Video summary
On July 15th, 2025, shortly after the release of the BFDI episode "Teapot: Last One Standing," the official Jack and Jelly website was hacked by an unknown individual, replacing its content with a link to a disturbing fan game titled LEAF. The game presented itself as a barebones point-and-click experience where players assume the role of Leafy, the sole survivor of a battle royale gone wrong. According to the in-game lore provided via sticky notes and dialogue, an evil version of Leafy sought to reclaim her power from Two, leading to the deaths of all other contestants. The narrative quickly deviated from canon facts, incorrectly identifying Leafy as the primary antagonist rather than Grassy, which immediately confused but intrigued the player who decided to document their experience in real-time.
The gameplay loop consisted of repetitive tasks over five days, involving repairing a broken wireless recovery center, scavenging parts in a desolate forest, solving puzzles at a workbench, and checking on Two's room. As the days progressed, the atmosphere grew increasingly unsettling through visual changes, such as Leafy's sprite shifting from green to yellow, orange, and finally red, alongside the introduction of cryptic and emotionally manipulative sticky notes with messages like "I love you" mixed with despair. By the third day, a faceless, red entity representing evil Leafy appeared in the forest, emitting wet squelching sounds upon interaction. The tension escalated on the fourth day when the player discovered that Two had committed suicide via overdose and bleach ingestion, leaving their room filled with rotting remains, vomit, blood, and buzzing flies, while a mysterious gun was revealed to be the culmination of the player's scavenging efforts.
The game concluded on the fifth day, titled "Acceptance," where the player was confined indoors as music played from a radio and could no longer leave the garage. Leafy, now fully red and calm, walked into Two's room with the gun and slammed the door shut, leading to a black screen followed by a final, terrifying image of the player's own reflection staring back at them in silence. The game became unplayable after this ending, preventing any replay or reloading. While some observers dismissed the hack as a mere attempt to scare children or an elaborate ARG, the creator remained convinced there was a deeper, darker reason behind the event, expressing a conflicted desire for someone to archive the footage before it disappeared forever, hoping that sharing the story would finally provide answers to the lingering questions surrounding this disturbing digital horror.
Read the full video transcript
The formidable robot.
[music]
At 2 p.m. on July 15th, 2025, shortly
after the YouTube release of Teapot 19
last one standing, the Jack Angely
website would be hacked by a currently
unknown individual, changing most of the
text to a link that leads to a game
known simply as Leaf, all capital
[music] letters. We have various
accounts from individuals who played the
game during the short amount of time
that the hacked version of the site was
up. However, this one from Twitter and
Discord [music] user Kev456
is the most detailed yet. What follows
is his personal account of the game
along with all the screenshots [music]
that he provided us with.
Hey y'all, Kennan here. If you don't
know me, I post random OSC related stuff
on my Twitter and YouTube accounts.
[music] It's just a bunch of posts
for the most part, but I do post art and
game development sometimes. I recommend
checking my stuff out if you haven't
already. With that out of the way, I'm
just going to get right into it for the
sake of not wasting anyone's time.
Shortly after the YouTube release of
Tapot 19, which I saw in theaters, by
the way, very awesome experience, I went
on the Jack and Jellath website with the
intention of maybe buying a plushie or
two, only to see that damn near every
piece of text was replaced with the link
to a weird game of some sort. I plugged
the link into my search bar and upon
loading I was immediately greeted with
one of the most barebones title screens
on the planet. It was just the word leaf
in all caps and stretched out white text
on a background that resembles two's
hotel, but you shifted to be green and
below the title text were three buttons
of the same color saying load game, new
game, and about respectively. They also
turned green when [music] you hovered
over them. So that's kind of neat. The
title screen was completely silent, too.
No music whatsoever. It was here that I
began live posting the game in a Discord
server that I helped run with one of my
closest friends, [music] hence how I
managed to get these screenshots. The
concept of someone hacking the BFDI
website to promote what looked to be a
loweffort fan game of some sort amused
me to the point that I might as well
humor whoever this was. Naturally, I
wanted to know what the hell was going
on with this game. [music] So, I clicked
on the about button first. Doing that
led me to seeing a popup that
predictably contained a blurb about what
the game was about. It went as follows.
After a disastrous attempt at a battle
royale challenge, most if not all of the
contestants of Teapot have been killed,
and now Leafy is the last one standing.
