Video summary
The presentation titled "Drupal Project Estimation, for Fun and Profit" introduces the complexities of estimating software projects by distinguishing between three distinct meanings of an estimate: a business target used for sales negotiations, an unbiased prediction based on developer input, and a formal commitment or promise to stakeholders. The speakers argue that these conflicting definitions often lead to budget overruns because a single number cannot satisfy all parties simultaneously. To navigate this duality, the team advocates for mature collaboration where both clients and vendors trust each other's goals rather than viewing estimation as a zero-sum game; instead, it should be seen as an effort to create arrangements that respect the constraints of everyone involved while building long-term successful relationships.
To achieve more accurate predictions, the presenters describe combining top-down and bottom-up approaches in a manner similar to mathematical proofs requiring both forward and backward reasoning. The top-down method relies on historical intuition regarding project size and duration based on previous experience, whereas the bottom-up approach involves breaking down every deliverable, phase, sprint, and specific task like content strategy or UI design into granular components. This hybrid methodology is further supported by "counting" metrics such as page counts via Google search results, language numbers, and custom code lines to create a common index with clients, alongside historical data logging from time trackers that allow teams to validate their gut feelings against actual past performance on similar projects.
The talk also addresses the inherent uncertainty of software development through the concept of the "cone of uncertainty," which illustrates how project clarity expands only as work progresses and assumptions are tested during discovery phases. The speakers emphasize Brooks' Law, noting that adding manpower to a late project delays it further due to increased communication overhead, and warn against the pitfalls of the second system effect where post-launch feature creep causes significant budget failures. Consequently, they recommend using ranges rather than single fixed numbers for estimates, employing techniques like Planning Poker with story points instead of hours to gauge relative complexity honestly, and structuring projects into phases that separate non-negotiable core tasks from desirable but negotiable features to manage scope effectively as understanding deepens.
Read the full video transcript
everybody and thank you very much for
our presentation called Drupal project
estimation for fun and profit here at
ripple north we've got myself a Leesburg
job my colleagues friends and Ken
France is a Drupal architect Solutions
Architect and Kevin is our very senior
project manager who was we would not has
done the figure projects then then
Drupal and so I already mentioned a
little bit that we were evolving office
based in Montreal we love event and we
love hosting cool people and we work
with fancy looking logos so here here is
the three of us yeah and I've been doing
Drupal since pretty much the start of my
career after after me go for over over
10 years France I think almost as long
yeah he comes from ffw a small Drupal
shop ba all over the world and Kevin
Kyne has been doing agency agency work
for a better part of a decade as well
maybe more and most pummelling at
twisting much newer man making and lege
market so a little bit about software
estimation we cribbed about half this
talk from from this book that i that i
picked up it's kind of a classic and
software engineering circles if you have
a software engineering degree they'll
probably talk about either this book or
Steve McConnell's a book quote complete
and it's got a picture that Microsoft
keyboard on it and so these are really
like at the Bible I didn't read all of
it but at least two-thirds and it has a
lot of great examples and the first the
first concept that you have to take away
from from reading this book is that when
people have what software estimation
there's actually several distinct senses
when somebody says hey I need an
estimate for how long this project is
going to take so an estimate could be a
business target you know the sales guy
says well the client is going to go for
it if we can do it in you know 50,000
baht for five hundred thousand bucks
because that's what the client wants to
hear another thing an estimate is an
unbiased definition of you know sorry
it's a biased idea well how long do we
think it's gonna take actually if you
ask a dev who's gonna do it
and then a third one
is more on the project manager is it's a
commitment it's a it's a commitment to
to do this thing it's a promise to the
team and everyone declines that it's
gonna take that one now it's very clear
that the same thing an estimate often a
single number when it has these three
conflict and goals and stakeholders it's
quite tricky to figure out what are we
actually talking about and what are we
producing and and this duality or
whatever multi-faceted nature
what an estimate is is often responsible
