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31+ EARLY Game Tips You Must Know (Fire Emblem Fortune's Weave)

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Fire Emblem Fortune's Weave is now available on the Nintendo Switch 2, offering a rich experience that can feel overwhelming for newcomers to the franchise. To ensure the best start, players should first update their game to version 1.0.1 via the internet to unlock exclusive weapons from previous titles like the Chosen Sword and Royal Lance. Before engaging in main story content, it is crucial to visit the Shrine of Causality at the Obelisk to complete "Notable Deeds," which provide valuable rewards based on actions such as defeating a certain number of foes. These deeds can also be found at the Perch, and the resulting Karma Shards allow players to purchase various bonuses throughout their journey. While the game offers an option to skip the Obelisk entirely for a secret campaign, doing so defeats the purpose of the experience, so players are encouraged to fully engage with the early setup features. Immersing oneself in the narrative is significantly enhanced by exploring the interconnected stories of different characters through the various Obelisks. A recommended strategy is to follow one character's journey until they meet another, and then switch to play that second character's story to witness their reunion; this approach provides a deeper understanding of the plot and character motivations compared to rushing through all four campaigns in parallel. Beyond the story, effective dungeon exploration requires specific habits, such as holding the ZR button to reveal blue arrows indicating previously visited areas, ensuring no part of the map is missed. Players should also break all minerals and items on the ground to harvest materials, as these resources are essential for upgrading weapons and boosting magic stats. Additionally, utilizing the fast travel feature via the ZR button in towns allows for efficient movement between temples, shops, and recruitable characters, saving time that can be better spent on exploration and completing quests. The game features a complex turn-based system where four turns equal one day, requiring players to visit Dagion at least once a week to complete important activities like deity services and unit training. To maximize efficiency, players should plan routes carefully to explore high-risk areas for rare items before returning to the city on time. Strategic combat involves balancing unit levels to prevent lower-level characters from being overwhelmed, matching unit types to enemy weaknesses such as using magic against heavy armor or arrows against flyers, and positioning units to utilize counterattacks while protecting healers in the backline. Furthermore, players should pay attention to glowing text above character names for new dialogue and faint pulsing circles on the map that indicate town events or cutscenes, ensuring they do not miss out on hidden content or rewards. Finally, managing resources and relationships is key to long-term success, particularly through the use of the Inn system. While meals cost gold rather than turns, they are vital for increasing support between units, especially if players gift recruitable characters before inviting them to eat. A pro tip involves replaying finished chapters to host multiple meals in a row, leveraging the game's internal save system to rapidly build support levels without losing progress. Players should also take advantage of weekly holy days that offer bonus marks for specific deities and check shop inventories across different settlements, as they update with new items and specialize in different goods. By combining careful planning, thorough exploration, and strategic use of the Inn's meal system, players can optimize their gameplay to overcome challenges and fully enjoy the depth of Fire Emblem Fortune's Weave.
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Fire Emblem Fortune Weave is finally here on Nintendo Switch 2. As you can see, I got my really cool collector's edition, and there are a lot of features in the game, and it could be overwhelming for somebody completely brand new to the franchise. Here are a bunch of early game tips that will help you on your adventure in Fortune Weave. Let's dive into it. One of the big things that you want to do is before you boot up Fire Emblem, make sure you check the software update via internet and make sure your game is on version 1.0.1. Because if you do do that, you'll get weapons from previous Fire Emblem games like the chosen sword, chosen lance, royal sword. So big update. Before you even start to do anything in Fire Emblem's Fortunes weave at the obelisk, you want to head over to the shrine of causality. The reason why is because they have something known as notable deeds. And notable deeds are pretty much going to check out your action. So example, defeat 10 foes in battle. I've accepted that. I got those. 20 foes done. So, I'm just going to accept all these rewards and then we can go to boons of salvation. And then when you have the karma shards at the top right of your screen, you can spend them on these various bonuses throughout the game. So, always pay attention to everything. Come back to the obelisk and go check out what you need to do or you can pretty much just write down the noble deeds that you need to do. There's a lot. Alternatively, you can also find the notable deeds and spoons of salvation at the perch as well. So you don't just have to do that at the obelisk. Right from the beginning of the game, you have the option to bypass all the obelisk completely, turn around and walk towards this door of destiny where you'll get a little message from our goddess and then you can take the door of destiny and go to the final campaign without using any of the units. But that would defeat the whole purpose of playing the game. And this is only for insane people who want to really find out what happens. And for the sake of not spoiling anything in this video, I'm not going to show you. Okay, so a really cool thing that they added in Fire Emblem's Fortunees weave is that when you go to a specific obelisk, here's Kai's. >> Here it goes. >> Listen to the music as I shift through them. [music] The electric guitar. This victory is for you fuss. And then swap. >> Couldn't look [music] away. >> Yes. One down. >> Joyless. >> This is crazy. A big pro tip to be really immersed in the story is pick an obelisk, follow that person's journey until they meet another character, and then go play that character story where they meet up that person. So that way you can be fully immersed and understand the story. the weights behind those characters and you get a very good understanding as opposed to just bumr rushing one story and feeling like you have to start