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10 Games YOU Should Buy on Nintendo Switch 2 RIGHT NOW!

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The video presents a curated list of ten highly recommended titles available on the Nintendo Switch 2's eShop, aiming to save viewers from sifting through low-quality shovelware. The host expresses significant admiration for this generation of consoles, noting that many games are running at impressive 120 frames per second with stunning visual fidelity. Among the top picks is Devil May Cry 5, a hack-and-slash masterpiece praised for its fluid combat system, deep upgrade trees, and three distinct playable characters who each offer unique playstyles. The game retains the core action of the original while delivering an in-your-face story and humor that makes it essential for fans of the genre or newcomers alike. Continuing with high-performance titles, Sektory is highlighted as a twin-stick shooter that rivals classics like Geometry Wars through its vibrant visuals, intense boss battles, and challenging rogue-like mechanics where players can permanently unlock upgrades by collecting currency mid-run. Another standout first-person shooter is Mouse PI for Hire, which offers a unique blend of 3D environments with 1930s rubber-hose animation style as the player investigates mysteries in Utah while battling cultists. The list also includes The Last Salvage Squad, a retro sci-fi 2.5D shooter that provides a satisfying bite-sized adventure at an affordable price point, and Mina: The Hollower from Yacht Club Games, which combines pixel art aesthetics with open-world exploration and brutal difficulty reminiscent of Dark Souls but accessible to newcomers through helpful trinkets found during playthroughs. The recommendations extend to diverse genres including the high-speed arcade platformer Densha Attack, where players perform skateboard tricks on trains while navigating complex tracks at Sonic-like speeds, and Inkonbin, a cozy slice-of-life simulation about running a 1990s Japanese convenience store that offers calming mechanics despite its short length. For those seeking narrative depth without the typical visual novel stigma, Coffee Talk Tokyo is suggested as an endless mode title where players brew drinks to uncover stories from humans and yokai in late-night cafes. Additionally, Vampire Crawler is featured as a deck-building roguelike spin-off of Vampire Survivors that maintains the addictive gameplay loop while introducing card-based strategy elements for long-term replayability. The final entry on the list addresses some technical disappointments found during the host's testing phase before settling on Tomb Raider as the tenth essential purchase. While other recent releases like Wander Stop and High on Life 2 were criticized for poor visuals or unfinished concepts, the latest Tomb Raider reboot is lauded for its gorgeous resolution at 1080p and a specific post-launch patch that significantly improved character hair rendering to match high-end PC standards. The host encourages players to start with the first game in the trilogy before the next installment arrives, noting that even without sales, it remains an incredible value compared to similarly priced titles on Game Pass. Overall, these selections represent a mix of challenging action, relaxing simulations, and polished indie experiences that showcase the best current offerings for the Nintendo Switch 2 library.
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10 eShop games worth buying. You know why you clicked on the video, you want something fun to play. But you don't want to have to go to the eShop yourself and sift through all of the shovelware and questionable content to find it. That's why I'm here for you. I have tried almost every single Nintendo Switch 2 game on the eShop to make this list and I got to tell you I am so impressed by Nintendo this generation. I've been doing these videos since the first Switch and there were some really fun eShop games, but they were mostly indies, light pixel type experiences. Very often it was nothing too crazy. But crazy seems to be the Switch 2's middle name because some of the games in this video today even, I can't believe are not only on the console, but somehow running at 120 frames. So, let's dive into the video. Like, comment, and subscribe if these help you out. I have a whole playlist of all of these. So, if you're looking for other great Switch 2 games to play, there's some more videos to check out and I I don't apologize for what's about to happen to your wallet. I kind of like Devil May Cry. You know, it's not like it's one of my favorite gaming franchises of all time. It's not like I even enjoyed the reboot game that everybody has forgot about and moved on once they did Devil May Cry 5. Also, speaking of Devil May Cry 5, it's on Switch 2 now. Hack and slash games are my favorite genre of game and Devil May Cry 5 does it so damn well. The core gameplay from the very first game is still here in the fifth installment. As a long-time fan, I can pick up this game and immediately know I can pull off the basic combos. I can slice enemies into the air and hold them there with my bullets, swap between an array of different weapons and combat styles on the fly. There's an in-depth upgrade tree of abilities, three different unique characters each with very different play styles, and better than all of that, I really feel like the core heart of Devil May Cry is on display here with its action, story, in-your-face style of humor. Visually, it's just so impressive and it's 120 FPS. I don't understand. Capcom is doing some incredible things on this console. I still I am mind-blown. But