for why projects go over-budget you know
we said it would take a thousand hours
but it's not what we wanted it to take
rather than what we thought it was
actually gonna take so this is this is
an idea that you need to be mindful so
to make things a little bit smoother
it's important to to to realize every
time a preliminary estimate or are you
talking about a commitment saying I'm
gonna do this and and it also really
helps it both the client and and the
person who is giving the estimate are
mature about the process and about what
they're talking about and what they
expect from each other it also is very
important they have to trust each other
like no I presume that I want to make as
much money as possible right but I don't
want to do it on this project I want to
do it over the course of my career as a
vendor so I want to build a successful
project I want a happy client I want I
want decline to to come away feeling
that they got what they came in for
so it shouldn't be seen as as a
negotiation that's winner and loser it
should be seen as both parties are
trying to get sophisticated arrangement
that respects the goals and constraints
of both parties so I think I think
that's a that's a really big part of it
so another idea
that we that we try to to do here is
come up with a few ways of defining an
estimate this book talks about top-down
versus bottom-up and this is something
that we practice it evolve all the time
so
for for the top down it's it's kind of
saying well what's the project budget
what do you think it is you know what
kind of projects do we do what does it
look like does it look similar to other
projects that we've done how many people
are going to work out like you know like
you know it seems like a three deaf
project and it seems like it's gonna
have be at least a year long so this is
this is the top-down approach and and
it's very it's very useful because you
actually when you're doing projects that
are similar to what you've done before
you can just kind of compare and then
there's the bottom-up approach which is
that you start listing all of the
deliverables all of the all the phases
of the project which includes discovery
content strategy UI design UX design
however many meetings are gonna have for
that which reports you're going to
produce her slideshows you're gonna do
going to include a kickoff meeting and
how many people we will be present and
then of course you're gonna start
breaking things down the development
which is I would be my intuition for
Drupal projects about 60 to 70 percent
of the of the of the budget goes to that
but in some projects especially a design
oriented wants it may be lower but
you're gonna break that up into Sprint's
you're gonna break it up into phases and
you're going to say well in this phase
we're gonna tackle these things and then
we take this phase should have three
Sprint's of two weeks each and you know
the deliverables and the first sprint
will be this the second sprint will be
this the third sprint sprint will meet
it and then you account for the QA
documentation and demo project
management that going to every sprint so
that's more than that though the bottom
bottom-up approach do you guys know
which is better what's what's the better
approach for us to mission
it depends that's that's one answer a
better one is both are necessary so it's
kind of like in math when I City math
they talk when we're doing logical and
mathematical proofs they talk about
forward backwards technique you you
going to start with the assumptions and
then you try to derive some knowledge
from it but very often you already have
an intuition that you want to prove like
I think you try to prove so you actually
start with the end and and then you work
backwards and say well if you if it was
not the case for example is it a logical
tautology so that's proof reduction of
syrup and that's a very important class
of proof set for things that cannot be
proved otherwise
so you in math mathematical proves you
have to work forwards and backwards and
see which one leads you to the proof
that's that's how mathematicians do it
and it's the same thing with estimation
you have to do both a list you know a
list of everything that you know about
but then you also have to say well based
on what this project feels like and what
I've done before and what this client is
used to doing before historically what
is it what does it feel like and then
you do both and then you reconcile them
and then you can sigh like to the to the
salespersons goals and then you can
reconcile it to the clients budget and
all of those things will end up being a
single magical number and Eska it looks
very easy yeah yeah another another
important technique that goes hand in
hand with top-down or bottom-up is is is
if these three estimation approaches
that Steve McConnell talks about count
compute and judge so this is this is
judge obviously is the gut
it's the intuition it's like ah I got I
often do this like people my co-workers
hated what I say but I've been doing
this for 11 years of I've done like a
hundred doodle project now some bigger
some smaller and this feels like this
size and and people like Wyatt why are