from scratch again. Playing all four in parallel is probably the best way to really get the most fulfillment out of Fire Emblem Fortunes [music] weave. Something important that you should do and make a habit all the time is when you are in dungeons, make sure that you are pressing the ZR button so you can see previous areas that you've walked to. A good way to do that is by pressing that, looking on the floor, and you'll see the direction too of those blue arrows. Run around the area and see which areas you didn't go to. Another important thing that you should do in dungeons is break all the items because you get stuff out of it. Break all the minerals, break all the items, look for things glowing on the ground, and make sure to utilize the rest in there. Whenever you're in an open area, make sure you explore every nook and cranny. You just might find a gold glowing object on the ground, which is another material or item you may want to grab. There's always something somewhere. And I just think you shouldn't ever leave any stone unturned when you have the exploration. And they're not huge areas either. So check every area, get the items. Don't miss out on anything. By the way, if you enjoy this video, make sure to hit that subscribe button. And you should also follow me on Instagram. I post a lot of content there that you don't normally see on the YouTube channel. I posted a really funny clip about an enemy in Fire Emblem just getting done up with a pistol. [laughter] Not the gun, >> bro. Bro, this is Fire Emblem. So, a quick little fun thing you could do during your battles is hover over a unit and you're going to want to press in your controller, right Joy [music] stick up like that. You get a loading screen and then it'll zoom into the fight. So, you can get a close look at all the actual players on the field. You can take a look at the enemies. If you want to get screenshots, you can do that also here. So, it's a pretty cool way to see the entire battlefield as well. You can also see the borders of the map, how far it goes back, everything. I mean, you could explore the entire battlefield to see what's going to happen. Like, these enemies are hiding over here on the top right of the map. We got another enemy right over here, which is cool. And you can see their unit, their classes, everything about it. Something else that you could do in this mode is highlight over one of your units. So, for example, I highlight over him, and you hit the plus button, and you could just look around. You can only go the blue amount of space, but you can look around, which is pretty cool. So, you just hit B to go back. You can get off this character, select even the main unit, and just have the fun of running around with them on the field. But definitely, if you want screenshots, this is a really fun thing to do. Let's talk about the most intimidating and complicated thing that you may think exist in this game, which is going to be this entire turnbased feature, which has deadlines. And I know it's really intimidating, but here's a really easy way to think about it. four turns is going to equal one day. You can think of each turn as one quarter of the day. One move on the giant world map is going to cost you one turn. You'll notice if you move once, you'll see the time of the day shifts. So that's pretty much showing you your quarter of the day in real life. Now, you need to make sure that you are in Dagion at least once a week, no matter what. Then you can head out again. You don't want to miss out because there are weekly activities that you need to do that are very important and it's a waste if you don't go and do those weekly activities. Basically, the routine that you should go to is go explore outside the world map, return back to Daxion to do the weekly actions. Then you can just head right back out. When you're all done with a bunch of things, you can then go to the inn, and use the auto activity to wrap up pretty much what you want. Now, the further you're away from the main city, the more risky it is, but high risk is going to be high reward. You may find a weapon in a dungeon, a certain item you need to upgrade a weapon, or an item to help you boost your magic. These little things can completely change your gameplay and make it a lot easier. So, just carefully plan out your route so that way you can explore really far away, get really good items, and then make it back just on time. Some of these important weekly activities that you need to do is do service for your deities, have meals with units, and do the training. There are also some unique weekly activities that are specific to certain characters in the game. The Raven's Perch is something you really want to pay attention to. You can go over to the foresight to show a preview of the upcoming main battle. Now, while this may sound like, oh, okay, whatever. You can actually see all the units that you're going to be going up against in the next fight. So, you can figure out your entire counter system of how you want to build your units for that specific fight. You could also check foresight by pressing X and going to the rightmost tab, which will show you the next battle details without even having to go to the Raven's Purge. Now, the Raven's Purge is also really good because you could raise the support with your main character. It's Eshimo in the game, but it's whoever you named your character to, and you get something known as support salvation, which will come in clutch in very specific scenarios. So, just build your friendship with the Pale Raven. I personally like building friendships specifically with the lords. You just have to make sure to give good responses to maximize that interaction. Another big tip is whenever you're roaming around and you see gold text above a name of a unit or character, go talk to them. It's new dialogue. >> By the way, >> and then when you're done talking, as you can see, no more gold border. So, always look above characters heads. Now, there's also going to be in town events that you're going to have to look for on your map. You will see a very faint glow circle pulse. That means when you go up to that area, it's going to be an in-game event or a little cutscene. So, don't miss out on those. In Fire Emblem Fortune's Weave, there are tons of quests. There's going to be a lot of NPC quest markers above their head. As you progress through more of the story, you're going to see different NPCs have their quest, so make sure to do these as soon as you can in the game. Some quests will just be as simple as talking to someone within the town, and others will have you go to the world map to find the location of those enemies, defeat them, and you'll come back and you'll get a bunch of rewards for that. Pay attention to all the different shops in the game. Obviously, you're going to