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DYNAMITE BLUE LAUNCH DATE! | Pre-registration & My Honest Impressions!

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Dynamite Blue is an upcoming story-driven turn-based 2.5 DRPG developed by Cosmos 12, a studio known for creating Exos Heroes. The game features a rich narrative and character collection elements, with a global launch scheduled for September 30th across Google Play, the App Store, and Steam. While the Korean version launched earlier in July with English translation support, the developer has recently announced plans to merge servers or create a unified server for both regional and global players, though PvP mechanics will initially separate new and veteran users until balance is achieved. Players are encouraged to pre-register via the game's official website or social media channels, as previous registration links have been updated following a rebranding of their Twitter account. The gameplay experience centers on exploration, deep storytelling, and strategic team building within a turn-based combat system. The interface allows for world exploration where hidden items and interactions can be discovered, alongside an idle mining system to gather resources. A key feature is the migration system, which enables players to transfer high-level characters and their equipment to new accounts or progress stages, reducing the grind required to level up every unit. The gacha system follows a standard 2% rate for five-star units (referred to as XA) with a guaranteed pity mechanism, and while the game is not overly reliant on duplicate farming, skill leveling remains crucial for unlocking specific abilities and stats that define a character's power. Character progression in Dynamite Blue relies heavily on skill upgrades rather than just collecting duplicates, with certain abilities unlocking at specific skill levels to enhance combat effectiveness. The roster includes standard units, newly added characters that join the general pool, and limited-time characters that require strategic investment due to their rarity and strength. Combat is flexible for most PvE content but demands careful team composition and ability synergy for PvP scenarios. Overall, the game presents itself as a respectful side game that can be played in short sessions of around twenty to thirty minutes, making it an attractive option for collectors who enjoy narrative depth without demanding excessive time commitment.
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Hey guys, so Dynamite Blue is an upcoming storydriven turnbased 2.5 DRPG developed by Cosmos 12 featuring a core of developers behind Exos Heroes. So if you have remembered Exos Heroes then definitely you are going to be familiar with the art of this game but this is not really the same game as Xers here. So please bear with me. We're going to be talking about um some of the details that they have uh um announced recently plus um I'm talking about a little bit of history here. So, they did a soft launch for KR way back in July 1st. So, this is technically my 75th day playing uh the game. By the way, the KR version has English translation. So, we'll be talking later about um possible global KR servers or possible merging of, you know, or one server for both KR and global. We're going to be doing a little bit of um [music] what do you call this? an exploration of the actual game. But let's go first with this. So, Global is launching on September 30th. It's launching as usual as uh they announced previously in Google Play, App Store, and Steam on the same day. I am actually looking forward to playing this on Steam because I would want a bigger interface for this game. And um there's nothing wrong with the interface for the tablet, for my tablet or my phone, but I just want it in a bigger screen because the artwork for this game is the way we expect it to be way back in Exos Heroes, but they have um announced recently, this was on September 11, uh rebuilding our Twitter and pre-registration. So if you did like their follow their their Twitter and uh pre-register, those are gone. you have to redo both again. So, they do have a new Twitter account or X account. [music] So, I'll be putting all of these links in the description. Don't worry about that. You could find them later. And also pre-register again in Google Play um here or you could actually wishlist them on Steam. I already wishlisted way back. So, those are the details I think you should know about this game. It's also kind of an um a little bit of an idol game. So, turn-based idol. Um going to give you my honest thoughts in a while. So, let's go to some of the information that you would want to access [music] before you play the game. So, they did put this as well. I'm going to be putting the link as well of this uh site here. This one is a codeex for all of the characters that they released so far in um in KR and this is translated in English. This is a this is a a Chinese uh CN KR and EN translation to this. So you could check out all of the characters and what they do. And we do have notices here as well. If you want to see notices um for the game moving forward, you could actually see this here as well. But they already okay um they already were able to launch their official website which