you doing that but actually I'm uh I'd
like to think I'm pretty good but I know
so so Steve McConnell says that you
should we always use judging all the
time but you shouldn't in fact you
should use it as a last resort or as a
way to check things and if possible you
should resort to more scientific and
systematic approaches so a one let's
count
one count that I do for every new
project that comes in is I go to on
Google and I go to site for it if they
have an existing website that is I go to
the site my client domain.com and I did
you see how many results Google returns
and then that's not working very good
the recent clean they've changed it so
that now it's more of an estimate at
home instead of account but but
nonetheless it's still a very useful
index a it will tell you if it's a
50-page site a 500-page site out of
50,000 page site although beyond a
couple of thousand it stops being
accurate so that you could be factored
more we also have a crawler that we
sometimes use for these things and
there's other tools but but but this
Google thing it takes one second and
there's no excuse not to do it another
another thing that you can do often even
without access to the backend of a site
is you can you can say how many content
X do you guys have how many languages
how many modules contributed and custom
we ask this to our clients for me we do
estimation even if they won't give us
the code I will say well okay how many
lines of custom code do you have or I
can I can ask them okay you want us to
rebuild a Drupal 7 site up to Drupal 8
this is very common these days how how
much of a budget and time did it take
you guys to do it often they don't trust
you especially if they don't know you so
they won't tell you their budget under
time but you can ask them proxies for
these things you can say which agency
worked on it how many months did it take
how many members of your team worked on
this thing
how many admins do you have we're gonna
enter the content how many new pieces of
content that you that you're gonna get
did you notice that drank a cup of
coffee so so this is the kind of counts
that we're talking about that when you
do all of these things for for a given
project than you're doing for the
previous projects and you'll know by
this metric but by that metric is a
bigger is it smaller is it roughly the
same and and this allows you to to index
and have a common language with your
co-workers as well with your client and
explain why why tactics compute
computing refers to using these counts
and with historical data so on evolving
web buzz of about a year and a half ago
we've gotten fairly religious for
logging the time in our time tracker
which is toggle and then red line
it's automatically synched thanks to a
work of a co-worker and and so we
get to look at the previous projects
that seem the same according to those
indexes and then say well that one took
1,500 hours even though we only
estimated 1,200 or that one took 400 it
was fine so this this is what it means
to check your check your judgment using
metrics and another another thing that I
want to tell you we do I do all the time
is value based pricing I didn't do it
explicitly before because when we were
in the smaller budget range and the
clients would come to us asking for many
many things basically like I was just
saying why if I have to do all those
things it will cost way more than I know
what their budget is so I was really
sticking with a bottom-up approach and
then working backwards to say this is
what's included this is what's excluded
because I know that's now that we are a
brand is a little bit better and we kind
of have a target target market and
target price range that we that we
already know we make exceptions for but
you know what kind of context we're good
at everything and are successful
financially for us we sort of stick to
that when it's a good fit for the client
you know we look for clients that are a
good fit for our deliverables and then
we talk to our potential clients and say
here's what we did or this other client
that that was great and and here's
roughly what that looks like in terms of
price and and actually a lot of my
competitors are doing that you know when
like I'm a developer first and have
become like estimator and and sales
person but many many organizations have
just sales people who know nothing about
Drupal development who don't know what a
content type is so how did it have a
holiday price it well they pick a number
that's the most that they think the
client will pay and what they know is
the clients budget a lot of nonprofits
actually publish their their last five
years of annual reports which if you
look carefully you can glean between the
lines what their budget was on IT
spending marketing spending and also the
oh who the competitors are and how much
they charge for something like this
so value-based pricing is a really big
part of part of that and when you come
back to estimation as those three
different things this makes a lot of
sense I have I have a slide here oh yeah
yeah so we want to point out that in
addition to top-down and bottom-up
there's different ways of doing
bottom-up right