All of this happened because the evil
Leafy [music] wanted her power back from
two. What a shame. For those who haven't
watched Tapong 19, or really Tapong in
general, what you just read was a simple
explanation to the plot of the episode
in question, except there's two things
wrong with it. Grassy was the last one
remaining at the end of the challenge,
and one was the main villain who wanted
her power back from two. I was confused,
but also very intrigued. What the hell
happened to make Leafy of all characters
the main villain? [music] I decided that
I was done being curious with what the
game contained and pressed on the new
game button, which immediately took me
to a black screen with windb blowing
ambience playing in the background.
After about 5 seconds of nothing, green
text appeared on the screen saying, "Bay
one [music] denial." After that, an
eye-opening animation played, and when
the player character's eyes opened, you
could see a workspace of some sort
seemingly located in a garage. It was
disorganized with tools and crumpled up
blueprints strewn about along with
various [music] coffee stains on the
table and crushed green edition Red Bull
cans. In the corner was an animated
sprite of an extremely tired looking
leafy, although her main asset had its
colors noticeably desaturated. One of
the first things I noticed was a sticky
note that when hovered [music] had a
white outline over it. Assuming the
obvious, I clicked it and a light yellow
text box with black text partially
covered the screen until I clicked
again. The contents of it were [music]
depends.
After running it through a Caesar cipher
website, I can confirm that it says play
until the end in rod 11. For better or
for worse, I listened to that request.
The whole game is a firsterson
pointandclick game where, as you might
have guessed by now, you play as Leafy.
You're completely alone for the most
part and you're given various tasks
throughout each of the five total days
that this game has with the main three
being work on the wireless recovery
center. Go outside to get parts for your
project. Check on to alongside this.
There are various sticky notes placed
throughout the map that you can collect
as well. Although these are optional, I
opted to collect them all personally or
at least as many as I could. Now, on to
the actual contents of the game. The
first task of the day was, as you
[music] would guess, to work on
repairing the wireless recovery center.
So, I clicked around until I was able to
go outside. Right off the bat, the
grasslands looked almost nothing like
how it did after the actual teapot 19,
save for the lack of vegetation. It
resembled less of the absolute wasteland
it actually was, and more of a
particularly rainy autumn day. Despite
this, [music] when you got to the
recovery center itself, it somehow
looked worse than it did by the end of
Tapod 19. The screen was completely
shattered. Some of the keys on the
keypad were missing. You could see the
insides of the machine, and Moss was
already forming on it. What happened?
When you get to the recovery center on
day one, there's a sticky note placed
right over the broken screen where the
name of whoever was being revived would
be visible. Why did you make me do that?
As if I wasn't already confused enough,
[music] this and all of the other sticky
notes for that matter just amplified my
already existing confusion even more.
Who wrote this? Continuing on, I clicked
on the recovery center itself, which
triggered a fade to black, followed by
about 10 seconds of construction sounds.
When the screen faded back, the recovery
center didn't look much different.
[music] In fact, it looked almost the
exact same, just with a few of the
scratches gone. Some dialogue text
appeared decide Leafy through the form
of a scratched speech bubble. The first
time this has happened in the game. I
couldn't finish fixing it today. I'll
fix it one day though. I have to. Just
to let everyone know, this [music] exact
thing happens every time you go to fix
the recovery center with only a few
minor changes near the end. A lot of the
gameplay in this is very repetitive
actually, so a lot of things I'll only
describe once. After attempting to fix
the recovery center, I went into the
forest nearby to collect parts for a
project, [music] whatever that means in
this context. As you'd probably guess,
this part had you clicking around the
nearby forest collecting various gears,
screws, [music]
pieces of scrap metal, and other such
things for the unspecified project.
There were a couple sticky notes in the
forest, though not a lot. In order, they
say there's nothing you can do to change
my mind. I love you. At [music] this
point, I was starting to get both
concerned and more confused than I
already was. Some of the people in the
Discord server I was posting this in
were mocking me because I was falling
for an obvious attempt at scaring kids.