is this one. So the website is separate from the codeex but I think characters are here as well. I'm not sure. I haven't really gone through all of the characters in specific if they have uh no they it's just a preview but the more detailed um skill of the characters are going to be happening in the codeex. This one is a brief um you know a description of what the game is. You could also pre-register here, watch the trailer. Um there are a lot of things to go over their website. So please check this one out. Character art is here and uh towns, mini games, turn-based battles, story cuts, everything is here. So, the game is heavy on story. There also separate story profiles for some of the characters and how they came into the game, how their backstory is. So, you're going to be seeing it in a while. So, [music] again, guys, looking forward for you to play this. Let's get a tour of the game. So, right now, this is currently what they have in KR. I am currently at level 14 and I'm hooking this to my tablet. So, again, as you can see, um when I showcase a game, it's better to be on the PC than on a tablet. So, let's go through. Signet game is more on your, you [music] know, your early progression chapters. one 27. Right now, I've I've done most of it and I've finished it up to hard chapter, but you guys are going to be farming for this stage more on for I think for the poles or the gotacha poles. So, let's go. We'll go to gotcha polls in a bit. The whole interface here, this is pro is most likely your exploration. Okay, before we go to the main menu, um this is your exploration. You could actually go out and explore [music] the world or the village that they have. So let us see this. So this is the exploration. There are hidden items within the world. I won't go further into exploration because they might they might update this during global, but there are hidden interactions and hidden uh items to go out and search for them. So right now this is as far as we go. So, let's go back to [music] um our headquarters. So, Dynamite Blue headquarters. Uh we do have Lily. We do have a couple of interactions here with your mates here, but we do also have um Jackpot. So, Jack, not Jackpot, Jukebox [laughter] Slot Machine. Jukebox is uh more of a raid system that they've put into place. Uh we'll know the final mechanics of this. So you you can actually farm for resources here. [music] Gotcha resources are huge here. So you could farm this as you grow your roster. And what else do we have here? So that is it so far for this part of the um the interface. Then you do have your net mining which is uh going to be an idle system or idle um resource collection. Let's go to application. So for your application, this is where your main interface going to be. Um, pocket story is going to be stories about specific characters that you have in the game. Not necessarily for not not necessarily your characters. Some of them are bosses. Um, they have their stories here. I haven't actually done some of them yet, but we will. My favorite is actually the first one was uh Baka which was actually interesting on how she became uh who she is now as a character. Um also as we go back there is the migration. Migration is putting together your topleveled characters and once you [music] put in the migration slot characters that you want to follow their level then they follow their level. So uh right now I have 1 160 on the left side and all at 130. So everybody's following the level 130. But be careful. Please read through the um what do you call this the uh conditions of migration because you might you might be confused. I won't go into the I won't go deeper into this probably when the game is launched. But this one is a nice um system that they have so that you won't have to level up as much every character in the game. So not only the level also you get to follow their skill level, not skill level skill level no but the equipment level that they have is also carried over. So as you can see there uh all of my equipment below are at level 10. So each of the characters also on the right side will also get level 10 uh equipment. So normally for my dailies for this you go to the guild. So far the guild [music] has um has only a checkin um they haven't launched any content yet. It's only a check-in reward for uh what do you call this for your character. You just have to check in gain um gotcha tickets. Then again after that um we're going to go through uh the friend section because the friend section is you need this because there is a certain um what do you call this resource that you need to gather because when you exchange you build up this resource here this one on the upper right hand side then you go to summon it in your uh what do you call this in your chain link chain link is where the recruitment happens. Okay, so recruit limited uh current characters. Also, for the free banner, you got to, you know, you this is a this is the regular banner, by the way. This is your normal chain link, which has a discount, but this one is tied to your friends. So, the currency up there is the one that you want to have so that you could have free pulls and free characters. So, let's do one summon here. 1 100. So, this one is for 11 summons, as you could check the animation for the summons for