there could be a list of deliverables
but equally valuable to me is my
staffing profile for the schedule and
how how many people will be working per
week per task per category of people so
you know include your major like
deliverables and milestones but then for
each one category of resource I'm sort
of user word and then don't forget to
include project management of course and
and just say for all of those things
here is what this giving person will be
doing that week and we typically throw
in 20% for project management some
sometimes it's less but usually it's
more it's something we usually run over
on but that's a good compromise and I
also want to point out something that
you probably know so has anyone here
worked on a 500-dollar website top to
bottom has anyone here worked in a
$50,000 project okay getting more look
at this ain't gonna work for a $500,000
project okay about the room anyone
worked here for five million dollar
project okay just one guy so I mean
we've done all of these for the five
million it wasn't involving up who's the
prime but we're definitely important
part of that project and I can tell you
that sometimes if you look at the end
deliver bones it's hard to tell if it
cost five million or five thousand in
fact the five million dollar projects
look like they you wouldn't wanna pay
$500 for it because it looks like
garbage and because it's political right
so the same nominal deliverable if you
budget it differently for different
organizations and their goals and
expectations
it'll be structured differently it's not
the same deliverable because people
might spend like a thousand hours per
per month in meetings I mean this
happens at government projects all the
time and it's normal because that's how
I've got
needs to do business or I have a friend
who just took a job at the Veterans
Affairs uh and I think he spent the last
four weeks writing a utility to run unit
tests on every commit you know something
like we get for free with circles yeah
and they have an open source solution
they didn't have that so they were super
happy with him billing I don't know like
a couple hundred hours just on this
little utility that's going to make
their whole multi-year project more
efficient that'll ever fly for most of
our clients so this is important too to
be on the same page and another concept
from from estimation I'd like to touch
on is this idea of a cone of uncertainty
so when you when you just get an RFP or
you get a lead voicemail that says hey
France call me back I might need a new
website you know you might do a little
bit the name of the guy or the phone or
the woman and the phone number to see
what organization he's from you look at
the existing site and and you'll make
assumptions as to what they want he'll
talk to them to know a little bit more
then Aarthi sometimes yeah or they are p
it's the same thing and you have a list
of questions in the air P then you're
gonna go sit down and you can make
assumptions around those list of
questions then even put that in your in
your proposal and those assumptions may
half line up with what the client had in
mind and half not then the project
starts and you all those assumptions
after a price has often been settled and
the schedule is often good set of them
if you start a discovery phase where you
start questioning those assumptions and
it turns out at least one-third well
will be discarded and replaced by
something else but hopefully it was an
unbiased estimate so you're not too far
off and then so you're getting warmer
and then once you start actually writing
the specs and you wrote the specs and
you did the design then you kind of
maybe know you think you know 75% of
what this project is going to consist on
but then your developer it starts
working and starts building out your
content types and reusing all the
existing code that already exists and it
turns out that no all that code that
you're gonna assume you're going to
reuse is not reusable at all because I
was Drupal seven and this is your
belayer this is multilingual or so so
then when you start development
you kind of get visibility in that
process and then obviously as
development goes on and you're into QA
then it starts tightening down but at
the same time when you hit QA you the
client will come back and say oh great
my boss now that the site looks
it's done my boss finally took a look at
it which he never really saw the design
despite the fact that he signed off on
them and now we want design changes and
we want all these extra features that we
don't have on our existing site anymore
put in the RFP but we cannot launch
without them so so this is this is the
idea of this : cone of uncertainty and
so and so it's okay it's actually paid
to do estimation when you don't know a
lot of developers who are like logically
minded robotic creatures you know feel
very uncomfortable with this uncertain
world but this is the reality that we're
in we all don't know I haven't even time
to find out more and more and more and
we just do our best to estimate based on
any information we have and how do we in
in real world deal with this cone of
uncertainty we actually put the most
