
has to say about it. That's the thing. I
don't want to hear what Pete has to say
about that that book.
>> If we're going to say that something is
culturally or society important and
therefore it is art than video games
are as well,
>> you get into a much more awkward
position cuz when you're talking about
something like Halo, it's like Halo is
massively more influential right now.
Not now. Sorry. 10 15 years ago. Sorry.
No, no, not right now. It's dead. It's
[ __ ] still even though, right? It is
still more important, right? It's like,
yeah, Call of Duty 4 is more important
today in terms of like its impact on um
on on one of the biggest, you know,
realms of entertainment in the world and
a lot of the you could be pointing to
even though a lot of those books would
be like foundational for the things that
came afterwards. But but this is a
stupid way of talking about it, you
know, like I don't even like that this
is the way that we have to
>> Yes, that's really stupid of this video.
But what point is he about to make here?
I'm really curious. polish, but still I
think it's a bit too simple and is
almost objectively incomplete. It's a
trickier question than it first seems. I
guarantee you even your personal
favorite games do not hold up to that
level of scrutiny. And this is why I
maintain that to the question of are
video games art. The answer is they
could be, but they're not yet. They may
>> Oh, so that's okay. Why did he even
bring up Halo 2?
>> He didn't he didn't go anywhere. He just
wanted to be
>> That was the most like shout out to my
boy
>> the Halo.
>> Shout out to my boy Halo 2
supposed to be like even Halo 2.
>> Even Halo 2, dude.
>> Laughable. But
>> even laughable. God damn it.
>> Yeah, Theo. Let's let's I don't know,
man.
>> Go for the throat, Theo. But I was going
to say, by the way, that selection,
that's the most he's ever sounded like
an AI in this whole thing.
>> The uh the brakes were very like what
the [ __ ] going on there? The
computer's screwing up. I'm willing to
buy.
>> I love that I love that he's made his
video wrong. They could You're wrong.
Video games are not art. Whereas his
actual statement is they could be, but
they're not art yet.
>> That's a different claim.
>> Although you could say does sort of
follow from his standard of art earlier
is that though theoretically they could
be, the standard is so high that
functionally they will never be because
they have become so complex that it
can't possibly pan out that way. This
just feels so weird.
>> Video games. Some of the best video
games are this.
>> Well, he's probably played like 1%.
>> Mhm.
>> At maximum.
>> Yeah. Cross his 30 years.
>> So, it's just it just feels awkward to
be like, "Yeah, one of them might have
achieved the things that I'm talking
about, but they haven't." You're like,
"Oh,
>> he clearly hasn't played.
>> Clearly, one of them hasn't played.
>> Clearly, one of them has."
>> Exactly.
>> Really good indie game.
>> A brilliant works of art within them,
but the whole package falls short of
that designation.
>> There you go. There's art in them, but
they're not art themselves.
>> So, so, so they are 90% art. They're 90%
>> like fantastic.
>> Imagine trying to explain if you take
things citizen gets translated into
[ __ ] French by some idiot, then it's
no longer art as a film like or if the
voices sound weird.
>> I'm just [ __ ] I'm just [ __ ]
annoyed that he says objectively it
doesn't meet the standard and he just
leaves it at that without any
explanation. I'm like I at least explain
yourself godamn it like
>> okay but the problem is that he has
explained himself and it's [ __ ]
stupid because he said that all you know
films have all of these things they have
cinematography and they have soundtracks
and they've got all this whatever right
and the only difference between movie
and game is interactivity it has a layer
of interactivity and because of that it
can hit everything but it can never hit
100% because of interactivity that is
actually what he's saying here
>> right like even regardless of what he
thinks He's saying that is the actual
argument he's made
>> and there's that he IS AGAIN BLAMING ME
THE PLAYER.
>> YEAH, the argument is because there is
an extra point of failure essentially.
That's what it reduces to. Games have an
extra point of failure that isn't
present in other mediums. Therefore,
they just haven't made it yet, I guess.
>> But every time he references why any
game fails in this section, it's always
been one of the departments, not because
of interactivity.
>> Yep.
>> Yeah. And and
>> he's never Yeah. He's barely mentioned
like mechanics or interactivity period
to the point where sometimes you forget
he's talking about video games.
>> He alluded to the most important of them
are those things.
>> He he alluded to the marriage of um
mechanics and narrative like one time
and then like dropped it because I think
he quickly realized he's not allowed to
do that anymore with how the video has
proceeded.
>> Mhm.
>> Yeah. Right. Like we've we've moved our
goalpost 15 times.
or goalpost art.
>> We're not diluting the designation
itself. You can mess around with
definitions all you want, but
>> all you want
to mess around with definitions.
>> The thing with that is you actually you
can kind of do that, but you actually
kind of can't do that because
definitions are kind of a social thing.
>> He has done the thing. He's [ __ ] with
the definition of art so hard this comes
across as like an aliens video. It's
like I said, imagine trying to explain
any of this [ __ ] to someone. Like you're
you you come out of I don't know a
[ __ ] film. Yeah, that was really good
to us. That's true.
>> And then you're like talking to your
friend and they're like, "Yeah, that was
really good." And you was good, but it
wasn't art though. And the conversation
happens.
>> The takeaway that a lot of us seem to
have is, "Oh, dude, it's not about
whether or not you think it's art. You
just don't think they're very good."
That's all.
>> A cracked fine with that.
>> Yeah, I'm fine with that, too.
>> Sorry, Nata. Go ahead. No, I meant, you
know, imagine being cornered by this guy
at a party.
>> This guy doesn't go to parties.
>> No, he doesn't.
>> I'm picturing that meme of the guy like,
you know,
>> they don't know I don't like Halo, too.
They do.
>> They don't They don't know.
>> They don't know that Ho is almost art.
>> Almost art. Yeah. They don't know.
That's good.
>> Almost art is a good designation. I'm
going to steal that one.
>> Do you would you apply that to the party
itself? Is that Are you having a good
time? Yeah, it's a good time. But you
know, there's that one person there. So,
this isn't really a party.
>> Yeah. If Jimmy left that [ __ ]
>> Let's not dilute Let's not dilute the
term party. Okay.
>> Yeah.
>> Somebody comes up to you like Jimmy's
not doing he's not handling his alcohol
very well. You go up to him, he's in
tears. It's like Halo 2 is just so close
to King Art.
>> Dude, if they just removed a couple of
Jackal Snipers, we would have been fine.
>> You were this close to great. You've got
the charts and everything of like
exactly how many Jackal snipers you'd
need to get rid of.
>> They're never going to get
>> Okay, hold on. Hold on. What about Neo?
>> Neo has an auto battler that will play
the entire game for you.
>> Well, the whole game makes it easier.
Well, that makes it easier to be art
because it removes like
>> there's no Right, right, right, right.
There is no interactivity then.
>> So then is Neo
>> the ideal video game? the ideal video
game because you just turn on the auto
battler
>> the like the Socratic perfect video game
or whatever it is
>> finally out there somewhere in the
>> a we did it
>> auto battlers saved art
>> be where you want to go a question worth
asking is really why do you even care
why are game developers so keen to be
seen as artists to be
>> um I don't know man
>> it's [ __ ] annoying to work this hard
and then someone walks up to you and
says that's not art [ __ ] off it's just
Okay, thanks.
>> It's almost like a malformed way to
phrase it. They're not keen on being
artists so much as that that's just what
they are because they're making things
and expressing. It
>> would be nice if you didn't say no
you're not.
>> They're keen on having their work
recognized for what it is.
>> Well, it's so [ __ ] weird if you did
concept art for let's say an episode of
Mandalorian and people like that's
amazing and then you do it for the
Mandalorian games like well that's not
art anymore. You're like what? Why? And
you're like you're not an artist. Stop
talking.
Well, yeah, but you got to remember he
would say the Mandalorian isn't art
because there's an explosion in it.
>> Oh, sorry.
>> Say something like that. It is art. It's
just terrible.
>> It's just shitty.
>> Sufficiently non-dramatic explosion.
Yeah. Means you can't be art.
>> Like this is this is actually what I was
arguing before. I think the he thinks
that because you are asking to be seen
as an artist therefore you cannot be
>> pretty much
>> right like that's his argument here in
this particular moment that by saying I
want to be seen as an artist look at
what I'm creating it is art you can't be
because you want it too bad right like I
okay so this is my own tank I guess
where it's like look you don't get to be
mad that you're famous right none of us
in this this call chose to be uh
YouTubers accidentally, right? We create
content, we edit it, we
>> don't choose to do anything
accidentally,
>> right? We put it out there. We put it
out there. And yet ours would somehow be
more wholesome and and more uh uh
artistically meritful because it's not
interactive.
>> There's no way he thinks that YouTube
videos are art. There's no way. He'd
have a new set of arguments for that.
There's in no way, shape, or or form
does he think that YouTube videos are
right.
>> Put him in a room with high
I get what I totally get what you're
saying. if we were to apply the rules.
It's just that once he moves over to
YouTube videos, he'd probably even laugh
at the notion that there's a
conversation to be had about that.
>> Okay. But a film nonetheless, right?
Like we are doing it purposefully. We're
making the the option if I write a book.
If I took my my video script and put it
into a book, trust me, book
>> we're we're on the same page. I'm just
saying he wouldn't give a [ __ ] Like
that's that's his problem. And and then
of course it probably would run into
trouble if it's like, "Yeah, but what
about like, you know, animation that
gets posted on YouTube?" Like, how do
you feel about that? But then again,
maybe he doesn't really have a high view
of animation as a as an art form either.
>> Maybe he sucks.
>> Yeah, it's hard to I feel like it'd be
really hard to kind of predict what this
guy thinks in a lot of ways. He's he's
thrown in some weird curve balls.
And
>> I think he is unpredictable, but it is
I'd say a big part of it is it's
essentially what are the kinds of things
that people generally perceive as being
of greater like artistic merit. And
instead of viewing it through that lens,
he's just viewing it as like yes.
anything that doesn't meet that typical
threshold like the classics of
literature or paintings that you would
see in a museum or even films because
you know pretty much nobody that's on
the internet talking about movies would
be old enough to remember a time when
that would have been a controversial
conversation about the merits of films
compared to like stage plays.
>> If it's sufficiently old as an art form
then it counts as then the being able to
cross the threshold to be considered art
in his world is much much much much
easier. the newer it gets, the hotter it
becomes.
>> I just I have such a problem with this
idea that by being keen, I want to be
seen as an artist. I want people to take
me, you know, seriously as a journalist.
I I want people to, you know, see when I
I I got the CEO of a company [ __ ]
fired. You know what I mean? Like, if
I'm doing this, then clearly I am a a
real quote real journalist. But by doing
so and wanting that, by striving for
that, clearly I have no no say in like
that's crazy. That's such an a just a
bad take
among the greats rather than to just
make great things. The whole games must
be recognized as art push is purely
egocentric.
>> Yeah, but yours is the reverse. Games
must not be recognized as art. That's
also an ego [ __ ] Like why
>> why can't you just be normal? I'm not
egocentric to just be to to want
justifiable recognition.
>> Mhm.
>> Ego I'm not an egotist because I want if
someone uses my footage for me to get
credit. I'm not an egotist for that. I
think that's just fair. That's normal.
>> And I personally have a bit of a hatred
for this. Like video games get shhat on
all the time as a medium and it doesn't
help them grow or develop or change in a
positive way if everyone's just going to
be like, "No, that's just the slop media
that little kiddies maybe enjoy. It's
not art." It's just like cool. And it's
crazy as well because if we just had
some olds here, they could be like, you
know, film went through this. You're
using film now as like the [ __ ] you
know, cudgel to hit video games down as
non-art forms.
>> I wonder what'll happen next. When will
be the day where they say, I don't know,
VR games that are fully immersive,
that's slop, and that they're not video
games that are true art. You know,
they'll be the next layer or some [ __ ]
I don't know.
>> Mhm.
either by people who want what they do
in their free time to be externally
legitimized or by the people who make
video games who are demanding respect.
The thing with demanding respect though
is the act of doing so directly
undermines any respect you might have
earned.
Yeah.
>> Um well, but like you go
>> for the most usually.
>> How do you square that away when like
you you say that the games also aren't
art back in an era that's before this
trend that you're observing that people
are saying that they want their games to
be like your criteria means that the the
the sort of game makers of old also
don't get any credit even though they
weren't so actively pursuing it, right?
Like your Miiamoto and whatnot.
>> Yeah. It used to be,
>> you know, you're not you're not saying
anything like, "Well, look, all right,
in in not pursuing uh my respect the old
games on the SNES and whatnot. They earn
my respect." It's like, "No, you still
don't [ __ ] give any video game any
credit for being art.
>> This isn't even true."
>> Yeah. Are they just collateral damage of
your definition that you didn't think
about, or is it like are you just like
really earnest that none of them count?
>> Like a family guy cut away. It's just a
dude who's coding and then someone
standing next to him going, "Um, you're
not art. Okay. And your demand for
respect kind of disqualifies it." And
the guy just looks up at him like what?
>> Huh? What? Huh?
>> I'm just trying to express myself in a
medium of interactivity and styism.
I
>> demanding
rags. How' you get in my house?
>> Need to ask yourself why it is that you
even care about this. What? Why would
any Why would they care?
care that they
express.
>> It's pretty understandable to want to
have your medium of expression be seen
as legitimate rather than baby [ __ ] for
babies.
>> It means money. It means financial
security and rewards, which means that
you can keep doing it. It's meaning.
It's recognition. We're social species.
It's the kind of thing that we want.
>> Kind of like loads of things.
>> You make it so mercenary, Rag.
>> Yeah. Hey, you made it sound so
clinical.
>> Oh, disgusting,
which is art.
>> No, no, no,
>> no. Gay.
>> Oh, yeah. Oh, yes. Being gay is art.
>> About very familiar with this
>> to the stuff you find entertaining
impacts you in any way. You don't have a
horse in the race. I'd put my money on
the fact that the
>> I don't need a horse in the race.
>> I'm a consumer. I'm I I do actually. I
am a consumer in this space. So,
>> I'm not saying I don't have a horse. I'm
just saying
>> I don't even need a horse to comment on
this [ __ ]
>> That's right. You don't
>> you don't need one. This is the guy who
spends
>> he's got an entire video talking about
when it is and is not acceptable to put
a label on something. And now he's
saying, "Well, why do you care?"
>> Well, you care enough. You made a video.
It makes no [ __ ] sense. But you seem
to think that applying the label is
important. So if you think it's
important then and other people not
allowed also to think that it's
important. There's been plenty of
artists who've been frustrated at people
attempting to dismiss their craft as
less that it is or not giving them the
respect that by rights they think they
deserve. Most of the time it's unearned,
but sometimes it's kind of fair and
right and accurate. Um, I think Timothy
Charlemagne's example came up earlier
when he's going around saying he wants
to be recognized as one of the great
actors. It's like, okay, you have to
back it up, but I understand why you
want that label for yourself. Sydney
Poatier once got really annoyed by
people constantly asking him questions
about race politics in America and said
look I'm an artist I'm more interesting
than that he was entitled to do so
because he was an artist he was also a
very good actor and people weren't
giving him the credit for it labels like
you can most people do put way too much
stock in what labels get applied to what
things but you know when you yourself in
this video are making value judgments in
the form of labels which is what all of
this video is then labels are important
by the rules of your video so people are
allowed to be annoyed when you put the
wrong ones on them.
>> I agree. And and like you could take it
even further, right? Like you could make
the the statement that oh, if we're
saying that by virtue of wanting to be
viewed as an artist or making money,
Charles Dickens when he wrote a Tale of
Two Cities, it sold really well. So
therefore, A Tale of Two Cities cannot
be art, right? Because he wasn't this
starving artist out there. Uh it's just
it's it is so incredibly provincial,
right? There's the the whole take that
he has here is just so incredibly it's
provincial.
>> The moment the video games can truly
almost universally be recognized as art
will come by accident. It'll be when
someone is trying to make a truly great
game and is unashamed of the medium.
>> Bro, not great art. Make you have to.
So, I have to be wanting to make great
art, but I cannot be wanting to make
>> How have we not done that already?
>> These people already exist.
>> You think that the guys who made
Boulders Gate 3 are ashamed of the
medium of video games
>> or Super Metroid? Were they ashamed of
the [ __ ] super?
>> We're taking a specific sort of
disposition of AAA movie game blah blah
blah blah blah and extrapolating it out
to the entire medium. And anyway earlier
this was disqualifying because he said
the definition of Oscar bait was similar
to the way like some games attempt and
strive too hard to be like the greats
that inspire them and therefore could
never be. Whereas now it's oh it'll
happen when they just want to be great.
What is it great without reference to
anything else or great by reference?
Every other sentence kind of collapses
the previous one in this video which is
not ideal.
It so does. No, you're absolutely right
because I mean like this very statement,
it'll be created by someone trying to
make a truly great game who's unashamed
of the medium. Like forget the unashamed
of the medium part. It's the trying to
make a truly gay great game, which he
had just previously said was the the
sign of Oscar bait. It's just I I don't
Oh. Oh.
someone who doesn't want video games to
be movies, who doesn't obsess over the
medium and hold a ridiculous
>> Okay, just to be clear, we are we are
moving away from like like we're heading
toward if if there's any commentary
that's being had on games right now is
that it's it's getting worse out there.
Not that like if you were looking for a
time where there was no shame, where
they weren't trying to be movies and
they were creating greats, you might
want to like it's been it's done. It we
did we that's that era definitely
existed. Not to say that there's nothing
being made today that could qualify on
those things. I'm just saying like the
idea that we're heading there right now
does not I wouldn't have said that about
all eras of gaming. I wouldn't have said
our current era is the one where we're
heading toward not being interested in
being a movie where we're not interested
in just getting awards, you know, where
we're not ashamed of the like the just,
you know, just saying just with some of
the stuff that's coming out lately.
That's all.
>> Well, right. Yeah. I mean, absolutely,
Mhler. Because then, you know, according
to this, something where you're not
obsessed with being a movie and you're
not obsessed over the medium for
whatever that means, right? Then your
best game would be something back in the
day like Adventure by by Robinette,
right? Because it clearly isn't trying
to be a movie. Um, and it has no
obsession with the medium because the
medium barely existed. And uh therefore,
there you go. That's the best game ever.
It's interesting as well.
>> I just want to be just real quick. He
was propping up the the [ __ ] out of Halo
and it's like, dude, Halo was obsessed
with Aliens like as a as a franchise,
which is which is nothing but a cool
thing.
>> Halo has pretty plainly obvious film and
novel inspirations,
>> and that's cool.
>> Pride and Prejudice. Yeah,
>> nothing wrong with that. Just like Star
Wars has had major influences. Nothing
wrong with that.
>> It's kind of like all art is derivative,
you know?
>> Yeah. Like no, if they have Marines,
it's not like you go, "Oh, you're just
trying to be [ __ ] trying to be a movie.
Good job.
>> Oh, you're not art. You are not art. I
ordain that you are not art for doing
art."
>> Marines are action and arcade mixture.
They're not close enough to that side of
the pyramid to be art.
>> There is there's another thing as well,
which is so he's now saying that the key
to making video games art is for video
games to not be obsessed with other
mediums and not be ashamed of their own
medium. But earlier in the video, the
reason he said that no video game yet
rose to the level of up was because
video games uniquely as a medium have
interactivity.
And that was the reason that they
couldn't meet his earlier definition
because that extra medium meant that
there was another component which would
fail or could fail and did fail. And
that's what precluded them from being
art. Interactivity is the thing he
specifically said video games uniquely
have. So video games as a medium made
more they like they make more difficult
art to the point where none of them has
according to him. Whereas now it's oh no
you just have to lean into what makes
video games unique but earlier that was
the thing that stopped them from being
art in the first place.
>> So the guy just has no internal
definition. There's no consistency.
There's nothing. He doesn't know what
he's talking about.
>> Yeah.
>> Degree of reverence for it. It will be
something like citizen king which as
>> a ridiculous degree of reverence. So, by
loving video games, you could never make
a good one.
>> It isn't
>> unless it's by accident.
>> Unless it's by accident, which of course
you can't do because you need to be
intentional.
>> You don't need it to be intentional.
>> You could theoretically accidentally
make an incredible masterpiece. It's
possible.
>> Oh man.
>> Orwell states is really only so good
because he was entirely unaware of what
he shouldn't have been doing. You got
>> boring. You're boring. Boring. This is
just the boring thing that people say
about Awson Wells,
>> you know. I think I benefit
the rules.
>> Well, yeah, but it's also annoying
because there's plenty of [ __ ] game
dev studios that would have had this
same commentary depending on what
because especially when games were a
budding medium. What's the rules? Like,
I'm not actually sure what the rules
are. We're just kind of making something
right now.
>> Okay. But at that point, he had just
said disqualified.
>> The thing is,
>> that's how he views it. He had just said
that it would have been produced by
somebody who didn't have reverence for
the medium. Well, early games wouldn't
have. Who wasn't trying to be a movie
early games wouldn't have. And yet now,
right, like it it is an absolute failure
of an argument. It is a complete and
total and and abject failure of an
argument.
>> Is it better to be a bad argument or not
an argument?
>> Ah,
right.
chances, didn't you?
>> Simply by not knowing that they were
impossible or theoretically impossible.
>> Yeah.
>> And of course, again, I had a a great
>> Hard to believe that he's 16 years old
in this interview.
>> Wow. Yeah.
>> The old age, not only in the real genius
of my cameraman, but in the fact that
he, like all great men, I think, who are
masters of a craft, told me right at the
outset,
>> don't love his voice, though. Holy [ __ ]
>> It's so good. that there was nothing
about camera work that I couldn't learn
in half a day that any intelligent
person couldn't learn in half a day. And
he was right. It's true. An awful lot of
things
>> of all, you know, of of every of you
know the the great mystery that requires
20 years doesn't exist in any field and
certainly not in the camera video.
>> Well, then he'd say that for games,
wouldn't he? And therefore, we can get
the greatest out of games in just half a
day. Masterpieces, if you will, art, if
you will. I I think that that it is a
disingenuous thing to pull that up
because we were talking about a film
shot in the early or late 30s and and
early 40s, right? Because the film came
out in like 1940 something, right? Early
1940. So like cameras at that point were
were just a thing that you pointed. We
didn't have, you know, uh uh films um
you know,
>> we were still discovering you were still
kind of like it was a new medium.
>> Yeah. Entirely figured out and explored.
It was sort of like uncharted territory.
>> It was only It was only a few decades
old.
>> Yes. Yeah. Yeah. So like what is film at
that point? Yeah. You can learn
everything in a camera pretty easily.
And you know arguably Yeah. You could do
that about video games too back when
people were coding them in their house
and producing them and making you know
these uh what we considered to be
foundational games today alone in their
room in a an afternoon. You could do
that and you could do that in film too.
back in 1940,
80 years ago. So, it is a terrible um
you know, trying to to to suggest that
that is the same today for for video
game. It's just crazy because you
couldn't do that with a film now, right?
Like even when we're saying that people
are are going out and making these great
films like we're seeing with uh uh the
YouTubers who are turning out and you
know making your back rooms and your uh
uh obsessions and your iron lungs and
right like doing these with what I would
argue is our our just taking a camera
out there kind of things. They're not
just doing it and learning it in a day.
You can't do that anymore.
>> No.
>> Is that why he [ __ ] hates Odyssey?
Because of Nolan's IMAX cameras? We
still don't know why I don't know if he
hates.
>> I still don't know why it's out of
TRIANGLE. I'M LIKE, WHY WAS IT OUT OF
THE TRIANGLE?
>> Games are not going to become art
through a careful synthesis of what
makes other mediums successful. Focus
group testing and budgets of $500
million. It will be a team of like 50
people with a moderately sized budget
whose goal is to make a moderately
>> why even a moderately budget? But also I
mean yes these exist but why even
moderately sized? Why not no budget?
>> What are we talking?
>> It all exists. You are talking about the
largest piece of of like entertainment.
We can all make games and people do. You
have mobile games. You've got you know
massive AAA time. You have the whole
spectrum. You have single developer
games that make hundreds of millions of
dollars. And then you have games with
you know a thousand people that make
zero DOLLARS LIKE HIGHGUARD. YOU'VE GOT
THE entire spectrum. It's all there. You
just don't know it.
>> This is him having no Oh my god. I'm
actually
>> Well, I think he probably does. If if
the point if that point was made and or
if you gave him examples, he would
probably say, "Oh, no. Well, I I do know
about those.
>> The reason they don't factor into the
argument properly is because he's not
making an argument anymore and hasn't
been for some time. He started off
making one, halfway, moved to another,
got halfway, contradicted with the
third, got halfway. This is just words
for the sake of words.
>> Yes.
>> I just realized that there is a game
that actually I think elevates
uh that includes gameplay mechanics,
presentation that fits like sort of fits
his description and it's like made by
one I think it's made by one guy. I
think Undertale fits this. I I don't
know if anyone said it like the
mechanics of that game where you could
choose to kill someone or not kill them
for the whole playthrough totally
dictates how the game progresses and how
you experience the endgame of that game.
And
>> it's just
>> music written by a single person that
has arguably become some of the most you
know well-known music from the entire
medium.
>> Yeah, exactly.
>> The characters, the writing. Absolutely.
Mhm.
>> Imagine the argument would be made that
the visuals don't hold up cuz there's
always going to be some weak link and it
would be quantify how visual. Yeah. Like
I don't know how exactly you want to
make that
>> determination argument
>> but for that I would argue the pixel the
pixelized version is part of the
aesthetic is part of the decision-m into
why that game is made in that way. So
>> the choice intention matters. So if he
only if he made the game a pixel Toby
Fox, right? If he made that game as a as
a like pixelated just for like budget
reasons, then that would make it less of
an art form because in
>> less art form. Yeah. Yeah. Because
>> Mhm. vaguely curious what this guy would
make of Disco Allesium just because
partially due to like the conversation
around it and stuff is like that game
has like the sophistication around it
because it was made by like a person who
wrote a book you know someone's actually
presented with that format of like yeah
like you can almost see the novel
inspirations well not even mo I haven't
played much of it but even like right
away it's like yeah's a tough one to
deal with on this
>> based off of red and from the the
creator like a novel was made in that
universe that from what I understand
unfortunately didn't sell very well but
the game did really well and it's sad to
stop that thing yeah
>> we've seen that a lot right like we we
saw Halflife was written off of a book
too um we've seen games like the Tex
Murphy series way back in the day those
were all based off of books by Aaron
Connor like like these books to game
thing the pipeline where you are writing
a book to make a a game that exists
that's been out there for a long time.
>> Lord of Ring Gollum is based on a book.
>> That's right. That's pretty true. Yeah.
A book by the same name based on like
>> Yeah. Talking Lord of Ring Gollum.
>> Yes.
>> Yeah.
>> Yeah. And somebody in the chat brings up
Clancy, right? Like there's an entire
franchise that's based off of books. So
like I I just I man, it's such a bad
argument and it's such a bad argument on
so many levels. And then of course he's
changing the argument every
>> behind it too. There doesn't seem to be
any reason behind any of this. Here is
why I think that this qualifies. This
doesn't qualify. Here is why I think
that this is a stipulation I hold.
There's no there's no reasoning behind
it.
>> We say you didn't like the the egoism
and the demand for respect and uh the
qualification when they haven't like
earned it or it's not it's just
categorically not applicable.
>> Um
>> I just find that weird because
>> it's not Halo 2.
>> It's just so many artists that never
would have been like I demand to be
considered. they just make their thing
and they're really proud of it that it's
like you don't you haven't made art
though like okay
>> and in in this case as well like we are
not people who are sitting here having
made a video game saying hey we demand
that our video game is recognized as
art. We're people sitting here talking
about games other people have made
saying actually they probably deserve to
be called art. So, it's not a rebuttal
to say, "Oh, well, a demand for respect
negates the respect you think you've
earned." Because we're making the case
on behalf of other people and on an art
form that deserves to be recognized as
such because of everything we get out of
it and how much we enjoy it and how many
of them we've played and for how many
hours. This is this is a case of there
there is no argument presented in the
video to deny the definition of art to
video games that could not also be
repurposed to deny the definition of art
to any other art form, movies, TV shows,
whatever. Rewind far back enough
>> conversation anyway
>> and OG with his finger paintings and
then some guy starts using an actual
tool to carve. He's like carving not
art. It's [ __ ] you do a tool. [ __ ]
you. That's that's entertainment.
>> Yeah, right. Like the introduction of
tool versus hand. Well, you know, I made
all of my art with my fingers, so it is
more art.
>> Yeah. Well, and that conversation
probably did happen in some way at some
point, but you know what I'm saying? And
it's just like this just feels like
another chapter and it's just
embarrassing. I don't want to get past
it already. It's like dude, games are
obviously [ __ ]
>> learn to club
>> not to make something that other people
will make it their entire personality to
elevate to godhood. Almost every video
game is so focused on aping the
brilliant
>> personality to elevate it to godhood. It
is clear, okay, that this man just
doesn't like or respect video games and
nothing further. Everything that he says
can be thrown away with just that.
>> Right. Here's the thing. I don't like
your video. So, is your video
automatically bad if I don't like it?
Because that is a video that's been made
in the artistry of games.
>> Well, I mean, I'm assuming this comes
from the
>> interested in the media.
>> It reminds me of the Oscar bait part.
So, I'm assuming this is to do with
games that are trying to win the game
award [ __ ] And he's like, I'm tired of
this. This this isn't actual like
expression. This is all [ __ ] just
trying to appeal to awards or whatever.
And it's like, okay, but that that
represents what? Like less than 1% of
games,
>> right?
>> Like I said, 80% of games that probably
exist, and that might be a conservative
estimate, are in that bottom left arcade
tier of, you know, game that wouldn't
even begin to be in the qualification
for being art.
>> But but even those games which are
aspiring to win the video game awards
will still be art even if they're
terrible. They might just be really [ __ ]
art because they're going for awards.
That tends to be what happens. Doesn't
make them not art, just makes them bad.
>> Mhm.
>> Rather than truly doing something
different, compelling, and meaningful
that is uniquely a game. I know I've
been hammering on it for months now, but
I come back to games like Spec Ops: The
Line and The Last of Us, who everyone
continuously praises as some of the
greatest, you know, serious and artistic
video games of all time or whatever, but
really they're just movies masquerading
as a video game.
>> Ah. Ah. But what about the fact that
Spec Ops actually like is interested in
leveraging the fact that it is a video
game in
>> That's the whole point. It is using the
immersion and the interactivity, the
thing that this man immediately throws
away as like the the thing that cannot
be art in order to do it. He is doing
the thing you want with that very game.
He asked for a game that doesn't take
itself as a movie but uses the the you
know ability of a video game to give you
a new and unique experience. And
literally you're bringing up the one
that does do that. There is a reason why
people talk about
boy.
>> I feel like
>> I mean it's also just it's going to
poison his own well if he just focuses
on spec ops line over and over again.
You know what I mean? It's just like go
check out some other stuff then. I guess
>> give some cool indie games a go.
>> Yeah, why not?
>> You know, being like people keep calling
these ones the the peak of gaming as an
art form or something. Like what else do
they say? It can't just be those two.
I
>> don't really like this as a game. Spec
Ops is fine, right? Like I think it's
not a great game, but to suggest that it
doesn't use the medium that it's in in a
unique way in order to actually have a
conversation, right? Like it is making
you have a thought. That's the whole
purpose.
I feel like that Gus meme where but this
guy was like, "You hate The Last of Us
cuz it's trying to be a movie. I hate it
because it's shit."
Yeah. Yeah. That's
>> which can be entertaining, but it's not
a video game you can consider art. And
the people who do
>> I I just don't agree.
>> Well, yes, we we can
>> allow too and we shall. We We can and we
shall. So,
>> sorry, man. That's just like until you
can convince me that there is like a
good reason to privilege the term like
this. Yeah. I'm sorry. Just We had the
the reason earlier triangle. See, it was
the triangle.
>> Oh, I mean in terms of essentially like
functional benefit rather than like cuz
I've given up on a logical underpinning
cuz like the triangle isn't doing it for
me. But
>> the triangle
doesn't work.
>> Bit nitpicky, but all right, fine. The
triangle's not working.
>> Also, we're coming to the end of the
video at this point and I still don't
really know the relevance of the
triangle to begin with. It's I I don't
know what that actually means.
>> Why is the Odyssey outside of it?
>> You'll never know.
>> The Odyssey is [ __ ] and therefore not
>> thinking I agree that the Odyssey is
[ __ ] Yeah, I think
>> Well, but there was space for the [ __ ]
ones. The
>> No, it seemed like a deliberate decision
which would then suggest that there is a
fourth axis to the triangle.
>> Well, that it's so
>> Maybe it's just such a masterpiece. It
beats the triangle.
>> It's a pyramid, not a triangle. We just
can't tell what that fourth one is.
>> Lying. It's interesting to me how little
respect there seems to be amongst the
people who make these games for the
unique strengths of interactive
storytelling.
>> This is a point that that get that gets
to be made by people that don't make
videos called you're wrong. Video games
are not art.
>> Yeah,
>> you kind of just made this point.
>> And again, I think Undertale is like
just it fits that definition you want.
It's the interactivity. You choosing not
to kill or kill people throughout the
game affects how you experience the
ending. So
>> Underminently,
too,
>> Undertale is fundamentally an
exploration of like a player's
interaction with content. Like that's
what the game is trying to do. It's like
exploring a bunch of different takes on
that. Like that's the whole point of the
genocide route is like it's not fun.
It's not enjoyable. There's not
particularly much to get out of it.
you're just like doing it because you
can because that's how players interact
with a lot of games is you have to do
everything in the game because you can
and that's a bit weird and that leads to
insincere interactions within the game
world and within its fiction
>> which is interesting to explore and like
everything I've said I guess just isn't
art because I don't know again I have to
assume it would just be the visuals
don't hold up well enough to some
arbitrary standard
years. That's such a good Wait, wait,
can I pause? That's such a good uh
synthesis of Undertale. I'm sorry. I'm
just got to glaze it a little. So, yeah,
very well done. Yeah,
>> just going back very briefly to to the
earlier point, unless I am
misremembering. So, he's now talking
about games do not properly uh
understand the unique strengths of
interactive storytelling. Well, there
are plenty of those that do because one
of the things video games can do that no
other art form really can is the the
implementation of player choice and
allowing players to shape the narrative
and there's loads of games that do that.
But earlier again, the reason that so
many video games just or all video games
actually are not art yet is that by
giving players choice and by having
interactive storytelling, you make it
difficult to the point of being
impossible to keep cinematography
intact. I think that was the exact
example he used earlier because the
player chooses where to look. the player
chooses where to move. So either this is
a unique strength which games are not
yet using or it is the thing that games
have which precludes them from being
art. But I don't really see any way it
can be both.
>> Yeah. No, that's exactly right. That's
exactly right. And right like even if
you were to take that and say okay well
what then are are your option? We have
examples of both. you have your, you
know, beginner's guide or your Stanley
Parable, which gives you ultimate choice
and as much freedom as you can get and
tells a beautiful story and is, I would
consider quite artistic. And then you
also have on the other side of that
exact same spectrum, your visual novels,
which is still a video game with
interactivity, but boy, they've managed
to figure out how to keep that
cinematography in check, right? Like
they we have all of this. The entire
medium is there.
>> Uncharted waters. Everyone seems to
write them like movies and rely on the
traditions of the past with
>> veral.
>> Oh my god.
>> Yeah, that like the vast majority of
games just are not they're just not like
that. Like they have most games probably
have a loose narrative to give some
context to what you're doing. But that's
>> just big city energy. Again,
>> this shit's like fairly this shit's
pretty current as far as I can tell.
Like you you don't get to say this in
like the era of Souls Hegman around like
like the video game sphere. Those games
tell their stories like in extremely
nontraditional ways
>> for better or for worse, however you
want to feel about that. Their method of
storytelling is like of a character that
fundamentally you could not port it to
another medium and tell the same story.