if you haven't played one, go ahead and start here. These games are meant to be enjoyed by anybody, but I will say if you enjoy it, consider going back through and playing all of them. They're all on Switch at this point. Except the fourth one for some reason. Well, we may as well stay on the 120 FPS theme here with the next game, and that's Sektory. Out of all the games in this video, the one that I played on my Switch 2 the most was definitely this one. I am addicted to it. The game itself is a twin-stick shooter with vibrant colors, various enemy designs, intense boss battles, fantastic tunes, and flashy visuals. It also reminded me of Geometry Wars that I fell in love with back on my Xbox 360. But what keeps me glued to Sektory is the extremely challenging rogue-like ish gameplay. Every time you play, it's a fresh run. As you destroy enemies, you collect a currency that eventually spawns a blue upgrade module. Picking one up will move you up the upgrade list. If you keep grabbing these until you reach the upgrade you want, you can then lock it in with the R button permanently. Then you start the process all over again, and you can build yourself out in any way you want. You can go for speed, power. Then on top of that, you'll also find bigger modifiers if you complete challenges during the levels that alter your run in many various different ways. And they all lead up to these very challenging boss fights. And if you do manage to actually beat a run, you'll unlock a ton of stuff. For only $15, I had so much fun with this game. In fact, the night I downloaded it, I even texted Bob, and I just sent him a picture of it and said, "Download this. Trust me." I just wanted to share it with somebody. I I I was really enamored by it. And look, I get it. It's easy enough for me to stand here on green screen. Oh, wait. I'm not on green screen. In fact, I'm not even actually holding an amoeba or this microphone. But, what I am holding are these Mobapad Pro Joy-Cons. I've been using the Mobapad M12S Joy-Cons for about 2 months now, and I love them cuz they feel like pro Joy-Cons made for adults with adult-sized hands. Fact that they even have the colored matching rails, they snap in just like a pair of Joy-Cons would. And they also have a really nice hard case carry case if it's the Joy-Cons and the Switch. It's nice. They have these anti-slip textured backs. >> So, there's actually two different models of these joy pads, the M12HD and the M12S, and it's the S that I love the most here because it has native switch to support. They act just like regular Joy-Cons. There's even a dedicated C button, nine-axis gyroscope to match the Joy-Con 2's, even quality mechanical buttons and triggers. Listen to all these clicks and clacks. Everything feels faster and more responsive than the standard mushy membrane style buttons on the original Joy-Cons. Plus, the sticks are using the TMR technology, which is basically the next evolution past Hall effect sticks. There's also this nice plastic case for the Joy-Cons you can get, too. But, what's more wild to me is the pricing. Offering even more than Nintendo is at the same price. And that's before a sale. Honestly, it's just making this Switch 2 look more like a ROG Ally X or Steam Deck. It's just giving it that big boy premium look and feel about it. So, if you've been looking for a more premium handheld experience on Switch 2 without paying more than Nintendo's own pricing, you should definitely check these out. I'll leave links down below in the description. So, thank you Mobapad for sponsoring the video, and we're going to go back to yelling about games now. Okay. I guess I can finally talk about Mouse PI for Hire. This is a gritty noir black and white first-person shooter that mixes 3D environments with a 1930s-inspired rubber hose animation. Essentially, it looks like an old-school black-and-white cartoon, but it plays like Doom. When I say it plays like Doom, it to an extent, cuz when I started the game, I was actually surprised to find out it's not all run and gun all the time. You play as an anthropomorphic mouse detective You're a mouse who is tasked with investigating a missing person and ends up going down a rabbit hole, or rather a mouse hole. >> [laughter] >> That leads to an exciting adventure battling cultists, corrupt cops. Guess this game's set in Utah. You spend some of your time outside of the action putting together clues in your headquarters, exploring some semi-open areas, buying and upgrading your weapon, [music] and see the upgrades get added in real time with these cartoony animations. It's just the overall presentation here is brilliant. Everything flows together from the story pacing to the action. I'm just really impressed by this game. Considering it's an indie title, it just feels really polished. This really is a unique experience and it's worth seeing it through to the end. Well, you know what? Let's stay on theme again and move into yet another first-person shooter on the console, and this one is also 120 FPS, but it's also not pushing the hardware as far as Devil May Cry 5 did. The Last Salvage Squad is definitely a hear-me-out type situation here, because I'm not saying it's the best game you'll ever play. But for only $10, I think you'll see where I'm coming from. It's a retro sci-fi 2.5D first-person shooter with a really sick-looking style, and I just like how simple and clean the game is. You start a mission, grab a gun, try to defend Earth from the aliens, make sure to pick up the material they drop, and then before the next mission starts, you can upgrade your abilities and your stats. It all kind of looks like a Virtual Boy game, but it's just really satisfying