defined easy reusable non-negotiable
tasks in in that phase 1 phase 2 is the
stuff that we the client would like to
have but they haven't quite given us
enough information and phase 3 or
whatever it is slice up like how you
want they screw the things that thank
you later
next next project maintenance will do as
part of ongoing maidens after launch and
and so then we jiggle things so we
actually the way we hit our estimates is
it's it's not because we're so amazing
at estimating but because the estimation
process doesn't stop when the estimate
is done we redefine the project scope at
every single step to make sure that
still fits all great project managers do
it I mean then clients are happy when
you do it and they're very unhappy when
you don't so that's that's a life lesson
and then there's a very important rule
in software estimation which is the
first 90% of the coal accounts for the
first 90% of development time and the
last 90% sorry 10 10% the code accounts
for the last 90% develop them so it adds
up to 180 that's so I have I have some
software estimation checklist but I
think I'm running long time we'll come
back to it ok and there's another book I
don't have it here because I lent it to
a friend like years ago and I guess it's
not a friendly thing give it back it's
called the mythical man-month and you
want anyone heard of it
no it's a it's a very classic book in
software engineering it's from the 70s
or something by the by Brooks who was
IBM system to developments their
operating system and and so here's he
had like five hundred a thousand
developers under under his team and
there was a huge mother monsters project
for for one of the main major enterprise
operating systems and he he formulated
what he calls the Brooks law which is
adding manpower to a late software
project will only make it later and he
has charts about people communicating
and meetings and number like email of
CCS and bcc's he also talks about the
fact that when you have a small team
that's what clear responsibility there's
gonna be a visionary who was really like
the quality control the architect like
the designer like who owns the
functionality whereas when a project
grows that gets diluted there was
conflicting visions and so even he saw
it in his real life work he defines the
term of man month which was very popular
back in the 70s planning days and he
says it's not very useful but hence the
mythical man-month and yeah I also
remember him talking about a second
system effect which I already mentioned
you know how he said post-launch
all those lovely things you want we're
gonna do the post-launch so it turns out
that in his experience the first phase
that was a beta prototype always every
project and that one fine one over
budget but it went fine we launched it
but actually the big failures in this
career where the second system it's the
time when you get to that okay and now
we're gonna do everything we wanted and
so that's the one that like you cannot
use this trick of let's stay focused and
just do the bare minimum and see what we
get so that's that really killed so with
that I will hand it over okay thank you
very much I haven't had coffee so I'm
gonna slow down bit so we talked about
estimation and and alex has given us a
bunch of different techniques and I
think what friends and I want to focus
on is this idea of the range and so the
range is where you're going to provide a
high and a low estimate for a particular
project or a particular task and
hopefully you feel might be present
confident that it's gonna fall within
that within that range
[Music]
so we're gonna we're not there spent too
much time but just basically just is
just to throw this out there these are
like just an idea of ten different
things where you have absolutely no idea
how to estimate them and so usually if
we had a little more time we would say
as an example Annika you could try what
do you think is the surface temperature
of the Sun you're gonna try to come up
with some different maybe or some logic
or something same come up with a rate
how about we did something like if
everyone pick one you could then take a
note of what would be the range that you
think this is it
great take one or two anything like it
okay wait guys Table one remember table
2 table 3 table 5 Table six Table seven
people eight people nine Table ten you
guys in the back you gotta pass
so people off Table one can you promote
yourself and answer your question no
Google please remember to use a range
[Music]
- what - how much
great question - same height 3000 table
3
you did nice to get it right but I think
someone 3 I think
yeah okay okay okay that's a trick you
can Oh Table six is on the cake okay
Table six Table six is the total volume
of the Great Lakes the leader is to like
550 meters okay okay okay that's what
happens when you have one person that's
a good lesson guys
Table seven is the Titanic box-office
receipts noble kyng consensus in Germany
but I'll say what I think I thought it
was like 40 to 50
no that's another valuable lesson guys
read the RFP fantatic please how much
how much how much ticket sales next one
table was at table 1707 length of lines