If you were to like if you were to make
an Elder Ring film or a [ __ ] Dark
Souls film or whatever, you would have
to tell a different story to the story
of the player character or you would
have to fundamentally change the way the
player character or whoever they are
characterized as the protagonist in that
film interacts with the world around
them.
>> Yeah.
>> Also, I I just saw Holy Lord, let the
video play. Welcome to every frame of
pause.
It's It's already happened in Well, I
don't know if it's happened in this
stream, but if if we ever pause
prematurely and then they say something
that renders something that we said
obsolete or moot, we recognize that and
we point it out. It happens every once
in a while, but not not very often, but
every once in a while.
>> There's a problem with not doing that.
Well, there is also maliciousness that
comes into it. But there is a problem
with not doing that, which is that if
you get slightly carried away with the
language you're using and don't pay
particular attention to the argument
that you're making, then you can lose
your point very quickly. One of the
advantages to pausing is that we can
take it by clause. And unfortunately,
these clauses don't really mesh together
particularly well.
>> No, we are we don't hear videos. We we
actually listen to videos which is the
downfall of some videos is that they are
actually listened to.
>> However, though um it says tell Nick to
stop pausing Nick.
>> God damn it, bro.
>> Wait, what?
>> We were we were gonna we were gonna we
were going to mention something, but
>> I mean
I wasn't going to say now the chat's
pointing it out. I think it's the cat's
out of the bag. The secret there.
>> That's it, man. Sorry, dude.
waters. Everyone seems to write them
like movies and rely on the traditions
of the past with very few exceptions.
This is the reason why I mention the
woke stuff way less than a lot of other
reviewers might. The way I see it, it's
really just indicative of more trend
chasing, which is the games industry's
biggest sin. What can be said of force
diversity?
>> This just took a turn.
>> Yeah, I did not expect I feel like when
this has become a different video.
>> What the [ __ ] did this have to do with
the first 11 minutes?
>> Hello. I mean, I think the biggest sin
was like the guy who was drinking the
breast milk in that one video game
studio, but I mean, I guess the work is
bad, too.
>> Did that really happen or was that
spread?
>> That was Blizzard. Yep.
>> I don't know if that was part of it yet.
>> Can be said of the way that games are
written, the way that they are made
graphically. All of it. It's all
non-stop trend chasing. If the current
political trend was to make your whole
game pink for good boy points, you could
be very sure that every single game
would be pink.
>> Every Come on, man.
every game and also this is true. If
someone said like I'm being hyperbolic,
I mean like over 50%. I'd still be like,
dude, come on.
>> Over 50%. That would be absurd. Also, if
you're just saying, well, it kind of
just occurs somewhat in in that realm.
It's like, HOW ARE WE WHY ARE we
singling out video games rather than
also
>> there's an enormous market filled with
all kinds of experiences and it just
feels like we're focusing on major
budget, major studio stuff.
>> Movements within paintings. Why would we
talk about mar this this marathon, isn't
it? Why? Like, who cares about marathon?
>> The entire theory behind bisexual
lighting is that people do this for a
reason.
>> Legacy media says jump and video games
say how high. If we're going to evaluate
>> Yeah. I mean, this applies to [ __ ]
wait. This applies to every piece of
media. This is not just games. Films do
this. Books do this.
>> [ __ ] weird.
>> Why are we Why are we even bringing this
up? I don't understand.
>> Market attempting to fill a demand.
Why have we stumbled through a portal to
a different dimension?
>> Suddenly, it's the [ __ ] woke.
>> Did you want to stay in the old
dimension?
>> Well,
>> yes.
>> The triangle.
>> Wait, video games artistically. Their
biggest issue is insecurity over the
very fact that they are video games.
>> You can again, you can say this for all
the mediums. As far as I'm concerned,
>> there would not be this need,
>> especially like the state of other
mediums. For example, comics. Like with
everything I've heard from Ask and Gary,
it's a disaster in terms of who's in
control of a lot of the major comics now
and that they do hate being comics
>> to hide behind their
>> Well, and like I fully agree, right,
that you should love the medium you're
making, but the argument that nobody
does is just wrong, right? Like beyond
being stupid because like it is
intellectually dishonest, but like
beyond that, it's it's just wrong. Of
course, people who are making games love
making games and they love games and
they care about games. You wouldn't
spend years. Video games take six years
on average to make. You don't do that if
you hate a thing.
>> Tell you what, even even the people
making the games that we might think are
bad or are like poor displays of
artistry. There's probably a nonzero
number of people involved on those
projects who care a lot about what
they're doing.
>> Wasn't that The Last of Us 2? The leaks
came from people who hated where they
were taking the story. They were like,
"No, no, don't do this
>> cuz they cared."
>> Absolutely. Just what a a Oh, man.
Right. Like
>> it's so hard to argue against a moving
target. And maybe that's why he writes
this way, but like
>> we're shooting.
>> I mean, it's just complete load of
nonsense to lump an entire [ __ ]
medium into this sort of like
behaviorable behavioral games are like
five popular ones.
>> Like it's just easily full. Like it's
>> look and I get it. You don't like the
Sony movie games. That's fair. I don't
like them either.
>> It's just a It's a particular critique
on a particular type of game. Also, it's
not every game.
>> So, so he's focused on critiquing maybe
uh Sony movie games as not art or trying
too hard to be movie films, right? It's
it's not for the whole game. cuz like we
we just I I just pointed out Undertale.
I'm sure there's another game that fits
his criteria and it just destroys his
premise. So I don't understand.
>> It's also beyond that, right? Like even
beyond that, let's go back to the core
thing which is they're not art. You can
have plenty of woke things that are very
art. You can have plenty of I I mean
Nazis made good art, too. There's pl on
both sides of the world here.
>> Don't point Don't point out how [ __ ]
cool their uniforms look. Jesus Christ,
Morardi.
>> I am as leftist as you can come. I
barely fit in politically with with half
the people on the EFAP crew. Like it.
And yet I'm still here talking, right?
Like so
>> you're the most purple triangle
>> known leftist,
>> right? So, like when it comes down to it
to to suggest that you can't have, you
know, what does this [ __ ] have to do
with it? You can have perfectly woke art
and it's still [ __ ] art.
>> Yep.
>> Mhm.
>> It's not like a It doesn't make you look
bad or weak. It's not like some sort of
weird concession against any argument or
positions you have. It's weird that he's
treating it like it is.
>> I agree.
>> Just say it's [ __ ] art.
>> Yeah. feel mother's skirt with the over
reliance on film tropes. There would not
be the need to seem inclusive and woke
because some Armenian chick said so and
they don't want to be rad over the coals
in the press. There would not be the
>> Again, I just don't this this
>> I did not hear rape right there. I did
not hear over the coals.
>> Raped over the coals. Um, but Armenians
raping over the
>> There's no, this would be [ __ ] to
say that that games have to deal with
this and not everything else in cultural
push and pull is everything. It's not
just games.
>> Constant cope of we made a bed on
purpose to show you how deep we really
are. These are symptoms of insecurity,
which is why I am way less interested in
talking about them than perhaps other
people are. Whenever you hear modern
developers talk about games, they seem
to approach it like engineers. They
always talk about the how. Um,
>> I understand what he was saying. I think
>> I mean
>> in terms of how in like the way in which
things are achieved because like if you
watch commentaries for films or TV
shows, they they do that [ __ ] a lot as
well.
>> Most of the Lord of the Rings appendices
are
>> we talked about this on other streams
like behind the scenes have gotten
shittier over time. A lot shittier
because they're all marketing. Actually,
a good reference for this would be the
um the House of the Dragon behind the
scenes was always very frustrating
because they were talking about things
that made it seem as though they were
trying to score points, rewards, and
[ __ ] Then you watch the Night of the
Seven Kingdoms ones and it's like, "Oh,
we're back to normal." Everyone's just
talking about how awesome the characters
are, how much fun they have filming it,
and all these different ideas they had,
and it's like, "Yay, much better." And
you're like, "What's the difference
then?" It's like, well, it's it's about,
I guess, intentionality or whatever,
which may qualify them differently in
some kind of triangle. I just don't know
why the [ __ ] we're saying games are the
ones that suffer on this front when
everything does and that it doesn't
disqualify you from being art to have
these like problems.
>> Yeah,
>> we use this technology to render this at
this degree of fidelity or the world is
unprecedented in its size. All of this
just works.
>> Yeah, that's not a great example, is it?
Like of the people at the the core doing
all the kinds of development is like
Todd Howard like Yeah. You know, like
the Halo Studios video we watch. Like,
are any of them artists? Like, yes.
>> Yeah, they're bad artists.
>> A lot of them are.
>> It's not. I'm not kidding. And it's our
biggest one yet. It is four times
>> and glitches do not make not art.
>> Yeah,
>> it's glitchy art. All you've shown is
that art can be glitchy.
>> Is Jackson Paul a [ __ ] artist then or
no?
>> All right. Okay. We can maybe like we
got to draw. We got to draw a line
somewhere. Damn it.
>> Fallout 4 and of Fallout 4. And this
time it features all new rendering,
lighting, and landscape technology. It
allows us to have 16 times the detail
and even view distant weather systems
across the map.
>> I don't even like the points can be
glitchy.
>> It's like [ __ ] up and broken. It's
like Yeah.
>> Yeah.
entry.
>> Why is this even relevant to anything
that we've been talking about for the
last like
>> he spent 12 minutes establishing that if
art is broken then it's not art?
>> It doesn't mean
>> as well as making other statements.
That's like the problem even even beyond
that one. There's a lot of other
statements that don't really complement
or sort of
>> uh prop up this this seemingly core
thrust of the video.
>> So if we break a statue that statue was
never art anymore. Yes. Um, we unharmed
>> all the broken statues that are on
display with all of the color stripped
from them.
>> Yeah. Know, uh, when Banks, you know,
painting went through the the the
shredder stopped being art, right?
Wasn't art anymore. Probably was never
art, right? That's the problem with this
kind of an argument. And like I don't
disagree that, you know, Fallout 76
isn't exactly a good game, right? Like I
don't enjoy that thing. But I would
never suggest that it didn't or that it
wasn't art. Um it may not be good art.
That is a very different thing. And and
to suggest that you know subjectivity
and objectivity are the same thing is
just such a bad uh man.
>> But it also bluring the boundaries here
between art. Is it that art is art
because it's intended as such or is it
that art is art because of the result?
because earlier you might have got the
impression that intent was a large part
of it. But this argument here relies on
purely the result and the intent is
irrelevant to that. So it's one of the
first things I was looking for from this
video was just to get any sense okay if
we're doing a thing video games are not
art. One of the fundamental foundational
questions what your definition of art is
and where the place of intent in that is
but this video seems to have contained
both of those things. that this is just
a a bad result, but you've just been
told what the intent was. So, if it's
intent, then it's still art. But if
intent isn't relevant, then it's not
art. But then the whole point of the
earlier part of the video now is
redundant because they've kind of relied
on intent at that time.
>> But then if you intended to do it,
right, clearly you're just a sellout,
which is clearly what he was saying with
the Oscar bait and and so on. So like
even then intention can't be a part of
it. Oh, I built the coliseum. Well, you
intended for people to see that it was
great. It's trash. That's I mean
>> and like that just leaves us doing like
fourthdimensional [ __ ] super chess to
determine like to avoid making like
really simple determinations like this
is bad,
>> right?
>> I I don't that that's really the
fundamental thing for me is like we're
doing so much work here. We're
establishing so much [ __ ] that we're
going to have to do so much explaining
of to every person we talk to about this
ever
>> to gain what?
>> We don't achieve anything in terms of
like classification. And by privileging
the term art, all we really achieve is
like now we need to find some other word
to fill the gaps left by what we would
be using art for before as like a
general little term that isn't
necessarily privileged in that way. So
like what's the point? What's the point
of any of this?
>> Out of curiosity, because there are like
concept artists and graphical artists
and 3D sculptors and stuff who are like
just like literally make the assets for
video games,
>> does that mean that you can have someone
that he would admit is an artist who is
working on something that ultimately is
not art as a product as a whole?
What else are you going to call someone
who like paints landscapes for video
game scenery perhaps as like
>> they would be an artist but the project
they're putting it in is not art.
>> Oh, but is their own work art? Is the
thing itself art? Do we get granular?
Are we allowed?
>> Yeah. Yeah. So by producing the painting
so the textures in the video games
aren't the music in the video games also
aren't
>> but the game itself cannot
>> together
suddenly it's art
>> the sum is less than the parts of its
whole as they say
>> there is very little discussion of the
why which is core to any form of art
it's the feeling part
>> I would argue as a video essaist on
YouTube there's a lot of discussion
about why it's kind of what I I I don't
know what you're talking about.
>> Well, bro just said that that's the
case. He's just decided that's the case.
That no one has
>> They're talking about the [ __ ]
functionality, form, fidelity. They're
not talking about the why behind
anything. It's like, you just said that.
That doesn't make it true.
>> If if you go and watch any of Hakita's
commentary for Ultrakill, cuz there's
like a few different streams or whatnot
of him like playing through what of the
game exists up to that point and like
commenting on it. It's like a lot of it
is focused on why like why certain
choices were made. Like very early on he
talks about why he like I think it was
he like made a gap slightly less wide
because a bunch of play testers were
attempting to like they they didn't
understand exactly what was asked of
them in terms of maneuver even though it
was very simple because something about
the terrain was misleading so he changed
it. So very simple why there that's
being solved
>> that that's I think probably a to howy
definition of why. I don't think that's
I think the one he's going for here is
the sort of the broad thing he's going
to say like it's about your feelings.
It's not the cuz the why in terms of
closing gaps to make players understand
travel better is kind of a howy
definition of why. I think what he's
going to be talking about is like
there's not enough like appreciation or
that people in game development don't
talk enough about the the spiritual why.
Why is it that they make this as a work
of art? And to that, I'd count under
there's actually way too much of that um
because it's so easy to do and it makes
you sound big and grand and important
and actually absolves you of the
responsibility even to make anything
good. A lot of the that Halo thing we
watched last time was why and it was all
why are you doing this? Well, we want to
uphold the the terrific legacy of this
wonderful storyried franchise. It's so
important to us that we remain in touch
with our uh customers. Everybody wants
to see a brand new brilliant Halo game.
And the why of what we do is that we are
giving everybody what they love so much
and say you're just talking yourself up.
This is just ego stroking. Why
conversations too easily lapse into ego
stroking. I'm more interested in the how
because the why is then kind of assumed.
If you assume the why of what you're
doing, then you're not talking about
like you your grandness and how how
inspired you were in making this
artistic decision. You're saying, "No,
take that for granted. I've made
something I'm proud of. And this is how
we did it. The how was so much more
interesting and less assy than that.
>> Wow.
>> But why?
>> Why?
>> Not to undermine. Very good. Uh good
points made. I I believe we're we're
coming to the end of this. This is
climactic.
>> These programmers may have very high IQs
and know everything there is to know
about C++. The writers may have
experience. I resent the [ __ ]
dismissal of like the knowledge of an
entire coding language as like, oh,
that's just technical. Who gives a [ __ ]
It's like, oh,
>> damn, dude. That's a language. That's
like a way of expressing yourself. You
don't know anything about it. So, you
just dismiss it as like, it's you do
you, I guess. Like, you may you may
sound and this may sound alien, but if
someone's obsessed with drawing and then
someone's like, I can paint. It's like a
paintbrush. How will I not use a
paintbrush?
Hollywood spell language without L so
get
>> whatever
>> or language there's a W in there so I
win
>> but no amount of credentialism is going
to
>> how I feel
>> create something good when you're
missing the point entirely the reason
games have yet to become art
>> point is like and and the point is
combining everything doesn't make it art
is just a stupid
>> I think he's about to give his actual
thesis here
>> all right
>> okay okay
>> would wager is because they are made by
people who want you to call them artists
but WHO ARE NOT.
>> I [ __ ] KNEW IT.
>> It just comes down to the whole ego
thing. Like these people want to be
known as artists but they're not real.
>> Why do we even waste time with all of
that then?
>> Trying He's trying to rationalize it
when this is just feels. He's just
upset. He doesn't want
>> Why do we do the triangle? Why do we
mess around with that triangle and all
of that?
>> So that he doesn't come across as just
like a
>> No. The reason why it's not on is
because they wanted something. There we
go.
>> Okay, cool. I learned so much.
>> I mean, you know, I just What can you
say is like your vendetta against a
handful of people who make games you
hate, you've now taken it out on an
entire [ __ ] industry and medium and
everyone who's involved in them seems a
little bit
you would think past like the second
layer of this or so, you would think
this is all way too complicated for
what's essentially a pretty simple
sentiment to express. He's he's right
he's he's at the doorstep of preaching
to the choir if he had just said you
know major studio high budget games are
often soulless or some [ __ ] just just
some variation of that but now he's just
said basically as an extension this
applies to all of gaming and has done
>> for all of like for its entire existence
and hopefully one day they won't be and
you're like what the [ __ ] what are you
>> it's not even that bad video games are
bad art it's that no video game is art
even the best video games that ever been
made are not art according to this
video.
>> And also bear in mind we went beyond
games. There were a whole bunch of
movies that were considered not art as
well, including documentaries. A
>> lot of collateral damage in this video.
>> Cutting a wide net here. We're dragging
it a lot. Like when Mr. Burns used all
of the recycled stuff to dredge up all
the the whales and [ __ ] and turn him
into a mulch.
>> Wow, what a great video.
I learned so much. Consider me
unconvinced. Shockingly, um I think that
video games are still art. If anything,
this is reinforced. I think video games
are arter now. Even more
>> art. Uh all I have gained from this is
that this individual should try playing
some games outside of like AAA sphere.
Try and find some some cool video games
to play.
>> I don't know if that would work though.
This is the problem cuz this video is
built such a mess of half arguments that
no video game can possibly satisfy.
He'll just be able to turn to one of the
half arguments and say, "No, it still
matters." Even if it's contradicted by a
later half argument, he'll still be able
to say, "Well, no, because this video
game has player movement in it, so
cinematography is broken." It's like,
right, okay. Um, but this video game has
player movement, and that's really good,
but it's not art because the creator
wanted it to be art. Okay. Like, there's
nothing. You can't win. He's created
this mess of unfalsifiable assertions
and I don't even know what his
definition of art is, which is bad cuz
it's the whole it should be the whole
[ __ ] point
>> cuz it needs to seem to have like this
really forthright and involved
narrative. Like I don't think Rainorld's
game I keep coming back to I guess but
like I don't think Rainworld would
necessarily like fit the bill because
that game has a very simplistic actual
story. It's it's of the Dark Souls vein
of storytelling where there's a lot
going on in the background as like set
dressing and historical narrative
elements, but the actual story of what
you play is really really simple. So, I
think that game is just right out even
though it's like a clear it's very very
clear proof of the kind of thing games
can do artistically that is not really
available elsewhere because they have
access to you in an interactive way.
>> Yeah. Yeah. And right like I feel that
we came at boy what a journey because we
came at this really
>> I think fairly right because
>> I was willing to go into the argument of
whether or not you know intentionality
and dropping a camera right like we had
that and boy it just comes down to this
man
>> like what did we tolerate the triangles
for if this was the conclusion
>> we ended up what was the triangle
We had one of the triangles for
>> if if the triangles are going to be
inconsequential, then why a triangle?
>> Do we tolerate the triangles?
>> Why not a pentagram or or you know,
we're tolerant people?
>> Video games are satanic.
>> What's next? What is what's uh what's
next? Next about wraps up that one. Um
which means we're going to be losing to
the to the fate of sleeping, I suppose.
Perhaps uh Theo is is going to be
exiting. Thank you for joining us. I
don't know if we'll be seeing you again,
but uh on the reverse side, I don't
know, but
>> maybe try to pop in sometime tomorrow.
We'll see. Uh yeah, it's been a lot of
fun.
>> Oh, yeah. Tomorrow. Yeah,
>> I guess today, huh? Um yeah. Uh good
luck with the rest of the stream.
>> Well, thanks very much for having me on
>> and happy anniversary everyone. Goodbye.
>> Thank you.
>> Enjoy.
Byebye. Thanks for reminding me. Thank
you very much.
>> All right. Bye.
>> Bye.
>> Watching your career with great
interest.
>> I believe uh weekend is this your your
your stop as well?
>> Thank you very much for joining us as
well.
>> So, thanks for having me, guys. And uh
congratulations.
>> Oh, sorry.
>> Did you say you have to go to church?
You need to pray after this.
>> Yes.
>> Yeah. Cuz it's cleans.
Now, now listen, God, you you were
there. I I didn't agree with the video.
I was I was speaking against it. I
wasn't on the video side.
>> They Waller forced me to watch this
triangle of [ __ ] Anyway,
>> triangle.
>> It wasn't me.
>> Eap,
congratulations. Like eight years.
That's [ __ ] impressive, guys. Uh,
thank you for having me.
>> Thank you, dude.
>> If I could, if I if you're still up in
like 10 hours, maybe I could drop by.
We'll see.
>> Oh, yeah. Just ping me. We will We will
be here in 10 hours, for sure. Don't
worry. Oh, yes.
>> The will be here tomorrow.
>> See you, dude.
>> Have a good one.
>> Byebye.
>> Well, well, um,
>> away the triangles.
>> Am I Sorry. Was there anyone else
jumping off at this time or was are we
all still Are we staying? I think we're
all I don't just speak if you
>> I think I'm staying.
>> Okay, beautiful. Um,
>> hang out a little longer.
>> Oh, boy. because we're about to about to
jump into something completely
different, if you will. Uh just in here.
And yeah, so you know, we've done a lot
of gaming, you might say. And uh
>> we're gamers. We're hardcore gamers.
>> It would only make sense to have
>> hardcore
>> something of a gamer god join us. Um but
also dark hour. Hello there.
>> Hello. Hi.
>> There he is. That's what I meant by
gamer god.
Hello.
>> Hello there.
>> Hi everybody. I just want to thank you
guys. Like we finally answered the
question what art is and I feel far more
media literate after watching that.
>> Oh yes, dude. Thank you.
>> Thank the gods. Well, uh, like I said,
something completely different.
Something completely different. What
would that be? Well, there is something
that happened that I did want to save
for the anniversary.
It would seem there's a big old movie
coming out this year. Don't know if you
guys have heard about it. It's where
they take everything you've ever seen on
a screen and they clash it together in a
big explosion.
>> They're calling it Avengers Doomsday.
Not Odyssey.
>> I love Avengers and superheroes.
>> We don't talk about the Odyssey. It's
outside the triangle, bro. Like, why do
you How many times do I have to tell
you?
>> Legitimately, I want to know. I just
want to know. I just
>> ask him. Maybe he's got a Twitter. You
can ask him in a tweet.
>> Just somebody ask him and tweet me. I
need to know.
>> Oh man, it's going to drive him insane.
>> Why is Odyssey not in the triangle?
That's all we want to know.
>> WHY ISN'T IT IN THE TRIANGLE?
>> That's the best.
>> Is it an orange triangle?
>> Well, um, it's been discussed on a
couple different streams, okay? And we
have in the past engaged in something of
a a little look see, a preview, if you
will, of what stories may end up looking
like. And let's just say there are
several sources for what the story of
Avengers Doomsday is going to be
>> and we're going to talk about it, okay?
Because I have looked at some of these
sources, collected them up, and filtered
them down to get us a nice little story.
>> And we can just pretend for the sake of
this. I made all this up none of it's
real. It's probably not going to happen.
We did this with Game of Thrones. We've
done it before with that's like one of
the earlier examples, but it happened.
Multiverse of madness. I don't know if
anyone remembers when they first had
some leaks and they were like, "Oh,
Professor Professor X is going to be in
it and he'll just be killed. Reed
Richards will be in it and he'll just be
killed." And I remember being like,
"What do you what do you that that's
>> No, no, no.
>> You will die for suggesting such
horrible storytelling."
>> So, before we get started with this like
media breakdown, are we going to go burn
down the angry video game nerd's house
just to set the stage or
>> um Oh, I see what you're saying. That's
that's like tonally and thematically
appropriate though. The problem is we're
moving so far away from him. A lot of
people in chat don't even know who that
is,
>> right?
>> Like Gary, do you know AVGN
>> somewhat?
>> See, he's like one of the most hip dudes
we've got on this panel. So I don't
think if he doesn't know
>> um
>> Well, whose house would be
hypothetically burned down? Like who's
like the the modern king?
>> Oh, critical drinkers getting hit again.
>> Oh, it might be.
>> Oh, that poor guy. Sorry, man. Sorry I
had to come to this.
>> Um, so I'm going to I'm going to leave
the uh the old trailer playing. All
right. So, people in the watch together,
if you want to just mute that so it
doesn't annoy the [ __ ] out of you.
>> Um,
>> what if I want to be annoyed, though?
>> Oh, yeah. I mean, you know, you could do
that, too.
>> Well, that's intentionality, which means
that this is this trailer is art. This
trailer is more art than Dave Sex, if
you think about it.
>> Oh, boy. Will we be discussing whether
or not this [ __ ] leaked?
>> Is this the first trailer or the second
trailer? I'm sorry.
>> First one. Oh my bad.
>> Oh, being old. It's
>> Oh, am I going to die in this movie,
too?
>> So, like I said, multiple sources for
this. We'll go through piece by piece.
And those of you in chat, you're not
ready for this if you don't know this
story cuz a lot of people know that
there's leaks and people even interested
in leaks maybe not have actually looked
at them. Couple of things been said on
some different streams.
This is a streamlined like take on the
story and I honestly for me I'm curious
if you you feel similarly on this seems
to me this is probably 99% true.
>> The problem is that a lot of the time
like whenever someone goes on Reddit and
there's like a you know a a leak that's
sort of presented in in a like dot point
form or uh or just you know just sort of
paragraphs running through it. A lot of
the time you look at it it's like this
sounds stupid but then like as it turns
out because I remember Superman there
was one and it's like dude this seems
like terrible and then that was the
movie more or less. Um, this is
>> we went over the ones for
Rise of Skywalker, right?
>> Rise of Skywalker. I remember that the
Marvels, there was one where it was
basically all the way up until the third
act was basically 100% accurate cuz
that's when it starts to get interesting
as what changed at some point. Um, it
unfort Well, a lot of the time this [ __ ]
just turns out to be like true. Like
that's too many people involved in these
projects to not have leaks at this
point.
The rule of thumb is the dumber it is,
the truer it is.
>> Yes, that's the thing. When there's
weird read
that
>> with Game of Thrones ending, it was like
there's a boat that has Varys, Missande,
and loads of main characters on it. It
crashes. They all get beached except
Mande who swim like floats away and gets
captured and then taken to King's
Landing where Daenerys will try and get
it back and then she'll just get her
head chopped off in front of her and
that's when she goes mad and kills
everybody in King's Landing. I remember
reading all that and being like, "No,
>> no, no, no, no, no, no."
>> Promise that the more that this happens,
the more that that goes along cuz I
remember the Superman one. I was like,
"Dude, this like yeah, this will be what
it is." Like, like when it's just like
of Yeah, it will. It will. And then it
was.
>> So, yes, like there's kind of nothing at
this point that I could hear that would
ever make me go like, nah, nah, it's too
crazy. A big problem actually that way.
I don't know.
>> Big problem is a lot of the announced
cast, a lot of the imagery for like just
everything in marketing unfortunately
lines up with basically all of the
leaks. That's usually what makes it
interesting is that when it starts to um
and and you know the the notable thing
is cuz sometimes there might be a
trailer and then there's you know some
some leak and then someone could
obviously be like well maybe they saw
what was in the trailer and then they've
come up with stuff to fill the gaps but
then when other stuff comes out the
second trailer or more stuff and it's
like well wait a minute this like lines
up it's like oh
>> all the screenshots and the trailer bits
>> is the trailer loudly looping for you
guys. No, turn it down. Turn it down.
>> We muted it.
>> Nick's over HERE LIKE, "GUYS, ARE YOU
TALKING about the
>> so
>> I saw Gary?"
>> I I remember the first time I watched
something on YouTube.
>> It is confusing.
So, the funny bit is the Sorry, go
ahead.
>> No, go on. Go on.
>> I was going to say the funny bit is the
the amount of lengths that Marvel
supposedly takes to to keep these things
from leaking. Like, not giving the full
scripts to actors to the point where
they don't even know what the hell
they're acting in. Yeah.
>> And then the full plot gets out anyway.
>> Is hilarious. That is funny.
>> Like I said, I've seen three different
versions of the full plot released. Some
of them mention some things that the
others don't, but they're not it's not
in the way of like, oh, that's
completely different thing. It's just,
oh, that person thought that was worth
mentioning and this person didn't. Like,
is it just
>> Yeah. It also might be one of those
things where everyone's being given
leaks to see if they could find the who
it is and plug it, but everybody's
leaking everything, so it doesn't
matter. So, they're just like, "Okay, we
can't figure out who's saying what."
>> Yes.
>> So, we we we begin. All right. Just
think think of all the wonderful stories
you've already had in phases four and
five. Oh gosh.
>> All right. Done.
>> Yes. Um
>> the thing that they're taking, you know,
out of everything that's been set on the
table, all the characters and plot
lines, we're taking multiverse
incursions. That's what we want. We want
that for our movie. That's going to be a
major spine to the whole story line,
which you might think is a horrible idea
considering incursions have different
rules in every single movie and that
Michael Waldron had no idea what he was
even doing when he introduced them. But
that's where you're wrong, kiddo,
because this is going to allow all kinds
of wacky and fun things to happen. So,
the multiverse,
it is currently littered with incursions
because the MCU being 616 and the X-Men
universes being 1,05005
I think that one is. So, from now on,
I'm just going to call them the MCU
X-Men universe. I could even say Fox
X-Men, but you got it. Um, and uh,
because those two universes have
interfered with the multiverse too much.
It's like crashing apart now thanks to
all their [ __ ] So, think about Endgame,
Deadpool, Wolverine, No Way Home,
Multiverse Madness, Days of Future Past,
all of these films are now considered
events in which they were causing uh,
incursions.
So,
>> uh, even though all of them were
different rules and different like
context and everything cuz Days of
Future Pastime travel is not the same as
Endgame travel. Nope.
>> Not at all.
>> Sorry.
>> Maybe I'm misremembering what an
incursion is. I thought an incursion was
when the particular universe that you
are in, if you are not from that
universe, is going to explode.
>> It's
one version of of an uncurs,
>> right? But is this is the film then
going to rely on the fact that there's
been lots of multiversal jumping? Does
that just mean that other
>> Are you watching the trailer as you're
speaking? randomly.
>> No, I I'm already beyond confused with
how this is going to work.
>> Something that I feel like it should
just be something that people keep in
mind is like obviously none of this was
the intention. No,
>> it's it's to think
>> Kang was and then of course you've just
got other it's like you know Multiverse
of Madness which was the movie that was
about introducing incursions had a
character that could travel that was
described as having the unique ability
to travel between multiverses who so far
>> is where did she go?
Not only that, but apparently Doomsday
is largely about finding certain people
in certain places. And she can teleport
open portals directly to any individual
she wants at any time as much as she
wants.
>> Except her mums.
>> Yes, that's too difficult.
>> Got killed by bees.
>> That's the bee universe. You can't open
it on there. It's too complicated. But
>> despite their good intentions, the
multiverse is now in jeopardy due to all
of those decisions in all of those
movies.
>> Now that's our like world as they say.
Oh boy, what a what a great start. Our
our prologue, however, in chat, I know
some of you have heard about this. We
begin in the Remy Spider-Man universe,
and you might immediately be like,
"What? Why? Why? Why? Why?"
>> Oh, no.
>> Why? Why? Why? Why? Why? Why? And you're
like, "Oh, don't worry." You're going to
see um this this is this is uh I've I've
gotten from different sources, right?
You're definitely getting Toby
Spider-Man. That's pretty much all but
100% confirmed. Um, some of these
reports say that you get Doc O and Green
Goblin 2, which is interesting to me
because what's happening, and I don't
know how this happened, and they're
probably going to benefit from not
explaining this at all, Spider-Man is
fighting the X-Men to stop them from
destroying his universe
>> with a with a bomb with a multiverse
bomb. Wolverine has been provided a
multiverse bomb from Beast and he's
trying to plant it. Tobey Maguire
Spider-Man is trying to stop him.
>> It's obvious.
So obviously sort of a question you'd
have immed cuz this is this is when you
start thinking about just the obvious
plot holes that it's presented with a
like that a multiverse bomb and you're
going to take it straight to the people
that are going to try and stop you
instead of just going
>> instead of what would it be in the
middle of the woods somewhere
>> just to space what if we just went to
Arkansas you know 30 miles west of
Conway and we just left the bomb in the
middle of the woods.
>> Yeah.
Okay.
>> Sure.
>> That that means that so they they've
realized that like, oh no, this
particular universe is going to blow up
as a result of incursions. Not if I blow
it up first.
>> So the way this works is universes are
clashing with each other and we we're
watching the scene in which the Fox
X-Men universe is about to clash with
the Remy Spider-Man universe.
>> What does that mean?
>> OH NO, MY CHILDHOOD'S COMING RIGHT FOR
US. SHOOT. YEAH. So both both universes
normally in this situation would be
destroyed unless one of them destroys
the other first and then the other one
is fine.
>> Technology to create a multiverse
that they couldn't come up with any
other like anything.
>> I can confirm Doc O is in it. I don't.
So, something I was going to bring up is
if you have the X-Men as a team and Toby
Toby McGuire Spider-Man is [ __ ]
great, but I don't know that he can take
on Wolverine, Deadpool, Storm, Gan Gray,
Beast, you know, if you roll out the
entire team against him, I think he's
going to have a bit but if he's got Doc
O and Green Goblin with him, it's like I
guess that's better.
>> I understand that people think this is
bad, but if if Doc O looks at the bomb
exploding, goes the power of the sun
gets eviscerated, I think that actually
goes crazy.
>> Good news. I want to see Peter slingshot
himself from Doc O's arms, you know,
like use it like a giant slingshot.
>> Like he holds it. Yeah. Like a like um
Yeah. He makes like a little V with his
arms. Peter goes,
>> "Tell you what, what a scene where I'm
like
>> while they're on a train.
>> Hurry,
>> hurry Toby McGuire, Spider-Man, prevent
Hugh Jackman's Wolverine from killing
you and your universe." You know, it's
like what? And with the help of Doc Arc,
like what is happening?
>> One of the scenes like why are we here?
What's happening? happening.
>> If the X-Men are alive from the original
Fox universe, why wouldn't regular
Wolverine be there? Cuz Logan hasn't
canotically happened yet. Why does it
have to be like
>> Well, I remember we talked about this
with Deadpool and Wolverine, right? Is
like how exactly does that squirt? Cuz
like
>> if that Deadpool has to be incursion
causing, right? Cuz he's not from
Deadpool's universe.
>> Uh yeah. So Deadpool, I think, is
specifically only going to be there
because they need to have Deadpool like
like on a meta sense for the writing,
you know, cuz he's going to leave
immediately to his universe after this.
>> Well, I'm just not
>> He's not going to go back to the Fox
universe. He's instead going to go back
to his Fox universe, if you if you
understand what I'm saying.
>> How many [ __ ] universes are in this
house? There's a lot.
>> Yes.
Um, and yeah, Gary can help out where
where needed, but uh, even with all the
leaks, like this [ __ ] is hard to make.
>> How many universes?
>> Yeah, a lot.
>> So, what are the universes for?
>> There will be a fight.
>> I don't know.
>> And the fight will end art and Wolverine
isn't. Sorry.
>> The the fight will end with Hugh Jackman
Wolverine having to sacrifice himself in
order to ensure the destruction of Sam
Ramy Spider-Man, killing himself and
Tobey Magcguire Spider-Man. You and Mary
Jane and the corpse of Uncle Ben will
all be destroyed of Uncle Blitz.
>> It's only one of the corpses of the many
dead bins out there.