see items in Daxion, but also they do update and add more to their shops as you progress through the main story quest. You'll also be able to find different weapons and items on the world map outside of Daxion by viewing them in different settlement shops. So, don't miss out because some settlement shops specialize in certain things while other settlements specialize in something completely different. You may even find a specific item you need to give to a unit in order to increase their support with you. It's definitely worth checking out and why world map exploration is very important. There are a lot of deities in this game. each have their own bonuses, but it's going to be really obvious what they do because the game tells you right there in the menu. Something that you may forget is that there is actually a specific holy day that grants you higher marks for that specific deity in the game. Here's the calendar system that shows you which ones to go for. Now, this is a weekly activity, so make sure you know the bonus that you're trying to get first. Then go to that place, choose the service, select two units of your choice, which will grow in support for each other as they perform the activity, and you'll get a score increase towards the level that you're aiming at. Remember that prayer builds favor, which is going to unlock the blessings for a battle. You're going to need this. It helps you a lot. You can also sometimes find the deities in the temples that you can talk to, and they actually increase your renown, which is pretty nice. The button ZR on your Nintendo Switch 2 controller is going to be very important. It's everything in this game, honestly, when you're in town because you can fast travel to temples, fast travel to shops, and you could even fast travel to recruitable characters directly. Yes, you can do that, but just make sure you at least talk to them once. They're the orange dots on the map. Once you talk to them, they will be able to be fast traveled to, and you don't really have to run around the city that often anymore. Also, another quick tip on the recruitable characters. You could just look at their character information to see what they like. They give so many different options. You could easily decide what gift you want to give them and match it. There are tons of combat tips out there, but here's some really basic ones that you should really stick with as you're playing the game. You want to focus out on balancing everyone's level. So, don't overlevel one unit because you'll be put into scenarios where your squad is going to be split up around the map. You don't want your lower level units to get overpowered by enemies, so focus on everyone. Balance them all out, unless you have some crazy strategy in your brain. Next up, you want to match [music] units to targets. Have your magic units placed against heavy armor enemies. They absolutely shred them. You want to have your arrow units against flying units, and you want to have your spears against cavalry. There's something known as counterattacks in the game where you basically want to attack from inside an enemy's range that lets them hit back. So, you want to choose your position carefully and use a unit with high defense or evasion right in their area. Positioning is pretty simple. You want to place your units in a spot where the enemies will have to focus and target them in order to protect your weaker ones. But, I don't like calling them weaker. Personally, I like keeping magic users and healers in the backline so the front units can just tank them and your backline can just heal without actually becoming targets of the enemy. Remember, when you use combat arts in the game, it does affect the weapon durability. So pay attention to your weapon durability when using those and make sure you're using it when it counts. Now, when it comes to blaze arts, there's another trick that you could do on the field where your unit can spam the blaze attacks while your healers are just spam healing them. So, it's a good way to level up your healers, too. Feel free to write down any other combat tips down below, but I'll probably have a separate video for that. I feel like almost everything is important in this game, but the inn is definitely very, very important. At the end, you can have meals to increase the support between your units. But a pro tip is to make sure that you give recruitable units gifts in the game because you then get the option to actually invite them to meals to build support with them. That's pretty big when you don't even have them recruited yet. You'll also see the guest icon above them when selecting a meal, so you don't get confused between your units and the guest units. During my playthrough with Dietrich, I noticed that there was a 50% off the meals on Sunday. So, it's a great way to save gold by coming here on a Sunday. Also, as you increase your renown to level three, you get access to another meal. Now, to get the most out of each meal, you want to make sure your guest like the specific food, which you can see on this menu here once you select all three characters, the combination of characters with a specific food, and it'll show you their facial expressions and certain words about the food before you commit because you want to maximize out the most amount of support you can get from this. And once again, a reminder, meals do not cost you a turn. All they do is cost you gold. Now, there is a quick grindy trick in the game to really increase support, and that is to replay a chapter you finished, host meals at the end for the characters you want to pair up with, use auto activity to jump to the next week, do more meals, keep going until the chapter time runs out, go to the system, restart the chapter, and repeat. And the reason why I say all this is because the game just internally saves all the progress you made on support level. It's pretty cool. Now, the other options here is going to be rest, which is going to help you recover your unit's health and magic because you can't naturally ever recover these during the free time. You also going to have the auto activity feature. And yes, while you can just pretty much do everything you think you can right over here without having to explore the map. I would not use it for that reason unless you are very short on time and need to get through this game. However, what I like to do with auto activity is once I'm done with everything that I think I can do and I don't have any more areas I can explore and if I think of exploring I'm probably going to run out of time. I will come to auto activity and just select either training combat or gathering option and just finish up my turns until a main mission time begins. That's all the tips I have. And if you have any, drop them in the comments below to help somebody [music] out.