at Table eight okay Emily Pacific Ocean
Pacific Ocean
okay okay
Table nine is the number of book titles
published in the US this is seventeen
seventy six million okay minimum up to
okay okay area of the Asian continent
the answer is 17 million square miles or
44 square kilometers and we said 40 to
50 million square close to 0 and E we
got a great job 100 million
for their currencies are a billion okay
next is 50k - nobody softly we're 150
million two hundred fifty million we're
a little bit no judge 30 to 50
kilometers 30 is 50k was quite off and
then we said a hundred million to a
billion quite off and then heavy is blue
whale we said five to ten tonnes
okay so you got you right got you right
to rights out of ten okay right back so
I hope that teaches you all a lesson
about how we're all expert estimators
exactly so so Kent please continue I'm
actually just just to say that because
this comes from this this book and so
they had given this survey to 600 people
and only 2% were able to score eight
eight or more correct answers so we're
just average guys and so most of the
people were between one and three
correct answers and the sort of sort of
the takeaway from this is that even
though you feel 90% confident you're
actually 30%
right exactly but the point is we're
getting your range so you could have
played your range bigger to encompass
that that's the idea yeah of course like
you can have more research you can
decrease your range but it's the same
but that's the same thing if you have
research and information you can try to
make it what smaller ranges do yeah I
think the point of this exercise is also
to be mindful of without doing
sufficient research and without being
cognizant of how low you know you're
gonna pleasant surprises at the end of
your project Thanks very quickly we'll
just touch on this very quickly it's
another estimation technique called
planning poker and so basically let's
say you have a project that you want to
estimate you have a series of user
stories in your backlog and then you'll
have a team of estimators and hopefully
one representing each department so
let's say one representing UX design
development project measurement q8 each
one of them will get the stack of cards
with these different types of numbers
and then what you're going to do is the
product owner is going to read a user
story to you and describe to you all the
requirements and the business
requirements and then each person on the
team will choose one of these numbers
let's say these are just for now is
helping story points is the point system
and then you each estimator will choose
one card based on what they feel is the
level of complexity for that particular
user story and they don't show anybody
else
so each estimator will take the card and
then when they shoot their card they put
it facedown and then when everybody's
ready the product will say go and then
everyone reveals their card at the same
time and what you're trying to do is
you're trying to get consensus among
your whole estimation team for a
particular that's a pretty particular
range or an exact figure and then you
have a discussion we took us to let's
say for instance let's say fourth you
picked a three but one unit that picked
of 13 then it's up to you to have a
discussion with everybody and good to
say well why did you feel that this you
just don't raise much more complex
whereas everyone else so it was kind of
like low
nice teeth and so the idea here is that
the estimation group reaches of
consensus using these cards and then you
take another code again until like until
everybody's sensitivity is gonna be more
towards of three or four to five or the
13th and so the advantage of not showing
your cards is that you don't bias
anybody because if the first person to
show their card first you might be
influenced by their opinion and then
maybe change your estimate based on that
so that's just very quickly to talk
about planning poker and unless another
there is that it's good not to estimated
hours and because it's not realistic
that it's hours it won't be so at least
this is more honest that it's relative
complexity of this task versus another
task and then you could say what would
take three big tasks and ten small tasks
that's a more realistic approach than
trying to say well according to of this
thing it says it's gonna add up to 20 my
dad's do this to me all the time
this is gonna all adds up to 24 hours so
one of me tough clients may take 24
hours oh my god to me it seems like 200
our project guys so let's not do that so
when you have points rather than hours
it's a little bit more honest that way
okay we're going to do this very quickly
Alex but basically we just wanted to do
a little exercise again with you guys so
now we're not talking about oceans or
Titanic or whatever and this is like an
actual request an actual request from
the client so basically if you can
imagine a product catalog page and a
standard one and of course Drupal 8 and
it's going to have all of these
requirements given to us by the client
so imagine that you're gonna have a page
with a bunch of products card style each
card must list name description tags