>> Like the idea that it's like what a
tragedy that Wolverine had to give his
life in order to blow up Sabrini
Spider-Man universe.
>> I'd shoot a thousand Uncle Ben before I
let this multiverse die.
Uh,
and this the thing we we've we've kind
of known pieces of this forever. It just
keeps coming keeps getting confirmed
over and over again. It's one of the
hardest to believe things ever to the
point where I think part of my brain
isn't going to accept this until I see
it cuz it's it's just
>> what the [ __ ] is wrong with you? Why
would you ever
>> this age, dude? Nothing impacts me quite
like cannon fodder from my childhood
that obviously has no future in this
universe.
>> And this is like first like intro,
right?
>> Yes. prologue.
>> This is how it opens.
>> You know how people get upset about the
Hulk?
>> Oh, sorry.
>> I mean, they're trying to do that Loki
thing from Infinity War, basically.
>> Yeah.
>> All of the things from all of the
univerg
Well, and it's hard not to read this in
particular ways, right? Because a
certain generation uh their heroes from
the 2000s would definitely include like
top of the [ __ ] rung includes Tommy
Aguay, Spider-Man, Hugh Jackman,
Wolverine. And you're like, "Do you want
to watch this movie where they kill each
other in the opening?"
>> Yeah.
>> You're like, "Uh, no."
>> Oh, yeah. Couldn't. It's like, "Oh, you
remember Indiana Jones? You like him,
don't you?" Yeah. Well, he's now a
depressed hobo. It's like, "Well, I'm
not sure I really like that story."
>> Star Wars.
>> And with Star Wars, too, I wouldn't be
surprised because you might even see
them pop up in later trailers near the
time as well. Look, it's got Huge
Chapman's Wolverine and Toby Mcguire.
It's it's got all of these people that
you really like, they won't let on. And
then people will go to the cinema
thinking, "Oh, yes. Finally, my
childhood is back." Oh,
>> no, it isn't.
>> Yeah.
>> I really love Luke Skywalker. I'm so
happy we get to see him get killed by an
Adam bomb.
>> Will this be the last Jedi of Avengers?
>> I maybe maybe cuz
>> you know that'll happen. And that, by
the way, is supposed to be the shot of
uh Patrick Stewart's Xavier in the
trailer. He's looking at the samurai
universe get obliterated and he's like,
"Oh jeez, there it goes." Like,
>> how do you know?
>> This is a guy
>> control people's minds.
>> He's so powerful. There's so many things
he can do. Why Why did they have to kill
Spider-Man rather than sending Professor
in every movie that he's in. That's
>> comes back inevitably. I guess I'm going
to survive this one.
>> He's like, "God damn it. I just wanted
to die again."
>> He looks up. At least they only died
once. Yeah, you know,
>> I love my main characters for no reason.
>> If Well, to be clear, Wolverine is
climbing that number, you know, just get
a few more in there.
>> Um, so they're back. They come back, the
the survivors, which I guess is
Deadpool. Um, and the whatever X-Men
went out there and came back, if they
did, the X-Men mourn Wolverine, and they
mention that Gan Gray and Storm both
died stopping incursions on other
universes. So, they're not neither of
them people into the movie.
>> Well, you'll have to weather.
>> Those actresses are just simply too old
now. We need younger ones. That's why
they're going to die.
>> Um,
>> weirdly, all of the hot young X-Men
survived the battles. It's crazy. But
like,
>> uh, so the X-Men are very sad about all
of this, about detonating universes, but
they make it clear it must be done or
they die.
>> There's no other way.
>> Isn't very satisfying, to be honest.
watch it like
>> they can make multiverse ending bombs
but there's nothing else that can be
done.
>> Yeah. Nothing else they're capable of
doing. It's they're just sorry it's
gone.
>> Do you think they play the Avengers like
like the Sombre version after like we
had to kill.
Just funny that we move past it, but
like in terms of power scaling, a
multiverse bomb like a bomb when
detonated destroys an entire like I feel
like we need to remind us the universe.
Our universe is
>> unfathomably big.
>> This is more powerful than Thanos when
he had the gauntlet. If he can
>> beast made it in in his cave with a box
of scraps.
>> You know what's so funny? There's a
throwaway line in No Way Home where
they're like, "Uh, oh, I'm part of the
Avengers." REALLY? WHAT'S THAT? It's
like, "Oh, we're like a team." So, the
first team that Tobey Maguire meets
comes through, kills him, and destroys
his entire planet.
>> Well, uh, well, Nicholas, uh, will you
be excited? Cuz I read the leaks as
well. They said that Zod is going to
show up, and he's going to say, "The
Remy Spiderverse did not survive."
>> Oh, man. So
>> yeah, very sad. Very sad. And like I
said, telling us that they're very sad
about having to kill trillions and
trillions of lives over and over again
doesn't really help. It doesn't doesn't
make it feel good to watch. You're just
like, "Cool, that's great. As long as
they survive,
>> we're sorry."
>> Yeah. So anyway,
>> even have that conversation.
>> Fair if they we have to destroy one
universe to save our own. That's kind of
drastic, but you can kind of say, you
know, consequentially, I guess it evens
itself out. If they have to go around
destroying every other universe except
their own, it's kind of it's a bit
morally problematic. You might at least
have a conversation like, "Yeah, how
many trillions have to die?"
>> Well, how the [ __ ] did they figure this
[ __ ] out? What was the first one looking
like when a universe started to clash
into their own? They're like, "Quick,
beast, make a multiverse bomb."
>> Make a bomb.
>> Yeah. And what was the trinity test for
that? Like, yes, this univered.
There is nobody here. We checked. It's
all good.
>> So, that's your like that that's your
big old, you know, hook and teaser for
the whole movie, but now we have to
settle back into the to the main plot.
So, you have uh the Fantastic 4 doing
like a baseball game or something and
then they go back to the the Baxter
building cuz Doom has called them for a
meeting and they're like, "Oh, we don't
Doom. We haven't seen you in a while."
Um, apparently Sue Storm doesn't really
like him because he's a he's a mean
representative of Latvaria, but he's
like, "No, I got to talk to you about
important stuff. if I've been doing an
investigation into the multiverse. It's
like, oh boy. So, of course, we as the
audience like, wait, but isn't Doom
evil?
>> And the way this film is going to be
played broadly is that that will be the
twist for the heroes that they have to
deal with him being the quote unquote,
you know, villain. Um, I'm not sure
entirely if that's going to have worked,
if you will. Well, I I think I think uh
because my mind is immediately going to
Mysterio, right, where everybody knows
that Mysterio is a comic book villain,
but the marketing for uh for Far From
Home presented it like he was going to
be an ally.
>> Well, yeah. And people did wonder the
way they would play it is he would be a
hero in Far From Home and then a villain
later shows us that Doom is the bad guy.
It shows Thor fighting him. It does in
the trailers. I mean, I did not know
because I knew nothing about Mysterio,
so I had no clue going in. And you can't
really play the same game with a
character whose last name is literally
Doom. Doom.
>> Yeah.
>> Well, but the thing is they really
haven't. He's been marketed solely as
the bad guy they have to defeat. But for
half this film, he's going to be posing
as a good guy.
>> No, I think I get what you mean. It's
like why would that be effective? Like
why would that be
>> Yeah. You know what what what does the
audience gain from that of like the
expectation from the marketing is that
Dr. Doom is going to be the bad guy only
for him to be not the bad guy for a bit.
Like,
>> oh, okay.
>> I mean, you could say if if they want to
try and play it like a tragedy and
everybody knows that Anakin Skywalker is
Darth Vader and then we watch three
prequel movies with Anakin.
>> It could partly be that. Well, yeah, cuz
I mean, if the leaks are to be believed
and basically everybody [ __ ] dies in
the end or well, not dies, but you know,
is defeated at the end. It's kind of
Well, that would be nice, wouldn't it?
But they'll never do it. Um, so it's
partly that and also partly because they
just they need some way of bedding Doom
into this world and believably in a way
that he's always been here because he
hasn't been and we know he hasn't been.
But they need to have this film have the
Fantastic Four particularly treat him
like someone they've known for years. So
obviously if they went in with the
understanding he was a villain, that
would be tricky because then why didn't
they do anything about him? Whereas now
like it's it's a very difficult line to
to tread, but I think they'll try for
the tragedy and just hope the audience
goes along with it.
>> They will indeed be trying for tragedy.
>> Messy Kylo Ren situation where it's
like, oh, is he good? Is he bad? Is he
too wavering on wavering? Is he going
this
>> still required though?
>> They could have him pulled in from
another universe and he hates them, but
they don't know him, right? like that
>> they could but the trailer I think the
trailer establishes because there's the
lion saying oh he used to be different
like his surname used to be peace and
love or something and then he changed
>> oh his name was John joy if he changes
to John Doom
>> so Doom warns them that they're going to
clash
>> your smile
>> their current universe Fantastic 4
universe is is going to clash into
another one and they're trying to figure
out like why is this happening like
because we got an incursion someone on
our universe iverse is not supposed to
be here. And so they have to build a
piece of technology with Reed and Doom
to to discover who
>> find the person in the universe.
>> Yeah. Who this [ __ ] is ruining
everything. Turns out it's Steve Rogers.
>> Whoa.
>> No, it can't be. Cannot be. Doesn't even
make any sense for Endgame.
>> Oh, don't you worry, Fringy. They've got
an explanation. So Steve
>> Steve says, "Hey, oh jeez, you found me.
Yes, I'm not supposed to be in this
universe." They're like, "Well, then why
are you in this universe? How did you
get here?" and he says, "I used to live
in a branch of the timeline of the MCU
world, only it was about to be pruned by
the TVA, except Loki came to Steve and
was like, "Bro, I got you. I'm going to
save you. I'm going to save you by
plucking you out of here and dropping
you into the Fantastic 4 universe,
>> thus causing
>> Who was the old man? Who was the old man
in Endgame? Who was that?" Uh,
>> Joe Biden.
>> I speak Joe Biden. Yes.
>> A good story for another day.
>> Yeah. I don't know what the [ __ ]
>> interesting character decision that of
all the people Loki could save that he
might like care about or anything, he
saves Steve Rogers.
>> Yeah. But the problem is that this is
this is
>> like [ __ ] not Loki. This is loser
lame Loki from the show
>> who can do anything. Yeah. then
>> over like he would save it over um uh
not MorbiiUs u
>> who's no histo
like to apologize to Steve Roberts and
MorbiiUS for your name rags I think you
you hit on it right there if he just
they Just need to greenlight more
MorbiiUs movies and everything will be
>> I'll go to the theater this time. I mean
just like I did the other times. I will
I will go.
>> It It's got to be Morbin time more than
once. Actually,
>> I got Regal Cinemas gift cards that need
eaten up. All right. And they don't make
good movies, so they just sit there on
the shelf and don't get used. So like,
>> no.
>> So this is love. So So this is season 2
Loki, but presumably before he becomes
God of Time tree lord,
>> I believe. Yes. before before he becomes
Yes. before he's the god of stories or
whatever.
When when would that have happened?
>> Off some point.
>> I don't remember any notable time jumps
in uh in in um
>> season.
>> I genuinely do not remember it.
>> Yeah, but remember in between seasons we
we get right back into it.
>> Same one with feathers.
>> Yeah. Why? Why do I even Yeah. Sorry.
What am I doing?
>> Well, this is season two Loki
presumably. So, he knows what the TVA
is. He knows what they do. He knows why
they do it. He later becomes god of time
Loki, who knows how basically the entire
structure of the universe works. And he
didn't realize that plucking Steve
Rogers from one broken timeline and
putting him in somebody else's one might
potentially cause problems.
>> Yeah. It almost implies he's doing it
naively. Like, he wants to save him, but
he doesn't realize putting him somewhere
else isn't going to cause problems. Like
but he would have known eventually right
as god of
>> timeline.
>> Have you mentioned like what year?
>> Well, have you mentioned what year
Doomsday takes place in?
>> No, I don't even know that.
>> No,
>> it takes place in 2028.
Cuz the the Marvel skipped ahead a
couple of years. I can't even remember
what for now.
>> They're a little bit ahead. Yes,
>> they're a little bit ahead. Yes,
>> the time jump and the the the
>> Wasn't it?
>> I think Thunderbolts was in 2027 or
something. Wasn't it originally because
they they were accounting for the five
years? Wasn't that originally why they
jumped?
>> Yes.
>> Yes. Yes.
>> My head.
>> Um, so Steve and his family apparently
spent 10 years living in Fantastic 4
universe and they watched the rise of
the Fantastic 4 and their battle with
Galactus and and he wants to mention his
son is a big fan and it's just like, "So
what were you doing, bud?"
>> So he was just watching it on TV.
>> Yep. He never did any. Remember, they
had a montage of defeating villains, and
Steve has just been watching it the
whole time.
>> Yeah.
>> [ __ ] With great power comes great
responsibility. [ __ ] that. No,
>> that's not a Captain America.
>> Yeah, he he could do this all day. Watch
the TV.
>> You can watch TV all day.
>> All day.
>> Well,
>> in
gonna do to [ __ ] Galactis walk up
like throw a shield that just bounces
off of his foot. Like, what's really
going to happen?
>> He could at least offer some help.
doesn't matter. He
>> he can help evacuate civilians.
>> What I do enjoy about that or something
>> is that they're making it canonical that
he chose then to like let 911 happened,
right? Like they're making that
canonical.
>> Yes.
>> 911 was a Steve Job.
>> Oh, Steve Jobs.
>> One of Steve Jobs is what it was. It was
>> one of his many jobs. So
>> the theme emerging here though, right,
is that the movie just begins and so to
McGuire, Spider-Man dies. Most of the
X-Men die. destroy
breaks the rest of the multiverse and
then Steve Rogers also destroys the rest
of the multiverse and so they're
responsible for the destruction of
[ __ ] absolutely everything in every
universe ever.
>> At what point do we get a character we
can sort of cheer for
>> obviously
>> his name is Dr. Doom platoon. That's the
one he's supposed to be.
>> Show some goddamn respect, please.
>> To four years of evil school to get his
doctor in.
>> With all this known, Steve, Dr. Doom,
and the Fantastic 4 travel to the MCU
universe, where space is beginning to
break. Their arrival.
>> What does that mean?
>> Their arrival is what you see at the end
of Thunderbolt.
>> Oh, yeah.
>> The Fantastic 4 ship that arrives.
that would necessarily cause an
incursion, right?
>> Yeah, but we're solving it. That's why
they're here.
>> So, it's okay to sort of start making
>> Yeah. Yeah. It's already breaking
anyway. The MCU's already caused a bunch
of fine worlds. You know, you got to
find a way to take that from Star Wars
and put it so that you can have your
little meetings to figure things out
without immediately starting incursions.
So, uh, while that's happening, the
character Love, Thor's daughter, she has
a vision of death and space crisis.
>> What?
>> Um,
>> what do you crisis?
>> Death and space crisis.
>> Crisis.
>> And this prompts Thor when she she tells
him about all this to travel to the to
the well, they all they seem to say is
he travels to the thunderbolts like
generally. So, I'm guessing he was he's
just somewhere. Is the decision making
process there?
>> I I mean not enough information being
destroyed. I better go meet the
thunderbolts.
>> Maybe she mentions one of them or
something.
>> Maybe help.
>> Very large potatoes. These are the these
are the biggest [ __ ] potatoes
possible. That's what it is.
>> Look, if the world is ending, right, and
I can travel anywhere, I might also go
to Florence Pew. I'm just saying.
>> Yeah, fair enough.
Steve Rogers is busy. Steve Rogers is
out there busy plowing uh you know uh
peak
>> anyone he [ __ ]
>> well pee Haley Atwell right now and I
think that's a good reason to end the
universe.
>> Well
>> yeah just do it with a bang.
>> Thor arrives near the area and he spots
the ship. He jumps on and that's where
you get the scene where he meets Steve
and he's like oh my god no way. And
Steve grabs Muolnia to prove he is who
he says he is. That's like explicitly
what what people have described this as.
A lot of people have speculated that
he's going to be like Captain Hydra or
fake Steve apart. As far as I know, he's
just Steve. There is no like
>> that's in the trailer, right? Like that
shirt pants.
>> Yeah, but people are speculating that
he's like tricking everybody, but I I
don't from everything I've seen with
that kind of thing,
>> including Molner again. Well, this came
up in the trailer reaction because that
would imply that Molner is a Nazi in
that universe,
>> which would have been the story,
>> the better story, but we don't get that.
>> Big gez. So yeah, that that's when you
get to the everyone has arrived to uh
the Avengers Tower or the Thunderbolts,
whatever you want to call it at this
point. I don't even know.
>> That big speech in the trailer.
>> Yeah. And they're all having the big
chat. Um apparently Sam and Bucky have a
clash over something, but Steve
convinces them to work together. I'm
assuming this is to do with the suing
that's happening over [ __ ] the
Avengers.
>> Bucky Bucky wanting his shield back that
he deserves.
Well, Walker's the one that should have
it. Let's be honest. But it's fine.
Whatever.
>> Yeah, it might be the lawsuit. That's
right.
>> It's probably the lawsuit, which was
[ __ ] but apparently Steve's going
to be like, "Hey guys, got to we got to
got to focus. Got to work together."
>> A lot of court.
>> Did Elena finally like leave the sauna?
>> Yes, she's in the room. Um, oh, and
Scott sees Ghost and says he's happy for
her because of course she was like the
villain in
>> Yeah, literally who.
>> Um, so yeah, Reed explains that the MCU
universe, the Fantastic Four universe,
and the X-Men universe are all about to
clash and destroy each other. And he
proposes, I can't believe I'm reading
this.
>> Why does that why does that happen?
They're like bump into like
>> Yeah, they're just going to bump in and
boom, that's it. But Rex,
>> that's a shame. That makes sense
compared to the next sentence. Are you
ready?
>> Well, let me Well, well, how come they
this hasn't been happening already? How
come the multiveres haven't already been
like bumping into
>> They started off a really long way away
and it took
>> just now getting close.
>> What the [ __ ] does it mean for one
universe to be a long distance away from
another universe? Like, are they within
a greater universe? Are there multiples
of that little balls? Think of them as
big
universes.
>> Even though that's not the way that they
looked in Loki. They look like the ends
of like ends like they're they're like
string
>> like this like this movie is the end of
the rope
>> like they remember in the Flash. Do you
remember in the Flash they look like
balls?
>> No.
>> I don't know what that is. Nobody
>> reme you start off a sentence asking do
you remember in the Flash and the answer
is no.
>> Mer there's I just watched a Doctor Who
episode that explain so much better
>> suicide.
>> Yeah. Cuz Doctor Who
>> wouldn't you? Yeah, maybe.
>> No, in Army of Ghosts, it they explain
it so much better. They they make it
very clear like jumping between universe
basically destroys the and you can't do
it, so they make it hard. Yes, they do
it with little yellow buttons, but they
had they had budget problems here,
>> but uh it's so much better and I just
watched it last night.
>> Good times, man.
>> We can assume based on how far Mhler is
into this that we're probably about what
40 minutes into a three-hour movie,
right?
Yeah,
>> this is where it starts getting good as
well because I was like what the next
conference is going to be.
>> Yeah, I'm saying this is probably the
end of like actish one. There's
probably, you know,
>> Yeah,
>> I I remember when Mer I remember when
Mer messaged me two hours ago and said
we only have four minutes of this video
to go.
And well, the reason I the reason I
bring that up is mostly because I' I
noticed that not a single one of the
very many extradimensional beings has
been mentioned a single time
>> like the
>> I don't have time to even mention
everything that they've introduced over
the last ex
>> I just find yeah I find that amazing
that not a single one of any of the
various levels of power in
>> like the dormamu dormamu
like does he care about the multiverse
going to end the living has been shown.
Obviously, they have, you know,
>> celestials.
>> Celestials. They have all none of them,
not a single one of them seems to give a
[ __ ]
>> No. Patrick Stewart, X-Men, man.
>> But luckily, some heroes on this one
planet in the entirety of that cosmos do
care, thankfully, and they can prevent
all of this.
>> So, are the Guardians not in this?
>> The what?
>> Uh, they're the Guardians.
>> Guardians of the Galaxyardians of the
Galaxy.
>> Why? Why would the Galaxy are going to
show up in the DCU? Because that's
>> that's actually a funny because it would
have Gamora and uh and and Nebula are
both uh Well, no, not Nebula, but Gamora
is um wouldn't wouldn't she be part of
the problem as well on this front?
>> She's from
>> She's from a different timeline.
>> Well, I I like that you highlighted
that, but the the more better reason of
just are they characters in this to the
right?
>> Yeah.
Well, there's there's also Eternals and
Celestials and Gaia.
>> There's like 17 levels.
>> Multiverse bombs.
>> There's no room to think about.
>> No room. No room.
>> So, like I said, I had just said that
he's explaining Reed that the three
universes of the MCU, the Fantastic 4,
and the X-Men are clashing. And I did
say that that sentence by comparison to
the next one will make a lot of sense
because this one is so [ __ ] crazy.
>> I'm following you. Are you ready? Are
you ready?
>> Okay.
>> Read Reed Richards. He has a proposal on
how to prevent the three univeres from
from clashing. His proposal is
>> they will build enormous multiversal
cannons that will shoot and separate the
universes.
>> You're making that up.
>> All right. Now, now say the silly part.
>> I'm afraid
>> cuz I'm totally down with this. But this
this
>> in each of the sources I've seen that
there will be giant cannons that will
separate the universes.
>> The shoot anti- universe flashing juice.
>> Um
>> I mean something that's worth
remembering is in in the Fantastic 4
movie
>> they want to teleport Earth.
>> Yes.
>> So yeah, I believe this totally.
>> I believe it too. It's uh
>> this says Reed Richards written all over
it.
>> Yep. teleporting the universe away from
the other universe. Teleporting it. I
could be like, "Okay, well, there's some
logic there." But like building a gun
that shoots the universe away from you.
>> Some
draw the line.
>> How do you even load your own universe
into the universe launching gun? I don't
>> Or do you load a bullet that's so strong
it shoots the other one away? an anti
you you take Beast's anti- multiverse
bomb and you put that into the cannon
like it's a space mortar and you shoot
it at the other multiverse.
>> Oh, wait. Just Oh, wait. How they're
making
>> Do you think that they were sitting in a
room and they were like, "How do we make
things cannon?" Do you think Do you
think
>> Oh, how do we make How do we make
cannons?
>> Canon cannons. Got it.
>> Someone misheard them. Was like, "Wait,
that's brilliant." No, that's not what I
said.
>> You like it has to be right.
>> Brilliant. Johnson.
>> It has to be.
>> This is just like in season 5 of
Stranger Things when Steve has a master
plan.
>> Yes.
>> Yeah. But this is much bigger.
>> So there is that.
>> There's no there's no Atari
explanational vinyls in this though, so
I don't think it's going to make much
sense compared to Stranger Things.
>> I hope we get a giant
give us a graph.
>> Wait,
>> that that song and they're just the word
and they're like we have to use cannons.
That would be even worse. And then
everybody stops and Iceman comes out in
a 20 minute scene.
>> Thank god.
>> Oh, where does it fit in the triangle?
Wouldn't it be the other one?
>> Dude, Stacy Rockford starts explaining
her favorite music as the cannon
activates.
>> This is where the Avengers theme starts
playing. I think it's a pretty uh smart
move, honestly. Every
>> knowledge,
>> it's kind of overrated, you know, pretty
popcorn these days. The knowledge that
it's a cannon that will separate
universes has annoyed Random so much
that he's going to leave us now. This is
it for him.
>> Yeah, he has to go shoot himself to a
different place. Yeah,
>> I can't handle it. It's too much. And I
don't think I'm going to understand any
of this movie when I when I do watch it
cuz from the sounds of it, you have to
watch Loki to understand anything that
Marvel is doing. And I haven't seen
Loki.
>> 14 other things as well cuz they
released a whole list of homework for
you. Uh like 15 movies, wasn't it?
>> That that's my favorite thing when I
want to go to the cinema is I want to
have homework, especially when that
homework involves watching TV shows and
especially when those TV shows are bad.
>> Hey, Shi's not part of that homework
though, so that's the good news.
>> I have actually seen that one.
>> Regardless, sir, thank you so much for
joining us and we'll have to see. Will
we see you again or will you this be
your departing? No, I will not be back
on, I'm afraid, because I've got a long
drive tomorrow because my brother has
decided to get married. So, yeah. Um,
>> Big Mistake. Big mistake.
>> Couldn't get that first one out of the
way.
>> Mhm.
>> During EAP episode 400, he's doing that.
>> I know. I know.
>> I did tell him, but he was like, "Nah,
sorry.
>> Disrespectful, but that's okay."
>> Yes. Uh, thank you for the invite.
Congrats on what, eight years and 400
episodes. That's insane. Um, and yeah,
thank you again for the invite. Thank
you, Guitude.
>> See you later, guys. Bye.
>> Sounded like he was going to say
insightly pathetic, but maybe that's
just me.
>> You made that up.
>> I did. Um I checked Shangi is on the
list of homework.
>> It wasn't though.
>> It was on one because
responded.
>> Yeah, they did they did a list on Disney
Plus that's very similar to the updated
list, but Shani wasn't on there and
Shani was like, "Dude, what the [ __ ]
My movie, but my movie made $400 million
against a 2008 million budget.
>> It was very funny that they probably saw
that were like, "Oh, yeah, yeah, yeah.
Watch Shani. Yeah, dude. Yeah, go for
it." Mhm. Yes. You'll need to see that
one
>> with the rings and all that.
>> Um, so anyway, as mentioned, you know,
cannons separating the universe. Yeah,
there is something there that could be
be said on meta the writers are doing
using
>> 100% right on that one. I I agree.
>> Um regardless they can't do it right
now. They need advanced technology. They
must discover that in different areas of
places including but not limited to
Wakanda. So the Fantastic Four are going
to go to Wakanda to ask them for help.
Meanwhile,
>> what
>> Reed Richards is going to ask Sherry for
help. That's that's what that's what I'm
hearing.
>> Sure, why not? Remember, they're ahead
of
ever.
>> I hate this. I hate it all.
>> He's going to He's going to go to
Embaku. He's going to go to Manape
himself.
>> Hell yeah.
>> Uh but meanwhile,
>> what I would not give for them to just
use that name one [ __ ] time. Just one
time. Call him by his name.
>> Well, they had the masks, didn't they?
But they didn't want to go with the uh
>> Yeah, they didn't want to actually say
it.
>> Uh where are we? Sorry. Oh, yes. Uh so
Ste's happening. Meanwhile, Steve and
Thor are traveling to the TVA because
Steve still has a card that Loki gave
him. So, he needs to he wants to go
speak to him. So, that's happening. And
then everyone else is heading to the
X-Men universe.
>> Solve all this themselves, right? Like
everything always all the time.
>> Well, I don't understand why Loki
couldn't have just, you know, can't just
make everything good. What's What's
going on, Loki? What you doing,
>> Mr. They could just go back in time
before any of this happened and just fix
everything and prune what they need to
and it's done and over.
>> Technically they're outside of time like
they he and outside of time he time is
irrelevant. He could go to any point in
time before any time. It doesn't matter.
>> Um Kang mentioned at all?
>> No. No Kang.
>> Any mention of King? Okay.
>> Nope. Nope. He's out. He's back. Don't
do that. So uh
>> what happened to Kang in universe? Have
they have they explained what like
>> in what if season 3
>> uh the council of Kangs was wiped out by
Captain Carter
>> who eventually
>> like so are you meing or did that really
that's what happened?
>> No. No. And then Captain Carter ascends
into like a
>> fifth dimensional demigod
>> female Captain America.
>> Yes. Female Captain America wiped out
all of the Kangs you saw at the end of
Multis. her boobs ascend into uh
>> godhood.
>> How's that possible?
>> Strong super soldier. But
>> yeah, she's like really really really
strong though. Like really strong
though.
>> Like really
>> [ __ ] with me.
>> The super the multiversal cannons you
accepted instantly. But the captain
Carter defeating the gangs is impossible
to you. Why do you hate women is harder
to believe?
>> Yeah.
>> Well, listen, don't don't get me
started. I know we're going to be here a
long time, but don't get me started. But
it did. That is actually harder to
believe. Weirdly enough, in these movies
like multiverse shooting cannons instead
of
>> Captain Car defeating all of the kings,
>> they make anything happen.
>> Die in 3 seconds in Multiverse of
Madness. It might be a better cell.
>> Yeah. Which she's like was [ __ ] mad
at eventually cuz they all get to talk
about this [ __ ] eventually.
That was not cool. It's like, yeah, the
whole movie wasn't [ __ ] cool, dude.
Anyway, so there the all the different
people are off to different places, but
everyone else went to the X-Men
universe. Mainly the Avengers, quote
unquote, went to the X-Men universe to
basically be it's the scene that you see
where everyone starts attacking each
other cuz
basically like, you know, it's the
whole, oh, we don't understand what's
going on. Everyone's going to start
killing each other, but they'll all do
moves such that they don't do any
permanent damage to anybody. It's like,
yeah, okay. Even though they would
absolutely be trying to kill each other
at this point.
>> Anyway,
while that's happening, though
>> over in Wakanda Shuri asks Namore for
help and he says no not going to do it
not very nice
>> I don't know why the [ __ ] he is in the
film that's a great question
>> oh wait are the pretty smart ants going
to be in the film
>> no and they couldn't afford them
>> that's a shame they haven't unionunized
>> well they were communist ants
>> yeah they they charge a lot uh so Sue
meets up with Shuri and Neamor. And
apparently there's there's like a some
kind of romantic thing between her and
Neore. Um, which is cringe as [ __ ] If
Reed is there, too. We're going to have
to be dealing with some kind of attempt
at funny.
>> Oh, Sue. Oh, they're going to do the Sue
and
>> Yeah, that's that's actually accurate.
>> Well, it would be accurate if Neore was
about to say, what the [ __ ] about this
is accurate?
>> As you can get.
>> Yeah. Um, but the X-Men uh attack the
MCU guys as they're coming in. So, oh,
good good god. How's this happening? And
uh they just don't they don't trust
anyone. See, because they've had to
destroy so many worlds, which is really
weird to me because they have a [ __ ]
mind reader and mind controller on their
team as in someone who could tell them
immediately, oh, these guys are like
they have good intentions. You know what
I mean? Like, but apparently they just
end up fighting for ages until this is
the this is the most unbelievable part
to me out of all the spoilers, which is
kind of funny. say, you know, with
everything we've seen, but they're all
having this big fight. Everyone's
jumping around, explosions everywhere
until Monica Rambo arrives and calls an
end to the fight.
>> Now, this is possible.
>> Black girl magic.
>> This is possible considering the [ __ ]
after credit scene of Captain Marvel,
but I just wouldn't have thought she'd
be in the [ __ ] movie. It's like, oh,
really?
>> Yeah. Surely they're not acknowledging
that film's existence.
>> Apparently, they are. She's going to
show up in the like 90 no 100% of the
general audience is going to be like who
the [ __ ] is that?
>> She's in an after credit scene of a film
no one saw. It's like that's how she
connects to the X-Men. So now they're
just be like who the [ __ ] is that? But
you know there she is and she's like I
know these guys and I know these guys.
Be nice. Even though she's an incursion
causing being by the way.
>> She is. And wait because the marbles
isn't on the list of homework either is
it? And Thor Love and Thunder isn't on
the list of homework. So, so Thor's
going to show up with a random godchild
that you won't have been told to watch
the film that comes from. And then
Monica Rambo from a show nobody watched
in a postredit scene nobody watched is
going to show up and be really
important. I think the homework could
buy that the audience is like, "Yo, the
audience will buy that he has a kid."
That's a thing that just happens. a kid
who's also a like a a massive god
creature with the power of
>> any of Thor's kids would be powerful
>> and her judgment isn't her judgment
isn't exactly the best. I mean that's
the woman who said you'll never realize
what you sacrificed for them in [ __ ]
W division.
>> I remember be noted is if you haven't
watched Thor Love and Thunder you'll be
like wait why is why is Thor not fat
anymore? What happened? Yeah.
>> Emp
a tenth of a second.
>> Clearly the the trailer is trying to
revert him to, you know, punish Thor,
which was everyone's favorite Thor. It's
like, yeah, but now you you you've got
really no reason. It's just he just is
for just like, whatever. [ __ ] it.
>> Hang on, chat. Gary and his comic
accuracy cope.
What?
>> I don't know what you're talking about.
>> He's doing coping.
>> Yeah, that's cope.
>> He's coping right now. That's what he's
doing. He's coping about being
>> dude. This movie sounds like it's like
right there. Like we're almost at
greatness, but unfortunately a little
bit of comic accuracy.
>> Just a little bit of comic accuracy.
>> You see issue 4216B-7
that was made three, four years ago.
Yes.
16 panel 4
>> then. Yeah.
>> Well, that was the direct market edition
or the director's edition. We have
>> two. We were moments away from art.
>> Question. There was no director's
edition.
>> Oh, very close. So, uh, back over to the
TVA and they find Loki and Loki tells
Thor and Steve that Dr. Doom stole his
powers and now Dr. Doom's unstoppable.
>> Lok, is that a thing he can do? Is that
a comic thing?
>> I don't understand how the [ __ ] Dr. to
Doom stole Loki's powers when he was the
god of all things ever forever and ever
>> of time and space. He's he's basically
an omnipotent omniscience otherworldly
entity.
>> There's thousands of comics uh out there
and a lot of them feature Dr. Doom and
he's done pretty much everything.
>> Yeah, but like
>> he's turned himself into a black man.
>> You see why kids love the taste of his
>> I haven't read it recently. He's like
brand new to this continuity. You might
want to give some reasoning, you know,
like anything.
>> Wasn't there an early version of the
leaks where he kills Loki to get
>> apparent? Well, maybe he he might have
his heart or something and Loki can live
without restored in the heart. Pet
stored in the balls. Powers are stored
in the heart. This is Anyone who's read
a comic book can tell you this.
>> If they kill him again, are they going
like there will be no resurrections this
time,
>> but this time for real?
Um, also, hi Kalisto. How you doing?
>> Doing all right, man. How about
yourself?
>> Yeah, you know, we're uh we're we're
eight hours in, so this is still the
early times, you know, not not not
losing it just yet.
>> Early hours. Yeah,
>> we're discussing the uh the leaks of
Avengers Doomsday, which are probably
100% accurate, unfortunately. We're just
we're just talking about the story,
seeing how it goes. So,
>> Oh, how how how's it sounding so far?
>> Oh, you know,
>> it's great. It's a little shaky in a few
parts, but I think as long as they just
tighten up the script a little bit,
it'll be totally logical. It'll
>> The multiverse cannons are so close to
working. Yes,
>> we just need a few adjustments.
>> I'm staying positive this stream. I say
trust the process.
>> The issue I have, and maybe it's just
me, does the MCU's multiverse
construction even make sense? cuz I've
always been very confused in each
iteration cuz past a certain point I was
like what's like the timeline and the
multiverse itself like the like the
different timelines in the multiverse
itself how how are they even that
different?
>> I mean not only does it not make sense
but the the creators of this [ __ ] are
like you just need to watch eight movies
before this one and you'll get it. It's
like oh
>> yeah. Did you do your homework? Because
if you watch the from all the movies on
the homework list it'll all make sense.
>> Yes.
>> I I'll be honest. Past a certain point I
just stopped caring about the MCU.
>> Yeah. You know what? You and everyone
else
>> that criticism kind of gets levied
toward the older stuff. Like you got to
watch like a bunch of movies to
understand some of this stuff. But like
>> those were eight decent movies. These
are eight bad ones.
>> Well, it was also shows
>> you could watch Avengers without phase
one. You could do it.
>> You could watch a lot of this [ __ ]
without having to do the homework. But
you are right. A lot of the time it was
homework that people wanted to do
anyway.
>> But it it doesn't even matter if you do
the homework for most of these newer
ones because they just change the rules
every time anyway. So doing the homework
is actually a detriment in some cases
than going in blind.