to play, and it also helps that it gets pretty challenging early on. It is only a couple hours long though. Once you beat it, you do unlock an extra EX campaign that will take even longer to beat and mixes things up. So that's what I'm saying, for $10 it's a sick stylish 120 FPS bite-sized adventure. Mina. And when I say Mina, I don't mean the 1950s Italian singer. And I don't even mean the 2015 Japanese singer. Unfortunately. The Hollower. It Mina Mina the Hollower. Developed by the now legendary indie developer Yacht Club Games. And where their last game was a 2D side-scrolling platform game, Mina blends a 2D pixel art aesthetic with an open world and a screen by screen exploration style of the Gameboy era. So what I'm saying is, it plays a lot like a Legend of Zelda top-down game with the vibe and the atmosphere of a Castlevania and the brutal difficulty of a Dark Souls game. First I have to say the game is just phenomenal. I mean director Sean and his team labored away and cooked this one for a very long time. They are a fully independent studio, so everything they do could be a big risk and they need to make sure they do it right. [music] And they did, they pulled off another incredible experience. Also, this is the third game in the video that runs at 120 frames. At the start of the game you pick between three different weapons, a whip, dual daggers, and a hammer. You can also unlock more weapons later, but you can only hold one at a time. You have a mechanic here that allows you to bury into the ground and pop out into this big jump. And you can use that to get around the world, find secret areas, platform, and you can even do it during battles. It's a super fun and satisfying mechanic that never gets old. I find myself just doing it constantly. As you attempt to stay alive in this game, you collect bones that can be spent to raise your stats, but you'll lose those if you die without your spark. This game is very hard, but I will say the more you play, the more upgrades and trinkets you will find. [music] And those trinkets are actually key here to surviving this game. I mean, there's one that even gives you a whole extra life before you die. And things like that really ease up the tension and the difficulty instantly. My advice would just be to explore. Go through every nook and every cranny because there's something hidden on every screen of this game. You'll be fine. I believe in you. The next game is Densha Attack, and I actually only got this one very recently cuz it just released. over a review code for me, which is very nice. You might have seen this game pop up in a couple of Nintendo Directs recently. It's usually buried in a sizzle reel. Although, Japan's Direct last time had a full segment for it. I guess that makes sense because it's called Densha Attack. Densha means train in Japanese. They love trains over there. The game has all the personality of Jet Set Radio and all the forward motion of Subway Surfers and all the over-the-top tricks of a Tony Hawk game. Because you play as a train if the train just did sweet skateboard tricks all the time. Also, the game is deceptively hard. While you play this arcade racing platformer, you'll be blasting down tracks, switching between them on the fly to avoid obstacles, and you can manually jump whenever you want and start SSX tricking all over the place. Where I start to find this game challenging is you really are blasting through at Sonic speeds here. And you need to be thinking about controlling yourself on the corner so you don't fly off the rails, jumping and aiming for the right track, while trying to make it to the finish line in one piece. I don't believe anybody the first time they play any level in this game could make it all the way to the end without messing up a cabillion times on the way. Getting good at this game would definitely take some patience. But, it's so rewarding and satisfying to pull off any amount of combos on a sick run. Chaining together all the abilities and moves into a fluid play-through, it's honestly nuts. I just I love when a developer gets a crazy idea and sees it through and executes it perfectly. Just like Densha Attack having a Japanese title, so does Inkonbin because Inkonbin is a cozy slice of life game about running a small convenience store set in 1990's Japan. And convenience store in Japanese is Konbini. I adore the vibes of this game. It reminds me of games like Coffee Talk in a way as you meet regular customers, learn about their lives, and help them with their struggles all while stocking shelves and enjoying quiet everyday moments around the store. Now, I used to stock shelves as my actual job. I worked at Bunnings Warehouse for about 5 years back in Australia and I got to tell you, I I hated it. I hated stocking shelves. It's probably the worst job I've ever done. So, when I thought about paying to do it in a video game, I didn't know how that was going to go for me. But, it is really satisfying here. They did a great job with the mechanics and even just the soft shuffling sound effects of placing the items on the shelf is so calming and weirdly soothing. You can place items with ease, make sure they're all facing the front, and organize the store however you see fit. My only complaint with Inkonbin is it was over too soon. I was really getting stuck into the world and the vibe and the characters and then it ended. The game's about 6 or 7 hours long and there's no endless mode or anything like that. So, you can't keep playing and running the store. This game kind of just ends and a little bit too soon in my opinion. I'm being completely honest. Sometimes I wish I could put my life my own life on hold for even just a few