I'm in my early 20s, but there were a
few that shared my sentiments. I think
you'll be able to at least understand
why I would be so concerned about this
by the end of this dock. Hopefully,
after [music] collecting all of the
parts that you need to get, you go back
to the garage and then upon clicking on
the workbench where you woke up, you
enter a puzzle miniame that requires you
put the pieces you found in the forest
together. [music] I've always been a fan
of puzzle games, so this was a nice
change of pace from the usual routine of
just clicking around hoping to find
something. [music] After finishing this
miniame, or at least as much as I could
at this point, it was on to the final
task of the day. Checking on to this one
was relatively easy. Just more clicking
around until you made it all the way
upstairs to Tw's room. Didn't you bother
adding the apostrophe on to though? When
you get there, you click on the door to
their room and a knocking sound effect
will play as you do so.
too. [music]
They are just sleeping. That's all
that's happening. They'll wake up in a
few hours. I should get some rest in the
meantime. [music]
Taking the last bit of dialogue as a
hint, I went back to the garage and fell
[music] asleep there, ending the first
day of the game. So far, it wasn't
eliciting any positive feelings within
me, [music] which was probably the
intention here. But if this was an
attempt at an ARG of some kind, why did
they feel the need to hack the Jack and
Jellathy website? And more importantly,
what's up [music] with the sticky notes?
The second day started, and the name for
it this time was bargaining. Aides from
me realizing what the title pattern was
going to be. [music] The other thing I
immediately noticed was that the color
of leafies where are your apostrophes
for the characters or crying out loud
sprite had changed from a desaturated
green to an equally as desaturated
[music]
yellow color. Interesting. Everything
was the same as the first day [music]
for the most part. Same empty
grasslands, same empty hotel. The most
notable differences were that the parts
you had to collect were in different
locations from last time. And of course,
the sticky notes were different, too.
Here's a list of all day two sticky
notes that I could find. I'm a piece of
and [music] so are you. Found on
the door of the hotel when you go
outside to fix the recovery center. I
always knew that you'd break my heart
one day. Found in the forest. Don't you
ever worry about me. Also found in the
forest. [music] You don't care as much
as you say you do. Forest again. You
never gave me what I wanted. Yes, just
this ones, please. [music] Surprisingly,
this one could be found in the garage
once you go back there. After collecting
all the parts you need to collect for
the day, after collecting all the sticky
notes and finishing the puzzle [music]
miniame, it was time to check on to once
more. There was different dialogue this
time as [music] well. As always, the
interaction began with a knocking sound
effect.
[music] Two, please wake up. Whatever it
was, I did. I'm sorry. A sticky note
popped up briefly, [music] one I didn't
need to click on to read. I think you
know what you did. Clicking again
brought me back to Ley's dialogue. Thank
god there's an apostrophe on Le's in
this sentence, [music] which had
repeated knocking sound effects playing
from this point on with the knocking
[music] getting faster and more erratic
as I clicked.
I'm sorry, too. I'm sorry. I'm sorry. I
up. I it all up. You are
not a terrible person. I'm sorry for
making you feel like you are. I'm sorry.
[music] I'm sorry. I'm sorry. I'm sorry.
[music] I'm sorry.
Sorry.
After clicking for the last time, the
knocking sound effects stopped and I
noticed that Leafy's not again. What the
Sprite was sobbing. [music]
clicking the door to choose. Oh my
god. Room again just made the
last speech bubble repeat again. So I
took that as a sign to head back to the
garage and fall asleep. Ending the
second day. The intro for day three was
the same as the previous two. Although
instead of just the usual wind sounds,
[music] there were thanksgiving sounds,
too. Leafies put an apostrophe on it.
God damn it. Sprite changed color once
more. This time to a yellowish orange.
Just as desaturated as the previous two
color changes. [music] The title for day
three was anger. Day three is where
things started to get less repetitive,
even if only slightly. [music] For
starters, the recovery center dialogue
had a new addition. I couldn't finish
fixing it today. I'll fix it one day,
though. I have two. But what's the point
in fixing something if it's broken
beyond repair? What's the point of
fixing anything if what you're trying to
improve actively resists the help you
give it? This is also stupid.
The notes for day three were contained
to the forest for the most part [music]
with a few exceptions in order. When
have I ever said yes to that question?
There's nothing here for you. I love you
so much. I'm sorry. I deserve it. I
don't care. This is the selfish way out.
At the location for the sixth note,
there was another leafy standing within
view, only partially obscured by tree
branches and thud. [music]
One that was completely red, not
desaturated this time. I assumed that
this was evil Leafy, or at least a
representation of her in some way,
considering that she lacked a face.
[music] Leafy's sprite also looked
scared whenever she saw this thing. So,
I think I might be right in assuming
that this is evil Leafy. [music]
clicking the not evil, he did nothing
except play a short wet squaltching
noise before disappearing. [music] The
noise sounded like if someone dunked a
sponge into a bucket full of water and
repeatedly squished it into the mic.
[music] It scared the out of me
when I played it. Nothing of notes
happened in the forest after [music]
that. There weren't even any sticky
notes. So, I finished the task, did the
miniame, and once again, it was time to
check on two, but not before having
[music] to collect another sticky note.