>> So
>> you're coming in with preconceived
notions about how things work and then
you're told, "Nah, that was never how it
was anyway."
>> Yeah. It's like I expect anchor beings
to feature quite prominently, but I
don't think we've mentioned those yet.
>> Probably won't get mentioned. I mean,
how does um Thanos and his entire army
at the end of Endgame
>> play into this since they were from an
earlier timeline? Wouldn't they get PR?
>> Hey, look. If the pretty smart ants
don't show up, Thanos's army is not
going to show up.
>> Yeah, there's a ladder to these social
things.
>> Socialist ants. Okay, rags. Not just
>> the film says it's pretty smart. I'm
using the gentleman's words from the
film.
>> I'll stop being
>> pretty smart ants. when all this mention
of ants has scared nuts and she's gonna
leave now. How could you?
>> She's muted. But
>> I I forgot that I was muted. Sorry.
>> She just left. She didn't actually She
She's like, "I'm just gone. The leaks
are making her mentally check out.
>> I'm dead." Yeah. Well, yeah, they scared
the [ __ ] out of me.
>> I'm so sorry. Oh,
>> well, there's there's other versions of
you in other universes, so don't worry.
You'll you'll return. You'll return at
the 450 or
>> she's going to come back and like get
her revenge 5 minutes.
>> Break break break out the canon cannons.
>> Yeah. Well, well, thank you for having
me you guys and congratulations on eight
years again and 400 episodes. It's
crazy. Yeah.
>> Well, thank you very much. Thanks for
joining us and uh we'll see you again,
I'm sure.
>> Byebye.
>> Goodbye.
>> Bye.
So anyway, Doom apparently, according to
Loki telling Thor Steve, uh he's he's
planning to destroy all universes and
create one perfect one. That's the plan.
>> I'm on his side.
>> Just destroy them all. Don't even create
a perfect one.
>> Is all of them being gone. I think
that's really what it is.
Um, so Steve and Thor then travel to the
X-Men universe to reveal that Doom is
evil to I guess what would at that point
be the X-Men and the uh new Avengers
some people you hear about.
>> They have to do like they're going to
have to call him Victor for most of the
movie
>> because calling him Doom will just be
like
>> guys Doom is evil. I know it's crazy. I
know. Professor Final Solution uh he was
evil too.
Dr. Evil was actually a good guy at the
end of Austin Power.
>> Dr. Evil was evil.
>> Don't think about that. Um, anyway, so
they're all teamed up at this point
like, "Oh my god, I can't believe he's
evil. That's horrifying." And then Doom
turns up and activates, as seen in the
trailers, the Sentinels, and a huge
battle takes place that destroys the
X-Mansion, which is also in the trailer.
So,
>> how many times does that build that
building is like the the Charles Xavier
or the Uncle Ben of movies where he just
it just keeps getting blown up of
buildings.
>> It's the Charles Xavier of buildings.
>> Oh,
>> but yes, it gets blown up.
>> Cast as the as the school in a movie.
You're you're dying. You're going to get
blown.
>> How many times has it actually been
destroyed? Cuz now I'm wondering if it's
actually that many.
>> Um
>> like fully destroyed. I only know one,
two, three doesn't happen.
>> Days of future past, it gets destroyed,
right?
>> It gets destroyed in Apocalypse cuz it
gets it gets
>> blown up. Gets up.
>> The fact that the same building is blown
up. We're already there if it's two.
>> It's not it's not Logan, but I mean
maybe it got destroyed off screen.
>> We can assume. Yeah, probably.
>> Okay. So, and it doesn't happen in
either of the Deadpool movies. So,
>> it's funny. Three times
>> a lot. Three times is a lot. Well, yeah,
but
>> twice as long
in X2,
>> but not
just to be clear, is it only actually
been blowed up on screen once?
>> Yes, cuz that's an
>> just dilapitated in uh Days of Future
Past. It's not like it's actually
destroyed.
>> I think that counts as being destroyed.
We don't stand as allowing it to be
destroyed by time and you know, just you
know, disdain.
>> No, I think I agree. It's still a decent
amount that that's happened. That's
true.
>> Well, anyway, he destroys it all. Big
sad, but it creates a big murky gray
battlefield. Thank god cuz now it
doesn't take
>> That'll probably be easy to That'll be
easy to animate on. Thank goodness.
>> Yeah, that shaved off, you know,
millions of gravel pit outside of
Toronto where
>> that's where you get the Thor trying to
personally attack Doom and then doesn't
work and he gets blasted. stops finger.
Yeah, he's very powerful.
>> Doom uh essentially defeats everyone
there the moment, but like leaves them
to the to the Sentinels and travels to
the MCU universe with the intention to
kidnap Franklin. Uh that'll be Sue and
Reed's kid because he has the cosmic
power or the power cosmic I guess what
it's called, right? From Galactus and
that's what Doom needs. Please try to
follow this.
>> What does he need it for? for power
power power to do multiverse things.
>> But he can stop like Thor with a finger
without even like reacting to it. He's
fine.
>> He needs more fine. He needs
>> ridiculously OP. Yeah.
>> Ridiculously OP in the comics, which has
always been dumb.
>> Basically rewrites reality as he sees.
>> Yep.
>> Sue tries to stop him, fails, and Doom
kidnaps Steve as well. Takes them all to
Castle Doom. Meanwhile, back at the old
X-Men universe,
>> it's called Castle Doom.
>> Yeah.
>> All right.
>> I guess that's where Dr. Doom would be.
>> Last name.
>> Yeah. I mean, it makes sense.
>> Yeah.
>> So, doesn't everybody name their house
after themselves?
>> You could have called it Casadoom.
>> A Casadeloom.
>> Casadeloom.
>> The Sentinels uh are kind of winning and
among their winning, they harm Yolena.
They harm her. And this
>> she throws sticks at him.
>> I know you guys are surprised. I know
that she's been nearly defeated by a
sentinel. Yolena, I I thought she'd take
out a few before this, but it doesn't
say that. Apparently, she just sort of
loses to them. I am I am shocked
personally. But as she is losing, this
sets off Bob. It activates Sentry and he
goes [ __ ] nuts and he kills all the
the Sentinels cuz he's pretty OP. And
then before
>> there's always whenever someone says Bob
there's always like a two second gap in
my mind when I try and who
[ __ ] thunderbolts. Yeah,
>> that's Yeah, for people who don't know
powers that he should just win.
>> Yeah, you got to make him angry or you
got you got to lock him into to attack
mode or whatever. But unfortunately,
>> anyone's powers prevent them from being
sucked into the depression dimension or
whatever. He sent
>> Well, that's the thing. So he he knocks
out the Sentinels, but now they're like,
"Oh god, now he's he's uber depressing,
man."
>> Depressed,
>> but it's okay.
>> They
>> because
>> uh Professor X is there and he gets into
his head and calms him down. You're
like, "Oh."
>> Oh, okay.
>> There you go.
>> Solved.
>> An appropriate use of his powers, I
guess, would be I mean that's I guess
maybe that's the most shocking thing is
that he's able to he's allowed to
accomplish something in
>> the Mer hasn't got to the bit where
Wonder appears behind him and snaps his
neck. I was going to say,
>> um,
>> is that how the movie solved? They just
break another Wanda and then she just
kills Doom.
>> We'll have to. We might not even get the
answer to that in this movie. Who knows?
Um,
>> no.
>> So, Xavier uses Cerebro to locate
Franklin in the multiverse and finds he
is locked up in Castle Doom in Latvaria.
And so, you know, the expectation is
that whole team is now heading there.
But we cut back over to there and we see
that Doom has decided to explain his
backstory to Steve. We're finally going
to go. Why is he doing all this? What
happened?
>> That's useful because I would like to
know as well explaining it to Steve.
>> Really handy.
>> That's a really good writing actually.
>> Does it explain
Does it explain when he takes his masks
off mask off?
>> Cuz one set of spoilers said it was to
Thor,
>> but now I'm hearing it might be to
Steve.
>> It might. Yeah. I mean, obviously take
all of this with a grain of salt in
terms of names moving around, but yeah,
broadly.
>> Um,
>> so Doom was always looking through the
multiverse to find his mother cuz she
died. He was like, I'm going to have to
find her through a different universe.
Oky doy instead.
>> Wait, wait, a different version of his
mother?
>> I guess I guess the same same like
>> Oh, so he's stupid. Like Wanda's stupid.
>> Like Wanda's stupid. Yeah.
>> Yeah. Why not his dad?
Um, so instead,
>> uh, Doom,
>> moving on from that, I guess he's gone.
He's like, "You gave birth to Dr. Doom.
I'm [ __ ] out of here."
>> In That's true, to be fair. Uh, so Doom
eventually finds Sue Storm in another
universe and falls in love with her. And
they have a kid together and oh jeez,
this is so wonderful. But oh no, an
incursion. Oh dear. And the universe is
collapsing. And when Doom tries to stop
it, unfortunately, somehow he kills his
own wife and child
>> or they die because of the universe
collapsing or something. It was one of
those mistake.
>> Sad, sad, sad. He he also got disfigured
from this and now wears a mask, which
that might be when he shows that. I
don't know.
>> Um, so anyway, he's mad. He's really
mad. He's seething. And he says he
thinks it's unfair that Reed gets to
live the life he wants with Sue and
Steve got to cheat losing his loved
ones. and all the X-Men or whatever,
they're doing their [ __ ] with time
travel. Not fair. Not fair. He didn't
get it. Why didn't he get it and they
got it? That's not fair. And so, um,
this sounds like something that might
get cut. Like, this just sounds
surprising, but there was two different
leaks I saw that said this. Doom then
kills Steve's son in front of him.
>> I've heard that leak,
>> which is like, damn.
>> If I can confirm that one,
>> that's pretty evil.
>> Yeah. Um,
>> it sounds too dramatically satisfying to
be in the film.
>> Well,
>> I guess they'll keep it.
>> I don't hate Steve's son. He hasn't done
anything in this series yet to warrant
my eye.
>> Breastfed on Haley Atwell was
>> Oh, how that could How come that
couldn't have been me? No, I'm
understanding Doom all of a sudden. I'm
I'm kind of getting it.
>> Uh, also during the scene, you see uh
Doctor Strange and Clear both work for
Doom now. They're two of the four
Latvarian witches
>> cuz they've been those pictures
>> and they make Doctor Strange a witch.
>> We will we will show that in in a bit
cuz the the point of this reading is to
then
>> What about Wong? Wong's the sorceress
for
>> Wait, wait, wait.
>> Are we are we really to conclude that
that was what was intended with that
postredit scene for Multiverse of
Madness?
>> Obviously,
>> off they go and then this is where
you'll see them next. A so it was
intuitive to me.
>> If they make Doctor uh if they make
Doctor Strange a witch, he'll be an
X-Men.
>> No, we did a woman because he's a witch.
>> Thank you. All right. Thanks. We can
>> What's the distinction they made at the
end of One Division that like a witch
like does something specific, right?
Like it's like with
>> I thought that
we we can invite this conversation
again, but I'd always understood that a
warlock is like a
>> male witch. Yeah.
>> Yes. Totally. It's witches and warlocks.
>> And then a wizard is a totally different
like genderneutral category than a
>> MCU and and we have King Valkyrie. So
>> call him a witch.
>> Um but yes, apparently they were
captured when trying to prevent a clash
between the MCU universe and the
Illuminati universe. You remember that
[ __ ] one?
>> Why would Why would there Why would
there have been one?
>> I don't even want to try to answer that
question. Okay, this movie simply says
that is the case.
>> That movie it was all it was all like
neatly tied up, right? Like they were
they
>> maybe it was too late.
>> Too late. Damn it. I don't know. Like
damage was done easy.
>> I mean that could a seems really really
easy to write films.
>> Guys, I think we could write something
like this. I think we could.
>> No.
I like to think that the Illuminati
universe is just like a place where a
bunch of Doctor Strangers just end up
showing up and they're like, "Oh, [ __ ]
There's another one."
>> Yep.
>> God damn it. Council of Strange.
>> John Malovich. Yeah.
>> [ __ ]
>> Um, but hello. Howdy, Uno. How you
doing?
>> Hey everybody. How's it going?
>> This uh this this fell actually hasn't
been on a stream before, but he's uh
he's been helping out with some of the
art assets for the Resident Evil streams
and some editing for different videos as
well. Oh, hey.
>> How's it going?
>> What's the What's the heart for?
>> Um, it's to do with my It's actually my
last name.
>> Oh, well, I mean, don't dox yourself.
>> Yeah, it'll hurt. Makes sense. So,
>> we brought in a new guest. He doxed
himself in 10 seconds.
>> His last name is Black Clearly.
>> Black Heart.
>> His last His last name is Spleen
>> Heart of Darkness. But yes, you've uh
you've just joined. We're just talking
about some, you know, just just spoiling
the entirety of Avengers Doomsday. In
theory, anyway, all of this might not
even be accurate. I'm sure it's not
nothing to worry about.
>> I picked up six.
>> I asked if uh Doom kills Steve's son and
he said uh my guy said he did not see
that scene, but he definitely does
something that breaks uh Peggy Carter.
>> So, I'm thinking maybe.
>> Yeah, big maybe. Put a big maybe on that
one.
>> Yep. So, um, while they were trying to
deal with the Illuminati universe
clashing with the MCU universe, Doom
contacted them and appeared and said,
"Oh my god, we've got to save the MCU
universe because it is the sacred
timeline." And so, he works with them to
destroy the Illuminati universe to
prevent it from destroying the sacred
timeline.
>> Sacred timeline. How does he learn that?
That's even
>> the TVA, I guess, would have, but I
don't
>> because he ate Loki's heart, right?
al. Yeah, he's like the like the ancient
Greeks knowledge.
>> Yeah, man. That Yeah, sure. We'll go
with that. [ __ ] it. So, uh but then he
has to possess strange and clear and
turn them into the latium witches
because he decides with the power that
he has, he's going to destroy all
universes in favor of creating just one
that he wants. And you know, they
wouldn't have been on board with that.
So, he has to go work.
>> Yeah.
>> Well, and it makes you wonder, could he
not have done this to everyone? Why not
just them? I was like, I I need to
destroy all of the universes. Like, I
don't know, man. Just make the one you
like, right? Just hang out there. Who
cares if there's other universe?
>> You raise a point there, Mo. It's like,
yeah, I mean, if he's got a mind
control, like, why doesn't he just do
that? Why? Like, why even
>> apparently he's done it to wander, too?
Um,
>> he's making the multiverse cannons.
>> I presume that it would be harder to do
it for people who have like magical
abilities compared to like regular
people, right? Yeah,
>> that just seems intuitive from a power.
>> Unless magic makes you
>> susceptible to mind control.
>> What? Yeah, you know, you're right,
Frankie. What are we [ __ ] doing?
>> Exactly.
>> Even talking about like what?
>> So,
>> all of the characters arrive at Leveria
and Thor on the way asks Odin for help.
I'm not sure how this will work out
exactly, but uh Sue also Sue tells Reed
that she's she's pregnant again. And
this will be relevant in a moment. So,
warriors from Valhalla appear, including
apparently, and this is probably subject
to very much change, Odin, Heimdoll,
Jane Foster, and Loki from Infinity War
specifically.
I
>> think all of those people are dead.
>> Well, they're in Valhalla and they've
come down to help.
>> Yeah, but
>> so they died and they came Oh, they went
to heaven. They went to heaven and got
people to help them.
>> Well, does does coming back from heaven
count as an incursion or no? This is
just getting into the rules guard or
something.
>> Valhalla in this Jane's hammer
>> cuz Valhalla has a place in is I don't I
don't even want to [ __ ] pretend like
they are going to adapt this in a way
that makes any sense. I'm just this is
what happens. Okay,
>> the Valkyries
right when they were battling.
>> Wait, if Jane Foster comes back from
Valhalla, does her cancer start working
again?
>> Yes,
she's on a time limit. Every pagan knows
that there's no cancer in Valhalla. If
you're if you're a warrior and you die
of cancer, that you still get to go. So,
>> well, I think that was the logic in the
in the film, right? That she you're
fighting you're like in a war with
cancer and
>> body your white blood cells are fighting
valiantly against it themselves.
>> I mean, I don't I'm not sure if it'll
return because we haven't seen at the
end of the credits that cancer will
return in Avengers Doomsday. So
>> answer the writing
>> everything else the writing said will be
returned. So
>> so uh Reed enters Doom's castle and he
saves Steve and he tells him everything
and we get a huge battle between all the
heroes and a bunch of Doombots.
>> Very epic. Lots of explosions.
>> Uh Reed, Sam Wilson, and Cyclops are
apparently fighting for Doom because he
got mind control on them three. I guess
up to this point, I don't really know.
Probably like a corruption thing. I'm
not sure. This is where it gets really
conf like like this. This is probably
most subject to change, especially since
it's the last
>> turn into a [ __ ] bro. He's taking his
wife.
>> The mind controlled him. That's so
[ __ ] up. Um, so anyway, they they win.
They defeat the bots. They defeat And
they even defeat Doom only to realize
that he was a bot. And the real Doom is
already outside. I I'm not even kidding.
outside the multiverse with Franklin.
>> Yep.
>> He absorbs
>> like outside space and time like crisis
and in
>> Yeah, he's outside space and time. He
absorbs the power cosmic from Franklin
and then he destroys everything. It's
all into that.
>> The infant did not survive.
>> I think the infant does survive
actually. But
>> wait, how does how
>> I will say this in the infant survives?
Well, so Doom
>> dusts everything ever in every way. But
then he begins to recreate, right? So
everyone is dead. Dead as dust, but then
he creates what is called Battle World.
>> Battle World.
>> And he makes it such that Sue is his
wife now. Franklin is his son now. And
then uh he's also going to adopt Reed's
new child, Valyria.
>> I don't know why he would just make that
kid his own kid. I don't even know. Like
when you're making the universe from
[ __ ] scratch.
>> Do whatever you want. Do anything.
>> He's like supreme leader mag.
>> I will call it Boulder World.
>> Oh.
>> So yeah. Um so this is based on on
Hickman's Secret War uh that came out in
2015 16 which is the bad version.
There's two. Well, there's three because
there's Secret Wars 2, but there's a
good 80s version and there's a terrible
version that kind of collapses and and
melds the the real 616, which is the
comic book universe. The [ __ ] MCU is
not the 616. It's what what is it? Mer
was like five. It was like 99999 or
whatever the hell it was.
>> One 99999
metal back in the call.
>> Oh god.
>> Ah, no. Uh, yeah. And this kind of it's
God emperor Doom. So
>> yeah.
>> Well, yeah. I mean, he's there's no
power greater than he could literally
destroy at will everything ever existed
in every way in the multiverse and then
create it as he wishes. He's that
there's nothing more than that. I think
>> so.
>> How do you follow this up going ahead?
Like like how do you
>> uh you follow it up with Zemo. Okay.
Back to a street villain, right?
>> Yeah.
>> I mean,
>> well, that's what they should have done
in the first place. We'll get into that
after the leaks.
>> They should kill Doom in the last second
of the film by like Infinity Stone
Ultron from the What If show.
>> Yeah. Or
>> what if Griema Wim Tongue comes up
behind him and stabs him in the lung?
>> No. Gaia. If Gaia comes in and has her
mast arm and just punches him through
the chest.
>> Has Have you mentioned Gaia yet? Sorry,
I'm glazing over a bit mentally. Have
you mentioned Gaia yet?
>> She's come up um but not in the script.
No, none of the leaks. We've just talked
about her. Okay. All right.
>> We We will never see that character
again. Surely.
>> Yeah, that's true. Yeah, we won't. Um I
was curious. I was just
>> Is Blade in this?
>> Well, there's only one Blade.
>> Only that Blade won't even be in this.
So,
>> no, he won't. Not this one. Maybe next
one.
>> Doom resurrects everybody, but he just
places them in the world with no
knowledge of anything that happened
before it.
>> That's super smart to resurrect
everybody who could potentially take you
out. Whatever. Yeah, just like I mean in
terms of
>> so to be cheeky
>> they they are dead and these are copies
then.
>> Yeah, I don't even know how that's kind
of like that's where my mind's going
immediately. It's like so are we doing
what are we doing here? So
>> what does it what does it mean for a
person to be recreated in like a new
universe with different history? Like it
means they're not the same person,
right? Bringy, what's your take on the
transporter in Star Trek?
>> Oh, it kills the [ __ ] out of me.
>> Well, that's the problem is I don't
Yeah, like that's all I've ever
understood is that that's what
>> Yeah.
>> Um
>> I mean this is a step worse than that
because this is this is Doom creating
you from scratch from his like you know
his magical POV like I don't even what
does that even mean at that point? What
I like that's kind of that's like the
point that I'm getting at is
>> you're a brand new person. He's going to
give so many kids.
>> Yes.
>> Well, and uh it's not quite over. Nearly
there. So, he does all that res
resurrecting. Everyone's back, but
they're all, you know, none none the
wiser. And the audience knows what
happened and Doom, but nobody else does.
Except there is a postredit scene.
I I can't you're you're all going to say
why, and I will not have an answer for
you. I'm just going to tell you what I
know,
>> but you're welcome to say why, and I
won't have an answer. So, we discover
>> Eternals. We discover Tobey Maguire's
Spider-Man, Hugh Jackman's Wolverine,
Tom Holland Spider-Man, and the Young
Avengers are all the only ones to
remember everything.
>> I know you preempted with the
>> No, I'll do It's all right, guys. I'll
take one for the team. Uh, Mer, why?
>> That's a great question. I have the
answer.
>> Okay, I'd love to hear it. I'm not going
to tell you it cuz I don't know what it
is. I lied. I lied to your face just
now. I just lied to you telling me you
[ __ ]
>> There is one last sentence though and
that is doom sits the throne of battle
world finally resting and watching the
sun rise on a grateful I'm I'm lying
like that's that's definitely what
they're going for though. He will win
and it'll be like oh boy that's really
because of course they're trying to
recreate
>> they want to recreate Infinity War for
sure.
>> Absolutely.
Is that as regularly cited as the last
time people were like super invested in
the MCU was the end of Infinity War? So,
>> you know, with Infinity War, we we we've
had conversations about power scaling
with the stones and how it gets a bit
floopy
>> with them, especially like the reality
stone. Um, but even with that being
said, there's still something of a
cleanly, readily communicatable aspect
of the power scaling, which is he needs
to be wearing that glove. Once you take
that off, then he's in a position to be
stopped and you need to prevent him from
closing his hand because that's like a
necessary element of using it. Um, how
could they possibly beat Doom if like he
has the power to rewrite like
>> the It's the Young Avengers.
>> The Young Avengers, they got this,
>> which
is that
>> well Kate Bishop. So, she's got a bow
and arrow. I think that should be pretty
good. Um, we got we got Cassie Lang. She
can uh shrink.
>> Maybe they can harness the power of
ants.
>> Yeah, she can shrink. That's true.
>> So,
um
>> is um is America from um Multiverse of
Madness in the Young Avengers
>> in in if she wish she actually would be
able to make a difference in theory.
>> Dude, I feel like that should be the
beginning of the movie.
>> Couldn't she just universe? But if they
destroy the multiver escape from Doom.
If Doom destroys all the multicosverse,
then she can't she can't escape, right?
>> Well, no. I'm saying she could open a
portal right next to a chop or some
[ __ ] I don't know.
>> But like, wouldn't But but this cuz when
you cuz when you say like, "Oh, well the
the so these people exist in this world,
which means that Doom created them."
>> Yeah. There's going to be some glitch
where for some reason Toby Maguire, Hugh
Jackman, Tom Holland, and the
>> Avengers. We're dealing with B. But
we're basically dealing with like
wishes. So, how is that?
>> Okay, but like why would anybody except
for Doom even have like super Why
wouldn't he just create it so that
nobody has superpowers except for him,
right?
>> I think we have the wonder problem where
they just wrote him to be stupid.
>> Yes. Yes. Yes.
>> Yes. Why would you? OKAY. WHY? WHY AM I
EVEN WHAT AM I?
>> Because I You see, Frankie, you and I,
if we were Dr. Doom and we were like the
god of the multiverse, then obviously we
wouldn't create people who could
challenge us because that would be
incredibly stupid and we just wouldn't
do that.
>> You guys are missing the bright side of
this.
>> Go on.
>> Jean Gray's dead.
>> I mean, silver linings.
>> She'll be back.
>> Oh, yeah. Of course, it's worth saying
that among all of that then that
Professor X did indeed die for what is
that the fifth time.
>> I believe it's the fifth.
>> That's great. Nice to keep track.
>> He's Yeah, he's an Uncle Ben to your
character.
>> That would be number five. Yes, that
would be I was It's I was running in my
head. I'm like one, two, three. Yeah.
No. Yeah, that's
>> goddamn Patrick Stewart. He's like He's
like the Shawn Bean of superheroes.
Oh, how are you going to get an entire
movie on Battle World? Like,
>> I don't know.
>> Big CGI budget.
>> It was bad enough when they had to stop.
>> Battle World's going to be awesome. It's
probably going to be like big and gray
like some places
>> and muddy.
>> Yeah. And there's like a smog, like a
gray smog over everything.
>> Oh, yeah. So, you can't see very far
into the
>> Oh, that would be so cool if they did
that.
>> Can't wait.
>> I think they could pull it Remember that
awesome effect scene in Love and Thunder
Muller?
>> It was like black and white.
>> Yeah, they can do that.
>> That looks horrible.
>> That was like A24 or something.
>> And so, um, what is to be concluded?
This film will make like $2 billion,
right? It's looking like that's
absolutely
>> And there will be people. We can't be
sure that they're actual people, but
there will be people who say this is
good.
>> Oh, yeah.
>> It'll happen. And we will be baffled by
it. We'll be like, "Wow." I I promise
you your going over the leaks was a
better version. This is the best version
you're going to hear of this film. Was
Baller described as the leaks to you
>> because it's shorter.
>> Well, and you read it all and it's just
like I'm sorry. I know this sounds a
little silly, but it's just like I'm
sorry. I don't think anyone made that
up. I think someone saw it and that was
their best recall of of the events.
>> The multiverse cannon is crazy. No,
there that what it like and they don't
even get to fire it. How sad is that?
>> What?
>> They don't get to fire the multiverse.
>> Yeah, that doesn't get check off cannon.
Cannon.
>> Yeah, that's that's a that's crazy that
they've forgotten that that rule.
>> God, wait till you get to the end of
Secret Wars, guys. And um
>> yeah,
>> they reset everything again. Okay. and
nobody's going to have any memory of
what happened before again.
And they bring back uh just this is
hypothetical, guys, hypothetical. Purely
hypothetical, just like in Green Lantern
um or lanterns. Um they bring back uh
Robert Downey Jr. is Tony Stark.
>> Purely hypothetical.
I wish I could There's I can't say other
things. I'll get in trouble. Um, that
I'll give you a hint again. So,
what happens to Pegar Carter in What If
season 3
is very similar to what is supposed to
happen to Captain America.
>> Oh, I'm sorry, Steve Rogers.
>> Bro, I thought you were going to say
that they split him in half like in the
[ __ ] uh what's it called?
>> Oh, no.
>> I was like, whoa. That would almost be a
better fate. That would almost be
better.
>> You remember that that leaked scene that
everyone thought was AI where it's like
Thor picks up Cap and and they both grab
their respective weapons. It's like, oh
[ __ ] that matches 100% with the leaks.
Great.
>> Mhm.
>> And of course, everyone's just It's
like, so it's regular, man. That's who
that's who Chris Evans will be playing
because he's not allowed in his suit and
he's not allowed to be called Cap
>> because we he we don't want to step on
the toes
>> because everything's [ __ ] stupid in
America.
>> Everything continue on with Sam Wilson
Cap as far as I know.
>> Best of luck.
>> Yeah, they they bosched that whole
thing.
>> I mean, they could just call him the
captain, which is what
>> they're going to reboot the universe.
You'd be like, "Dude,
Steve Rogers gave me this." like who?
>> They're going to obsessively and I mean
obsessively call him Steve Rogers.
>> Steve, Steve, Steve, Steve, Steve for a
million times and then whenever Falcon's
on the screen, they'll be like, "Captain
America." Yes, Captain. They have to
have Steve call him Captain America as
well to make sure it's set in.
>> Well, they'll do the joke where they're
both in the same room, someone says,
"Hey, Cap." And they both turn to look
and that's like a really audience laugh.
>> But I could buy that they're so [ __ ]
insecure that they have two of them
standing there. Someone says Captain
America. And then Steve does not turn
cuz he knows better. He knows better. He
knows who they're talking to. And his
fal
>> a different version of him. No, wait.
This would be a Steve Rogers that
wouldn't be familiar with that change or
or is this the original?
>> I see what you're saying. But I guess 10
Well, I don't [ __ ] Well,
>> because he would he would still be used
to be being called Captain America,
right?
>> Yeah. Well, not for 10 years, I guess.
>> Why do you say it so confidently? This
is just just destroying my faith in the
writing of this film.
>> Listen, we know in that room when they
say Captain America that the only person
that should be turning to attention is
John Walker, but they won't do that.
>> Great. Oh, I wonder what his wonder what
his fate in this movie will be.
>> Yeah, there's no mention of him
basically at all.
>> They just mention we'll get like a line
maybe. Maybe a com. It's crazy that this
film is like guaranteed
to make so much money. Like that's that
is insane, isn't it?
>> Superhero fatigue. As long as you've got
either Spider-Man or a billion dollars
to spend, you can still get people to
come and watch your movies.
>> Which makes you wonder about at at DC
how how what the vibes are at the moment
with uh
>> Supergirl. You know
>> what's the what is what is the new thing
called from DC in in just for the record
>> versus Gorilla Grod is the is a is a
forthcoming television show that
apparently James pitched
>> apparently he pitched it at the same
time as Lanterns.
>> I want to be clear about this. Um,
>> the people versus gorilla gro.
>> You just listened if you're
Is this like a Is this like a law drama
like She-Hulk?
>> The Jimmy Olsson show.
>> I want to be clear, right? We We've just
spent a very long time making fun of
like every decision Marvel's just made.
However,
this is a huge movie starring a whole
bunch of actors playing characters
everyone wants to see in a big bombastic
blah blah blah blah blah. It's like,
yeah. And it's basically guaranteed to
make money. Yeah. Yeah. We we get the
strategy for the most part. Obviously,
the strategy and the [ __ ] writing is
bizarre. But meanwhile,
>> like Hitler,
>> go on. What do you want? I'm saying he's
a bad strategist is what I'm all I'm
saying.
>> Bad. Oh, yeah. Well, I I was just going
to say, so like the strategy on here,
there's sense to be made of it. But in
in the middle of the culture of Brand
New Day, blowing up the box office,
everyone's celebrating how amazingly
written that is, and then getting ready
for Doomsday. It's like, "Oh, by the
way, guys, over at the other like on the
other side of the street, the other
store, if you want to pop in there,
they're doing the People versus Gorilla
Gro and Gorilla Man are going to court."
>> What do you even say to that, dude?
Like,
>> that's Lanc Lens is doing well. It's
doing so well. Wow. It did great. the
highest for a uh the best debut ever for
a DC studio show on HBO Max. Never mind
that there are only two other shows that
they made.
>> There's only two other shows. Yeah, that
was my favorite. Uh they're making jokes
from the
>> DC Studios and HBO are making cuck
jokes. They were doing that the last
day. They
>> Oh, eating off another man's grill. They
say that. And then um DC Studios said
never eat off a man's off another man's
grill.
>> I need to see
>> no self-awareness.
>> I need I need to see those episode two
numbers, man. I need to see that it's
going down cuz surely it will
>> for that show. That that first episode,
by the way, of Lance was [ __ ]
garbage. And it's not just it's not just
the ending. The ending sucks to be, you
know, to be clear, but like pretty much
every single scene and every line of
dialogue that was exchanged was in some
way broken. I was kind of stunned by how
broken the uh the general progression of
events was in that first episode.
>> Yeah.
>> Horrible.
>> The ending actually, you're right, is
not the worst offense of that show. It's
its entire existence.
But um I think people were curious. You
know, it's like, "Hey, it's a Green
Lantern show. Let's check it out. It's
on HBO,
>> so uh we'll see if they stick with it.
This is the guy who wrote the Watchman
show.
>> I'd be stunned if they did ever
like an apparent appeal really to like
>> I don't hear anyone talking about it.
>> Twitter abstract. That's what they do.
Which is usually the tell that it's
something that kind of sucks. That's why
everybody talked about Wonderman. In the
abstract, it's good, but never anything
very specific.
Well, that that is the full leaks, but
we're not over with our Doomsday uh
adventure. Good.
>> No. Um, but just to be clear, that was
awful.
>> I can't I can't wait to see it in
theaters.
>> Meant to be. It is going to be a tight
It is going to be a catastrophe unlike
anything that we've ever witnessed. And
we've seen [ __ ] They're gonna stand up
and cheer for Tobin Maguire. He's gonna
get killed immediately.
>> Oh, look. Here comes Hugh Jackman's
Wolverine. They can they can help each
go. What the
>> You know, they were supposed to do a
cameo in I can't remember if it was a
Spider-Man or an X-Men movie, but they
had worked it out with the studio and
then they couldn't.
>> Yeah. Toby McGuire Spider-Man I heard
was supposed to be in Brand New Day
>> at some point.
>> No. Well, back in the day, Hugh Jackman
and Toby Magcguire were supposed to have
like a little cameo scene together.
>> They had worked it out with the with
both studios and they agreed on it and
it didn't the filming didn't work out.
Um, something about scheduling and the
costume not fitting correctly.
>> I
be horseshit,
>> right?
>> No, my best guess would be that that was
somewhere around Spider-Man 2 then
because that was when Tobey Maguire was
being super difficult. That's the whole
the whole my back sequence is uh is
directly making fun of that.
>> Well, what I have for us is, and this
isn't going to be new for a lot of
people, but it kind of is for EFAP. We
have not yet looked at the new Doomsday
trailer, and now that you've heard all
of the leaks, it'll make it even
funnier. That's kind of the idea anyway.
>> So, um
>> supposed to unmute this one, right?
>> Yes. You can put the volume back on.
>> You don't have to, Nick. I literally I'm
contracted to do so and there's a gun on
me right now. I didn't want to say
anything, but
>> a James gun.
>> Yes. Apparently, I need to start
criticizing this heavily and I need to
start praising DC's choices.
>> A couple people on in the uh on in
there.
>> Well, get in all of you.
>> Uh I guess I can repost it.
>> Where am I supposed to be?
>> Click this link and it'll take you to a
website called Watch Together.
>> Is that one of them there internet and
internet sites? It sure is
>> in the in the web world.
>> Well, you find it. Has there been any
sort of advanced word on what's being
added to end game when that re-releases
at the end?
>> There's four minutes, right? There's
four minutes of uh of extra stuff is
what I saw the other day.
>> That's such [ __ ]
>> It's probably stuff.
>> Yeah, cuz it's going to be the ending,
right? A lot of that's concentrated on.
>> Yep. in order to build the direct bridge
overlooking all of the many many
wonderful films of phases four and five
that ties Endgame directly into
Doomsday.
>> It's so [ __ ] annoying because every
film that came out between Endgame and
Doomsday is basically useless. But those
minutes are going to actually matter.
It's like
>> yes they are. And the fact that they're
doing this
>> scummy they they go back and they have
old man Steve Biden being like you
remember the Eternals neither do I.
Tiamat, he's still out there. Um, and
they're not releasing in Infinity War
before that. I mean, Endgame's kind of a
part two.
>> Yeah, you need to see the part one.
>> You want to put that much effort into
it.
>> Yeah.
Well, um, I suppose
>> it might be the biggest movie that
month, by the way, because there's
nothing coming out. So,
>> let's see. Is everyone in? 1 2 3 4 5 6 7
8 9 10 11. Wait a minute.
>> I'm in.