weeks and go live in Japan for a little while and work in a convenience store in the middle of nowhere in a small town with this gorgeous view outside the window. I don't know if that sounds weird to anybody else. It just sounds awesome. Now, who already guessed the next game? Put your hand up. I can see you. Yeah, it's Coffee It's Coffee Talk Tokyo. I mean, the vibes are already so chill. Why don't we just keep it that way? This game is a visual novel style game which if you know me, you know that typically I dislike. But, when you mix in some coffee and some Japanese and some talk, well now I'm listening. Tokyo late night cafe. You serve various humans and yokai. They share their life stories and you resolve conflicts through conversations and a great cup of coffee or tea or whatever [music] you want to make. When you brew a drink, you can choose three ingredients and whether it's hot or cold. You can even create your own latte art, which by the way, I'm getting really good at in real life. Suck in the game. If you serve someone the right drink, they'll give you more information about themselves, which means there's a lot of additional dialogue and even multiple endings to discover on a playthrough, which leads to a ton of replayability, but also even an endless mode, which is what I wanted in in In Konbini. So you can just keep playing the game. The game is as chill as its music. It's all about the narrative and exploring the narrative gameplay through conversations and good times. For five bucks in one of my previous videos, I was surprised at how much I enjoyed Vampire Survivors. I mean, the price point alone, but also the fact that it was a twin stick shooter where you don't shoot. You just moved around and everything was automatic and yet somehow it was so addictive and satisfying to play. Well, what surprises me now even more than that game itself is that that game of all games got a spin-off game that's just as addicting in all the same ways. And that's Vampire Crawler. So visually, it looks just like old school game, but it blends in a deck building roguelike element. You load into a level and you can either clear everything or just go straight to the boss, but clearing it will provide you with new cards and upgrades to make your deck even stronger. Everything here is really fast-paced with all these satisfying sounds, kill animation, and a similar extremely addictive gameplay loop the original game had. While building out your decks and building combos that flow into each other is key, you can even add gems to each card, which adds effects like double damage. This is one of those games that as soon as I picked up, I couldn't put down. It just kept expanding on itself, and I definitely hit a point in the game where I realized, oh, yeah, I'm going to spend a lot of time in this one. These kinds of games quickly becoming one of my favorite niche genres. All right, I'm going to level with you. I had a pretty hard time finding the final game for this video. And it was partly because I went through all the recent Switch 2 game releases, and I just wasn't feeling any of them enough to recommend them. I played Wander Stop, and it looked promising, but technically speaking, it was just rough. The visuals were so poor, and I couldn't recommend it. Star Seeker Astronaut Expeditions was a fun concept. It was like Arc Raiders meets No Man's Sky. But again, it was so rough visually, and it just didn't flesh out its concepts enough for me to say it's worth the price. Then I also tried High on Life 2, but I feel like it fell short of the previous title. And again, it just had technical issues. It didn't look the best. Then there's a lot of other great games that I really liked, like The Adventures of Ellie, but I have this dumb rule where if it has a physical release, I don't count it as an eShop game, which maybe I should ease up on now that the physicals are game key cards. The last one I tried was South of Midnight, and it just didn't grip me, and I thought it was pricey at $40, especially when it's on Game Pass for essentially free. All right, you know what? Fine, no excuses. I'm just it's Tomb Raider then. It's Tomb Raider. I really don't mean to slide it or not give it its flowers, because in a full 1080p and gorgeous-looking resolution, this action-adventure game is stunning on the system. And if you've never played these Tomb Raider games, there's three of them, and it's a reboot of the series. They play a lot like the Uncharted games, and I would highly recommend starting with the first one, and then moving through to this one, and then I'm assuming the third one's on the way. And I'll also say about the first one, since I reviewed it, they released a big update patch for it that specifically worked on Lara's hair, and it did. It cleaned it up so much, and that is huge. I hope whatever they figured out for their Switch port can be used by other developers. Games like Cyberpunk looked incredible, but the hair you could always tell it was a Switch 2 cuz of the artifacting and the frizz and the pixels. So, it's really cool that they went in post-game launch and added that. So, yeah, grab that first game. It's only 20 bucks. If it's not on sale even, then grab this one and play them now before the new the new reboot the next reboot comes out. That's 10 more games on the eShop worth buying. I'd love to know which ones you're most interested in or if you've checked any of them out or what games you think I've missed. Actually, please tell me that because I don't think I've missed any for Switch 2 specifically that are really good, but if I have, please leave them down below. I'll check them out next time. Bye. Thank you. Thank you. Bye.