yourself. Um, I'm not sure if this is going to be the final animation for the summons. Uh, we'll have to see when global uh comes out because again, this is part of the soft launch. Uh, this is not part of the global launch. So, they're currently doing their best to try to keep up up until they release the game on September [music] 30th. Okay. So, that is where the summons is. So, so far nothing. So, normally if you have a um SR, it's red. then your they they're they're terming it as XA. They have a different term for the rarities, but in our in normal terms is SR is a red. Usually the SSR is going to be um kind of a rainbowish color. So that is it for the summons. I won't I I'm actually not summoning much right now. I'm saving for a new character banner. Um, I do have the current uh character that that they have here for the chain link. Um, I won't be um summoning for Heeki because I have already at least I think one or two copies, I believe. We'll go to my roster. That's the last part. So, ground pass is going to be the um battle pass. [music] So, I'm only opening up to the free one. I'm I did not get in the paid battle pass because this one um the store here doesn't um has the one store by the way. Okay, by the way, you could actually link if you're go if um there is a I actually link this one to Google Play already. So I could basically play my account with global. Um again the global question and KR KR and global will be in one server. Um, the only issue there is going to be with PvP, but they're going to be separating new players [music] and new players and old players for PvP. And up until everybody is the same, kind of about the same level, then they will kind of merge both for PvP. But both uh KR and global will be on the same server. That is why they already have an English translation for this one. Uh PvP by the way is this one GFC which has ended already. I can't showcase anything to you guys but um this is the lounge shop. Um I think this one is the paid shop. Then we do have um if you want to check out the characters uh sorry this one is the membership level. Um if you want to check out the characters it's in the yellow page. All the characters that you have and you don't have, they're actually here. [music] And uh some of the characters I don't have. I missed them because I'm I'm actually free to play right now. So only the characters that I pulled I have, but that will change when the once the game launches. Then we do have infinity circuit infinite infinite level um tower which is um right now a max of um 50 uh because uh again this is a soft launch. This is not the final product yet. We do have another game mode which is going to be firewall which is uh against the boss behind with a horse of a head. Then we do have code another one of um this one is they haven't unlocked all of these because of the of soft launch but let's see a game play here. This one is for a big boss. So so far this one okay I've I've uh I've completed my entries here. So so far okay let's do firewall. Let's do one take with firewall so that you could see most likely [music] what is going to I'm I'm having this on auto but you could actually do this on manual. I would rather you have this on auto. Um team building and team synergy will depend on and will depend on uh what do you call this? It will depend on the abilities of your characters. And let's say for example, if it's if it's PvP, you'll need to have specific abilities of characters to win in PvP. Um, almost all of the the other uh PvE content is is actually flexible in terms of abilities. And uh we'll talk about dupes, the gotacha system. Sorry, I forgot. Let's go back to the gotacha system. Um, let's talk about the gotacha rates after this one. So, this one is is a no-brainer because again, uh, I'm overleveled already. And let's go back to the gotacha system before I forget. Uh, I actually forgot about it. So, let us pass [music] this up. I'm sure you guys are asking what the gotcha rates are. There is a 50/50. Okay, there is a 50/50. And the gotcha rates let us see gota chain link. So the probability here is okay so standard banner 2% for XA. XA is SSR. X is SR. Okay. So that's 2%. Uh pickup gotcha which is your um new charact for new characters. It's also 2% and Xgrade summon is 100%. So, standard gacha detail odds per character. So, every character is there, but so far, as far as I know, I'm not sure if they're going to be changing this. Um, there is a 50/50 to I'm not sure it it it wasn't stipulated here on the 50/50. There aren't details on the 50/50 yet, but again, um, based on my experience, I actually lost some of the polls, but the second one is a guarantee. I'm not sure if it's a 50/50, 7525, but uh there is some kind of uh hurdle there. So, net mining again is for your idol. Mainstream is uh story. So, you will be opening up story. You will get these rewards here. Um the story is actually interesting. A the game is driven mostly by story and mostly by by collection of characters. So mission is where your task list is daily, weekly, achievement, title, blah blah blah. Then you have your inventory, team setup. You could set up a couple of teams here. B I'm going to be going into detail on what types of characters are, what's a great setup in another video, but not now. And the last one is