>> 11.
>> Well, that sounds good enough. Uh,
obviously if you're not in, get in. But
yes, first thing we're looking at, and
I'll put the shield up because we'll
need Well, uh, we might need it. I don't
know. But it's fine. Don't worry about
it. You can mostly see it anyway. First
up is the new Doomsday trailer.
Considering everything you just heard,
let's see.
Oh, look. It's the final shot of the
movie.
>> Yeah,
>> probably. Probably. We'll see.
>> Victor was always a smart.
>> I like how [ __ ] terrible this castle
looks.
>> Dude, the whole thing
>> looks
not real.
>> You haven't seen it yet. You said this
whole trailer looks [ __ ] terrible. I
was
>> This looks like the uh
>> this looks like the Emerald City from a
Wizard of Oz project.
>> What? Just cuz it's green,
>> but also [ __ ]
>> Um Whoa. Everyone's going to come back
to the next. We're not bad mouthing the
Emerald City, are we?
>> I just said, but also [ __ ]
>> actually had better special effects.
>> I I mean, the green has a large amount
to play with it, but it sort of has like
the yellowy golden green kind of thing.
>> I saw many people say that this trailer
looked much better than the first one.
>> Oh,
about looked
better than the first one.
>> It doesn't look better. Yeah. Yeah, it
does not look better.
>> But which one's shorter?
>> This one.
>> That's the better. That's the better
one. one is shorter.
>> Yeah, I thought the second one was
shorter.
>> I thought the Maybe I'm misremembering.
>> I could have swore this one was longer
because there's actual dialogue.
>> How is this one seven minutes?
>> Because this is a this is a video that I
have made. So, uh,
>> okay.
>> Victor was always the smartest guy in
every room. Immediately made me think of
um the meme with Michael Kr. Like Bane's
the scariest guy I've ever seen. Also
like the [ __ ] Victor was always so
just he's super duper smart. We got to
be got to be worried about it, you know,
telling us
>> cuz that's what you got to do more at
this point.
>> He used to be different.
>> Well, we wouldn't know, would we?
>> Same.
>> He used to be kind. He used to be
caring.
>> Look, Magneto.
>> Kenobi.
That's just a funny just
>> I mean everyone's made jokes about it,
but it's just like does he does he know
where he is? Does he know what's
happening?
>> No,
>> he looks like he's about to
disintegrate.
>> Close the eyes and he's back in the
show.
>> I mean, he is going to be filming
Gandalf scenes probably like the day
after this.
>> Oh, don't remind me.
>> I could totally imagine it's just like
got to get this [ __ ] done. Whatever.
>> He's like,
>> I think I feel it. Charles, Thanos is
taking me now. It's like Thanos has been
dead for 5 years. You're fine. That's
just indigestion.
>> Oh god, he's got a grip on my bladder
again.
>> Oh god. Oh, look. It's Gambit.
>> A joke character. Joke sort of
representation of a casting people would
consider whatever, but now he's like a
full-on dramatic character. I'm not sure
how this happened, but there we are.
Well, Marvel's doing fan casting, so why
not?
>> Well, did you see the [ __ ] about like
>> to reality?
>> The thing that was like, I'm so glad uh
Remy took a really bad fan casting and
Krinsk's Reed Richards and then killed
him cuz that was funny. It's like, huh?
>> Why was that a bad casting? It was like,
>> well, we'll never know cuz he barely got
the
>> Oh, yeah. That's the other thing.
>> He was still better than Pedro. Oh, I I
think he's a better choice than Pedro
Pascal for Reed Richard's uh the look or
whatever. But it would have been nice to
have given him a chance instead of just
melting him or whatever.
>> Oh well,
>> spaghetti.
>> Spaghettifying. Yes.
>> And Captain Sher
>> everything he loved.
>> See, look, it's the kid and the wife. Oh
jeez. They got killed it. And then
there's a big Earth, I guess, or planet
that it blew up. He's very sad about it.
It's just, you know, with every frame
you're like, uhoh.
>> Yeah. What was the thing with the the
mismatching eye colors that came out of
this trailer? Wasn't there two shots of
Doom and he had different colored eyes?
>> Oh, I think I remember people talking
about that. I got nothing for that. I
don't know.
>> No.
>> Could be a magic thing.
>> I had a theory that it's like the the
facial thing is not he's not actually
basically he's projecting a face that
people want to see later in the movie or
or wouldn't want to say. I was saying
that it wasn't it's it's it's going to
be like a facade.
>> Uh that was my theory that that's that's
how they're going to get out of it and
bring him back as Tony.
>> My theory was that VFX forgot, but yours
sounds okay.
>> Yeah, cuz I was at this point, you know,
obviously they've already revealed that
Robert Downey Jr. is supposed to be
playing him, but they're going out of
their way to not show anything with
Robert Downey Jr. So, my guess I I
really theorized that
>> I don't know why there was a big
announcement at Comic Con where a bunch
of Doom people showed up on the stage
and Robert Downey Jr. made a pretty big
deal.
>> Exactly. That's what I'm saying is
that's why I think it's just a red a red
herring. It's going to not really He's
only going to be like a facade he puts
on temporarily. That's my theory at
least.
Well,
>> that's him. Uh and Robert Downey Jr.
plays Doom about 60% of the movie. Rest
of the time he's a voice actor.
>> Yeah.
He's got the best agent in Hollywood.
>> Yay. Yay. Everyone get these
>> much characters,
right?
>> All of them could die except for John
Walker.
>> Yeah.
>> He was lost. But I did not realize.
>> This is all very dramatic. Anything
could happen.
>> That he was broken.
At least the costume's cool, right,
Gary?
>> Yep. Costume looks good.
>> Got to take the win.
>> Saved.
>> It does.
>> Actually, the question would have been a
bit of a giveaway that he was like, if
he shows up to work one day wearing
that, it's like, well, there's this
there's being lost and then is turning
up looking like Space Hood.
>> Yeah. You're like, are you okay? No, I'm
fine. It's okay.
>> Also, I am trying to pause. I always
wore this. Don't you remember?
>> Yeah.
>> I think I think we should be okay on
music and visual. If I pause enough, we
should be fine.
>> Oh, you're fine.
>> This is just standard Latvarian uh garb.
That's all it is.
>> This who's whose universe you want to
bet this one is?
>> San Los Angeles.
>> Oh, I mean,
>> who cares?
>> Where Gary Gary used to live there.
That's all I know. It's just Los
Angeles.
>> Yeah. New Jerseyy's looking bad.
>> That looks better than New Jersey. Trust
me.
>> Damn it.
>> Like this is a picture of Detroit. This
Detroit after the aliens. What's that
from? Is that from uh scary movie?
>> Oh yeah. Scary movie. I want to say
four. It was like one one of the good
jokes that we were like oh [ __ ] That
was actually really funny.
>> Yeah. Yeah.
>> Yeah. They say like this is Detroit and
they go and he goes and this is Detroit
where the aliens were attacking.
>> Detroit.
It was such a good joke. you do this.
>> Oh, look. He's saying the ant family. Oh
gosh.
>> Make sure you watch Quantum Mania,
everybody.
>> All of you.
>> Is Quantum Mania on the homework list?
>> I think so.
>> I didn't watch it.
>> I don't think it is. I didn't watch it.
>> Yeah, I'm pretty sure it wasn't,
honestly.
>> Are you going to be watching the
homework list? uh
>> before Doomsday.
>> I'll make my own homework list. I know
what's going to be relevant. But
>> okay,
>> [ __ ] their homework. They they changed
their homework list cuz they don't even
know what the [ __ ] they're doing.
>> As if as if anybody who made that
homework list could tell me
>> like if the person who made that list
could tell me what an incursion is that
covers all the films, then yes, I would
watch it. But they can't cuz no one can.
>> Okay, so I'll rephrase the question. Is
your homework list going to be as
painful as theirs? probably more painful
to be fair. I'm going to rewatch the Fox
X-Men. I'm already doing that. So,
that's that's kind of fun if anything,
you know. Yeah.
>> But, um no, there's there's some Marvel
stuff I'm going to have to rewatch. Not
looking forward to it.
>> Have lived.
>> Oh, yeah. So, I guess Magneto is
destroying um one of the universes as
well. He's even mentioned that in an
interview. So, how very sad. I hope it's
not another universe that we care about.
plays the Nazi universe.
>> Dude, he just like for no reason at all
says he's destroying Tim Burton's Batman
universe. And we're like, what?
>> I got to do it. I got to do it.
>> No,
but all the gangs will die.
>> Look, it's Loki.
>> But now you must give them back.
>> Hey, Cyclops. You guys like him?
>> Yeah.
>> Jangle the keys.
>> Ryan Singer didn't like him very much.
>> I will say this. At least at least the
costume's accurate. We got that going.
>> Yeah. Took them 25 years people glaze
this shot that we're about to see here.
>> Why are they glazing it? That looks
terrible.
>> How did they see it?
>> That looks terrible.
>> I love how it's so obvious when it
transitions between Floop CGI Doom and
like an actual person there like a real
tangible human being. You know,
>> this is the problem. People are like,
you know, oh, what what happened there?
Did he get hit out of the room by
Mjolnir and Steve and then he like
into a different doom because he's using
multiple universal dooms?
>> Well, this is
>> Yeah, but like doesn't it doesn't it
look kind of stupid if like you
transition from a rapid fast movement to
a character just kind of gradually sort
of standing up a little bit more
compared to I don't know just getting
someone you know just jump
and then you know it just looks so bad.
It looks so clunky.
DID YOU DO THIS?
>> YEAH, it was him. It was probably him.
Sorry.
And we got the epic gray verse that
we've now seen in lots of stuff. I'm
surprised they actually did end up with
this in terms of like you guys know
everyone hates you for this, right?
>> But it's so much cheaper.
>> I mean, they're going to they're going
to go see the movie anyway. So,
>> we spent a billion already. Let's just
spend 1.1 billion to put them somewhere
else.
>> N they're going to be in theaters. Well,
you will beg for hell long before I
grant it.
>> That's not a good line.
>> No. And it's obviously trying to do
Infinity War again, even with a jump.
It's like, shut up.
>> You're not You're not How dare you stand
where he stood? Get out of here.
>> And like I don't know. This to me is
borderline
really well. I think I think it kind of
looks like I don't know compared to just
at the beginning of um Infinity War
where where Thanos just like grabs you
know Hulk and then like moves his arms
away. That's like a better like to me
it's almost I don't even know what this
means.
>> No. How could you know?
>> Why would he?
>> Yeah.
>> Yeah. Exactly. Compared to just Oh, no.
I can understand this cuz this is just a
normal thing expanded to two very strong
people. And and in this case it's like I
don't know man thought like why don't
you just like try again? like just
clearly isn't working. So, you should
probably just try moving the axe.
>> In Infinity War, this attack was like
enough to overpower the gauntlet, right?
When he throws the axe. So, what is
anybody else going to do? Like, if
>> this attack from Thor doesn't do
anything to Doom, then
>> what 99% of the other Avengers like
their attacks would do nothing.
>> Yeah.
>> You should have a name for the balls.
>> And then we're going to get to a point
where he does just outright win. can go
outside of the multiverse, rewrite
everything. And we're supposed to
believe Tobey Magcguire, Spider-Man, and
some plucky teenagers are going to take
him out. It's like, okay, all right. You
know, maybe it's possible. Throw Hugh
Jackman, Wolverine, and I think we got a
chance.
I magic [ __ ] right? Like it's just,
you know, he's yelling, so he might have
a shot here. You're like, why? He's
electric god man. He either does it or
doesn't, I guess. But Doom is Doom men.
Is it the scaling has been useless in
this universe for ages, but you know.
>> Mhm.
>> Oh well. This pissed me off in Endgame
when Thanos took out the three of them
so easily all at once. That was so lame.
Like uh and he did it with his wacky
double Darth Maul blade. know I'd always
assume power was helping out but
seemingly that [ __ ]
>> Well, you know the three of them like
come on, dude. You had like an extended
boss fight with just Iron Man.
>> Now you Iron Man is [ __ ]
>> Tell answers to me.
>> They're the Sentinels. Oh,
>> this is so ugly, dude.
>> It's so
Yeah.
They could have made anything.
>> You have computers. You can make
anything you can imagine. You could
animate it. You You've got the money.
You've got the people in the dungeons
who want to see their families that will
do anything you want tell them to do.
>> And this is what they chose to make.
This was their vision.
>> By the way,
>> he's doomed, by the way.
>> Sorry. Doesn't it doesn't it just look
AI to everyone else?
>> That's what everyone's been saying, too.
Yes. The problem is you can you can
watch AI trailers and they look better
than this.
But that's the thing before situation
>> AI learned from watching Marvel. That's
why everything it does looks like
Marvel.
>> So we have a chance for a little while.
>> Is that it?
>> Yeah, that's it.
You know, we got everything else in the
breakdown of the leaks. So, this is uh
this Yeah, that's it.
>> And it's going to make so much money,
but it's also not going to make as much
money as you'd think because of how much
it cost, which a lot of people don't
even know about.
>> It's not going to net a lot of money.
It's going to grow.
>> Infinity Vision.
>> Infinity Vision. like some weird IMAX
like sort of cuz uh cuz Dune's got all
the IMAX screens, right?
>> Do they have all premium formats though
or is it just IMAX?
>> I I I thought I I don't know. I don't I
don't even care about like this [ __ ]
anymore. Like IMAX and all that. Like I
don't know. It's just [ __ ] stupid to
me.
>> I thought you were talking about Marvel.
Like does it have IMAX? I don't I just
don't give a [ __ ] about this entire
genre anymore.
I would wonder about
IMAX after after the Odyssey after
people saying
>> you had to see it in a format that is
inaccessible to most people in the world
>> and that doesn't change the terrible
[ __ ] script. So it makes no
difference.
>> The square doesn't make the writing
better.
>> You're right.
>> Mhm.
>> No, you truly
to get the true
>> I mean I watch I watch is a square.
That's a That's got a square aspect
ratio, but you don't need to watch it in
IMAX to get the square.
>> True.
>> This movie has me thinking about 9
millimeter.
>> We are doomed.
>> That's the doomsday. Oh my gosh, it's a
countdown. But wait, if you play the
video again, will the numbers be the
same?
>> No, the numbers are from when the
trailer got released. I think they have
like a countdown that's just running
forever on YouTube.
>> I don't think Brags ever would have
figured that out,
>> though. All All recordings of this
update in real time no matter where they
are and what they're doing.
>> I don't know what kind of space magic
they have.
>> You see how we're paused right now? But
yeah, it uh once once it's unpaused,
it'll update immediately.
>> It'll it'll it'll skip forward. Yeah.
Yeah. Yeah. Like a live stream.
>> So, this is the announcement.
>> I actually might put the cover up for
this. I don't even know if I'm allowed
to have this or not, but Ryan Ran put it
out on Twitter. Okay. So, I assume I'm
allowed.
>> Dude, I don't I don't want to do this.
>> They've already done filming. This is
silly.
>> Or maybe the next one is called Deadpool
and Spider-Man and literally everyone
except Wolverine.
>> But to be clear, both trailers have not
shown any Deadpool or Wolverine. And yet
everyone's discussed the [ __ ] huge
prologue leak that Wolverine and
Deadpool going to [ __ ] kill
Spider-Man. So there's hope, right? It's
like, well, if they're not in it, then
that won't happen. And then they're
like, we're in it. You're like, "Oh,
>> I'm uh I'm getting real tired of the uh
the Deadpool like stick."
>> Yeah,
>> I'm getting real tired.
>> It gets old.
>> It gets old in the comic books. It will
get old in the movies.
>> It was good when it was good, but it's
not good. Hasn't been good for a
>> while. So, yeah, that even like that
single line there is overdone. It's like
you could have ended it with it would be
the next movie will be called Deadpool
and Spider-Man. That's the joke. But he
carries on because it's funny, I guess.
Except that it really isn't because it's
boring.
>> Ryan Reynolds has always killed jokes by
going a little too long with them.
That's that's kind of his stick.
>> But isn't the next movie actually going
to be Deadpool and Spider-Man?
>> Isn't that the joke? Like, is does
Deadpool survive in the battle world or
no? Uh, can't. Oh, so what I meant to
say as part of those leaks was that uh
when Deadpool comes back apparent, this
is something I read in one of the leaks,
it wasn't in all of them, that he's like
sad about Wolverine dialing dialing
dying and then he's um he goes back to
his universe while they solve their
problems in theirs. And it's just like
your universe, how do you even Why is
How is everyone able to just jump
univers? And it's like I Yeah,
>> he just never comes back.
>> Yeah. Wolverine dies, but Deadpool just
goes back to his Fox universe and we
don't see him again.
Yep.
>> Okay.
>> Hence, well, so can you see how this
makes a lot of sense that they were not
really even fully planned really, but
then Devil Wolverine does amazing and so
it's like we'll pop him in like the
beginning.
>> Remember Mer the chair stream? Remember
the infamous
>> I do remember the infamous chair stream.
Yes. So, to show you how quick they were
putting this thing together, um they had
uh Hugh Jackman and and Ryan Reynolds
chairs ready to go, but they couldn't
put them out because they hadn't signed
their contracts yet.
>> Yeah.
>> So, they were they were announcing
everything and they didn't have
everybody signed.
>> Maybe got to the that put in the spam
folder by accident.
>> Maybe.
>> Maybe. But
>> that's got to give a lot of power to the
the actor, right? Like if you're
announcing me and I'm not even in it
yet. You haven't signed a deal with me.
You announced me. I want more money.
>> It just Yeah, exactly. Oh, you really
want me? Yeah. Okay.
>> And Yeah. So that's why it seems like
Deadpool Wolverine is stapled into the
movie at a time that could easily have
been cut, you know? It's just And
>> it's going to be great. It's going to be
great.
>> And this isn't And this isn't like a
like a a jarring tonal shift or
anything. No. Like we're still having
fun, guys. I know. I know the universe
is getting like ended and whatever.
>> Imagine you watch Logan
>> and you see like the horrific brutal
film and then the death and the the end
of the X-Men. Then you go into Deadpool
Wolverine all goofy wacky blah blah blah
>> and then you move into this where they
have their dramatic death again. You be
like, "What the [ __ ] man?
>> What do you want me to feel?"
>> Cuz I can't feel anything.
>> Nothing.
>> Whatever generates the most money every
single month.
>> Like what? That's both hurtful and
spiteful.
>> Ask the question.
>> Why are you sitting?
Hey, Kevin. Hey, D23.
Hope you're all having a great time. I
just uh I just wanted to check in. Just
totally unprompted and uh just wondering
if you might need some help.
>> Again, he's already highlighted why this
is like nonsense and probably not the
way to have taken the joke cuz you've
already filmed and you're already in.
Why why didn't you make the joke
something else?
>> Yeah.
>> Like they literally here making a video
asking, "Hey, can we be in the movie?"
Like, you're in the movie.
>> It's like when you see gamer chat and
stuff, right? Where we're They're
pretending to be playing the game.
>> Yeah.
>> Oh my god. Go to the top left. Oh, here
comes the guy.
>> Yep.
>> Look out. There he is. Spider-Man. Here
he comes.
>> That's a cool fireplace.
Rounding
>> out
>> the cast.
>> The rounding out the cast. Dude, they've
got like 28 people. Why the hell do they
need us?
>> Self-aware joke. Therefore, it's not a
problem anymore.
Which, by the way, happens like five
different times in Deadpool Wolverine.
Basically like, haha, we're we're doing
this shitty script choice, but we said
we're doing it, so it's okay. Don't
worry about it.
>> We're the golden ones. We're special.
Now follow the script.
>> So what do you call it when you
lampshade a lampshade,
>> right? Like
>> at that point, it doesn't make it
better. It doesn't make it funnier. It
doesn't make it more enjoyable. It
doesn't make me, you know, especially if
they actually if those leaks are true.
Oh my god. If they're actually what
happens, right? This doesn't make it
good. I'm not suddenly enjoying it
because I go back and like that's
insane.
Why? Why you nitpicking?
No answer.
>> Okay. So, anyway, if you guys need some
help rounding out the cast, I uh I'd
love to join. And I don't know, I might
be able to convince Ryan to appear in
Avengers Doomsday. But no pressure. I
hate you so much, man. He's not even
portraying how this would actually work,
which is that they have major leverage
because of Deadpool and Wolverine. And
he's [ __ ] Hugh Jackman who's obsessed
with playing Wolverine. They can't even
recast Wolverine because of him.
>> No, because it's almost like they're
still doing the joke that they were
doing with the first Deadpool movie. Oh,
man. You know,
>> I really want to be like a part of this.
It's like, dude, you were just in the
movie that made like
>> one and a half billion dollars.
>> I know. Me, too.
>> Cool. So yes, uh that's that they're in.
Great. Everyone's very happy about that.
And then yeah, these are the costume
reveal of the Doom Witches, which again
just completely matches the uh
>> the Doom Witches.
>> Latvari witches. Oh, we to assume Well,
there's like suggestions in a second of
who you think these would be, but
>> yeah. Oh, I wonder what fun names they
have.
>> Speculation is uh Tinky, Winky, Lala,
and Po, among others.
What about Dipsy? You missed him out.
>> No, I don't think they're doing Dipsy.
That's They don't like You can't You
can't say Dipsy in 2026.
>> Yeah, that's [ __ ] up.
>> Oh [ __ ]
>> Some Some people are Dipsy. You can't
say Dipsy.
>> Strange.
>> He's got a little third eye socket cuz
he has the third eye. That's how you
know it's him.
>> Great. And that's speculation who they
would be.
>> Girl Loki.
>> Yeah.
>> Right.
Not sure which is the most confusing one
out of these. Does Wanders's dead? Well,
she's not dead. She just exploded into
redness, which you know is
>> anything in this world.
>> No, it doesn't. You didn't see a body.
>> There's one from a TV show that
relatively few people would have seen.
And there's one from a postredit scene
that most people would have forgotten.
And then there's one who disappeared in
that postredit scene many years ago and
has not been heard from since.
>> Well, uh, Gary, do you know anything to
necessarily say that? Do we see any of
their faces or are they always going to
be masked up and therefore not even
necessarily in the movie?
>> I I don't know. And I asked and he uh my
buddy hadn't seen that part
>> cuz saves you money on actors.
>> I mean Benach hasn't been anywhere near
the marketing for any of this. So
>> no.
>> And he's like their biggest player who's
like a mainstay and actually in the
story as well like not getting dragged
back in. It was always very confusing
that he's just there and they didn't
seem to use him, but instead they're
obsessing over everything else.
I don't know. Seems weird.
>> The only one that doesn't make sense,
somebody actually just said it in the
chat. Why would they put Scarlet Witch
in an orange cloak? That's the one that
like the other ones like Enchantress
Clea that those ones match up
color-wise.
>> The hair is orange. That's why the
actual Scarlet Witch color is is Scarlet
>> in part of the name. I mean, the Scarlet
Witch
that. Well, that's how you know Dr.
Doom's a villain. He didn't even give
her her color.
>> Very mean of him. But hey, maybe maybe
these aren't who we think they are.
Maybe they're someone else.
>> But like, who what like what else could
what's you know what I mean? Like why
would
>> I think we might just have situation,
>> you know? Why would it be absolutely
nothing? Like
>> Yeah, Nights of Ren is a good example.
>> That's that's a good example, but that's
Star Wars. Marvel aren't like even the
incompetence in Marvel is not the kind
of incompetence of um of Star Wars. I
don't think it's it's that kind, you
know, but then again, I mean, Gao was
introduced and we will never see that
character ever again. So,
>> maybe one of the the MCU incompetence is
generally just uh taking the wrong
lessons when something succeeds. So, and
they're doing that in droves with this,
you know, like, oh, you know,
multiverse, we brought people back.
That's what people want to see. It's
exactly that's So we're just going to do
it times 50.
>> So anyway, and this is an older bit, but
it's funny right now. Alan [ __ ] says
because yeah, Nightcrawler is in this
film, by the way, in case you didn't
realize because it didn't get mentioned
at all. Uh Alan Cummings says he doesn't
know who he was acting with half the
time when filming Avengers Doomsday.
Quote, "I did the entire film in
isolation. Lots of green screen, face
replacement. They even gave characters
fake names. I don't know who I was
acting with half the time.
That's supposedly
Anyway,
>> that's the kind of thing you want to
hear for sure.
>> Yeah, it's great.
>> Wasn't this the sort of the the panicky
followup because he did say specifically
in an earlier interview that he was
fight I can't remember who he said he
was fighting and then he got told off
for that and then this story came out.
So, I thought this in in the grand
narrative of Doomsday was like, "Oh
[ __ ] no, he accidentally gave us a
spoiler, so now they're pretending that
he didn't."
Well,
>> that's funny.
I wonder what percentage of the people
who are going to see this movie like
read the tweets about it and actually
know slashcare about any of the little
spoiler details that come out.
>> I'd say the vast majority of people
don't care. The vast majority
>> you'd say it's under or over 3%.
>> I I'm glad you said 3% because I would
have said definitely less than 5%. But
once you're at 3% and now it's starting
to get to a point where I'm not sure
>> five I I thought about saying five, but
even I was like it's not it's there's no
way it's one and 20. There's no way.
>> Nope.
>> Yeah, that's too many. That's too many.
>> But uh yeah,
>> people don't know the difference between
Marvel and DC.
>> That's right.
>> That is
>> uh waited 23 years to see my king on
screen again only for this [ __ ]
to pull up looking like be Arthur. I
thought that was pretty funny.
for those who don't know beyond.
>> But hey, you know.
>> Yeah.
>> So, considering what was just said,
Sebastian Stan says he has no idea what
Avengers Doomsday is about. Quote, "We
didn't have a full script. We were just
shooting scattered scenes. It's a
different way of working, continuous,
constantly evolving. The producers
didn't want us to read it in its
entirety to avoid journalists asking
questions. I've been following this rule
for 15 years, so I'm used to it."
>> Poor guy. The why he just looks
constantly bored and depressed in every
scene he's in now is cuz like he has no
clue what he's doing.
>> It was funny in the Thunderbolts though
where he just could not give a [ __ ]
>> Yeah.
>> Watch him in the Cap trilogy and he's
going all out. Watch him in
Thunderbolts. It's like someone told him
your role forever more is just going to
be to walk around vaguely and sit down.
Maybe
>> after Civil War, they never really knew
what to do with this character. He was
awful in the Falcon and the
>> His [ __ ] story got stolen. It's
ridiculous.
>> Yeah.
>> The amount of times across uh the Cap
trilogy that he holds the shield, it
bugs the hell out of me whenever you
rewatch it. You're like, "Oh, you know,
they're going somewhere with this." And
then they were told, "Nah, it's not
happening. Sorry."
>> Well, my uh favorite was like the
explanation that he can't have the
shield because like the American public
wouldn't accept it and then they elect
him to the US Senate.
>> Yes. The congressman.
>> He shot JFK. He shot JFK and became a
congressman. But platoon, do you think
it's
>> meta commentary?
>> Do you think that he and Magneto are
going to share stories about killing
JFK? Because they both did.
>> So, how did you do it?
>> Well, no, he was trying to save JFK,
right?
>> Yeah, but he he bent the bullet, but it
still got him. So,
>> so how are you supposed that shot the
bullet and then
>> Yeah, they say So, they say that uh the
bullet he tried to stop him from getting
shot, but it looked like he ended up
killing him cuz he bent the bullet. It
bent while it was going toward and ended
up hitting him anyway cuz I think I
think Magneto
>> Are you talking about Magneto? What are
you talking about? I'm sorry I missed
that.
>> He bent it right into JFK's head.
>> He was trying to save him apparently,
but it didn't go very well cuz he was
pro
>> He was a mutant. That was the reason it
was he was one of us, Charles. That was
a whole thing.
>> But um that's just hilarious actor
though.
>> How are they supposed to I'm sorry.
>> That means that Winter Soldier shot the
bullet and then Magneto bent it such
that it went into JFK because it was
going to miss. even though they're from
different universes. So, [ __ ] it. It
doesn't matter.
>> So, if you're at one of these in
Doomsday,
>> no.
>> Oh,
>> how are you supposed to have any sort of
subtext, right? How are you supposed to
like play your character
when
>> you don't know what
>> when you don't know who they are,
>> right?
I just don't understand how you would
want to like like making the film just
from a a structural standpoint why you
would do it this way.
>> Is it really so bad that a spoiler gets
out and we know that there are three
Spider-Man, right? Like is it really
that bad that you would rather make a
worse film where your actors don't know
anything and can't do anything and are
just paring words that they don't
understand the meanings of back at you?
>> Oh, they don't care about quality. Don't
worry about that. It's because they're
writing the script as they go and and
they're they're doing this weird
patchwork attempt to make the story
happen as the CGI people and the set
people and the actors and the legal team
are all trying to scramble together
something resembling a film. It is a
[ __ ] show, I'm sure, over there. And
also to prevent leaks, but lol here we
are.
I
>> mean, is the argument to say this is how
we've always done it, so the quality
could still like be all over the place?
I think there's something to be said
about that. They've been doing it this
way for so long that all of the
creatives and the people who are doing
the logistics of the film making and
stuff who are passing down the orders,
they're probably mostly the same people
and they just keep doing what they've
been doing. You know, the money printer
keeps, you know, burning and worring.
So, at least for the most part,
>> if you can't fail for doing a bad job,
then they just stay and those bad
practices become like internalized
culture.
All righty. So, there's another trailer
for another Marvel. A new Marvel is out.
A different Marvel. This one regards
>> um a certain robot
and uh also
>> Oh, okay.
>> Someone else is
>> trying to get in here and I'm going to
have to uh I'm going to have to ditch
one of you's one of the most unlucky
souls. And in this case,
>> I can go. That's all right.
>> Well, I'm glad I capture for uh for all
that pain and torture. You seem to have
made it work through this time real
well. You always bring me the best
experiences that I'm always so happy to
have had. Um, in all seriousness though,
right? Like I I've really enjoyed being
on uh on EAP for the last god, seven and
a half.
>> It hurts so good. Yeah, I know what you
mean.
>> Yeah. You know, I mean um you guys have
always been just some of the things that
I look forward to the most. Oh, no.
>> You know, I'd like to think that uh
you've become my friends, and that's,
you know, an awesome thing to be able to
say about being uh online, especially
considering like how we met, right?
>> So, I'm I'm pretty happy uh I'm happy to
know all of you, and I'm happy you're
still here doing this because it's um
it's a good time and it's a good, you
know, enjoyable experience for everybody
involved.
>> Well, we appreciate.
>> Enjoy 450, right?
>> Well, yeah.
bond with Theo.
>> We will indeed be dragging you back for
some horrifying video essay in future,
just so you know.
>> Excellent. I'm so excited. So, we'll
figure out what's in the [ __ ]
triangle.
>> No.
>> All right. Have a good one, guys.
>> See you.
>> Totaloo.
>> There he goes. We'll miss him.
But we getting uh we getting somebody
else. someone who hasn't been on in a
while because of scheduling issues. And
boy, do I hate scheduling issues, but
they happen and that's it. That's how it
goes.
>> Though I will repost that old link cuz I
feel like we have to do this every time
someone joins. Otherwise, it gets too
confusing.
>> But before we start her up,
>> um, yeah, I'm just, you know, checking,
making sure everything's okay. How is
everybody doing? You all right?
>> I'm I'm doing all right. Doing okay.
Fantastic.
>> My my keyboard stopped working, but
other than that, it's Well, yeah, you
know, that happens.
>> Apparently not. And it's
>> Well, howdy do, how you doing?
>> Hello. Yes, it is um
4:30 a.m. here, but pleased to be
joining at this uh time just after
>> I was wondering that like
because of all of this, I have to keep
track in my mind of like all the
different time zones. That's why when
you said like, "Oh, I'm available for a
bit now." I was like, "Why?"
>> Well, I just got I just got off a
stream, right? And so it's either
tomorrow where I'm in the middle of a
video or it's now or it's like, "Okay,
so um I don't have to worry about
anything else tomorrow. I can just get
up and cope with it."
>> Well, you're just in time to talk with
us about the trailer for Vision Quest.
We only bring the best stuff to you.
>> Oh god.
>> Well, I mean, Jaden Sper.
>> Yeah. Yeah. you know. Yes.
>> So, um I assume you've clicked the link
and if you have, we can get going.
>> But I hardly know her.
>> Oh, boy.
>> Before you started working here,
>> I remember when you'd come in all the
time with that red head,
>> you know. Um I don't think I I don't
think re-watching of um
>> Now that's a multiverse story we should
all be watching, but
>> that's a weird thing to carve into a
table. Um, I like Infinity War and still
do, but man is it annoying how much they
nerfed the [ __ ] out of Vision in that
movie to like make the events happen cuz
they get attacked and like some dude
stabs him and you're just like, "Wait,
what?" He's like, "I can't phase
anymore." You're like, "What? Why is Why
is that how that works?" He's just like,
"It just does." Shut up.
>> Was a different person back then. Also,
yeah, for people who don't remember, he
just
>> you have you have Vision died because of
Thanos, and then you have griefstricken
Wander creates her version of him inside
West View with her kids, quote unquote,
and then they rebuild Vision uh sword to
be a weapon. And
>> you can't leave out that she enslaved a
bunch of men with children. Everyone,
that's okay. Everybody know you got to
bring them up.
>> Yeah. Wanda,
>> she was grieving. Okay.
>> Yeah, she's going through a lot post
whatever.
>> That was the weird thing about that
series. There was a specific ser um
advert where they said that people will
eat magic and it will make them die
while they feel hungry. Uh and so they
they deliberately showed you how
horrific what she was doing to them was
and continued doing it anyway.
I can't believe that show had someone
say, "Please just let us die." It was
like,
"Guys, I think we need to rewrite this."
But um yeah, so the big the scary vision
weapon that they recreated from his
pieces then came in to like do a fight
and fake vision made of her memories
fought him and they discussed the ship
of Thesus. I don't know if you guys
remember that. And then he touches him
inappropriately and it and it launched
all of Wander's version of Vision's
heads memories into the recreated weapon
vision from sword thus re resetting him
rebooting him and he just wandered off
and that's where we're picking up
>> quite surprised.
>> He hasn't been able.
>> No, he's not done any This is the first
we've heard of him since. He's just
chilling out.
>> Yeah.
And you will need to rewatch all of that
to understand this because this is as
they put it themselves the kind of like
the third part in the trilogy of
wondrousness that is one division agatha
all along and this
>> platoon groundbreaking trilogy. That's
what they said.
>> Groundbreaking. Damn. I felt Agatha all
along was very groundbreaking. It gave
us one of our favorite characters. That
being of course Mr. Chart.
>> Yes.
>> Incredible. Uh that was I'm glad I
watched it. Glad we was there. iconic
generation.
>> Anyone waiting for you tonight?
>> No,
>> there he is. Come vision.
>> Yeah.
>> Nice to have him back.
>> Is sword going to come after him by any
chance?
>> Nah.
>> I don't know who's who cares.
>> Sword is around.
>> Oh no, it's a Stranger Things Mr.
Stranger Things house.
>> Oh, it is.
>> What was he called in there?
>> Home is joking.
>> I don't even remember anymore. Oh, his
name was like
what was the name
when he was pretending to be a goodman
but he was an evilman still. I don't
remember.
>> Mr. Waldrig.
>> Loads of people saying Vea. No, he Mr.
Wats. That is it, isn't it? Yeah.
>> That's rings of power. Vecar is going to
rings of power. That's
>> Isn't that like a candy ever in Britain
land? What's it? They kind of know what
you know those um you know the things
that you pack packages with the
polystyrene little ball things. It's
like that but lightly dusted with
cheese.
>> Oh, okay. They're like Cheetos.
>> A cheese doodle.
>> Yeah, Cheetos. Yeah, it's like that.
>> Okay.
>> That looks bad
to look bad now cuz it's a it's in his
head.
>> It's supposed to look bad
>> now. Yeah.