This one attached to a wall on the way
to choose again. Where's the
apostrophe room? The follows objects who
battle for power too. The season viewers
eliminated the character competition.
The season also follows an antagonist
introduced later in the season named Ley
where the characters try to [music] stop
her. Second phase of Tapong after Tapong
25 confirmed. I understood that very
clearly. And yes, Leafy's [music] name
was typed like that in the sticky note
for some reason. Probably a typo on the
hacker's part, but much like everything
else about this game, I'm not so sure.
Upon arriving to choose not again room,
someone or rather [music] something was
blocking the way. It was evil Leafy
again, or at least [music] what I think
is supposed to be her. Clicking on her
this time did something completely
different. Instead of triggering a
monologue from Leafy, a [music] video
began to play. The video showed real
life footage of a person walking out of
their house and into their backyard.
They didn't have any shoes on, only
dirty white socks stained with dirt and
what looked to be vomit. After a few
seconds, they set their camera down on a
bench or table of some kind, revealing
fully that the weather outside was
snowy, actively so. Whoever was
recording stepped away from the camera.
And although their face was censored
with leafies acid from the beginning of
the game, you could tell that they
looked like complete To put it
bluntly, strands of greasy and kemp hair
were visible on their malnourished body,
and their white short-sleeved objects
shows rock shirt was completely stained
with vomit, sweat, dirt, even some blood
upon further inspection. After breathing
heavily at the camera for 10 or so
seconds, they slowly crouched down and
began to rapidly shovel snow, dirt, and
dead leaves into their mouth, taking the
time to properly chew and swallow each
time the unknown person was finished
with one batch of the inedible
concoction. I could only stare at the
screen in a mixture of confusion, worry,
and almost disgust at the footage. What
the hell was I watching? Better
question, what on earth was I even
playing? The feast went on for about a
minute or two more before suddenly
getting cut off by a black screen right
as whoever this was practically fell
face first into the snowcovered ground.
After a muchneeded moment to process the
absurdity that was on my screen mere
seconds ago, the transition text I've
grown accustomed to appeared on screen
once again, marking the beginning of day
four, entitled depression. The fourth
day starts off normally enough. I'm sure
you get what the routine is by now.
Leafy's sprite color, as you've probably
come to expect, changed color again,
this time to a reddish orange. However,
one thing from the fourth day does
differ from the rest. When you click on
the recovery center, you don't trigger
the usual cutscene, if you can even call
it that. Instead, you get this. It's not
worth it. I think I have caused enough
trouble trying to fix something that I
clearly can't. Real hopeful energy
radiating from this game. I'll tell you
what, the forest was more of the same.
No sticky notes there, surprisingly. The
evil leafyesque thing did show up a few
times during that section, though, and
whenever I clicked on it, a randomized
collection of sounds played. The
squelching sound from before, someone
screaming at the top of their lungs, a
sharp crunch like someone was eating
lettuce into the mic, and the rattling
of what sounded like a pill bottle were
a few of the ones I experienced. Oddly
enough, you can't buy to the thing. It
was always off in the distance, just
staring at you, despite its complete
lack of a face. After that, you return
to the garage for one last puzzle
miniame. Here, the project that you've
been building this whole time is fully
revealed. It's a gun, more specifically
something that appears to be a cross
between teardrops. Please directly use
an apostrophe on the characters I'm
begging you. Laser gun and a regular
handgun. Upon finishing it, the gun
appears on your workbench right where
you were building it. You can't equip it
immediately, though, because clicking on
it causes Leafy to say this. Not yet. As
always, the next thing to do was go to
No, no, no, no. Not this again.
Room to check on them. There was one
sticky note placed on the vents on the
first floor. When you click on it, it
says the child was left to die. It
wanted to get away from Leithy again. It
was typed like that in game. Nothing
else of notes happened except that just
clicking around as per usual. That was
until you arrived at Tw's room. Once
again, please use the apostrophes on the
characters correctly. On the door was
yet another sticky note, one that bore
mysterious amber stains that none of the
other sticky notes had. It simply said,
"The door is unlocked. It always was.
You know that, right? After clicking off
of the note, a heartbeat sound bite
began to faintly play in the background
as Leafy's sprite gained an expression
of pure dread. Clicking on the door this
time made it open while the appropriate
sound effect played. Upon entering, you
were met with a concerning sight. One
not even seen in the canon depiction of
two's year-long bed rotting. I don't
have to repeat again when I read that.
