Video summary
Capcom has recently demonstrated exceptional optimization skills by porting high-profile titles like Devil May Cry 5: The Devil Hunter Edition to the Nintendo Switch, and this latest release is no exception. The reviewer highlights that the game runs buttery smooth at a consistent 60 FPS both in handheld and docked modes, with absolutely no frame drops noticed during gameplay. This level of performance has generated significant excitement among fans who previously felt limited by hardware constraints on older consoles. For those unfamiliar with the franchise's deep lore, watching a recap video covering the first four installments is highly recommended to fully appreciate the storylines before diving into this entry, ensuring that players understand the context and characters involved in the narrative.
The core experience of Devil May Cry 5 revolves around its fluid combat system featuring four distinct playable characters: Nero, V, Dante, and Virgil, each offering unique fighting styles and abilities. Players can engage in non-stop "wombo combos" by utilizing a variety of weapons, guns, and special moves such as summoning black panthers or birds for ranged attacks. The game's scoring system rewards stylish play with ratings ranging from D to Triple S, encouraging players to refine their techniques through replayability. While the main campaign is mission-based rather than open-world, it includes secret missions that serve as timed enemy trials, adding extra layers of challenge and fun between standard levels where players can upgrade skills and equip new items like the humorous Mega Man arm attachment for Nero's Devil Breaker weapons.
Beyond its technical prowess and combat depth, the game excels in audio design and storytelling, which significantly enhance the overall immersion. The soundtrack features heavy metal tracks that ramp up during intense battles to pump adrenaline, while voice lines celebrate high-style combos with arcade-like flair. The narrative is engaging enough to keep players invested without feeling forced, filled with memorable characters who possess unique personalities and humorous dialogue moments that avoid being cringe-worthy. Boss fights are particularly impressive, taking place in diverse environments ranging from underground sewer systems to massive daytime arenas, often involving dynamic stage changes that test player adaptability.
In terms of length and value, the estimated playtime varies based on completion goals, with a rushed run lasting around 15 hours and a thorough exploration reaching up to 25 hours for those attempting every secret and maximizing their scores. Capcom has also implemented an early adopter pricing strategy where purchasing the game before July 31st, 2026 locks in a lower price of $29.99 compared to the standard $39.99 release cost later on. Despite being a five-year-old title now running on newer hardware like the Nintendo Switch 2, Devil May Cry 5 remains relevant and highly recommended for action game enthusiasts who enjoy complex combo systems and rich narratives. The reviewer concludes that this is an incredible achievement in optimization and gameplay design, urging interested players to pick it up soon while expressing hope for future entries in the series given how well-received this installment has been.
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Recently Capcom has been killing it when
it comes to putting their video games
onto the Nintendo Switch, too. These
games are running all optimized, they're
running smooth, they're looking
beautiful. And one of the newest ones
that they just ported over is Devil May
Cry 5 the Devil Hunter Edition. Huge
shout out to Capcom for sending me a
copy early so I can talk about it with
you all. Now, first off, I know everyone
wants to know how does this specific
game run on the Switch? Well, I can tell
you it runs buttery smooth. It is 60 FPS
handheld, which looks like this, and
it's 60 FPS docked. The game runs
absolutely smooth. I did not notice any
frames dropping when I was playing it. I
had a very smooth experience. They did a
fantastic job porting it over to the
Switch, too. Now, why is there so much
excitement about Devil May Cry 5 on the
Switch, too? Well, recently Nintendo's
Direct that just happened, they were
showing off a lot of games and my friend
and I were super pumped because this is
a series and a franchise a lot of people
love.
>> Are you convinced to get the Switch,
too?
>> Yes.
Look how optimized this one is. This
looks crazy optimized.
>> that they weren't really able to play on
the go. And now that they can play Devil
May Cry 5 in nice, good-looking, smooth
60 FPS, it's a pretty big deal. Now,
before you hop into the game, I truly do
suggest though that you do watch a recap
video of Devil May Cry 1 through 4,
which is what I actually did. I sat down
and took some notes.
I know I now understand the entire story
line. That was cool. All right, that is
like PlayStation Access Fire video, Fire
video. If you want to catch up on Devil
May Cry before getting into Devil May
Cry, it's literally a 13-minute video.
Go watch it.
>> That way the story made more sense to me
and I knew what I was getting into. The
story is crazy, by the way. And if you
played the games, let me know in the
comments down below. Now, in this game
you get to play as four characters,
which all have their own unique moves.
You get to play as Nero, you get to play
as V, you get to play as Dante, and you
also get to play as Virgil. Yes, because
that is also included in this game. And
they all have their own skills, their
unique abilities, the way they move.
It's very interesting. Now, if you
haven't been paying attention to Devil
May Cry like I have, I missed it my
entire life for some reason, a lot of
games take inspiration from their very
unique combat, their unique systems, the
way they combo, they throw up enemies in
the air and they keep doing non-stop
wombo combos. It's actually incredible
how many things you can do. You can grab
enemies, kick them, slice them, shoot
them, punch them to the floor, grab the
next enemies and do a lot of stuff.
There there's tons of combos. Anyway,
minus that, in this game there is a
combo system that bases your score off
stylish points. So, the more combos you
do, the higher that rating goes from D,
C, B, A to S to double S to triple S,
which by the way, I've actually nailed
that really well on the character V, who
is really fun. Now, Nero is a character
that uses a sword, uses a gun, and uses
arms to fight. And he has a ton of
different arms that all have their own
unique abilities. V is pretty much going
to be a character that functions like a
mage or a magical character, if you
think about it. Necromancer, I don't
know. But V summons a black panther,
which does these melee attacks. And V
also has a bird that is going to do
these range attacks and thunder strikes.