>> Why didn't they stylize it to where it
intend? It looks like they tried to make
it real. But
>> let them use the excuse. Okay. The CGI
budget is totally
>> Why did they want to use the excuse? Why
are we supposed to be in his head
imagining super villains? Why
>> does he look like a Nazi who escaped the
Nuremberg trials in Peru?
>> He kind of is though. Like he he knows
what Wanda did. He's not helping anybody
with his powers. He's just off on his
own.
>> Who am I?
>> Who am I? This is
>> Is this going to be like a slice of life
show? Uh, maybe. Oh god, I hope not.
>> A slice of vision.
>> I was an Avenger,
>> but I'm not a hero.
>> Remember the better days.
>> Oh, I'm not a hero. I I must be pathetic
and useless and terrible at everything
and everyone must crush me every
opportunity.
>> Groundbreaking television.
>> That makes you wonder, doesn't it? Like
if the if the point of the season is
going to be that he's back in, he's
like, I do need to do stuff. I need to
help and blah blah blah. And it's just
going to be like, how are you going to
fit in though? The story's not got room
for you, Vision. Like, do you know what
your girlfriend did
>> since you last saw her?
>> He doesn't get mentioned in the leaks.
All right. So, he ain't making it to
Doomsday
>> anymore. Have his face, but not his
virtue.
>> Not in Secret War.
>> His name. His name.
>> That's
>> okay. So, you know who that is?
>> Well, cuz that's the actor that played
Jarvis in the Captain Carter show as
well, right?
>> That's Jimmy Carter.
>> Welcome.
>> It's Friday. It's Jarvis and then the
two robots. Um,
>> yeah. You and Dummy.
>> You and Dummy. Yeah.
>> And we've got one more in the attic
hiding
>> vision.
>> This house is getting crowded. Vision.
>> I will say the one thing I'm kind of
like I want to see some James Sper doing
James Spa things. So, you know, there's
that.
>> Ultron human avatars only.
>> Sir, I cannot overstate the dangers of
keeping him around.
>> Yeah.
>> Uh, I don't know why this is happening,
but it is. Um the Irish name choose
anyone.
>> Yes, but he is a dad, papa, people.
>> I don't know.
>> Look, look, my favorite my favorite
villains of all time are um from
Aliasone.
No, Ovin Sloan and um
>> Yes.
>> Yes. This is way too late for me to
actually come up with names. Um, Raymond
Readington. There we go.
>> Words. There you go. Got it.
>> Yes, exactly. Raymond Readington is one
of my favorite villains. And for him to
be wasted on the fact that I am now a cl
a digital clone of somebody who now says
pe as a joke
>> is like you could do of all the things
you could have done with this guy, you
chose this. Like
>> at this point, there is no point in
actors. You just choose a person and it
will be enough.
So, um,
they were kind of trapped within a
concept, right? Uh, because they are
really pushing this as a trilogy
probably so people will watch Juan
Division.
>> Well, I don't really know
>> to make it sound like it's more
important or more planned than it was, I
assume.
>> Yeah, it it it wasn't planned. So, it
was how do we attach it? It's
specifically why they took Terry. This
is Terry Matales. So, uh, Kevin Feige
saw what he did with Bicquard season 3
and basically wants him to do the same
thing is fix something that's [ __ ] up
and but you have to do it within the
parameters of the show. So, they're
going to kind of riff off the TV thing
from Wanda Division a little bit in the
beginning. Uh,
>> liked.
>> Well, it's worth mentioning, right?
Like, if you're going to give him
something to hopefully fix, even if you
made this a masterpiece, it's it's just
vision in a house. like, you know, it's
not going to really do much for the MCU
>> and it's going to be a lot of that. What
they left out of the trailer is Jakcasta
is going to be in it. So, yeah.
>> Well, that's a girl or girl Ultron
basically.
>> Like Star Trek was built on
>> decades of history, whereas this is
built on a couple of movies that no one
really cares about. Well, I'm just
saying like chat, for example, if you
said this is the third entry to a
trilogy, they'd be like, "What?
>> What are you talking about?"
>> They never guessed that Agatha all along
was the middle.
>> No, no one would.
>> Was there anything like
that movie?
>> Agatha Allong had was Mr. Shart and it's
because of us.
>> To the chat real quick. She will not
have um she will not have Wasp's mind,
but there will be deep cuts in this. Uh
Jack Hammond, who is the original Human
Torch, who was an android, who you saw
briefly in Captain America uh first
avenger, uh there will be some cuz
that's what Vision's body originally
came from in the comic books, but I
don't know if they're actually going to
make it cannon or not.
>> So the wait, so when you say deep cuts,
is this going to be deep cuts to things
that I have seen and will understand, or
is this going to be deep cut? A lot of
stuff you will it will be like that I
get and it will probably mean nothing to
the plot.
>> Will we be to watch your video about
this? Okay.
>> Okay. Yeah.
>> Do we know if this show is going to
address Vision's uh lack of of
involvement in Multiverse of Madness?
>> Probably not.
>> Uh probably not.
>> I don't even know that he's going to
want to address anything
>> like this.
It was meant to introduce other things
and it uh it was meant to reintroduce
Hydra and that got taken out.
>> Yeah, it's just in it's introducing new
things just in time for them to erase
them all.
>> I was going to say this is a dead end
show. It can't do anything.
>> It is. It it's before Doomsday, right?
Yeah.
>> Yes. So, they changed plans and that's
why they had to This might be the last
uh one of the last Disney Plus like
superhero series.
>> Well, because they're stupidly expensive
and they make no money because there was
the story about Star Wars probably
pivoting to animation primarily for its
for its TV shows at this point because
they are really expensive.
>> Um I don't think there's anything else
on the docket as far as I'm aware of
from from Marvel in terms of TV
production. Oh, I don't count.
>> Nobody counts.
>> That was filmed at the same time as
season two.
>> Oh, don't bring that up.
>> But does that mean that Doomsday was
originally about Hydra?
>> No. If this was
>> No, they were going to introduce Hydra
beyond whatever the Kang [ __ ] was going
to be.
>> Yeah, Doomsday was It's all repurposed
Kang stuff that they couldn't use those.
Yeah, they can carry it forward to the
field. I'm just trying to I'm getting
sort of like secondhand trauma on the
part of the writers when you sit down
with the studio head and you're right,
you're bringing back the Nazis and then
two weeks later, okay, you're not
bringing back the Nazis now. It's like I
what I'm really confused as to what
anything what what am I supposed to do
with this information? because it seems
like that's such an important plank of
what your show should be to suddenly get
rid of it and then to have to redo
everything into whatever the [ __ ] this
show ends up being.
Why can't they just plan?
>> That's a great question.
>> I'm a stranger to myself.
>> That family wasn't real.
>> You sure about that?
>> Like there might be an aspect for me of
enjoying this of just James Ba [ __ ]
around. If we can get a bit of that, I
can I can just enjoy that in isolation
cuz the disconnection is [ __ ] real at
this point.
>> What's
the thing is is that like anything that
could be presented in Marvel as like a
pitch for it's going to be like this
idea, you know, and this idea seems
different to the normal idea for, you
know, a Marvel TV show movie. It's like,
yeah, but the problem is it doesn't
really matter seemingly like ever. um
you know, Wonderman, it's like ah yes,
Wonderman, that's going to be like a
different kind of show. And it just has
a lot of the same problems that like all
of these things do.
>> So, what I can tell you is when they
poached Terry Matelis, which they
absolutely did, uh Kevin Feige took the
opportunity to to take him away.
Kurtzman wasn't going to keep him
anyway,
>> uh cuz he was pissed off because he cuz
Well, yeah, I know, right? Um,
this wasn't the first project they
offered. Like he had a pick of some
projects.
>> Oh,
>> yeah.
>> And this was like 2B.
>> I won't say I won't say three, but it's
2B.
>> Uh, didn't get didn't get the first one,
which uh was laid out and written out,
too.
>> Is this show just going to be seeing
like Vision recollect moments of his
life and then talking it out with
Ultron? Because that's what I'm getting
so far.
>> Yes. Yes. It's going to be father-son
story.
>> Yeah.
>> Okay.
>> Which could be it could be interesting.
It could be disconnected, quirky, and
it's allowing and if they don't play too
much on its connections and if it
doesn't have to lead anywhere else, then
allowing Matalus to sort of, you know,
go a bit quirky and high concept. I
could make for an interesting TV show.
Um, it'll it'll only be harmed by any
ties it has to [ __ ] Agatha all along.
>> Oh, yeah. And that thing is is one of
the most compartmentalized sequestered
shows of them all. It barely has
anything to do with anything.
>> But like but every everything
that has been made in like the last
however many years has just been bad.
Like I you know I don't even get excited
for this.
>> Like it's just Yeah. I it really like
Deadpool and Wolverine like killed
killed it I think for me like in terms
of any um any amount of like
>> hope that I could have. Yeah, cuz by the
time that by the time that we got to
Deadevil it's like I I knew that it was
over like you know I I don't I was not
hyped for Daredevil. Like it's just like
no it's just it's it's we're done you
know like in ter in terms of any Eddie's
it's Yeah.
>> Whoa. Who just who's opening up?
>> What?
>> It may have been randomly my keyboard.
Um I didn't mean to do that.
>> It's all good. It's all good.
>> I So I spilled coffee over my keyboard
yesterday. So my keyboard is randomly
pressing buttons. Yeah.
>> What's got all that extra energy now?
>> Yeah.
>> Certainly a whole year. And rather than
just get a new one, I now just turn it
off whenever I have to do anything
important. It's not the best.
>> I keep randomly screenshotting things.
That's what I
also haven't um I haven't seen Agatha
Allong. What exactly about Agatha Allong
>> uh funnels into this into this show?
>> Uh
>> nothing from what I'm seeing so far.
>> Well, there's the two connection of the
two kids. Yeah. Tommy and Billy. Um,
canon speed
>> a machine
called vision.
>> Oh, there we go.
>> Like 4 seconds. I would have saw that.
>> Yeah. I mean, I don't know what they're
going to This is This is the problem. It
comes back to again and again again.
It's like the story ends here. What's
the going to What's the punctuation of
this?
>> It's a boy.
>> Yeah. If he if he doesn't show up in
Secret Wars, it's kind of lame.
>> How is this possible?
Oh, this is going to be one of those
nonsense shows like Loki where nothing
makes sense and things just happen for
any random reason whatsoever and there's
just no like connecting tissue to any
two events. Things are just going to
it's just one of those things just
happen shows. It's going to be miserable
>> considering a lot of it's in a
computer's brain. I guess they that is
just you can do anything. Uh but yeah,
hopefully hopefully hopefully
>> if there was one show that they could
just write with AI then this would be
it. Yeah, just let any random thing
happen. Who cares?
>> You may think Rags is being a bit of a
negative Nelly, but he's watched a lot
of uh Disney Plus Marvel.
>> Some of them are like Agatha all along
was nonsense, too, cuz it was so weird,
but it was like funny bad in a way. It's
just so cuz it was so absurd.
>> I I uh that
>> has terrible taste in TV shows.
>> Mr. Shart was brilliant. I will give it
>> Mr. Mr. was like actually an insane
highlight, but I I thought the show was
like entertainingly bad.
>> Um I I thought it I but I I I totally
understand why it would be miserable.
But the point being some shows like Loki
was incomprehensible in its badness. You
were just constantly asking why are we
here? What's going on? Was there
anything? Even people who love that show
couldn't tell you what happens in it. No
one can. It's a nonsense show. And I
worry that this show will be a nonsense
show and it'll be very difficult to like
latch on to anything and care about it
to the point where it won't be fun bad.
It won't even be fun bad, which is the
most we can hope for these days.
>> Watching Iron Heart was a was a slog for
my video.
>> Iron Heart was glorious.
>> It was relatively coherent though. It
was like it took place in a real like in
reality like
>> they had a good scene in there. There
was one
>> There was one good scene. Yeah, there
was one good scene.
Th this was a show where the hero made a
deal with the devil. I mean, what's not
to like? This was the most absurd show
of the entire year.
>> I forgot. I forgot that Iron. Like,
>> yeah,
>> I forgot that existed.
>> The one I always forget is Echo. That
[ __ ] is unbelievable.
>> Echo is
Echo.
I probably forget.
>> The [ __ ] graveyard, dude. Like, you
know, there's never If anyone says like,
"How did this happen to the MCU?" It was
like it's all there. You could go visit
the graveyard.
>> Dig up the bones.
>> Yeah.
>> Required viewing for a doomsday.
>> Imagine if she comes back with her
Native American witch magic and just
wins.
>> By the way, it's me.
>> Well, she wouldn't say that because she
can't, but you know.
>> Solv Doom's grief like she did Kingpin
even though it didn't work at all.
>> An interdimensional cuckoid.
>> Yes.
>> Being an emotionally welladjusted
villain.
and save your son.
>> Yeah. I mean, this could this could all
mean anything. Hopefully, it's fun. I
suppose
groundbreaking trilogy is funny.
But I suppose they've got to make it
sound like something.
>> Is this war?
>> Yeah.
>> Is this what
>> is that? Magic.
>> Magic war.
>> Was that magic
>> said magic war? And like, yeah, that
actually kind of describes some of the
shows pretty accurately as just nonsense
magic war.
>> It would be really random for it to be
magic war, though.
>> I'm hoping.
>> Oh, look. It's vision.
>> Yeah. Why would he with a genocidal
maniac inside your head?
>> Um,
nothing bonds a family together quite
like Mortal Jeopardy.
Vision Quest.
>> I don't think I'm actually hyped for
this at all. Like zero. What? You're not
>> It's It's
>> Vision.
>> I don't I usually like all the slot.
That's why it's surprising here for me.
>> What What would you What number of hype
would you put on uh for you with
Doomsday? Where are you at with that?
>> Um I mean that could be really funny
bad. So I'm like a six for that to be
honest. I kind of want to see it happen.
This I'm just not interested in at all.
>> All right. All right. What was your
number for Echo?
>> I didn't watch it.
>> So zero. Okay. All right.
>> Zero.
>> You said you like
>> you like funny bad and you didn't watch
Echo.
>> Funny
stuff in it.
>> Well, Funny Bad had a defeating like she
was about to die, but she imagined a
football game and that gave her powers
to kill them all. That show is wild. And
not just modern to get there though.
>> An ancient like an ancient football
game.
>> Yeah.
>> Compris small part of the of the show.
>> Yeah. You have to wait.
>> But that doesn't compare to like the
Agatha episode where they had to do like
the weird quiz in the in the in the
freaky house, right? That was that was
funny bad. That was like mildly
interestingly bad in a funny way to see
how they tried to make that work and it
obviously didn't. And to see how stupid
all those people were with the clues and
everything and how none of it made
sense. That was like I was like engaged
with how bad that was. Vision. That
thing's a snoozefest, man.
>> You mean echo?
>> Yeah. Echo. I think you meant
>> echo. It's all seen already.
>> Echoing visioning. It's all That's all.
>> Yeah. Disney Plus.
>> They're like, "Please watch our shows.
Please do not unsubscribe from Disney
Plus. know what this is.
>> Yeah, this got shared around. So,
Elizabeth Olsson did a vanity fed thing.
These things are quite fun when it's the
right people. Not to say she's the wrong
people. I mean, like, you know, it's a
it's a cool format. They just go through
like famous scenes or things they were
in. They just talk about them a little
bit. And uh she just volunteers some
information here that is [ __ ]
brilliant. Honestly,
>> it's a similar arc in Multiverse of
Madness that it is in W division. There
could be parallel stories being told
there of dealing with grief and loss.
Why propose that to the writers who
wrote Multiperson
Madness? I said, "Do you know what we're
doing in one division? Have you seen
it?" And no, they had not.
>> Oh wow.
>> Must be nice.
>> Oh my god.
>> I just love the idea that they were like
setting up the story for it to film in
[ __ ] Multiver. She's like, "Oh, this
is weirdly similar to the story we're
currently telling." And then they're
like, "Huh?" Like, "Do you guys not know
about?" They're like, "No." Oh,
>> what a Hey, Gary Nerdic. What? That that
VHS? I'm looking at some of these VHS's.
That second one from the left. Is that
Star Trek the motion? What is that? That
it looks like a planet. What?
>> What is that second box?
>> Oh, you mean
>> that's on the table of the VHS?
>> Well, the one of them is up, right?
>> You saying between Raiders and ET?
>> Between ET and Raiders of the Lost Arcs.
>> That definitely looks like Star Trek.
That definitely looks like Star Trek.
It looks like a Star Trek.
>> Yeah, it's either
>> the the wrath of I'm trying to see like
what the the blurriness of the letters,
>> man. I'm going to look now. I got I'm
going to break out my
>> I'm pretty
>> I do find it funny that we're all at the
point of like, oh yeah, Multiverse of
Madness sucks because that is
>> discovered country.
>> No, everyone's agreed it sucks.
>> I think I think that's Yeah, I think
that that's Wrath of Con. It looks like
it's
>> Oh, yeah. That does kind of look like
the words look like Star Trek and then
maybe two.
>> I looked at two and I'm pretty sure it
says Yeah, I I don't know
>> those that wouldn't match the Wrath of K
because it says
three.
>> Yeah, I was trying to find the
>> three. The color.
>> Yeah,
>> it looks like three.
>> Actually, six.
>> The undiscovered country. I was right.
>> It is six. You could tell.
>> It is the undiscovered country. Outside
of the box planet. You can see the
planet. Yeah, I had those.
>> Yeah, I look I like the undiscovered
country.
>> I'm not fantastic.
>> I'm not going to All right, calm down.
But like I'm not going to say all of
those.
>> I'm not going to calm down. It's [ __ ]
fantastic.
>> I I did like it. I I liked Wrath of Con
4 and six.
>> Those are Undiscovered Country six.
>> That's weird as [ __ ] I only have one of
the Star Trek all all three of the
Indiana Jones trilogy next to it. The
motion picture director's cut is the
most Star Trek of Star Trek movies ever
made.
>> I did not care for the motion picture.
>> Return of the Jedi is you can be wrong.
It's okay.
>> Didn't care for what they were trying to
do.
>> I love Breath of I
>> [ __ ] Varsity Blues. What the the
hell? Who selected these?
>> I think it's weird.
>> Framed Roger Rabbit there. What's the
eight and a half one?
That's
>> Naked Gun. Is that Naked Gun down there?
No. No. That's I see the pink.
>> What's that?
>> Austin Powers on the bottom of
>> It might be Austin Powers. Yeah,
>> it's like Austin Powers.
>> I think it's Austin Powers.
>> The one that's almost impossible to
figure out is that that far right almost
pure white one. I can't
>> You have to make it political.
>> Anything. Yeah.
>> Being there is on the bottom
>> to try and I don't know play it
differently, right? I had to attack the
same themes in order for it to be
interesting for me.
>> More interesting than the interview. I'm
just fascinated that this it's like you
just need enough time to pass then
everyone can just agree and talk about
how [ __ ] that thing was. I'm like you
bring up when it came out that movie got
hyped to hell and back. Multiverse of
>> madness flat back
>> you were getting and I was getting for
uh
>> everyone forgets and then they're like
yeah know we always thought it sucks
>> because the halfife on these shows is
just it's like milk on a countertop. It
only has to last a few minutes to make
its money. People forget they remember
the vibe the like the the the the vibes
sort of the general vibes they felt when
they watched the show which are
generally positive enough to give a good
association kind of they couldn't tell
you what happens in it or any of the
characters but it doesn't matter because
we've moved on to the next thing now
it's the next thing's job to sort of
keep it going
>> get back to a world where we remember
the reality and not the [ __ ] vibe
>> I think potentially for the
warranted right now by the way deserve
it
I'm I'm actually not sure that reality
will ever exist again because things do
move so fast now with the internet. I
think it's like like time is compressed
and I was one of the people I was
looking forward to Multiverse of Madness
more than anything else. Doctor Strange
is my favorite uh character out of the
entire previous series. Uh, and it it
came down to it and it was that followed
by I think it was Thor, Love, and
Thunder as
back to back and I'm like, how on earth
do you just collapse that hard in like
quality instantaneously? It was kind of
mind-blowing to me.
>> And the three movies that came out that
year were alarming for Marvel, if you
remember. And they all made tons of
money comparatively. Yeah.
>> To what they're making now.
>> Uh, but Wakanda Forever did what, almost
800 million. Uh Thor 11 Thunder did over
700 million and Doctor Strange Mom
almost made a billion dollars.
>> Now they kill for those numbers.
>> Yeah, I was in a similar boat uh to
Disperose. I really liked the first
Doctor Strange, so I was really looking
forward to the second one.
>> And yeah, dude, my god. And I watched
that and then Thor Love and Thunder,
which I was also looking forward to,
although a bit skeptical. And yeah, same
thing happened. I was like, "Yeah, the
MCU's dead." Like I'm I'm no longer
tuning into every project. I might just
check in if something's interesting.
>> When they can't get Sam Ramy to work
within the confines of their universe,
then they're stupid.
>> For For me, it wasn't Sam Remy. I always
chose superheroes based on their powers.
And so, you've got a guy who's magic. He
can do whatever he wants. And you got
Thor who's the god of thunder.
>> Like, he's cool as hell. And it's like,
how on earth do you even mess those up
as characters compared to what? Like
Ant-Man who just gets really small. Like
these were like two of your coolest
people out of everybody and you still
managed to destroy their legacy. It's
kind of w still wild to me. You
>> you thought Ant-Man was one of the
coolest?
>> No, I thought Ant-Man was one of the
worst. This is just a guy who gets small
and really large.
>> Okay, good.
>> It was Doctor Strange and Thor were
always my favorite ones.
>> I think so. If Edgar Wright had directed
Ant-Man, it probably would have been
pretty good. He was still kind of
>> Yeah, he still had talent at that point.
>> Yeah.
>> I don't know what happened to him.
I just had to come at it from a
different point of view so that it
wasn't repetitive.
>> Well, it was just [ __ ] I guess. So,
don't worry about
>> which I guess is not your fault cuz you
didn't write it.
>> You know,
>> she knowed
the [ __ ]
>> I think she's I think she's quite a good
actress. Oh, yeah. It's It's a shame
that the material is uh
>> Oh, well, all of you guys see static. I
already see poss.
>> I see the man. I see the man.
>> Well, so I was saying it was just it was
it was convenient the mention of um you
know vibes, feelings, uh hype you might
even say. And then authenticity, whether
or not hype is even real and whether or
not the people who are expressing the
hype even know that they're not doing it
authentically because they all have to
switch on their cameras, upload the
videos, and get them views. So it
doesn't really reflect anything in
particular. But I'm not going to take it
away from anybody that they may feel
whatever they feel. Okay? But this is
the announcement
>> of who's playing Rogue.
>> Rogue in the never end.
>> Oh
>> god. This like this is hell on earth.
>> This is hell. Yeah.
>> Oh yeah. This is this is hell
>> in this place. God.
>> Yeah. So India just so we're clear.
>> Girl from obsession chat being rogue,
right? And so everyone everyone's going
us cuz it's just it's all it's a rare
moment of shared culture I guess cuz
everyone's sore obsession and so
everyone knows who that is and so
everyone can do the uh the soy face.
>> All right
Indian
>> I I love I love when someone gets
denounced as being like a character in a
movie that the instinct is let me turn
the camera to me. This is what he mean
by inauthentic. It's so like he even
does the thing with his eyes where he's
like camera is on me. Right. Here I go.
>> Okay. React.
>> And also just almost fundamentally I
don't really understand how anybody
could ever get this excited for like any
casting ever.
>> That's you know what I mean? Like
>> so for us it's like
>> even even under the best of all possible
>> be like oh yeah that was a good choice.
>> Yeah that could be cool but not like
screaming so loud like like I don't I
don't know anything that could prompt
that response.
Definitely Americans get this excited
about a casting decision like all of us.
Okay.
>> No, 100%. As an Englishman, I couldn't I
wouldn't get this excited about the the
uh the birth of my first born.
>> Seeing Americans get this excited about
>> We are We are You know what? I'm going
to defend my country. Okay.
>> Go for it. Not going to sit there and
go, "Oh my god, I just had a kid. Oh,
terrible. I'm not going to have be able
to do anything for 18 years now. You
[ __ ] brick."
>> Oh, yeah. Desper's not going to count to
that. Neither will I. Neither will
Platoon. We're just like,
>> I have never been as excited in my
entire life as the average American is
about a burger. This is the
>> Have you had American burgers? That's
really the question. If you had a good
American burger, then you have no idea.
You're talking out your ass at that
point.
>> [ __ ] disprove thinks pepper is a
spice. Okay.
>> Pepper.
>> To be fair, in the um in my uh
Spider-Man Brand New Day theater after
the film ended, there were a few people
who stood up to give the film like a
standing ovation.
>> I [ __ ] hate this.
>> Oh no.
>> And and I told that and I was in a
Discord call with a British person. I
told him that and and her response is
just like, "Ah, [ __ ] Americans." And
I was likely
repulsive.
>> No, I agree with that. That is one of
the most cringe things. Like there's
nobody that was involved in the movie in
this theater. You're just applauding the
projectionist that's in a room probably
passed out.
>> First off, bravo to that guy. Uh the
unsung heroes of cinema. Uh but is is it
more cringe to clap at the end of a
movie or when the plane lands?
>> I think the plane lands. The plane
lands. The No, the plane. At least
you're alive. At least I mean there was
actually you know, now that I think
about it, I'm gonna go back on that.
There's a chance. Yeah. Never mind.
Like the the plane landing is just a
matter of physics. The pilot didn't
actually do anything to keep the plane
in the air. The plane staying in the air
way before the pilot entered the place.
>> You have no idea how easy it is to use
modern projectors.
>> Like I'm just going to take a wild guess
and say using an old projector is easier
than fly landing an airplane no matter
how much assistance they get.
>> Absolutely it is.
>> Something you have to train a lot for.
Also, if a projectionist doesn't do his
job, you don't all die. So, that
>> aren't we now arguing over which job has
the lowest standards rather than which
job has the room standards required for
the job?
>> I ain't clapping for either of them.
Okay. Jeez. Love that this conversation
is happening while this is like on
screen.
>> Yeah.
>> Okay. So psychologically it it is known
that that the large mouth open gape
showing teeth is a submissive gesture.
>> Um and so what these are is going you
are better than me. You are superior to
me. I am I am less than you. That is the
message that they're sending out to the
the crowd during this entire thing.
>> I just um
>> it just sounds like teeth envy to me.
>> I just have more
>> I wish I could disagree but that is way
beyond my pay.
>> Low blow dude. Hey,
>> I just have
>> that is a big and I I respect it.
>> I just wish that this happened in July,
man. This would have been great.
>> The thing that gets me the most is the
um theater. Yeah.
>> Is that like they didn't even care. It
didn't matter what the announcer was.
They were just ready to flip the phone,
yell up. Yeah. Like who?
>> If they said Adolf Hitler, he would have
had the same
>> as Ro.
>> It's a It's a wild choice. Actually, I
think that that would legitimate shock
coming out of that announcement would be
more believable.
>> Holy [ __ ] What the
>> like that would actually somebody said
>> that was rough. That one was like
>> Yeah. Yeah.
>> Oh my
go is is that is that somebody does she
react to star wars stuff? Maybe
>> probably don't know.
>> I think they all
it's the Disney thing, right? So, this
was a whole bunch of Disney stuff. A
whole bunch of wonderful Disney news.
Uh, a certain season, the live action
remakes continue with Lilo and Stitch,
too, and Tangled.
>> Uh, what else was there? Obviously, this
Marvel [ __ ] like Yeah, it's just, you
know, my god,
>> it's just so dystopian that the room is
probably like filled with a bunch of
like influencers who are fil.
>> It is. That's um at Cineacon. That's
what uh all the corporate critics got
pissed off at uh Disney for for what
they were and DC where or or Warner
Brothers were bringing in influencers
and they're like, "Well, we're the only
ones who can shill for things." Uh they
don't have any credibility. So, they got
Yeah, they got pissed.
>> Mhler, before you move on from this
particular screenshot, you should pull
up a picture of the screen painting and
just compare the two of them. Exactly
what she looks like.
Uh I I don't
>> No wonder why they're in the the doom
loop they're in because they invite all
these influencers who do this and they
think well everything we're doing is
great.
>> Yeah.
>> And then they're shocked when it doesn't
do great. Like are you guys not
representative of the entire
>> as much as much as it's like you know
Spider-Man obviously that's Spider-Man
right so [ __ ] uh as much as it looks
like Doomsday is going to end up doing
super well I hold I just like I
completely expect that this new X-Men
film is actually not going to like do
that well for them
>> it might not
>> I I think I think like I I really do
think it's entirely possible that it
came out making only like $500 million
or something. That's what Fantastic 4
was. And that was presented as something
of a clean break, a fresh start, an
important movie that's worth seeing.
Like I get I get the impression that the
exact same thing can happen again.
>> Um which of course is funny, right?
GIVEN THAT THIS WHOLE SORT of reaction
to all of these castings, but it's like
I don't know. Is it not already
incredibly obvious that like a lot of
these people aren't that interested in
the careers of these actors? How many
people talk about how much they like
Yolena and Florence Pew, but they don't
like watch anything that she does that
isn't a Marvel project. And even then,
how many of them showed up for
Thunderbolts? Like a lot of the time it
just comes across as entirely
inauthentic interest in actors or um
filmmakers. Like it's Yeah. Like how I
don't think this means anything is my is
my point. Like all of this I think is
just meaningless.
>> And who's directing the X-Men movie?
>> Director of the Thunderbolt.
>> Thunderbolts. Yeah, Thunderbolts guy.
And also then there's another thing of I
wonder how many people now are actually
like genuinely authentically like X-Men
fans. Um it's been a long time since the
'90s. Um the X-Men films were
consistently gradually declining uh in
terms of their box office, you know, the
Fox ones. Um and you know, like ah no,
we really need to have like an X-Men,
you know, movie that's like the original
cast. It's like, yeah, I don't know how
many I I I just don't buy the
enthusiasm. That's that's all I'm
saying.
>> I think there's still a lot of genuine
X-Men fans. It's just it's not as
insulated as with like Spider Spider-Man
is pretty insulated. It could be a
terrible movie. It's still going to make
a [ __ ] ton of money. Unless they except
with the exception of announcing
immediately before the movie comes out
that it's it's a dead project like with
uh TAM 2. But um but I X-Men h is a
little less insulated from the uh
consistently bad movies than like
Spider-Man would be.
>> Well, look at the writers too. So uh one
of the writers is Lee Sun Jin uh who has
written for Beef Dave Girl Boss Silicon
Valley which was a good show. Broke
Girls,
>> Outsourced.
>> Yeah. Not seen a lot of superhero stuff.
>> I I watched that show. I remember. I
think it went for one season. That was
like from 15 years ago or something.
>> Two.
>> Is there a show called Two Broke Girls
was around for a while. It's just it all
blends like together because it's all
just clips on Oh, like Tik Tok.
>> Yeah. And then Joanna Callo who wrote
for the Thunderbolts
and the Bear
and
>> Bojack Bojack Horseman and then um
Hacks.
>> That's it. Yeah.
>> Well, yeah.
>> I just think this is a mistake to think
it has anything to do with her at all.
Like Spider-Man is to do with
Spider-Man, not Jean Gray. Um even to
bring it up to do with X-Men. I like the
animation. And I like the original
movies. I don't like Jean Gray in
Spider-Man cuz she's not where X-Men
are. The moment you convert someone's
morality from we're good guys that do
heroic things to we're evil people that
torture people. This is entirely
entirely different character.
>> Just because you're incompetent doesn't
mean that you're not trying to do the
thing that everyone doesn't like. You
know
>> so not one body to show me. I see. I got
you. Okay. I follow.
>> They're trying to show the moral
ambition.
>> Well, the writers did say they
technically didn't kill anyone.
>> Yeah. Doesn't really get past the intent
point though, does it?
>> She failed.
>> She failed, but she tried.
>> Murder 15.
>> As Mr. Grimmugglia pointed out in one of
his responses, um, you know who else
tried to kill people in the MCU? Tony
Stark.
>> Whoa.
>> That's crazy. And that changes
everything. That makes Gene. that his
explanation about like why utterly Noah
needed a college course is not
plagiarizing. I get it if you're saying
that Tony Stark killed people in the MCU
and people could be morally gray. So
>> this is the problem with Nolan's idea of
like morality that everyone is exactly
the same and so if you have 500 on one
side and one 500 on the other, it's
exactly the same. It's like no, it
actually does matter who's on which
side. It matters what they stand for. It
matters what they're trying to do.
>> Okay. And this is the idea behind
heroism in the first place that heroes
are the ones that are supposed to
because this is the entire point like
who decides? Well, heroes are supposed
to decide because they are better than
everyone else. Um but for that it does
require you to believe that some people
are better than others and they can
decide whereas like Hollywood has
decided against.
>> Yeah, sure. But when John Walker killed
the terrorist there was blood on the
shield so
>> he just needed college level. A a new
argument I've been hearing is that it
was because it was public. Like a lot of
people in my
>> What's more public than someone getting
jumping in front of he just dragged him
to a private location and I see what
the CIA literally in New York City
street
>> she enslaved the public. The entire
public.
>> Yeah. She the the public was a victim
not not just the location.
as Rome Indian.
>> It's dude,
>> how does he open her mouth and it's and
it's the
>> one of the mummy swallows up the
boyfriend in the invasion of the body
snatchers.
>> Yes. Yes. I was thinking that
>> fit a brick in there without hitting a
single tooth. Mostly because I don't
think she has any.
>> I mean, she looks like the Scream Mask.
>> Suck a beach ball through a garden hose.
>> No. New soy jack just dropped.
>> Oh my gosh. Yeah.
>> I think every single time I' i'd ask
like why are you so excited that Indie
Navaretti is playing Rogue specifically?
Please tell me why. Tell me why that is
so exciting to you personally that it
would make you scream.
>> I need to know. Not that I like.
>> She's the one from Obsession. There you
go. She's from the actress. It's a It's
a cool movie. I like that movie a lot.
It's probably my favorite movie of the
year. But why why Rogue? Like why is
that something that you're interested in
personally? That's all I want to know.
>> They know. So there you go.
>> A reactionary casting too. It's like oh
let's get the hot girl. You know the And
she's hot but like hot as in like
popular right now,
>> social media viral stuff.
>> I I think that's a good thing though.
And she's shown through her um her
casting, her PR that she's taken a sort
of Sydney Sweeney action of, yeah, I'm
hot, but I know I'm hot and I'm willing
to play into it, which very few
actresses at the moment are. So, I
actually do think it's a good casting
for her to do this kind of thing. But it
is a case of why would these people,
which are against everything I'm
against, also think the same thing.
>> Yeah, look at the history, dude. Like
why would we ever expect this? Fine.
We'll see. We'll we'll see how it goes.
Even though everyone's going to end up
saying [ __ ] 5 years from now, that
X-Men movie was terrible.
>> She's the perfect casting, dude. She
played Call of Duty on live stream six
years ago. She's [ __ ] the king of the
nerds. Everyone's going to love it.
>> I will say it's kind of funny because,
you know, there's the thing of when she
got given Modern Warfare 2, the old one,
and it's like, "Oh, this is the 2009
version." My first reaction is like, I
thought everybody knew that. But then I
was like, "No, maybe they don't
actually." And it's like,
>> h,
do you get gamer cred for knowing that
there are two different versions of
Modern Warfare 2? And as much as some of
you guys might be like, come on, what
are you talking about? IT'S LIKE,
>> WELL, to look at the the box and realize
that
>> it was a graded game that cannot be
removed from the case that remember the
label say it. It's got the game in it,
doesn't it? The the real nerd rating
would have been what is this? I use a
mouse.
>> Well, elitism.
>> I'm just saying it's, you know,
>> is there anything to say?
>> Is there any amount of cred that that
you get for that? And it's like, yeah,
maybe.