Their bedroom was an absolute mess. If
the fly buzzing sound effect didn't give
it away, spiderw webs lined the corners
of the walls and furniture, and supplies
were strewn about all over the floor.
There was food on one, please remove
that word, a dusty, cluttered desk that
was molding. But most noticeably of all,
there was dried up vomit and blood
staining the floors and window wall. But
all of that pald in comparison to the
concerningly, may I add that word to the
dictionary in Alabama, detailed,
admittedly well-drawn image of to that I
was flashbanged with as soon as I
clicked on the bed. The sticky note that
was left onto's corpse, well
done should tell you everything [music]
you need to know. Victim name two, cause
of death, suicide by Xanax overdose and
bleach ingestion. Two's vomit was found
all over the carpet along with some of
their blood. Some of their skin already
began to rot off of their body by the
time they were found, melting into the
mattress of their bed. Their eyes are
still rolled to the back of their head.
Vomit, blood, and foam residuals still
crust at the corners of their lips. They
still look as beautiful as ever. If this
game somehow wasn't weirding, I'm going
to add that word to me out before, it
definitely was now. Much more than that,
actually. The sounds of buzzing flies
that were now blaring into the depths of
my eardrums didn't help my feelings of
confusion and horror in the slightest.
[music] After remembering that I could
exit this screen, I clicked on the arrow
on the bottom of the screen to turn
around, so to speak, only to be met with
the same evil leave the entity from
before standing right in front of me.
Where its face should be were two
separate sticky notes stained in more of
that blood vomit mixture. The flies were
still buzzing just as loudly as before.
There is no way out of the hell you made
for yourself. Follow them and fly away.
Immediately after clicking out of the
last sticky note, I was immediately sent
to the fifth and last day. As you'd
expect, this one was titled Acceptance.
Instead of the usual eye-opening
animation that opened up each day, it
was a hard cut to a red tinted workbench
with the first task [music] being to
grab the gun. Leafy was now completely
red, specifically a more desaturated
version of evil Leafy, and had an
expression that I would describe as
deceptively calm. Surprisingly enough,
instead of pure ambience like the rest
of the game has, a song was playing
[music] from a nearby radio. A song that
one of my friends later identified as a
pitched down lowquality rendition of
Never Want to Fall in Love with You by
Nell Word. It played throughout [music]
the entire day on loot. No matter where
I was, if I tried to go outside at this
point, the game wouldn't let me.
Instead, just playing one of the many
sounds that evil Leafy also played
whenever you clicked on it. The task
this time was, like many times before,
to go to Tw's room. Clicking in the
pattern that I've memorized by now, I
ended up at Tw's room, whose door was
slightly a jar. This time, when you
clicked on the door, Leafy's sprite
would disappear from the corner of the
screen. After a second of no Leafy, an
animation played of her slowly walking
towards the entrance of Tu's room from
the front of the camera, gun in hand. As
soon as Leafy reached the door, she
opened it, stepped into the room, and
slammed it shut. The game stayed on this
shot for approximately 10 seconds before
suddenly cutting to black, the music
stopping alongside it. [music] For 30
seconds, there was nothing, just a black
screen that showed the faint reflection
of a mildly ugly guy staring at [music]
himself, wondering what on God's green
earth he witnessed just now. After that,
one last image showed up in complete
silence, which admittedly scared the
living out of me. [music] The game
won't let you play it again. By the way,
reloading it after playing once just
puts the same image as the one I've
attached above on your screen. So,
unless I'm willing to clear my cash or
install a new browser, [music] spoiler
warning, I'm not. I'm unable to replay
this. Live posting on Discord was the
smart decision after all, I suppose.
After going through the entire game and
having my friends experience it
alongside me, everyone was left with
more questions than [music] answers.
Some people thought that this was an
attempt at an ARG. Some thought that
this was just some guy trying to scare a
bunch [music] of kids to death. However,
others, like myself, think that there
was a different reason for all of this.
[music] As for what I personally think,
well, I'm going to keep that to myself.
For the record, the site [music] has
since been fixed, and you can no longer
play the hacked game. Though part of me
has a frantic need to forget about this
the second I put it out onto the
internet, [music] another part of me
wishes that someone, anyone at all, has
an archive of the game, if for no other
reason than to [music] prove that it
existed at all. Whether it's the
original game file itself or simply a
gameplay video, I'm fine with anything.
If I gain anything from posting [music]
this, I hope that it's an answer.
>> [music]
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