And you can combo them together by like
tapping X and Y and you just do these
crazy wombo combos and you can get
really high stylish points. Now, Dante's
also a character you can play with, but
you get to play with Dante a little bit
later in the game as opposed to the
other characters. Dante is obviously
everyone's favorite. If you played him
in Devil May Cry 1, 2, and 3, you
finally get to play him later on this
game. Dante basically can switch between
four fighting styles, can equip up to
four weapons, and four guns, and he is
the best part of the game. It just It
just You can sense the difference in
gameplay when you're playing as Dante.
How does the game look? The
environments? What What's going on with
the game? Well, there's a ton of
different ways the game goes about it.
We have underground sewer systems. We
have night time. There's even day time
uh boss fights, incredibly huge,
massive. The bosses are really cool. Uh
I had a ton of fun. I think the first
big one I fought, his name was Goliath.
Boss fights are incredible. It was
changing stages. It was throwing me all
over the place. Uh I was just being
blown away by how much is happening in
this game. And honestly, if you ever
told me that Devil May Cry 5 was a game
that just came out and it's on Nintendo
Switch, too, I would believe you. That's
how good this game is. This game was way
ahead of its time. I really hope we
actually get a new Devil May Cry soon
because 5 is
chef's kiss. Combat's fun. If you like
action games, you like a lot of combat,
this is the game for you. Now, the game
pretty much has its mission system, so
you'll run through a mission and you'll
get a score and then you'll move on to
the next mission and you get these
little opportunities in between each
mission where you get to upgrade your
character, learn new skills, uh equip
new items. So, that's a lot of fun in
between those and you get to keep
playing the missions further. So, it's
not an open-world experience. It's a
mission-based one. There's also these
little events called secret missions in
the game that you can find and pretty
much it's like an enemy trial where you
have to kill the enemies within a
specific amount of time. So, it's like a
mini-game in a sense and you can access
it from the main menu and fight these
enemies again. Also, I feel like they
added a lot of replayability because
sometimes you may not be satisfied with
your overall score of the levels. I got
a lot of Bs, got some Ss, but if you are
trying to complete this game and be a
boss at it, there's a lot of
replayability and that makes sense why
the missions probably go so quick cuz
they want you to go back again and try
again and see if you can do better. I
think one of the most interesting parts
about Devil May Cry is going to be the
sound and the audio, the music, the
cues. Those things make a difference
when you're fighting because you can
hear the music just ramp up and you get
this heavy metal music and it kind of
just pumps up your adrenaline when you
are fighting and you really feel What's
the word that everyone uses? A badass
when you're playing this game. Also, as
your combos keep ranking, you you can
hear this voice like just sounding like
an arcade voice, you know, saying, "Oh,
your combos are great. Sexy smooth style
triple S rank." It just it feels cool to
keep doing that. So, the sound, the
audio, it is a lot of fun. It gives a
little bit of that arcade feel while
you're playing it. Now, story, obviously
I'm not going to spoil it, but there is
a narrative that you are following
along. And I think what makes video
games really fun is when you want to
keep playing to find out what's going to
happen versus you have to play to find
out what's going to happen. You want to.
You you are invested into the story. You
want to know what happens. And there are
also so many characters in the story
that you will fall in love with. They
all have their own unique personalities.
It's fun. I I found myself laughing at
moments with sometimes how cheesy the
dialogue is, but it's done in a way
where it makes you smile and not cringe
hard. It's like, you know, it feels like
people talking to each other and joking
around. And sometimes Nero sounds like
Peter Parker in the sense of the way he
talks to demons. I mean, this guy
literally smack talks a giant demon
during a boss fight. It's funny. And
because this is pretty much the Devil
Hunter Edition, you get to play as
Virgil in this game. There's additional
battle tracks. There's character colors.
There's Devil Breaker weapons for Nero.
And one of the ones I did want to talk
about for Devil Breaker weapons that I
think is really cool, there is a Mega
Man arm attachment that I thought was a
lot of fun. I mean, like I mentioned
before, the arms are really cool, but
the Mega Man one is funny because I had
cutscenes where these bosses are rushing
me and just wearing a Mega Man arm. I
thought that was pretty funny. And
they're all very unique. There's a lot
of cool Devil Breaker arms in this game.
And if you're looking to how long this
game runs, I would say it's estimated to
be about a 15-hour campaign. If you're
trying to do everything, we're talking
20-ish hours. And if you're taking your
sweet sweet time, maybe 25 hours. So, I
would say depending on your gameplay
style, but if you're a person who rushes
the games,
expect probably 15 hours. Now, something
interesting that they're running for
this game on the Nintendo eShop is that
if you purchase this game early, it's
going to cost you $29.99 as an early
adopter price, but you have until July
31st, 2026, and then the price is going
to jump up to $39.99. So, if you are
interested in this game, I would pick it
up or pre-order it as soon as you see
this video. Overall, this game is a very
simple game when it comes down to it.
Beat up enemies, destroy them, get the
highest stylish points you can get,
experiment with different items, combos,
replay levels until you get good, and
find out what happens in the story of
Devil May Cry 5. If you enjoyed this
video, let me know. Do you want to see
more Nintendo Switch 2 videos where I
cover what it runs like? I think it runs
great, but uh yeah, it's funny reviewing
a 5-year-old game uh now on the Nintendo
Switch 2. But, look forward to it. Pick
it up. Let me know. All right. See you
in the next video.