>> Well, I mean, for Samara Weaving, they
keep posting about how she takes her PS5
everywhere, right? And sometimes you got
to wonder if it's done just because
>> you always wonder just Yeah, because
it's like that's something that you
should do because it makes people like
you more. Uh that that you play video
games.
>> Yeah. Fringy, you want to take this away
from her? Because I will.
>> She got handed a box that says 20 2009
on it. Look.
>> Oh, does it?
>> That's what a graded game looks like. I
think it was PSA. I'm not sure what
gradeated. That means
>> But it explicitly states exactly what
year it's
>> It does say that. That's true. But the
question is, what do we think happened?
that she read that first or she looked
at the cover and realized that that is
the original version of Modern Warfare 2
like I would if I got if someone it's
like yeah it's Modern Warfare 2. It's
like the only Modern Warfare 2 that I
care about.
>> Yeah, it's like it I that that cover is
burned into my memory.
>> I the way I interpreted that oh it's the
2009 version meaning that you didn't buy
a later print of the game but maybe I'm
completely
>> Okay. So, so, okay. So, question, Nick,
cuz I I I asked you about that clip of
the Outer Banks person saying that she
played Fortnite and won Battle Royale,
and you said that you thought that one
was for for sure. Like, actually,
>> I believed it. I believed it cuz I
looked up the skins that she said she
had, and it worked with the timeline of
when she claimed she beat.
>> Sure. I'm just saying that like to me,
I'd go like the inverse of that.
>> That's an easier cell. Yeah, this is an
easier cell.
It's uh I'm just, you know, look, it's
the the point being I just want to know
what these people think about this
particular casting choice for this
character.
>> I think every single person who's
anywhere near a Marvel movie is going to
be an expert on video games and like
Magic the Gathering and Pokemon in the
next couple of years.
>> Yes.
>> But that that's the kind of question it
comes down to though, right? It is like,
okay, so if no one expects them to
actually be um some big nerd that's into
all of this stuff, isn't it better that
they're just attractive than not?
Because we have we've lived through a
decade of ugly 45year-old women being
dragged into every single thing. Is it
not better we're going back to the ones
that were before? Because no one none no
actress or actor was interested in any
of these things previously. Is it not
better that they are hot than not? I
mean, Indie was streaming COD, you know,
before this.
>> I just want the movies to be good. I
don't care if these people are [ __ ]
ugly as [ __ ] There's a lot of problems.
>> Yeah, but they could all be like demons.
>> I feel like there's like two different
tracks of conversation. There's one
about this and then the other one of
Yeah, but does she actually play Call of
Duty? Is that something that she was
actually interested in at The Last of
Us?
>> Presumably, a lot of that could be
marketing, but there's plenty of little
tells. Like I said, she was streaming it
for money and playing [ __ ] Call of
Duty before her career went crazy. So, I
could buy that she actually cares about
>> I get you. It's just that there's almost
a spectrum, right? When Brie Larson's
talking about Super Mario Galaxy in like
2015 for no reason at all, it's like,
hm, that's like that's probably like
pretty far on that end of the spectrum
of, oh, that's probably something you're
authentically interested in. And then on
the other end would be like, yes, I like
the the the Call of Duties. I've been
playing the Call of Duty uh Modern
Warfare 6 just like
>> anybody who says they like modern Call
of Duty liar. All right, classic Call of
Duty there's a chance.
>> Li liar that they absolutely there have
to be people who like all the new Call
of Duties like blend together. I I can't
tell you like a memory I have
>> that's out right now. People are People
are having fun with that.
>> Yeah, there's one where you like fight
dragons and zombies or something. I saw
that and it was like looking into a
different universe. But there's people
who like that
>> Skyrim.
>> No, it's called now.
>> It's one of those franchised
>> for all the new fans like the game and
now they don't make good games anymore
because their new fans like the game.
It's like Halo.
>> All right, turn the camera.
>> There you go. Yeah, there you go.
They just need to get the tech that
records forward and back at the same
time so they don't have to worry about
this [ __ ]
>> Mhm.
>> I knew it. I knew it. I knew it. I knew
it. I knew it.
>> Oh, you knew it. You knew it. You knew
it. You knew it. You knew it. You really
needed something before.
>> You should have said it before they
announced. Yeah. You said
>> if you said when he was like add plague
rogue and then you WERE INDIE READY. OH
YEAH. Then you could have but you didn't
do that. So you don't get to claim that.
>> Listen, you keep saying indie nevereti
but they only ever say indie. I don't
know where you're getting the from.
>> That's what Kevin Feige said when he
introduced her.
>> No, he said never.
>> It's Lord.
>> I thought Did he?
>> Yeah,
>> we just heard it like 15 times.
>> I feel I thought Okay. All right. Never
mind.
>> Okay. I love you.
>> Dude,
>> longest skirt than the Cllingon in
Starfleet Academy. Yeah,
>> I kind of wish like the boys did a
satire of what whatever the [ __ ] we just
saw
>> so that they could become whatever the
[ __ ] we just
>> whatever that was just like Homelander
just kills one of these people in cold
and they cheer louder in
>> they were too busy becoming a satire of
itself.
>> That show sucks. Yep.
>> What comics better?
>> You guys hate everything.
>> Yep.
>> Hate most things. Speaking of hating
everything, that's the Marvel section
for Doomsday. Okay, we don't we don't
have to go back to that.
>> I can't wait.
>> We got uh we're going into a different
one. But before we do, we'll have to say
goodbye to to some if not several people
right now.
>> Oh my goodness.
>> Um first, I suppose you you have to head
out, I believe.
>> Yeah. Yeah. I figured it's uh I'll dark.
>> It is. It's quite, it actually quite
literally is the dark hour. We've we've
passed midnight on where I am. So,
>> uh, but yeah, just, you know, thank you
for inviting me on. You know, it's
always great to come on this show,
especially when it's one of these
celebrations. You know, it's it's
amazing how you guys have been able to
keep this going with such consistency
and never missing a like a week except
scheduled once. That's pretty
impressive.
>> I was going to say we missed a bunch,
but don't talk about it.
>> We like your version of reality better
than the real version of reality. Yeah,
we will stick to
>> We've never missed a week. It's true.
>> You could be,
>> but no, it's it's really cool because
it's like I you know, I obviously being
a fan before I got into this whole
thing, you know, being able to be part
of, you know, the overall EFAP universe
is pretty uh pretty awesome. So, I just
wanted to thank you guys for letting me
on when you let me on
>> the EFU.
>> Yeah, there you go.
>> Well, always uh always love coming you
coming on. Thank you very much, dude.
We're
>> Thank you.
>> 11 hours in and coming up to that soon.
So, we got we got a while to go. But
we're not even halfway.
>> He's already gone.
>> Oh, I was going to Okay. Well,
appreciate you.
>> Interesting.
>> Also leaving would be Uno, I believe.
>> Um, thank you. Thank you so much for
having me on, Mo. And really good to
just be on the call with you guys. I've
been a been a fan since day one, and
thanks to EAP, I've met I've gone
through to pretty much everyone else's
channels as a result. So, um, it's been
great and, um, thanks for letting me
join for just a short time.
>> Well, appreciate you being here, dude.
>> Thanks for being here.
>> I'm sure we'll catch you around later.
>> Well, I'm in I'm very keen to get uh to
get in on on the Resident Evil
discussion when that comes around. So,
>> it might just happen.
>> Cool. Right. Well, thanks everybody. I
hope you have a good time and
congratulations on eight years. It's
it's an insane achievement. Thank you,
dear.
>> Thank you. Thank you. Thank you. We will
catch you later.
>> Bye, Uno. See you later, sir.
>> Bye, Mr. Spleen.
>> I believe we are also saying goodbye to
Gary, Mr. New.
>> What?
>> I gotta go.
>> It is awfully late.
>> It It's a Yeah, it's a little past my
talking about. It's like the middle of
the day.
>> That don't make no sense. That don't
make no sense.
>> That was nonsense.
Gentlemen, it's been a pleasure.
Congratulations on 400 episodes. Um, as
somebody who knows uh what it's like to
wrangle retards, to get them to go on a
not you guys, but my my guys are retards
uh for 400 episodes. I know how
difficult that is and what an
accomplishment it is. So, well done,
>> guys. Well done for not being retards,
too. That's that's that's a good one. I
don't know.
>> Just being nice.
Yeah, I am just being nice
>> and we appreciate that. Thanks for
coming on, dude.
>> Thanks everybody. Thanks chat. Have a
good one.
>> Bye.
>> Bye. We'll see you later. Bye.
>> Dude,
>> everyone's really nice, dude. I'm going
to curse you guys out just like to
balance it out when I leave.
>> Well, then we'll just not let you leave.
>> I mean, Gary just called me a [ __ ] at
a different show and then say, "You fine
on this one, though."
>> That's just consistency. That's good
writing.
Um, well, yeah. So, how are we looking
here? 10:20. So, that means whatever we
do next, it needs to wrap up in an hour
and 10 minutes. That's like about Well,
we can go a little longer than that, but
we're risking it at that point. But, we
do
>> every minute we go further is a less of
a minute we have to do later. So,
>> yes, but there is the constraint of the
actual like like how long it can go.
Well, was this channel not I heard that
older channels were grandfathered in to
where they they don't have the stream
limit. Nicholas, back me up on this.
>> I definitely have the stream limit.
That's how I learned about this.
>> Yeah, I think
>> does your channel have to be to to
>> I think it's a video limit. Like
>> Yeah, my video limits.
>> Oh, it's not a stream limit. It's a
video
48 hour video. I'm trapped at the 12
hour mark
>> cuz there is a limit. So,
>> there is indeed. Which means we should
probably get going. All right. All
right, I'm
>> It's not even really It's not really
like a limit as much as it's I'm sorry.
Wait, we're getting going. Sorry.
>> It took me like an extra two seconds.
>> Welcome, ladies and gentlemen, to the
Gollum section.
>> Oh, no.
>> No. Wait, wait, why?
>> Wait, why?
>> Yeah, but why?
>> Just get every
>> I feel like I should have headed out to
the lesson.
>> You missed your opportunity, buddy.
>> I'm so excited. I think
>> first thing I'm trying to [ __ ] load
up here if it just works is
>> you are you guys are not right.
>> Oh god you are
>> like do you mean the game or the hunt
for Gollum? That's the question.
>> The game of which the movie is clearly
based.
>> You should have dodged the game so far.
>> You should have forced like somebody
like an editor or something to play
through the entire game and then when
you guys had like a break be like all
right just cutting over real quick.
Let's see how things are going. He's
just like
>> you mean AZ should have been forced to
play it.
>> Yes.
>> Too many too many people have already
been forced to
>> played all of Gollum in a single stream
in 14 hours. That would be crazy.
>> Yes, that definitely did not happen. No
one was forced to do such horrible
things.
Also, this is Joe Danger, by the way,
for those who don't know.
>> You didn't force me. That was my I'm the
only person that wasn't forced to play
go.
>> Oh, it was spiritual. Okay. But you are
indeed the super cut editor man himself,
Joe Danger. And you are here.
>> Oh my goodness. Here he is.
>> I finished before Dioro. Good job.
>> That's true.
>> I have one more painful stream. The real
>> f.
>> Plenty left for the Oreo. Anyway, this
first video we're checking out is called
Lord of the Rings. Lord of
>> chat is saying I'm on the wrong mic. Do
I sound
You sound atypical.
>> You might be on the wrong mic. You might
Is it directed properly?
>> It's the webcam mic. You can tell.
>> Yeah, I changed my output because it
wasn't working before. So, that probably
did that.
>> All right.
>> How do I change it back?
>> Well, however you do it. Hurry.
>> Figure it out.
>> Click the cog, then change input.
>> In 200 ft, turn left, then turn left.
>> All right, Grandma. You click the
settings. That's the little cog there.
>> Oh, wait. I think I turned off. Do I
sound good now?
>> No.
>> You sound identical.
>> Hold on. I'm gonna share my screen. I'll
show you all my settings now.
>> I sound
>> I sound good now. Right.
>> No,
>> you sound the same.
>> What?
>> Have you changed your inputs? Have you
changed it on Discord and on your
machine?
>> Do I have to do that, too? Okay.
>> It has to be done on Are you using like
Nvidia broadcast or something like that?
What does BEAST MEAN? THEY'LL FEED us to
some beasts.
>> That's going to come up.
>> Oh no.
>> I know. We have to like finish in an
hour or two. So this is making it way
worse.
>> You are audible. You just sound distant.
>> Yeah. Like I mean I can I can deal with
this.
>> Like you're on the other side of the
room.
>> Yeah. It must be my monitor mic or
whatever it is.
>> I mean that's not bad for a monitor mic
if that's the weird.
>> Now water. Am
I Am I to continue? What are we doing
here?
>> Yeah.
>> I'll get help from someone.
>> We understand you.
>> Nice.
>> Here, I'll I'll come back.
>> Nobody sounds nice after playing 14
hours of Golem.
>> No.
>> Well,
>> what would you rather have? 6 in of
Venom or 14 hours of Gollum?
Oh, I'd rather have six inches of Venom.
>> That sounds easier.
>> It does sound easier. I could take it.
>> So, on that note, we have Lord of Ring
Gollum was a wonderful game that a bunch
of us played, and I've just been I was
made aware of and hadn't yet seen. They
made a Lord of Ring Golem official
making of Golem developer diary video.
Isn't that great?
>> So excited.
>> It's 420, too, in length.
>> Why would they do that?
>> Why wouldn't they do that? because they
made something really good and they're
proud of it and they want to show it off
to the people.
>> So, the first day we smoked crack and uh
yeah, the first day we did horrific
amounts of narcotics.
>> Let's see the artistry, you know, that
we we definitely argued was was real in
video games to that other dude. So,
let's see it.
>> A hobbage.
>> Hey, look at him go from
>> Sorry. I'm so sorry.
>> He was really He's really proud of the
voice.
Hey.
>> Wow. This makes me feel But I know the
truth. I know the truth.
>> A unique hero.
>> Well, that depends on what choices you
make.
>> After he killed his cousin, you know,
>> I guess very unique.
>> Yep.
>> Oh, the music's so great.
>> So, we choose
>> because
>> Why didn't they use music from their own
game for their video here?
>> You're asking too much.
>> Cuz I don't remember. Okay, fair enough.
The the the free stock uh ambient
triumphant music was
>> the most complex characters in the book.
One of the things that's that fascinated
us about Gollum was the the fact that he
has these two two personalities that are
>> I'm just going to sound awful the whole
time because it's going to take too
long.
>> I mean, it's all right. I mean, this guy
>> this guy makes me want to cut my hair
long more often.
>> You do? Yeah. Are you related to this
guy? Cuz you do
>> German desper.
>> Yeah. Look, I I am respons I'm sorry
I've never announced this before, but I
am actually responsible for Gollum the
movie the video game. Uh yeah, it's um
this is why I I came out against War of
the Roherum because I was jealous of
their success.
>> Damn.
>> Don't remind me of that.
>> Uh I'll give a I'll give the background
for this. Uh like how because I don't
know why we never thought to look up the
behind the scenes for Gollum ever.
>> And there's a few
>> because of a trauma.
Well, because I did it for mixtape right
away and I'm like, I should do it for
Gollum, too, because
>> you did mixtape. Yes,
>> you did.
>> Yes.
>> Yeah, I made the I did the mixtape stuff
and I played it. It was awesome.
>> You avoided the torture, isn't this
unique hero?
>> He's the harbinger. He brings pain
everywhere he goes.
>> Joe's like, I am the curse.
>> Um,
>> he's the reason we don't have Halfife 4.
Yes,
>> but I there is a there's one
specifically for writing, music, and
level design as well, but that would
take too long to cover. This is like the
overall one from uh IGN.
>> Mhm.
>> Don't know which one of those would make
the least amount of sense to listen to
even writing. There was level design.
>> I guess there was.
>> Yeah.
>> Responsible for the levels. I'm sure
>> the music one is like we made such poor
music. We had violins, violas,
percussion, and the game. Yes, you made
your music with instruments.
>> That's true.
>> And and like every behindthe-scenes shot
is the most sterile like stock footage
room ever, and it's so funny. Also, this
guy's hair looks
>> This guy's hair looks absolutely
terrible, and I love it so much.
>> Looks like hair doesn't matter when
you're developing a game like this.
Doesn't matter.
>> I think his hair is like the I think his
hair is like that hat. I think it's I
think it's fine.
>> Oh, don't put don't compare it to the
half this poor guy.
>> One half is driven focused on the ring
and the other half is just like I I just
want to reconnect and try to like find
somebody like me just like showing this
split persona in the environ.
>> I'm sorry. Why is Gollum like you like
you creepy?
>> Find I just want to find somebody who
identifies with
speaking for Gollum. He's saying like
>> that's what Golem wants. Not that he
relates to Gollum.
>> So
he might still get the ring.
>> Maybe, but I guarantee you he's the kind
of guy if the interview go do you relate
to Golem? He probably like, "Yeah, yeah,
I think we all do." Don't we all? I
think a part of us, you know, a part of
all of us is we got a little Gollum in
all of us is what he'd say.
>> The descriptions are really funny
because they not only are they [ __ ]
on their face, but they're also all
German, so it's in broken English. So it
just is extra confusing every time they
try and describe something.
>> Oh,
>> whenever the Germans damage your
>> They're situationally disabled.
>> So uh Dispro, when are you streaming
golem? When when are you doing that?
When you streaming golem?
>> Yeah, you should do that.
>> Wait, are you waiting to commit?
>> No, no, no, I'm not. I'm not
>> waiting for everyone to Who knows?
>> You're waiting for
>> We actually did like nail another victim
at the beginning of this anniversary. It
was uh it was kind of amazing.
>> The only thing I remember his ass was
playing it and then he got a significant
way through the game and then his game
resets and he had to stop from the
beginning.
>> There are there are several different
flavors of issues that you could
encounter,
>> but uh who knows? Who knows?
>> Is that still possible that that could
happen to me?
>> Maybe
missions left.
>> I think we found out who the other
person to agree was. We've gotten so
many people to play this horrible game.
Maybe there's a lot of recall.
>> We wanted to find a version of of Go
would still match the the imaginations
of the of the fans. So, we're kind of
still in the in the same line of of
those concepts.
>> Look at that creature over his right
shoulder back there. That's
>> projector. They set up behind them.
>> Well, that's I think that's stealth
golem, right?
>> It is. It's blackface golem.
>> Green eyes, the flat green circles for
eyes. Yeah. stealth by Gollum.
>> I love this.
>> And this is their very ideas.
>> That movie is also used.
>> And every behind the scene shot is
filmed in this room. So they must have
just printed out for a day
>> cuz there in the in the behind the
scenes there's one shot where he's like
reading a book and taking notes which
he's taking notes on Lord of the Rings
and he's reading J.R.R. Tolken's
autobiography. So you know that they
made sure the continuity was there. But
then in a shot like a minute later,
there's just a plant next to him with
and there's people on the computers, so
they just move stuff around.
>> Oh, because this board looks a little a
little like it's very bad. It looks
prepared to look like it's a like it
wasn't I don't know.
>> Guitar
spin.
>> Look at the concept.
>> Oh man, this is so funny. After you've
played it, if you know what I mean.
This is a marketing prelim preliminary
picture and they just printed it on a
piece of paper and put it on the wall.
It's so funny
>> for inspiration of course
>> inspiration.
>> I think uh Golem has a generic potential
to give this epic music
>> insight into this world. You have
nonclassical ways to discover the world.
>> Non classical ways the way no one has
discovered a world before. Listen, uh,
call the man many things, but a liar.
No, the MC made this in a non-class way,
that's for sure.
>> Maybe unconventional would be better.
>> I confirmed his with metal. His last
name is not pronounced [ __ ] but it does
look like that.
>> Coke.
>> I mean, it clearly is
>> like Heckler and Coke.
>> Max [ __ ]
>> Maxim [ __ ] Maximum [ __ ] Yeah. All
right.
>> Through the shadows, you climbing a lot.
What was the guy's name in um in the
credits of the Wonder Woman movie?
>> Richard Dick Dick Sickle. Suckle Sickle.
>> Dick Dick Suckle Dick Suckle, wasn't it?
Oh, yeah. What an unfortunate name. You
should change it.
>> Beautiful name.
>> You uh
>> maybe maybe the Suckle bloodline needs
to just die
in Hollywood.
>> Richard Suckle
>> different ways than other characters
would. His abilities to to walk or to
run are maybe beyond what we would
expect with characters.
>> Oh, all right.
>> Not running.
>> Dude, this music is great.
>> He's a hard character.
>> He's a hard character to understand.
>> Mentally ever should have had a game.
>> The mechanics are hard to understand.
>> Have to um throw away everything you
know about writing when you write
forgotten.
>> You throw everything.
>> I believe it. Yes, I believe in
>> the writing process.
>> The writing process is to throw away
everything you know about writing is
what we've just learned.
>> He's right, you know,
>> cuz he does everything.
>> Are you getting sold on this video game
yet? I hope you're I hope you're
>> we threw away the hero's journey and we
created the burden of the hero where we
were forced to play terrible character.
>> Why is he Russian?
>> We threw we threw away German
dictionary. Now we are Russian
developers.
>> We must flee war zone.
>> You learn as a writer not to do so.
>> Yes, that's intelligence. The man's the
man's a puzzle.
>> He can solve that board at the same
time.
>> I enjoy I enjoy all the lines that are
being drawn for some reason.
>> It looks so [ __ ] like like you're
supposed to do that sort of thing.
>> How much behind the scenes stuff at this
point is put on so that you can do a
behind thescenes thing? How much at this
point, you know,
>> like all of it [ __ ] You mean like
for every project at this point?
>> Well, how many times is it for the
camera rather than to actually serve the
creative process?
>> All of it. I mean, can you imagine this
board for but for Lost? Even Lost was
way more complicated than what we've got
on the screen, which is three distinctly
separate areas with a few Post-it notes
tied together. Like, this guy should be
ashamed to be a conspiracy theorist.
Dude, could you imagine one of these at
Halo Studios where everyone just looks
depressed? The whole studio is like
extremely monotone. You're like, "Yeah,
I worked really hard with this."
Honestly, Brian was supposed to be
talking to you right now, but they laid
him off a week ago. We were all Our team
was really excited for the launch of the
game. Yeah, they're all looking for
work.
>> They have one huge wall. There's just
one postit in the middle and it just
says Halo.
>> What What is Halo? you know, the
obligatory. We went back to what really
made Halo Halo for like the fifth time.
>> Back to our roots,
>> which was back to our roots. Boots on
the ground. Oh, wait. No, that's Call of
Duty says boots on the ground. I get
them mixed up.
>> You have one of the guys talking and
their their computer pigs. I get an
email. It's like, oh, it appears I've
also been laid off. And then they just
get up and walk out in the middle of the
interview.
>> Someone just walks up to him and hands
him an envelope in the middle of the
interview. Working at Halo Studios is
amazing. You don't know who you're going
to be working with tomorrow.
>> You don't know. You don't know who you
will.
>> So, they changed the name on the side of
the building again. We're now Master
Chief Studios.
Fingers crossed.
>> The company name changes every week.
>> We're actually Cortana Co. This month
we're going to be launching
Halo C.
>> We're Johnson and Johnson now.
>> Johnson and Johnson.
>> Even this guy started with a circle that
is covered up with another identically
shaped circle over the top. It's like I
want to know what he's
>> I don't know, man. I'm I'm still on the
Halo thing where they changed the name
to Ungoy Unlimited.
>> Really enjoying Halloween.
>> Me and my team, we call ourselves the
wart wart warriors and we've been
working.
>> Uses the same very nondescriptive
adjectives. Everything is either nasty
or nice. I mean, the most fascinating
thing about the main character with
Gollum is his personal development and
his like split persona
>> and that was also great. Uh,
>> they repeat this in every single behind
the scenes thing. I was
>> going to say they're not saying more
than that, are they?
>> Is so cool cuz he has two personalities.
>> As if that's not every girl on Tik Tok
movies or in the book where where they
>> Yeah, the bare
>> not as attract They're not as attractive
as Gollum is. So,
>> both fight with each other. You can be
the player and and leave these
discussions.
>> What the discussions?
>> Why would you want to leave the
discussions? He said, "This is the most
interesting part of the character. Just
leave it alone. It'll be fine."
>> Trust me, if if you played Golem, you
would understand exactly why you'd want
to leave these conversations.
Lead the conversations. The problem is
you don't do that because none of this
makes any sense. I still to this day do
not know what this is.
>> First of all, Dispro, appreciate the
iconic choice on screen. And secondly,
appreciate this will lead to an
argument.
>> I would kill the beetle and hide.
>> You have to if you choose that, you have
to argue for it against Smeaggel. That's
how the game works.
>> I watched a YouTube
>> What? But I am Smeaggle.
>> You've chosen or are you Gollum?
I watched a YouTube documentary on the
making of Gollum and they interviewed a
bunch of uh ex uh dedic employees and
like the troubles with it. And the
reason that one of the reasons this is
so weird is because they tried to add so
many different mechanics and just didn't
have the time and budget and they only
hired interns so they could pay them
less and work them over time. Oh.
>> Uh, so like this is they and they have
there's strict confirmation that like
the screen that what it looks like when
they go into the argument was put
together in like a few days because it
was not finished because
>> I can't believe it was put together in a
few days
>> because they were working on something
like the companion mode which is used
three times in the whole game. So
there's just these random mechanics like
there there's so many. Funny saying
Gollum has so many pop once or twice.
>> Yeah, if you think of all the different
mini games that are in this game instead
of and they and they were making 2D
games before this. They they made like a
few 3D games and it was a bunch of
inexperienced people who didn't care
about the mechanics because that, as you
can tell by them talking, they only care
about the story. That's all they cared
about.
>> Well, yeah. That's why the story of
Gollum was so good. You could tell
that's what they really focused their
work in effort. If it if it was a 2D if
it was a 2D point andclick game with
that story, it would be like meh.
>> But this is but like you it
>> the worst mechanics ever cuz the story
is the best part probably. It's just
like inoffensive.
>> I guess it's just like sort of a
retelling of
>> some vaguely Lord of the Rings stuff.
>> Yeah. Look how like it's just the model
like with an awful face animation over
black cloud. Good morning. My name is
Gollum. I'm very All right.
>> It is time for It is time for
>> uh possibly my favorite video on the
internet I have ever seen.
>> [ __ ]
>> Get hyped. Everyone.
>> Okay. Surely until Steven Colbear starts
voice acting for his kind of
>> Wayne Forester known for playing Haggard
antagonist one in Elden Ring and Ricky
from Xenolade and Smash Bros.
>> Okay.
Well,
>> he's also Gollum for some reason.
>> Please wonderful.
>> Yes, indeed. Oh, yes, we are. We are.
>> Well, the great thing about Gollum is,
you know, he's like a mastrom of
>> mixed emotions. Melrom of mixed
emotions.
>> There are two sides to
>> God's so [ __ ] cool.
>> Did you know? Did you know that there
were two sides to his personality?
>> He's the most interesting character in
Lord of Rings
>> to make a game about. Gollum really
reveals himself very much when he's
talking with Smeaggel, you know. So I
tried to
>> as opposed to just the silence. So yeah,
probably when he would reveal it. Yeah,
most often
>> make the difference in the in the voices
quite quite clear. It's quite a
demanding role to play.
>> It is pretty vocal as well. Gollum is a
very kind of strained
stressed.
>> Yeah. And when you isolate the sounds he
makes in the game, he does sound very
stressed. just not in the way he
intended.
>> I mean, his voice is I mean,
>> every time you're walking,
>> well, let me put it this way. His his
efforts made it so much funnier.
>> Like the noises Gollum makes in the
game.
>> Oh, absolutely.
>> There are literally
>> elevates the game to a new level.
>> Mhm.
>> There's like close to 200 just ambient
golem noises in the files.
>> Ambient. What if they just like recorded
him while he was like sleeping or
something and then they put that into
the they put that into the game
unbeknownst to him. It's like, "Wow, you
really nailed these weird random Gollum
noises. This is incredible. How did you
do this
>> being? And I think to play that, you
know, you have to be, you know, strained
and
>> this this stock triumphant music that's
playing in the back of everything,
>> especially like for all of us, we know
that it's such a gigantic pile of [ __ ]
All this music is playing. You know,
>> there's like the virgin Gandalf who
cries over a green screen versus like
the gigachad Gollum who just like smiles
and and happily [ __ ] talks to himself
in the worst game ever released.
>> Speaking of virgin Gandalf.
>> Oh,
>> brain.
>> Is Gandalf a virgin?
>> Wait, are you not going to follow that
up with anything?
>> Very unlikely, right?
>> Thousands of years he's been alive.
>> You'd be curious. Now you can Now you
can look at Virgin Gandalf cuz this is
the the face capture.
>> Oh my god. Is that Is that Wizard off on
the left there?
>> I wasn't looking at the I wasn't looking
at the screen. I thought you just
dropped the mic after that display and
then you will see subtitles like a if
someone can't hear they can see that
there's not a wizard on screen. You
[ __ ] id.
>> If anything he seemed happier before.
>> Why are they doing it with the Iron Man
helmet cam? Found the ring.
>> Jervis Jarvis engaged protocols. Remove
>> every pawn on Forester's face is the
best image I've ever seen.
>> They could have showed us anything. They
chose this.
>> It was ours. It was our birthday
present. It was
>> another
>> I I think I just sympathize with Patrick
Stewart. Like he's come from a
Shakespearean background. And then he
did Star Trek as Peicard. And then he he
goes into sort of oblivion. He gets dots
drawn on his face with a camera two
inches away from his nose and has to
pretend to voice act. And he's like, I
hate everything. I'm going to give up
from this point onwards in my career.
>> He's going to get the he's going to pull
a Sean Connory to be like, well, that's
it. Enough for me.
>> This is the end of my job. I'm here for
the money. I made my uh
>> I really wanted to push on the gas on
some of the acting and some of the mood
from the Golem part because he's he's
the star of the game. He's the star of
the story
>> and he's basically
>> telling me Gollum is the star of Golem.
That's crazy.
>> Lord of Spring is the star.
>> Golem's all over the place.
>> The music.
>> This is the promotional material.
Yeah, this is this is just promotion.
>> I'm glad
game.
>> Oh,
>> what an experience, you know. I'll deny
it.
>> I wish I could experience the Gollum for
the first time again.
>> They need to release all the face
capture that they took for this game
that didn't make the final cut.
>> Every every Wayne Forester face.
>> So, with that, that's a little bit
that's like a refresher. It's like a
little look see. Now, the reason that
this happened even at all is it's
action. because someone here has been
playing Gollum and
>> oh no
>> they may have entered a It was funny
when you were streaming I just I was
just I was like oh god he's so close and
loads of people in chat were like the
carting section he's nearly there and
it's just like it's just so iconic the
carting section because everybody
suffers there because they don't know
how to it's very trial and error but it
also just it'll dash your hopes in a
particular way that is extremely
entertaining and that is in you think
you have hope but then you just don't
because it keeps changing the rules.
There's no way to intuit it what the
[ __ ] is happening. And I may have
because I was losing it watching it
live, decided to cut it up and show it
to everyone today.
>> Oh my god. Oh my goodness.
>> This is the story of Nick Dioro trying
to complete the Gollum cotting section.
>> 15 minutes.
>> And I will say
>> I made a cut.
>> That's the cut down version.
>> This is the cut down version.
>> What happened? What happened is I made a
cut down for uh version originally and
it was three minutes and Mer's like
that's too short. I'm like okay you make
>> the reason it's too short I I was
watching it and I was like you don't
have enough of the seething pauses of of
Nick just having to sit there
>> knowing what's what's happened and
what's to come. And there's there's a
there's a pacing that happens when you
you cut it in a way that that really
relishes in all of the death. Um but I
will say he he I think has beaten the
record. The previous record was Platoon.
Nick's got the highest record of
>> Platoon had
>> Oh, I got a record, guys. I must be good
at
>> Platoon had 28 and Nick Dioro literally
doubled that. He died six times.
>> So, you smashed the record.
>> And by the way, Dispro, I don't know how
familiar you are with this game, but
this should easily sell you on wanting
to stream it. Once you see this, you
you'll think, "Oh, I've got to stream
this."
>> That was going to be one of my
questions. Will watching this actually
ruin like me playing it? Will is there
like spoilers or is just not gameplay?
>> No,
>> it never goes wrong in the same way for
two people. So, you'll be selling on it.
>> This will want to play it.
>> I think I saw as like fly into the sky
and die and stuff.
>> Everyone has different glitches. This is
why it's so much fun to play this game.
>> Oh my. No, no, no, no.
>> Yeah, I've seen us do that.
>> You think you can get me? Oh, you can.
>> Oh, so you
>> mean it's just a little bit of a
tasteful little taste of what what this
game is like.
>> For people who who haven't seen my
playthrough, um, in the very first
mission, it glitched and the audio got
stuck for the remainder of the game.
>> So, every time I die, it goes, "WHAT
DOES BEAST MEAN, PRECIOUS?
IT'S IT'S HONESTLY so [ __ ] funny that
you know that every time he dies, it'll
play the stupid [ __ ] audio file every
time. So, when he's going through
something horrifically awful, like a
glitch or some stupid [ __ ] you'll die.
You'll be annoyed with that. And then
you'll hit restart, it'll play the
stupid file again.
Actually, hell,
>> that's pretty funny.
>> Do you want to know how that happens?
Cuz I reverse engineered some stuff in
the game and figured it out how that
glitch happens. You're not well.
>> Really fun. Yeah, I know.
>> Tell us great wizard how unwell I am.
So, so for everyone next to the first
one to notice, there's a line that
repeats babuk. But you gave her water.
No water. And that repeats every time
you revive. And that is
>> you know why I I picked up on it because
it's the same f it sounds the same as
the guy from Game of Thrones when HE'S
LIKE NOW GOLD AND HE'S LIKE slapping
Tyrion.
Yeah, that's what I was thinking.
>> Eerie,
>> sorry I cut you off.
>> Yeah, no, it's fine. But that uh so any
time that an audio file is playing and
you continue the game, thus cutting off
that audio file, the game gets confused.
So every time that that character model
is loaded in, it will sit it will run
that audio file every time you spawn in
a game.
>> That's [ __ ] crazy. So that so that
line happens for everyone because that's
right before the give head argument and
that triggers automatically right when
you
>> I'm sorry
the give you
skip over that. I'm sorry.
>> There's a there's an argument where a
choice
>> you got to talk yourself into it.
>> There's an argument where a choice is to
give bread and someone photoshop.
>> Okay.
>> It's great. But when you walk forward,
>> when you walk forward, that triggers
automatically. So that's why that glitch
happens for everyone. But I watched
Diorio stream back and when Gollum is
saying that, he walks onto the cart and
it interrupts that audio file, then goes
to the next part. And I like recreated
the glitch and got it on my save file,
so I know that's how it happens. So, and
I when in my stream, uh, I got Bell
Gllum to say come every time he
resurrects during like chapter seven.
>> So, wow. You can it can happen to like
any audio file if you just cut it off at
the right part and continue the game.
>> Well, knowing all of that makes it that
much more funny that Nick has to go
through this and we get to watch him.
>> What does it mean? They'll feed us to
some beast. But we told him Smeaggel
will find it. We swear.
>> Where am I going? Where do I go?
I love that little scream that gets cut
off the when you had you accidentally
put the camera somewhere you didn't
want. But it's okay. The loin cloth
protected you.
>> Oh. Oh, I go this way. I just got to
drop down.
>> Oh, freedom.
>> You can tell I was already in a great
mood when we got
>> He said, "Oh, freedom." at the beginning
of the caction. Isn't that brilliant?
There's
>> I mean
>> there really is something about being
trapped under that [ __ ] mountain for
this long that really does just eat away
at your soul.
>> Me personally, I could have gone for a
second cart section. I thought it was
brilliant design. This
>> was very fun.
>> Freedom. It tastes sweet.