going to be your character info in which case um we do have a couple security level is going to be leveling up in terms of shards. Okay, so that is the only thing that you should know about this game. Um let's go to one of the characters here. Um right now I will have this character. So Ahri here is one of probably the best characters right now. um not she's a support technically but um her what the survivability that she gives to the team I'll talk about it on a separate video. So we do have we do have uh what do you call this? We do have skill the active skill we do have the passive skill. There are only two skills. Um we're going to I'm going to go through the details of battle in a couple of videos. Plus, you do have here the uh gear that is actually uh in the migration system. So, again, if you're asking me if the game is dup heavy, I don't think so because dupes only give you additional combat power. Um skills, like for example, for Ari here, as you can see, as you go to level 10, 20, 30, and 40, there are certain skills that unlock in her kit. So, it's not based on dupes. It's how you level up the skill. So, as you can see, you must make sure that you level up the skill of a specific character that you need because um right now defense plus 8 is unlocked by skill level three. Invincible unlocks at skill [music] 40. Um and the the shield is at uh equal to 70. I think I unlocked that at level 20. So again, the value of the character is is more or less because on what level you can unlock their skill. So it's not it's not dupheavy to be honest with you. You could go through content because there it's not dupe heavy. So leveling up is here. Security level shards. So, for each of the character that you pull, I think beyond the second character, uh, you'll be given shards. So, it's not automatically going to be copies of the same character. It's going to be a shard system. Um, okay, comment down in the comment section on the shard system. um or if you would want more of a per character that you know is given to you instead of a shard once you pull them in a banner. So most of the time guys um you could you could check all of the details of your characters here uh what skills or stats are given to you during an upgrade. Okay, so crit rate attack, combat power, combat power. So copies of a character are actually combat powers. And then you do have the license here. License is more on the grouping of characters. Okay, because some stages are grouped through licenses. Then you have matchups. Then you have character classes which I will discuss next. Then you have the attack range and BP system. So that is more or less for the character. We do have costumes or skins for the character. So, so far the character right now is not it's not as you know it's it's 2D uh but it's um some of the characters do move in 2D um depending on where you view them but for the characters here it's not right now. They might change this in the future. I'm not sure. We'll have to ask them. H don't take my word for it. But more or less those are your characters. I'm missing some. And okay, my final thoughts for the game is it's a nice game. It's a nice turn-based game which doesn't really take much of your time. I would usually do my dailies between what 20 minutes minimum, 30 minutes while I'm doing something else. Autoplay does that. And uh it's very respectable of your time. It's more of an it's I would look at it as a collector, a character to collector because right now um it's it's very it's very fun to play. Um exploration is actually we have several levels of exploration that you could go to interactions. It's actually story driven. So it's story and character collection more or less. So, but you do have characters that are, you know, that have that are that are limited. Like for example, let's go back to the characters. I do have two limited characters here. We have Bika and also we do have Hayden, which are very strong characters that you would want. Um, you would want to ex, you know, have dupes for them instead of um there are certain Okay, there are there are your standard characters. There are characters that are new and there are limited characters. So there are three types of characters. Your your standard pool is your standard pool of course. Your um new characters are added but they get added to the to the pool and you have your limited characters which is not added to the pool. They you can actually pull them again on a rerun of the banner. So, they're not they're not very, you know, it's it's hard to get to get uh limited characters now, but we'll see on how they rerun, you know, limited banners in the future. But again, I would highly suggest that you invest more on the limited car uh characters in terms of dupes because they're hard to get and the rest of the characters you could play, you know, with as many dupes as you have, provided that you level up the skills, please. Uh don't mind the dupes as of this moment. So that you know that those are my thoughts. Um I've been enjoying this um in for me a nice side game because I am playing my Karachi in Girls Front Line [music] 2 and this just takes 20 minutes of my time. That's it. So comment down in the comment section what do you think guys take care, stay safe. This the warden and I'm out of here.