product height there's gonna be multiple
product types that to choose from the
different fields and then in a search
you're going to be able to either match
it exactly with the SKU number or one of
these search filters
and then the filters are going to beat
by main business units my chronic type
or tank words and then when you first
arrive at the product catalog page we
want to show you all the results by
default but then as you start clicking
on the different filters we're gonna use
Ajax to refresh the results on the spot
and the other thing there the technology
piece is to use solar so we're just
going to give you maybe like one minute
since most of you have experience with
this to maybe just give us an estimate a
range for front-end development and
back-end development and you can use the
tables to to discuss them on your stoves
okay so yeah so basically we spent was a
twenty eight hours front end and
seventy-five back end yeah for that so
doesn't include TM does include QA
designer UX but that's just a
straight-up development work for that so
the total that we log in our system was
a 105 not in five the thing that we
should be estimating there for - if the
client asked us for a single commitment
number that means we should have
probably given a range don't know if you
asked for a single number which is often
the case probably want to go to 125 to
150 for the dev and then you start
adding all of the PM design QA
deployment revisions and so on and then
you probably will tell them 200 to 300
and and this is with the benefit of
hindsight and then you might even give
them some extra work if you come in
under which issues happen some of that
okay so one last thing before I move to
inner that's the biggest problem that
you encounter in this project in this
search is the solar the sort of
integration the solar configuration was
probably the most right for this part is
the biggie there wasn't back and forth
not understanding exactly what we needed
to do for the solar and then we had to
go some back and forth with the client
to get that right it was not super
complex but there was some
misunderstandings on the reach of ours
originally estimated forty to eighty
four beckoned and then forty to sixty to
fountain right well the whole back end
was 75 exactly once you make your search
do you go you have a link to go to see a
detail page
you did this to get this out no that was
not part of it it's just a page
there's no suggestion there was another
suggest was there's less don't somebody
miss it very much like though that
should have been listed though because
that adds extra complexity to test and
extra modulus can stop yeah so we did
exactly match search for sq okay but
doesn't make sure that autosuggest on
the on the search field okay it's okay
any any question guys yeah in case
you're just like we do estimation next
year yeah pretty sure there's so many
ways that yeah so we basically estimate
based on value delivery so this is more
on like feature delivery and what you
know solar implementation number number
of this right which aligns nicely to
fixed price fixed open right we're much
more like agile in terms of how we
estimate so we extend agile not just a
software development but also to the
estimation process where we'll look at
initially you don't let go of
uncertainty right under this whole stage
look it like the level and look at
the epic level and then will estimate
the value associated with the effort
level based on heuristics of doing
similar things in the past and also like
uncertainty on those levels right so
that I'll call the estimations our basis
I value deliveries right because an
ethic is always statement of value
delivery rather than the specific how
long it takes that yeah so we work off
of a backlog that is low fidelity and
then we were find that over a period of
time with the client you get a higher
fidelity but then the scope always has
to be variable but the end of the day
you know from practicing agile the idea
is that although the scope is very much
the product is going to be better even
if you don't complete everything so it's
just a different way of course or the
estimation process or an agile yeah and
I and I would say that we do this
implicitly we don't have a process for
it this is the start because it was just
like a base of what things cost us
almost right and then we implicitly will
validate well does this make sense
do you even propose to the client this
many hours for this kind of work yeah so
we always do that analysis that you're
describing anyway and it's not
absolutely necessary
let me sure creative process but we
haven't yet maybe you will go to your
table next to me yeah any any other
questions or comments and they fit with
it I know
reduction pushing my group terror or
every warranty period that comes out
next I think that's always important
thing is you always put it as down
without the problem
yeah we often put like a hundred hours
of something for post-launch warranty
and goodwill budget most images
percentages yeah I think we're using and
that's that's to a particular it was
really 15 for QA and then 25 for p.m.
okay last question folks
okay good thank you very much
[Applause]