>> Quick down on the cart.
>> What do mean, Bruce? What does it mean?
Every time he
>> imagine be the guy driving the cart and
that's what you just see randomly. He
just drops down and you get the clumping
over him.
>> They'll feed us to some beast. But we
told him Sneaggle will find out quick
down on the cart.
>> It's just like that one.
>> He randomly died.
>> All right, let's just give it one shot
then I have to restart. We're all set.
What does beasts mean?
>> That that is his signal that he set
something up. This is not an edit.
You're going to hear some music. This is
Nick's invention and it's it's honestly
pretty uh I don't know if you should
explain the context for it or not where
it comes from the um
>> Is there a context?
>> Maybe after maybe after
>> I I assume Yeah. I mean, fair
>> original video if you if you want to
like I I don't know.
>> Probably no that one's going to hit
copyright, I would assume. But like
>> Yeah. Um, let's just I mean what the
point is the music's going to come up
and it's Nicholas playing it which makes
it I think funnier. I have a feeling I
understand what's going to happen.
>> Feed us to some beast but we told him
quick down on the car.
>> Drop drop. Oh, you're like
>> nope.
Copyright.
>> So this is his music not the
freak. This this video passed, so I'm
assuming we'll be fine.
>> Yeah, my stream wants to claim credit
for
>> more. They're a tiny bit more strict on
live, I think. Well, we'll be fine after
this. That was the longest.
>> Well, I streamed mine and I didn't get
hit.
>> Yeah, he streamed it.
>> Oh, that's true. Yeah, I'm dumb.
>> Um, but also just to to charge it up and
then just immediately die.
>> What the [ __ ] What? It was the perfect
drum.
>> What does it mean?
>> I could have been absolutely keenos.
>> What? Why did I die?
>> I thought this was going to be like the
big escape.
[ __ ]
>> dude. The real
>> What does beasts mean, Precious? What
does it mean?
>> Is this the case level mean? What does
it mean?
>> Beast.
>> But we told him we'll find out. Quick,
down on the card.
>> Okay. What am I doing wrong?
>> What does beasts mean, precious? What
does it mean? They'll feed us to some
beast.
>> All right. Maybe I should just go
forward. Legal will find it. We swears
quick.
>> Oh, you jumped.
>> HE BUMPED LIKE HE BUMPED his head on the
back of the cart and he didn't.
>> Dude, abusing Gollum in this game is so
much fun.
>> What does it mean?
>> Feed us to some beast. But we told him
Smeaggel will find it. We swear now.
Quick, download the cards.
>> Oh no. There you go. We made it through
[ __ ]
>> Get in. Get in. Oh no.
>> What was the thought process there? What
was going through the gas?
>> What does it mean?
>> These look like some janky controls.
>> My rifle is [ __ ] imminent.
>> But we told him will find it. We swear.
Now quick down on the cart.
>> Oh no.
>> The way he changes supposed to jump on.
What does it mean? Help me. What does it
mean?
>> But we told him will find it. We swear
quick down on the cards.
>> All right. Now get in. Get in. Damn it.
When he jumps,
>> you can't get in. You got to do
something.
>> You would think you could because
they're obviously open.
>> I thought that was the entire point of
the game.
>> No.
>> Do I have to hang off the back of it?
>> Just What does it mean?
>> What am I supposed to do? [ __ ] die?
Yeah.
seems to be the reason.
>> He's going to kill himself.
>> Okay.
>> God, the way he lands all the time.
>> You can believe it takes a chunk out of
his health anyway.
>> There you go. There you go.
>> My
only took three minutes.
>> Is he going to jump for it?
>> No. Jump.
I am way too invested in the story line
that has already happened every time.
>> Every [ __ ] time I get invested
find out the rest.
>> What does beasts mean? Precious
>> this audio cube, man. Oh my god.
>> Yo, every time he says that after a
death, it starts to feel like when the
game offers to turn the difficulty down,
just this extra [ __ ] on you. You're
like, "Fuck off.
>> This [ __ ] This is so This is so
underwhelming. I understand it now. That
doesn't make it okay. Oh. Oh no.
>> Why did they do this?
>> What does it mean?
>> They'll feed us to beast.
>> But we told him Smeiggel will find it.
We swear.
>> I'm already sick of this voice line. Let
me tell you.
>> You know the failure.
>> What does it mean? They'll feed us to
feed us to zombies.
He's clearly losing his mind already.
>> He took damage and it cut off the audio.
>> What are you doing?
>> You can stand on the back of it.
Get down.
>> GOD DAMN IT. What this is beast mean?
What does it mean? He'll feed us to some
beast. But we told him will find it. We
swear quick down on the car.
>> Like he's playing halfife.
>> What is he reaching for?
>> Okay. All right. Am I supposed to
believe? Oh, no.
>> Obstacle cleared. Let's go. Next one.
>> Jump.
>> Jump. No jump.
>> This beast's need down on the card.
>> It's such a [ __ ] shitty game. I love
it.
Watch your head.
>> You're driving the car like
>> All right. Which way am I supposed to go
here?
>> Jump.
>> You can just duck under.
>> This is a [ __ ] jump.
>> Yeah. Jump. Jump.
>> Bro,
what's crazy is that there's no reason
for that obstacle to be an insta kill
thing.
>> You make it on the card or you don't.
>> It just to kill you if you touch it.
>> Beast. But we told him
down on the card.
>> All right, this is the one
>> locked in.
>> Absolutely. There's only 10 minutes
left.
>> What does peace mean?
>> One thing I told Nick was like, you
found every possible permutation of
death.
What does it mean?
>> We told him behind it. We swear
>> doesn't even know about the down.
>> So this is the one down
>> get ready for the job.
>> Run
>> on the right hand side cuz it's lower.
>> Oh no. Do this.
You're fighting to watch everyone around
you
>> what does it mean
>> TURN TO DUST AND BLOW AWAY.
>> YEAH.
>> All right.
>> There we go.
>> This is it. Now started insulting
>> one hop this time. Right foot. Left
stomp. Left foot. Left stomp. Hands on
your knees.
>> No. No.
He started just jamming the jump.
>> There is no save point.
>> Not yet. Not yet.
>> Not yet.
>> There's like three so long.
What I love about it is it'll tilt you
and you'll just start [ __ ] up the
easy [ __ ]
>> Beast mean? What does it mean?
>> Oh [ __ ] Look.
>> I hate this game.
>> I hate this. I actually [ __ ] love.
We're
>> only 8 minutes in. Will find it.
NO,
>> there's like no [ __ ] reason he should
die from that. But he
>> Oh, no. You're not meant to be here. And
then he just folds over.
>> 30 seconds of anticipation before every
death.
>> What was that? Death. What kind?
Instant. Yes.
>> But they told him will forever down
again with the pain.
>> Nope.
>> What does beasts mean? What does it mean
if he does to some beast? But we told
him I
>> I love the audio.
>> It's been it's been broken since first
mission.
>> For me, it's the happy cartoon like
animation in the in the bottom right.
It's just
>> know where he is. like destruction of
ego and no gonna carry on.
>> Eagle-eyed eagle-eyed viewers would know
that's Boogiey's front yard that he's
standing in front of.
>> It's over. It's over. I did it.
>> Oh, no. It's not over. It's not over.
>> Off the side. There we go. You got this.
You got this.
>> Yeah.
>> Can't stop me now.
>> Right. That's where I
>> the Caribbean music behind us.
>> What? What? What? What? There's no way.
How could you see me?
>> It's okay.
>> He's got this.
>> Jump over the next one.
>> HE COULD GO. OH,
>> THERE WE GO. YES.
>> OH, YEAH. NICE.
>> EASY. Easy game.
>> No.
>> I am way too invested in this game which
has already happened.
>> What does it mean?
>> He's got a checkpoint. He's got a
checkpoint.
needs to play.
>> There's going to be another cart, right?
>> All right. Save. Oh, get up.
>> Scrape some beasts mean. What does it
mean?
>> You should only dream of how many
[ __ ] jump, bro.
>> He'd still be there. That would be FMT
would be dead. You even need a 24 hours.
>> Sorry. That is one of my favorite ways
to kill Gollum in history.
>> What does beasts mean?
>> Just [ __ ] slap his head against the
wall as a beast.
>> What does beast mean, Precious? What
does it mean? Can you refund?
>> I think this is
>> what does it mean? They'll feed us to
some beast. But we told him
>> all right. Locking in now.
>> No, that's the wrong way.
What these beasts mean?
>> No.
>> Here we go. Here we go. Here we go.
>> Yeah.
>> Nicholas got it. How you were supposed
TO DO THAT WITHOUT SIDES?
>> OH, NO. NO. NO.
>> Where do you even go?
>> What the beast mean? What does it mean?
>> No.
>> This is This is one of the best
sequences I've seen yet. What does he
do?
>> He'll feed us to some beast. But we told
him
>> when we're done with this, we're
wrapping up simply no
commentator
tomorrow.
>> All right, we got this. We're We're in
>> How do you even do that
on it?
>> You'll never be done with this section.
>> I didn't EVEN KNOW THAT WAS POSSIBLE.
There's another one coming, right?
face was in the wall.
>> Can we see that? Hang on.
>> Now, is that face art? Is the real
>> Yeah, look at that.
>> Modern art piece.
>> Yeah, that's why.
>> What does beasts mean, precious? What
does it mean?
>> We must get off this.
>> I just didn't jump that time. You just
didn't go up.
>> What does beasts mean? Um, why did my my
I I hit the input and it didn't go up.
>> Beast.
>> But we told him Smeiggel will find it.
We swears
up ahead.
>> Beasts mean what does it mean?
>> They'll feed us to some beast.
>> But we told you
we swear.
>> Wait.
>> What does beast mean, precious? What
does it mean? How do you survive this?
>> When you press an in button, you're
like, it just didn't happen. No one in
chat believes you at all.
>> What?
>> Screwdriver into the game.
>> What this be?
>> I hate this much.
>> What does it mean? They'll feed us to
some beast.
>> Pump your head up his head.
Will find it.
Whoa,
>> I almost just [ __ ] Oh my god.
>> What does beast mean, precious? What
does it mean?
>> That was almost a leap pause.
>> But we told him Smeiggel will find it.
We swear.
>> I didn't even know you could die. No way
that I don't know what.
>> Like I said, he found every way.
>> Why can't I just get out and walk,
please?
Why can't I just get out and walk? Why
can't I just walk out of corridor?
>> Don't go into the bridge.
>> One does not simply walk.
>> We must get off this bridge.
>> Bridges. What does it mean?
>> Taxi.
>> This is my Uber.
>> Ahead.
What beasts mean, precious? What does it
mean? Look, the tunnel too dangerous. We
must get off this bridge.
What does beasts mean, precious? What
does it mean? They'll feed us to some
beast.
>> What does beasts mean, precious? What
does it mean? They'll feed us to some.
But we don't.
We swear.
>> See, the problem is you didn't get a
little wiggler wearing only the Smeiggel
loin cloth.
>> Yeah. If you did, you would have naked
in the game.
>> Naked Dioro in front of Boogie's bed.
>> He's got the little brown square. He'll
be fine.
>> What does beasts mean? Precious. What
does it mean? We must get off this
bridge.
>> Precious. Dr. Tunnel. Too dangerous. We
must get off this bridge.
>> Why did he hit the midair?
>> What does it mean? They'll feed us the
beast
himmele will find it. I swear
>> up ahead.
>> No, he keep doing that.
>> What the beasts mean, precious? What
does it mean? They feed us to be the
PewDiePie power takes over the longer
I'm on the bridge.
>> I feel it coursing in my face capture
for saying that.
>> Oh my god.
>> No. No. No. Run.
He snatched his feet from the jaws of
survive that mean
>> they'll feed us to some beast but we
told him Smeiggel will find it we need
to watch all of this again in like 6
months and laugh at it
>> this beast's mean precious
>> do what I do what do I do what I do I do
>> no leaving
>> we did it
was yellow
>> if he had known to jump he would have
finished like in half the video's length
This is crazy.
>> I was I was I was praying so hard he
would fall down and have to do it again.
>> You can die and then have to do it
again.
>> Yeah, you can. I'm pretty sure I did
that or someone did. It might have been
>> It was you as random and platoon that
did that from memory.
>> Yeah, I I would have waited given the
the cues.
>> Thank you, toxic logger. Hateful brood.
I appreciate you.
>> No, no, no, no.
NO, NO, NO, NO. WHAT does this mean,
Precious? What does it
>> Oh, no. How far back you go?
>> He's safe. He's safe.
>> Yeah.
>> The like 5 seconds of dread that you
have to do it all.
>> Yeah.
M back and stuff.
>> So, disprove sold.
>> Yeah, do it.
>> Absolutely. I mean, like mixtape seems
like an easier version of this game.
Just by what I've just seen.
>> Mix tape just required you to [ __ ] on
doors. behind the clip that I saw.
>> I I got to say I do miss mixtape cuz you
didn't have to play that one. You got,
you know, it just kind of happened
around you.
>> It's like Wolverine.
>> Oh,
well that's that's a big old
controversy, isn't it?
>> Is it? I think everyone's kind of tired
of those types of games.
>> No. Well, there's people who are
defending the [ __ ] out of it.
>> People fighting for it. Yeah. I mean,
I'm not going to say that I didn't buy
any PlayStation skin things for
>> Did you Did you get the Phantom
Wolverine skin?
>> If there was, I'd have it.
>> I love all that consumer slot.
>> I'm going to I'm going to spoil a bit of
the Halo Super cut just cuz it's so
funny. Then Mer's like, I do not have
the Fantas. I'm sorry. And then cut to
Dioro. We got the Fantas,
>> dude. I got the Uni days one at my
college account. So funny.
>> What was it like 40 bucks on eBay for
like
>> Yeah, they were selling it for crazy.
>> So, one thing I want to make people
aware of just for a little bit more of
this goiness is uh on the official
speedrun.com mixtape 2026, the record
holder with 2 hours, 2 minutes, and 17
seconds is currently Ray Pitler.
>> No.
>> Oh my god. Really? I thought you made up
that name. We Well, we kind of did.
>> We did. It's someone from EA.
>> It was created in the Supergirl uh EAP
and it moved into the mixtape one pretty
easily.
>> You understand that you need to defend
that forever and speedrun it every day
like that guy from Spongebob. Like you
need to you need to keep the speed mix
alive so that generations.
>> Yeah, good job.
>> My favorite guy is the guy from 22 days
ago that tried to beat it. He was like,
"No,
>> couldn't it have this?"
>> Ray Pitler messaged me a few hours ago.
He found a breakthrough glitch in Gollum
and he might be able to get it. He's
been working on the golem speed running.
>> I've heard he really wants to get the
golem.
>> That we can have our influence seep into
Ray Pillar stealing speedun spots. Yes.
>> Um, so
>> like half the Gollum speedrun is like
finding spots where you can walk out of
bounds and then platforming out of
bounds.
>> Uh, Mr. Danger, would it would it now be
time?
>> Yes.
>> God, what
>> do you have it?
>> The I believe I do. Yes. Uh,
>> okay. Yeah. So, you can just play. I'll
explain what it is after we watch it
because it's like 50 seconds long. It's
>> sticking on the golem themes, you see.
Mhm.
Oh, hang on. Just making sure it's all
up and running. Good. Boop. And
>> Grumbbo Industries.
He's Oh god. We're going to take credit
for this.
God,
what am I going to say?
>> We can talk candidly now.
Welcome to the ward.
>> Oh, Wald
>> Waldri
the the the Gollum Waldri crossover we
all wanted.
>> So, uh, walk us through what's
happening.
I should have got a a a link before uh
like while it was playing. I'll send it
in chat after you can subscribe to the
You can Do you want to show the other
two videos? I'll It's up to you if you
want to show them.
>> Oh, you talking about Do you want to do
Biblically accurate first? That one?
>> Yeah, I'll uh I'll just I'll describe
what this is first. So, you can
subscribe to the Grumbbo Industries
YouTube channel for updates, but I and
some people are working on a Lord of the
Ring Gollum mod to add in as many EAP
and funny things as possible. So, you
saw in the trailer, we got emotes
working to be Fortnite emotes now
whenever you emote. And uh we got the
Muller
uh character model. And I want to
replace all of the different main
characters with everyone. Maybe even get
you guys to voice their lines and lots
of other stuff that I need.
>> You should change this the music in the
cart section to a royaltyree version of
Freeird just the entire time every time
you
try to get free of Mordor.
>> It was wonderful seeing Rockford
Rockford in a cage.
>> Yeah, that was that was my idea. And
then someone else thought to put a pile
of rocks next to the cage. because uh
there's like a whole side mission with
the the witch in the cage. So I So you
we're gonna like replace all her lines
with Stacy Rockford lines and have like
a there's like an argument about whether
you save her or not.
>> Oh, death is the sentence.
>> But if
>> How the [ __ ] did you do this?
Uh I well we have uh MikeMW in the
Discord is our programmer and he's doing
everything because he's insane. The only
person who knows more about Gollum than
me and he's had to descramble Gollum's
spaghetti code and they also have uh
there's security measures in the code to
prevent modding. So every time he wants
to change something he has to go through
like five loopholes and
>> change stuff around. I don't know
anything about programming, but it's
>> the sheer hubris to make a game like
that and be like, you know what,
>> we don't want modders [ __ ] with our
vision, our creation.
>> I'll uh he it took him a week just to
import the Stacy Rockford character
model in the game because he had to go
through so much. And I'll send a link
you can show it on uh stream. He was he
was his test was replacing a wizard with
uh
>> with Van Slater and there was one glitch
that was particularly funny.
>> There's
>> I have sent it.
>> Let's see. Oh my god.
>> Oh. Oh, and this is the I edited this.
This is Wall Drag as the person on the
poster. and then Gadriel up top.
>> Hold on.
>> You know, I mean, I think Didalic is
closed as an industry. So, if there's
any ex employees from Tidal who are big
EAP fans that maybe get in touch with
some of our people.
>> Well, there's like three people
currently playing Gollum. So, when the
mod comes out, the player base will like
double
>> percentage wise. It'll be an incredible
increase. If you would like to help,
which we do need help, uh we need 3D
modelers and I don't know why I said
modelers like that. I'm I must be tired.
Uh modelers and uh riggers. So, if
anyone is experienced with Blender or
Maya or anything like that, you can DM
me on Discord and I'll add you and you
can make assets for us. Yeah. One player
playing Golem right now. Right now
there's a sing there was one single
person right now playing Lord of
>> playing a few days ago a ago because I
had to record all this. So one of those
uh people in the recent chart is me.
>> I mean the question I have is like why?
>> Why make the mod?
>> Both. Why make the mod? Why put in the
effort to play the game to make the mod?
>> Uh well high effort ship pose is my life
calling. So that's one reason. I can
actually respect that. No, I appreciate
that.
>> I'm I'll set I sent both the videos in
private chat. You can show both of them.
>> Oh, yes.
>> And then well, periodic updates like
this will be on the Grumble Industries
YouTube
>> channel. So, you can subscribe to that.
So, this first glitch biblically
accurate Gollum was the the bones we're
all freaking out when we first tried to
put in the evo.
>> Be not afraid.
>> Oh god, I don't know what I'm looking
at.
>> Transform.
>> Jesus Christ.
>> This is how you know it's working.
>> For I have come to save you.
>> Blood out of me.
>> I think that's his tongue.
>> Oh my god, look at his fingers. I want
to have accurate.
>> I want to like have that model but with
wings like flying over Mordor somewhere.
>> Distort your form.
>> Oh my god.
And then uh and then the other one uh
the uh the other one I was recording
stuff with emotes and I realized that
when you emote in front of an enemy you
are invincible. So sometime happens
>> of course.
>> Wait, what?
>> You should make the longest emote of all
time.
I
>> Wait, he doesn't even attack you.
>> The new Matrix movie was wild.
>> He's [ __ ] dodging it. Yeah.
>> Oh, the iconic theme.
>> The Matrix.
Golem knows his [ __ ] man.
No.
>> So, it's coming along well, I suppose.
>> Yeah. I assume in about six months or
less, it will be done and anyone can
play it as long as you own Gollum.
>> What does this mean that you will spend
longer on the mods than like the
developers spent on the game?
>> Yeah, definitely. Already we've been
playing this a lot.
>> Let's see. What is What is Gollum
selling for? Or if I go to Steam, Gollum
is currently on sale. Oh god, it's still
>> full price
>> right now for $49.95.
>> It's $50.
>> Oh my god,
>> it's actually still $50. It is not on
sale.
>> Well, why should they give something
that good away for free?
>> Well, with that horrifying realization
that Kalto just can't stay here anymore
knowing that that's just that's just
terrible.
>> Oh god,
>> he's going to have to go cuz that's
>> I'm glad I never played the game.
Honestly,
>> are you would you missed out on
>> these wonderful moments?
>> I don't know. I don't know. Um, but
yeah, just uh congratulations on eight
years. That's that's really crazy.
>> Thank you.
>> And uh 400. That's also a pretty big
milestone. And uh you know, last time uh
you know, it was pretty fun uh because
thanks for the uh shout out on the DMCA
stuff as well. That was a huge help.
>> Yeah, man. was a crazy crazy disaster.
But
>> thank you for breaking utterly Noah.
>> Yeah.
>> Yeah. If I knew what the what the video
would entail when I first got the idea
to make it, I would have I did not I did
not expect that to happen. So definitely
definitely a wild ride, but uh hey, at
the end uh turned out to be okay, I
guess. So thanks for that, guys. And uh
have a good rest of the stream. Good
luck for however many hours you have.
>> Oh, just about
>> 13 or something. We'll we'll be fine.
But thank you, dude. Thanks for coming.
>> Yeah, absolutely.
>> All right. Have a I was going to say
have a good night, but good morning.
Good night. Whatever time.
>> We'll have a good night. We'll just be
awake for it.
>> Yeah.
>> All right. All right. Sounds good.
Cheers, [ __ ] Jens.
>> Bye, boy.
>> See you.
The last thing on what can count as a
golem's action is just I I saw this
thanks to uh I think Goa sent me it
actually.
Um I assume you guys have seen this
before. Lord of the Rings Rings of Power
has a noncanon orc with an arc who turns
against Sauron and even writes poetry.
>> Honestly,
>> no
with an arc is funny. I've already had
this going in the Hobbit though they had
songs for the orcs and so this means
they can write poetry.
>> Anything is allowed at any point in
history now.
>> But Hitler had dogs. He's that means
he's
>> This isn't even like the idea that they
would contextualize it in any way that
would resemble a [ __ ] source
material, dude. Like it's going to be a
disaster. So, so one of the points is
they're like, well, we don't know where
where the orcs came from and so they
have an arc and so the elves are going
to find out the orcs are just like them.
It's like, no, we know exactly where the
orcs came from. Morgoth created them
from the elves. Everybody knows this.
The elves know this. It's not a secret.
Um, and it it's kind of acting as if uh
I suppose it's just like them. They're
writing from their perspective that
people just stumbled across the world
yesterday. And so there is no history
that goes back forth. It's just whatever
they write now is the beginning of the
cannon. Um, and that's where the rest of
the series goes.
>> Mhm.
>> Well, great.
>> Hope they like make a game about him.
>> Poetry made.
>> I said I would love for them to have
been forced to make a sequel with half
the time and they had to double the
length of it just to see what they'd end
up with.
>> Just absolutely.
>> The golem mod can count as a sequel if
you interpret it as one.
>> I think we should give this studio the
next Halo game. Yes. And there has to be
caught sections. Several. I'll just have
one.
>> It's like the Warthog run, but way
worse. Yes. Way worse.
>> They're like, "Can we use code from the
previous game?" Like, "No, you can only
use code from Golem."
>> And they'll make it better on accident.
>> Yeah, that's true. I'll be doing that.
Um, yeah. You know, that that that
that's that's probably a good place to
say that we're mostly at the end cuz
we're coming we're coming close to a
limit, but we're not quite there yet.
And that means it's probably time to
make one of the crazy announcements.
Okay, I've got something here. I got to
I was going to it was going to be till
next time, but now it's going to be this
time cuz we've got enough time to fit it
in. But you saw correctly chat in the
intro the presence of a certain boo a
bugonius.
>> Oh goodness.
>> Oh, this is sick.
>> And you might be like, well,
>> you guys usually do what? Well, what was
the plan? like one Booaton section per
per like per stream. I'm going to give
you some bad news and then some
>> I hate everything about this picture
that you just put on the screen.
>> What the [ __ ] the the orc or I didn't
do anything yet?
>> What? Wait, has my window randomly
changed to a different
>> What have you got on your screen?
>> I'm just looking at dancing golem.
That's my mic.
>> It is an LBC video that has randomly
played in a different video. I'm sorry.
>> That is That is not me. Okay. So,
>> on the screen right now, he has that one
scene from Arcane where the guy kisses
his daughter.
>> No. Why would you even reference that?
>> No.
>> That's that thumbnail.
>> Listen. Okay. Listen closely.
>> We're in a position where you're not
getting basically any boogie section
this anniversary. And you might be like,
"What? What's going on here?" Especially
considering he's clearly foreshadowed in
the intro. However, I must explain to
you guys. I've been uh working on prep
for this anniversary for about I want to
say two weeks, two and a half. And I
said this to Fringy. I was like, "Dude,
I just realized with the decision that
we've now made that the first like week
and a bit is all work that does no
longer go to the anniversary."
>> Dude, you have no idea how much time
Waller is spending on this. I was doing
updates. As some may be aware, I check
in on LCA Live or Boogie every once in a
while and I just put a link with a
little time stamp
>> and I'm like, well, deal with that and
you know, when we do the anniversary
probably and I went to my notes for this
year and my god, I was scrolling and I
was like, Jesus Christ. And so I was
like, okay, I guess I better start
collecting and then putting them into
sections and putting them together. Now,
last time we had I think like three
sections at 15 to 20 minutes or
something. And um this this one got a
little bit large uh to the point of
being just about 2 and 1/2 hours long.
>> And I realized like I can't even
reasonably split this without it just
overwhelming the entire anniversary,
which you might in chat be like, well,
do that then. Well, no. We we instead
decided we'll do an episode for it, but
not yet cuz it's still not even done.
Okay. So, you're not getting it for the
anniversary. That intro is now
foreshadowing. We're prepping. We're
gathering the Avengers.
>> You had a whole thing set up. Now you're
giving a trailer for the next episode.
>> Well, so that that's what I'm about to
show you. I made a trailer. Okay.
>> And it cooks.
>> It's really good. Okay. Yeah. I've
already said
>> it's a [ __ ] really good trailer.
>> It's it's a good one. It's a fourminute
trailer.
>> It's really good.
>> It It It contains one of my new favorite
boogie quotes.
>> We've watched two new We're watching two
trailers in like an hour on EAT.
>> There's just so much stuff to talk
about. You know,
>> we watched Marvel trailers before.
>> This is the trailer anniversary trailer.
>> I fig uh let this one uh let this
>> Oh, well, I was thinking maybe we do
two. But we can go one where we just let
it play and the second we can talk about
some things. So,
>> do we have the time to talk about
things?
>> We not only I think it's going to fit
perfectly. Honestly, I'm tracking
everything. Don't you worry cuz Batoman
is already ready. So, we're going to be
fine. All right. But anyway,
>> are you ready, chat? Cuz here comes
>> I'm ready.
>> Here comes the trailer. Here we go.
>> People call me the Mr. Rogers of YouTube
every once in a while. I faked cancer. I
faked a stroke. And hopefully uh one of
you will put a bullet in my brain.
>> Stop, dude.
>> Why is there like a grandma on the top
right? What's going on?
>> You literally broke the rules already,
you [ __ ]
>> I didn't pause it.
>> What the?
>> No pausing allowed on first run, right?
Rags.
>> This is Nicholas's fault.
>> I see.
>> And hopefully uh one of you will put a
bullet in my brain. Stop, dude.
>> Horrible things that I've done.
>> Oh god.
>> I have to be here tomorrow AND TOMORROW
AND TOMORROW AND TOMORROW AND tomorrow
and forever. This is my hell.
>> You don't get to leave hell.
>> In such a lowal.
>> Oh god,
>> [ __ ] me up for life.
I'm not suicide baiting or anything like
that.
>> Oh yeah, that was
>> I hate being alive. I hate being alive.
>> There's so many you forget about them
though.
>> He's sick of your roles.
>> I'm in the middle of an actual mental
break.
>> What the [ __ ]
>> I'm going to deep throat my dad's [ __ ]
because I'm jealous that he raped
everyone but me.
and the groups that we're dealing with
now.
>> I [ __ ] you, Dan. I [ __ ] you.
>> I want you.
>> This is a music video, not a trailer.
>> I think you are the lowest of the low.
>> Even though they are rapists and [ __ ]
Nazis, they are more redeemable than you
because
get away with murder.
>> At least they're doing something they
[ __ ] believe in. Love you though.
This can't be my legacy, man. I can't
die while doing this show. I I can't
have my last thing on the internet being
me being a [ __ ] mall cow.
>> Oh yeah, you can.
>> Oh no.
>> Oh god.
>> I'm real. This isn't real. This isn't
real. I'm ordained. I'm
not going to lay down. I told you I
can't. Not used to this level of
scrutiny.
>> No. No. No. No. No. No. No. No. No. No.
No. Do not do it.
>> One for me.
>> What is he smashing?
>> My sexual abuse involved my [ __ ]
tits. My [ __ ] tip.
>> Scream.
>> Oh god.
>> Holy. You make us all look bad. Go get
the [ __ ] finally die.
Godfucker.
>> Kind of look like Ethan.
>> Leave me the [ __ ] alone. Leave me the
[ __ ] alone.
>> Oh no.
>> I have to print on some documents.
>> Never did. I never did
>> because she wanted him fired.
[ __ ]
I need my
ass.
>> Come on.
>> Oh my god. Boogie.
>> This [ __ ] gets me hyped up.
>> I feel like he's about to
>> come.
>> Boogie. No.
>> Lose weight like a goddamn [ __ ]
>> [ __ ] you. Shut the [ __ ] up.
>> Prosecuting your [ __ ] and you prank me
for a
>> Do you remember we had a death in the
[ __ ] family and we worked through it
to your name?
>> I wish I beat Jordy to death in the
[ __ ] ring.
>> I'm done, man. I'm just done. I'm just
done. I'm actually legitimately done.
>> Just do a couple holes. It's all right.
It means it's not going to make a
difference.
>> It's not even a
>> I lost my income. I lost my channel. I
lost my life. I lost my [ __ ] ability
to walk. 52-y old man with liar tattooed
to his face. I have to grow a a grizzly
Adams beard to hide this [ __ ] so I can
go to goddamn Walmart. You don't think I
didn't pay the [ __ ] price.
>> Jeez.
>> Um,
>> so Dispro, how much of that did you have
you heard before?
>> I have seen none of that. Like the only
thing I know the only like generally the
only thing I know about Boogie is his
old YouTube videos where I used to
pretend to be like an angry guy ranting
at people. I I know nothing about his
collapse except the whole
>> heard tipples for the first time.
>> The tipples commentary I've seen. I have
not seen any of the clips
because of only because of do I know
about the tipples.
>> We all remember where we were the first
time we heard about tipples. you you
don't get to leave hell is so [ __ ]
funny to me.
>> He's just stuck here.
>> He says that while being fat and then
throwing out of the the ground.
>> So, uh my genius plan is pretty much
that we'll end the with that, but we can
start part two with talking about it
because it'll be in the intro then as
well. Uh because Batoman is gonna start
in in approximately three minutes. So
>> Oh god,
>> we're just sinking up. All right.
>> So
>> I'm so happy this is
>> Oh, go ahead.
>> I just He's such a character. Like he it
the the the opening it's so perfect to
open with that he describes himself as
the Mr. Rogers of uh of the internet.
That that's what his reputation was. And
it kind of was.
>> It was. It really was. And remember,
remember
>> he didn't change. The mask slipped.
That's the truth.
>> There wasn't some dramatic change from
being an awesome great person at this.
He was always terrible. He was just
>> free. Am I right that it it bothered you
more than it probably would the average
person because it did for me because I I
did buy into it for a long time. Of
course, cuz you know, like it's it it it
works, right? Of like the first thing
you'll see is him pretending to be
Francis and then you're like, "Wow, this
guy's a loser." And then he talks with a
bassy voice and sounds like a sensible
person. That's like very disarming. It's
I I I dare I say clever, which is not
something I would say that Boogie is at
all. I'd say it's kind of an accident
almost. But um but then but then for it
to flip and and the the best part is
that it makes it so that Francis is like
supremely unfunner
if you're much worse than he is, you
know?
>> Yeah.
>> Shouldn't be the upgrade.
>> Francis only works if the person who's
playing him comes across as like
actually a really good person when he's
>> It sounds like a meme, but it is true.
like he's worse than Francis because
Francis the idea of the character is
he's just like an id monster. He he's
just honest about being selfish and
angry and running around and trying to
>> like a malicious psycho.
>> Yeah. Versus Boogie who is really
planning in like a you know very
manipulative way to take as much
advantage of everyone as possible. Like
when he it sounds like a joke but he
faked having cancer. He faked having a
stroke. That was one of the ones that's
happened since we last covered him.
>> Um and of course the reason that's a
trailer but it is also a music video.
Like I'll I'll put it out on its own and
you can just [ __ ] have fun with it if
you want.
>> That should look like a UFC promo.
>> Well, yeah. I mean, you know, it's uh
it's there's some fun to be had with it,
but like the ring
>> expand into like we're going to we're
going to check out the context for a lot
of those clips.
>> It is so much new [ __ ]
>> Are you going to be able to do it in one
episode?
>> Uh we've done it before. I think even
part one and two of Boogie stuff was
longer than two and a half hours.
>> We've done it before. from Mer says is
he's standing over the corpse of four
boogie episodes.
>> I mean, he's planning a 24-hour stream.
We've got time.
>> Yeah, we'll figure it out. It's going to
be fun.
>> And uh the reason I'm looking forward to
it the most is because the plan is to
change Grash and Gollum into Boogie. So,
I need as many Boogie clips.
>> Oh, you'll have your quotes.
>> No, I'm gonna I'm gonna have to rewatch
everything and like piece it together to
fit with Gollum's dialogue. So, this
will
>> helpful.
Desper you asked like what was it he was
destroying? You'll have to tune in to
find out even though some people here
will probably already know what it is.
>> Very funny thing that he breaks that
>> two fun facts about it is uh one it was
completely unnecessary. You'll find out
in the context like he just sort of does
it. And then two the stream he did it on
is you can't find it. Like it's even
hard to find the clips.
>> And then and number three it is
irreplaceable. What he destroyed is
irreplaceable.
Well, that's the thing. Like, so
generally if someone destroys something
on stream, it's often pre-planned. They
know they're going to do it. They're
doing it for a storyline purpose and so
it's something they don't actually care
about. But the stuff that he seems to
destroy on stream seems to be like
genuinely
things that he likes. Like he actually
>> it was not thought out. He did not think
it through. It was a really dumb idea
from that standpoint of essentially
trying to farm. To be clear, the reason
that stream went down, I'm pretty sure,
is because there was too many threats to
to killing people from him. Like he he
>> Oh, that's not even
>> We'll get into more of it when we
actually cover it, which uh we I can
talk next time cuz we're about to run
out of time. So, thank you all so much
for joining us for part one of three of
the 24-hour stream. 11 hours and 40
minutes done. We're sending you to
Batoman. Enjoy that while we uh walk
around, maybe go to toilet, maybe have a
shower, maybe eat something. Who knows?
And then we'll be back for round two.
>> Years. That's how long it took to get
>> years in round two.
>> But uh for now, go ahead and enjoy
reacting to Batoman season 2, episode
17, Kane Kate. And uh man, it'll be a
throwback for us, I'm sure, as well.
Thank you so much, everybody. Tood peep
cheer.
>> See you in a little bit. Enjoy.
>> See you soon. Byebye. Set.